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Author
2022-03-26
Build the Virtual Console patch with `make yellow_vc` (#80)
vulcandth
2021-11-23
Merge remote-tracking branch 'remotes/pokered/master'
Rangi
2021-02-13
Identify hUILayoutFlags
Rangi
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
2020-11-14
Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
Fix file modes
dannye
2020-11-07
More debug yellow
dannye
only debug menu left
2020-11-06
Define OAM_HIGH_PALS for %100 in OAM attributes
Rangi
2020-11-05
Sync more with pokered
Rangi
2020-11-05
Sync more with pokeyellow
Rangi
2020-11-05
Organize home and macro code
Rangi
2020-11-04
Start reorganizing pokeyellow
Rangi
2020-11-04
Sync with pokered
dannye
2020-08-31
Use constants to delineate map types, and factor out more data
Rangi
2020-07-21
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
Rangi
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
2020-07-15
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
Remove c1x*/c2x* comments, use struct offset constants
Rangi
2020-07-07
Use HIGH() and LOW()
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-04
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵
Rangi
SET_PAL_DEFAULT
2020-07-03
Replace raw hex values with HRAM constants
Rangi
To do: turn constants into labels and use ldh
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi