Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-04 | Sync with pokered | dannye | |
2020-05-20 | Sync with pokered | dannye | |
2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | |
2016-06-11 | remove address comments | YamaArashi | |
2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | |
2016-05-22 | Bank11 and 14 misc functions. | luckytyphlosion | |
2015-08-07 | fixed names | YamaArashi | |
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |