Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-04 | Sync with pokered | dannye | |
2020-05-20 | Sync with pokered | dannye | |
2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | |
2016-06-12 | more syncing with pokered | YamaArashi | |
2016-06-11 | remove address comments | YamaArashi | |
2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | |
2016-05-24 | Numerous changes (see below) | pikalaxalt | |
* Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions | |||
2016-05-24 | Update hidden object functions and include them in main | pikalaxalt | |
2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
2015-07-25 | yet more naming | YamaArashi | |
2015-07-21 | named most of the used events | YamaArashi | |
2015-07-20 | enumerate events | YamaArashi | |
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |