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path: root/engine/in_game_trades.asm
AgeCommit message (Collapse)Author
2020-11-04Sync with pokereddannye
2020-05-20Sync with pokereddannye
2016-06-11sync engine code with pokeredYamaArashi
2016-06-11remove address commentsYamaArashi
2016-06-06Clean up white spacedannye
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-09-04engine/in_game_trades.asmluckytyphlosion
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-05Use more lbdannye
and other clean up
2015-07-19constants for flag actionsYamaArashi
2015-07-19jpab/jpba macrosYamaArashi
2015-07-15menu stuffYamaArashi
2015-07-14player animations, emotion bubbles, etc.YamaArashi
2015-07-13named party menu/naming screen wram variablesYamaArashi
2015-07-12movemon and removepokemon wram variablesYamaArashi
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-03-14commented trade amim functionsYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Rename predef functions so they aren't excessive in length.yenatch
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-24Rename random number function and hram labels.yenatch
GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel