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path: root/engine/items/item_effects.asm
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2021-11-02Identify starter pikachu happiness boost medicine check (#72)Daniel Harding
2021-09-26Merge branch 'master' of https://github.com/pret/pokereddannye
2021-08-28wcf4b -> wStringBufferRangi
2021-05-31Improve some RAM formattingRangi
2021-05-31Improve some RAM formattingRangi
2021-05-23Merge remote-tracking branch 'remotes/pokered/master'Rangi
2021-05-23Use macros for bit arraysRangi
2021-04-30Merge branch 'master' of https://github.com/pret/pokereddannye
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi
Fixes #319
2021-03-25Merge branch 'master' of https://github.com/pret/pokereddannye
2021-03-25Verify data table and name list sizes with assertion macrosRangi
Fixes #312
2021-02-13Identify hUILayoutFlagsRangi
2021-02-13Identify hUILayoutFlags and hPikachuSpriteVRAMOffsetRangi
2020-11-14Merge branch 'master' of https://github.com/pret/pokereddannye
2020-11-14Fix file modesdannye
2020-11-05Remove trailing whitespaceRangi
2020-11-05Sync more with pokeredRangi
2020-11-04Start reorganizing pokeyellowRangi
2020-11-04Sync with pokereddannye
2020-09-22Replace ghost Marowak's ambiguous constantSatoMew
2020-08-31Define a constant for the ghost Marowak (hard-coded throughout the engine, ↵Rangi
like the starters)
2020-08-31Use constants to delineate map types, and factor out more dataRangi
2020-07-20Add comments associating constants with data, and identify some more dataRangi
2020-07-08Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-05TM/HM constants named after movesRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
To do: turn constants into labels and use ldh
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Organize macros/ like pokecrystalRangi
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi