index
:
pokeyellow
master
merge-pokered
remove-pip
Pokémon Yellow
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
items
Age
Commit message (
Expand
)
Author
2021-05-23
Merge remote-tracking branch 'remotes/pokered/master'
Rangi
2021-05-23
Use macros for bit arrays
Rangi
2021-04-30
Merge branch 'master' of https://github.com/pret/pokered
dannye
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-03-25
Merge branch 'master' of https://github.com/pret/pokered
dannye
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
2021-02-13
Identify hUILayoutFlags
Rangi
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
2020-11-14
Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
Fix file modes
dannye
2020-11-05
Remove trailing whitespace
Rangi
2020-11-05
Sync more with pokered
Rangi
2020-11-05
Sync more with pokeyellow
Rangi
2020-11-05
Organize home and macro code
Rangi
2020-11-04
Start reorganizing pokeyellow
Rangi
2020-11-04
Sync with pokered
dannye
2020-09-27
Add constant for ghost Marowak like pokered
SatoMew
2020-09-22
Replace ghost Marowak's ambiguous constant
SatoMew
2020-08-31
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
2020-08-31
Use constants to delineate map types, and factor out more data
Rangi
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
2020-07-08
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
Rangi
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
Use HIGH() and LOW()
Rangi
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-05
TM/HM constants named after moves
Rangi
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-03
Replace raw hex values with HRAM constants
Rangi
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
Organize macros/ like pokecrystal
Rangi
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-23
Move more tables from engine/ to data/
Rangi
2020-05-20
Sync with pokered
dannye
2019-07-27
Update audio macro names
dannye
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2018-03-24
Use rgblink dmg mode
dannye
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
Uppercase battle status constants
xCrystal
2017-09-29
Merge pull request #167 from Pokechu22/rgbds-0.3.3
yenatch
2017-09-25
Fix warnings about deprecated mnemonics on newer builds of rgbds
Pokechu22
2017-06-24
Fix typos in comments
dannye
2017-06-09
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-05-08
Typo: SFX_POKEFLUE → SFX_POKEFLUTE
dannye
2016-12-31
split code out of main.asm
YamaArashi
2016-07-27
Replace unnecessary tabs with spaces
dannye
2016-07-27
Redo audio header macro
dannye
[next]