Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-04 | Sync with pokered | dannye | |
2016-06-11 | remove address comments | YamaArashi | |
2016-06-06 | Clean up white space | dannye | |
2015-11-13 | engine/menu/players_pc.asm | luckytyphlosion | |
also rename CinnabarGymQuiz_1eb0a to CinnabarGymQuiz_1e4bf | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-15 | menu stuff | YamaArashi | |
2015-07-14 | named wram variables | YamaArashi | |
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/town_map.asm | |||
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-12 | named wram variables | YamaArashi | |
2015-02-08 | named misc functions | YamaArashi | |
2015-02-07 | fixed hp bar wram label and misc | YamaArashi | |
2015-02-07 | Named wram symbols | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |