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card_key.asm
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Author
2020-11-04
Sync with pokered
dannye
2020-05-20
Sync with pokered
dannye
2018-11-18
Rename spritestatedata structs.
luckytyphlosion
2016-06-11
remove address comments
YamaArashi
2016-06-11
Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
Sync with pokered
dannye
2016-06-06
Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-05-22
Merge branch 'master' of github.com:pret/pokeyellow
pikalaxalt
2016-05-22
Bank11 and 14 misc functions.
luckytyphlosion
2016-05-20
Disassemble yellow sounds
pikalaxalt
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-07-24
named animation functions/variables
YamaArashi
2015-07-23
fixed hram aliases and named wram var
YamaArashi
2015-07-19
Name sound effects
dannye
2015-07-04
Start using text predef macros
dannye
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
Remove generated "indirect jump" comments.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel