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2022-03-04Gen 1's Minimize graphic was not a complete 8x8 tileRangi
2021-05-09Merge remote-tracking branch 'remotes/pokered/master'Rangi
2021-05-06Use BANK("Pics #") for Pokémon and trainer picsRangi
2020-11-14Merge branch 'master' of https://github.com/pret/pokereddannye
2020-11-14Fix file modesdannye
2020-11-05Remove unused RG/RB graphicsRangi
2020-11-05All battle back pictures end with "b"Rangi
2020-11-04Start reorganizing pokeyellowRangi
2020-11-04Sync with pokereddannye
2020-08-28Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi
2020-07-17cycling.png -> red_bike.pngRangi
2020-07-17Identify remaining tilemap IDsRangi
2020-07-17Update sprite namesRangi
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-16Identify trade-related tilemapsRangi
2020-07-16Factor out animation tilemapsRangi
2020-07-16Un-deduplicate gfx/intro_credits/gengar.png's tilesRangi
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi
2020-07-05gfx/overworld/spinners.png, like gfx/battle/balls.png, is 4x1 not 2x2Rangi
2020-07-03Factor out graphics INCBINs from main.asm to gfx/*.asmRangi
2020-07-03Move graphics-only object file sources into gfx/Rangi
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes. It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
2020-06-28Add original Red/Green SGB border and slot machine graphicsRangi
2020-06-27Add original Red/Green tileset graphics which differ from Red/BlueRangi
This is just for convenience, like the Red/Green Pokémon front sprites.
2020-06-27Move trade bubble from gfx/icons to gfx/tradeRangi
2020-06-27Individual images for party menu icon graphicsRangi
2020-06-27Move mon_nest_icon.png to gfx/town_mapRangi
2020-06-27Merge pic/ into gfx/Rangi
2020-06-27Fix the slot machine tilemap, and adjust the slot graphicsRangi
2020-06-27Replace .tilecoll files with tile ID db dataRangi
2020-06-27Organize gfx/Rangi
2020-05-20Sync with pokereddannye
2020-05-03Port pull request #234 from pokered, and fix bloated Pikachu imagesCelestialAmber
2019-06-10Update toolsCeleste Brault
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi
Polished Map
2018-03-10Use rgbgfx and c tools instead of the submodule.yenatch
2016-12-03actually fixed e40ccMightyBirdy
2016-11-29Fixing another Pikachu graphicMightyBirdy
2016-10-09Fix one more Pikachu gfxeinstein95
2016-10-09Fix some Pikachu gfxeinstein95
2016-06-11Character dict; surfing minigame; printer debugpikalaxalt
2016-06-07Remove the Beach House option.IIMarckus
2016-06-06Remove unused source filesdannye
2016-06-05Resolve WRAM addresses and bank 3e unknownspikalaxalt
2016-06-05No more `dr`pikalaxalt
2016-06-04Identify the previously-unknown GFX in bank 1Apikalaxalt
2016-06-04Another chunk of bank 3epikalaxalt
2016-06-04Resolve incbinned sgb borderpikalaxalt
2016-06-04Pikachu pics; town map entriespikalaxalt
2016-06-03Tilesetspikalaxalt
2016-05-25More code and gfx pointerspikalaxalt
2016-05-23Bank7 misc functionsluckytyphlosion
Also delete gfx/intro_nido pngs (aren't used in the build)