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2021-02-13Identify hUILayoutFlags and hPikachuSpriteVRAMOffsetRangi
2020-12-15Merge branch 'master' of https://github.com/pret/pokereddannye
2020-11-29Improve new constants and comment based on feedbackSatoMew
2020-11-29Label and document hFFD7 more accuratelySatoMew
2020-11-05Sync more with pokeredRangi
2020-11-05Sync more with pokeyellowRangi
2020-11-04Sync with pokereddannye
2020-07-21Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)Rangi
2020-07-06Use labels for HRAM and VRAMRangi
2020-07-05Port two HRAM labels from pokeyellowRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
To do: turn constants into labels and use ldh
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-05-20Sync with pokereddannye
2017-06-24Fix typos in commentsdannye
2017-03-19Gave names to the functions and labels and adresses used in DivideBCDJoe Farebrother
and added a few comments
2016-06-06Printer-related labelspikalaxalt
2016-05-25More code and what looks like scripts in Fpikalaxalt
2016-05-24Replace hidden object file include in bank 3cpikalaxalt
2016-05-24Numerous changes (see below)pikalaxalt
* Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions
2016-03-26GBC palette codeYamaArashi
2015-11-13engine/text_boxes.asmluckytyphlosion
Also remove hROMBankTemp and manually supply gfx.py
2015-10-18Complete documentation of bank3luckytyphlosion
Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
2015-08-30Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion
Doesn't build.
2015-08-14add border constant and clear up misnomerYamaArashi
2015-08-12named more variablesYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-08commented audio codeYamaArashi
2015-08-07named CountSetBits output variableYamaArashi
2015-08-03Attempt to make yellow buildable, part 7.luckytyphlosion
Builds but not to baserom.gbc.
2015-07-27Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye
2015-07-26tmlearn macro.luckytyphlosion
Also multiple_divide documentation and fix improper wram comment.
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24named more functionsYamaArashi
2015-07-23fixed hram aliases and named wram varYamaArashi
2015-07-19namingYamaArashi
2015-07-19replace uses of minus oneYamaArashi
2015-07-18miscYamaArashi
2015-07-18fix variable namingYamaArashi
2015-07-17money / coins hram constantsYamaArashi
2015-07-17title / diploma / vending machineYamaArashi
2015-07-15menu stuffYamaArashi
2015-07-15more movement stuffYamaArashi
2015-07-15commented movement stuffYamaArashi
2015-07-14field movesYamaArashi
2015-07-12named wram variablesYamaArashi
2015-07-10Some bank1c documentation.luckytyphlosion
gamefreak.asm, hall_of_fame.asm, palettes.asm. Also new hram/wram.asm labels.
2015-07-07Bank3d addresses and fixes.luckytyphlosion
Also documentation of new super rod code and slight more documentation of multiply_divide.asm
2015-06-07Fixed many homebank functions.luckytyphlosion
Func_159b, fade.asm, init.asm, lcdc.asm, play_time.asm, serial.asm, text.asm. Added some wram/hram addresses too.
2015-05-24Minor fixes here and there.luckytyphlosion
Typos, moving around, new HRAM stuff.