Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-20 | Sync with pokered | dannye | |
2016-08-15 | Use emotion bubble constants in map scripts. | IIMarckus | |
2016-06-11 | Merge branch 'master' of https://github.com/pret/pokeyellow | dannye | |
2016-06-11 | Sync with pokered | dannye | |
from August 29, 2015 to April 6, 2016 | |||
2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | |
2016-06-07 | Printer labels | pikalaxalt | |
2016-06-06 | More Pikachu function documentation | pikalaxalt | |
2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | |
2016-05-31 | Vermilion Fan Club | pikalaxalt | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-21 | named most of the used events | YamaArashi | |
2015-07-20 | enumerate events | YamaArashi | |
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | |