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oakslab.asm
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Author
2020-05-20
Sync with pokered
dannye
2019-10-17
Add deobfuscation from pokered commits
Amber Brault
2018-11-18
Rename spritestatedata structs.
luckytyphlosion
2016-08-15
Use emotion bubble constants in map scripts.
IIMarckus
2016-06-11
Merge branch 'master' of github.com:pret/pokeyellow
pikalaxalt
2016-06-11
Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
Sync with pokered
dannye
2016-06-08
Pikapic animation function labels
pikalaxalt
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
2016-06-08
No more standalone WRAM addresses in the Event Flags array
pikalaxalt
2016-06-08
Merge branch 'master' of github.com:pret/pokeyellow
pikalaxalt
2016-06-06
Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
Clean up white space
dannye
2016-05-29
Another chunk of bank 3c
pikalaxalt
2016-05-28
Oaks Lab rewrite part 5 (finish)
pikalaxalt
2016-05-28
Oaks Lab rewrite part 4
pikalaxalt
2016-05-28
Oak's Lab Rewrite part 3
pikalaxalt
2016-05-28
Oak's Lab Rewrite part 2
pikalaxalt
2016-05-28
Oak's Lab Rewrite part 1
pikalaxalt
2016-05-27
Vermilion City scripts
pikalaxalt
2016-01-09
Minor fixes
luckytyphlosion
2015-12-29
More BankF documentation
luckytyphlosion
2015-12-06
engine/battle/trainer_ai.asm
luckytyphlosion
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-08-12
named more variables
YamaArashi
2015-08-10
No more $C8
dannye
2015-08-08
commented audio code
YamaArashi
2015-08-07
named CountSetBits output variable
YamaArashi
2015-08-05
Use more lb
dannye
2015-07-25
yet more naming
YamaArashi
2015-07-24
more naming variables
YamaArashi
2015-07-23
make route22 rival events more consistent
YamaArashi
2015-07-21
named most of the used events
YamaArashi
2015-07-20
enumerate events
YamaArashi
2015-07-19
naming
YamaArashi
2015-07-18
misc
YamaArashi
2015-07-18
fix variable naming
YamaArashi
2015-07-17
More direction constants
dannye
2015-07-15
menu stuff
YamaArashi
2015-07-15
more movement stuff
YamaArashi
2015-07-12
named wram variables
YamaArashi
2015-07-04
Start using text predef macros
dannye
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
2015-02-20
Remove hard-coded wPokedexOwned/wPokedexSeen array size
U-Daniel-PC\Daniel
2014-09-25
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
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