Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-20 | Sync with pokered | dannye | |
2019-10-17 | Add deobfuscation from pokered commits | Amber Brault | |
Remove excess linebreaks from surfing_minigame.asm This commit removes the extra line breaks added accidentally from the last commit. Add deobfuscation from pokered commits | |||
2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | |
2016-08-15 | Use emotion bubble constants in map scripts. | IIMarckus | |
2016-06-11 | Merge branch 'master' of github.com:pret/pokeyellow | pikalaxalt | |
2016-06-11 | Merge branch 'master' of https://github.com/pret/pokeyellow | dannye | |
2016-06-11 | Sync with pokered | dannye | |
from August 29, 2015 to April 6, 2016 | |||
2016-06-08 | Pikapic animation function labels | pikalaxalt | |
2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | |
2016-06-08 | No more standalone WRAM addresses in the Event Flags array | pikalaxalt | |
2016-06-08 | Merge branch 'master' of github.com:pret/pokeyellow | pikalaxalt | |
2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | |
2016-06-06 | Clean up white space | dannye | |
2016-05-29 | Another chunk of bank 3c | pikalaxalt | |
2016-05-28 | Oaks Lab rewrite part 5 (finish) | pikalaxalt | |
2016-05-28 | Oaks Lab rewrite part 4 | pikalaxalt | |
2016-05-28 | Oak's Lab Rewrite part 3 | pikalaxalt | |
2016-05-28 | Oak's Lab Rewrite part 2 | pikalaxalt | |
2016-05-28 | Oak's Lab Rewrite part 1 | pikalaxalt | |
2016-05-27 | Vermilion City scripts | pikalaxalt | |
2016-01-09 | Minor fixes | luckytyphlosion | |
2015-12-29 | More BankF documentation | luckytyphlosion | |
Also introduce bit direction constants and setpal macros | |||
2015-12-06 | engine/battle/trainer_ai.asm | luckytyphlosion | |
2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
2015-08-12 | named more variables | YamaArashi | |
2015-08-10 | No more $C8 | dannye | |
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
2015-08-08 | commented audio code | YamaArashi | |
2015-08-07 | named CountSetBits output variable | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-25 | yet more naming | YamaArashi | |
2015-07-24 | more naming variables | YamaArashi | |
2015-07-23 | make route22 rival events more consistent | YamaArashi | |
2015-07-21 | named most of the used events | YamaArashi | |
2015-07-20 | enumerate events | YamaArashi | |
2015-07-19 | naming | YamaArashi | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-17 | More direction constants | dannye | |
facing directions, npc movement, joypad | |||
2015-07-15 | menu stuff | YamaArashi | |
2015-07-15 | more movement stuff | YamaArashi | |
2015-07-12 | named wram variables | YamaArashi | |
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-02-20 | Remove hard-coded wPokedexOwned/wPokedexSeen array size | U-Daniel-PC\Daniel | |
2014-09-25 | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | |
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | |||
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |