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trainer_const: MACRO
\1 EQU const_value
OPP_\1 EQU const_value + 200
const_value = const_value + 1
ENDM
const_value = 1
trainer_const YOUNGSTER ; $01 | OPP = $C9
trainer_const BUG_CATCHER ; $02 | OPP = $CA
trainer_const LASS ; $03 | OPP = $CB
trainer_const SAILOR ; $04 | OPP = $CC
trainer_const JR_TRAINER_M ; $05 | OPP = $CD
trainer_const JR_TRAINER_F ; $06 | OPP = $CE
trainer_const POKEMANIAC ; $07 | OPP = $CF
trainer_const SUPER_NERD ; $08 | OPP = $D0
trainer_const HIKER ; $09 | OPP = $D1
trainer_const BIKER ; $0A | OPP = $D2
trainer_const BURGLAR ; $0B | OPP = $D3
trainer_const ENGINEER ; $0C | OPP = $D4
trainer_const JUGGLER_X ; $0D | OPP = $D5
trainer_const FISHER ; $0E | OPP = $D6
trainer_const SWIMMER ; $0F | OPP = $D7
trainer_const CUE_BALL ; $10 | OPP = $D8
trainer_const GAMBLER ; $11 | OPP = $D9
trainer_const BEAUTY ; $12 | OPP = $DA
trainer_const PSYCHIC_TR ; $13 | OPP = $DB
trainer_const ROCKER ; $14 | OPP = $DC
trainer_const JUGGLER ; $15 | OPP = $DD
trainer_const TAMER ; $16 | OPP = $DE
trainer_const BIRD_KEEPER ; $17 | OPP = $DF
trainer_const BLACKBELT ; $18 | OPP = $E0
trainer_const SONY1 ; $19 | OPP = $E1
trainer_const PROF_OAK ; $1A | OPP = $E2
trainer_const CHIEF ; $1B | OPP = $E3
trainer_const SCIENTIST ; $1C | OPP = $E4
trainer_const GIOVANNI ; $1D | OPP = $E5
trainer_const ROCKET ; $1E | OPP = $E6
trainer_const COOLTRAINER_M ; $1F | OPP = $E7
trainer_const COOLTRAINER_F ; $20 | OPP = $E8
trainer_const BRUNO ; $21 | OPP = $E9
trainer_const BROCK ; $22 | OPP = $EA
trainer_const MISTY ; $23 | OPP = $EB
trainer_const LT_SURGE ; $24 | OPP = $EC
trainer_const ERIKA ; $25 | OPP = $ED
trainer_const KOGA ; $26 | OPP = $EE
trainer_const BLAINE ; $27 | OPP = $EF
trainer_const SABRINA ; $28 | OPP = $F0
trainer_const GENTLEMAN ; $29 | OPP = $F1
trainer_const SONY2 ; $2A | OPP = $F2
trainer_const SONY3 ; $2B | OPP = $F3
trainer_const LORELEI ; $2C | OPP = $F4
trainer_const CHANNELER ; $2D | OPP = $F5
trainer_const AGATHA ; $2E | OPP = $F6
trainer_const LANCE ; $2F | OPP = $F7
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