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Func_1510:: ; 1510 (0:1510)
push hl
ld hl, wPikachuOverworldStateFlags
set 7, [hl]
ld hl, wPikachuSpriteImageIdx ; pikachu data?
ld [hl], $ff
pop hl
ret
Func_151d:: ; 151d (0:151d)
push hl
ld hl, wPikachuOverworldStateFlags
res 7, [hl]
pop hl
ret
Func_1525:: ; 1525 (0:1525)
push hl
ld hl, wPikachuOverworldStateFlags
res 3, [hl]
pop hl
ret
Func_152d:: ; 152d (0:152d)
push hl
ld hl, wPikachuOverworldStateFlags
set 3, [hl]
ld hl, wPikachuSpriteImageIdx ; pikachu data?
ld [hl], $ff
pop hl
ret
DisablePikachuFollowingPlayer:: ; 153a (0:153a)
push hl
ld hl, wPikachuOverworldStateFlags
set 1, [hl]
pop hl
ret
EnablePikachuFollowingPlayer:: ; 1542 (0:1542)
push hl
ld hl, wPikachuOverworldStateFlags
res 1, [hl]
pop hl
ret
CheckPikachuFollowingPlayer:: ; 154a (0:154a)
push hl
ld hl, wPikachuOverworldStateFlags
bit 1, [hl]
pop hl
ret
SpawnPikachu:: ; 1552 (0:1552)
ld a, [hl]
dec a
swap a
ld [hTilePlayerStandingOn], a
homecall SpawnPikachu_ ; 3f:46d5
ret
Pikachu_IsInArray:: ; 1568 (0:1568)
ld b, $0
ld c, a
.loop
inc b
ld a, [hli]
cp $ff
jr z, .not_in_array
cp c
jr nz, .loop
dec b
dec hl
scf
ret
.not_in_array
dec b
dec hl
and a
ret
GetPikachuMovementScriptByte:: ; 157c (0:157c)
push hl
push bc
ld a, [H_LOADEDROMBANK]
push af
ld a, [wPikachuMovementScriptBank]
call BankswitchCommon
ld hl, wPikachuMovementScriptAddress
ld c, [hl]
inc hl
ld b, [hl]
ld a, [bc]
inc bc
ld [hl], b
dec hl
ld [hl], c
ld c, a
pop af
call BankswitchCommon
ld a, c
pop bc
pop hl
ret
ApplyPikachuMovementData:: ; 159b (0:159b)
ld a, [H_LOADEDROMBANK]
ld b, a
push af
callbs ApplyPikachuMovementData_
pop af
call BankswitchCommon
ret
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