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authorCheng Hann Gan <chenghanngan.us@gmail.com>2021-12-09 13:56:12 -0500
committerGitHub <noreply@github.com>2021-12-09 10:56:12 -0800
commita34c9ab91b553fcb1f72b94eb912b94bea58885b (patch)
treea31d0805938a56d1552f952db6ec6ab2defdebe5 /src/dungeon_util.c
parent4fc272fea6bc7332fae031ebeb12362cff1c35de (diff)
AI decomp + type cleanup (#82)
* Decomped SetAction() * Changed MapTile.tileType to u16 bit field * Decomped FindStraightThrowableTargets() * Cleaned up CannotAttack() * Cleaned up some externs * Converted dungeon action to substruct
Diffstat (limited to 'src/dungeon_util.c')
-rw-r--r--src/dungeon_util.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/dungeon_util.c b/src/dungeon_util.c
index f717212..5943d4b 100644
--- a/src/dungeon_util.c
+++ b/src/dungeon_util.c
@@ -2,7 +2,7 @@
#include "dungeon_util.h"
extern struct MapTile* GetMapTileAtPosition(s16, s16);
-extern struct MapTile *GetMapEntity(s16, s16);
+extern struct MapTile* GetMapEntity(s16, s16);
bool8 EntityExists(struct DungeonEntity *entity)
{