Age | Commit message (Collapse) | Author |
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* Decomped RollPercentChance()
* Decomped DungeonRandomCapped()
* Decomped DungeonRandom()
* Decomped FindRockItemTargets()
-Added position struct.
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* Decomped SetAction()
* Changed MapTile.tileType to u16 bit field
* Decomped FindStraightThrowableTargets()
* Cleaned up CannotAttack()
* Cleaned up some externs
* Converted dungeon action to substruct
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* No wifi + 2 days on train = more decomp
* layin some more
* one func, one file
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* Labeled more symbols
* Fixed comment typo
* Renamed some functions
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* label/doc iq skills/tactics info
* decomp a few more dungeon_util and label some funcs
* doc the IQSkills field
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* Decomped DecideAction()
* Defined dungeon Pokémon array sizes
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