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2022-01-20Decomped IsSleeping()AnonymousRandomPerson
2022-01-13Decomped SetWalkAction()AnonymousRandomPerson
2022-01-13Decomped HasStatusAffectingActions()AnonymousRandomPerson
2022-01-08Labeled CalculateFacingDir()AnonymousRandomPerson
2022-01-07Decomped HasNegativeStatus()AnonymousRandomPerson
2022-01-07Decomped CanTargetAdjacentPokemon()AnonymousRandomPerson
2022-01-06Decomped RoundUpFixedPoint()AnonymousRandomPerson
2022-01-04Moved some constants from data to sourceAnonymousRandomPerson
2022-01-04Decomped EvaluateItem()AnonymousRandomPerson
2021-12-29Decomped HasItem()AnonymousRandomPerson
2021-12-28Created header for pokemon_3AnonymousRandomPerson
2021-12-28Decomped IsTargetStraightAhead()AnonymousRandomPerson
2021-12-28Decomped TargetThrownItem()AnonymousRandomPerson
2021-12-24decomp some moreSeth Barberee
2021-12-22move pokemon mail data to srcSeth Barberee
2021-12-21use personality natures for wraparoundSeth Barberee
2021-12-19fix nonmatch and move question referencesSeth Barberee
2021-12-19all data moved except questionsSeth Barberee
2021-12-18Decomped GetMapTileAtPosition()AnonymousRandomPerson
2021-12-17Moved gDungeonGlobalData definition to dungeon_global_data.hAnonymousRandomPerson
2021-12-17Decomped InSameRoom_2()AnonymousRandomPerson
2021-12-14Decomped CanSee()AnonymousRandomPerson
2021-12-14Swapped out more text macrosAnonymousRandomPerson
2021-12-14Decomped CanTarget()AnonymousRandomPerson
2021-12-12Dungeon random/AI decomp + converted positions to structs (#83)Cheng Hann Gan
2021-12-09AI decomp + type cleanup (#82)Cheng Hann Gan
2021-12-01No wifi + 2 days on train = more decomp (#80)Seth Barberee
2021-11-22Label all entities in Boss Fight Cutscenes (#78)Seth Barberee
2021-11-20Labeled more symbols (#77)Cheng Hann Gan
2021-11-18Expanded charmap usage (#76)Cheng Hann Gan
2021-11-15Label and doc iq skills and tactics info (#75)Seth Barberee
2021-11-13Decomped DecideUseItem (#73)Cheng Hann Gan
2021-11-10Luminous cave (#72)Seth Barberee
2021-11-04Disassemble a script-related tablemid-kid
2021-11-02Moves and some friend_area_action_menuSeth Barberee
2021-10-28Decomped more dungeon AI (#67)Cheng Hann Gan
2021-10-22Decomped DecideAction() (#66)Cheng Hann Gan
2021-10-22Death by 74 files (#65)Seth Barberee
2021-10-15Decomped entityExists() (#64)Cheng Hann Gan
2021-10-11Finish main menu decomp (#59)Seth Barberee
2021-09-28Created species/item data JSONs (#57)Cheng Hann Gan
2021-09-24Data work and decomp some mail/pelipper board (#54)Seth Barberee
2021-09-09Defined more in-dungeon structs and enums (#53)Cheng Hann Gan
2021-09-08Thank You Mail and minor DungeonEnitity Work (#52)Seth Barberee
2021-09-03Defined DungeonEntity (#51)Cheng Hann Gan
2021-09-01More PMD grind (#50)Seth Barberee
2021-08-20Decomp most of friend_rescue (#49)Seth Barberee
2021-08-12More data dumping and some code cleaning (#46)Seth Barberee
2021-08-01More pokemon related decomp (#48)Dennis
2021-07-25Pokemon related decomp (#47)Dennis