Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-17 | add more to moves header | Seth Barberee | |
2022-02-17 | add more funcs to headers and clean externs | Seth Barberee | |
2022-02-17 | Move some data to src and add some more headers | Seth Barberee | |
- Finish moving all data for main menu to src - Move some more data to wonder_mail - Add some headers to clean up some externs | |||
2022-02-13 | Renamed some boolean move functions | AnonymousRandomPerson | |
2022-02-13 | Decomped HasType() | AnonymousRandomPerson | |
2022-02-13 | Decomped GetMoveTargetingFlagsForPokemon() | AnonymousRandomPerson | |
2022-02-13 | Decomped FindMoveTarget() | AnonymousRandomPerson | |
2022-02-05 | Decomped TargetTileInFront() | AnonymousRandomPerson | |
2022-02-05 | Decomped MoveMatchesChargingStatus | AnonymousRandomPerson | |
2022-02-04 | Decomped DecideAttack() | AnonymousRandomPerson | |
2022-01-26 | Used official or more common names for music tracks | AnonymousRandomPerson | |
2022-01-25 | Decomped IsFixedDungeon() | AnonymousRandomPerson | |
2022-01-25 | Decomped GetCrossableTerrain() | AnonymousRandomPerson | |
2022-01-25 | Decomped CanMoveInDirection() | AnonymousRandomPerson | |
2022-01-20 | Decomped IsSleeping() | AnonymousRandomPerson | |
-Function provided by SethBarberee. | |||
2022-01-13 | Decomped SetWalkAction() | AnonymousRandomPerson | |
2022-01-13 | Decomped HasStatusAffectingActions() | AnonymousRandomPerson | |
2022-01-08 | Labeled CalculateFacingDir() | AnonymousRandomPerson | |
2022-01-07 | Decomped HasNegativeStatus() | AnonymousRandomPerson | |
2022-01-07 | Decomped CanTargetAdjacentPokemon() | AnonymousRandomPerson | |
2022-01-06 | Decomped RoundUpFixedPoint() | AnonymousRandomPerson | |
2022-01-04 | Moved some constants from data to source | AnonymousRandomPerson | |
2022-01-04 | Decomped EvaluateItem() | AnonymousRandomPerson | |
2021-12-29 | Decomped HasItem() | AnonymousRandomPerson | |
2021-12-28 | Created header for pokemon_3 | AnonymousRandomPerson | |
2021-12-28 | Decomped IsTargetStraightAhead() | AnonymousRandomPerson | |
2021-12-28 | Decomped TargetThrownItem() | AnonymousRandomPerson | |
2021-12-24 | decomp some more | Seth Barberee | |
2021-12-22 | move pokemon mail data to src | Seth Barberee | |
2021-12-21 | use personality natures for wraparound | Seth Barberee | |
2021-12-19 | fix nonmatch and move question references | Seth Barberee | |
2021-12-19 | all data moved except questions | Seth Barberee | |
2021-12-18 | Decomped GetMapTileAtPosition() | AnonymousRandomPerson | |
2021-12-17 | Moved gDungeonGlobalData definition to dungeon_global_data.h | AnonymousRandomPerson | |
2021-12-17 | Decomped InSameRoom_2() | AnonymousRandomPerson | |
2021-12-14 | Decomped CanSee() | AnonymousRandomPerson | |
2021-12-14 | Swapped out more text macros | AnonymousRandomPerson | |
2021-12-14 | Decomped CanTarget() | AnonymousRandomPerson | |
2021-12-12 | Dungeon random/AI decomp + converted positions to structs (#83) | Cheng Hann Gan | |
* Decomped RollPercentChance() * Decomped DungeonRandomCapped() * Decomped DungeonRandom() * Decomped FindRockItemTargets() -Added position struct. | |||
2021-12-09 | AI decomp + type cleanup (#82) | Cheng Hann Gan | |
* Decomped SetAction() * Changed MapTile.tileType to u16 bit field * Decomped FindStraightThrowableTargets() * Cleaned up CannotAttack() * Cleaned up some externs * Converted dungeon action to substruct | |||
2021-12-01 | No wifi + 2 days on train = more decomp (#80) | Seth Barberee | |
* No wifi + 2 days on train = more decomp * layin some more * one func, one file | |||
2021-11-22 | Label all entities in Boss Fight Cutscenes (#78) | Seth Barberee | |
* label all entities in cutscenes * remove commented func.. wasn't matching anyway * Skarmony -> Skarmory | |||
2021-11-20 | Labeled more symbols (#77) | Cheng Hann Gan | |
* Labeled more symbols * Fixed comment typo * Renamed some functions | |||
2021-11-18 | Expanded charmap usage (#76) | Cheng Hann Gan | |
* Added item icons/Hiragana to charmap * Use color formatting charmap macros * Removed redundant text formatting macros | |||
2021-11-15 | Label and doc iq skills and tactics info (#75) | Seth Barberee | |
* label/doc iq skills/tactics info * decomp a few more dungeon_util and label some funcs * doc the IQSkills field | |||
2021-11-13 | Decomped DecideUseItem (#73) | Cheng Hann Gan | |
2021-11-10 | Luminous cave (#72) | Seth Barberee | |
* fully decomp luminous cave * remove header file. this one isn't ready yet * doc few fields and func * doc more of luminous cave | |||
2021-11-04 | Disassemble a script-related table | mid-kid | |
2021-11-02 | Moves and some friend_area_action_menu | Seth Barberee | |
2021-10-28 | Decomped more dungeon AI (#67) | Cheng Hann Gan | |
* Decomped IsMovingClient() * Fixed typos in boss dialogue * Fixed spelling of Pelipper * Decomped CannotUseItems * Decomped ShouldAvoidEnemies() * Decomped HasAbility() * Decomped HasTactic() * Decomped CannotMove * Decomped CannotAct() and IsCharging() |