diff options
author | yenatch <yenatch@gmail.com> | 2014-06-10 23:23:55 -0700 |
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committer | yenatch <yenatch@gmail.com> | 2014-06-10 23:24:25 -0700 |
commit | 23f9b5d21e93f1b3c8de5e4ecf72da89265ccea8 (patch) | |
tree | 3030a3222c2c51e2d3c139215345872e80da1fdc /battle/effect_commands.asm | |
parent | 86c1e0feea0ba487b020b801835aa19b221edb4d (diff) |
Use constants for move struct positioning.
This eliminates the need for arbitrary move labels like Move2 and Move1 that don't have anything to do with their respective moves.
Diffstat (limited to 'battle/effect_commands.asm')
-rw-r--r-- | battle/effect_commands.asm | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm index ed6f0257a..b7f41c04f 100644 --- a/battle/effect_commands.asm +++ b/battle/effect_commands.asm @@ -1675,7 +1675,7 @@ Function3484e: ; 3484e jr z, .asm_3489f ; 0x34863 $3a push hl dec a - ld hl, Moves + PlayerMovePower - PlayerMoveStruct + ld hl, Moves + MOVE_POWER call GetMoveAttr and a jr z, .asm_3489b ; 0x3486e $2b @@ -1761,7 +1761,7 @@ Function348de: ; 348de inc de dec a - ld hl, Moves + PlayerMovePower - PlayerMoveStruct + ld hl, Moves + MOVE_POWER call GetMoveAttr and a jr z, .loop @@ -2024,7 +2024,7 @@ Function34a2a: ; 34a2a call GetBaseData ld a, [LastEnemyCounterMove] dec a - ld hl, Moves + PlayerMovePower - PlayerMoveStruct + ld hl, Moves + MOVE_POWER call GetMoveAttr and a jr z, .asm_34a77 @@ -2114,7 +2114,7 @@ Function34aa7: ; 34aa7 jr z, .asm_34aef dec a - ld hl, Moves + PlayerMovePower - PlayerMoveStruct + ld hl, Moves + MOVE_POWER call GetMoveAttr and a jr z, .asm_34ae9 @@ -2207,7 +2207,7 @@ Function34b20: ; 34b20 jr z, .asm_34b4a dec a - ld hl, Moves + PlayerMovePower - PlayerMoveStruct + ld hl, Moves + MOVE_POWER call GetMoveAttr and a jr z, .asm_34b4a @@ -4779,7 +4779,7 @@ BattleCommand44: ; 359e6 jr z, .asm_35a50 ; 359fd $51 push hl dec a - ld hl, Moves + PlayerMoveType - PlayerMoveStruct + ld hl, Moves + MOVE_TYPE call GetMoveAttr ld d, a pop hl @@ -4904,10 +4904,10 @@ BattleCommand46: ; 35a74 push bc push hl dec a - ld hl, Moves + PlayerMovePP - PlayerMoveStruct + ld hl, Moves + MOVE_PP call GetMoveAttr pop hl - ld bc, $0006 + ld bc, BattleMonPP - BattleMonMoves add hl, bc ld [hl], a pop bc @@ -8653,7 +8653,7 @@ BattleCommand1f: ; 3707f push hl push bc dec a - ld hl, Moves + PlayerMoveType - PlayerMoveStruct + ld hl, Moves + MOVE_TYPE call GetMoveAttr ld [de], a inc de @@ -10656,7 +10656,7 @@ SkipToBattleCommand: ; 37e8c GetMoveAttr: ; 37ea1 ; Assuming hl = Moves + x, return attribute x of move a. push bc - ld bc, Move2 - Move1 + ld bc, MOVE_LENGTH call AddNTimes call GetMoveByte pop bc @@ -10667,7 +10667,7 @@ GetMoveAttr: ; 37ea1 GetMoveData: ; 37ead ; Copy move struct a to de. ld hl, Moves - ld bc, Move2 - Move1 + ld bc, MOVE_LENGTH call AddNTimes ld a, Bank(Moves) jp FarCopyBytes |