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authorsurskitty <surskitty@gmail.com>2017-12-13 19:55:03 -0500
committersurskitty <surskitty@gmail.com>2017-12-13 19:55:03 -0500
commit4b36a9d2e1d6b6ac823fbb14e8f0ba750b0eecc2 (patch)
treefcbbd0247503a200c4c1d8df690a676b49a09efd /engine/battle_start.asm
parente3ee39f3344107f666099448401d28b04c983cd6 (diff)
parenta6656a986bf9dde51561cab090648e0117b173ad (diff)
Merge branch 'master' of github.com:pret/pokecrystal
Diffstat (limited to 'engine/battle_start.asm')
-rw-r--r--engine/battle_start.asm7
1 files changed, 4 insertions, 3 deletions
diff --git a/engine/battle_start.asm b/engine/battle_start.asm
index b16bbbd67..7a16c3b82 100644
--- a/engine/battle_start.asm
+++ b/engine/battle_start.asm
@@ -196,9 +196,10 @@ FlashyTransitionToBattle: ; 8c314
StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
-; The screen flashes a different number of
-; times depending on the level of your lead
-; Pokemon relative to the opponent's.
+; The screen flashes a different number of times depending on the level of
+; your lead Pokemon relative to the opponent's.
+; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever
+; values happen to be there will determine the animation.
ld de, 0
ld a, [BattleMonLevel]
add 3