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author | surskitty <surskitty@gmail.com> | 2017-12-13 19:55:03 -0500 |
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committer | surskitty <surskitty@gmail.com> | 2017-12-13 19:55:03 -0500 |
commit | 4b36a9d2e1d6b6ac823fbb14e8f0ba750b0eecc2 (patch) | |
tree | fcbbd0247503a200c4c1d8df690a676b49a09efd /engine/battle_start.asm | |
parent | e3ee39f3344107f666099448401d28b04c983cd6 (diff) | |
parent | a6656a986bf9dde51561cab090648e0117b173ad (diff) |
Merge branch 'master' of github.com:pret/pokecrystal
Diffstat (limited to 'engine/battle_start.asm')
-rw-r--r-- | engine/battle_start.asm | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engine/battle_start.asm b/engine/battle_start.asm index b16bbbd67..7a16c3b82 100644 --- a/engine/battle_start.asm +++ b/engine/battle_start.asm @@ -196,9 +196,10 @@ FlashyTransitionToBattle: ; 8c314 StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365) -; The screen flashes a different number of -; times depending on the level of your lead -; Pokemon relative to the opponent's. +; The screen flashes a different number of times depending on the level of +; your lead Pokemon relative to the opponent's. +; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever +; values happen to be there will determine the animation. ld de, 0 ld a, [BattleMonLevel] add 3 |