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engine.asm
Age
Commit message (
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Author
2020-07-08
Eliminate enum: use const instead, with case-by-case parallel const implement...
Rangi
2020-06-29
Identify more labels and constants
Rangi
2020-06-13
Label some mobile addresses, and revise some comments
Rangi
2020-03-21
rgbds supports 'X - 1' instead of 'X + -1'
Rangi
2020-01-06
Merge branch 'master' into audio-macros
dannye
2019-11-18
Make the map setup commands match the actual function names better
mid-kid
2019-10-21
Fix some mobile script and map sign things
mid-kid
2019-09-02
Update audio macros and arguments
dannye
2019-04-19
Identify some more WRAM labels
Rangi
2018-12-09
Format music macros like movement macros
Rangi
2018-11-21
Define first_music_cmd
mid-kid
2018-11-20
Fix usage of endchannel_cmd
mid-kid
2018-08-25
Use labels instead of constants for HRAM
Rangi
2018-07-29
Make reviewed fixes; standardize on " + "
Rangi
2018-06-25
Remove more triple newlines
Rangi
2018-06-24
Fix triple newlines left over from removing address comments
Rangi
2018-06-24
Remove all address comments
mid-kid
2018-06-05
Fix DangetSoundHigh -> DangerSoundHigh
mid-kid
2018-06-04
Clean up PlayDanger
mid-kid
2018-06-04
Use structure constants for channel_struct
mid-kid
2018-05-20
adc a, 0 → adc 0; fix comments
Rangi
2018-04-05
Use constants for bit/set/res more
Rangi
2018-02-03
Merge branch 'master' of https://github.com/pret/pokecrystal
Rangi
2018-02-02
use "x + -1" not "x +- 1"
Rangi
2018-01-23
Prefix wram labels with w, part 2.
luckytyphlosion
2018-01-23
Prefix wram labels with w, part 1.
luckytyphlosion
2018-01-16
"CryHeader" → "Cry"; "Cry" → "MonCry"
Remy Oukaour
2018-01-16
Avoid "+- 1" at every maskbits
Remy Oukaour
2018-01-14
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...
Remy Oukaour
2018-01-11
Use maskbits some more
Remy Oukaour
2018-01-03
WRAM1_Begin -> wd000
Adelaide Walter
2017-12-29
Consistently name unknown fields in macros/wram as Fieldxx
xCrystal
2017-12-25
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...
Remy Oukaour
2017-12-16
Ad some more constants for meaningful audio WRAM bits
Remy Oukaour
2017-12-15
Move data/audio/ back into audio/
Remy Oukaour
2017-12-12
Identify more sprite-related constants
Remy Oukaour
2017-12-11
More consistent data tables
Remy Oukaour
2017-12-11
Move more data tables into data/ files.
Remy Oukaour
2017-12-10
Consistent code formatting: no redundant `a`s and spaces after commas
Remy Oukaour
2017-12-09
Start organizing WRAM
Remy Oukaour
2017-12-09
More constants
Remy Oukaour
2017-06-09
Replace ‘jp [hl]’ with ‘jp hl’
Ben10do
2016-09-27
Person action and facing labels, part 1
PikalaxALT
2016-07-29
pitchoffset macro to replace forceoctave
PikalaxALT
2016-05-11
Placeholder non-generic names for engine/color functions
pikalaxalt
2016-05-10
No more unknownmusic
pikalaxalt
2016-05-10
Pitch wheel
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
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