index
:
pokecrystal
install
master
Pokémon Crystal
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
battle
/
effect_commands.asm
Age
Commit message (
Expand
)
Author
2017-12-25
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...
Remy Oukaour
2017-12-24
Add more constants for some maximum values
Remy Oukaour
2017-12-24
Merge branch 'master' of https://github.com/pret/pokecrystal
Remy Oukaour
2017-12-24
Fix issue #345:
Remy Oukaour
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-12-24
Misc fixes for the usage of constants
mid-kid
2017-12-24
HELD_TRADE_EVOLVE -> HELD_FLINCH
mid-kid
2017-12-19
Document two more bugs
Remy Oukaour
2017-12-14
Document two more bugs found by Crystal_
Remy Oukaour
2017-12-14
Replace two numbers with constants (found by pfero)
Remy Oukaour
2017-12-12
Document bugs and glitches
Remy Oukaour
2017-12-11
Document macros/map.asm
Remy Oukaour
2017-12-09
More WRAM cleanup
Remy Oukaour
2017-12-09
More WRAM organization
Remy Oukaour
2017-11-18
SelfDestruct -> Selfdestruct
mid-kid
2017-11-15
Clean up labels in battle/moves/move_effects.asm
mid-kid
2017-06-24
Merge pull request #354 from FredrIQ/comments
yenatch
2017-06-09
Replace ‘jp [hl]’ with ‘jp hl’
Ben10do
2017-01-16
Labels for Trainer Rankings stat tracking functions
hatschky
2017-01-08
Fix an overlooked replace
Fredrik Ljungdahl
2017-01-08
Explain a major AI-related bug with type matchup checks
Fredrik Ljungdahl
2016-10-29
Point out a bug with enemy usage of Teleport
Fredrik Ljungdahl
2016-05-15
SPRITE_ANIM_FRAME_IDX constants
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-04-30
Copycat labels; macro for the Crystal-only Unown chamber unlock words
pikalaxalt
2016-04-10
Local labels starting with lowercase letters are no longer decorated with a t...
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-03-27
Split up banks 1-3 of main.asm
pikalaxalt
2016-03-08
More annotations of HP bar animations, including an oversight by GameFreak re...
pikalaxalt
2016-01-18
Prepare to merge
PikalaxALT
2016-01-12
More WRAM tidying
PikalaxALT
2016-01-09
Finish labels in engine/namingscreen.asm
PikalaxALT
2016-01-09
Split base stats
PikalaxALT
2015-12-29
More movement stuff
PikalaxALT
2015-12-28
trainer card
PikalaxALT
2015-12-26
jumptable macro repurposed
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-24
writebackup --> closewindow; game corner prize vendors; others
PikalaxALT
2015-12-23
More battle anims and bg effects
PikalaxALT
2015-12-23
Battle Anim Object struct constants
PikalaxALT
2015-12-19
More work on slots; WRAM cleanup, Move Deleter
PikalaxALT
2015-12-17
Elevator
PikalaxALT
2015-11-28
Renaming sections, further dissolving main.asm
PikalaxALT
2015-11-23
link and seer labels
PikalaxALT
2015-11-16
Options menu, some mobile fns
PikalaxALT
2015-11-11
Further split bank 4
PikalaxALT
2015-11-10
No more DefaultFlypoint
PikalaxALT
2015-11-10
enum macros/move_anim.asm, resolve battle/anims.asm function labels
PikalaxALT
2015-11-10
Move some gfx files around, also clock reset fn
PikalaxALT
2015-11-09
Cleaning up static HRAM labels; movement stuff, route 38 trainers
PikalaxALT
[next]