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effect_commands.asm
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Author
2015-11-11
Further split bank 4
PikalaxALT
2015-11-10
No more DefaultFlypoint
PikalaxALT
2015-11-10
enum macros/move_anim.asm, resolve battle/anims.asm function labels
PikalaxALT
2015-11-10
Move some gfx files around, also clock reset fn
PikalaxALT
2015-11-09
Cleaning up static HRAM labels; movement stuff, route 38 trainers
PikalaxALT
2015-11-09
Some work on battle animations
PikalaxALT
2015-11-08
Attempting to decode AI switching
PikalaxALT
2015-11-08
More battle core labels
PikalaxALT
2015-11-07
more battle core labels
PikalaxALT
2015-11-07
Pokemon animations
PikalaxALT
2015-11-07
battle/ai/switch.asm and more battle/effect_commands.asm
PikalaxALT
2015-11-06
Still more battle command labels
PikalaxALT
2015-11-06
More battle command labels
PikalaxALT
2015-11-06
Sprite movement function labels
PikalaxALT
2015-11-06
BattleCommand labels copied from macros
PikalaxALT
2015-11-05
Some battle labels
PikalaxALT
2015-11-04
Replace party struct relative values with EQUS constants
PikalaxALT
2015-11-01
Fix merge conflicts
PikalaxALT
2015-11-01
Sweepthrough of ClearBox arg conversion to lb
PikalaxALT
2015-10-26
merge with newest update
JimB16
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-19
merge conflicts resolved
JimB16
2015-10-19
Move battle start animation functions to its own file
PikalaxALT
2015-10-10
changed name of some labels
JimB16
2015-10-07
Labeling of AI item and wild encounter functions
PikalaxALT
2015-10-07
More labels, including fns responsible for partymon generation
PikalaxALT
2015-09-12
found functions that determine next OTPkmn
JimB16
2015-09-10
Merge remote-tracking branch 'upstream/master'
JimB16
2015-09-10
changed more labels
JimB16
2015-09-09
Fix typos in comments.
IIMarckus
2015-09-06
changed varlabels for multiply- and divide-func, renamed battletext-labels
JimB16
2015-09-04
changed more labels
JimB16
2015-07-22
Various annotations
PikalaxALT
2015-07-20
Reverted ld_hl_pointer macro
PikalaxALT
2015-07-15
More enumeration of constants, more annotations of scripts.
PikalaxALT
2015-06-23
Remove trailing newlines.
IIMarckus
2015-04-13
Enumerate the move effect command macros.
yenatch
2015-02-10
Blindly use wram labels for everything except mobile, part 1.
yenatch
2014-08-13
Better trainer AI comments and finish off trainer attributes.
yenatch
2014-06-23
More comments and constants in move effect command code.
yenatch
2014-06-23
More PartyMon labels for relative addressing.
yenatch
2014-06-18
Residual damage, battle text labels, pic predefs.
yenatch
2014-06-17
Fix some misnamed substatus constants.
yenatch
2014-06-17
Contest battle type and comment the battle menu.
yenatch
2014-06-16
Name the UpdateEnemyHUD predef.
yenatch
2014-06-16
Use a predef macro that takes labels instead of juggling constants.
yenatch
2014-06-14
Rename _GetBattleVar -> GetBattleVarAddr.
yenatch
2014-06-13
Battle type constants in the wild.
yenatch
2014-06-13
More battle code cleanup.
yenatch
2014-06-12
Consolidate monster structs in wram and sram.
yenatch
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