Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-16 | Revise some constant definitions | Rangi | |
2020-07-10 | Use const_skip and const_next macros for brevity | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-26 | Separate map object constants for easier editing | Rangi | |
2018-01-12 | Merge branch 'patch' of https://github.com/mid-kid/pokecrystal | Remy Oukaour | |
# Conflicts: # constants/sprite_anim_constants.asm # data/sprite_anims/framesets.asm # data/sprite_anims/oam.asm | |||
2018-01-12 | Label frameset 09 | mid-kid | |
It seems to be used as the "big" text entry cursor (i.e. for the bottom 3 buttons in the text entry screen). It is never referenced explicitly, instead used when adding 1 to SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor. | |||
2018-01-12 | Easier to find palette data | Remy Oukaour | |
2018-01-10 | Group some mutually edited files in data/sprites/ | Remy Oukaour | |
2017-12-29 | SET -> set | xCrystal | |
2017-12-26 | Split battle/ into data/ and engine/ components | Remy Oukaour | |
2017-12-26 | Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers | Remy Oukaour | |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour | |
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event | |||
2017-12-12 | Identify more sprite-related constants | Remy Oukaour | |
Start more documentation | |||
2017-12-12 | Identify more sprite-related constants | Remy Oukaour | |
2017-12-12 | Identify some SPRITE_ANIM_FRAME_IDX_* constants | Remy Oukaour | |
2017-12-12 | Separate sprite constants and sprite-related data constants, like Pokémon ↵ | Remy Oukaour | |
and maps |