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path: root/engine/battle/core.asm
AgeCommit message (Expand)Author
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-19Use hSerialConnectionStatus constants elsewhereRemy Oukaour
2018-01-19Resolve #471 (although link code still needs more cleanup, like its WRAM labels)Remy Oukaour
2018-01-18Comment on RIVAL1 itemRemy Oukaour
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-16Remove Predef_ prefix from routines listed in PredefPointersRemy Oukaour
2018-01-14Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...Remy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-14More Battle Tower map script constants, fewer raw hex valuesRemy Oukaour
2018-01-11Use maskbits some moreRemy Oukaour
2018-01-10Arrays end with -1, not $ffRemy Oukaour
2018-01-10Resolve #461Remy Oukaour
2018-01-09More commentsRemy Oukaour
2018-01-09Move battle engine data into data/Remy Oukaour
2018-01-08Document hardcoded SRAM addresses.Adelaide Walter
2018-01-08Use BANK for hardcoded SRAM banks (except for vestigial refs to JP's banks 4-7)Adelaide Walter
2018-01-07Predef_FlagAction -> Predef_SmallFarFlagActionxCrystal
2018-01-05Predef_Flag -> Predef_FlagActionxCrystal
2018-01-03Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessa...Adelaide Walter
2018-01-02Use BANK for all hardcoded banks with BANK in comments.Adelaide Walter
2018-01-02No more mobile EQUS ret (replace with Stubbed_ + ret)xCrystal
2018-01-02More unreferenced labels and unused textxCrystal
2018-01-02Consistent predef function namesxCrystal
2018-01-02More clarificationRemy Oukaour
2018-01-02Reword Magikarp length commentsRemy Oukaour
2018-01-02More unreferenced labels cleanupxCrystal
2018-01-02Clean up XXX comments for unused contentxCrystal
2017-12-29LY_BLANK and rLCDC constantsxCrystal
2017-12-28Suggest fixes to untranslated magikarp length filtersxCrystal
2017-12-28More constants and documentation in slot machinesxCrystal
2017-12-28Update Magikarp length documentationxCrystal
2017-12-28Lowercase v for VRAM addressesxCrystal
2017-12-28Prefix engine_flags wram addresses with wxCrystal
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour