Age | Commit message (Expand) | Author |
2017-12-11 | Keep table labels in the same files as their contents. | Remy Oukaour |
2017-12-11 | Move lots of data tables into individual data/ files | Remy Oukaour |
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour |
2017-06-09 | Replace ‘jp [hl]’ with ‘jp hl’ | Ben10do |
2016-09-27 | Person action and facing labels, part 2 | PikalaxALT |
2016-09-27 | Person action and facing labels, part 1 | PikalaxALT |
2016-05-14 | Unify directional movement macros | pikalaxalt |
2016-05-14 | Unify step_sleep macro | pikalaxalt |
2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt |
2016-05-08 | All functions in main.asm have non-generic names | pikalaxalt |
2016-05-04 | HDMA transfer functions | pikalaxalt |
2016-04-10 | Local labels starting with underscores have colons depending on whether the f... | pikalaxalt |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ... | pikalaxalt |
2016-01-04 | more gfx-related labels | PikalaxALT |
2015-12-29 | More movement stuff | PikalaxALT |
2015-12-26 | jumptable macro repurposed | PikalaxALT |
2015-12-24 | writebackup --> closewindow; game corner prize vendors; others | PikalaxALT |
2015-12-17 | Movement etc. | PikalaxALT |
2015-12-14 | map setup and warps | PikalaxALT |
2015-11-25 | Rename several script commands | PikalaxALT |
2015-11-17 | Phone scripts and specials | PikalaxALT |
2015-11-16 | Options menu, some mobile fns | PikalaxALT |
2015-11-16 | Movement constants, script stack | PikalaxALT |
2015-11-16 | Further decoding of SpriteMovementData | PikalaxALT |
2015-11-15 | Fix some movement macro/function names | PikalaxALT |
2015-11-15 | Backup prior to global introduction of PERSONTYPE constants | PikalaxALT |
2015-11-14 | More map object, swap StandingTile and NextTile | PikalaxALT |
2015-11-14 | More map object work | PikalaxALT |
2015-11-13 | Creation of constants for OBJECT_09 indices | PikalaxALT |
2015-11-13 | sprite engine; tileset constants | PikalaxALT |
2015-11-11 | More splits; map setup labels | PikalaxALT |
2015-11-10 | enum macros/move_anim.asm, resolve battle/anims.asm function labels | PikalaxALT |
2015-11-09 | Cleaning up static HRAM labels; movement stuff, route 38 trainers | PikalaxALT |
2015-11-08 | More battle core labels | PikalaxALT |
2015-11-06 | Sprite movement function labels | PikalaxALT |
2015-11-02 | No more NONE | PikalaxALT |
2015-11-02 | object_struct | PikalaxALT |
2015-11-01 | Sweepthrough of ClearBox arg conversion to lb | PikalaxALT |
2015-10-31 | SPRITEMOVEDATA | PikalaxALT |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT |
2015-10-24 | About time I got to these functions | PikalaxALT |
2015-10-16 | Split up bank 2; other relabelings | PikalaxALT |
2015-10-07 | More labels, including fns responsible for partymon generation | PikalaxALT |
2015-08-17 | Merge pull request #309 from PikalaxALT/master | yenatch |
2015-07-29 | Reworked person_event arguments | PikalaxALT |
2015-07-26 | Name some map event reading functions. | yenatch |
2015-07-25 | Merge yenatch:map-objects | PikalaxALT |
2015-07-23 | Wild Pokemon functions and data | PikalaxALT |
2015-07-21 | Add constants for common map object ids. | yenatch |
2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT |