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player_movement.asm
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Author
2018-01-16
Avoid "+- 1" at every maskbits
Remy Oukaour
2018-01-14
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...
Remy Oukaour
2018-01-11
Use maskbits some more
Remy Oukaour
2018-01-02
More unreferenced labels and unused text
xCrystal
2017-12-28
Prefix engine_flags wram addresses with w
xCrystal
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-12-21
Include bugfix in comments
Remy Oukaour
2017-12-15
PLAYER_SLIP → PLAYER_SKATE (probably used for the beta skateboard; DoPlayer...
Remy Oukaour
2017-12-12
Define constants for collision types
Remy Oukaour
2017-10-28
Fix WATERTILE/WALLTILE constants
pfero
2016-05-14
Unify directional movement macros
pikalaxalt
2016-05-14
Unify step_sleep macro
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-03-01
Battle animation annotations
PikalaxALT
2016-01-27
Fix marts using hard-coded bank number
PikalaxALT
2016-01-18
Prepare to merge
PikalaxALT
2016-01-11
Restored StandingTile and introduced LastTile
PikalaxALT
2015-12-29
More movement stuff
PikalaxALT