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path: root/engine/player_movement.asm
AgeCommit message (Expand)Author
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-11Use maskbits some moreRemy Oukaour
2018-01-02More unreferenced labels and unused textxCrystal
2017-12-28Prefix engine_flags wram addresses with wxCrystal
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-12-21Include bugfix in commentsRemy Oukaour
2017-12-15PLAYER_SLIP → PLAYER_SKATE (probably used for the beta skateboard; DoPlayer...Remy Oukaour
2017-12-12Define constants for collision typesRemy Oukaour
2017-10-28Fix WATERTILE/WALLTILE constantspfero
2016-05-14Unify directional movement macrospikalaxalt
2016-05-14Unify step_sleep macropikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-03-01Battle animation annotationsPikalaxALT
2016-01-27Fix marts using hard-coded bank numberPikalaxALT
2016-01-18Prepare to mergePikalaxALT
2016-01-11Restored StandingTile and introduced LastTilePikalaxALT
2015-12-29More movement stuffPikalaxALT