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path: root/engine/scripting.asm
AgeCommit message (Expand)Author
2015-11-04Mon submenu, engine/menu.asmPikalaxALT
2015-11-03Battle Tower trainer textPikalaxALT
2015-11-03Battle TowerPikalaxALT
2015-11-02Fix NorthMapObjectIndexBuffer etcPikalaxALT
2015-11-02object_structPikalaxALT
2015-11-01Prepare to mergePikalaxALT
2015-11-01Buena local labelsPikalaxALT
2015-10-31SPRITEMOVEDATAPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-24Address comments on PR 322PikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-19So very jumbPikalaxALT
2015-10-17Add commented numbers to map/group constantsPikalaxALT
2015-10-17Battle intro animation functionPikalaxALT
2015-10-10Annotation of PrintNum arguments in bc, and radio functionsPikalaxALT
2015-10-07Labeling of AI item and wild encounter functionsPikalaxALT
2015-10-07More labels, including fns responsible for partymon generationPikalaxALT
2015-07-25Merge yenatch:map-objectsPikalaxALT
2015-07-23Wild Pokemon functions and dataPikalaxALT
2015-07-22Various annotationsPikalaxALT
2015-07-21Add constants for common map object ids.yenatch
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-20Fix unnecessary white space and retire add_n_timesPikalaxALT
2015-07-20More label updates, moved predefs to new filePikalaxALT
2015-07-18Trainer data structure and field move functionsPikalaxALT
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-17More annotations and interpretations of functions and scriptsPikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2015-05-18Merge remote-tracking branch 'kanzure/master'yenatch
2015-05-18Use more constants in the event scripting engine.yenatch
2015-05-18Fix a static address.IIMarckus
2015-02-10Blind wram labels part 3.yenatch
2015-01-20Stop using the preprocessor.yenatch
2014-12-29Recombine the event engine objects.yenatch
2014-09-30Miscellaneous formatting cleanup.yenatch
2014-07-22Fix "name" event command parameter comments.yenatch
2014-07-22Reflect the extra loadwilddata argument in its function comment.yenatch
2014-07-19Name the script special function and clean up a couple specials.yenatch
2014-07-18Name cry functions in home.asm.yenatch
2014-06-17Contest battle type and comment the battle menu.yenatch
2014-06-16Use a predef macro that takes labels instead of juggling constants.yenatch
2014-06-12Consolidate monster structs in wram and sram.yenatch
2014-05-21Comment music functions in home.asm.yenatch
2014-04-12Replace static bank 0 calls in the event scripting engine.yenatch
2014-03-03Label map trigger functions in home.asm.yenatch
2014-03-01Smoke out bank 4.yenatch
2014-02-05Move includes into object bases instead of their version wrappers.yenatch
2014-02-01Use :: to export labels between objects.yenatch
2013-12-27more npc trade cleanupyenatch