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pokecrystal
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tilesets
Age
Commit message (
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Author
2020-07-01
Identify more labels, and use the jumptable macro when possible
Rangi
2020-06-17
Harmonize engine/{phone, pokedex, pokegear, printer, rtc, tilesets} with poke...
Rangi
2020-02-13
Standardize on lowercase Tilemap and Attrmap
mid-kid
2020-02-13
Remove FarCall prefix from SwapTextboxPalettes and ScrollBGMapPalettes
mid-kid
2019-11-04
Don't use colons for local labels in LoadSpecialMapPalette
Rangi
2019-11-03
Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE
Rangi
2019-01-24
Keep "paragraphs" of related code together
Rangi
2018-09-16
This isn't actually PAL_BG_ROOF
mid-kid
2018-09-16
Fix use of in LoadMansionPalette
mid-kid
2018-09-09
Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
Rangi
2018-08-25
Use labels instead of constants for HRAM
Rangi
2018-07-05
TileAnimationPalette → AnimateWaterPalette
Rangi
2018-06-24
Fix triple newlines left over from removing address comments
Rangi
2018-06-25
Remove even more address comments
mid-kid
2018-06-24
Remove all address comments
mid-kid
2018-04-04
Fix snake_case filenames
mid-kid
2018-03-25
Organize the engine/ directory, take 3
mid-kid