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2018-01-20
PARTY_LENGTH; MON_NAME; sgb_border.bin
Remy Oukaour
2018-01-20
Rename BATTLETOWER_NROF constants
Remy Oukaour
2018-01-19
Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
Remy Oukaour
2018-01-19
More Japanese characters
Remy Oukaour
2018-01-19
Use hSerialConnectionStatus constants elsewhere
Remy Oukaour
2018-01-19
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
Remy Oukaour
2018-01-19
Keep hex address until surrounding code is cleaned up
Remy Oukaour
2018-01-19
More Unicode
Remy Oukaour
2018-01-19
wrong bank
Remy Oukaour
2018-01-18
Disambiguate "%" and "<NO>"
Remy Oukaour
2018-01-18
Remove trailing whitespace
Remy Oukaour
2018-01-18
Use Japanese charmap definitions in strings
Remy Oukaour
2018-01-18
Only graphics data goes in gfx/
Remy Oukaour
2018-01-18
Eliminate wd000
Remy Oukaour
2018-01-16
"CryHeader" → "Cry"; "Cry" → "MonCry"
Remy Oukaour
2018-01-16
map_header → map_def; map_header_2 → map_data
Remy Oukaour
2018-01-16
Avoid "+- 1" at every maskbits
Remy Oukaour
2018-01-16
Remove Predef_ prefix from routines listed in PredefPointers
Remy Oukaour
2018-01-15
_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic...
Remy Oukaour
2018-01-14
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #...
Remy Oukaour
2018-01-14
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...
Remy Oukaour
2018-01-14
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...
Remy Oukaour
2018-01-14
GFX tile sizes in decimal
Remy Oukaour
2018-01-14
More Battle Tower map script constants, fewer raw hex values
Remy Oukaour
2018-01-14
Use constants for menu flags
mid-kid
2018-01-13
menu_coords macro for (x1, y1, x2, y2) order (see issue #440)
Remy Oukaour
2018-01-11
maskbits for NUM_FRAMES
Remy Oukaour
2018-01-11
Local UI tiles don't belong in charmap
Remy Oukaour
2018-01-10
Arrays end with -1, not $ff
Remy Oukaour
2018-01-10
Resolve #461
Remy Oukaour
2018-01-09
CRYSTAL11 → _CRYSTAL11
Remy Oukaour
2018-01-06
Organize mobile/battle_tower_*.asm data and code
Remy Oukaour
2018-01-05
Predef_Flag -> Predef_FlagAction
xCrystal
2018-01-03
Fix macro formatting.
Adelaide Walter
2018-01-03
wd000 -> w3_d000
Remy Oukaour
2018-01-02
Move EZChat Pokémon order to data/
Remy Oukaour
2018-01-02
Label MobileCrashCheckPointer and consolidate relevant functions.
Adelaide Walter
2018-01-02
Use BANK for all hardcoded banks with BANK in comments.
Adelaide Walter
2018-01-02
1-based EZ Chat cursor data indexes
Remy Oukaour
2018-01-02
Document more sprite anim data
Remy Oukaour
2018-01-02
No more mobile EQUS ret (replace with Stubbed_ + ret)
xCrystal
2018-01-02
More unreferenced labels and unused text
xCrystal
2018-01-02
Consistent predef function names
xCrystal
2018-01-02
Finish consistent Special function names
xCrystal
2018-01-02
Consolidate Special function names
xCrystal
2018-01-02
More unreferenced labels cleanup
xCrystal
2018-01-02
Clean up XXX comments for unused content
xCrystal
2018-01-01
Fix missing palred/palgreen/palblue constants
xCrystal
2018-01-01
Rename Pals labels in WRAM bank 5
xCrystal
2018-01-01
Use more palette(s) constants
xCrystal
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