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AgeCommit message (Expand)Author
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-20Rename BATTLETOWER_NROF constantsRemy Oukaour
2018-01-19Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)Remy Oukaour
2018-01-19More Japanese charactersRemy Oukaour
2018-01-19Use hSerialConnectionStatus constants elsewhereRemy Oukaour
2018-01-19Resolve #471 (although link code still needs more cleanup, like its WRAM labels)Remy Oukaour
2018-01-19Keep hex address until surrounding code is cleaned upRemy Oukaour
2018-01-19More UnicodeRemy Oukaour
2018-01-19wrong bankRemy Oukaour
2018-01-18Disambiguate "%" and "<NO>"Remy Oukaour
2018-01-18Remove trailing whitespaceRemy Oukaour
2018-01-18Use Japanese charmap definitions in stringsRemy Oukaour
2018-01-18Only graphics data goes in gfx/Remy Oukaour
2018-01-18Eliminate wd000Remy Oukaour
2018-01-16"CryHeader" → "Cry"; "Cry" → "MonCry"Remy Oukaour
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-16Remove Predef_ prefix from routines listed in PredefPointersRemy Oukaour
2018-01-15_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic...Remy Oukaour
2018-01-14Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #...Remy Oukaour
2018-01-14Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...Remy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-14GFX tile sizes in decimalRemy Oukaour
2018-01-14More Battle Tower map script constants, fewer raw hex valuesRemy Oukaour
2018-01-14Use constants for menu flagsmid-kid
2018-01-13menu_coords macro for (x1, y1, x2, y2) order (see issue #440)Remy Oukaour
2018-01-11maskbits for NUM_FRAMESRemy Oukaour
2018-01-11Local UI tiles don't belong in charmapRemy Oukaour
2018-01-10Arrays end with -1, not $ffRemy Oukaour
2018-01-10Resolve #461Remy Oukaour
2018-01-09CRYSTAL11 → _CRYSTAL11Remy Oukaour
2018-01-06Organize mobile/battle_tower_*.asm data and codeRemy Oukaour
2018-01-05Predef_Flag -> Predef_FlagActionxCrystal
2018-01-03Fix macro formatting.Adelaide Walter
2018-01-03wd000 -> w3_d000Remy Oukaour
2018-01-02Move EZChat Pokémon order to data/Remy Oukaour
2018-01-02Label MobileCrashCheckPointer and consolidate relevant functions.Adelaide Walter
2018-01-02Use BANK for all hardcoded banks with BANK in comments.Adelaide Walter
2018-01-021-based EZ Chat cursor data indexesRemy Oukaour
2018-01-02Document more sprite anim dataRemy Oukaour
2018-01-02No more mobile EQUS ret (replace with Stubbed_ + ret)xCrystal
2018-01-02More unreferenced labels and unused textxCrystal
2018-01-02Consistent predef function namesxCrystal
2018-01-02Finish consistent Special function namesxCrystal
2018-01-02Consolidate Special function namesxCrystal
2018-01-02More unreferenced labels cleanupxCrystal
2018-01-02Clean up XXX comments for unused contentxCrystal
2018-01-01Fix missing palred/palgreen/palblue constantsxCrystal
2018-01-01Rename Pals labels in WRAM bank 5xCrystal
2018-01-01Use more palette(s) constantsxCrystal