diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-24 15:35:36 +0200 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-24 15:35:36 +0200 |
commit | 94b3a8dd69699f7a127cf27282c06ca8a27d0a63 (patch) | |
tree | 9c322d4f04dc87768f4e7f690407c7350e46da67 | |
parent | 0659b19e99dbd8b0282025dc5868855066cf9b0d (diff) |
spd to speed
-rw-r--r-- | include/pokemon.h | 6 | ||||
-rw-r--r-- | src/battle_controller_link_opponent.c | 24 | ||||
-rw-r--r-- | src/battle_controller_link_partner.c | 24 | ||||
-rw-r--r-- | src/battle_controller_player.c | 24 | ||||
-rw-r--r-- | src/battle_controller_player_partner.c | 24 | ||||
-rw-r--r-- | src/battle_controller_recorded_player.c | 24 | ||||
-rw-r--r-- | src/pokemon_1.c | 4 | ||||
-rw-r--r-- | src/pokemon_2.c | 4 |
8 files changed, 67 insertions, 67 deletions
diff --git a/include/pokemon.h b/include/pokemon.h index d732552f4..98cff2094 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -30,7 +30,7 @@ #define MON_DATA_HP_EV 26 #define MON_DATA_ATK_EV 27 #define MON_DATA_DEF_EV 28 -#define MON_DATA_SPD_EV 29 +#define MON_DATA_SPEED_EV 29 #define MON_DATA_SPATK_EV 30 #define MON_DATA_SPDEF_EV 31 #define MON_DATA_FRIENDSHIP 32 @@ -43,7 +43,7 @@ #define MON_DATA_HP_IV 39 #define MON_DATA_ATK_IV 40 #define MON_DATA_DEF_IV 41 -#define MON_DATA_SPEED_IV 42 +#define MON_DATA_SPEED_IV 42 #define MON_DATA_SPATK_IV 43 #define MON_DATA_SPDEF_IV 44 #define MON_DATA_IS_EGG 45 @@ -62,7 +62,7 @@ #define MON_DATA_MAX_HP 58 #define MON_DATA_ATK 59 #define MON_DATA_DEF 60 -#define MON_DATA_SPEED 61 +#define MON_DATA_SPEED 61 #define MON_DATA_SPATK 62 #define MON_DATA_SPDEF 63 #define MON_DATA_MAIL 64 diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 084a84d0b..c7613001b 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -621,7 +621,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) battleMon.hpIV = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); battleMon.attackIV = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); battleMon.defenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV); + battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); battleMon.spAttackIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); battleMon.spDefenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); battleMon.personality = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY); @@ -631,7 +631,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) battleMon.maxHP = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP); battleMon.attack = GetMonData(&gEnemyParty[monId], MON_DATA_ATK); battleMon.defense = GetMonData(&gEnemyParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPD); + battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED); battleMon.spAttack = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK); battleMon.spDefense = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF); battleMon.isEgg = GetMonData(&gEnemyParty[monId], MON_DATA_IS_EGG); @@ -716,7 +716,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_EV); + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV); size = 1; break; case REQUEST_SPATK_EV_BATTLE: @@ -755,7 +755,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); dst[1] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); dst[2] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV); + dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); dst[4] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); dst[5] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); size = 6; @@ -773,7 +773,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV); + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV); size = 1; break; case REQUEST_SPATK_IV_BATTLE: @@ -835,7 +835,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) size = 2; break; case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPD); + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -957,7 +957,7 @@ static void SetLinkOpponentMonData(u8 monId) iv = battlePokemon->defenseIV; SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &iv); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; @@ -969,7 +969,7 @@ static void SetLinkOpponentMonData(u8 monId) SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &battlePokemon->attack); SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gEnemyParty[monId], MON_DATA_SPD, &battlePokemon->speed); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &battlePokemon->speed); SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); } @@ -1023,7 +1023,7 @@ static void SetLinkOpponentMonData(u8 monId) SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_EV_BATTLE: SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); @@ -1053,7 +1053,7 @@ static void SetLinkOpponentMonData(u8 monId) SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); break; @@ -1067,7 +1067,7 @@ static void SetLinkOpponentMonData(u8 monId) SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_IV_BATTLE: SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); @@ -1100,7 +1100,7 @@ static void SetLinkOpponentMonData(u8 monId) SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_BATTLE: SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 2c5cdd6d9..d5ce7ef70 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -503,7 +503,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); @@ -513,7 +513,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG); @@ -598,7 +598,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); size = 1; break; case REQUEST_SPATK_EV_BATTLE: @@ -637,7 +637,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); size = 6; @@ -655,7 +655,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); size = 1; break; case REQUEST_SPATK_IV_BATTLE: @@ -717,7 +717,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) size = 2; break; case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -839,7 +839,7 @@ static void SetLinkPartnerMonData(u8 monId) iv = battlePokemon->defenseIV; SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; @@ -851,7 +851,7 @@ static void SetLinkPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); } @@ -905,7 +905,7 @@ static void SetLinkPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_EV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); @@ -935,7 +935,7 @@ static void SetLinkPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); break; @@ -949,7 +949,7 @@ static void SetLinkPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_IV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); @@ -982,7 +982,7 @@ static void SetLinkPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index cbf924235..e6c32adb5 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1661,7 +1661,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); @@ -1671,7 +1671,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG); @@ -1756,7 +1756,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); size = 1; break; case REQUEST_SPATK_EV_BATTLE: @@ -1795,7 +1795,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); size = 6; @@ -1813,7 +1813,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); size = 1; break; case REQUEST_SPATK_IV_BATTLE: @@ -1875,7 +1875,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) size = 2; break; case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -2006,7 +2006,7 @@ static void SetPlayerMonData(u8 monId) iv = battlePokemon->defenseIV; SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; @@ -2018,7 +2018,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); } @@ -2072,7 +2072,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_EV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); @@ -2102,7 +2102,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); break; @@ -2116,7 +2116,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_IV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); @@ -2149,7 +2149,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 82f358921..34ac92e74 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -690,7 +690,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); @@ -700,7 +700,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG); @@ -785,7 +785,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); size = 1; break; case REQUEST_SPATK_EV_BATTLE: @@ -824,7 +824,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); size = 6; @@ -842,7 +842,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); size = 1; break; case REQUEST_SPATK_IV_BATTLE: @@ -904,7 +904,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) size = 2; break; case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -1026,7 +1026,7 @@ static void SetPlayerPartnerMonData(u8 monId) iv = battlePokemon->defenseIV; SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; @@ -1038,7 +1038,7 @@ static void SetPlayerPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); } @@ -1092,7 +1092,7 @@ static void SetPlayerPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_EV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); @@ -1122,7 +1122,7 @@ static void SetPlayerPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); break; @@ -1136,7 +1136,7 @@ static void SetPlayerPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_IV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); @@ -1169,7 +1169,7 @@ static void SetPlayerPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 429edf9f7..605268f13 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -588,7 +588,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); @@ -598,7 +598,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG); @@ -683,7 +683,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); size = 1; break; case REQUEST_SPATK_EV_BATTLE: @@ -722,7 +722,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); size = 6; @@ -740,7 +740,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); size = 1; break; case REQUEST_SPATK_IV_BATTLE: @@ -802,7 +802,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) size = 2; break; case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -924,7 +924,7 @@ static void SetRecordedPlayerMonData(u8 monId) iv = battlePokemon->defenseIV; SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; @@ -936,7 +936,7 @@ static void SetRecordedPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); } @@ -990,7 +990,7 @@ static void SetRecordedPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_EV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); @@ -1020,7 +1020,7 @@ static void SetRecordedPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); break; @@ -1034,7 +1034,7 @@ static void SetRecordedPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_IV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); @@ -1067,7 +1067,7 @@ static void SetRecordedPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); diff --git a/src/pokemon_1.c b/src/pokemon_1.c index 79fa15343..f56ade967 100644 --- a/src/pokemon_1.c +++ b/src/pokemon_1.c @@ -305,7 +305,7 @@ void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src) SetMonData(mon, MON_DATA_HP_EV, &src->hpEV); SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV); SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV); - SetMonData(mon, MON_DATA_SPD_EV, &src->speedEV); + SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV); SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV); SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV); value = src->altAbility; @@ -369,7 +369,7 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv SetMonData(mon, MON_DATA_HP_EV, &src->hpEV); SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV); SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV); - SetMonData(mon, MON_DATA_SPD_EV, &src->speedEV); + SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV); SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV); SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV); value = src->altAbility; diff --git a/src/pokemon_2.c b/src/pokemon_2.c index 7a1f51b1c..b0ec7460d 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -513,7 +513,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) case MON_DATA_DEF_EV: retVal = substruct2->defenseEV; break; - case MON_DATA_SPD_EV: + case MON_DATA_SPEED_EV: retVal = substruct2->speedEV; break; case MON_DATA_SPATK_EV: @@ -881,7 +881,7 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg) case MON_DATA_DEF_EV: SET8(substruct2->defenseEV); break; - case MON_DATA_SPD_EV: + case MON_DATA_SPEED_EV: SET8(substruct2->speedEV); break; case MON_DATA_SPATK_EV: |