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authorDizzyEggg <jajkodizzy@wp.pl>2018-11-11 18:33:16 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-11-11 18:33:16 +0100
commita4235c9ff85cc54f8cc1f4a832f19e64eda74b59 (patch)
treee0df84dc0286fd6054c4c89545805b959eefb013
parent81410fee17547726e551204dcadc7271a9334aa2 (diff)
Document battle arena
-rw-r--r--asm/macros/battle_script.inc26
-rw-r--r--data/battle_frontier/battle_arena_move_mind_ratings.inc357
-rw-r--r--data/battle_frontier_2.s34
-rw-r--r--data/battle_scripts_1.s104
-rw-r--r--include/battle.h12
-rw-r--r--include/battle_arena.h14
-rw-r--r--include/battle_scripts.h2
-rw-r--r--include/constants/battle_script_commands.h7
-rw-r--r--src/battle_arena.c548
-rw-r--r--src/battle_controller_opponent.c9
-rw-r--r--src/battle_controller_player.c10
-rw-r--r--src/battle_interface.c4
-rw-r--r--src/battle_main.c11
-rw-r--r--src/battle_script_commands.c41
-rw-r--r--src/battle_util.c4
15 files changed, 615 insertions, 568 deletions
diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc
index 927a0edd1..8ab0f3ce5 100644
--- a/asm/macros/battle_script.inc
+++ b/asm/macros/battle_script.inc
@@ -1251,20 +1251,20 @@
various \battler, 8
.endm
- .macro various9 battler
- various \battler, 9
+ .macro arenajudgmentwindow
+ various BS_ATTACKER, VARIOUS_ARENA_JUDGMENT_WINDOW
.endm
- .macro various10 battler
- various \battler, 10
+ .macro arenaopponentmonlost
+ various BS_ATTACKER, VARIOUS_ARENA_OPPONENT_MON_LOST
.endm
- .macro various11 battler
- various \battler, 11
+ .macro arenaplayermonlost
+ various BS_ATTACKER, VARIOUS_ARENA_PLAYER_MON_LOST
.endm
- .macro various12 battler
- various \battler, 12
+ .macro arenabothmonlost
+ various BS_ATTACKER, VARIOUS_ARENA_BOTH_MONS_LOST
.endm
.macro forfeityesnobox battler
@@ -1279,12 +1279,12 @@
various \battler, 15
.endm
- .macro various16 battler
- various \battler, 16
+ .macro arenajudmengtstring id
+ various \id, VARIOUS_ARENA_JUDGMENT_STRING
.endm
- .macro various17 battler
- various \battler, 17
+ .macro arenawaitmessage id
+ various \id, VARIOUS_ARENA_WAIT_STRING
.endm
.macro waitcry battler
@@ -1307,7 +1307,7 @@
various BS_ATTACKER, VARIOUS_VOLUME_UP
.endm
- .macro various23 battler
+ .macro setalreadystatusedmoveattempt battler
various \battler, 23
.endm
diff --git a/data/battle_frontier/battle_arena_move_mind_ratings.inc b/data/battle_frontier/battle_arena_move_mind_ratings.inc
deleted file mode 100644
index e1d0b26a9..000000000
--- a/data/battle_frontier/battle_arena_move_mind_ratings.inc
+++ /dev/null
@@ -1,357 +0,0 @@
- .align 2
-gBattleArenaMoveMindRatings:: @ 8611DC0
- .byte 0 @ -
- .byte 1 @ Pound
- .byte 1 @ Karate Chop
- .byte 1 @ Double Slap
- .byte 1 @ Comet Punch
- .byte 1 @ Mega Punch
- .byte 1 @ Pay Day
- .byte 1 @ Fire Punch
- .byte 1 @ Ice Punch
- .byte 1 @ Thunder Punch
- .byte 1 @ Scratch
- .byte 1 @ Vice Grip
- .byte 1 @ Guillotine
- .byte 1 @ Razor Wind
- .byte 0 @ Swords Dance
- .byte 1 @ Cut
- .byte 1 @ Gust
- .byte 1 @ Wing Attack
- .byte 0 @ Whirlwind
- .byte 1 @ Fly
- .byte 1 @ Bind
- .byte 1 @ Slam
- .byte 1 @ Vine Whip
- .byte 1 @ Stomp
- .byte 1 @ Double Kick
- .byte 1 @ Mega Kick
- .byte 1 @ Jump Kick
- .byte 1 @ Rolling Kick
- .byte 0 @ Sand-Attack
- .byte 1 @ Headbutt
- .byte 1 @ Horn Attack
- .byte 1 @ Fury Attack
- .byte 1 @ Horn Drill
- .byte 1 @ Tackle
- .byte 1 @ Body Slam
- .byte 1 @ Wrap
- .byte 1 @ Take Down
- .byte 1 @ Thrash
- .byte 1 @ Double-Edge
- .byte 0 @ Tail Whip
- .byte 1 @ Poison Sting
- .byte 1 @ Twineedle
- .byte 1 @ Pin Missile
- .byte 0 @ Leer
- .byte 1 @ Bite
- .byte 0 @ Growl
- .byte 0 @ Roar
- .byte 0 @ Sing
- .byte 0 @ Supersonic
- .byte 1 @ Sonic Boom
- .byte 0 @ Disable
- .byte 1 @ Acid
- .byte 1 @ Ember
- .byte 1 @ Flamethrower
- .byte 0 @ Mist
- .byte 1 @ Water Gun
- .byte 1 @ Hydro Pump
- .byte 1 @ Surf
- .byte 1 @ Ice Beam
- .byte 1 @ Blizzard
- .byte 1 @ Psybeam
- .byte 1 @ Bubble Beam
- .byte 1 @ Aurora Beam
- .byte 1 @ Hyper Beam
- .byte 1 @ Peck
- .byte 1 @ Drill Peck
- .byte 1 @ Submission
- .byte 1 @ Low Kick
- .byte 0 @ Counter
- .byte 1 @ Seismic Toss
- .byte 1 @ Strength
- .byte 1 @ Absorb
- .byte 1 @ Mega Drain
- .byte 0 @ Leech Seed
- .byte 0 @ Growth
- .byte 1 @ Razor Leaf
- .byte 1 @ Solar Beam
- .byte 0 @ Poison Powder
- .byte 0 @ Stun Spore
- .byte 0 @ Sleep Powder
- .byte 1 @ Petal Dance
- .byte 0 @ String Shot
- .byte 1 @ Dragon Rage
- .byte 1 @ Fire Spin
- .byte 1 @ Thunder Shock
- .byte 1 @ Thunderbolt
- .byte 0 @ Thunder Wave
- .byte 1 @ Thunder
- .byte 1 @ Rock Throw
- .byte 1 @ Earthquake
- .byte 1 @ Fissure
- .byte 1 @ Dig
- .byte 0 @ Toxic
- .byte 1 @ Confusion
- .byte 1 @ Psychic
- .byte 0 @ Hypnosis
- .byte 0 @ Meditate
- .byte 0 @ Agility
- .byte 1 @ Quick Attack
- .byte 1 @ Rage
- .byte 0 @ Teleport
- .byte 1 @ Night Shade
- .byte 0 @ Mimic
- .byte 0 @ Screech
- .byte 0 @ Double Team
- .byte 0 @ Recover
- .byte 0 @ Harden
- .byte 0 @ Minimize
- .byte 0 @ Smokescreen
- .byte 0 @ Confuse Ray
- .byte 0 @ Withdraw
- .byte 0 @ Defense Curl
- .byte 0 @ Barrier
- .byte 0 @ Light Screen
- .byte 0 @ Haze
- .byte 0 @ Reflect
- .byte 0 @ Focus Energy
- .byte 0 @ Bide
- .byte 0 @ Metronome
- .byte 0 @ Mirror Move
- .byte 1 @ Self-Destruct
- .byte 1 @ Egg Bomb
- .byte 1 @ Lick
- .byte 1 @ Smog
- .byte 1 @ Sludge
- .byte 1 @ Bone Club
- .byte 1 @ Fire Blast
- .byte 1 @ Waterfall
- .byte 1 @ Clamp
- .byte 1 @ Swift
- .byte 1 @ Skull Bash
- .byte 1 @ Spike Cannon
- .byte 1 @ Constrict
- .byte 0 @ Amnesia
- .byte 0 @ Kinesis
- .byte 0 @ Soft-Boiled
- .byte 1 @ Hi Jump Kick
- .byte 0 @ Glare
- .byte 1 @ Dream Eater
- .byte 0 @ Poison Gas
- .byte 1 @ Barrage
- .byte 1 @ Leech Life
- .byte 0 @ Lovely Kiss
- .byte 1 @ Sky Attack
- .byte 0 @ Transform
- .byte 1 @ Bubble
- .byte 1 @ Dizzy Punch
- .byte 0 @ Spore
- .byte 0 @ Flash
- .byte 1 @ Psywave
- .byte 0 @ Splash
- .byte 0 @ Acid Armor
- .byte 1 @ Crabhammer
- .byte 1 @ Explosion
- .byte 1 @ Fury Swipes
- .byte 1 @ Bonemerang
- .byte 0 @ Rest
- .byte 1 @ Rock Slide
- .byte 1 @ Hyper Fang
- .byte 0 @ Sharpen
- .byte 0 @ Conversion
- .byte 1 @ Tri Attack
- .byte 1 @ Super Fang
- .byte 1 @ Slash
- .byte 0 @ Substitute
- .byte 1 @ Struggle
- .byte 0 @ Sketch
- .byte 1 @ Triple Kick
- .byte 1 @ Thief
- .byte 0 @ Spider Web
- .byte 0 @ Mind Reader
- .byte 0 @ Nightmare
- .byte 1 @ Flame Wheel
- .byte 1 @ Snore
- .byte 0 @ Curse
- .byte 1 @ Flail
- .byte 0 @ Conversion 2
- .byte 1 @ Aeroblast
- .byte 0 @ Cotton Spore
- .byte 1 @ Reversal
- .byte 0 @ Spite
- .byte 1 @ Powder Snow
- .byte -1 @ Protect
- .byte 1 @ Mach Punch
- .byte 0 @ Scary Face
- .byte 1 @ Faint Attack
- .byte 0 @ Sweet Kiss
- .byte 0 @ Belly Drum
- .byte 1 @ Sludge Bomb
- .byte 1 @ Mud-Slap
- .byte 1 @ Octazooka
- .byte 0 @ Spikes
- .byte 1 @ Zap Cannon
- .byte 0 @ Foresight
- .byte 0 @ Destiny Bond
- .byte 0 @ Perish Song
- .byte 1 @ Icy Wind
- .byte -1 @ Detect
- .byte 1 @ Bone Rush
- .byte 0 @ Lock-On
- .byte 1 @ Outrage
- .byte 0 @ Sandstorm
- .byte 1 @ Giga Drain
- .byte -1 @ Endure
- .byte 0 @ Charm
- .byte 1 @ Rollout
- .byte 1 @ False Swipe
- .byte 0 @ Swagger
- .byte 0 @ Milk Drink
- .byte 1 @ Spark
- .byte 1 @ Fury Cutter
- .byte 1 @ Steel Wing
- .byte 0 @ Mean Look
- .byte 0 @ Attract
- .byte 0 @ Sleep Talk
- .byte 0 @ Heal Bell
- .byte 1 @ Return
- .byte 1 @ Present
- .byte 1 @ Frustration
- .byte 0 @ Safeguard
- .byte 0 @ Pain Split
- .byte 1 @ Sacred Fire
- .byte 1 @ Magnitude
- .byte 1 @ Dynamic Punch
- .byte 1 @ Megahorn
- .byte 1 @ Dragon Breath
- .byte 0 @ Baton Pass
- .byte 0 @ Encore
- .byte 1 @ Pursuit
- .byte 1 @ Rapid Spin
- .byte 0 @ Sweet Scent
- .byte 1 @ Iron Tail
- .byte 1 @ Metal Claw
- .byte 1 @ Vital Throw
- .byte 0 @ Morning Sun
- .byte 0 @ Synthesis
- .byte 0 @ Moonlight
- .byte 1 @ Hidden Power
- .byte 1 @ Cross Chop
- .byte 1 @ Twister
- .byte 0 @ Rain Dance
- .byte 0 @ Sunny Day
- .byte 1 @ Crunch
- .byte 0 @ Mirror Coat
- .byte 0 @ Psych Up
- .byte 1 @ Extreme Speed
- .byte 1 @ Ancient Power
- .byte 1 @ Shadow Ball
- .byte 1 @ Future Sight
- .byte 1 @ Rock Smash
- .byte 1 @ Whirlpool
- .byte 1 @ Beat Up
- .byte -1 @ Fake Out
- .byte 1 @ Uproar
- .byte 0 @ Stockpile
- .byte 1 @ Spit Up
- .byte 0 @ Swallow
- .byte 1 @ Heat Wave
- .byte 0 @ Hail
- .byte 0 @ Torment
- .byte 0 @ Flatter
- .byte 0 @ Will-O-Wisp
- .byte 0 @ Memento
- .byte 1 @ Facade
- .byte 1 @ Focus Punch
- .byte 1 @ Smelling Salt
- .byte 0 @ Follow Me
- .byte 0 @ Nature Power
- .byte 0 @ Charge
- .byte 0 @ Taunt
- .byte 0 @ Helping Hand
- .byte 0 @ Trick
- .byte 0 @ Role Play
- .byte 0 @ Wish
- .byte 0 @ Assist
- .byte 0 @ Ingrain
- .byte 1 @ Superpower
- .byte 0 @ Magic Coat
- .byte 0 @ Recycle
- .byte 1 @ Revenge
- .byte 1 @ Brick Break
- .byte 0 @ Yawn
- .byte 1 @ Knock Off
- .byte 1 @ Endeavor
- .byte 1 @ Eruption
- .byte 0 @ Skill Swap
- .byte 0 @ Imprison
- .byte 0 @ Refresh
- .byte 0 @ Grudge
- .byte 0 @ Snatch
- .byte 1 @ Secret Power
- .byte 1 @ Dive
- .byte 1 @ Arm Thrust
- .byte 0 @ Camouflage
- .byte 0 @ Tail Glow
- .byte 1 @ Luster Purge
- .byte 1 @ Mist Ball
- .byte 0 @ Feather Dance
- .byte 0 @ Teeter Dance
- .byte 1 @ Blaze Kick
- .byte 0 @ Mud Sport
- .byte 1 @ Ice Ball
- .byte 1 @ Needle Arm
- .byte 0 @ Slack Off
- .byte 1 @ Hyper Voice
- .byte 1 @ Poison Fang
- .byte 1 @ Crush Claw
- .byte 1 @ Blast Burn
- .byte 1 @ Hydro Cannon
- .byte 1 @ Meteor Mash
- .byte 1 @ Astonish
- .byte 1 @ Weather Ball
- .byte 0 @ Aromatherapy
- .byte 0 @ Fake Tears
- .byte 1 @ Air Cutter
- .byte 1 @ Overheat
- .byte 0 @ Odor Sleuth
- .byte 1 @ Rock Tomb
- .byte 1 @ Silver Wind
- .byte 0 @ Metal Sound
- .byte 0 @ Grass Whistle
- .byte 0 @ Tickle
- .byte 0 @ Cosmic Power
- .byte 1 @ Water Spout
- .byte 1 @ Signal Beam
- .byte 1 @ Shadow Punch
- .byte 1 @ Extrasensory
- .byte 1 @ Sky Uppercut
- .byte 1 @ Sand Tomb
- .byte 1 @ Sheer Cold
- .byte 1 @ Muddy Water
- .byte 1 @ Bullet Seed
- .byte 1 @ Aerial Ace
- .byte 1 @ Icicle Spear
- .byte 0 @ Iron Defense
- .byte 0 @ Block
- .byte 0 @ Howl
- .byte 1 @ Dragon Claw
- .byte 1 @ Frenzy Plant
- .byte 0 @ Bulk Up
- .byte 1 @ Bounce
- .byte 1 @ Mud Shot
- .byte 1 @ Poison Tail
- .byte 1 @ Covet
- .byte 1 @ Volt Tackle
- .byte 1 @ Magical Leaf
- .byte 0 @ Water Sport
- .byte 0 @ Calm Mind
- .byte 1 @ Leaf Blade
- .byte 0 @ Dragon Dance
- .byte 1 @ Rock Blast
- .byte 1 @ Shock Wave
- .byte 1 @ Water Pulse
- .byte 1 @ Doom Desire
- .byte 1 @ Psycho Boost
diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s
index 3d80f1173..2b1eab991 100644
--- a/data/battle_frontier_2.s
+++ b/data/battle_frontier_2.s
@@ -102,37 +102,3 @@ gUnknown_08611DB0:: @ 8611DB0
gUnknown_08611DB8:: @ 8611DB8
.4byte gUnknown_08611D5C
.4byte gUnknown_08611D94
-
-@ 8611DC0
- .include "data/battle_frontier/battle_arena_move_mind_ratings.inc"
-
- .align 2
-gUnknown_08611F24:: @ 8611F24
- .byte 0x00, 0x00, 0x00, 0x40, 0x00, 0xf0, 0x00, 0x00
-
- .align 2
-gUnknown_08611F2C:: @ 8611F2C
- .2byte 0x0000, 0x0001, 0xffff, 0x0000
-
- .align 2
-gUnknown_08611F34:: @ 8611F34
- .2byte 0x0004, 0x0001, 0xffff, 0x0000
-
- .align 2
-gUnknown_08611F3C:: @ 8611F3C
- .2byte 0x0008, 0x0001, 0xffff, 0x0000
-
- .align 2
-gUnknown_08611F44:: @ 8611F44
- .2byte 0x000c, 0x0001, 0xffff, 0x0000
-
- .align 2
-gUnknown_08611F4C:: @ 8611F4C
- .4byte gUnknown_08611F2C
- .4byte gUnknown_08611F34
- .4byte gUnknown_08611F3C
- .4byte gUnknown_08611F44
-
- .align 2
-gUnknown_08611F5C:: @ 8611F5C
- spr_template 0x03e8, 0xffff, gUnknown_08611F24, gUnknown_08611F4C, NULL, gDummySpriteAffineAnimTable, sub_81A5698
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index edf49eda5..be91c7c7e 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -318,7 +318,7 @@ BattleScript_EffectSleep::
goto BattleScript_MoveEnd
BattleScript_AlreadyAsleep::
- various23 BS_ATTACKER
+ setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYASLEEP
waitmessage 0x40
@@ -731,7 +731,7 @@ BattleScript_EffectToxic::
goto BattleScript_MoveEnd
BattleScript_AlreadyPoisoned::
- various23 BS_ATTACKER
+ setalreadystatusedmoveattempt BS_ATTACKER
pause 0x40
printstring STRINGID_PKMNALREADYPOISONED
waitmessage 0x40
@@ -779,7 +779,7 @@ BattleScript_RestCantSleep::
goto BattleScript_MoveEnd
BattleScript_RestIsAlreadyAsleep::
- various23 BS_ATTACKER
+ setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYASLEEP2
waitmessage 0x40
@@ -944,7 +944,7 @@ BattleScript_EffectConfuse::
goto BattleScript_MoveEnd
BattleScript_AlreadyConfused::
- various23 BS_ATTACKER
+ setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
@@ -1051,7 +1051,7 @@ BattleScript_EffectParalyze::
goto BattleScript_MoveEnd
BattleScript_AlreadyParalyzed::
- various23 BS_ATTACKER
+ setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNISALREADYPARALYZED
waitmessage 0x40
@@ -1128,7 +1128,7 @@ BattleScript_SubstituteString::
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_AlreadyHasSubstitute::
- various23 BS_ATTACKER
+ setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNHASSUBSTITUTE
waitmessage 0x40
@@ -2226,7 +2226,7 @@ BattleScript_WaterVeilPrevents::
goto BattleScript_MoveEnd
BattleScript_AlreadyBurned::
- various23 BS_ATTACKER
+ setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYHASBURN
waitmessage 0x40
@@ -2643,7 +2643,7 @@ BattleScript_TeeterDanceSubstitutePrevents::
goto BattleScript_TeeterDanceDoMoveEndIncrement
BattleScript_TeeterDanceAlreadyConfused::
- various23 BS_ATTACKER
+ setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
@@ -4487,54 +4487,54 @@ BattleScript_ArenaTurnBeginning::
pause 0x8
playse SE_HANTEI1
various14 BS_ATTACKER
- various16 8
- various17 8
+ arenajudmengtstring 8
+ arenawaitmessage 8
pause 0x40
various15 BS_ATTACKER
volumeup
end2
-BattleScript_82DB8E0::
+BattleScript_82DB8E0:: @ Unused battlescript
playse SE_PINPON
various14 BS_ATTACKER
- various16 BS_TARGET
- various17 BS_TARGET
+ arenajudmengtstring BS_TARGET
+ arenawaitmessage BS_TARGET
pause 0x40
various15 BS_ATTACKER
end2
-BattleScript_82DB8F3::
- makevisible 11
+BattleScript_ArenaDoJudgment::
+ makevisible BS_PLAYER1
waitstate
makevisible BS_OPPONENT1
waitstate
volumedown
- playse 0x109
+ playse SE_HANTEI1
pause 0x8
- playse 0x109
+ playse SE_HANTEI1
pause 0x40
various14 BS_ATTACKER
- various16 BS_ATTACKER
- various17 BS_ATTACKER
+ arenajudmengtstring 1
+ arenawaitmessage 1
pause 0x40
setbyte gBattleCommunication, 0x0
- various9 BS_ATTACKER
+ arenajudgmentwindow
pause 0x40
- various9 BS_ATTACKER
- various16 BS_EFFECT_BATTLER
- various17 BS_EFFECT_BATTLER
- various9 BS_ATTACKER
- various16 BS_FAINTED
- various17 BS_FAINTED
- various9 BS_ATTACKER
- various16 0x4
- various17 0x4
- various9 BS_ATTACKER
- jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x3, BattleScript_82DB973
- jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x4, BattleScript_82DB992
- various16 0x5
- various17 0x5
- various9 BS_ATTACKER
+ arenajudgmentwindow
+ arenajudmengtstring 2
+ arenawaitmessage 2
+ arenajudgmentwindow
+ arenajudmengtstring 3
+ arenawaitmessage 3
+ arenajudgmentwindow
+ arenajudmengtstring 4
+ arenawaitmessage 4
+ arenajudgmentwindow
+ jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x3, BattleScript_ArenaJudgmentPlayerLoses
+ jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x4, BattleScript_ArenaJudgmentDraw
+ arenajudmengtstring 5
+ arenawaitmessage 5
+ arenajudgmentwindow
various15 BS_ATTACKER
printstring STRINGID_DEFEATEDOPPONENTBYREFEREE
waitmessage 0x40
@@ -4542,39 +4542,39 @@ BattleScript_82DB8F3::
waitcry BS_ATTACKER
dofaintanimation BS_OPPONENT1
cleareffectsonfaint BS_OPPONENT1
- various10 BS_ATTACKER
+ arenaopponentmonlost
end2
-BattleScript_82DB973::
- various16 0x6
- various17 0x6
- various9 BS_ATTACKER
+BattleScript_ArenaJudgmentPlayerLoses:
+ arenajudmengtstring 6
+ arenawaitmessage 6
+ arenajudgmentwindow
various15 BS_ATTACKER
printstring STRINGID_LOSTTOOPPONENTBYREFEREE
waitmessage 0x40
- playfaintcry 11
+ playfaintcry BS_PLAYER1
waitcry BS_ATTACKER
- dofaintanimation 11
- cleareffectsonfaint 11
- various11 BS_ATTACKER
+ dofaintanimation BS_PLAYER1
+ cleareffectsonfaint BS_PLAYER1
+ arenaplayermonlost
end2
-BattleScript_82DB992::
- various16 BS_BATTLER_0
- various17 BS_BATTLER_0
- various9 BS_ATTACKER
+BattleScript_ArenaJudgmentDraw:
+ arenajudmengtstring 7
+ arenawaitmessage 7
+ arenajudgmentwindow
various15 BS_ATTACKER
printstring STRINGID_TIEDOPPONENTBYREFEREE
waitmessage 0x40
- playfaintcry 11
+ playfaintcry BS_PLAYER1
waitcry BS_ATTACKER
- dofaintanimation 11
- cleareffectsonfaint 11
+ dofaintanimation BS_PLAYER1
+ cleareffectsonfaint BS_PLAYER1
playfaintcry BS_OPPONENT1
waitcry BS_ATTACKER
dofaintanimation BS_OPPONENT1
cleareffectsonfaint BS_OPPONENT1
- various12 BS_ATTACKER
+ arenabothmonlost
end2
BattleScript_AskIfWantsToForfeitMatch::
diff --git a/include/battle.h b/include/battle.h
index 5f925b925..90bef24ac 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -498,12 +498,12 @@ struct BattleStruct
struct BattleTv tv;
u8 notSureWhatFieldLol[0x28];
u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT];
- s8 field_298[2];
- s8 field_29A[2];
- u16 field_29C[2];
- u8 field_2A0;
- u8 field_2A1;
- u8 field_2A2;
+ s8 arenaMindPoints[2];
+ s8 arenaSkillPoints[2];
+ u16 arenaStartHp[2];
+ u8 arenaLostPlayerMons; // Bits for party member, lost as in referee's decision, not by fainting.
+ u8 arenaLostOpponentMons;
+ u8 alreadyStatusedMoveAttempt; // As bits for battlers; For example when using Thunder Wave on an already paralyzed pokemon.
};
#define GET_MOVE_TYPE(move, typeArg) \
diff --git a/include/battle_arena.h b/include/battle_arena.h
new file mode 100644
index 000000000..bf305ea4e
--- /dev/null
+++ b/include/battle_arena.h
@@ -0,0 +1,14 @@
+#ifndef GUARD_BATTLE_ARENA_H
+#define GUARD_BATTLE_ARENA_H
+
+void CallBattleArenaFunction(void);
+u8 BattleArena_ShowJudgmentWindow(u8 *state);
+void BattleArena_InitPoints(void);
+void BattleArena_AddMindPoints(u8 battler);
+void BattleArena_AddSkillPoints(u8 battler);
+void BattleArena_DeductMindPoints(u8 battler, u16 stringId);
+void sub_81A586C(u8 battler);
+void sub_81A5BF8(void);
+void sub_81A5D44(void);
+
+#endif //GUARD_BATTLE_ARENA_H
diff --git a/include/battle_scripts.h b/include/battle_scripts.h
index 9c4537363..a23fa6948 100644
--- a/include/battle_scripts.h
+++ b/include/battle_scripts.h
@@ -206,7 +206,7 @@ extern const u8 BattleScript_BerryFocusEnergyEnd2[];
extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
extern const u8 BattleScript_ArenaTurnBeginning[];
extern const u8 BattleScript_82DB881[];
-extern const u8 BattleScript_82DB8F3[];
+extern const u8 BattleScript_ArenaDoJudgment[];
extern const u8 BattleScript_82DAA0B[];
extern const u8 BattleScript_AskIfWantsToForfeitMatch[];
extern const u8 BattleScript_PrintPlayerForfeited[];
diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h
index dc07fda6e..e8a2980a5 100644
--- a/include/constants/battle_script_commands.h
+++ b/include/constants/battle_script_commands.h
@@ -68,12 +68,19 @@
#define VARIOUS_GET_MOVE_TARGET 3
#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5
#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6
+#define VARIOUS_ARENA_JUDGMENT_WINDOW 9
+#define VARIOUS_ARENA_OPPONENT_MON_LOST 10
+#define VARIOUS_ARENA_PLAYER_MON_LOST 11
+#define VARIOUS_ARENA_BOTH_MONS_LOST 12
#define VARIOUS_EMIT_YESNOBOX 13
+#define VARIOUS_ARENA_JUDGMENT_STRING 16
+#define VARIOUS_ARENA_WAIT_STRING 17
#define VARIOUS_WAIT_CRY 18
#define VARIOUS_RETURN_OPPONENT_MON1 19
#define VARIOUS_RETURN_OPPONENT_MON2 20
#define VARIOUS_VOLUME_DOWN 21
#define VARIOUS_VOLUME_UP 22
+#define VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT 23
#define VARIOUS_SET_TELEPORT_OUTCOME 25
#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26
diff --git a/src/battle_arena.c b/src/battle_arena.c
index 5ab71965b..2d9f82ab6 100644
--- a/src/battle_arena.c
+++ b/src/battle_arena.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "battle_arena.h"
#include "event_data.h"
#include "palette.h"
#include "gpu_regs.h"
@@ -19,14 +20,13 @@
#include "constants/songs.h"
#include "constants/battle_string_ids.h"
#include "constants/battle_frontier.h"
+#include "constants/moves.h"
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
extern const u32 gUnknown_08D854E8[];
extern const u16 gUnknown_08D855E8[];
-extern const struct SpriteTemplate gUnknown_08611F5C;
-extern const s8 gBattleArenaMoveMindRatings[];
// This file's functions.
static void sub_81A58B4(void);
@@ -36,16 +36,436 @@ static void sub_81A5AC4(void);
static void sub_81A5B08(void);
static void sub_81A5B88(void);
static void sub_81A5BE0(void);
-static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler);
+static void SpriteCb_JudgmentIcon(struct Sprite *sprite);
+static void ShowJudgmentSprite(u8 x, u8 y, u8 arg2, u8 battler);
// Const rom data.
+static const s8 sMindRatings[] =
+{
+ [MOVE_NONE] = 0,
+ [MOVE_POUND] = 1,
+ [MOVE_KARATE_CHOP] = 1,
+ [MOVE_DOUBLE_SLAP] = 1,
+ [MOVE_COMET_PUNCH] = 1,
+ [MOVE_MEGA_PUNCH] = 1,
+ [MOVE_PAY_DAY] = 1,
+ [MOVE_FIRE_PUNCH] = 1,
+ [MOVE_ICE_PUNCH] = 1,
+ [MOVE_THUNDER_PUNCH] = 1,
+ [MOVE_SCRATCH] = 1,
+ [MOVE_VICE_GRIP] = 1,
+ [MOVE_GUILLOTINE] = 1,
+ [MOVE_RAZOR_WIND] = 1,
+ [MOVE_SWORDS_DANCE] = 0,
+ [MOVE_CUT] = 1,
+ [MOVE_GUST] = 1,
+ [MOVE_WING_ATTACK] = 1,
+ [MOVE_WHIRLWIND] = 0,
+ [MOVE_FLY] = 1,
+ [MOVE_BIND] = 1,
+ [MOVE_SLAM] = 1,
+ [MOVE_VINE_WHIP] = 1,
+ [MOVE_STOMP] = 1,
+ [MOVE_DOUBLE_KICK] = 1,
+ [MOVE_MEGA_KICK] = 1,
+ [MOVE_JUMP_KICK] = 1,
+ [MOVE_ROLLING_KICK] = 1,
+ [MOVE_SAND_ATTACK] = 0,
+ [MOVE_HEADBUTT] = 1,
+ [MOVE_HORN_ATTACK] = 1,
+ [MOVE_FURY_ATTACK] = 1,
+ [MOVE_HORN_DRILL] = 1,
+ [MOVE_TACKLE] = 1,
+ [MOVE_BODY_SLAM] = 1,
+ [MOVE_WRAP] = 1,
+ [MOVE_TAKE_DOWN] = 1,
+ [MOVE_THRASH] = 1,
+ [MOVE_DOUBLE_EDGE] = 1,
+ [MOVE_TAIL_WHIP] = 0,
+ [MOVE_POISON_STING] = 1,
+ [MOVE_TWINEEDLE] = 1,
+ [MOVE_PIN_MISSILE] = 1,
+ [MOVE_LEER] = 0,
+ [MOVE_BITE] = 1,
+ [MOVE_GROWL] = 0,
+ [MOVE_ROAR] = 0,
+ [MOVE_SING] = 0,
+ [MOVE_SUPERSONIC] = 0,
+ [MOVE_SONIC_BOOM] = 1,
+ [MOVE_DISABLE] = 0,
+ [MOVE_ACID] = 1,
+ [MOVE_EMBER] = 1,
+ [MOVE_FLAMETHROWER] = 1,
+ [MOVE_MIST] = 0,
+ [MOVE_WATER_GUN] = 1,
+ [MOVE_HYDRO_PUMP] = 1,
+ [MOVE_SURF] = 1,
+ [MOVE_ICE_BEAM] = 1,
+ [MOVE_BLIZZARD] = 1,
+ [MOVE_PSYBEAM] = 1,
+ [MOVE_BUBBLE_BEAM] = 1,
+ [MOVE_AURORA_BEAM] = 1,
+ [MOVE_HYPER_BEAM] = 1,
+ [MOVE_PECK] = 1,
+ [MOVE_DRILL_PECK] = 1,
+ [MOVE_SUBMISSION] = 1,
+ [MOVE_LOW_KICK] = 1,
+ [MOVE_COUNTER] = 0,
+ [MOVE_SEISMIC_TOSS] = 1,
+ [MOVE_STRENGTH] = 1,
+ [MOVE_ABSORB] = 1,
+ [MOVE_MEGA_DRAIN] = 1,
+ [MOVE_LEECH_SEED] = 0,
+ [MOVE_GROWTH] = 0,
+ [MOVE_RAZOR_LEAF] = 1,
+ [MOVE_SOLAR_BEAM] = 1,
+ [MOVE_POISON_POWDER] = 0,
+ [MOVE_STUN_SPORE] = 0,
+ [MOVE_SLEEP_POWDER] = 0,
+ [MOVE_PETAL_DANCE] = 1,
+ [MOVE_STRING_SHOT] = 0,
+ [MOVE_DRAGON_RAGE] = 1,
+ [MOVE_FIRE_SPIN] = 1,
+ [MOVE_THUNDER_SHOCK] = 1,
+ [MOVE_THUNDERBOLT] = 1,
+ [MOVE_THUNDER_WAVE] = 0,
+ [MOVE_THUNDER] = 1,
+ [MOVE_ROCK_THROW] = 1,
+ [MOVE_EARTHQUAKE] = 1,
+ [MOVE_FISSURE] = 1,
+ [MOVE_DIG] = 1,
+ [MOVE_TOXIC] = 0,
+ [MOVE_CONFUSION] = 1,
+ [MOVE_PSYCHIC] = 1,
+ [MOVE_HYPNOSIS] = 0,
+ [MOVE_MEDITATE] = 0,
+ [MOVE_AGILITY] = 0,
+ [MOVE_QUICK_ATTACK] = 1,
+ [MOVE_RAGE] = 1,
+ [MOVE_TELEPORT] = 0,
+ [MOVE_NIGHT_SHADE] = 1,
+ [MOVE_MIMIC] = 0,
+ [MOVE_SCREECH] = 0,
+ [MOVE_DOUBLE_TEAM] = 0,
+ [MOVE_RECOVER] = 0,
+ [MOVE_HARDEN] = 0,
+ [MOVE_MINIMIZE] = 0,
+ [MOVE_SMOKESCREEN] = 0,
+ [MOVE_CONFUSE_RAY] = 0,
+ [MOVE_WITHDRAW] = 0,
+ [MOVE_DEFENSE_CURL] = 0,
+ [MOVE_BARRIER] = 0,
+ [MOVE_LIGHT_SCREEN] = 0,
+ [MOVE_HAZE] = 0,
+ [MOVE_REFLECT] = 0,
+ [MOVE_FOCUS_ENERGY] = 0,
+ [MOVE_BIDE] = 0,
+ [MOVE_METRONOME] = 0,
+ [MOVE_MIRROR_MOVE] = 0,
+ [MOVE_SELF_DESTRUCT] = 1,
+ [MOVE_EGG_BOMB] = 1,
+ [MOVE_LICK] = 1,
+ [MOVE_SMOG] = 1,
+ [MOVE_SLUDGE] = 1,
+ [MOVE_BONE_CLUB] = 1,
+ [MOVE_FIRE_BLAST] = 1,
+ [MOVE_WATERFALL] = 1,
+ [MOVE_CLAMP] = 1,
+ [MOVE_SWIFT] = 1,
+ [MOVE_SKULL_BASH] = 1,
+ [MOVE_SPIKE_CANNON] = 1,
+ [MOVE_CONSTRICT] = 1,
+ [MOVE_AMNESIA] = 0,
+ [MOVE_KINESIS] = 0,
+ [MOVE_SOFT_BOILED] = 0,
+ [MOVE_HI_JUMP_KICK] = 1,
+ [MOVE_GLARE] = 0,
+ [MOVE_DREAM_EATER] = 1,
+ [MOVE_POISON_GAS] = 0,
+ [MOVE_BARRAGE] = 1,
+ [MOVE_LEECH_LIFE] = 1,
+ [MOVE_LOVELY_KISS] = 0,
+ [MOVE_SKY_ATTACK] = 1,
+ [MOVE_TRANSFORM] = 0,
+ [MOVE_BUBBLE] = 1,
+ [MOVE_DIZZY_PUNCH] = 1,
+ [MOVE_SPORE] = 0,
+ [MOVE_FLASH] = 0,
+ [MOVE_PSYWAVE] = 1,
+ [MOVE_SPLASH] = 0,
+ [MOVE_ACID_ARMOR] = 0,
+ [MOVE_CRABHAMMER] = 1,
+ [MOVE_EXPLOSION] = 1,
+ [MOVE_FURY_SWIPES] = 1,
+ [MOVE_BONEMERANG] = 1,
+ [MOVE_REST] = 0,
+ [MOVE_ROCK_SLIDE] = 1,
+ [MOVE_HYPER_FANG] = 1,
+ [MOVE_SHARPEN] = 0,
+ [MOVE_CONVERSION] = 0,
+ [MOVE_TRI_ATTACK] = 1,
+ [MOVE_SUPER_FANG] = 1,
+ [MOVE_SLASH] = 1,
+ [MOVE_SUBSTITUTE] = 0,
+ [MOVE_STRUGGLE] = 1,
+ [MOVE_SKETCH] = 0,
+ [MOVE_TRIPLE_KICK] = 1,
+ [MOVE_THIEF] = 1,
+ [MOVE_SPIDER_WEB] = 0,
+ [MOVE_MIND_READER] = 0,
+ [MOVE_NIGHTMARE] = 0,
+ [MOVE_FLAME_WHEEL] = 1,
+ [MOVE_SNORE] = 1,
+ [MOVE_CURSE] = 0,
+ [MOVE_FLAIL] = 1,
+ [MOVE_CONVERSION_2] = 0,
+ [MOVE_AEROBLAST] = 1,
+ [MOVE_COTTON_SPORE] = 0,
+ [MOVE_REVERSAL] = 1,
+ [MOVE_SPITE] = 0,
+ [MOVE_POWDER_SNOW] = 1,
+ [MOVE_PROTECT] = -1,
+ [MOVE_MACH_PUNCH] = 1,
+ [MOVE_SCARY_FACE] = 0,
+ [MOVE_FAINT_ATTACK] = 1,
+ [MOVE_SWEET_KISS] = 0,
+ [MOVE_BELLY_DRUM] = 0,
+ [MOVE_SLUDGE_BOMB] = 1,
+ [MOVE_MUD_SLAP] = 1,
+ [MOVE_OCTAZOOKA] = 1,
+ [MOVE_SPIKES] = 0,
+ [MOVE_ZAP_CANNON] = 1,
+ [MOVE_FORESIGHT] = 0,
+ [MOVE_DESTINY_BOND] = 0,
+ [MOVE_PERISH_SONG] = 0,
+ [MOVE_ICY_WIND] = 1,
+ [MOVE_DETECT] = -1,
+ [MOVE_BONE_RUSH] = 1,
+ [MOVE_LOCK_ON] = 0,
+ [MOVE_OUTRAGE] = 1,
+ [MOVE_SANDSTORM] = 0,
+ [MOVE_GIGA_DRAIN] = 1,
+ [MOVE_ENDURE] = -1,
+ [MOVE_CHARM] = 0,
+ [MOVE_ROLLOUT] = 1,
+ [MOVE_FALSE_SWIPE] = 1,
+ [MOVE_SWAGGER] = 0,
+ [MOVE_MILK_DRINK] = 0,
+ [MOVE_SPARK] = 1,
+ [MOVE_FURY_CUTTER] = 1,
+ [MOVE_STEEL_WING] = 1,
+ [MOVE_MEAN_LOOK] = 0,
+ [MOVE_ATTRACT] = 0,
+ [MOVE_SLEEP_TALK] = 0,
+ [MOVE_HEAL_BELL] = 0,
+ [MOVE_RETURN] = 1,
+ [MOVE_PRESENT] = 1,
+ [MOVE_FRUSTRATION] = 1,
+ [MOVE_SAFEGUARD] = 0,
+ [MOVE_PAIN_SPLIT] = 0,
+ [MOVE_SACRED_FIRE] = 1,
+ [MOVE_MAGNITUDE] = 1,
+ [MOVE_DYNAMIC_PUNCH] = 1,
+ [MOVE_MEGAHORN] = 1,
+ [MOVE_DRAGON_BREATH] = 1,
+ [MOVE_BATON_PASS] = 0,
+ [MOVE_ENCORE] = 0,
+ [MOVE_PURSUIT] = 1,
+ [MOVE_RAPID_SPIN] = 1,
+ [MOVE_SWEET_SCENT] = 0,
+ [MOVE_IRON_TAIL] = 1,
+ [MOVE_METAL_CLAW] = 1,
+ [MOVE_VITAL_THROW] = 1,
+ [MOVE_MORNING_SUN] = 0,
+ [MOVE_SYNTHESIS] = 0,
+ [MOVE_MOONLIGHT] = 0,
+ [MOVE_HIDDEN_POWER] = 1,
+ [MOVE_CROSS_CHOP] = 1,
+ [MOVE_TWISTER] = 1,
+ [MOVE_RAIN_DANCE] = 0,
+ [MOVE_SUNNY_DAY] = 0,
+ [MOVE_CRUNCH] = 1,
+ [MOVE_MIRROR_COAT] = 0,
+ [MOVE_PSYCH_UP] = 0,
+ [MOVE_EXTREME_SPEED] = 1,
+ [MOVE_ANCIENT_POWER] = 1,
+ [MOVE_SHADOW_BALL] = 1,
+ [MOVE_FUTURE_SIGHT] = 1,
+ [MOVE_ROCK_SMASH] = 1,
+ [MOVE_WHIRLPOOL] = 1,
+ [MOVE_BEAT_UP] = 1,
+ [MOVE_FAKE_OUT] = -1,
+ [MOVE_UPROAR] = 1,
+ [MOVE_STOCKPILE] = 0,
+ [MOVE_SPIT_UP] = 1,
+ [MOVE_SWALLOW] = 0,
+ [MOVE_HEAT_WAVE] = 1,
+ [MOVE_HAIL] = 0,
+ [MOVE_TORMENT] = 0,
+ [MOVE_FLATTER] = 0,
+ [MOVE_WILL_O_WISP] = 0,
+ [MOVE_MEMENTO] = 0,
+ [MOVE_FACADE] = 1,
+ [MOVE_FOCUS_PUNCH] = 1,
+ [MOVE_SMELLING_SALT] = 1,
+ [MOVE_FOLLOW_ME] = 0,
+ [MOVE_NATURE_POWER] = 0,
+ [MOVE_CHARGE] = 0,
+ [MOVE_TAUNT] = 0,
+ [MOVE_HELPING_HAND] = 0,
+ [MOVE_TRICK] = 0,
+ [MOVE_ROLE_PLAY] = 0,
+ [MOVE_WISH] = 0,
+ [MOVE_ASSIST] = 0,
+ [MOVE_INGRAIN] = 0,
+ [MOVE_SUPERPOWER] = 1,
+ [MOVE_MAGIC_COAT] = 0,
+ [MOVE_RECYCLE] = 0,
+ [MOVE_REVENGE] = 1,
+ [MOVE_BRICK_BREAK] = 1,
+ [MOVE_YAWN] = 0,
+ [MOVE_KNOCK_OFF] = 1,
+ [MOVE_ENDEAVOR] = 1,
+ [MOVE_ERUPTION] = 1,
+ [MOVE_SKILL_SWAP] = 0,
+ [MOVE_IMPRISON] = 0,
+ [MOVE_REFRESH] = 0,
+ [MOVE_GRUDGE] = 0,
+ [MOVE_SNATCH] = 0,
+ [MOVE_SECRET_POWER] = 1,
+ [MOVE_DIVE] = 1,
+ [MOVE_ARM_THRUST] = 1,
+ [MOVE_CAMOUFLAGE] = 0,
+ [MOVE_TAIL_GLOW] = 0,
+ [MOVE_LUSTER_PURGE] = 1,
+ [MOVE_MIST_BALL] = 1,
+ [MOVE_FEATHER_DANCE] = 0,
+ [MOVE_TEETER_DANCE] = 0,
+ [MOVE_BLAZE_KICK] = 1,
+ [MOVE_MUD_SPORT] = 0,
+ [MOVE_ICE_BALL] = 1,
+ [MOVE_NEEDLE_ARM] = 1,
+ [MOVE_SLACK_OFF] = 0,
+ [MOVE_HYPER_VOICE] = 1,
+ [MOVE_POISON_FANG] = 1,
+ [MOVE_CRUSH_CLAW] = 1,
+ [MOVE_BLAST_BURN] = 1,
+ [MOVE_HYDRO_CANNON] = 1,
+ [MOVE_METEOR_MASH] = 1,
+ [MOVE_ASTONISH] = 1,
+ [MOVE_WEATHER_BALL] = 1,
+ [MOVE_AROMATHERAPY] = 0,
+ [MOVE_FAKE_TEARS] = 0,
+ [MOVE_AIR_CUTTER] = 1,
+ [MOVE_OVERHEAT] = 1,
+ [MOVE_ODOR_SLEUTH] = 0,
+ [MOVE_ROCK_TOMB] = 1,
+ [MOVE_SILVER_WIND] = 1,
+ [MOVE_METAL_SOUND] = 0,
+ [MOVE_GRASS_WHISTLE] = 0,
+ [MOVE_TICKLE] = 0,
+ [MOVE_COSMIC_POWER] = 0,
+ [MOVE_WATER_SPOUT] = 1,
+ [MOVE_SIGNAL_BEAM] = 1,
+ [MOVE_SHADOW_PUNCH] = 1,
+ [MOVE_EXTRASENSORY] = 1,
+ [MOVE_SKY_UPPERCUT] = 1,
+ [MOVE_SAND_TOMB] = 1,
+ [MOVE_SHEER_COLD] = 1,
+ [MOVE_MUDDY_WATER] = 1,
+ [MOVE_BULLET_SEED] = 1,
+ [MOVE_AERIAL_ACE] = 1,
+ [MOVE_ICICLE_SPEAR] = 1,
+ [MOVE_IRON_DEFENSE] = 0,
+ [MOVE_BLOCK] = 0,
+ [MOVE_HOWL] = 0,
+ [MOVE_DRAGON_CLAW] = 1,
+ [MOVE_FRENZY_PLANT] = 1,
+ [MOVE_BULK_UP] = 0,
+ [MOVE_BOUNCE] = 1,
+ [MOVE_MUD_SHOT] = 1,
+ [MOVE_POISON_TAIL] = 1,
+ [MOVE_COVET] = 1,
+ [MOVE_VOLT_TACKLE] = 1,
+ [MOVE_MAGICAL_LEAF] = 1,
+ [MOVE_WATER_SPORT] = 0,
+ [MOVE_CALM_MIND] = 0,
+ [MOVE_LEAF_BLADE] = 1,
+ [MOVE_DRAGON_DANCE] = 0,
+ [MOVE_ROCK_BLAST] = 1,
+ [MOVE_SHOCK_WAVE] = 1,
+ [MOVE_WATER_PULSE] = 1,
+ [MOVE_DOOM_DESIRE] = 1,
+ [MOVE_PSYCHO_BOOST] = 1,
+};
+
+static const struct OamData sOamData_8611F24 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 15,
+ .affineParam = 0
+};
+
+static const union AnimCmd sSpriteAnim_8611F2C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8611F34[] =
+{
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8611F3C[] =
+{
+ ANIMCMD_FRAME(8, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8611F44[] =
+{
+ ANIMCMD_FRAME(12, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8611F4C[] =
+{
+ sSpriteAnim_8611F2C,
+ sSpriteAnim_8611F34,
+ sSpriteAnim_8611F3C,
+ sSpriteAnim_8611F44
+};
+
+static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon =
+{
+ .tileTag = 0x3E8,
+ .paletteTag = 0xFFFF,
+ .oam = &sOamData_8611F24,
+ .anims = sSpriteAnimTable_8611F4C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCb_JudgmentIcon,
+};
+
static const struct CompressedSpriteSheet gUnknown_08611F74[] =
{
{gUnknown_08D854E8, 0x200, 0x3E8},
{0}
};
-static void (* const gUnknown_08611F84[])(void) =
+static void (* const sArenaFunctions[])(void) =
{
sub_81A58B4,
sub_81A5964,
@@ -69,10 +489,10 @@ static const u16 gUnknown_08611FAC[9] =
// code
void CallBattleArenaFunction(void)
{
- gUnknown_08611F84[gSpecialVar_0x8004]();
+ sArenaFunctions[gSpecialVar_0x8004]();
}
-u8 sub_81A5258(u8 *state)
+u8 BattleArena_ShowJudgmentWindow(u8 *state)
{
s32 i;
u8 ret = 0;
@@ -120,7 +540,7 @@ u8 sub_81A5258(u8 *state)
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
for (i = 0; i < 8; i++)
{
- u8 spriteId = CreateSprite(&gUnknown_08611F5C, 0x40 + (i * 0x10), 84, 0);
+ u8 spriteId = CreateSprite(&sSpriteTemplate_JudgmentIcon, 0x40 + (i * 0x10), 84, 0);
StartSpriteAnim(&gSprites[spriteId], 3);
}
ret = 1;
@@ -129,8 +549,8 @@ u8 sub_81A5258(u8 *state)
break;
case 4:
PlaySE(SE_HANTEI1);
- sub_81A5558(80, 40, 0, 0);
- sub_81A5558(160, 40, 0, 1);
+ ShowJudgmentSprite(80, 40, 0, 0);
+ ShowJudgmentSprite(160, 40, 0, 1);
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
BattlePutTextOnWindow(gDisplayedStringBattle, 21);
(*state)++;
@@ -138,8 +558,8 @@ u8 sub_81A5258(u8 *state)
break;
case 5:
PlaySE(SE_HANTEI1);
- sub_81A5558(80, 56, 1, 0);
- sub_81A5558(160, 56, 1, 1);
+ ShowJudgmentSprite(80, 56, 1, 0);
+ ShowJudgmentSprite(160, 56, 1, 1);
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
BattlePutTextOnWindow(gDisplayedStringBattle, 21);
(*state)++;
@@ -147,8 +567,8 @@ u8 sub_81A5258(u8 *state)
break;
case 6:
PlaySE(SE_HANTEI1);
- sub_81A5558(80, 72, 2, 0);
- sub_81A5558(160, 72, 2, 1);
+ ShowJudgmentSprite(80, 72, 2, 0);
+ ShowJudgmentSprite(160, 72, 2, 1);
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
BattlePutTextOnWindow(gDisplayedStringBattle, 21);
(*state)++;
@@ -197,32 +617,32 @@ u8 sub_81A5258(u8 *state)
return ret;
}
-static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
+static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler)
{
s32 animNum = 0;
- s32 r6 = 0;
- s32 r1 = 0;
- s8 *ptr1 = gBattleStruct->field_298;
- s8 *ptr2 = gBattleStruct->field_29A;
- u16 *ptr3 = gBattleStruct->field_29C;
+ s32 pointsPlayer = 0;
+ s32 pointsOpponent = 0;
+ s8 *mindPoints = gBattleStruct->arenaMindPoints;
+ s8 *skillPoints = gBattleStruct->arenaSkillPoints;
+ u16 *hpAtStart = gBattleStruct->arenaStartHp;
- switch (arg2)
+ switch (category)
{
case 0:
- r6 = ptr1[battler];
- r1 = ptr1[BATTLE_OPPOSITE(battler)];
+ pointsPlayer = mindPoints[battler];
+ pointsOpponent = mindPoints[BATTLE_OPPOSITE(battler)];
break;
case 1:
- r6 = ptr2[battler];
- r1 = ptr2[BATTLE_OPPOSITE(battler)];
+ pointsPlayer = skillPoints[battler];
+ pointsOpponent = skillPoints[BATTLE_OPPOSITE(battler)];
break;
case 2:
- r6 = (gBattleMons[battler].hp * 100) / ptr3[battler];
- r1 = (gBattleMons[BATTLE_OPPOSITE(battler)].hp * 100) / ptr3[BATTLE_OPPOSITE(battler)];
+ pointsPlayer = (gBattleMons[battler].hp * 100) / hpAtStart[battler];
+ pointsOpponent = (gBattleMons[BATTLE_OPPOSITE(battler)].hp * 100) / hpAtStart[BATTLE_OPPOSITE(battler)];
break;
}
- if (r6 > r1)
+ if (pointsPlayer > pointsOpponent)
{
animNum = 2;
if (battler != 0)
@@ -230,7 +650,7 @@ static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
else
gBattleTextBuff1[0] += 2;
}
- else if (r6 == r1)
+ else if (pointsPlayer == pointsOpponent)
{
animNum = 1;
if (battler != 0)
@@ -243,76 +663,76 @@ static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
animNum = 0;
}
- r6 = CreateSprite(&gUnknown_08611F5C, x, y, 0);
- StartSpriteAnim(&gSprites[r6], animNum);
+ pointsPlayer = CreateSprite(&sSpriteTemplate_JudgmentIcon, x, y, 0);
+ StartSpriteAnim(&gSprites[pointsPlayer], animNum);
}
-void sub_81A5698(struct Sprite *sprite)
+static void SpriteCb_JudgmentIcon(struct Sprite *sprite)
{
if (gBattleCommunication[0] > 8)
DestroySprite(sprite);
}
-void sub_81A56B4(void)
+void BattleArena_InitPoints(void)
{
- s8 *ptr1 = gBattleStruct->field_298;
- s8 *ptr2 = gBattleStruct->field_29A;
- u16 *ptr3 = gBattleStruct->field_29C;
-
- ptr1[0] = 0;
- ptr1[1] = 0;
- ptr2[0] = 0;
- ptr2[1] = 0;
- ptr3[0] = gBattleMons[0].hp;
- ptr3[1] = gBattleMons[1].hp;
+ s8 *mindPoints = gBattleStruct->arenaMindPoints;
+ s8 *skillPoints = gBattleStruct->arenaSkillPoints;
+ u16 *hpAtStart = gBattleStruct->arenaStartHp;
+
+ mindPoints[0] = 0;
+ mindPoints[1] = 0;
+ skillPoints[0] = 0;
+ skillPoints[1] = 0;
+ hpAtStart[0] = gBattleMons[0].hp;
+ hpAtStart[1] = gBattleMons[1].hp;
}
-void sub_81A56E8(u8 battler)
+void BattleArena_AddMindPoints(u8 battler)
{
- s8 *ptr1 = gBattleStruct->field_298;
+ s8 *mindPoints = gBattleStruct->arenaMindPoints;
- ptr1[battler] += gBattleArenaMoveMindRatings[gCurrentMove];
+ mindPoints[battler] += sMindRatings[gCurrentMove];
}
-void sub_81A5718(u8 battler)
+void BattleArena_AddSkillPoints(u8 battler)
{
- s8 *ptr2 = gBattleStruct->field_29A;
+ s8 *skillPoints = gBattleStruct->arenaSkillPoints;
if (gHitMarker & HITMARKER_OBEYS)
{
- u8 *ptr4 = &gBattleStruct->field_2A2;
- if (*ptr4 & gBitTable[battler])
+ u8 *failedMoveBits = &gBattleStruct->alreadyStatusedMoveAttempt;
+ if (*failedMoveBits & gBitTable[battler])
{
- *ptr4 &= ~(gBitTable[battler]);
- ptr2[battler] -= 2;
+ *failedMoveBits &= ~(gBitTable[battler]);
+ skillPoints[battler] -= 2;
}
else if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
{
if (!(gMoveResultFlags & MOVE_RESULT_MISSED) || gBattleCommunication[6] != 1)
- ptr2[battler] -= 2;
+ skillPoints[battler] -= 2;
}
else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE && gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE)
{
- ptr2[battler] += 1;
+ skillPoints[battler] += 1;
}
else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE)
{
- ptr2[battler] += 2;
+ skillPoints[battler] += 2;
}
else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE)
{
- ptr2[battler] -= 1;
+ skillPoints[battler] -= 1;
}
else if (!gProtectStructs[battler].protected)
{
- ptr2[battler] += 1;
+ skillPoints[battler] += 1;
}
}
}
-void sub_81A57E4(u8 battler, u16 stringId)
+void BattleArena_DeductMindPoints(u8 battler, u16 stringId)
{
- s8 *ptr2 = gBattleStruct->field_29A;
+ s8 *skillPoints = gBattleStruct->arenaSkillPoints;
switch (stringId)
{
@@ -335,18 +755,18 @@ void sub_81A57E4(u8 battler, u16 stringId)
case STRINGID_PKMNANCHORSITSELFWITH:
case STRINGID_PKMNPREVENTSSTATLOSSWITH:
case STRINGID_PKMNSTAYEDAWAKEUSING:
- ptr2[battler] -= 3;
+ skillPoints[battler] -= 3;
break;
}
}
-void sub_81A586C(u8 battler)
+void sub_81A586C(u8 battler) // Unused.
{
- u16 *ptr3 = gBattleStruct->field_29C;
+ u16 *hpAtStart = gBattleStruct->arenaStartHp;
- ptr3[battler] = gBattleMons[battler].hp;
- if (ptr3[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp)
- ptr3[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp;
+ hpAtStart[battler] = gBattleMons[battler].hp;
+ if (hpAtStart[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp)
+ hpAtStart[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp;
}
static void sub_81A58B4(void)
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index b8b5bd3b8..2629a56c0 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -29,6 +29,9 @@
#include "pokeball.h"
#include "data2.h"
#include "battle_setup.h"
+#include "battle_arena.h"
+#include "battle_tower.h"
+#include "frontier_util.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
@@ -38,11 +41,7 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
-extern void sub_81A57E4(u8 battlerId, u16 stringId);
-extern u8 GetFrontierBrainTrainerPicIndex(void);
extern u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId);
-extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
-extern u8 GetEreaderTrainerFrontSpriteId(void);
// this file's functions
static void OpponentHandleGetMonData(void);
@@ -1513,7 +1512,7 @@ static void OpponentHandlePrintString(void)
BufferStringBattle(*stringId);
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
- sub_81A57E4(gActiveBattler, *stringId);
+ BattleArena_DeductMindPoints(gActiveBattler, *stringId);
}
static void OpponentHandlePrintSelectionString(void)
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 6bc6c6f49..20781ca44 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -32,6 +32,7 @@
#include "recorded_battle.h"
#include "party_menu.h"
#include "battle_dome.h"
+#include "battle_arena.h"
extern u8 gUnknown_0203CEE8;
extern u8 gUnknown_0203CEE9;
@@ -46,7 +47,6 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_81AABB0(void);
-extern void sub_81A57E4(u8 battlerId, u16 stringId);
extern void sub_81851A8(u8 *);
// this file's functions
@@ -2537,7 +2537,7 @@ static void PlayerHandlePrintString(void)
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2;
BattleTv_SetDataBasedOnString(*stringId);
- sub_81A57E4(gActiveBattler, *stringId);
+ BattleArena_DeductMindPoints(gActiveBattler, *stringId);
}
static void PlayerHandlePrintSelectionString(void)
@@ -2600,9 +2600,11 @@ static void HandleChooseMoveAfterDma3(void)
}
}
+// arenaMindPoints is used here as a placeholder for a timer.
+
static void PlayerChooseMoveInBattlePalace(void)
{
- if (--*(gBattleStruct->field_298 + gActiveBattler) == 0)
+ if (--*(gBattleStruct->arenaMindPoints + gActiveBattler) == 0)
{
gBattlePalaceMoveSelectionRngValue = gRngValue;
BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace());
@@ -2614,7 +2616,7 @@ static void PlayerHandleChooseMove(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
- *(gBattleStruct->field_298 + gActiveBattler) = 8;
+ *(gBattleStruct->arenaMindPoints + gActiveBattler) = 8;
gBattlerControllerFuncs[gActiveBattler] = PlayerChooseMoveInBattlePalace;
}
else
diff --git a/src/battle_interface.c b/src/battle_interface.c
index d89d6164d..ec8a06094 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -1610,7 +1610,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
{
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
}
- else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A0 & gBitTable[j]) // hmm...?
+ else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostPlayerMons & gBitTable[j])
{
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
}
@@ -1659,7 +1659,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
{
gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3;
}
- else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A1 & gBitTable[j]) // hmm...?
+ else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostOpponentMons & gBitTable[j]) // hmm...?
{
gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3;
}
diff --git a/src/battle_main.c b/src/battle_main.c
index e08e12194..5fcdb29d1 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -53,6 +53,7 @@
#include "pokeball.h"
#include "party_menu.h"
#include "battle_tower.h"
+#include "battle_arena.h"
struct UnknownPokemonStruct4
{
@@ -109,9 +110,7 @@ extern const u8 gText_Love[];
// functions
extern void sub_81B9150(void);
extern void sub_80B3AF8(u8 taskId); // cable club
-extern void sub_81A56B4(void); // battle frontier 2
extern u8 sub_81A9E28(void); // battle frontier 2
-extern void sub_81A56E8(u8 battlerId); // battle frontier 2
extern void sub_81B8FB0(u8, u8); // party menu
extern u8 pokemon_order_func(u8); // party menu
extern bool8 InBattlePyramid(void);
@@ -3085,8 +3084,8 @@ static void BattleStartClearSetData(void)
gBattleResults.shinyWildMon = IsMonShiny(&gEnemyParty[0]);
- gBattleStruct->field_2A0 = 0;
- gBattleStruct->field_2A1 = 0;
+ gBattleStruct->arenaLostPlayerMons = 0;
+ gBattleStruct->arenaLostOpponentMons = 0;
}
void SwitchInClearSetData(void)
@@ -3423,7 +3422,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
}
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
- sub_81A56B4();
+ BattleArena_InitPoints();
}
gBattleMainFunc = BattleIntroDrawPartySummaryScreens;
}
@@ -5479,7 +5478,7 @@ static void HandleAction_UseMove(void)
}
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
- sub_81A56E8(gBattlerAttacker);
+ BattleArena_AddMindPoints(gBattlerAttacker);
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index b652049c4..0b5921942 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -43,6 +43,7 @@
#include "battle_setup.h"
#include "overworld.h"
#include "party_menu.h"
+#include "battle_arena.h"
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
@@ -54,17 +55,13 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern const u8* const gBattleScriptsForMoveEffects[];
// functions
-extern void sub_81A5718(u8 battlerId); // battle frontier 2
-extern void sub_81A56B4(void); // battle frontier 2
extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen
extern u8 sub_81C1B94(void); // pokemon summary screen
extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu
-extern u8 sub_81A5258(u8* arg0); // battle frontier 2
-extern void sub_81A5BF8(void); // battle frontier 2
-extern void sub_81A5D44(void); // battle frontier 2
+extern u8 BattleArena_ShowJudgmentWindow(u8* arg0); // battle frontier 2
extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu
extern bool8 sub_81B1250(void); // ?
extern bool8 InBattlePike(void);
@@ -3549,7 +3546,7 @@ static void atk24(void)
for (i = 0; i < 6; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)
- && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A0 & gBitTable[i])))
+ && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostPlayerMons & gBitTable[i])))
{
HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP);
}
@@ -3562,7 +3559,7 @@ static void atk24(void)
for (HP_count = 0, i = 0; i < 6; i++)
{
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG)
- && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A1 & gBitTable[i])))
+ && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostOpponentMons & gBitTable[i])))
{
HP_count += GetMonData(&gEnemyParty[i], MON_DATA_HP);
}
@@ -4243,7 +4240,7 @@ static void atk3C_return(void)
static void atk3D_end(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
- sub_81A5718(gBattlerAttacker);
+ BattleArena_AddSkillPoints(gBattlerAttacker);
gMoveResultFlags = 0;
gActiveBattler = 0;
@@ -5000,7 +4997,7 @@ static void atk4E_switchinanim(void)
gBattlescriptCurrInstr += 3;
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
- sub_81A56B4();
+ BattleArena_InitPoints();
}
static void atk4F_jumpifcantswitch(void)
@@ -6697,34 +6694,34 @@ static void atk76_various(void)
gBattleCommunication[MULTISTRING_CHOOSER] = sUnknown_0831C4F8[GetNatureFromPersonality(gBattleMons[gActiveBattler].personality)];
}
break;
- case 9:
- i = sub_81A5258(gBattleCommunication);
+ case VARIOUS_ARENA_JUDGMENT_WINDOW:
+ i = BattleArena_ShowJudgmentWindow(&gBattleCommunication[0]);
if (i == 0)
return;
gBattleCommunication[1] = i;
break;
- case 10:
+ case VARIOUS_ARENA_OPPONENT_MON_LOST:
gBattleMons[1].hp = 0;
gHitMarker |= HITMARKER_FAINTED(1);
- gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]];
+ gBattleStruct->arenaLostOpponentMons |= gBitTable[gBattlerPartyIndexes[1]];
gDisableStructs[1].truantUnknownBit = 1;
break;
- case 11:
+ case VARIOUS_ARENA_PLAYER_MON_LOST:
gBattleMons[0].hp = 0;
gHitMarker |= HITMARKER_FAINTED(0);
gHitMarker |= HITMARKER_x400000;
- gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]];
+ gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]];
gDisableStructs[0].truantUnknownBit = 1;
break;
- case 12:
+ case VARIOUS_ARENA_BOTH_MONS_LOST:
gBattleMons[0].hp = 0;
gBattleMons[1].hp = 0;
gHitMarker |= HITMARKER_FAINTED(0);
gHitMarker |= HITMARKER_FAINTED(1);
gHitMarker |= HITMARKER_x400000;
- gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]];
- gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]];
+ gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]];
+ gBattleStruct->arenaLostOpponentMons |= gBitTable[gBattlerPartyIndexes[1]];
gDisableStructs[0].truantUnknownBit = 1;
gDisableStructs[1].truantUnknownBit = 1;
break;
@@ -6738,11 +6735,11 @@ static void atk76_various(void)
case 15:
sub_81A5D44();
break;
- case 16:
+ case VARIOUS_ARENA_JUDGMENT_STRING:
BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]);
BattlePutTextOnWindow(gDisplayedStringBattle, 0x16);
break;
- case 17:
+ case VARIOUS_ARENA_WAIT_STRING:
if (IsTextPrinterActive(0x16))
return;
break;
@@ -6775,8 +6772,8 @@ static void atk76_various(void)
case VARIOUS_VOLUME_UP:
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
break;
- case 23:
- gBattleStruct->field_2A2 |= gBitTable[gActiveBattler];
+ case VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT:
+ gBattleStruct->alreadyStatusedMoveAttempt |= gBitTable[gActiveBattler];
break;
case 24:
if (sub_805725C(gActiveBattler))
diff --git a/src/battle_util.c b/src/battle_util.c
index 1aaffc053..6fb5f4bdc 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -1200,8 +1200,8 @@ bool8 HandleWishPerishSongOnTurnEnd(void)
for (i = 0; i < 2; i++)
CancelMultiTurnMoves(i);
- gBattlescriptCurrInstr = BattleScript_82DB8F3;
- BattleScriptExecute(BattleScript_82DB8F3);
+ gBattlescriptCurrInstr = BattleScript_ArenaDoJudgment;
+ BattleScriptExecute(BattleScript_ArenaDoJudgment);
gBattleStruct->wishPerishSongState++;
return TRUE;
}