diff options
author | Diegoisawesome <Diegoisawesome@users.noreply.github.com> | 2019-01-26 15:14:17 -0600 |
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committer | GitHub <noreply@github.com> | 2019-01-26 15:14:17 -0600 |
commit | f4af987c01c95d98a9d2ee943cc11315f80951d1 (patch) | |
tree | 7f79c6027ee6a7cc6eff4982fece077580c0ee91 | |
parent | 29b9483f39ad247dd29ea8a2c2c68af1bb64fb43 (diff) | |
parent | 54ddbaaf0cef7aabf69521feb6dbec222e3df6f0 (diff) |
Merge pull request #526 from DizzyEggg/frontier_pass
Frontier Pass
-rw-r--r-- | asm/frontier_pass.s | 3520 | ||||
-rw-r--r-- | data/frontier_pass.s | 229 | ||||
-rw-r--r-- | include/bg.h | 2 | ||||
-rw-r--r-- | include/frontier_pass.h | 7 | ||||
-rw-r--r-- | include/graphics.h | 14 | ||||
-rw-r--r-- | include/palette.h | 2 | ||||
-rw-r--r-- | include/pokemon_storage_system.h | 1 | ||||
-rw-r--r-- | include/string_util.h | 2 | ||||
-rw-r--r-- | include/strings.h | 37 | ||||
-rw-r--r-- | ld_script.txt | 3 | ||||
-rw-r--r-- | src/bg.c | 4 | ||||
-rw-r--r-- | src/frontier_pass.c | 1680 | ||||
-rw-r--r-- | src/graphics.c | 2 | ||||
-rw-r--r-- | src/pokemon_storage_system.c | 72 | ||||
-rw-r--r-- | src/start_menu.c | 5 | ||||
-rw-r--r-- | src/string_util.c | 2 | ||||
-rw-r--r-- | src/trade.c | 3 | ||||
-rwxr-xr-x | src/trainer_card.c | 5 | ||||
-rw-r--r-- | sym_ewram.txt | 14 |
19 files changed, 1821 insertions, 3783 deletions
diff --git a/asm/frontier_pass.s b/asm/frontier_pass.s deleted file mode 100644 index c9746b91f..000000000 --- a/asm/frontier_pass.s +++ /dev/null @@ -1,3520 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - - - thumb_func_start sub_80C51C4 -sub_80C51C4: @ 80C51C4 - push {lr} - bl sub_80C51F0 - ldr r0, =sub_80C544C - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C51C4 - - thumb_func_start sub_80C51D8 -sub_80C51D8: @ 80C51D8 - push {lr} - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldr r0, [r0] - bl SetMainCallback2 - bl sub_80C52E4 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C51D8 - - thumb_func_start sub_80C51F0 -sub_80C51F0: @ 80C51F0 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r5, =gUnknown_02039CEC - ldr r0, [r5] - cmp r0, 0 - beq _080C5204 - movs r0, 0x1 - b _080C52C8 - .pool -_080C5204: - movs r0, 0x18 - bl AllocZeroed - str r0, [r5] - cmp r0, 0 - bne _080C5214 - movs r0, 0x2 - b _080C52C8 -_080C5214: - str r4, [r0] - bl GetCurrentRegionMapSectionId - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3A - beq _080C5232 - cmp r4, 0xCA - beq _080C5232 - ldr r0, [r5] - movs r1, 0xB0 - strh r1, [r0, 0x8] - movs r1, 0x68 - strh r1, [r0, 0xA] - b _080C5240 -_080C5232: - ldr r2, =gUnknown_02039CEC - ldr r1, [r2] - movs r0, 0xB0 - strh r0, [r1, 0x8] - movs r0, 0x30 - strh r0, [r1, 0xA] - adds r5, r2, 0 -_080C5240: - ldr r1, [r5] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000eb8 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1, 0x6] - bl CanCopyRecordedBattleSaveData - ldr r3, [r5] - movs r1, 0x1 - ands r0, r1 - ldrb r2, [r3, 0xE] - movs r1, 0x2 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xE] - ldr r2, [r5] - ldrb r1, [r2, 0xE] - movs r0, 0xF - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0xE] - bl CountPlayerTrainerStars - ldr r3, [r5] - lsls r0, 4 - ldrb r2, [r3, 0xE] - movs r1, 0xF - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xE] - movs r4, 0 - adds r6, r5, 0 -_080C5286: - lsls r5, r4, 1 - ldr r1, =0x000008c4 - adds r0, r5, r1 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _080C52A2 - ldr r1, [r6] - adds r1, 0xF - adds r1, r4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_080C52A2: - ldr r2, =0x000008c5 - adds r0, r5, r2 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _080C52BC - ldr r1, [r6] - adds r1, 0xF - adds r1, r4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_080C52BC: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - bls _080C5286 - movs r0, 0 -_080C52C8: - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C51F0 - - thumb_func_start sub_80C52E4 -sub_80C52E4: @ 80C52E4 - push {r4,lr} - ldr r4, =gUnknown_02039CEC - ldr r0, [r4] - cmp r0, 0 - beq _080C5308 - movs r1, 0 - movs r2, 0x18 - bl memset - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] - b _080C530A - .pool -_080C5308: - movs r0, 0x1 -_080C530A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80C52E4 - - thumb_func_start sub_80C5310 -sub_80C5310: @ 80C5310 - push {r4,lr} - ldr r4, =gUnknown_02039CF0 - ldr r0, [r4] - cmp r0, 0 - beq _080C5324 - movs r0, 0x1 - b _080C533A - .pool -_080C5324: - ldr r0, =0x00002434 - bl AllocZeroed - str r0, [r4] - cmp r0, 0 - beq _080C5338 - movs r0, 0 - b _080C533A - .pool -_080C5338: - movs r0, 0x2 -_080C533A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80C5310 - - thumb_func_start sub_80C5340 -sub_80C5340: @ 80C5340 - push {r4,lr} - bl FreeAllWindowBuffers - ldr r4, =gUnknown_02039CF0 - ldr r0, [r4] - cmp r0, 0 - bne _080C5358 - movs r0, 0x1 - b _080C53A0 - .pool -_080C5358: - ldr r0, [r0, 0x28] - cmp r0, 0 - beq _080C5368 - bl Free - ldr r1, [r4] - movs r0, 0 - str r0, [r1, 0x28] -_080C5368: - ldr r0, [r4] - ldr r0, [r0, 0x24] - cmp r0, 0 - beq _080C537A - bl Free - ldr r1, [r4] - movs r0, 0 - str r0, [r1, 0x24] -_080C537A: - ldr r0, [r4] - ldr r0, [r0, 0x20] - cmp r0, 0 - beq _080C538C - bl Free - ldr r1, [r4] - movs r0, 0 - str r0, [r1, 0x20] -_080C538C: - ldr r0, [r4] - ldr r2, =0x00002434 - movs r1, 0 - bl memset - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] -_080C53A0: - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C5340 - - thumb_func_start pokemon_details -pokemon_details: @ 80C53AC - push {r4-r7,lr} - sub sp, 0x10 - ldr r0, =gUnknown_02039CF0 - ldr r6, [r0] - adds r0, r6, 0 - adds r0, 0x2C - ldrb r0, [r0] - cmp r0, 0 - beq _080C5416 - ldr r3, =gUnknown_085713E0 - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrb r4, [r0, 0xE] - lsls r4, 28 - lsrs r0, r4, 29 - subs r0, 0x1 - lsls r0, 2 - adds r0, r3 - movs r2, 0 - ldrsh r1, [r0, r2] - lsls r1, 8 - lsrs r0, r4, 29 - subs r0, 0x1 - lsls r0, 2 - adds r5, r3, 0x2 - adds r0, r5 - movs r7, 0 - ldrsh r2, [r0, r7] - lsls r2, 8 - lsrs r0, r4, 29 - subs r0, 0x1 - lsls r0, 2 - adds r0, r3 - movs r7, 0 - ldrsh r3, [r0, r7] - lsrs r4, 29 - subs r4, 0x1 - lsls r4, 2 - adds r4, r5 - movs r5, 0 - ldrsh r0, [r4, r5] - str r0, [sp] - movs r7, 0x2E - ldrsh r0, [r6, r7] - str r0, [sp, 0x4] - movs r4, 0x30 - ldrsh r0, [r6, r4] - str r0, [sp, 0x8] - movs r0, 0 - str r0, [sp, 0xC] - movs r0, 0x2 - bl SetBgAffine -_080C5416: - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - add sp, 0x10 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end pokemon_details - - thumb_func_start sub_80C5438 -sub_80C5438: @ 80C5438 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - pop {r0} - bx r0 - thumb_func_end sub_80C5438 - - thumb_func_start sub_80C544C -sub_80C544C: @ 80C544C - push {lr} - bl sub_80C5484 - cmp r0, 0 - beq _080C5464 - ldr r0, =sub_80C5A48 - movs r1, 0 - bl CreateTask - ldr r0, =sub_80C5438 - bl SetMainCallback2 -_080C5464: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C544C - - thumb_func_start sub_80C5470 -sub_80C5470: @ 80C5470 - push {lr} - bl sub_80C570C - cmp r0, 0 - beq _080C547E - bl sub_80C51D8 -_080C547E: - pop {r0} - bx r0 - thumb_func_end sub_80C5470 - - thumb_func_start sub_80C5484 -sub_80C5484: @ 80C5484 - push {r4,r5,lr} - sub sp, 0xC - movs r0, 0 - str r0, [sp, 0x8] - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrh r0, [r0, 0x4] - cmp r0, 0xA - bls _080C5498 - b _080C56F4 -_080C5498: - lsls r0, 2 - ldr r1, =_080C54AC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080C54AC: - .4byte _080C54D8 - .4byte _080C54EE - .4byte _080C54F4 - .4byte _080C550A - .4byte _080C5510 - .4byte _080C5560 - .4byte _080C5570 - .4byte _080C55D0 - .4byte _080C5624 - .4byte _080C5684 - .4byte _080C56D0 -_080C54D8: - movs r0, 0 - bl SetVBlankCallback - bl ScanlineEffect_Stop - bl SetVBlankHBlankCallbacksToNull - movs r0, 0x2 - bl DisableInterrupts - b _080C56F4 -_080C54EE: - bl sub_80C50D0 - b _080C56F4 -_080C54F4: - bl ResetTasks - bl ResetSpriteData - bl FreeAllSpritePalettes - bl ResetPaletteFade - bl reset_temp_tile_data_buffers - b _080C56F4 -_080C550A: - bl sub_80C5310 - b _080C56F4 -_080C5510: - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_085713E8 - movs r0, 0x1 - movs r2, 0x3 - bl InitBgsFromTemplates - ldr r4, =gUnknown_02039CF0 - ldr r1, [r4] - adds r1, 0x32 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001032 - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00002032 - adds r1, r0 - movs r0, 0x3 - bl SetBgTilemapBuffer - movs r0, 0x2 - movs r1, 0x6 - movs r2, 0x1 - bl SetBgAttribute - b _080C56F4 - .pool -_080C5560: - ldr r0, =gUnknown_08571400 - bl InitWindows - bl DeactivateAllTextPrinters - b _080C56F4 - .pool -_080C5570: - ldr r0, =gUnknown_085712F8 - add r1, sp, 0x8 - bl malloc_and_decompress - ldr r4, =gUnknown_02039CF0 - ldr r1, [r4] - str r0, [r1, 0x20] - ldr r0, =gUnknown_08571060 - add r1, sp, 0x8 - bl malloc_and_decompress - ldr r1, [r4] - str r0, [r1, 0x24] - ldr r0, =gUnknown_085712C0 - add r1, sp, 0x8 - bl malloc_and_decompress - ldr r1, [r4] - str r0, [r1, 0x28] - ldr r1, =gUnknown_08DE08C8 - movs r4, 0 - str r4, [sp] - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r1, =gUnknown_08DE2084 - str r4, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - b _080C56F4 - .pool -_080C55D0: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - beq _080C55DC - b _080C56FE -_080C55DC: - movs r5, 0x1E - str r5, [sp] - movs r4, 0x14 - str r4, [sp, 0x4] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect_Palette0 - str r5, [sp] - str r4, [sp, 0x4] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect_Palette0 - str r5, [sp] - str r4, [sp, 0x4] - movs r0, 0x2 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect_Palette0 - movs r0, 0 - bl CopyBgTilemapBufferToVram - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - movs r0, 0x2 - bl CopyBgTilemapBufferToVram - b _080C56F4 -_080C5624: - ldr r4, =gUnknown_08DE07C8 - movs r2, 0xD0 - lsls r2, 1 - adds r0, r4, 0 - movs r1, 0 - bl LoadPalette - ldr r5, =gUnknown_02039CEC - ldr r0, [r5] - ldrb r0, [r0, 0xE] - lsrs r0, 4 - lsls r0, 5 - adds r4, 0x20 - adds r0, r4 - movs r1, 0x10 - movs r2, 0x20 - bl LoadPalette - movs r0, 0 - bl stdpal_get - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - bl sub_80C629C - ldr r1, [r5] - ldrb r0, [r1, 0xC] - ldrb r1, [r1, 0xD] - bl sub_80C6104 - ldr r5, [r5] - ldrb r0, [r5, 0xE] - movs r1, 0xE - ands r1, r0 - cmp r1, 0x2 - beq _080C5674 - cmp r1, 0x4 - bne _080C56F4 -_080C5674: - movs r0, 0 - strh r0, [r5, 0x4] - movs r0, 0x1 - b _080C5700 - .pool -_080C5684: - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - bl sub_80C62DC - ldr r0, =pokemon_details - bl SetVBlankCallback - movs r4, 0x1 - negs r4, r4 - adds r0, r4, 0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - movs r0, 0 - str r0, [sp] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - b _080C56F4 - .pool -_080C56D0: - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _080C56FE - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - strh r1, [r0, 0x4] - movs r0, 0x1 - b _080C5700 - .pool -_080C56F4: - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - ldrh r0, [r1, 0x4] - adds r0, 0x1 - strh r0, [r1, 0x4] -_080C56FE: - movs r0, 0 -_080C5700: - add sp, 0xC - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C5484 - - thumb_func_start sub_80C570C -sub_80C570C: @ 80C570C - push {lr} - sub sp, 0x4 - ldr r1, =gUnknown_02039CEC - ldr r0, [r1] - ldrh r0, [r0, 0x4] - adds r2, r1, 0 - cmp r0, 0x5 - bhi _080C57E4 - lsls r0, 2 - ldr r1, =_080C5730 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080C5730: - .4byte _080C5748 - .4byte _080C5770 - .4byte _080C577C - .4byte _080C57A6 - .4byte _080C57AC - .4byte _080C57BE -_080C5748: - ldr r0, [r2] - ldrb r0, [r0, 0xE] - movs r1, 0xE - ands r1, r0 - cmp r1, 0x2 - beq _080C576A - cmp r1, 0x4 - beq _080C576A - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _080C57E4 -_080C576A: - ldr r1, [r2] - movs r0, 0x2 - b _080C57EC -_080C5770: - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - beq _080C57E4 - b _080C57EE -_080C577C: - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl HideBg - movs r0, 0x1 - bl HideBg - movs r0, 0x2 - bl HideBg - movs r0, 0 - bl SetVBlankCallback - bl ScanlineEffect_Stop - bl SetVBlankHBlankCallbacksToNull - b _080C57E4 -_080C57A6: - bl sub_80C63FC - b _080C57E4 -_080C57AC: - bl sub_80C50D0 - bl ResetTasks - bl ResetSpriteData - bl FreeAllSpritePalettes - b _080C57E4 -_080C57BE: - movs r0, 0 - bl UnsetBgTilemapBuffer - movs r0, 0x1 - bl UnsetBgTilemapBuffer - movs r0, 0x2 - bl UnsetBgTilemapBuffer - bl sub_80C5340 - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - movs r0, 0 - strh r0, [r1, 0x4] - movs r0, 0x1 - b _080C57F0 - .pool -_080C57E4: - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - ldrh r0, [r1, 0x4] - adds r0, 0x1 -_080C57EC: - strh r0, [r1, 0x4] -_080C57EE: - movs r0, 0 -_080C57F0: - add sp, 0x4 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C570C - - thumb_func_start sub_80C57FC -sub_80C57FC: @ 80C57FC - push {r4-r7,lr} - lsls r0, 16 - lsrs r6, r0, 16 - movs r4, 0 - ldr r7, =gUnknown_08571454 - lsls r1, 16 - asrs r5, r1, 16 -_080C580A: - lsls r0, r4, 3 - adds r3, r0, r7 - movs r1, 0 - ldrsh r0, [r3, r1] - cmp r0, r5 - bgt _080C5854 - movs r1, 0x2 - ldrsh r0, [r3, r1] - cmp r0, r5 - blt _080C5854 - movs r0, 0x4 - ldrsh r1, [r3, r0] - lsls r0, r6, 16 - asrs r2, r0, 16 - cmp r1, r2 - bgt _080C5854 - movs r1, 0x6 - ldrsh r0, [r3, r1] - cmp r0, r2 - blt _080C5854 - cmp r4, 0x5 - bls _080C5842 - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - adds r0, r4 - ldrb r0, [r0, 0x9] - cmp r0, 0 - beq _080C585E -_080C5842: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r0, 24 - b _080C5860 - .pool -_080C5854: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xC - bls _080C580A -_080C585E: - movs r0, 0 -_080C5860: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80C57FC - - thumb_func_start sub_80C5868 -sub_80C5868: @ 80C5868 - push {lr} - bl sub_80C5484 - cmp r0, 0 - beq _080C58C6 - ldr r1, =gUnknown_02039CEC - ldr r0, [r1] - ldrb r0, [r0, 0xE] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0x1 - blt _080C58AC - cmp r0, 0x2 - bgt _080C58AC - ldr r0, =sub_80C5BD8 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0x1 - strh r0, [r1, 0x8] - b _080C58C0 - .pool -_080C58AC: - ldr r2, [r1] - ldrb r1, [r2, 0xE] - movs r0, 0xF - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0xE] - ldr r0, =sub_80C5A48 - movs r1, 0 - bl CreateTask -_080C58C0: - ldr r0, =sub_80C5438 - bl SetMainCallback2 -_080C58C6: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C5868 - - thumb_func_start sub_80C58D4 -sub_80C58D4: @ 80C58D4 - push {r4,lr} - ldr r4, =gUnknown_02039CF8 - ldr r0, [r4] - bl sub_80C51F0 - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - ldrh r0, [r4, 0x4] - strh r0, [r1, 0x8] - ldrh r0, [r4, 0x6] - strh r0, [r1, 0xA] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x8 - bl memset - bl InBattlePyramid - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080C5914 - cmp r0, 0x2 - beq _080C591C - bl Overworld_PlaySpecialMapMusic - b _080C5924 - .pool -_080C5914: - ldr r0, =0x000001cd - b _080C5920 - .pool -_080C591C: - movs r0, 0xE7 - lsls r0, 1 -_080C5920: - bl PlayBGM -_080C5924: - ldr r0, =sub_80C5868 - bl SetMainCallback2 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C58D4 - - thumb_func_start sub_80C5934 -sub_80C5934: @ 80C5934 - push {lr} - bl sub_80C570C - cmp r0, 0 - beq _080C599A - ldr r0, =gUnknown_02039CEC - ldr r2, [r0] - ldrb r0, [r2, 0xE] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0x2 - beq _080C5994 - cmp r0, 0x2 - bgt _080C595C - cmp r0, 0x1 - beq _080C5962 - b _080C599A - .pool -_080C595C: - cmp r0, 0x3 - beq _080C5970 - b _080C599A -_080C5962: - ldr r0, =sub_80C5868 - bl sub_80C6454 - b _080C599A - .pool -_080C5970: - ldr r1, =gUnknown_02039CF8 - ldr r0, [r2] - str r0, [r1] - ldrh r0, [r2, 0x8] - strh r0, [r1, 0x4] - ldrh r0, [r2, 0xA] - strh r0, [r1, 0x6] - bl sub_80C52E4 - ldr r0, =sub_80C58D4 - bl PlayRecordedBattle - b _080C599A - .pool -_080C5994: - ldr r0, =sub_80C5868 - bl ShowPlayerTrainerCard -_080C599A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C5934 - - thumb_func_start sub_80C59A4 -sub_80C59A4: @ 80C59A4 - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, r3, 0 - lsls r1, 24 - lsrs r1, 24 - adds r2, r1, 0 - cmp r1, 0x1 - blt _080C59CC - cmp r1, 0x2 - ble _080C59F4 - cmp r1, 0x3 - bne _080C59CC - ldr r0, =gUnknown_02039CEC - ldr r2, [r0] - ldrb r1, [r2, 0xE] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080C59D4 -_080C59CC: - movs r0, 0 - b _080C5A30 - .pool -_080C59D4: - movs r0, 0xF - negs r0, r0 - ands r0, r1 - movs r1, 0x6 - orrs r0, r1 - strb r0, [r2, 0xE] - adds r0, r3, 0 - bl DestroyTask - ldr r0, =sub_80C5934 - bl SetMainCallback2 - b _080C5A1A - .pool -_080C59F4: - ldr r0, =gUnknown_02039CEC - ldr r3, [r0] - movs r0, 0x7 - ands r2, r0 - lsls r2, 1 - ldrb r1, [r3, 0xE] - subs r0, 0x16 - ands r0, r1 - orrs r0, r2 - strb r0, [r3, 0xE] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_80C5BD8 - str r1, [r0] - movs r1, 0 - strh r1, [r0, 0x8] -_080C5A1A: - ldr r0, =gUnknown_02039CEC - ldr r2, [r0] - ldr r0, =gUnknown_02039CF0 - ldr r1, [r0] - ldr r0, [r1] - ldrh r0, [r0, 0x20] - strh r0, [r2, 0x8] - ldr r0, [r1] - ldrh r0, [r0, 0x22] - strh r0, [r2, 0xA] - movs r0, 0x1 -_080C5A30: - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C59A4 - - thumb_func_start sub_80C5A48 -sub_80C5A48: @ 80C5A48 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - ldr r2, =gMain - ldrh r1, [r2, 0x2C] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080C5A80 - ldr r0, =gUnknown_02039CF0 - ldr r4, [r0] - ldr r1, [r4] - ldrh r3, [r1, 0x22] - movs r7, 0x22 - ldrsh r0, [r1, r7] - cmp r0, 0x8 - ble _080C5A80 - subs r0, r3, 0x2 - strh r0, [r1, 0x22] - ldr r1, [r4] - movs r3, 0x22 - ldrsh r0, [r1, r3] - cmp r0, 0x7 - bgt _080C5A7E - movs r0, 0x2 - strh r0, [r1, 0x22] -_080C5A7E: - movs r5, 0x1 -_080C5A80: - ldrh r1, [r2, 0x2C] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080C5AAE - ldr r0, =gUnknown_02039CF0 - ldr r4, [r0] - ldr r1, [r4] - ldrh r3, [r1, 0x22] - movs r7, 0x22 - ldrsh r0, [r1, r7] - cmp r0, 0x87 - bgt _080C5AAE - adds r0, r3, 0x2 - strh r0, [r1, 0x22] - ldr r1, [r4] - movs r3, 0x22 - ldrsh r0, [r1, r3] - cmp r0, 0x88 - ble _080C5AAC - movs r0, 0x88 - strh r0, [r1, 0x22] -_080C5AAC: - movs r5, 0x1 -_080C5AAE: - ldrh r1, [r2, 0x2C] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080C5ADC - ldr r0, =gUnknown_02039CF0 - ldr r4, [r0] - ldr r1, [r4] - ldrh r3, [r1, 0x20] - movs r7, 0x20 - ldrsh r0, [r1, r7] - cmp r0, 0x5 - ble _080C5ADC - subs r0, r3, 0x2 - strh r0, [r1, 0x20] - ldr r1, [r4] - movs r3, 0x20 - ldrsh r0, [r1, r3] - cmp r0, 0x4 - bgt _080C5ADA - movs r0, 0x5 - strh r0, [r1, 0x20] -_080C5ADA: - movs r5, 0x1 -_080C5ADC: - ldrh r1, [r2, 0x2C] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _080C5B0A - ldr r0, =gUnknown_02039CF0 - ldr r4, [r0] - ldr r1, [r4] - ldrh r3, [r1, 0x20] - movs r7, 0x20 - ldrsh r0, [r1, r7] - cmp r0, 0xE7 - bgt _080C5B0A - adds r0, r3, 0x2 - strh r0, [r1, 0x20] - ldr r1, [r4] - movs r3, 0x20 - ldrsh r0, [r1, r3] - cmp r0, 0xE8 - ble _080C5B08 - movs r0, 0xE8 - strh r0, [r1, 0x20] -_080C5B08: - movs r5, 0x1 -_080C5B0A: - cmp r5, 0 - bne _080C5B88 - ldr r4, =gUnknown_02039CEC - ldr r0, [r4] - ldrb r3, [r0, 0xC] - cmp r3, 0 - beq _080C5B5E - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080C5B5E - cmp r3, 0x3 - bhi _080C5B48 - movs r0, 0x5 - bl PlaySE - ldr r0, [r4] - ldrb r1, [r0, 0xC] - adds r0, r6, 0 - bl sub_80C59A4 - cmp r0, 0 - bne _080C5BCA - b _080C5B5E - .pool -_080C5B48: - cmp r3, 0x4 - bne _080C5B5E - movs r0, 0x3 - bl PlaySE - ldr r0, =sub_80C5470 - bl SetMainCallback2 - adds r0, r6, 0 - bl DestroyTask -_080C5B5E: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080C5BCA - movs r0, 0x3 - bl PlaySE - ldr r0, =sub_80C5470 - bl SetMainCallback2 - adds r0, r6, 0 - bl DestroyTask - b _080C5BCA - .pool -_080C5B88: - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - ldr r1, [r0] - ldrh r0, [r1, 0x20] - subs r0, 0x5 - lsls r0, 16 - asrs r0, 16 - ldrh r1, [r1, 0x22] - adds r1, 0x5 - lsls r1, 16 - asrs r1, 16 - bl sub_80C57FC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gUnknown_02039CEC - ldr r0, [r4] - ldrb r0, [r0, 0xC] - cmp r0, r5 - beq _080C5BCA - adds r0, r5, 0 - bl sub_80C5ED0 - ldr r1, [r4] - ldrb r0, [r1, 0xC] - strb r0, [r1, 0xD] - ldr r0, [r4] - strb r5, [r0, 0xC] - ldr r1, [r4] - ldrb r0, [r1, 0xC] - ldrb r1, [r1, 0xD] - bl sub_80C6104 -_080C5BCA: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C5A48 - - thumb_func_start sub_80C5BD8 -sub_80C5BD8: @ 80C5BD8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r5, r0, 3 - ldr r0, =gTasks + 0x8 - mov r8, r0 - adds r6, r5, r0 - ldr r7, =gUnknown_02039CEC - ldr r0, [r7] - ldrh r0, [r0, 0x4] - cmp r0, 0x1 - beq _080C5CD4 - cmp r0, 0x1 - bgt _080C5C0C - cmp r0, 0 - beq _080C5C14 - b _080C5D9C - .pool -_080C5C0C: - cmp r0, 0x2 - bne _080C5C12 - b _080C5D2A -_080C5C12: - b _080C5D9C -_080C5C14: - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _080C5C4C - movs r0, 0x1 - movs r1, 0 - bl sub_80C5F58 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - strh r0, [r6, 0x2] - strh r0, [r6, 0x4] - movs r0, 0x15 - strh r0, [r6, 0x6] - strh r0, [r6, 0x8] - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _080C5CA4 - .pool -_080C5C4C: - movs r1, 0xFE - lsls r1, 1 - adds r0, r1, 0 - strh r0, [r6, 0x2] - strh r0, [r6, 0x4] - movs r1, 0x15 - negs r1, r1 - adds r0, r1, 0 - strh r0, [r6, 0x6] - strh r0, [r6, 0x8] - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - bl sub_80C62DC - ldr r0, =pokemon_details - bl SetVBlankCallback - movs r5, 0x1 - negs r5, r5 - ldr r4, =0x00007fff - adds r0, r5, 0 - movs r1, 0x10 - adds r2, r4, 0 - bl BlendPalettes - str r4, [sp] - adds r0, r5, 0 - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade -_080C5CA4: - ldr r4, =gUnknown_02039CF0 - ldr r0, [r4] - adds r0, 0x2C - movs r1, 0x1 - strb r1, [r0] - movs r1, 0x2 - ldrsh r0, [r6, r1] - bl sub_8151624 - ldr r1, [r4] - strh r0, [r1, 0x2E] - movs r1, 0x4 - ldrsh r0, [r6, r1] - bl sub_8151624 - ldr r1, [r4] - strh r0, [r1, 0x30] - b _080C5D9C - .pool -_080C5CD4: - bl UpdatePaletteFade - ldrh r0, [r6, 0x6] - ldrh r1, [r6, 0x2] - adds r0, r1 - strh r0, [r6, 0x2] - ldrh r0, [r6, 0x8] - ldrh r1, [r6, 0x4] - adds r0, r1 - strh r0, [r6, 0x4] - movs r1, 0x2 - ldrsh r0, [r6, r1] - bl sub_8151624 - ldr r4, =gUnknown_02039CF0 - ldr r1, [r4] - strh r0, [r1, 0x2E] - movs r1, 0x4 - ldrsh r0, [r6, r1] - bl sub_8151624 - ldr r1, [r4] - strh r0, [r1, 0x30] - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _080C5D1C - movs r0, 0x2 - ldrsh r1, [r6, r0] - movs r0, 0xFE - lsls r0, 1 - cmp r1, r0 - ble _080C5DA6 - b _080C5D9C - .pool -_080C5D1C: - movs r0, 0x2 - ldrsh r1, [r6, r0] - movs r0, 0x80 - lsls r0, 1 - cmp r1, r0 - bne _080C5DA6 - b _080C5D9C -_080C5D2A: - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - adds r1, r0, 0 - adds r1, 0x2C - ldrb r0, [r1] - cmp r0, 0 - beq _080C5D3C - movs r0, 0 - strb r0, [r1] -_080C5D3C: - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080C5DA6 - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _080C5D64 - adds r0, r4, 0 - bl DestroyTask - ldr r0, =sub_80C5934 - bl SetMainCallback2 - b _080C5D82 - .pool -_080C5D64: - movs r0, 0 - movs r1, 0 - bl sub_80C5F58 - ldr r2, [r7] - ldrb r1, [r2, 0xE] - movs r0, 0xF - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0xE] - mov r0, r8 - subs r0, 0x8 - adds r0, r5, r0 - ldr r1, =sub_80C5A48 - str r1, [r0] -_080C5D82: - movs r0, 0x2 - movs r1, 0x6 - movs r2, 0 - bl SetBgAttribute - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - movs r0, 0 - b _080C5DA4 - .pool -_080C5D9C: - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - ldrh r0, [r1, 0x4] - adds r0, 0x1 -_080C5DA4: - strh r0, [r1, 0x4] -_080C5DA6: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C5BD8 - - thumb_func_start sub_80C5DB8 -sub_80C5DB8: @ 80C5DB8 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - movs r4, 0 -_080C5DC2: - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0 - bl FillWindowPixelBuffer - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x4 - bls _080C5DC2 - ldr r4, =gText_SymbolsEarned - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0x60 - bl GetStringCenterAlignXOffset - lsls r2, r0, 24 - lsrs r2, 24 - ldr r6, =gUnknown_08571448 - str r6, [sp] - movs r0, 0 - mov r8, r0 - str r0, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x5 - bl AddTextPrinterParameterized3 - ldr r4, =gText_BattleRecord - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0x60 - bl GetStringCenterAlignXOffset - lsls r2, r0, 24 - lsrs r2, 24 - str r6, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r3, 0x5 - bl AddTextPrinterParameterized3 - str r6, [sp] - mov r0, r8 - str r0, [sp, 0x4] - ldr r0, =gText_BattlePoints - str r0, [sp, 0x8] - movs r0, 0x2 - movs r1, 0x8 - movs r2, 0x5 - movs r3, 0x4 - bl AddTextPrinterParameterized3 - ldr r4, =gStringVar4 - ldr r5, =gUnknown_02039CEC - ldr r0, [r5] - ldrh r1, [r0, 0x6] - adds r0, r4, 0 - movs r2, 0 - movs r3, 0x5 - bl ConvertIntToDecimalStringN - movs r0, 0x8 - adds r1, r4, 0 - movs r2, 0x5B - bl GetStringRightAlignXOffset - lsls r2, r0, 24 - lsrs r2, 24 - str r6, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x2 - movs r1, 0x8 - movs r3, 0x10 - bl AddTextPrinterParameterized3 - ldr r1, [r5] - ldrh r0, [r1, 0x8] - subs r0, 0x5 - lsls r0, 16 - asrs r0, 16 - ldrh r1, [r1, 0xA] - adds r1, 0x5 - lsls r1, 16 - asrs r1, 16 - bl sub_80C57FC - ldr r1, [r5] - strb r0, [r1, 0xC] - ldr r0, [r5] - mov r1, r8 - strb r1, [r0, 0xD] - ldr r0, [r5] - ldrb r0, [r0, 0xC] - bl sub_80C5ED0 - movs r4, 0 -_080C5E92: - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x4 - bls _080C5E92 - movs r0, 0 - bl CopyBgTilemapBufferToVram - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C5DB8 - - thumb_func_start sub_80C5ED0 -sub_80C5ED0: @ 80C5ED0 - push {r4,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x3 - movs r1, 0 - bl FillWindowPixelBuffer - cmp r4, 0x3 - bne _080C5F18 - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrb r0, [r0, 0xE] - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - bne _080C5F18 - ldr r0, =gUnknown_0857144B - str r0, [sp] - str r1, [sp, 0x4] - ldr r0, =gUnknown_08571614 - ldr r0, [r0] - str r0, [sp, 0x8] - movs r0, 0x3 - movs r1, 0x1 - movs r2, 0x2 - movs r3, 0 - bl AddTextPrinterParameterized3 - b _080C5F3A - .pool -_080C5F18: - cmp r4, 0 - beq _080C5F3A - ldr r0, =gUnknown_0857144B - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - ldr r1, =gUnknown_08571614 - lsls r0, r4, 2 - adds r0, r1 - ldr r0, [r0] - str r0, [sp, 0x8] - movs r0, 0x3 - movs r1, 0x1 - movs r2, 0x2 - movs r3, 0 - bl AddTextPrinterParameterized3 -_080C5F3A: - movs r0, 0x3 - movs r1, 0x3 - bl CopyWindowToVram - movs r0, 0 - bl CopyBgTilemapBufferToVram - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C5ED0 - - thumb_func_start sub_80C5F58 -sub_80C5F58: @ 80C5F58 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, 24 - lsrs r7, r1, 24 - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrb r0, [r0, 0xE] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0x1 - beq _080C5F80 - cmp r0, 0x2 - beq _080C5FC2 - b _080C60EE - .pool -_080C5F80: - cmp r2, 0 - beq _080C5FA8 - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - ldr r1, [r0, 0x20] - movs r0, 0xC - str r0, [sp] - movs r0, 0x7 - str r0, [sp, 0x4] - movs r0, 0x10 - str r0, [sp, 0x8] - movs r0, 0x2 - movs r2, 0x10 - movs r3, 0x3 - bl CopyToBgTilemapBufferRect_ChangePalette - b _080C6004 - .pool -_080C5FA8: - movs r0, 0xC - str r0, [sp] - movs r0, 0x7 - str r0, [sp, 0x4] - movs r0, 0x10 - str r0, [sp, 0x8] - movs r0, 0x2 - movs r1, 0 - movs r2, 0x10 - movs r3, 0x3 - bl FillBgTilemapBufferRect - b _080C6004 -_080C5FC2: - cmp r2, 0 - beq _080C5FEC - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - ldr r1, [r0, 0x20] - adds r1, 0x54 - movs r0, 0xC - str r0, [sp] - movs r0, 0x7 - str r0, [sp, 0x4] - movs r0, 0x10 - str r0, [sp, 0x8] - movs r0, 0x2 - movs r2, 0x10 - movs r3, 0xA - bl CopyToBgTilemapBufferRect_ChangePalette - b _080C6004 - .pool -_080C5FEC: - movs r0, 0xC - str r0, [sp] - movs r0, 0x7 - str r0, [sp, 0x4] - movs r0, 0x10 - str r0, [sp, 0x8] - movs r0, 0x2 - movs r1, 0 - movs r2, 0x10 - movs r3, 0xA - bl FillBgTilemapBufferRect -_080C6004: - movs r0, 0x2 - bl CopyBgTilemapBufferToVram - cmp r7, 0 - beq _080C6084 - movs r4, 0xFE - lsls r4, 1 - adds r0, r4, 0 - bl sub_8151624 - adds r6, r0, 0 - lsls r6, 16 - asrs r6, 16 - adds r0, r4, 0 - bl sub_8151624 - lsls r0, 16 - asrs r0, 16 - ldr r5, =gUnknown_085713E0 - ldr r1, =gUnknown_02039CEC - ldr r1, [r1] - ldrb r4, [r1, 0xE] - lsls r4, 28 - lsrs r1, r4, 29 - subs r1, 0x1 - lsls r1, 2 - adds r1, r5 - movs r2, 0 - ldrsh r1, [r1, r2] - lsls r1, 8 - lsrs r2, r4, 29 - subs r2, 0x1 - lsls r2, 2 - adds r3, r5, 0x2 - mov r8, r3 - add r2, r8 - movs r3, 0 - ldrsh r2, [r2, r3] - lsls r2, 8 - lsrs r3, r4, 29 - subs r3, 0x1 - lsls r3, 2 - adds r3, r5 - movs r5, 0 - ldrsh r3, [r3, r5] - lsrs r4, 29 - subs r4, 0x1 - lsls r4, 2 - add r4, r8 - movs r5, 0 - ldrsh r4, [r4, r5] - str r4, [sp] - str r6, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0 - str r0, [sp, 0xC] - movs r0, 0x2 - bl SetBgAffine - b _080C60EE - .pool -_080C6084: - movs r4, 0x80 - lsls r4, 1 - adds r0, r4, 0 - bl sub_8151624 - adds r6, r0, 0 - lsls r6, 16 - asrs r6, 16 - adds r0, r4, 0 - bl sub_8151624 - lsls r0, 16 - asrs r0, 16 - ldr r5, =gUnknown_085713E0 - ldr r1, =gUnknown_02039CEC - ldr r1, [r1] - ldrb r4, [r1, 0xE] - lsls r4, 28 - lsrs r1, r4, 29 - subs r1, 0x1 - lsls r1, 2 - adds r1, r5 - movs r2, 0 - ldrsh r1, [r1, r2] - lsls r1, 8 - lsrs r2, r4, 29 - subs r2, 0x1 - lsls r2, 2 - adds r3, r5, 0x2 - mov r8, r3 - add r2, r8 - movs r3, 0 - ldrsh r2, [r2, r3] - lsls r2, 8 - lsrs r3, r4, 29 - subs r3, 0x1 - lsls r3, 2 - adds r3, r5 - movs r5, 0 - ldrsh r3, [r3, r5] - lsrs r4, 29 - subs r4, 0x1 - lsls r4, 2 - add r4, r8 - movs r5, 0 - ldrsh r4, [r4, r5] - str r4, [sp] - str r6, [sp, 0x4] - str r0, [sp, 0x8] - str r7, [sp, 0xC] - movs r0, 0x2 - bl SetBgAffine -_080C60EE: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C5F58 - - thumb_func_start sub_80C6104 -sub_80C6104: @ 80C6104 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - cmp r5, 0x2 - beq _080C614C - cmp r5, 0x2 - bgt _080C611E - cmp r5, 0x1 - beq _080C6128 - b _080C61C4 -_080C611E: - cmp r5, 0x3 - beq _080C6170 - cmp r5, 0x4 - beq _080C61A4 - b _080C61C4 -_080C6128: - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - ldr r1, [r0, 0x24] - movs r0, 0xC - str r0, [sp] - movs r0, 0x7 - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x10 - movs r3, 0x3 - bl CopyToBgTilemapBufferRect_ChangePalette - b _080C61CE - .pool -_080C614C: - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - ldr r1, [r0, 0x24] - movs r0, 0xA8 - lsls r0, 1 - adds r1, r0 - movs r0, 0xC - str r0, [sp] - movs r0, 0x7 - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x10 - b _080C6192 - .pool -_080C6170: - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrb r1, [r0, 0xE] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080C61C4 - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - ldr r1, [r0, 0x28] - movs r0, 0xC - str r0, [sp] - str r5, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x2 -_080C6192: - movs r3, 0xA - bl CopyToBgTilemapBufferRect_ChangePalette - b _080C61CE - .pool -_080C61A4: - ldr r1, =gUnknown_08DE3350 - movs r0, 0x9 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x15 - movs r3, 0 - bl CopyToBgTilemapBufferRect_ChangePalette - b _080C61CE - .pool -_080C61C4: - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bhi _080C6294 -_080C61CE: - cmp r4, 0x2 - beq _080C620C - cmp r4, 0x2 - bgt _080C61DC - cmp r4, 0x1 - beq _080C61E6 - b _080C6284 -_080C61DC: - cmp r4, 0x3 - beq _080C6230 - cmp r4, 0x4 - beq _080C6264 - b _080C6284 -_080C61E6: - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - ldr r1, [r0, 0x24] - adds r1, 0xA8 - movs r0, 0xC - str r0, [sp] - movs r0, 0x7 - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x10 - movs r3, 0x3 - bl CopyToBgTilemapBufferRect_ChangePalette - b _080C628E - .pool -_080C620C: - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - ldr r1, [r0, 0x24] - movs r0, 0xFC - lsls r0, 1 - adds r1, r0 - movs r0, 0xC - str r0, [sp] - movs r0, 0x7 - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x10 - b _080C6254 - .pool -_080C6230: - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrb r1, [r0, 0xE] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080C6294 - ldr r0, =gUnknown_02039CF0 - ldr r0, [r0] - ldr r1, [r0, 0x28] - adds r1, 0x48 - movs r0, 0xC - str r0, [sp] - str r4, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x2 -_080C6254: - movs r3, 0xA - bl CopyToBgTilemapBufferRect_ChangePalette - b _080C628E - .pool -_080C6264: - ldr r1, =gUnknown_08DE3374 - movs r0, 0x9 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x15 - movs r3, 0 - bl CopyToBgTilemapBufferRect_ChangePalette - b _080C628E - .pool -_080C6284: - subs r0, r5, 0x1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bhi _080C6294 -_080C628E: - movs r0, 0x1 - bl CopyBgTilemapBufferToVram -_080C6294: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80C6104 - - thumb_func_start sub_80C629C -sub_80C629C: @ 80C629C - push {r4,lr} - ldr r1, =gUnknown_08DE3060 - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl CopyToBgTilemapBuffer - ldr r4, =gUnknown_02039CEC - ldr r1, [r4] - ldrb r0, [r1, 0xC] - ldrb r1, [r1, 0xD] - bl sub_80C6104 - ldr r0, [r4] - ldrb r1, [r0, 0xE] - lsls r1, 28 - lsrs r1, 29 - movs r0, 0x1 - bl sub_80C5F58 - bl sub_80C5DB8 - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C629C - - thumb_func_start sub_80C62DC -sub_80C62DC: @ 80C62DC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x18 - movs r5, 0 - bl FreeAllSpritePalettes - bl ResetAffineAnimData - ldr r0, =gUnknown_085714E4 - bl LoadSpritePalettes - ldr r4, =gUnknown_085714BC - adds r0, r4, 0 - bl LoadCompressedSpriteSheet - adds r4, 0x10 - adds r0, r4, 0 - bl LoadCompressedSpriteSheet - ldr r0, =gUnknown_085715B4 - ldr r1, =gUnknown_02039CEC - ldr r2, [r1] - movs r3, 0x8 - ldrsh r1, [r2, r3] - movs r6, 0xA - ldrsh r2, [r2, r6] - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gUnknown_02039CF0 - ldr r2, [r3] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, =gSprites - adds r1, r0 - str r1, [r2] - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x5] - mov r8, sp - mov r9, r3 -_080C633C: - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - adds r0, 0xF - adds r2, r0, r5 - ldrb r0, [r2] - adds r4, r5, 0x1 - cmp r0, 0 - beq _080C63C2 - mov r1, sp - ldr r0, =gUnknown_085715E4 - ldm r0!, {r3,r6,r7} - stm r1!, {r3,r6,r7} - ldm r0!, {r3,r6,r7} - stm r1!, {r3,r6,r7} - mov r7, r8 - ldrh r0, [r7, 0x2] - ldr r1, =0x0000ffff - adds r0, r1 - ldrb r2, [r2] - adds r0, r2 - strh r0, [r7, 0x2] - ldr r1, =gUnknown_08571454 - adds r0, r5, 0x6 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x4] - adds r1, 0x8 - lsls r1, 16 - asrs r1, 16 - ldrh r2, [r0] - adds r2, 0x6 - lsls r2, 16 - asrs r2, 16 - lsls r3, r4, 24 - lsrs r3, 24 - mov r0, sp - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r3, r9 - ldr r2, [r3] - lsls r3, r5, 2 - adds r2, 0x4 - adds r2, r3 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, =gSprites - adds r1, r0 - str r1, [r2] - ldrb r2, [r1, 0x5] - movs r6, 0xD - negs r6, r6 - adds r0, r6, 0 - ands r2, r0 - movs r0, 0x8 - orrs r2, r0 - strb r2, [r1, 0x5] - mov r7, r9 - ldr r0, [r7] - adds r0, 0x4 - adds r0, r3 - ldr r0, [r0] - adds r1, r5, 0 - bl StartSpriteAnim -_080C63C2: - lsls r0, r4, 24 - lsrs r5, r0, 24 - cmp r5, 0x6 - bls _080C633C - add sp, 0x18 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C62DC - - thumb_func_start sub_80C63FC -sub_80C63FC: @ 80C63FC - push {r4-r6,lr} - movs r5, 0 - ldr r4, =gUnknown_02039CF0 - ldr r0, [r4] - ldr r0, [r0] - bl DestroySprite - ldr r0, [r4] - str r5, [r0] - adds r6, r4, 0 -_080C6410: - ldr r0, [r6] - lsls r4, r5, 2 - adds r0, 0x4 - adds r0, r4 - ldr r0, [r0] - cmp r0, 0 - beq _080C642C - bl DestroySprite - ldr r0, [r6] - adds r0, 0x4 - adds r0, r4 - movs r1, 0 - str r1, [r0] -_080C642C: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x6 - bls _080C6410 - bl FreeAllSpritePalettes - movs r0, 0x2 - bl FreeSpriteTilesByTag - movs r0, 0 - bl FreeSpriteTilesByTag - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C63FC - - thumb_func_start nullsub_39 -nullsub_39: @ 80C6450 - bx lr - thumb_func_end nullsub_39 - - thumb_func_start sub_80C6454 -sub_80C6454: @ 80C6454 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gUnknown_02039CF4 - ldr r0, [r5] - cmp r0, 0 - beq _080C6466 - adds r0, r4, 0 - bl SetMainCallback2 -_080C6466: - ldr r0, =0x00003014 - bl AllocZeroed - str r0, [r5] - str r4, [r0] - bl ResetTasks - ldr r0, =sub_80C67BC - movs r1, 0 - bl CreateTask - ldr r0, =sub_80C5438 - bl SetMainCallback2 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C6454 - - thumb_func_start sub_80C6498 -sub_80C6498: @ 80C6498 - push {r4,lr} - bl ResetTasks - ldr r4, =gUnknown_02039CF4 - ldr r0, [r4] - ldr r0, [r0] - bl SetMainCallback2 - ldr r0, [r4] - ldr r2, =0x00003014 - movs r1, 0 - bl memset - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C6498 - - thumb_func_start sub_80C64CC -sub_80C64CC: @ 80C64CC - push {r4,r5,lr} - sub sp, 0x8 - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrh r0, [r0, 0x4] - cmp r0, 0x7 - bls _080C64DC - b _080C6694 -_080C64DC: - lsls r0, 2 - ldr r1, =_080C64F0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080C64F0: - .4byte _080C6510 - .4byte _080C6520 - .4byte _080C6526 - .4byte _080C6538 - .4byte _080C65C0 - .4byte _080C65E8 - .4byte _080C6628 - .4byte _080C6678 -_080C6510: - movs r0, 0 - bl SetVBlankCallback - bl ScanlineEffect_Stop - bl SetVBlankHBlankCallbacksToNull - b _080C6694 -_080C6520: - bl sub_80C50D0 - b _080C6694 -_080C6526: - bl ResetSpriteData - bl FreeAllSpritePalettes - bl ResetPaletteFade - bl reset_temp_tile_data_buffers - b _080C6694 -_080C6538: - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_085713F4 - movs r0, 0 - movs r2, 0x3 - bl InitBgsFromTemplates - ldr r4, =gUnknown_02039CF4 - ldr r1, [r4] - adds r1, 0x12 - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001012 - adds r1, r0 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00002012 - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - movs r5, 0x1E - str r5, [sp] - movs r4, 0x14 - str r4, [sp, 0x4] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect_Palette0 - str r5, [sp] - str r4, [sp, 0x4] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect_Palette0 - str r5, [sp] - str r4, [sp, 0x4] - movs r0, 0x2 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect_Palette0 - movs r0, 0 - bl CopyBgTilemapBufferToVram - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - b _080C6618 - .pool -_080C65C0: - ldr r0, =gUnknown_08571428 - bl InitWindows - bl DeactivateAllTextPrinters - bl sub_80C6B94 - ldr r1, =gUnknown_0856FBBC - movs r0, 0 - str r0, [sp] - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - b _080C6694 - .pool -_080C65E8: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - bne _080C669E - ldr r0, =gUnknown_08DE07C8 - movs r2, 0xD0 - lsls r2, 1 - movs r1, 0 - bl LoadPalette - movs r0, 0 - bl stdpal_get - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldr r1, =gUnknown_08570E00 - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl CopyToBgTilemapBuffer -_080C6618: - movs r0, 0x2 - bl CopyBgTilemapBufferToVram - b _080C6694 - .pool -_080C6628: - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - bl sub_80C6974 - ldr r0, =pokemon_details - bl SetVBlankCallback - movs r5, 0x1 - negs r5, r5 - ldr r4, =0x00007fff - adds r0, r5, 0 - movs r1, 0x10 - adds r2, r4, 0 - bl BlendPalettes - str r4, [sp] - adds r0, r5, 0 - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - b _080C6694 - .pool -_080C6678: - bl UpdatePaletteFade - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _080C669E - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - strh r1, [r0, 0x4] - movs r0, 0x1 - b _080C66A0 - .pool -_080C6694: - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - ldrh r0, [r1, 0x4] - adds r0, 0x1 - strh r0, [r1, 0x4] -_080C669E: - movs r0, 0 -_080C66A0: - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C64CC - - thumb_func_start sub_80C66AC -sub_80C66AC: @ 80C66AC - push {r4,lr} - sub sp, 0x4 - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrh r0, [r0, 0x4] - cmp r0, 0x5 - bhi _080C67A4 - lsls r0, 2 - ldr r1, =_080C66CC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080C66CC: - .4byte _080C66E4 - .4byte _080C66FC - .4byte _080C6722 - .4byte _080C6732 - .4byte _080C6774 - .4byte _080C6782 -_080C66E4: - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _080C67A4 - .pool -_080C66FC: - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080C67AE - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl HideBg - movs r0, 0x1 - bl HideBg - movs r0, 0x2 - bl HideBg - b _080C67A4 -_080C6722: - movs r0, 0 - bl SetVBlankCallback - bl ScanlineEffect_Stop - bl SetVBlankHBlankCallbacksToNull - b _080C67A4 -_080C6732: - ldr r4, =gUnknown_02039CF4 - ldr r0, [r4] - ldr r0, [r0, 0x4] - cmp r0, 0 - beq _080C6746 - bl DestroySprite - movs r0, 0 - bl FreeSpriteTilesByTag -_080C6746: - ldr r0, [r4] - ldr r0, [r0, 0xC] - cmp r0, 0 - beq _080C6758 - bl DestroySprite - movs r0, 0x1 - bl FreeSpriteTilesByTag -_080C6758: - ldr r0, [r4] - ldr r0, [r0, 0x8] - cmp r0, 0 - beq _080C676A - bl DestroySprite - movs r0, 0x4 - bl FreeSpriteTilesByTag -_080C676A: - bl FreeAllWindowBuffers - b _080C67A4 - .pool -_080C6774: - bl sub_80C50D0 - bl ResetSpriteData - bl FreeAllSpritePalettes - b _080C67A4 -_080C6782: - movs r0, 0 - bl UnsetBgTilemapBuffer - movs r0, 0x1 - bl UnsetBgTilemapBuffer - movs r0, 0x2 - bl UnsetBgTilemapBuffer - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - movs r0, 0 - strh r0, [r1, 0x4] - movs r0, 0x1 - b _080C67B0 - .pool -_080C67A4: - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - ldrh r0, [r1, 0x4] - adds r0, 0x1 - strh r0, [r1, 0x4] -_080C67AE: - movs r0, 0 -_080C67B0: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C66AC - - thumb_func_start sub_80C67BC -sub_80C67BC: @ 80C67BC - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bls _080C67D6 - b _080C68DA -_080C67D6: - lsls r0, 2 - ldr r1, =_080C67E8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080C67E8: - .4byte _080C6800 - .4byte _080C6806 - .4byte _080C686C - .4byte _080C6894 - .4byte _080C68C4 - .4byte _080C68CE -_080C6800: - bl sub_80C64CC - b _080C68C8 -_080C6806: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r2, 0x2 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _080C6824 - movs r0, 0x3 - bl PlaySE - movs r0, 0x4 - b _080C68DE - .pool -_080C6824: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080C6848 - ldr r0, =gUnknown_02039CF4 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0x5 - bls _080C6844 - movs r0, 0 - bl sub_80C6C70 - b _080C68E0 - .pool -_080C6844: - strh r2, [r4] - b _080C68E0 -_080C6848: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080C68E0 - ldr r0, =gUnknown_02039CF4 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r0, 0 - bne _080C6868 - movs r0, 0x1 - bl sub_80C6C70 - b _080C68E0 - .pool -_080C6868: - movs r0, 0x3 - b _080C68DE -_080C686C: - movs r1, 0x2 - ldrsh r0, [r4, r1] - cmp r0, 0x3 - ble _080C6882 - movs r0, 0 - bl sub_80C6C70 - movs r0, 0 - strh r0, [r4, 0x2] - movs r0, 0x1 - b _080C68DE -_080C6882: - ldr r0, =gUnknown_02039CF4 - ldr r0, [r0] - ldr r1, [r0, 0x4] - ldrh r0, [r1, 0x22] - adds r0, 0x4 - b _080C68B4 - .pool -_080C6894: - movs r1, 0x2 - ldrsh r0, [r4, r1] - cmp r0, 0x3 - ble _080C68AA - movs r0, 0x1 - bl sub_80C6C70 - movs r0, 0 - strh r0, [r4, 0x2] - movs r0, 0x1 - b _080C68DE -_080C68AA: - ldr r0, =gUnknown_02039CF4 - ldr r0, [r0] - ldr r1, [r0, 0x4] - ldrh r0, [r1, 0x22] - subs r0, 0x4 -_080C68B4: - strh r0, [r1, 0x22] - ldrh r0, [r4, 0x2] - adds r0, 0x1 - strh r0, [r4, 0x2] - b _080C68E0 - .pool -_080C68C4: - bl sub_80C66AC -_080C68C8: - cmp r0, 0 - bne _080C68DA - b _080C68E0 -_080C68CE: - adds r0, r2, 0 - bl DestroyTask - bl sub_80C6498 - b _080C68E0 -_080C68DA: - ldrh r0, [r4] - adds r0, 0x1 -_080C68DE: - strh r0, [r4] -_080C68E0: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80C67BC - - thumb_func_start sub_80C68E8 -sub_80C68E8: @ 80C68E8 - push {lr} - lsls r0, 16 - lsrs r1, r0, 16 - ldr r2, =0xfffb0000 - adds r0, r2 - lsrs r0, 16 - cmp r0, 0x3 - bls _080C6904 - adds r0, r1, 0 - subs r0, 0xF - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - bhi _080C690C -_080C6904: - movs r0, 0x1 - b _080C696E - .pool -_080C690C: - adds r0, r1, 0 - subs r0, 0x12 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x3 - bhi _080C691C - movs r0, 0x2 - b _080C696E -_080C691C: - adds r0, r1, 0 - subs r0, 0x16 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - bhi _080C692C - movs r0, 0x3 - b _080C696E -_080C692C: - adds r0, r1, 0 - subs r0, 0x1C - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - bhi _080C693C - movs r0, 0x4 - b _080C696E -_080C693C: - adds r0, r1, 0 - subs r0, 0x1F - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - bhi _080C694C - movs r0, 0x5 - b _080C696E -_080C694C: - adds r0, r1, 0 - subs r0, 0x22 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x5 - bhi _080C695C - movs r0, 0x6 - b _080C696E -_080C695C: - adds r0, r1, 0 - subs r0, 0x19 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - bls _080C696C - movs r0, 0 - b _080C696E -_080C696C: - movs r0, 0x7 -_080C696E: - pop {r1} - bx r1 - thumb_func_end sub_80C68E8 - - thumb_func_start sub_80C6974 -sub_80C6974: @ 80C6974 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x18 - movs r7, 0 - bl FreeAllSpritePalettes - ldr r0, =gUnknown_085714E4 - bl LoadSpritePalettes - ldr r6, =gUnknown_085714BC - adds r0, r6, 0 - bl LoadCompressedSpriteSheet - ldr r0, =gUnknown_085715B4 - mov r8, r0 - ldr r4, =gUnknown_02039CF4 - ldr r0, [r4] - ldrb r2, [r0, 0x10] - lsls r2, 4 - adds r2, 0x8 - mov r0, r8 - movs r1, 0x9B - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, [r4] - lsls r1, r3, 4 - adds r1, r3 - lsls r1, 2 - ldr r2, =gSprites - mov r9, r2 - add r1, r9 - str r1, [r0, 0x4] - ldrb r2, [r1, 0x5] - movs r5, 0xD - negs r5, r5 - adds r0, r5, 0 - ands r0, r2 - strb r0, [r1, 0x5] - ldr r0, [r4] - ldr r1, [r0, 0x4] - adds r1, 0x3F - ldrb r0, [r1] - movs r2, 0x1 - orrs r0, r2 - strb r0, [r1] - ldr r0, [r4] - ldr r0, [r0, 0x4] - movs r1, 0x1 - bl StartSpriteAnim - adds r6, 0x8 - adds r0, r6, 0 - bl LoadCompressedSpriteSheet - movs r3, 0x18 - add r8, r3 - ldr r6, =gUnknown_08571650 - ldr r0, [r4] - ldrb r0, [r0, 0x10] - lsls r0, 4 - adds r0, r6 - movs r2, 0x8 - ldrsh r1, [r0, r2] - movs r3, 0xA - ldrsh r2, [r0, r3] - mov r0, r8 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r3, r0, 24 - ldr r1, [r4] - lsls r0, r3, 4 - adds r0, r3 - lsls r0, 2 - add r0, r9 - str r0, [r1, 0xC] - ldrb r1, [r0, 0x5] - ands r5, r1 - strb r5, [r0, 0x5] - ldr r1, [r4] - ldr r0, [r1, 0xC] - ldrb r1, [r1, 0x10] - lsls r1, 4 - adds r1, r6 - ldrb r1, [r1, 0xC] - bl StartSpriteAnim - bl GetCurrentRegionMapSectionId - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3A - beq _080C6A40 - cmp r5, 0xCA - beq _080C6A40 - b _080C6B7A -_080C6A40: - ldr r4, =gSaveBlock1Ptr - ldr r2, [r4] - movs r0, 0x5 - ldrsb r0, [r2, r0] - cmp r0, 0x4 - beq _080C6A52 - cmp r0, 0xE - bne _080C6A98 - movs r7, 0x37 -_080C6A52: - lsls r0, r7, 16 - asrs r0, 16 - ldrh r6, [r2] - adds r0, r6 - ldrh r4, [r2, 0x2] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _080C6A66 - adds r0, 0x7 -_080C6A66: - lsls r0, 13 - lsrs r7, r0, 16 - lsls r0, r4, 16 - asrs r0, 16 - cmp r0, 0 - bge _080C6A74 - adds r0, 0x7 -_080C6A74: - lsls r0, 13 - lsrs r4, r0, 16 - movs r5, 0 - b _080C6AF2 - .pool -_080C6A98: - lsls r0, 16 - lsrs r0, 16 - bl sub_80C68E8 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - beq _080C6AB4 - subs r0, r5, 0x1 - lsls r0, 4 - adds r0, r6 - ldrh r7, [r0, 0x8] - ldrh r4, [r0, 0xA] - b _080C6AF2 -_080C6AB4: - ldr r1, [r4] - adds r0, r1, 0 - adds r0, 0x25 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0xE - bne _080C6ACE - ldrh r0, [r1, 0x28] - adds r0, 0x37 - lsls r0, 16 - lsrs r7, r0, 16 - b _080C6AD0 -_080C6ACE: - ldrh r7, [r1, 0x28] -_080C6AD0: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r4, [r0, 0x2A] - lsls r0, r7, 16 - asrs r0, 16 - cmp r0, 0 - bge _080C6AE0 - adds r0, 0x7 -_080C6AE0: - lsls r0, 13 - lsrs r7, r0, 16 - lsls r0, r4, 16 - asrs r0, 16 - cmp r0, 0 - bge _080C6AEE - adds r0, 0x7 -_080C6AEE: - lsls r0, 13 - lsrs r4, r0, 16 -_080C6AF2: - ldr r0, =gUnknown_085714D4 - bl LoadCompressedSpriteSheet - mov r1, sp - ldr r0, =gUnknown_085715FC - ldm r0!, {r2,r3,r6} - stm r1!, {r2,r3,r6} - ldm r0!, {r2,r3,r6} - stm r1!, {r2,r3,r6} - mov r1, sp - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - adds r0, 0x4 - strh r0, [r1, 0x2] - cmp r5, 0 - beq _080C6B2C - lsls r1, r7, 16 - asrs r1, 16 - lsls r2, r4, 16 - b _080C6B3E - .pool -_080C6B2C: - lsls r1, r7, 19 - lsls r2, r4, 19 - movs r0, 0xA0 - lsls r0, 13 - adds r1, r0 - asrs r1, 16 - movs r3, 0x90 - lsls r3, 14 - adds r2, r3 -_080C6B3E: - asrs r2, 16 - mov r0, sp - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r3, r0, 24 - ldr r4, =gUnknown_02039CF4 - ldr r2, [r4] - lsls r1, r3, 4 - adds r1, r3 - lsls r1, 2 - ldr r0, =gSprites - adds r1, r0 - str r1, [r2, 0x8] - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x5] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - cmp r0, 0 - beq _080C6B7A - ldr r0, [r4] - ldr r0, [r0, 0x8] - movs r1, 0x1 - bl StartSpriteAnim -_080C6B7A: - add sp, 0x18 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C6974 - - thumb_func_start sub_80C6B94 -sub_80C6B94: @ 80C6B94 - push {r4-r6,lr} - sub sp, 0xC - movs r4, 0 -_080C6B9A: - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0 - bl FillWindowPixelBuffer - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _080C6B9A - movs r4, 0 - movs r6, 0 - ldr r5, =gUnknown_08571650 -_080C6BB8: - ldr r0, =gUnknown_02039CF4 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - cmp r4, r0 - bne _080C6BF0 - lsls r1, r4, 4 - adds r3, r1, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =gUnknown_0857144E - str r0, [sp] - str r6, [sp, 0x4] - adds r1, r5 - ldr r0, [r1] - str r0, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x7 - movs r2, 0x4 - bl AddTextPrinterParameterized3 - b _080C6C0E - .pool -_080C6BF0: - lsls r1, r4, 4 - adds r3, r1, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =gUnknown_0857144B - str r0, [sp] - str r6, [sp, 0x4] - adds r1, r5 - ldr r0, [r1] - str r0, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x7 - movs r2, 0x4 - bl AddTextPrinterParameterized3 -_080C6C0E: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - bls _080C6BB8 - ldr r0, =gUnknown_08571448 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - ldr r1, =gUnknown_08571650 - ldr r0, =gUnknown_02039CF4 - ldr r0, [r0] - ldrb r0, [r0, 0x10] - lsls r0, 4 - adds r1, 0x4 - adds r0, r1 - ldr r0, [r0] - str r0, [sp, 0x8] - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0x4 - movs r3, 0 - bl AddTextPrinterParameterized3 - movs r4, 0 -_080C6C40: - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _080C6C40 - movs r0, 0 - bl CopyBgTilemapBufferToVram - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C6B94 - - thumb_func_start sub_80C6C70 -sub_80C6C70: @ 80C6C70 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - lsls r0, 24 - cmp r0, 0 - beq _080C6C8C - ldr r0, =gUnknown_02039CF4 - ldr r4, [r0] - ldrb r5, [r4, 0x10] - adds r0, r5, 0x6 - b _080C6C94 - .pool -_080C6C8C: - ldr r0, =gUnknown_02039CF4 - ldr r4, [r0] - ldrb r5, [r4, 0x10] - adds r0, r5, 0x1 -_080C6C94: - movs r1, 0x7 - bl __modsi3 - strb r0, [r4, 0x10] - lsls r0, r5, 4 - adds r3, r0, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldr r6, =gUnknown_0857144B - str r6, [sp] - movs r1, 0 - mov r8, r1 - str r1, [sp, 0x4] - ldr r4, =gUnknown_08571650 - adds r0, r4 - ldr r0, [r0] - str r0, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x7 - movs r2, 0x4 - bl AddTextPrinterParameterized3 - ldr r5, =gUnknown_02039CF4 - ldr r1, [r5] - ldrb r3, [r1, 0x10] - lsls r3, 4 - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - adds r0, r6, 0x3 - str r0, [sp] - mov r0, r8 - str r0, [sp, 0x4] - ldrb r0, [r1, 0x10] - lsls r0, 4 - adds r0, r4 - ldr r0, [r0] - str r0, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x7 - movs r2, 0x4 - bl AddTextPrinterParameterized3 - ldr r1, [r5] - ldr r2, [r1, 0x4] - ldrb r0, [r1, 0x10] - lsls r0, 4 - adds r0, 0x8 - strh r0, [r2, 0x22] - ldr r0, [r1, 0xC] - ldrb r1, [r1, 0x10] - lsls r1, 4 - adds r1, r4 - ldrb r1, [r1, 0xC] - bl StartSpriteAnim - ldr r1, [r5] - ldr r2, [r1, 0xC] - ldrb r0, [r1, 0x10] - lsls r0, 4 - adds r0, r4 - ldrh r0, [r0, 0x8] - strh r0, [r2, 0x20] - ldr r2, [r1, 0xC] - ldrb r0, [r1, 0x10] - lsls r0, 4 - adds r0, r4 - ldrh r0, [r0, 0xA] - strh r0, [r2, 0x22] - movs r0, 0x2 - movs r1, 0 - bl FillWindowPixelBuffer - subs r6, 0x3 - str r6, [sp] - mov r1, r8 - str r1, [sp, 0x4] - ldr r0, [r5] - ldrb r0, [r0, 0x10] - lsls r0, 4 - adds r4, 0x4 - adds r0, r4 - ldr r0, [r0] - str r0, [sp, 0x8] - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0x4 - movs r3, 0 - bl AddTextPrinterParameterized3 - movs r4, 0 -_080C6D4A: - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _080C6D4A - movs r0, 0 - bl CopyBgTilemapBufferToVram - movs r0, 0x6C - bl PlaySE - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C6C70 - - thumb_func_start sub_80C6D80 -sub_80C6D80: @ 80C6D80 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - str r0, [sp, 0x24] - adds r7, r1, 0 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x28] - lsls r3, 24 - lsrs r3, 24 - mov r9, r3 - movs r0, 0 - movs r1, 0 - str r0, [sp, 0x1C] - str r1, [sp, 0x20] - ldr r1, =0x00ffffff - ldr r0, [sp, 0x1C] - ands r0, r1 - movs r1, 0xC0 - lsls r1, 21 - orrs r0, r1 - str r0, [sp, 0x1C] - ldr r1, =0xffffff00 - add r5, sp, 0x1C - ldr r0, [r5, 0x4] - ands r0, r1 - movs r1, 0x2 - orrs r0, r1 - str r0, [r5, 0x4] - adds r0, r5, 0 - bl AddWindow - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - lsls r4, r0, 24 - lsrs r4, 24 - mov r0, r9 - lsls r1, r0, 4 - orrs r1, r0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl FillWindowPixelBuffer - adds r0, r4, 0 - movs r1, 0x7 - bl GetWindowAttribute - adds r6, r0, 0 - ldrb r0, [r5, 0x3] - lsls r0, 5 - adds r0, r6 - mov r8, r0 - ldr r1, [sp, 0x28] - cmp r1, 0 - bne _080C6E04 - add r0, sp, 0x14 - b _080C6E08 - .pool -_080C6E04: - add r0, sp, 0x14 - mov r1, r9 -_080C6E08: - strb r1, [r0] - add r1, sp, 0x14 - movs r2, 0 - movs r0, 0xF - strb r0, [r1, 0x1] - movs r0, 0xE - strb r0, [r1, 0x2] - mov r0, r10 - lsls r4, r0, 24 - lsrs r0, r4, 24 - str r2, [sp] - str r2, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0x1 - negs r1, r1 - str r1, [sp, 0xC] - ldr r1, [sp, 0x24] - str r1, [sp, 0x10] - movs r1, 0x1 - movs r3, 0x1 - bl AddTextPrinterParameterized4 - ldr r0, [sp, 0x4C] - mov r10, r4 - cmp r0, 0x6 - bls _080C6E3E - movs r0, 0x6 -_080C6E3E: - ldr r4, [sp, 0x4C] - subs r4, 0x6 - cmp r0, 0 - ble _080C6E70 - adds r5, r0, 0 -_080C6E48: - adds r0, r6, 0 - adds r1, r7, 0 - movs r2, 0x40 - bl CpuSet - adds r1, r7, 0 - adds r1, 0x80 - mov r0, r8 - movs r2, 0x40 - bl CpuSet - adds r6, 0x80 - movs r2, 0x80 - add r8, r2 - movs r0, 0x80 - lsls r0, 1 - adds r7, r0 - subs r5, 0x1 - cmp r5, 0 - bne _080C6E48 -_080C6E70: - cmp r4, 0 - ble _080C6E90 - add r0, sp, 0x18 - mov r2, r9 - lsls r1, r2, 4 - orrs r1, r2 - strh r1, [r0] - lsls r2, r4, 7 - ldr r1, =0x001fffff - ands r2, r1 - movs r1, 0x80 - lsls r1, 17 - orrs r2, r1 - adds r1, r7, 0 - bl CpuSet -_080C6E90: - mov r1, r10 - lsrs r0, r1, 24 - bl RemoveWindow - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C6D80 - - thumb_func_start sub_80C6EAC -sub_80C6EAC: @ 80C6EAC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - str r0, [sp, 0x20] - str r1, [sp, 0x24] - adds r6, r3, 0 - ldr r0, [sp, 0x4C] - mov r9, r0 - ldr r1, [sp, 0x50] - mov r10, r1 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x28] - lsls r6, 24 - lsrs r6, 24 - mov r2, r9 - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - mov r0, r10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - movs r0, 0 - movs r1, 0 - str r0, [sp, 0x18] - str r1, [sp, 0x1C] - ldr r0, [sp, 0x20] - bl StringLength_Multibyte - lsls r0, 24 - ldr r2, =0x00ffffff - ldr r1, [sp, 0x18] - ands r1, r2 - orrs r1, r0 - str r1, [sp, 0x18] - ldr r1, =0xffffff00 - add r2, sp, 0x18 - mov r8, r2 - ldr r0, [r2, 0x4] - ands r0, r1 - movs r1, 0x2 - orrs r0, r1 - str r0, [r2, 0x4] - ldr r5, [sp, 0x18] - lsrs r5, 24 - lsls r5, 5 - mov r0, r8 - bl AddWindow - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, r6, 4 - orrs r1, r6 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl FillWindowPixelBuffer - adds r0, r4, 0 - movs r1, 0x7 - bl GetWindowAttribute - adds r7, r0, 0 - mov r0, r8 - ldrb r0, [r0, 0x3] - lsls r0, 5 - mov r8, r0 - add r8, r7 - add r0, sp, 0x14 - movs r1, 0 - strb r6, [r0] - mov r2, r9 - strb r2, [r0, 0x1] - mov r2, r10 - strb r2, [r0, 0x2] - str r1, [sp] - str r1, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x1 - negs r0, r0 - str r0, [sp, 0xC] - ldr r0, [sp, 0x20] - str r0, [sp, 0x10] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0 - movs r3, 0x2 - bl AddTextPrinterParameterized4 - lsrs r5, 1 - adds r0, r7, 0 - ldr r1, [sp, 0x24] - adds r2, r5, 0 - bl CpuSet - ldr r2, [sp, 0x24] - ldr r0, [sp, 0x28] - adds r1, r2, r0 - mov r0, r8 - adds r2, r5, 0 - bl CpuSet - adds r0, r4, 0 - bl RemoveWindow - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C6EAC - - .align 2, 0 @ Don't pad with nop. diff --git a/data/frontier_pass.s b/data/frontier_pass.s deleted file mode 100644 index 411c5c69d..000000000 --- a/data/frontier_pass.s +++ /dev/null @@ -1,229 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -.macro unk_trainer_card_struct text1, text2, short1, short2, short3, short4 - .4byte \text1 - .4byte \text2 - .2byte \short1 - .2byte \short2 - .2byte \short3 - .2byte \short4 -.endm - - .align 2 -gUnknown_0856FB7C:: @ 856FB7C - .incbin "graphics/frontier_pass/map_heads.gbapal" - - .align 2 -gUnknown_0856FB9C:: @ 856FB9C - .incbin "graphics/frontier_pass/map_heads_female.gbapal" - - .align 2 -gUnknown_0856FBBC:: @ 856FBBC - .incbin "graphics/frontier_pass/map_screen.4bpp.lz" - - .align 2 -gFrontierPassCursor_Gfx:: @ 8570BA8 - .incbin "graphics/frontier_pass/cursor.4bpp.lz" - - .align 2 -gUnknown_08570C44:: @ 8570C44 - .incbin "graphics/frontier_pass/map_heads.4bpp.lz" - - .align 2 -gFrontierPassMapCursor_Gfx:: @ 8570D00 - .incbin "graphics/frontier_pass/map_cursor.4bpp.lz" - - .align 2 -gUnknown_08570E00:: @ 8570E00 - .incbin "graphics/frontier_pass/map_screen.bin.lz" - - .align 2 -gUnknown_08571060:: @ 8571060 - .incbin "graphics/frontier_pass/small_map_and_card.bin.lz" - - .align 2 -gUnknown_08571298:: @ 8571298 - .incbin "graphics/frontier_pass/unknown_571298.bin" - - .align 2 -gUnknown_085712C0:: @ 85712C0 - .incbin "graphics/frontier_pass/record_frame.bin.lz" - - .align 2 -gUnknown_085712F8:: @ 85712F8 - .incbin "graphics/frontier_pass/small_map_and_card_affine.bin.lz" - -gUnknown_085713E0:: @ 85713E0 - .2byte 0x00d8, 0x0020, 0x00d8, 0x0080 - - .align 2 -gUnknown_085713E8:: @ 85713E8 - .4byte 0x000011f8, 0x000021e1, 0x00000bd6 - - .align 2 -gUnknown_085713F4:: @ 85713F4 - .4byte 0x000001f8, 0x000011e1, 0x000021d2 - - .align 2 -gUnknown_08571400:: @ 8571400 - window_template 0x00, 0x02, 0x03, 0x0c, 0x03, 0x0f, 0x0001 - window_template 0x00, 0x02, 0x0a, 0x0c, 0x03, 0x0f, 0x0026 - window_template 0x00, 0x02, 0x0d, 0x0c, 0x04, 0x0f, 0x004b - window_template 0x00, 0x00, 0x12, 0x1e, 0x03, 0x0f, 0x007c - window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000 - - .align 2 -gUnknown_08571428:: @ 8571428 - window_template 0x00, 0x00, 0x01, 0x0f, 0x05, 0x0f, 0x0001 - window_template 0x00, 0x14, 0x01, 0x0a, 0x0e, 0x0f, 0x004d - window_template 0x00, 0x02, 0x10, 0x1a, 0x04, 0x0f, 0x00da - window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000 - -gUnknown_08571448:: @ 8571448 - .byte 0x00, 0x02, 0x03 - -gUnknown_0857144B:: @ 857144B - .byte 0x00, 0x01, 0x09 - -gUnknown_0857144E:: @ 857144E - .byte 0x00, 0x04, 0x05 - - .align 2 -gUnknown_08571454:: @ 8571454 - .2byte 0x001c, 0x004c, 0x0084, 0x00dc, 0x0054, 0x0084, 0x0084, 0x00dc, 0x0050, 0x0066, 0x0014, 0x006c, 0x0000, 0x0010, 0x0098, 0x00f0 - .2byte 0x006c, 0x0086, 0x0014, 0x006c, 0x0018, 0x0030, 0x0014, 0x006c, 0x0032, 0x0042, 0x0014, 0x0024, 0x0042, 0x0052, 0x0020, 0x0030 - .2byte 0x0032, 0x0042, 0x002c, 0x003c, 0x0042, 0x0052, 0x0038, 0x0048, 0x0032, 0x0042, 0x0044, 0x0054, 0x0042, 0x0052, 0x0050, 0x0060 - .2byte 0x0032, 0x0042, 0x005c, 0x006c - - .align 2 -gUnknown_085714BC:: @ 85714BC - obj_tiles gFrontierPassCursor_Gfx, 0x100, 0 - obj_tiles gFrontierPassMapCursor_Gfx, 0x400, 1 - obj_tiles gFrontierPassMedals_Gfx, 0x380, 2 - - .align 2 -gUnknown_085714D4:: @ 85714D4 - obj_tiles gUnknown_08570C44, 0x100, 4 - null_obj_tiles - - .align 2 -gUnknown_085714E4:: @ 85714E4 - obj_pal gFrontierPassCursor_Pal, 0 - obj_pal gFrontierPassMapCursor_Pal, 1 - obj_pal gFrontierPassMedalsSilver_Pal, 2 - obj_pal gFrontierPassMedalsGold_Pal, 3 - obj_pal gUnknown_0856FB7C, 4 - obj_pal gUnknown_0856FB9C, 5 - null_obj_pal - - .align 2 -gSpriteAnim_857151C:: @ 857151C - .2byte 0x0000, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_8571524:: @ 8571524 - .2byte 0x0000, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_857152C:: @ 857152C - .2byte 0x0004, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_8571534:: @ 8571534 - .2byte 0x0008, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_857153C:: @ 857153C - .2byte 0x000c, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_8571544:: @ 8571544 - .2byte 0x0010, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_857154C:: @ 857154C - .2byte 0x0014, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_8571554:: @ 8571554 - .2byte 0x0018, 0x0000, 0xffff, 0x0000 - - .align 2 -gSpriteAnim_857155C:: @ 857155C - .2byte 0x0000, 0x002d, 0x0008, 0x002d, 0xfffe, 0x0000 - - .align 2 -gSpriteAnim_8571568:: @ 8571568 - .2byte 0x0010, 0x002d, 0x0018, 0x002d, 0xfffe, 0x0000 - - .align 2 -gSpriteAnimTable_08571574:: @ 8571574 - .4byte gSpriteAnim_8571524 - .4byte gSpriteAnim_857152C - - .align 2 -gSpriteAnimTable_0857157C:: @ 857157C - .4byte gSpriteAnim_8571524 - .4byte gSpriteAnim_857152C - .4byte gSpriteAnim_8571534 - .4byte gSpriteAnim_857153C - .4byte gSpriteAnim_8571544 - .4byte gSpriteAnim_857154C - .4byte gSpriteAnim_8571554 - - .align 2 -gSpriteAnimTable_08571598:: @ 8571598 - .4byte gSpriteAnim_857155C - .4byte gSpriteAnim_8571568 - - .align 2 -gSpriteAffineAnim_085715A0:: @ 85715A0 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gSpriteAffineAnimTable_085715B0:: @ 85715B0 - .4byte gSpriteAffineAnim_085715A0 - - .align 2 -gUnknown_085715B4:: @ 85715B4 - spr_template 0, 0, gUnknown_0852490C, gSpriteAnimTable_08571574, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - spr_template 1, 1, gUnknown_08524934, gSpriteAnimTable_08571598, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_085715E4:: @ 85715E4 - spr_template 2, 2, gUnknown_0852490C, gSpriteAnimTable_0857157C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_085715FC:: @ 85715FC - spr_template 4, 4, gUnknown_0852490C, gSpriteAnimTable_08571574, NULL, gDummySpriteAffineAnimTable, nullsub_39 - - .align 2 -gUnknown_08571614:: @ 8571614 - .4byte gUnknown_085EDA96 - .4byte gUnknown_085ED932 - .4byte gUnknown_085ED94D - .4byte gUnknown_085ED961 - .4byte gUnknown_085ED977 - .4byte gUnknown_085ED993 - .4byte gUnknown_085ED9AF - .4byte gUnknown_085ED9C7 - .4byte gUnknown_085ED9E5 - .4byte gUnknown_085EDA02 - .4byte gUnknown_085EDA21 - .4byte gUnknown_085EDA3C - .4byte gUnknown_085EDA5E - .4byte gUnknown_085EDA78 - .4byte gUnknown_085ED931 - - .align 2 -gUnknown_08571650:: @ 8571650 - unk_trainer_card_struct gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1, 0 - unk_trainer_card_struct gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1, 0 - unk_trainer_card_struct gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0, 0 - unk_trainer_card_struct gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0, 0 - unk_trainer_card_struct gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0, 0 - unk_trainer_card_struct gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1, 0 - unk_trainer_card_struct gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1, 0 diff --git a/include/bg.h b/include/bg.h index 1366923f1..ad5acd0ae 100644 --- a/include/bg.h +++ b/include/bg.h @@ -61,7 +61,7 @@ s32 GetBgX(u8 bg); s32 ChangeBgY(u8 bg, s32 value, u8 op); s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op); s32 GetBgY(u8 bg); -void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle); +void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle); u8 Unused_AdjustBgMosaic(u8 a1, u8 a2); void SetBgTilemapBuffer(u8 bg, void *tilemap); void UnsetBgTilemapBuffer(u8 bg); diff --git a/include/frontier_pass.h b/include/frontier_pass.h new file mode 100644 index 000000000..bdfc1996f --- /dev/null +++ b/include/frontier_pass.h @@ -0,0 +1,7 @@ +#ifndef GUARD_FRONTIER_PASS_H +#define GUARD_FRONTIER_PASS_H + +void ShowFrontierPass(void (*callback)(void)); +void CB2_ReshowFrontierPass(void); + +#endif // GUARD_FRONTIER_PASS_H diff --git a/include/graphics.h b/include/graphics.h index 77390db90..cfe73c6c3 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4860,4 +4860,18 @@ extern const u32 gUnknown_08DD228C[]; extern const u32 gUnknown_08DD2E5C[]; extern const u32 gUnknown_08DD1F78[]; +// Frontier Pass +extern const u32 gUnknown_08DE08C8[]; +extern const u32 gUnknown_08DE2084[]; +extern const u32 gUnknown_08DE3350[]; +extern const u32 gUnknown_08DE3374[]; +extern const u32 gUnknown_08DE3060[]; +extern const u32 gFrontierPassMedals_Gfx[]; +extern const u16 gUnknown_08DE07C8[][16]; +extern const u16 gFrontierPassCursor_Pal[]; +extern const u16 gFrontierPassMedalsGold_Pal[]; +extern const u16 gFrontierPassMedalsSilver_Pal[]; +extern const u16 gFrontierPassMapCursor_Pal[]; + + #endif //GUARD_GRAPHICS_H diff --git a/include/palette.h b/include/palette.h index f51dc4b88..e24da3e00 100644 --- a/include/palette.h +++ b/include/palette.h @@ -63,7 +63,7 @@ void TintPlttBuffer(u32, s8, s8, s8); void UnfadePlttBuffer(u32); void BeginFastPaletteFade(u8); void BeginHardwarePaletteFade(u8, u8, u8, u8, u8); -void BlendPalettes(u32, u8, u16); +void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color); void BlendPalettesUnfaded(u32, u8, u16); void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7); void TintPalette_GrayScale(u16 *palette, u16 count); diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h index a85ee5ff4..4c319e59d 100644 --- a/include/pokemon_storage_system.h +++ b/include/pokemon_storage_system.h @@ -25,6 +25,7 @@ struct PokemonStorage extern struct PokemonStorage *gPokemonStoragePtr; +void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4); u8 CountMonsInBox(u8 boxId); s16 GetFirstFreeBoxSpot(u8 boxId); u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore); diff --git a/include/string_util.h b/include/string_util.h index d7a005ec5..b921d2391 100644 --- a/include/string_util.h +++ b/include/string_util.h @@ -34,7 +34,7 @@ u8 *StringFill(u8 *dest, u8 c, u16 n); u8 *StringCopyPadded(u8 *dest, const u8 *src, u8 c, u16 n); u8 *StringFillWithTerminator(u8 *dest, u16 n); u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n); -u32 StringLength_Multibyte(u8 *str); +u32 StringLength_Multibyte(const u8 *str); u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color); bool32 IsStringJapanese(u8 *str); bool32 sub_800924C(u8 *str, s32 n); diff --git a/include/strings.h b/include/strings.h index 4e9c91ff5..74f3ca727 100644 --- a/include/strings.h +++ b/include/strings.h @@ -2248,4 +2248,39 @@ extern const u8 gText_Var1DarkLightGreyBP[]; extern const u8 gText_BattleTower[]; extern const u8 gText_BattlePtsWon[]; -#endif //GUARD_STRINGS_H +// Frontier Pass +extern const u8 gText_SymbolsEarned[]; +extern const u8 gText_BattleRecord[]; +extern const u8 gText_BattlePoints[]; +extern const u8 gUnknown_085EDA96[]; +extern const u8 gUnknown_085ED932[]; +extern const u8 gUnknown_085ED94D[]; +extern const u8 gUnknown_085ED961[]; +extern const u8 gUnknown_085ED977[]; +extern const u8 gUnknown_085ED993[]; +extern const u8 gUnknown_085ED9AF[]; +extern const u8 gUnknown_085ED9C7[]; +extern const u8 gUnknown_085ED9E5[]; +extern const u8 gUnknown_085EDA02[]; +extern const u8 gUnknown_085EDA21[]; +extern const u8 gUnknown_085EDA3C[]; +extern const u8 gUnknown_085EDA5E[]; +extern const u8 gUnknown_085EDA78[]; +extern const u8 gUnknown_085ED931[]; +extern const u8 gUnknown_085EDAB1[]; +extern const u8 gUnknown_085EDB0F[]; +extern const u8 gUnknown_085EDABE[]; +extern const u8 gUnknown_085EDB4E[]; +extern const u8 gUnknown_085EDACA[]; +extern const u8 gUnknown_085EDB8B[]; +extern const u8 gUnknown_085EDAD8[]; +extern const u8 gUnknown_085EDBC2[]; +extern const u8 gUnknown_085EDAE5[]; +extern const u8 gUnknown_085EDC00[]; +extern const u8 gUnknown_085EDAF4[]; +extern const u8 gUnknown_085EDC45[]; +extern const u8 gUnknown_085EDB00[]; +extern const u8 gUnknown_085EDC84[]; + + +#endif // GUARD_STRINGS_H diff --git a/ld_script.txt b/ld_script.txt index e199c8fe5..844c64fb5 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -126,7 +126,6 @@ SECTIONS { src/pokedex.o(.text); src/trainer_card.o(.text); src/frontier_pass.o(.text); - asm/frontier_pass.o(.text); src/pokemon_storage_system.o(.text); src/pokemon_icon.o(.text); src/script_movement.o(.text); @@ -460,7 +459,7 @@ SECTIONS { src/option_menu.o(.rodata); src/pokedex.o(.rodata); src/trainer_card.o(.rodata); - data/frontier_pass.o(.rodata); + src/frontier_pass.o(.rodata); src/pokemon_storage_system.o(.rodata); src/pokemon_icon.o(.rodata); src/fldeff_cut.o(.rodata); @@ -246,7 +246,7 @@ void SetTextModeAndHideBgs(void) SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) & ~DISPCNT_ALL_BG_AND_MODE_BITS); } -static void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) +static void SetBgAffineInternal(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) { struct BgAffineSrcData src; struct BgAffineDstData dest; @@ -777,7 +777,7 @@ s32 GetBgY(u8 bg) return sGpuBgConfigs2[bg].bg_y; } -void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) +void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) { SetBgAffineInternal(bg, srcCenterX, srcCenterY, dispCenterX, dispCenterY, scaleX, scaleY, rotationAngle); } diff --git a/src/frontier_pass.c b/src/frontier_pass.c index 4473dfae0..0db546c4d 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -1,8 +1,525 @@ #include "global.h" #include "gpu_regs.h" +#include "main.h" +#include "trainer_card.h" +#include "battle_anim.h" +#include "event_data.h" +#include "recorded_battle.h" +#include "alloc.h" +#include "sprite.h" +#include "scanline_effect.h" +#include "text_window.h" +#include "task.h" +#include "graphics.h" +#include "strings.h" +#include "frontier_pass.h" +#include "international_string_util.h" +#include "palette.h" +#include "window.h" +#include "decompress.h" +#include "menu_helpers.h" +#include "menu.h" #include "bg.h" +#include "sound.h" +#include "string_util.h" +#include "battle_pyramid.h" +#include "overworld.h" +#include "math_util.h" +#include "constants/battle_frontier.h" +#include "constants/maps.h" +#include "constants/rgb.h" +#include "constants/region_map_sections.h" +#include "constants/songs.h" -void sub_80C50D0(void) +// All windows displayed in the frontier pass. +enum +{ + WINDOW_EARNED_SYMBOLS, + WINDOW_BATTLE_RECORD, + WINDOW_BATTLE_POINTS, + WINDOW_DESCRIPTION, + WINDOW_4, + WINDOW_COUNT +}; + +// Windows displayed in the facilities map view. +enum +{ + MAP_WINDOW_0, + MAP_WINDOW_NAME, + MAP_WINDOW_DESCRIPTION, + MAP_WINDOW_COUNT +}; + +enum +{ + CURSOR_AREA_NOTHING, + CURSOR_AREA_MAP, + CURSOR_AREA_CARD, + CURSOR_AREA_RECORD, + CURSOR_AREA_CANCEL, + CURSOR_AREA_POINTS, + CURSOR_AREA_EARNED_SYMBOLS, // The window. + CURSOR_AREA_SYMBOL, // All 7 symbols. + CURSOR_AREA_COUNT = CURSOR_AREA_SYMBOL + NUM_FRONTIER_FACILITIES, +}; + +struct FrontierPassData +{ + void (*callback)(void); + u16 state; + u16 battlePoints; + s16 cursorX; + s16 cursorY; + u8 cursorArea; + u8 previousCursorArea; + u8 hasBattleRecord:1; + u8 unkE:3; + u8 trainerStars:4; + u8 facilitySymbols[NUM_FRONTIER_FACILITIES]; +}; + +struct FrontierPassGfx +{ + struct Sprite *cursorSprite; + struct Sprite *symbolSprites[NUM_FRONTIER_FACILITIES]; + u8 *unk20; + u8 *unk24; + u8 *unk28; + bool8 setAffine; + s16 unk2E; + s16 unk30; + u8 tilemapBuff1[0x1000]; + u8 tilemapBuff2[0x1000]; + u8 tilemapBuff3[0x400]; +}; + +struct FrontierPassSaved +{ + void (*callback)(void); + s16 cursorX; + s16 cursorY; +}; + +struct FrontierMapData +{ + void (*callback)(void); + struct Sprite *cursorSprite; + struct Sprite *playerHeadSprite; + struct Sprite *mapIndicatorSprite; + u8 cursorPos; + u8 unused; + u8 tilemapBuff0[0x1000]; + u8 tilemapBuff1[0x1000]; + u8 tilemapBuff2[0x1000]; +}; + +static EWRAM_DATA struct FrontierPassData *sPassData = NULL; +static EWRAM_DATA struct FrontierPassGfx *sPassGfx = NULL; +static EWRAM_DATA struct FrontierMapData *sMapData = NULL; +static EWRAM_DATA struct FrontierPassSaved sSavedPassData = {0}; + +// This file's functions. +static u32 AllocateFrontierPassData(void (*callback)(void)); +static void ShowFrontierMap(void (*callback)(void)); +static void CB2_InitFrontierPass(void); +static void sub_80C629C(void); +static void FreeCursorAndSymbolSprites(void); +static void LoadCursorAndSymbolSprites(void); +static u32 FreeFrontierPassData(void); +static bool32 InitFrontierPass(void); +static bool32 HideFrontierPass(void); +static void Task_HandleFrontierPassInput(u8 taskId); +static void Task_DoFadeEffect(u8 taskId); +static void sub_80C6104(u8 cursorArea, u8 previousCursorArea); +static void PrintAreaDescription(u8 cursorArea); +static void sub_80C5F58(bool8 arg0, bool8 arg1); +static void SpriteCb_Dummy(struct Sprite *sprite); + +// Const rom data. +static const u16 sMaleHeadPalette[] = INCBIN_U16("graphics/frontier_pass/map_heads.gbapal"); +static const u16 sFemaleHeadPalette[] = INCBIN_U16("graphics/frontier_pass/map_heads_female.gbapal"); +static const u32 gUnknown_0856FBBC[] = INCBIN_U32("graphics/frontier_pass/map_screen.4bpp.lz"); +static const u32 sCursorGfx[] = INCBIN_U32("graphics/frontier_pass/cursor.4bpp.lz"); +static const u32 sHeadsGfx[] = INCBIN_U32("graphics/frontier_pass/map_heads.4bpp.lz"); +static const u32 sMapCursorGfx[] = INCBIN_U32("graphics/frontier_pass/map_cursor.4bpp.lz"); +static const u32 gUnknown_08570E00[] = INCBIN_U32("graphics/frontier_pass/map_screen.bin.lz"); +static const u32 gUnknown_08571060[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card.bin.lz"); +static const u32 gUnknown_08571298[] = INCBIN_U32("graphics/frontier_pass/unknown_571298.bin"); +static const u32 gUnknown_085712C0[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz"); +static const u32 gUnknown_085712F8[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz"); + +static const s16 gUnknown_085713E0[][2] = {{216, 32}, {216, 128}}; + +static const struct BgTemplate sPassBgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 1, + .mapBaseIndex = 29, + .screenSize = 1, + .paletteMode = 1, + .priority = 0, + .baseTile = 0 + }, +}; + +static const struct BgTemplate sMapBgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 0, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate sPassWindowTemplates[] = +{ + { + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 3, + .width = 12, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x1, + }, + { + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 10, + .width = 12, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x26, + }, + { + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 13, + .width = 12, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x4B, + }, + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 18, + .width = 30, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x7C, + }, + DUMMY_WIN_TEMPLATE +}; + +static const struct WindowTemplate sMapWindowTemplates[] = +{ + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 1, + .width = 15, + .height = 5, + .paletteNum = 15, + .baseBlock = 0x1, + }, + { + .bg = 0, + .tilemapLeft = 20, + .tilemapTop = 1, + .width = 10, + .height = 14, + .paletteNum = 15, + .baseBlock = 0x4D, + }, + { + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 16, + .width = 26, + .height = 4, + .paletteNum = 15, + .baseBlock = 0xDA, + }, + DUMMY_WIN_TEMPLATE +}; + +static const u8 sTextColors[][3] = +{ + {0, 2, 3}, + {0, 1, 9}, + {0, 4, 5}, +}; + +struct +{ + s16 yStart; + s16 yEnd; + s16 xStart; + s16 xEnd; +} +static const sPassAreasLayout[] = +{ + {28, 76, 132, 220}, + {84, 132, 132, 220}, + {80, 102, 20, 108}, + {0, 16, 152, 240}, + {108, 134, 20, 108}, + {24, 48, 20, 108}, + {50, 66, 20, 36}, + {66, 82, 32, 48}, + {50, 66, 44, 60}, + {66, 82, 56, 72}, + {50, 66, 68, 84}, + {66, 82, 80, 96}, + {50, 66, 92, 108}, +}; + +static const struct CompressedSpriteSheet sCursorSpriteSheets[] = +{ + {sCursorGfx, 0x100, 0}, + {sMapCursorGfx, 0x400, 1}, + {gFrontierPassMedals_Gfx, 0x380, 2}, +}; + +static const struct CompressedSpriteSheet sHeadsSpriteSheet[] = +{ + {sHeadsGfx, 0x100, 4}, + {} +}; + +static const struct SpritePalette sSpritePalettes[] = +{ + {gFrontierPassCursor_Pal, 0}, + {gFrontierPassMapCursor_Pal, 1}, + {gFrontierPassMedalsSilver_Pal, 2}, + {gFrontierPassMedalsGold_Pal, 3}, + {sMaleHeadPalette, 4}, + {sFemaleHeadPalette, 5}, + {} +}; + +static const union AnimCmd sSpriteAnim_857151C[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8571524[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_857152C[] = +{ + ANIMCMD_FRAME(4, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8571534[] = +{ + ANIMCMD_FRAME(8, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_857153C[] = +{ + ANIMCMD_FRAME(12, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8571544[] = +{ + ANIMCMD_FRAME(16, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_857154C[] = +{ + ANIMCMD_FRAME(20, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8571554[] = +{ + ANIMCMD_FRAME(24, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_857155C[] = +{ + ANIMCMD_FRAME(0, 45), + ANIMCMD_FRAME(8, 45), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd sSpriteAnim_8571568[] = +{ + ANIMCMD_FRAME(16, 45), + ANIMCMD_FRAME(24, 45), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const sSpriteAnimTable_8571574[] = +{ + sSpriteAnim_8571524, + sSpriteAnim_857152C +}; + +static const union AnimCmd *const sSpriteAnimTable_857157C[] = +{ + sSpriteAnim_8571524, + sSpriteAnim_857152C, + sSpriteAnim_8571534, + sSpriteAnim_857153C, + sSpriteAnim_8571544, + sSpriteAnim_857154C, + sSpriteAnim_8571554 +}; + +static const union AnimCmd *const sSpriteAnimTable_8571598[] = +{ + sSpriteAnim_857155C, + sSpriteAnim_8571568 +}; + +static const union AffineAnimCmd sSpriteAffineAnim_85715A0[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_85715B0[] = +{ + sSpriteAffineAnim_85715A0 +}; + +static const struct SpriteTemplate sSpriteTemplates_Cursors[] = +{ + { + .tileTag = 0, + .paletteTag = 0, + .oam = &gUnknown_0852490C, + .anims = sSpriteAnimTable_8571574, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 1, + .paletteTag = 1, + .oam = &gUnknown_08524934, + .anims = sSpriteAnimTable_8571598, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, +}; + +static const struct SpriteTemplate sSpriteTemplate_Medal = +{ + .tileTag = 2, + .paletteTag = 2, + .oam = &gUnknown_0852490C, + .anims = sSpriteAnimTable_857157C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const struct SpriteTemplate sSpriteTemplate_Head = +{ + .tileTag = 4, + .paletteTag = 4, + .oam = &gUnknown_0852490C, + .anims = sSpriteAnimTable_8571574, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCb_Dummy, +}; + +static const u8 *const sPassAreaDescriptions[] = +{ + gUnknown_085EDA96, + gUnknown_085ED932, + gUnknown_085ED94D, + gUnknown_085ED961, + gUnknown_085ED977, + gUnknown_085ED993, + gUnknown_085ED9AF, + gUnknown_085ED9C7, + gUnknown_085ED9E5, + gUnknown_085EDA02, + gUnknown_085EDA21, + gUnknown_085EDA3C, + gUnknown_085EDA5E, + gUnknown_085EDA78, + gUnknown_085ED931, +}; + +struct +{ + const u8 *name; + const u8 *description; + s16 x; + s16 y; + u8 animNum; +} static const sMapLandmarks[] = +{ + {gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1}, + {gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1}, + {gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0}, + {gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0}, + {gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0}, + {gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1}, + {gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1}, +}; + +// code +static void ResetGpuRegsAndBgs(void) { SetGpuReg(REG_OFFSET_DISPCNT, 0); SetGpuReg(REG_OFFSET_BG3CNT, 0); @@ -29,3 +546,1164 @@ void sub_80C50D0(void) CpuFill16(0, (void *)VRAM, VRAM_SIZE); CpuFill32(0, (void *)OAM, OAM_SIZE); } + +void ShowFrontierPass(void (*callback)(void)) +{ + AllocateFrontierPassData(callback); + SetMainCallback2(CB2_InitFrontierPass); +} + +static void LeaveFrontierPass(void) +{ + SetMainCallback2(sPassData->callback); + FreeFrontierPassData(); +} + +static u32 AllocateFrontierPassData(void (*callback)(void)) +{ + u8 i; + + if (sPassData != NULL) + return 1; + + sPassData = AllocZeroed(sizeof(*sPassData)); + if (sPassData == NULL) + return 2; + + sPassData->callback = callback; + i = GetCurrentRegionMapSectionId(); + if (i != MAPSEC_BATTLE_FRONTIER && i != MAPSEC_ARTISAN_CAVE) + { + sPassData->cursorX = 176; + sPassData->cursorY = 104; + } + else + { + sPassData->cursorX = 176; + sPassData->cursorY = 48; + } + + sPassData->battlePoints = gSaveBlock2Ptr->frontier.battlePoints; + sPassData->hasBattleRecord = CanCopyRecordedBattleSaveData(); + sPassData->unkE = 0; + sPassData->trainerStars = CountPlayerTrainerStars(); + for (i = 0; i < 7; i++) + { + if (FlagGet(FLAG_SYS_TOWER_SILVER + i * 2)) + sPassData->facilitySymbols[i]++; + if (FlagGet(FLAG_SYS_TOWER_GOLD + i * 2)) + sPassData->facilitySymbols[i]++; + } + + return 0; +} + +static u32 FreeFrontierPassData(void) +{ + if (sPassData == NULL) + return 1; + + memset(sPassData, 0, sizeof(*sPassData)); // Why clear data, if it's going to be freed anyway? + FREE_AND_SET_NULL(sPassData); + return 0; +} + +static u32 AllocateFrontierPassGfx(void) +{ + if (sPassGfx != NULL) + return 1; + + sPassGfx = AllocZeroed(sizeof(*sPassGfx)); + if (sPassGfx == NULL) + return 2; + + return 0; +} + +static u32 FreeFrontierPassGfx(void) +{ + FreeAllWindowBuffers(); + if (sPassGfx == NULL) + return 1; + + if (sPassGfx->unk28 != NULL) + FREE_AND_SET_NULL(sPassGfx->unk28); + if (sPassGfx->unk24 != NULL) + FREE_AND_SET_NULL(sPassGfx->unk24); + if (sPassGfx->unk20 != NULL) + FREE_AND_SET_NULL(sPassGfx->unk20); + + memset(sPassGfx, 0, sizeof(*sPassGfx)); // Why clear data, if it's going to be freed anyway? + FREE_AND_SET_NULL(sPassGfx); + return 0; +} + +static void VblankCb_FrontierPass(void) +{ + if (sPassGfx->setAffine) + { + SetBgAffine(2, + gUnknown_085713E0[sPassData->unkE - 1][0] << 8, + gUnknown_085713E0[sPassData->unkE - 1][1] << 8, + gUnknown_085713E0[sPassData->unkE - 1][0], + gUnknown_085713E0[sPassData->unkE - 1][1], + sPassGfx->unk2E, + sPassGfx->unk30, + 0); + } + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void CB2_FrontierPass(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); +} + +static void CB2_InitFrontierPass(void) +{ + if (InitFrontierPass()) + { + CreateTask(Task_HandleFrontierPassInput, 0); + SetMainCallback2(CB2_FrontierPass); + } +} + +static void CB2_HideFrontierPass(void) +{ + if (HideFrontierPass()) + LeaveFrontierPass(); +} + +static bool32 InitFrontierPass(void) +{ + u32 sizeOut = 0; + + switch (sPassData->state) + { + case 0: + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + SetVBlankHBlankCallbacksToNull(); + DisableInterrupts(INTR_FLAG_HBLANK); + break; + case 1: + ResetGpuRegsAndBgs(); + break; + case 2: + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetPaletteFade(); + reset_temp_tile_data_buffers(); + break; + case 3: + AllocateFrontierPassGfx(); + break; + case 4: + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, sPassBgTemplates, ARRAY_COUNT(sPassBgTemplates)); + SetBgTilemapBuffer(1, sPassGfx->tilemapBuff1); + SetBgTilemapBuffer(2, sPassGfx->tilemapBuff2); + SetBgTilemapBuffer(3, sPassGfx->tilemapBuff3); + SetBgAttribute(2, BG_ATTR_WRAPAROUND, 1); + break; + case 5: + InitWindows(sPassWindowTemplates); + DeactivateAllTextPrinters(); + break; + case 6: + sPassGfx->unk20 = malloc_and_decompress(gUnknown_085712F8, &sizeOut); + sPassGfx->unk24 = malloc_and_decompress(gUnknown_08571060, &sizeOut); + sPassGfx->unk28 = malloc_and_decompress(gUnknown_085712C0, &sizeOut); + decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE08C8, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(2, gUnknown_08DE2084, 0, 0, 0); + break; + case 7: + if (free_temp_tile_data_buffers_if_possible()) + return FALSE; + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + break; + case 8: + LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0); + LoadPalette(gUnknown_08DE07C8[1 + sPassData->trainerStars], 0x10, 0x20); + LoadPalette(stdpal_get(0), 0xF0, 0x20); + sub_80C629C(); + sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea); + if (sPassData->unkE == 1 || sPassData->unkE == 2) + { + sPassData->state = 0; + return TRUE; + } + break; + case 9: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + LoadCursorAndSymbolSprites(); + SetVBlankCallback(VblankCb_FrontierPass); + BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); + break; + case 10: + AnimateSprites(); + BuildOamBuffer(); + if (UpdatePaletteFade()) + return FALSE; + + sPassData->state = 0; + return TRUE; + } + + sPassData->state++; + return FALSE; +} + +static bool32 HideFrontierPass(void) +{ + switch (sPassData->state) + { + case 0: + if (sPassData->unkE != 1 && sPassData->unkE != 2) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + } + else + { + sPassData->state = 2; + return FALSE; + } + break; + case 1: + if (UpdatePaletteFade()) + return FALSE; + break; + case 2: + SetGpuReg(REG_OFFSET_DISPCNT, 0); + HideBg(0); + HideBg(1); + HideBg(2); + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + SetVBlankHBlankCallbacksToNull(); + break; + case 3: + FreeCursorAndSymbolSprites(); + break; + case 4: + ResetGpuRegsAndBgs(); + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + break; + case 5: + UnsetBgTilemapBuffer(0); + UnsetBgTilemapBuffer(1); + UnsetBgTilemapBuffer(2); + FreeFrontierPassGfx(); + sPassData->state = 0; + return TRUE; + } + + sPassData->state++; + return FALSE; +} + +static u8 GetCursorAreaFromCoords(s16 x, s16 y) +{ + u8 i; + + // Minus/Plus 1, because the table doesn't take into account the nothing field. + for (i = 0; i < CURSOR_AREA_COUNT - 1; i++) + { + if (sPassAreasLayout[i].yStart <= y && sPassAreasLayout[i].yEnd >= y + && sPassAreasLayout[i].xStart <= x && sPassAreasLayout[i].xEnd >= x) + { + if (i >= CURSOR_AREA_SYMBOL - 1 && sPassData->facilitySymbols[i - CURSOR_AREA_SYMBOL + 1] == 0) + break; + + return i + 1; + } + } + + return 0; +} + +void CB2_ReshowFrontierPass(void) +{ + u8 taskId; + + if (!InitFrontierPass()) + return; + + switch (sPassData->unkE) + { + case 1: + case 2: + taskId = CreateTask(Task_DoFadeEffect, 0); + gTasks[taskId].data[0] = TRUE; + break; + case 3: + default: + sPassData->unkE = 0; + taskId = CreateTask(Task_HandleFrontierPassInput, 0); + break; + } + + SetMainCallback2(CB2_FrontierPass); +} + +static void CB2_ReturnFromRecord(void) +{ + AllocateFrontierPassData(sSavedPassData.callback); + sPassData->cursorX = sSavedPassData.cursorX; + sPassData->cursorY = sSavedPassData.cursorY; + memset(&sSavedPassData, 0, sizeof(sSavedPassData)); + switch (InBattlePyramid()) + { + case 1: + PlayBGM(MUS_PYRAMID); + break; + case 2: + PlayBGM(MUS_PYRAMID_TOP); + break; + default: + Overworld_PlaySpecialMapMusic(); + break; + } + + SetMainCallback2(CB2_ReshowFrontierPass); +} + +static void CB2_ShowFrontierPassFeature(void) +{ + if (!HideFrontierPass()) + return; + + switch (sPassData->unkE) + { + case 1: + ShowFrontierMap(CB2_ReshowFrontierPass); + break; + case 3: + sSavedPassData.callback = sPassData->callback; + sSavedPassData.cursorX = sPassData->cursorX; + sSavedPassData.cursorY = sPassData->cursorY; + FreeFrontierPassData(); + PlayRecordedBattle(CB2_ReturnFromRecord); + break; + case 2: + ShowPlayerTrainerCard(CB2_ReshowFrontierPass); + break; + } +} + +static bool32 TryCallPassAreaFunction(u8 taskId, u8 cursorArea) +{ + switch (cursorArea) + { + case CURSOR_AREA_RECORD: + if (!sPassData->hasBattleRecord) + return FALSE; + sPassData->unkE = 3; + DestroyTask(taskId); + SetMainCallback2(CB2_ShowFrontierPassFeature); + break; + case CURSOR_AREA_MAP: + case CURSOR_AREA_CARD: + sPassData->unkE = cursorArea; + gTasks[taskId].func = Task_DoFadeEffect; + gTasks[taskId].data[0] = FALSE; + break; + default: + return FALSE; + } + + sPassData->cursorX = sPassGfx->cursorSprite->pos1.x; + sPassData->cursorY = sPassGfx->cursorSprite->pos1.y; + return TRUE; +} + +static void Task_HandleFrontierPassInput(u8 taskId) +{ + u8 var = FALSE; // Reused, first informs whether the cursor moves, then used as the new cursor area. + + if (gMain.heldKeys & DPAD_UP && sPassGfx->cursorSprite->pos1.y >= 9) + { + sPassGfx->cursorSprite->pos1.y -= 2; + if (sPassGfx->cursorSprite->pos1.y <= 7) + sPassGfx->cursorSprite->pos1.y = 2; + var = TRUE; + } + if (gMain.heldKeys & DPAD_DOWN && sPassGfx->cursorSprite->pos1.y <= 135) + { + sPassGfx->cursorSprite->pos1.y += 2; + if (sPassGfx->cursorSprite->pos1.y >= 137) + sPassGfx->cursorSprite->pos1.y = 136; + var = TRUE; + } + + if (gMain.heldKeys & DPAD_LEFT && sPassGfx->cursorSprite->pos1.x >= 6) + { + sPassGfx->cursorSprite->pos1.x -= 2; + if (sPassGfx->cursorSprite->pos1.x <= 4) + sPassGfx->cursorSprite->pos1.x = 5; + var = TRUE; + } + if (gMain.heldKeys & DPAD_RIGHT && sPassGfx->cursorSprite->pos1.x <= 231) + { + sPassGfx->cursorSprite->pos1.x += 2; + if (sPassGfx->cursorSprite->pos1.x >= 233) + sPassGfx->cursorSprite->pos1.x = 232; + var = TRUE; + } + + if (!var) // Cursor did not change. + { + if (sPassData->cursorArea != CURSOR_AREA_NOTHING && gMain.newKeys & A_BUTTON) + { + if (sPassData->cursorArea <= CURSOR_AREA_RECORD) // Map, Card, Record + { + PlaySE(SE_SELECT); + if (TryCallPassAreaFunction(taskId, sPassData->cursorArea)) + return; + } + else if (sPassData->cursorArea == CURSOR_AREA_CANCEL) + { + PlaySE(SE_PC_OFF); + SetMainCallback2(CB2_HideFrontierPass); + DestroyTask(taskId); + // BUG. The function should return here. Otherwise, it can play the same sound twice and destroy the same task twice. + } + } + + if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_PC_OFF); + SetMainCallback2(CB2_HideFrontierPass); + DestroyTask(taskId); + } + } + else + { + var = GetCursorAreaFromCoords(sPassGfx->cursorSprite->pos1.x - 5, sPassGfx->cursorSprite->pos1.y + 5); + if (sPassData->cursorArea != var) + { + PrintAreaDescription(var); + sPassData->previousCursorArea = sPassData->cursorArea; + sPassData->cursorArea = var; + sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea); + } + } +} + +static void Task_DoFadeEffect(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (sPassData->state) + { + case 0: + if (!data[0]) + { + sub_80C5F58(TRUE, FALSE); + data[1] = 0x100; + data[2] = 0x100; + data[3] = 0x15; + data[4] = 0x15; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITE); + } + else + { + data[1] = 0x1FC; + data[2] = 0x1FC; + data[3] = -0x15; + data[4] = -0x15; + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + LoadCursorAndSymbolSprites(); + SetVBlankCallback(VblankCb_FrontierPass); + BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE); + } + sPassGfx->setAffine = TRUE; + sPassGfx->unk2E = sub_8151624(data[1]); + sPassGfx->unk30 = sub_8151624(data[2]); + break; + case 1: + UpdatePaletteFade(); + data[1] += data[3]; + data[2] += data[4]; + sPassGfx->unk2E = sub_8151624(data[1]); + sPassGfx->unk30 = sub_8151624(data[2]); + if (!data[0]) + { + if (data[1] <= 0x1FC) + return; + } + else + { + if (data[1] != 0x100) + return; + } + break; + case 2: + if (sPassGfx->setAffine) // Nonsensical check. + sPassGfx->setAffine = FALSE; + if (UpdatePaletteFade()) + return; + if (!data[0]) + { + DestroyTask(taskId); + SetMainCallback2(CB2_ShowFrontierPassFeature); + } + else + { + sub_80C5F58(FALSE, FALSE); + sPassData->unkE = 0; + gTasks[taskId].func = Task_HandleFrontierPassInput; + } + SetBgAttribute(2, BG_ATTR_WRAPAROUND, 0); + sPassData->state = 0; + return; + } + + sPassData->state++; +} + +static void ShowAndPrintWindows(void) +{ + s32 x; + u8 i; + + for (i = 0; i < WINDOW_COUNT; i++) + { + PutWindowTilemap(i); + FillWindowPixelBuffer(i, 0); + } + + x = GetStringCenterAlignXOffset(1, gText_SymbolsEarned, 96); + AddTextPrinterParameterized3(WINDOW_EARNED_SYMBOLS, 1, x, 5, sTextColors[0], 0, gText_SymbolsEarned); + + x = GetStringCenterAlignXOffset(1, gText_BattleRecord, 96); + AddTextPrinterParameterized3(WINDOW_BATTLE_RECORD, 1, x, 5, sTextColors[0], 0, gText_BattleRecord); + + AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, 5, 4, sTextColors[0], 0, gText_BattlePoints); + ConvertIntToDecimalStringN(gStringVar4, sPassData->battlePoints, STR_CONV_MODE_LEFT_ALIGN, 5); + x = GetStringRightAlignXOffset(8, gStringVar4, 91); + AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, x, 16, sTextColors[0], 0, gStringVar4); + + sPassData->cursorArea = GetCursorAreaFromCoords(sPassData->cursorX - 5, sPassData->cursorY + 5); + sPassData->previousCursorArea = CURSOR_AREA_NOTHING; + PrintAreaDescription(sPassData->cursorArea); + + for (i = 0; i < WINDOW_COUNT; i++) + CopyWindowToVram(i, 3); + + CopyBgTilemapBufferToVram(0); +} + +static void PrintAreaDescription(u8 cursorArea) +{ + FillWindowPixelBuffer(WINDOW_DESCRIPTION, 0); + if (cursorArea == CURSOR_AREA_RECORD && !sPassData->hasBattleRecord) + AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[0]); + else if (cursorArea != CURSOR_AREA_NOTHING) + AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[cursorArea]); + + CopyWindowToVram(WINDOW_DESCRIPTION, 3); + CopyBgTilemapBufferToVram(0); +} + +static void sub_80C5F58(bool8 arg0, bool8 arg1) +{ + switch (sPassData->unkE) + { + case 1: + if (arg0) + CopyToBgTilemapBufferRect_ChangePalette(2, sPassGfx->unk20, 16, 3, 12, 7, 16); + else + FillBgTilemapBufferRect(2, 0, 16, 3, 12, 7, 16); + break; + case 2: + if (arg0) + CopyToBgTilemapBufferRect_ChangePalette(2, sPassGfx->unk20 + 84, 16, 10, 12, 7, 16); + else + FillBgTilemapBufferRect(2, 0, 16, 10, 12, 7, 16); + break; + default: + return; + } + + CopyBgTilemapBufferToVram(2); + if (arg1) + { + SetBgAffine(2, + gUnknown_085713E0[sPassData->unkE - 1][0] << 8, + gUnknown_085713E0[sPassData->unkE - 1][1] << 8, + gUnknown_085713E0[sPassData->unkE - 1][0], + gUnknown_085713E0[sPassData->unkE - 1][1], + sub_8151624(0x1FC), + sub_8151624(0x1FC), + 0); + } + else + { + SetBgAffine(2, + gUnknown_085713E0[sPassData->unkE - 1][0] << 8, + gUnknown_085713E0[sPassData->unkE - 1][1] << 8, + gUnknown_085713E0[sPassData->unkE - 1][0], + gUnknown_085713E0[sPassData->unkE - 1][1], + sub_8151624(0x100), + sub_8151624(0x100), + 0); + } +} + +static void sub_80C6104(u8 cursorArea, u8 previousCursorArea) +{ + bool32 var; + + switch (previousCursorArea) + { + case CURSOR_AREA_MAP: + CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24, 16, 3, 12, 7, 17); + var = TRUE; + break; + case CURSOR_AREA_CARD: + CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 336, 16, 10, 12, 7, 17); + var = TRUE; + break; + case CURSOR_AREA_RECORD: + if (!sPassData->hasBattleRecord) + { + var = FALSE; + } + else + { + CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28, 2, 10, 12, 3, 17); + var = TRUE; + } + break; + case CURSOR_AREA_CANCEL: + CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3350, 21, 0, 9, 2, 17); + var = TRUE; + break; + default: + var = FALSE; + break; + } + + if (!var) + { + if (cursorArea == CURSOR_AREA_NOTHING || cursorArea > CURSOR_AREA_CANCEL) + return; + } + + switch (cursorArea) + { + case CURSOR_AREA_MAP: + CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 168, 16, 3, 12, 7, 17); + var = TRUE; + break; + case CURSOR_AREA_CARD: + CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 504, 16, 10, 12, 7, 17); + var = TRUE; + break; + case CURSOR_AREA_RECORD: + if (!sPassData->hasBattleRecord) + return; + + CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28 + 72, 2, 10, 12, 3, 17); + var = TRUE; + break; + case CURSOR_AREA_CANCEL: + CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3374, 21, 0, 9, 2, 17); + var = TRUE; + break; + default: + var = FALSE; + break; + } + + if (!var) + { + asm("":::"r4"); + if (previousCursorArea == CURSOR_AREA_NOTHING || previousCursorArea > CURSOR_AREA_CANCEL) + return; + } + + CopyBgTilemapBufferToVram(1); +} + +static void sub_80C629C(void) +{ + CopyToBgTilemapBuffer(1, gUnknown_08DE3060, 0, 0); + sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea); + sub_80C5F58(TRUE, sPassData->unkE); + ShowAndPrintWindows(); + CopyBgTilemapBufferToVram(1); +} + +static void LoadCursorAndSymbolSprites(void) +{ + u8 spriteId; + u8 i = 0; + + FreeAllSpritePalettes(); + ResetAffineAnimData(); + LoadSpritePalettes(sSpritePalettes); + LoadCompressedSpriteSheet(&sCursorSpriteSheets[0]); + LoadCompressedSpriteSheet(&sCursorSpriteSheets[2]); + spriteId = CreateSprite(&sSpriteTemplates_Cursors[0], sPassData->cursorX, sPassData->cursorY, 0); + sPassGfx->cursorSprite = &gSprites[spriteId]; + sPassGfx->cursorSprite->oam.priority = 0; + + for (i = 0; i < NUM_FRONTIER_FACILITIES; i++) + { + if (sPassData->facilitySymbols[i] != 0) + { + struct SpriteTemplate sprite = sSpriteTemplate_Medal; + + sprite.paletteTag += sPassData->facilitySymbols[i] - 1; + spriteId = CreateSprite(&sprite, sPassAreasLayout[i + CURSOR_AREA_SYMBOL - 1].xStart + 8, sPassAreasLayout[i + CURSOR_AREA_SYMBOL - 1].yStart + 6, i + 1); + sPassGfx->symbolSprites[i] = &gSprites[spriteId]; + sPassGfx->symbolSprites[i]->oam.priority = 2; + StartSpriteAnim(sPassGfx->symbolSprites[i], i); + } + } +} + +static void FreeCursorAndSymbolSprites(void) +{ + u8 i = 0; + + DestroySprite(sPassGfx->cursorSprite); + sPassGfx->cursorSprite = NULL; + for (i = 0; i < NUM_FRONTIER_FACILITIES; i++) + { + if (sPassGfx->symbolSprites[i] != NULL) + { + DestroySprite(sPassGfx->symbolSprites[i]); + sPassGfx->symbolSprites[i] = NULL; + } + } + FreeAllSpritePalettes(); + FreeSpriteTilesByTag(2); + FreeSpriteTilesByTag(0); +} + +static void SpriteCb_Dummy(struct Sprite *sprite) +{ + +} + +// Frontier Map code. + +// Forward declarations. +static void Task_HandleFrontierMap(u8 taskId); +static void PrintOnFrontierMap(void); +static void InitFrontierMapSprites(void); +static void HandleFrontierMapCursorMove(u8 direction); + +static void ShowFrontierMap(void (*callback)(void)) +{ + if (sMapData != NULL) + SetMainCallback2(callback); // This line doesn't make sense at all, since it gets overwritten later anyway. + + sMapData = AllocZeroed(sizeof(*sMapData)); + sMapData->callback = callback; + ResetTasks(); + CreateTask(Task_HandleFrontierMap, 0); + SetMainCallback2(CB2_FrontierPass); +} + +static void FreeFrontierMap(void) +{ + ResetTasks(); + SetMainCallback2(sMapData->callback); + memset(sMapData, 0, sizeof(*sMapData)); // Pointless memory clear. + FREE_AND_SET_NULL(sMapData); +} + +static bool32 InitFrontierMap(void) +{ + switch (sPassData->state) + { + case 0: + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + SetVBlankHBlankCallbacksToNull(); + break; + case 1: + ResetGpuRegsAndBgs(); + break; + case 2: + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetPaletteFade(); + reset_temp_tile_data_buffers(); + break; + case 3: + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sMapBgTemplates, ARRAY_COUNT(sMapBgTemplates)); + SetBgTilemapBuffer(0, sMapData->tilemapBuff0); + SetBgTilemapBuffer(1, sMapData->tilemapBuff1); + SetBgTilemapBuffer(2, sMapData->tilemapBuff2); + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + break; + case 4: + InitWindows(sMapWindowTemplates); + DeactivateAllTextPrinters(); + PrintOnFrontierMap(); + decompress_and_copy_tile_data_to_vram(1, gUnknown_0856FBBC, 0, 0, 0); + break; + case 5: + if (free_temp_tile_data_buffers_if_possible()) + return FALSE; + LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0); + LoadPalette(stdpal_get(0), 0xF0, 0x20); + CopyToBgTilemapBuffer(2, gUnknown_08570E00, 0, 0); + CopyBgTilemapBufferToVram(2); + break; + case 6: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + InitFrontierMapSprites(); + SetVBlankCallback(VblankCb_FrontierPass); + BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE); + break; + case 7: + if (UpdatePaletteFade()) + return FALSE; + sPassData->state = 0; + return TRUE; + } + + sPassData->state++; + return FALSE; +} + +static bool32 ExitFrontierMap(void) +{ + switch (sPassData->state) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITE); + break; + case 1: + if (UpdatePaletteFade()) + return FALSE; + SetGpuReg(REG_OFFSET_DISPCNT, 0); + HideBg(0); + HideBg(1); + HideBg(2); + break; + case 2: + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + SetVBlankHBlankCallbacksToNull(); + break; + case 3: + if (sMapData->cursorSprite != NULL) + { + DestroySprite(sMapData->cursorSprite); + FreeSpriteTilesByTag(0); + } + if (sMapData->mapIndicatorSprite != NULL) + { + DestroySprite(sMapData->mapIndicatorSprite); + FreeSpriteTilesByTag(1); + } + if (sMapData->playerHeadSprite != NULL) + { + DestroySprite(sMapData->playerHeadSprite); + FreeSpriteTilesByTag(4); + } + FreeAllWindowBuffers(); + break; + case 4: + ResetGpuRegsAndBgs(); + ResetSpriteData(); + FreeAllSpritePalettes(); + break; + case 5: + UnsetBgTilemapBuffer(0); + UnsetBgTilemapBuffer(1); + UnsetBgTilemapBuffer(2); + sPassData->state = 0; + return TRUE; + } + + sPassData->state++; + return FALSE; +} + +static void Task_HandleFrontierMap(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + if (InitFrontierMap()) + break; + return; + case 1: + if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_PC_OFF); + data[0] = 4; + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (sMapData->cursorPos >= NUM_FRONTIER_FACILITIES - 1) + HandleFrontierMapCursorMove(0); + else + data[0] = 2; + } + else if (gMain.newKeys & DPAD_UP) + { + if (sMapData->cursorPos == 0) + HandleFrontierMapCursorMove(1); + else + data[0] = 3; + } + return; + case 2: + if (data[1] > 3) + { + HandleFrontierMapCursorMove(0); + data[1] = 0; + data[0] = 1; + } + else + { + sMapData->cursorSprite->pos1.y += 4; + data[1]++; + } + return; + case 3: + if (data[1] > 3) + { + HandleFrontierMapCursorMove(1); + data[1] = 0; + data[0] = 1; + } + else + { + sMapData->cursorSprite->pos1.y -= 4; + data[1]++; + } + return; + case 4: + if (ExitFrontierMap()) + break; + return; + case 5: + DestroyTask(taskId); + FreeFrontierMap(); + return; + } + + data[0]++; +} + +static u8 MapNumToFrontierFacilityId(u16 mapNum) // id + 1, zero means not a frontier map number +{ + if ((mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_LOBBY) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM)) + || (mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2))) + return FRONTIER_FACILITY_TOWER + 1; + else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_LOBBY) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM)) + return FRONTIER_FACILITY_DOME + 1; + else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PALACE_LOBBY) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM)) + return FRONTIER_FACILITY_PALACE + 1; + else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_ARENA_LOBBY) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM)) + return FRONTIER_FACILITY_ARENA + 1; + else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM)) + return FRONTIER_FACILITY_FACTORY + 1; + else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_LOBBY) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3)) + return FRONTIER_FACILITY_PIKE + 1; + else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE) + || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_TOP)) + return FRONTIER_FACILITY_PYRAMID + 1; + else + return 0; +} + +static void InitFrontierMapSprites(void) +{ + struct SpriteTemplate sprite; + u8 spriteId; + u8 id; + s16 x = 0, y; + + FreeAllSpritePalettes(); + LoadSpritePalettes(sSpritePalettes); + + LoadCompressedSpriteSheet(&sCursorSpriteSheets[0]); + spriteId = CreateSprite(&sSpriteTemplates_Cursors[0], 155, (sMapData->cursorPos * 16) + 8, 2); + sMapData->cursorSprite = &gSprites[spriteId]; + sMapData->cursorSprite->oam.priority = 0; + sMapData->cursorSprite->hFlip = TRUE; + StartSpriteAnim(sMapData->cursorSprite, 1); + + LoadCompressedSpriteSheet(&sCursorSpriteSheets[1]); + spriteId = CreateSprite(&sSpriteTemplates_Cursors[1], sMapLandmarks[sMapData->cursorPos].x, sMapLandmarks[sMapData->cursorPos].y, 1); + sMapData->mapIndicatorSprite = &gSprites[spriteId]; + sMapData->mapIndicatorSprite->oam.priority = 0; + StartSpriteAnim(sMapData->mapIndicatorSprite, sMapLandmarks[sMapData->cursorPos].animNum); + + // Create player indicator head sprite only if it's in vicinity of battle frontier. + id = GetCurrentRegionMapSectionId(); + if (id == MAPSEC_BATTLE_FRONTIER || id == MAPSEC_ARTISAN_CAVE) + { + s8 mapNum = gSaveBlock1Ptr->location.mapNum; + + if (mapNum == MAP_NUM(BATTLE_FRONTIER_OUTSIDE_WEST) + || (mapNum == MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST) && (x = 55))) + { + x += gSaveBlock1Ptr->pos.x; + y = gSaveBlock1Ptr->pos.y; + + x /= 8; + y /= 8; + + id = 0; + } + else + { + id = MapNumToFrontierFacilityId(mapNum); + if (id != 0) + { + x = sMapLandmarks[id - 1].x; + y = sMapLandmarks[id - 1].y; + } + else + { + // Handle Artisan Cave. + if (gSaveBlock1Ptr->escapeWarp.mapNum == MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST)) + x = gSaveBlock1Ptr->escapeWarp.x + 55; + else + x = gSaveBlock1Ptr->escapeWarp.x; + + y = gSaveBlock1Ptr->escapeWarp.y; + + x /= 8; + y /= 8; + } + } + + LoadCompressedSpriteSheet(sHeadsSpriteSheet); + sprite = sSpriteTemplate_Head; + sprite.paletteTag = gSaveBlock2Ptr->playerGender + 4; + if (id != 0) + { + spriteId = CreateSprite(&sprite, x, y, 0); + } + else + { + x *= 8; + y *= 8; + spriteId = CreateSprite(&sprite, x + 20, y + 36, 0); + } + + sMapData->playerHeadSprite = &gSprites[spriteId]; + sMapData->playerHeadSprite->oam.priority = 0; + if (gSaveBlock2Ptr->playerGender != MALE) + StartSpriteAnim(sMapData->playerHeadSprite, 1); + } +} + +static void PrintOnFrontierMap(void) +{ + u8 i; + + for (i = 0; i < MAP_WINDOW_COUNT; i++) + { + PutWindowTilemap(i); + FillWindowPixelBuffer(i, 0); + } + + for (i = 0; i < NUM_FRONTIER_FACILITIES; i++) + { + if (i == sMapData->cursorPos) + AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[2], 0, sMapLandmarks[i].name); + else + AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[1], 0, sMapLandmarks[i].name); + } + + AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description); + + for (i = 0; i < MAP_WINDOW_COUNT; i++) + CopyWindowToVram(i, 3); + + CopyBgTilemapBufferToVram(0); +} + +static void HandleFrontierMapCursorMove(u8 direction) +{ + u8 oldCursorPos, i; + + if (direction) + { + oldCursorPos = sMapData->cursorPos; + sMapData->cursorPos = (oldCursorPos + 6) % NUM_FRONTIER_FACILITIES; + } + else + { + oldCursorPos = sMapData->cursorPos; + sMapData->cursorPos = (oldCursorPos + 1) % NUM_FRONTIER_FACILITIES; + } + + AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (oldCursorPos * 16) + 1, sTextColors[1], 0, sMapLandmarks[oldCursorPos].name); + AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (sMapData->cursorPos * 16) + 1, sTextColors[2], 0, sMapLandmarks[sMapData->cursorPos].name); + + sMapData->cursorSprite->pos1.y = (sMapData->cursorPos * 16) + 8; + + StartSpriteAnim(sMapData->mapIndicatorSprite, sMapLandmarks[sMapData->cursorPos].animNum); + sMapData->mapIndicatorSprite->pos1.x = sMapLandmarks[sMapData->cursorPos].x; + sMapData->mapIndicatorSprite->pos1.y = sMapLandmarks[sMapData->cursorPos].y; + FillWindowPixelBuffer(MAP_WINDOW_DESCRIPTION, 0); + AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description); + + for (i = 0; i < 3; i++) + CopyWindowToVram(i, 3); + + CopyBgTilemapBufferToVram(0); + PlaySE(SE_Z_SCROLL); +} diff --git a/src/graphics.c b/src/graphics.c index 10efd5043..287a1f5d6 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1590,7 +1590,7 @@ const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2. // more trainer card stuff -const u16 gUnknown_08DE07C8[] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well +const u16 gUnknown_08DE07C8[][16] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well const u32 gUnknown_08DE08C8[] = INCBIN_U32("graphics/frontier_pass/tiles.4bpp.lz"); const u32 gUnknown_08DE2084[] = INCBIN_U32("graphics/frontier_pass/tiles2.8bpp.lz"); const u32 gUnknown_08DE3060[] = INCBIN_U32("graphics/frontier_pass/tiles.bin.lz"); diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 36ed78a54..78fec2fc5 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -463,8 +463,6 @@ EWRAM_DATA static u8 sMovingMonOrigBoxId = 0; EWRAM_DATA static u8 sMovingMonOrigBoxPos = 0; EWRAM_DATA static bool8 sCanOnlyMove = 0; -extern void sub_80C6D80(u8 *arg0, void *arg1, u8 arg2, u8 arg3, s32 arg4); - extern const struct CompressedSpriteSheet gMonFrontPicTable[]; // This file's functions. @@ -1543,6 +1541,76 @@ static const u8 gHandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cu static const u8 gHandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp"); // code +void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4) +{ + s32 i, val, val2; + u16 windowId; + u8 txtColor[3]; + u8 *tileData1, *tileData2; + struct WindowTemplate winTemplate = {0}; + + winTemplate.width = 24; + winTemplate.height = 2; + windowId = AddWindow(&winTemplate); + FillWindowPixelBuffer(windowId, (arg3 << 4) | arg3); + tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA); + tileData2 = (winTemplate.width * 32) + tileData1; + + if (!arg2) + txtColor[0] = 0; + else + txtColor[0] = arg3; + txtColor[1] = 0xF; + txtColor[2] = 0xE; + AddTextPrinterParameterized4(windowId, 1, 0, 1, 0, 0, txtColor, -1, string); + + val = arg4; + if (val > 6u) + val = 6; + val2 = arg4 - 6; + if (val > 0) + { + for (i = val; i != 0; i--) + { + CpuCopy16(tileData1, dst, 0x80); + CpuCopy16(tileData2, dst + 0x80, 0x80); + tileData1 += 0x80; + tileData2 += 0x80; + dst += 0x100; + } + } + + if (val2 > 0) + CpuFill16((arg3 << 4) | arg3, dst, (u32)(val2) * 0x100); + + RemoveWindow(windowId); +} + +// Unused +void sub_80C6EAC(const u8 *string, void *dst, u16 arg2, u8 arg3, u8 clr2, u8 clr3) +{ + u32 var; + u8 windowId; + u8 txtColor[3]; + u8 *tileData1, *tileData2; + struct WindowTemplate winTemplate = {0}; + + winTemplate.width = StringLength_Multibyte(string); + winTemplate.height = 2; + var = winTemplate.width * 32; + windowId = AddWindow(&winTemplate); + FillWindowPixelBuffer(windowId, (arg3 << 4) | arg3); + tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA); + tileData2 = (winTemplate.width * 32) + tileData1; + txtColor[0] = arg3; + txtColor[1] = clr2; + txtColor[2] = clr3; + AddTextPrinterParameterized4(windowId, 1, 0, 2, 0, 0, txtColor, -1, string); + CpuCopy16(tileData1, dst, var); + CpuCopy16(tileData2, dst + arg2, var); + RemoveWindow(windowId); +} + u8 CountMonsInBox(u8 boxId) { u16 i, count; diff --git a/src/start_menu.c b/src/start_menu.c index 6b4b0e775..5c7e5365d 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -10,6 +10,7 @@ #include "bg.h" #include "field_effect.h" #include "party_menu.h" +#include "frontier_pass.h" #include "task.h" #include "overworld.h" #include "link.h" @@ -92,8 +93,6 @@ extern void sub_808B864(void); extern void CB2_Pokedex(void); extern void PlayRainSoundEffect(void); extern void CB2_PokeNav(void); -extern void ShowPlayerTrainerCard(void (*)(void)); -extern void sub_80C51C4(void (*)(void)); extern void ScriptUnfreezeEventObjects(void); extern void sub_81A9EC8(void); extern void save_serialize_map(void); @@ -678,7 +677,7 @@ static bool8 StartMenuPlayerNameCallback(void) if (is_c1_link_related_active() || InUnionRoom()) ShowPlayerTrainerCard(CB2_ReturnToFieldWithOpenMenu); // Display trainer card else if (FlagGet(FLAG_SYS_FRONTIER_PASS)) - sub_80C51C4(CB2_ReturnToFieldWithOpenMenu); // Display frontier pass + ShowFrontierPass(CB2_ReturnToFieldWithOpenMenu); // Display frontier pass else ShowPlayerTrainerCard(CB2_ReturnToFieldWithOpenMenu); // Display trainer card diff --git a/src/string_util.c b/src/string_util.c index 8ce9a97ed..39d235ab8 100644 --- a/src/string_util.c +++ b/src/string_util.c @@ -587,7 +587,7 @@ u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n) return dest; } -u32 StringLength_Multibyte(u8 *str) +u32 StringLength_Multibyte(const u8 *str) { u32 length = 0; diff --git a/src/trade.c b/src/trade.c index 99c9f6088..70b57fbc7 100644 --- a/src/trade.c +++ b/src/trade.c @@ -26,6 +26,7 @@ #include "pokedex.h" #include "pokemon_icon.h" #include "pokemon_summary_screen.h" +#include "pokemon_storage_system.h" #include "random.h" #include "rom_8011DC0.h" #include "save.h" @@ -49,8 +50,6 @@ #define Trade_SendData(ptr) (SendBlock(bitmask_all_link_players_but_self(), ptr->linkData, 20)) -extern void sub_80C6D80(const u8 *, u8 *, u8, u8, u8); - struct InGameTrade { /*0x00*/ u8 name[11]; /*0x0C*/ u16 species; diff --git a/src/trainer_card.c b/src/trainer_card.c index cde15ae34..b7bd5cc1d 100755 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -8,6 +8,7 @@ #include "link.h" #include "bg.h" #include "sound.h" +#include "frontier_pass.h" #include "overworld.h" #include "menu.h" #include "text.h" @@ -90,7 +91,6 @@ struct TrainerCardData //external functions extern u8 sub_80D30A0(u16); -extern void sub_80C5868(void); // EWRAM EWRAM_DATA static struct TrainerCardData *sData = NULL; @@ -167,7 +167,6 @@ static bool8 sub_80C4C84(struct Task* task); static bool8 sub_80C4DB0(struct Task* task); static void sub_80C32EC(u16); static void sub_80C41D8(void); -static void sub_80C6D80(const u8 *, u8 *, u8, u8, u8); // const rom data static const u32 gUnknown_0856F018[] = INCBIN_U32("graphics/trainer_card/stickers_fr.4bpp.lz"); @@ -1754,7 +1753,7 @@ void ShowPlayerTrainerCard(void (*callback)(void)) { sData = AllocZeroed(sizeof(*sData)); sData->callback2 = callback; - if (callback == sub_80C5868) + if (callback == CB2_ReshowFrontierPass) sData->var_52C = 0x7FFF; else sData->var_52C = 0; diff --git a/sym_ewram.txt b/sym_ewram.txt index 75a44bb97..9e836d0fe 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -154,19 +154,7 @@ gUnknown_02039B88: @ 2039B88 .space 0x160 .include "src/trainer_card.o" - -gUnknown_02039CEC: @ 2039CEC - .space 0x4 - -gUnknown_02039CF0: @ 2039CF0 - .space 0x4 - -gUnknown_02039CF4: @ 2039CF4 - .space 0x4 - -gUnknown_02039CF8: @ 2039CF8 - .space 0x8 - + .include "src/frontier_pass.o" .include "src/pokemon_storage_system.o" .include "src/script_movement.o" .include "src/fldeff_cut.o" |