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-rw-r--r--asm/frontier_pass.s3520
-rw-r--r--data/frontier_pass.s229
-rw-r--r--include/bg.h2
-rw-r--r--include/frontier_pass.h7
-rw-r--r--include/graphics.h14
-rw-r--r--include/palette.h2
-rw-r--r--include/pokemon_storage_system.h1
-rw-r--r--include/string_util.h2
-rw-r--r--include/strings.h37
-rw-r--r--ld_script.txt3
-rw-r--r--src/bg.c4
-rw-r--r--src/frontier_pass.c1680
-rw-r--r--src/graphics.c2
-rw-r--r--src/pokemon_storage_system.c72
-rw-r--r--src/start_menu.c5
-rw-r--r--src/string_util.c2
-rw-r--r--src/trade.c3
-rwxr-xr-xsrc/trainer_card.c5
-rw-r--r--sym_ewram.txt14
19 files changed, 1821 insertions, 3783 deletions
diff --git a/asm/frontier_pass.s b/asm/frontier_pass.s
deleted file mode 100644
index c9746b91f..000000000
--- a/asm/frontier_pass.s
+++ /dev/null
@@ -1,3520 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
-
-
- thumb_func_start sub_80C51C4
-sub_80C51C4: @ 80C51C4
- push {lr}
- bl sub_80C51F0
- ldr r0, =sub_80C544C
- bl SetMainCallback2
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C51C4
-
- thumb_func_start sub_80C51D8
-sub_80C51D8: @ 80C51D8
- push {lr}
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldr r0, [r0]
- bl SetMainCallback2
- bl sub_80C52E4
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C51D8
-
- thumb_func_start sub_80C51F0
-sub_80C51F0: @ 80C51F0
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r5, =gUnknown_02039CEC
- ldr r0, [r5]
- cmp r0, 0
- beq _080C5204
- movs r0, 0x1
- b _080C52C8
- .pool
-_080C5204:
- movs r0, 0x18
- bl AllocZeroed
- str r0, [r5]
- cmp r0, 0
- bne _080C5214
- movs r0, 0x2
- b _080C52C8
-_080C5214:
- str r4, [r0]
- bl GetCurrentRegionMapSectionId
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x3A
- beq _080C5232
- cmp r4, 0xCA
- beq _080C5232
- ldr r0, [r5]
- movs r1, 0xB0
- strh r1, [r0, 0x8]
- movs r1, 0x68
- strh r1, [r0, 0xA]
- b _080C5240
-_080C5232:
- ldr r2, =gUnknown_02039CEC
- ldr r1, [r2]
- movs r0, 0xB0
- strh r0, [r1, 0x8]
- movs r0, 0x30
- strh r0, [r1, 0xA]
- adds r5, r2, 0
-_080C5240:
- ldr r1, [r5]
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r2, =0x00000eb8
- adds r0, r2
- ldrh r0, [r0]
- strh r0, [r1, 0x6]
- bl CanCopyRecordedBattleSaveData
- ldr r3, [r5]
- movs r1, 0x1
- ands r0, r1
- ldrb r2, [r3, 0xE]
- movs r1, 0x2
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0xE]
- ldr r2, [r5]
- ldrb r1, [r2, 0xE]
- movs r0, 0xF
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0xE]
- bl CountPlayerTrainerStars
- ldr r3, [r5]
- lsls r0, 4
- ldrb r2, [r3, 0xE]
- movs r1, 0xF
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0xE]
- movs r4, 0
- adds r6, r5, 0
-_080C5286:
- lsls r5, r4, 1
- ldr r1, =0x000008c4
- adds r0, r5, r1
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _080C52A2
- ldr r1, [r6]
- adds r1, 0xF
- adds r1, r4
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_080C52A2:
- ldr r2, =0x000008c5
- adds r0, r5, r2
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _080C52BC
- ldr r1, [r6]
- adds r1, 0xF
- adds r1, r4
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_080C52BC:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x6
- bls _080C5286
- movs r0, 0
-_080C52C8:
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C51F0
-
- thumb_func_start sub_80C52E4
-sub_80C52E4: @ 80C52E4
- push {r4,lr}
- ldr r4, =gUnknown_02039CEC
- ldr r0, [r4]
- cmp r0, 0
- beq _080C5308
- movs r1, 0
- movs r2, 0x18
- bl memset
- ldr r0, [r4]
- bl Free
- movs r0, 0
- str r0, [r4]
- b _080C530A
- .pool
-_080C5308:
- movs r0, 0x1
-_080C530A:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80C52E4
-
- thumb_func_start sub_80C5310
-sub_80C5310: @ 80C5310
- push {r4,lr}
- ldr r4, =gUnknown_02039CF0
- ldr r0, [r4]
- cmp r0, 0
- beq _080C5324
- movs r0, 0x1
- b _080C533A
- .pool
-_080C5324:
- ldr r0, =0x00002434
- bl AllocZeroed
- str r0, [r4]
- cmp r0, 0
- beq _080C5338
- movs r0, 0
- b _080C533A
- .pool
-_080C5338:
- movs r0, 0x2
-_080C533A:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80C5310
-
- thumb_func_start sub_80C5340
-sub_80C5340: @ 80C5340
- push {r4,lr}
- bl FreeAllWindowBuffers
- ldr r4, =gUnknown_02039CF0
- ldr r0, [r4]
- cmp r0, 0
- bne _080C5358
- movs r0, 0x1
- b _080C53A0
- .pool
-_080C5358:
- ldr r0, [r0, 0x28]
- cmp r0, 0
- beq _080C5368
- bl Free
- ldr r1, [r4]
- movs r0, 0
- str r0, [r1, 0x28]
-_080C5368:
- ldr r0, [r4]
- ldr r0, [r0, 0x24]
- cmp r0, 0
- beq _080C537A
- bl Free
- ldr r1, [r4]
- movs r0, 0
- str r0, [r1, 0x24]
-_080C537A:
- ldr r0, [r4]
- ldr r0, [r0, 0x20]
- cmp r0, 0
- beq _080C538C
- bl Free
- ldr r1, [r4]
- movs r0, 0
- str r0, [r1, 0x20]
-_080C538C:
- ldr r0, [r4]
- ldr r2, =0x00002434
- movs r1, 0
- bl memset
- ldr r0, [r4]
- bl Free
- movs r0, 0
- str r0, [r4]
-_080C53A0:
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C5340
-
- thumb_func_start pokemon_details
-pokemon_details: @ 80C53AC
- push {r4-r7,lr}
- sub sp, 0x10
- ldr r0, =gUnknown_02039CF0
- ldr r6, [r0]
- adds r0, r6, 0
- adds r0, 0x2C
- ldrb r0, [r0]
- cmp r0, 0
- beq _080C5416
- ldr r3, =gUnknown_085713E0
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrb r4, [r0, 0xE]
- lsls r4, 28
- lsrs r0, r4, 29
- subs r0, 0x1
- lsls r0, 2
- adds r0, r3
- movs r2, 0
- ldrsh r1, [r0, r2]
- lsls r1, 8
- lsrs r0, r4, 29
- subs r0, 0x1
- lsls r0, 2
- adds r5, r3, 0x2
- adds r0, r5
- movs r7, 0
- ldrsh r2, [r0, r7]
- lsls r2, 8
- lsrs r0, r4, 29
- subs r0, 0x1
- lsls r0, 2
- adds r0, r3
- movs r7, 0
- ldrsh r3, [r0, r7]
- lsrs r4, 29
- subs r4, 0x1
- lsls r4, 2
- adds r4, r5
- movs r5, 0
- ldrsh r0, [r4, r5]
- str r0, [sp]
- movs r7, 0x2E
- ldrsh r0, [r6, r7]
- str r0, [sp, 0x4]
- movs r4, 0x30
- ldrsh r0, [r6, r4]
- str r0, [sp, 0x8]
- movs r0, 0
- str r0, [sp, 0xC]
- movs r0, 0x2
- bl SetBgAffine
-_080C5416:
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- add sp, 0x10
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end pokemon_details
-
- thumb_func_start sub_80C5438
-sub_80C5438: @ 80C5438
- push {lr}
- bl RunTasks
- bl AnimateSprites
- bl BuildOamBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_80C5438
-
- thumb_func_start sub_80C544C
-sub_80C544C: @ 80C544C
- push {lr}
- bl sub_80C5484
- cmp r0, 0
- beq _080C5464
- ldr r0, =sub_80C5A48
- movs r1, 0
- bl CreateTask
- ldr r0, =sub_80C5438
- bl SetMainCallback2
-_080C5464:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C544C
-
- thumb_func_start sub_80C5470
-sub_80C5470: @ 80C5470
- push {lr}
- bl sub_80C570C
- cmp r0, 0
- beq _080C547E
- bl sub_80C51D8
-_080C547E:
- pop {r0}
- bx r0
- thumb_func_end sub_80C5470
-
- thumb_func_start sub_80C5484
-sub_80C5484: @ 80C5484
- push {r4,r5,lr}
- sub sp, 0xC
- movs r0, 0
- str r0, [sp, 0x8]
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrh r0, [r0, 0x4]
- cmp r0, 0xA
- bls _080C5498
- b _080C56F4
-_080C5498:
- lsls r0, 2
- ldr r1, =_080C54AC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C54AC:
- .4byte _080C54D8
- .4byte _080C54EE
- .4byte _080C54F4
- .4byte _080C550A
- .4byte _080C5510
- .4byte _080C5560
- .4byte _080C5570
- .4byte _080C55D0
- .4byte _080C5624
- .4byte _080C5684
- .4byte _080C56D0
-_080C54D8:
- movs r0, 0
- bl SetVBlankCallback
- bl ScanlineEffect_Stop
- bl SetVBlankHBlankCallbacksToNull
- movs r0, 0x2
- bl DisableInterrupts
- b _080C56F4
-_080C54EE:
- bl sub_80C50D0
- b _080C56F4
-_080C54F4:
- bl ResetTasks
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- bl ResetPaletteFade
- bl reset_temp_tile_data_buffers
- b _080C56F4
-_080C550A:
- bl sub_80C5310
- b _080C56F4
-_080C5510:
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_085713E8
- movs r0, 0x1
- movs r2, 0x3
- bl InitBgsFromTemplates
- ldr r4, =gUnknown_02039CF0
- ldr r1, [r4]
- adds r1, 0x32
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001032
- adds r1, r0
- movs r0, 0x2
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00002032
- adds r1, r0
- movs r0, 0x3
- bl SetBgTilemapBuffer
- movs r0, 0x2
- movs r1, 0x6
- movs r2, 0x1
- bl SetBgAttribute
- b _080C56F4
- .pool
-_080C5560:
- ldr r0, =gUnknown_08571400
- bl InitWindows
- bl DeactivateAllTextPrinters
- b _080C56F4
- .pool
-_080C5570:
- ldr r0, =gUnknown_085712F8
- add r1, sp, 0x8
- bl malloc_and_decompress
- ldr r4, =gUnknown_02039CF0
- ldr r1, [r4]
- str r0, [r1, 0x20]
- ldr r0, =gUnknown_08571060
- add r1, sp, 0x8
- bl malloc_and_decompress
- ldr r1, [r4]
- str r0, [r1, 0x24]
- ldr r0, =gUnknown_085712C0
- add r1, sp, 0x8
- bl malloc_and_decompress
- ldr r1, [r4]
- str r0, [r1, 0x28]
- ldr r1, =gUnknown_08DE08C8
- movs r4, 0
- str r4, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- ldr r1, =gUnknown_08DE2084
- str r4, [sp]
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- b _080C56F4
- .pool
-_080C55D0:
- bl free_temp_tile_data_buffers_if_possible
- lsls r0, 24
- cmp r0, 0
- beq _080C55DC
- b _080C56FE
-_080C55DC:
- movs r5, 0x1E
- str r5, [sp]
- movs r4, 0x14
- str r4, [sp, 0x4]
- movs r0, 0
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- str r5, [sp]
- str r4, [sp, 0x4]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- str r5, [sp]
- str r4, [sp, 0x4]
- movs r0, 0x2
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- movs r0, 0x2
- bl CopyBgTilemapBufferToVram
- b _080C56F4
-_080C5624:
- ldr r4, =gUnknown_08DE07C8
- movs r2, 0xD0
- lsls r2, 1
- adds r0, r4, 0
- movs r1, 0
- bl LoadPalette
- ldr r5, =gUnknown_02039CEC
- ldr r0, [r5]
- ldrb r0, [r0, 0xE]
- lsrs r0, 4
- lsls r0, 5
- adds r4, 0x20
- adds r0, r4
- movs r1, 0x10
- movs r2, 0x20
- bl LoadPalette
- movs r0, 0
- bl stdpal_get
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- bl sub_80C629C
- ldr r1, [r5]
- ldrb r0, [r1, 0xC]
- ldrb r1, [r1, 0xD]
- bl sub_80C6104
- ldr r5, [r5]
- ldrb r0, [r5, 0xE]
- movs r1, 0xE
- ands r1, r0
- cmp r1, 0x2
- beq _080C5674
- cmp r1, 0x4
- bne _080C56F4
-_080C5674:
- movs r0, 0
- strh r0, [r5, 0x4]
- movs r0, 0x1
- b _080C5700
- .pool
-_080C5684:
- movs r1, 0x82
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- bl sub_80C62DC
- ldr r0, =pokemon_details
- bl SetVBlankCallback
- movs r4, 0x1
- negs r4, r4
- adds r0, r4, 0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- b _080C56F4
- .pool
-_080C56D0:
- bl AnimateSprites
- bl BuildOamBuffer
- bl UpdatePaletteFade
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _080C56FE
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- strh r1, [r0, 0x4]
- movs r0, 0x1
- b _080C5700
- .pool
-_080C56F4:
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r1, 0x4]
- adds r0, 0x1
- strh r0, [r1, 0x4]
-_080C56FE:
- movs r0, 0
-_080C5700:
- add sp, 0xC
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C5484
-
- thumb_func_start sub_80C570C
-sub_80C570C: @ 80C570C
- push {lr}
- sub sp, 0x4
- ldr r1, =gUnknown_02039CEC
- ldr r0, [r1]
- ldrh r0, [r0, 0x4]
- adds r2, r1, 0
- cmp r0, 0x5
- bhi _080C57E4
- lsls r0, 2
- ldr r1, =_080C5730
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C5730:
- .4byte _080C5748
- .4byte _080C5770
- .4byte _080C577C
- .4byte _080C57A6
- .4byte _080C57AC
- .4byte _080C57BE
-_080C5748:
- ldr r0, [r2]
- ldrb r0, [r0, 0xE]
- movs r1, 0xE
- ands r1, r0
- cmp r1, 0x2
- beq _080C576A
- cmp r1, 0x4
- beq _080C576A
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _080C57E4
-_080C576A:
- ldr r1, [r2]
- movs r0, 0x2
- b _080C57EC
-_080C5770:
- bl UpdatePaletteFade
- lsls r0, 24
- cmp r0, 0
- beq _080C57E4
- b _080C57EE
-_080C577C:
- movs r0, 0
- movs r1, 0
- bl SetGpuReg
- movs r0, 0
- bl HideBg
- movs r0, 0x1
- bl HideBg
- movs r0, 0x2
- bl HideBg
- movs r0, 0
- bl SetVBlankCallback
- bl ScanlineEffect_Stop
- bl SetVBlankHBlankCallbacksToNull
- b _080C57E4
-_080C57A6:
- bl sub_80C63FC
- b _080C57E4
-_080C57AC:
- bl sub_80C50D0
- bl ResetTasks
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- b _080C57E4
-_080C57BE:
- movs r0, 0
- bl UnsetBgTilemapBuffer
- movs r0, 0x1
- bl UnsetBgTilemapBuffer
- movs r0, 0x2
- bl UnsetBgTilemapBuffer
- bl sub_80C5340
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- movs r0, 0
- strh r0, [r1, 0x4]
- movs r0, 0x1
- b _080C57F0
- .pool
-_080C57E4:
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r1, 0x4]
- adds r0, 0x1
-_080C57EC:
- strh r0, [r1, 0x4]
-_080C57EE:
- movs r0, 0
-_080C57F0:
- add sp, 0x4
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C570C
-
- thumb_func_start sub_80C57FC
-sub_80C57FC: @ 80C57FC
- push {r4-r7,lr}
- lsls r0, 16
- lsrs r6, r0, 16
- movs r4, 0
- ldr r7, =gUnknown_08571454
- lsls r1, 16
- asrs r5, r1, 16
-_080C580A:
- lsls r0, r4, 3
- adds r3, r0, r7
- movs r1, 0
- ldrsh r0, [r3, r1]
- cmp r0, r5
- bgt _080C5854
- movs r1, 0x2
- ldrsh r0, [r3, r1]
- cmp r0, r5
- blt _080C5854
- movs r0, 0x4
- ldrsh r1, [r3, r0]
- lsls r0, r6, 16
- asrs r2, r0, 16
- cmp r1, r2
- bgt _080C5854
- movs r1, 0x6
- ldrsh r0, [r3, r1]
- cmp r0, r2
- blt _080C5854
- cmp r4, 0x5
- bls _080C5842
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- adds r0, r4
- ldrb r0, [r0, 0x9]
- cmp r0, 0
- beq _080C585E
-_080C5842:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r0, 24
- b _080C5860
- .pool
-_080C5854:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xC
- bls _080C580A
-_080C585E:
- movs r0, 0
-_080C5860:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_80C57FC
-
- thumb_func_start sub_80C5868
-sub_80C5868: @ 80C5868
- push {lr}
- bl sub_80C5484
- cmp r0, 0
- beq _080C58C6
- ldr r1, =gUnknown_02039CEC
- ldr r0, [r1]
- ldrb r0, [r0, 0xE]
- lsls r0, 28
- lsrs r0, 29
- cmp r0, 0x1
- blt _080C58AC
- cmp r0, 0x2
- bgt _080C58AC
- ldr r0, =sub_80C5BD8
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0x1
- strh r0, [r1, 0x8]
- b _080C58C0
- .pool
-_080C58AC:
- ldr r2, [r1]
- ldrb r1, [r2, 0xE]
- movs r0, 0xF
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0xE]
- ldr r0, =sub_80C5A48
- movs r1, 0
- bl CreateTask
-_080C58C0:
- ldr r0, =sub_80C5438
- bl SetMainCallback2
-_080C58C6:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C5868
-
- thumb_func_start sub_80C58D4
-sub_80C58D4: @ 80C58D4
- push {r4,lr}
- ldr r4, =gUnknown_02039CF8
- ldr r0, [r4]
- bl sub_80C51F0
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r4, 0x4]
- strh r0, [r1, 0x8]
- ldrh r0, [r4, 0x6]
- strh r0, [r1, 0xA]
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0x8
- bl memset
- bl InBattlePyramid
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _080C5914
- cmp r0, 0x2
- beq _080C591C
- bl Overworld_PlaySpecialMapMusic
- b _080C5924
- .pool
-_080C5914:
- ldr r0, =0x000001cd
- b _080C5920
- .pool
-_080C591C:
- movs r0, 0xE7
- lsls r0, 1
-_080C5920:
- bl PlayBGM
-_080C5924:
- ldr r0, =sub_80C5868
- bl SetMainCallback2
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C58D4
-
- thumb_func_start sub_80C5934
-sub_80C5934: @ 80C5934
- push {lr}
- bl sub_80C570C
- cmp r0, 0
- beq _080C599A
- ldr r0, =gUnknown_02039CEC
- ldr r2, [r0]
- ldrb r0, [r2, 0xE]
- lsls r0, 28
- lsrs r0, 29
- cmp r0, 0x2
- beq _080C5994
- cmp r0, 0x2
- bgt _080C595C
- cmp r0, 0x1
- beq _080C5962
- b _080C599A
- .pool
-_080C595C:
- cmp r0, 0x3
- beq _080C5970
- b _080C599A
-_080C5962:
- ldr r0, =sub_80C5868
- bl sub_80C6454
- b _080C599A
- .pool
-_080C5970:
- ldr r1, =gUnknown_02039CF8
- ldr r0, [r2]
- str r0, [r1]
- ldrh r0, [r2, 0x8]
- strh r0, [r1, 0x4]
- ldrh r0, [r2, 0xA]
- strh r0, [r1, 0x6]
- bl sub_80C52E4
- ldr r0, =sub_80C58D4
- bl PlayRecordedBattle
- b _080C599A
- .pool
-_080C5994:
- ldr r0, =sub_80C5868
- bl ShowPlayerTrainerCard
-_080C599A:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C5934
-
- thumb_func_start sub_80C59A4
-sub_80C59A4: @ 80C59A4
- push {r4,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- adds r4, r3, 0
- lsls r1, 24
- lsrs r1, 24
- adds r2, r1, 0
- cmp r1, 0x1
- blt _080C59CC
- cmp r1, 0x2
- ble _080C59F4
- cmp r1, 0x3
- bne _080C59CC
- ldr r0, =gUnknown_02039CEC
- ldr r2, [r0]
- ldrb r1, [r2, 0xE]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080C59D4
-_080C59CC:
- movs r0, 0
- b _080C5A30
- .pool
-_080C59D4:
- movs r0, 0xF
- negs r0, r0
- ands r0, r1
- movs r1, 0x6
- orrs r0, r1
- strb r0, [r2, 0xE]
- adds r0, r3, 0
- bl DestroyTask
- ldr r0, =sub_80C5934
- bl SetMainCallback2
- b _080C5A1A
- .pool
-_080C59F4:
- ldr r0, =gUnknown_02039CEC
- ldr r3, [r0]
- movs r0, 0x7
- ands r2, r0
- lsls r2, 1
- ldrb r1, [r3, 0xE]
- subs r0, 0x16
- ands r0, r1
- orrs r0, r2
- strb r0, [r3, 0xE]
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_80C5BD8
- str r1, [r0]
- movs r1, 0
- strh r1, [r0, 0x8]
-_080C5A1A:
- ldr r0, =gUnknown_02039CEC
- ldr r2, [r0]
- ldr r0, =gUnknown_02039CF0
- ldr r1, [r0]
- ldr r0, [r1]
- ldrh r0, [r0, 0x20]
- strh r0, [r2, 0x8]
- ldr r0, [r1]
- ldrh r0, [r0, 0x22]
- strh r0, [r2, 0xA]
- movs r0, 0x1
-_080C5A30:
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C59A4
-
- thumb_func_start sub_80C5A48
-sub_80C5A48: @ 80C5A48
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- movs r5, 0
- ldr r2, =gMain
- ldrh r1, [r2, 0x2C]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080C5A80
- ldr r0, =gUnknown_02039CF0
- ldr r4, [r0]
- ldr r1, [r4]
- ldrh r3, [r1, 0x22]
- movs r7, 0x22
- ldrsh r0, [r1, r7]
- cmp r0, 0x8
- ble _080C5A80
- subs r0, r3, 0x2
- strh r0, [r1, 0x22]
- ldr r1, [r4]
- movs r3, 0x22
- ldrsh r0, [r1, r3]
- cmp r0, 0x7
- bgt _080C5A7E
- movs r0, 0x2
- strh r0, [r1, 0x22]
-_080C5A7E:
- movs r5, 0x1
-_080C5A80:
- ldrh r1, [r2, 0x2C]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _080C5AAE
- ldr r0, =gUnknown_02039CF0
- ldr r4, [r0]
- ldr r1, [r4]
- ldrh r3, [r1, 0x22]
- movs r7, 0x22
- ldrsh r0, [r1, r7]
- cmp r0, 0x87
- bgt _080C5AAE
- adds r0, r3, 0x2
- strh r0, [r1, 0x22]
- ldr r1, [r4]
- movs r3, 0x22
- ldrsh r0, [r1, r3]
- cmp r0, 0x88
- ble _080C5AAC
- movs r0, 0x88
- strh r0, [r1, 0x22]
-_080C5AAC:
- movs r5, 0x1
-_080C5AAE:
- ldrh r1, [r2, 0x2C]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080C5ADC
- ldr r0, =gUnknown_02039CF0
- ldr r4, [r0]
- ldr r1, [r4]
- ldrh r3, [r1, 0x20]
- movs r7, 0x20
- ldrsh r0, [r1, r7]
- cmp r0, 0x5
- ble _080C5ADC
- subs r0, r3, 0x2
- strh r0, [r1, 0x20]
- ldr r1, [r4]
- movs r3, 0x20
- ldrsh r0, [r1, r3]
- cmp r0, 0x4
- bgt _080C5ADA
- movs r0, 0x5
- strh r0, [r1, 0x20]
-_080C5ADA:
- movs r5, 0x1
-_080C5ADC:
- ldrh r1, [r2, 0x2C]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080C5B0A
- ldr r0, =gUnknown_02039CF0
- ldr r4, [r0]
- ldr r1, [r4]
- ldrh r3, [r1, 0x20]
- movs r7, 0x20
- ldrsh r0, [r1, r7]
- cmp r0, 0xE7
- bgt _080C5B0A
- adds r0, r3, 0x2
- strh r0, [r1, 0x20]
- ldr r1, [r4]
- movs r3, 0x20
- ldrsh r0, [r1, r3]
- cmp r0, 0xE8
- ble _080C5B08
- movs r0, 0xE8
- strh r0, [r1, 0x20]
-_080C5B08:
- movs r5, 0x1
-_080C5B0A:
- cmp r5, 0
- bne _080C5B88
- ldr r4, =gUnknown_02039CEC
- ldr r0, [r4]
- ldrb r3, [r0, 0xC]
- cmp r3, 0
- beq _080C5B5E
- ldrh r1, [r2, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080C5B5E
- cmp r3, 0x3
- bhi _080C5B48
- movs r0, 0x5
- bl PlaySE
- ldr r0, [r4]
- ldrb r1, [r0, 0xC]
- adds r0, r6, 0
- bl sub_80C59A4
- cmp r0, 0
- bne _080C5BCA
- b _080C5B5E
- .pool
-_080C5B48:
- cmp r3, 0x4
- bne _080C5B5E
- movs r0, 0x3
- bl PlaySE
- ldr r0, =sub_80C5470
- bl SetMainCallback2
- adds r0, r6, 0
- bl DestroyTask
-_080C5B5E:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080C5BCA
- movs r0, 0x3
- bl PlaySE
- ldr r0, =sub_80C5470
- bl SetMainCallback2
- adds r0, r6, 0
- bl DestroyTask
- b _080C5BCA
- .pool
-_080C5B88:
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- ldr r1, [r0]
- ldrh r0, [r1, 0x20]
- subs r0, 0x5
- lsls r0, 16
- asrs r0, 16
- ldrh r1, [r1, 0x22]
- adds r1, 0x5
- lsls r1, 16
- asrs r1, 16
- bl sub_80C57FC
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, =gUnknown_02039CEC
- ldr r0, [r4]
- ldrb r0, [r0, 0xC]
- cmp r0, r5
- beq _080C5BCA
- adds r0, r5, 0
- bl sub_80C5ED0
- ldr r1, [r4]
- ldrb r0, [r1, 0xC]
- strb r0, [r1, 0xD]
- ldr r0, [r4]
- strb r5, [r0, 0xC]
- ldr r1, [r4]
- ldrb r0, [r1, 0xC]
- ldrb r1, [r1, 0xD]
- bl sub_80C6104
-_080C5BCA:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C5A48
-
- thumb_func_start sub_80C5BD8
-sub_80C5BD8: @ 80C5BD8
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r5, r0, 3
- ldr r0, =gTasks + 0x8
- mov r8, r0
- adds r6, r5, r0
- ldr r7, =gUnknown_02039CEC
- ldr r0, [r7]
- ldrh r0, [r0, 0x4]
- cmp r0, 0x1
- beq _080C5CD4
- cmp r0, 0x1
- bgt _080C5C0C
- cmp r0, 0
- beq _080C5C14
- b _080C5D9C
- .pool
-_080C5C0C:
- cmp r0, 0x2
- bne _080C5C12
- b _080C5D2A
-_080C5C12:
- b _080C5D9C
-_080C5C14:
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _080C5C4C
- movs r0, 0x1
- movs r1, 0
- bl sub_80C5F58
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1, 0
- strh r0, [r6, 0x2]
- strh r0, [r6, 0x4]
- movs r0, 0x15
- strh r0, [r6, 0x6]
- strh r0, [r6, 0x8]
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _080C5CA4
- .pool
-_080C5C4C:
- movs r1, 0xFE
- lsls r1, 1
- adds r0, r1, 0
- strh r0, [r6, 0x2]
- strh r0, [r6, 0x4]
- movs r1, 0x15
- negs r1, r1
- adds r0, r1, 0
- strh r0, [r6, 0x6]
- strh r0, [r6, 0x8]
- movs r1, 0x82
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- bl sub_80C62DC
- ldr r0, =pokemon_details
- bl SetVBlankCallback
- movs r5, 0x1
- negs r5, r5
- ldr r4, =0x00007fff
- adds r0, r5, 0
- movs r1, 0x10
- adds r2, r4, 0
- bl BlendPalettes
- str r4, [sp]
- adds r0, r5, 0
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_080C5CA4:
- ldr r4, =gUnknown_02039CF0
- ldr r0, [r4]
- adds r0, 0x2C
- movs r1, 0x1
- strb r1, [r0]
- movs r1, 0x2
- ldrsh r0, [r6, r1]
- bl sub_8151624
- ldr r1, [r4]
- strh r0, [r1, 0x2E]
- movs r1, 0x4
- ldrsh r0, [r6, r1]
- bl sub_8151624
- ldr r1, [r4]
- strh r0, [r1, 0x30]
- b _080C5D9C
- .pool
-_080C5CD4:
- bl UpdatePaletteFade
- ldrh r0, [r6, 0x6]
- ldrh r1, [r6, 0x2]
- adds r0, r1
- strh r0, [r6, 0x2]
- ldrh r0, [r6, 0x8]
- ldrh r1, [r6, 0x4]
- adds r0, r1
- strh r0, [r6, 0x4]
- movs r1, 0x2
- ldrsh r0, [r6, r1]
- bl sub_8151624
- ldr r4, =gUnknown_02039CF0
- ldr r1, [r4]
- strh r0, [r1, 0x2E]
- movs r1, 0x4
- ldrsh r0, [r6, r1]
- bl sub_8151624
- ldr r1, [r4]
- strh r0, [r1, 0x30]
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _080C5D1C
- movs r0, 0x2
- ldrsh r1, [r6, r0]
- movs r0, 0xFE
- lsls r0, 1
- cmp r1, r0
- ble _080C5DA6
- b _080C5D9C
- .pool
-_080C5D1C:
- movs r0, 0x2
- ldrsh r1, [r6, r0]
- movs r0, 0x80
- lsls r0, 1
- cmp r1, r0
- bne _080C5DA6
- b _080C5D9C
-_080C5D2A:
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- adds r1, r0, 0
- adds r1, 0x2C
- ldrb r0, [r1]
- cmp r0, 0
- beq _080C5D3C
- movs r0, 0
- strb r0, [r1]
-_080C5D3C:
- bl UpdatePaletteFade
- lsls r0, 24
- cmp r0, 0
- bne _080C5DA6
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _080C5D64
- adds r0, r4, 0
- bl DestroyTask
- ldr r0, =sub_80C5934
- bl SetMainCallback2
- b _080C5D82
- .pool
-_080C5D64:
- movs r0, 0
- movs r1, 0
- bl sub_80C5F58
- ldr r2, [r7]
- ldrb r1, [r2, 0xE]
- movs r0, 0xF
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0xE]
- mov r0, r8
- subs r0, 0x8
- adds r0, r5, r0
- ldr r1, =sub_80C5A48
- str r1, [r0]
-_080C5D82:
- movs r0, 0x2
- movs r1, 0x6
- movs r2, 0
- bl SetBgAttribute
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- movs r0, 0
- b _080C5DA4
- .pool
-_080C5D9C:
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r1, 0x4]
- adds r0, 0x1
-_080C5DA4:
- strh r0, [r1, 0x4]
-_080C5DA6:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C5BD8
-
- thumb_func_start sub_80C5DB8
-sub_80C5DB8: @ 80C5DB8
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0xC
- movs r4, 0
-_080C5DC2:
- adds r0, r4, 0
- bl PutWindowTilemap
- adds r0, r4, 0
- movs r1, 0
- bl FillWindowPixelBuffer
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x4
- bls _080C5DC2
- ldr r4, =gText_SymbolsEarned
- movs r0, 0x1
- adds r1, r4, 0
- movs r2, 0x60
- bl GetStringCenterAlignXOffset
- lsls r2, r0, 24
- lsrs r2, 24
- ldr r6, =gUnknown_08571448
- str r6, [sp]
- movs r0, 0
- mov r8, r0
- str r0, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r1, 0x1
- movs r3, 0x5
- bl AddTextPrinterParameterized3
- ldr r4, =gText_BattleRecord
- movs r0, 0x1
- adds r1, r4, 0
- movs r2, 0x60
- bl GetStringCenterAlignXOffset
- lsls r2, r0, 24
- lsrs r2, 24
- str r6, [sp]
- mov r1, r8
- str r1, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x1
- movs r3, 0x5
- bl AddTextPrinterParameterized3
- str r6, [sp]
- mov r0, r8
- str r0, [sp, 0x4]
- ldr r0, =gText_BattlePoints
- str r0, [sp, 0x8]
- movs r0, 0x2
- movs r1, 0x8
- movs r2, 0x5
- movs r3, 0x4
- bl AddTextPrinterParameterized3
- ldr r4, =gStringVar4
- ldr r5, =gUnknown_02039CEC
- ldr r0, [r5]
- ldrh r1, [r0, 0x6]
- adds r0, r4, 0
- movs r2, 0
- movs r3, 0x5
- bl ConvertIntToDecimalStringN
- movs r0, 0x8
- adds r1, r4, 0
- movs r2, 0x5B
- bl GetStringRightAlignXOffset
- lsls r2, r0, 24
- lsrs r2, 24
- str r6, [sp]
- mov r1, r8
- str r1, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0x2
- movs r1, 0x8
- movs r3, 0x10
- bl AddTextPrinterParameterized3
- ldr r1, [r5]
- ldrh r0, [r1, 0x8]
- subs r0, 0x5
- lsls r0, 16
- asrs r0, 16
- ldrh r1, [r1, 0xA]
- adds r1, 0x5
- lsls r1, 16
- asrs r1, 16
- bl sub_80C57FC
- ldr r1, [r5]
- strb r0, [r1, 0xC]
- ldr r0, [r5]
- mov r1, r8
- strb r1, [r0, 0xD]
- ldr r0, [r5]
- ldrb r0, [r0, 0xC]
- bl sub_80C5ED0
- movs r4, 0
-_080C5E92:
- adds r0, r4, 0
- movs r1, 0x3
- bl CopyWindowToVram
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x4
- bls _080C5E92
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C5DB8
-
- thumb_func_start sub_80C5ED0
-sub_80C5ED0: @ 80C5ED0
- push {r4,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r4, r0, 24
- movs r0, 0x3
- movs r1, 0
- bl FillWindowPixelBuffer
- cmp r4, 0x3
- bne _080C5F18
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrb r0, [r0, 0xE]
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- bne _080C5F18
- ldr r0, =gUnknown_0857144B
- str r0, [sp]
- str r1, [sp, 0x4]
- ldr r0, =gUnknown_08571614
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x3
- movs r1, 0x1
- movs r2, 0x2
- movs r3, 0
- bl AddTextPrinterParameterized3
- b _080C5F3A
- .pool
-_080C5F18:
- cmp r4, 0
- beq _080C5F3A
- ldr r0, =gUnknown_0857144B
- str r0, [sp]
- movs r0, 0
- str r0, [sp, 0x4]
- ldr r1, =gUnknown_08571614
- lsls r0, r4, 2
- adds r0, r1
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x3
- movs r1, 0x1
- movs r2, 0x2
- movs r3, 0
- bl AddTextPrinterParameterized3
-_080C5F3A:
- movs r0, 0x3
- movs r1, 0x3
- bl CopyWindowToVram
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- add sp, 0xC
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C5ED0
-
- thumb_func_start sub_80C5F58
-sub_80C5F58: @ 80C5F58
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r1, 24
- lsrs r7, r1, 24
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrb r0, [r0, 0xE]
- lsls r0, 28
- lsrs r0, 29
- cmp r0, 0x1
- beq _080C5F80
- cmp r0, 0x2
- beq _080C5FC2
- b _080C60EE
- .pool
-_080C5F80:
- cmp r2, 0
- beq _080C5FA8
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- ldr r1, [r0, 0x20]
- movs r0, 0xC
- str r0, [sp]
- movs r0, 0x7
- str r0, [sp, 0x4]
- movs r0, 0x10
- str r0, [sp, 0x8]
- movs r0, 0x2
- movs r2, 0x10
- movs r3, 0x3
- bl CopyToBgTilemapBufferRect_ChangePalette
- b _080C6004
- .pool
-_080C5FA8:
- movs r0, 0xC
- str r0, [sp]
- movs r0, 0x7
- str r0, [sp, 0x4]
- movs r0, 0x10
- str r0, [sp, 0x8]
- movs r0, 0x2
- movs r1, 0
- movs r2, 0x10
- movs r3, 0x3
- bl FillBgTilemapBufferRect
- b _080C6004
-_080C5FC2:
- cmp r2, 0
- beq _080C5FEC
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- ldr r1, [r0, 0x20]
- adds r1, 0x54
- movs r0, 0xC
- str r0, [sp]
- movs r0, 0x7
- str r0, [sp, 0x4]
- movs r0, 0x10
- str r0, [sp, 0x8]
- movs r0, 0x2
- movs r2, 0x10
- movs r3, 0xA
- bl CopyToBgTilemapBufferRect_ChangePalette
- b _080C6004
- .pool
-_080C5FEC:
- movs r0, 0xC
- str r0, [sp]
- movs r0, 0x7
- str r0, [sp, 0x4]
- movs r0, 0x10
- str r0, [sp, 0x8]
- movs r0, 0x2
- movs r1, 0
- movs r2, 0x10
- movs r3, 0xA
- bl FillBgTilemapBufferRect
-_080C6004:
- movs r0, 0x2
- bl CopyBgTilemapBufferToVram
- cmp r7, 0
- beq _080C6084
- movs r4, 0xFE
- lsls r4, 1
- adds r0, r4, 0
- bl sub_8151624
- adds r6, r0, 0
- lsls r6, 16
- asrs r6, 16
- adds r0, r4, 0
- bl sub_8151624
- lsls r0, 16
- asrs r0, 16
- ldr r5, =gUnknown_085713E0
- ldr r1, =gUnknown_02039CEC
- ldr r1, [r1]
- ldrb r4, [r1, 0xE]
- lsls r4, 28
- lsrs r1, r4, 29
- subs r1, 0x1
- lsls r1, 2
- adds r1, r5
- movs r2, 0
- ldrsh r1, [r1, r2]
- lsls r1, 8
- lsrs r2, r4, 29
- subs r2, 0x1
- lsls r2, 2
- adds r3, r5, 0x2
- mov r8, r3
- add r2, r8
- movs r3, 0
- ldrsh r2, [r2, r3]
- lsls r2, 8
- lsrs r3, r4, 29
- subs r3, 0x1
- lsls r3, 2
- adds r3, r5
- movs r5, 0
- ldrsh r3, [r3, r5]
- lsrs r4, 29
- subs r4, 0x1
- lsls r4, 2
- add r4, r8
- movs r5, 0
- ldrsh r4, [r4, r5]
- str r4, [sp]
- str r6, [sp, 0x4]
- str r0, [sp, 0x8]
- movs r0, 0
- str r0, [sp, 0xC]
- movs r0, 0x2
- bl SetBgAffine
- b _080C60EE
- .pool
-_080C6084:
- movs r4, 0x80
- lsls r4, 1
- adds r0, r4, 0
- bl sub_8151624
- adds r6, r0, 0
- lsls r6, 16
- asrs r6, 16
- adds r0, r4, 0
- bl sub_8151624
- lsls r0, 16
- asrs r0, 16
- ldr r5, =gUnknown_085713E0
- ldr r1, =gUnknown_02039CEC
- ldr r1, [r1]
- ldrb r4, [r1, 0xE]
- lsls r4, 28
- lsrs r1, r4, 29
- subs r1, 0x1
- lsls r1, 2
- adds r1, r5
- movs r2, 0
- ldrsh r1, [r1, r2]
- lsls r1, 8
- lsrs r2, r4, 29
- subs r2, 0x1
- lsls r2, 2
- adds r3, r5, 0x2
- mov r8, r3
- add r2, r8
- movs r3, 0
- ldrsh r2, [r2, r3]
- lsls r2, 8
- lsrs r3, r4, 29
- subs r3, 0x1
- lsls r3, 2
- adds r3, r5
- movs r5, 0
- ldrsh r3, [r3, r5]
- lsrs r4, 29
- subs r4, 0x1
- lsls r4, 2
- add r4, r8
- movs r5, 0
- ldrsh r4, [r4, r5]
- str r4, [sp]
- str r6, [sp, 0x4]
- str r0, [sp, 0x8]
- str r7, [sp, 0xC]
- movs r0, 0x2
- bl SetBgAffine
-_080C60EE:
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C5F58
-
- thumb_func_start sub_80C6104
-sub_80C6104: @ 80C6104
- push {r4,r5,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- cmp r5, 0x2
- beq _080C614C
- cmp r5, 0x2
- bgt _080C611E
- cmp r5, 0x1
- beq _080C6128
- b _080C61C4
-_080C611E:
- cmp r5, 0x3
- beq _080C6170
- cmp r5, 0x4
- beq _080C61A4
- b _080C61C4
-_080C6128:
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- ldr r1, [r0, 0x24]
- movs r0, 0xC
- str r0, [sp]
- movs r0, 0x7
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r2, 0x10
- movs r3, 0x3
- bl CopyToBgTilemapBufferRect_ChangePalette
- b _080C61CE
- .pool
-_080C614C:
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- ldr r1, [r0, 0x24]
- movs r0, 0xA8
- lsls r0, 1
- adds r1, r0
- movs r0, 0xC
- str r0, [sp]
- movs r0, 0x7
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r2, 0x10
- b _080C6192
- .pool
-_080C6170:
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrb r1, [r0, 0xE]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080C61C4
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- ldr r1, [r0, 0x28]
- movs r0, 0xC
- str r0, [sp]
- str r5, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r2, 0x2
-_080C6192:
- movs r3, 0xA
- bl CopyToBgTilemapBufferRect_ChangePalette
- b _080C61CE
- .pool
-_080C61A4:
- ldr r1, =gUnknown_08DE3350
- movs r0, 0x9
- str r0, [sp]
- movs r0, 0x2
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r2, 0x15
- movs r3, 0
- bl CopyToBgTilemapBufferRect_ChangePalette
- b _080C61CE
- .pool
-_080C61C4:
- subs r0, r4, 0x1
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bhi _080C6294
-_080C61CE:
- cmp r4, 0x2
- beq _080C620C
- cmp r4, 0x2
- bgt _080C61DC
- cmp r4, 0x1
- beq _080C61E6
- b _080C6284
-_080C61DC:
- cmp r4, 0x3
- beq _080C6230
- cmp r4, 0x4
- beq _080C6264
- b _080C6284
-_080C61E6:
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- ldr r1, [r0, 0x24]
- adds r1, 0xA8
- movs r0, 0xC
- str r0, [sp]
- movs r0, 0x7
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r2, 0x10
- movs r3, 0x3
- bl CopyToBgTilemapBufferRect_ChangePalette
- b _080C628E
- .pool
-_080C620C:
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- ldr r1, [r0, 0x24]
- movs r0, 0xFC
- lsls r0, 1
- adds r1, r0
- movs r0, 0xC
- str r0, [sp]
- movs r0, 0x7
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r2, 0x10
- b _080C6254
- .pool
-_080C6230:
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrb r1, [r0, 0xE]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080C6294
- ldr r0, =gUnknown_02039CF0
- ldr r0, [r0]
- ldr r1, [r0, 0x28]
- adds r1, 0x48
- movs r0, 0xC
- str r0, [sp]
- str r4, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r2, 0x2
-_080C6254:
- movs r3, 0xA
- bl CopyToBgTilemapBufferRect_ChangePalette
- b _080C628E
- .pool
-_080C6264:
- ldr r1, =gUnknown_08DE3374
- movs r0, 0x9
- str r0, [sp]
- movs r0, 0x2
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r2, 0x15
- movs r3, 0
- bl CopyToBgTilemapBufferRect_ChangePalette
- b _080C628E
- .pool
-_080C6284:
- subs r0, r5, 0x1
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bhi _080C6294
-_080C628E:
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
-_080C6294:
- add sp, 0xC
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80C6104
-
- thumb_func_start sub_80C629C
-sub_80C629C: @ 80C629C
- push {r4,lr}
- ldr r1, =gUnknown_08DE3060
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- ldr r4, =gUnknown_02039CEC
- ldr r1, [r4]
- ldrb r0, [r1, 0xC]
- ldrb r1, [r1, 0xD]
- bl sub_80C6104
- ldr r0, [r4]
- ldrb r1, [r0, 0xE]
- lsls r1, 28
- lsrs r1, 29
- movs r0, 0x1
- bl sub_80C5F58
- bl sub_80C5DB8
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C629C
-
- thumb_func_start sub_80C62DC
-sub_80C62DC: @ 80C62DC
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- movs r5, 0
- bl FreeAllSpritePalettes
- bl ResetAffineAnimData
- ldr r0, =gUnknown_085714E4
- bl LoadSpritePalettes
- ldr r4, =gUnknown_085714BC
- adds r0, r4, 0
- bl LoadCompressedSpriteSheet
- adds r4, 0x10
- adds r0, r4, 0
- bl LoadCompressedSpriteSheet
- ldr r0, =gUnknown_085715B4
- ldr r1, =gUnknown_02039CEC
- ldr r2, [r1]
- movs r3, 0x8
- ldrsh r1, [r2, r3]
- movs r6, 0xA
- ldrsh r2, [r2, r6]
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r3, =gUnknown_02039CF0
- ldr r2, [r3]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- str r1, [r2]
- ldrb r2, [r1, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x5]
- mov r8, sp
- mov r9, r3
-_080C633C:
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- adds r0, 0xF
- adds r2, r0, r5
- ldrb r0, [r2]
- adds r4, r5, 0x1
- cmp r0, 0
- beq _080C63C2
- mov r1, sp
- ldr r0, =gUnknown_085715E4
- ldm r0!, {r3,r6,r7}
- stm r1!, {r3,r6,r7}
- ldm r0!, {r3,r6,r7}
- stm r1!, {r3,r6,r7}
- mov r7, r8
- ldrh r0, [r7, 0x2]
- ldr r1, =0x0000ffff
- adds r0, r1
- ldrb r2, [r2]
- adds r0, r2
- strh r0, [r7, 0x2]
- ldr r1, =gUnknown_08571454
- adds r0, r5, 0x6
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x4]
- adds r1, 0x8
- lsls r1, 16
- asrs r1, 16
- ldrh r2, [r0]
- adds r2, 0x6
- lsls r2, 16
- asrs r2, 16
- lsls r3, r4, 24
- lsrs r3, 24
- mov r0, sp
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- mov r3, r9
- ldr r2, [r3]
- lsls r3, r5, 2
- adds r2, 0x4
- adds r2, r3
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- str r1, [r2]
- ldrb r2, [r1, 0x5]
- movs r6, 0xD
- negs r6, r6
- adds r0, r6, 0
- ands r2, r0
- movs r0, 0x8
- orrs r2, r0
- strb r2, [r1, 0x5]
- mov r7, r9
- ldr r0, [r7]
- adds r0, 0x4
- adds r0, r3
- ldr r0, [r0]
- adds r1, r5, 0
- bl StartSpriteAnim
-_080C63C2:
- lsls r0, r4, 24
- lsrs r5, r0, 24
- cmp r5, 0x6
- bls _080C633C
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C62DC
-
- thumb_func_start sub_80C63FC
-sub_80C63FC: @ 80C63FC
- push {r4-r6,lr}
- movs r5, 0
- ldr r4, =gUnknown_02039CF0
- ldr r0, [r4]
- ldr r0, [r0]
- bl DestroySprite
- ldr r0, [r4]
- str r5, [r0]
- adds r6, r4, 0
-_080C6410:
- ldr r0, [r6]
- lsls r4, r5, 2
- adds r0, 0x4
- adds r0, r4
- ldr r0, [r0]
- cmp r0, 0
- beq _080C642C
- bl DestroySprite
- ldr r0, [r6]
- adds r0, 0x4
- adds r0, r4
- movs r1, 0
- str r1, [r0]
-_080C642C:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x6
- bls _080C6410
- bl FreeAllSpritePalettes
- movs r0, 0x2
- bl FreeSpriteTilesByTag
- movs r0, 0
- bl FreeSpriteTilesByTag
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C63FC
-
- thumb_func_start nullsub_39
-nullsub_39: @ 80C6450
- bx lr
- thumb_func_end nullsub_39
-
- thumb_func_start sub_80C6454
-sub_80C6454: @ 80C6454
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gUnknown_02039CF4
- ldr r0, [r5]
- cmp r0, 0
- beq _080C6466
- adds r0, r4, 0
- bl SetMainCallback2
-_080C6466:
- ldr r0, =0x00003014
- bl AllocZeroed
- str r0, [r5]
- str r4, [r0]
- bl ResetTasks
- ldr r0, =sub_80C67BC
- movs r1, 0
- bl CreateTask
- ldr r0, =sub_80C5438
- bl SetMainCallback2
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6454
-
- thumb_func_start sub_80C6498
-sub_80C6498: @ 80C6498
- push {r4,lr}
- bl ResetTasks
- ldr r4, =gUnknown_02039CF4
- ldr r0, [r4]
- ldr r0, [r0]
- bl SetMainCallback2
- ldr r0, [r4]
- ldr r2, =0x00003014
- movs r1, 0
- bl memset
- ldr r0, [r4]
- bl Free
- movs r0, 0
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6498
-
- thumb_func_start sub_80C64CC
-sub_80C64CC: @ 80C64CC
- push {r4,r5,lr}
- sub sp, 0x8
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrh r0, [r0, 0x4]
- cmp r0, 0x7
- bls _080C64DC
- b _080C6694
-_080C64DC:
- lsls r0, 2
- ldr r1, =_080C64F0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C64F0:
- .4byte _080C6510
- .4byte _080C6520
- .4byte _080C6526
- .4byte _080C6538
- .4byte _080C65C0
- .4byte _080C65E8
- .4byte _080C6628
- .4byte _080C6678
-_080C6510:
- movs r0, 0
- bl SetVBlankCallback
- bl ScanlineEffect_Stop
- bl SetVBlankHBlankCallbacksToNull
- b _080C6694
-_080C6520:
- bl sub_80C50D0
- b _080C6694
-_080C6526:
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- bl ResetPaletteFade
- bl reset_temp_tile_data_buffers
- b _080C6694
-_080C6538:
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_085713F4
- movs r0, 0
- movs r2, 0x3
- bl InitBgsFromTemplates
- ldr r4, =gUnknown_02039CF4
- ldr r1, [r4]
- adds r1, 0x12
- movs r0, 0
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001012
- adds r1, r0
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00002012
- adds r1, r0
- movs r0, 0x2
- bl SetBgTilemapBuffer
- movs r5, 0x1E
- str r5, [sp]
- movs r4, 0x14
- str r4, [sp, 0x4]
- movs r0, 0
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- str r5, [sp]
- str r4, [sp, 0x4]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- str r5, [sp]
- str r4, [sp, 0x4]
- movs r0, 0x2
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- b _080C6618
- .pool
-_080C65C0:
- ldr r0, =gUnknown_08571428
- bl InitWindows
- bl DeactivateAllTextPrinters
- bl sub_80C6B94
- ldr r1, =gUnknown_0856FBBC
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- b _080C6694
- .pool
-_080C65E8:
- bl free_temp_tile_data_buffers_if_possible
- lsls r0, 24
- cmp r0, 0
- bne _080C669E
- ldr r0, =gUnknown_08DE07C8
- movs r2, 0xD0
- lsls r2, 1
- movs r1, 0
- bl LoadPalette
- movs r0, 0
- bl stdpal_get
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldr r1, =gUnknown_08570E00
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
-_080C6618:
- movs r0, 0x2
- bl CopyBgTilemapBufferToVram
- b _080C6694
- .pool
-_080C6628:
- movs r1, 0x82
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- bl sub_80C6974
- ldr r0, =pokemon_details
- bl SetVBlankCallback
- movs r5, 0x1
- negs r5, r5
- ldr r4, =0x00007fff
- adds r0, r5, 0
- movs r1, 0x10
- adds r2, r4, 0
- bl BlendPalettes
- str r4, [sp]
- adds r0, r5, 0
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- b _080C6694
- .pool
-_080C6678:
- bl UpdatePaletteFade
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _080C669E
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- strh r1, [r0, 0x4]
- movs r0, 0x1
- b _080C66A0
- .pool
-_080C6694:
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r1, 0x4]
- adds r0, 0x1
- strh r0, [r1, 0x4]
-_080C669E:
- movs r0, 0
-_080C66A0:
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C64CC
-
- thumb_func_start sub_80C66AC
-sub_80C66AC: @ 80C66AC
- push {r4,lr}
- sub sp, 0x4
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrh r0, [r0, 0x4]
- cmp r0, 0x5
- bhi _080C67A4
- lsls r0, 2
- ldr r1, =_080C66CC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C66CC:
- .4byte _080C66E4
- .4byte _080C66FC
- .4byte _080C6722
- .4byte _080C6732
- .4byte _080C6774
- .4byte _080C6782
-_080C66E4:
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _080C67A4
- .pool
-_080C66FC:
- bl UpdatePaletteFade
- lsls r0, 24
- cmp r0, 0
- bne _080C67AE
- movs r0, 0
- movs r1, 0
- bl SetGpuReg
- movs r0, 0
- bl HideBg
- movs r0, 0x1
- bl HideBg
- movs r0, 0x2
- bl HideBg
- b _080C67A4
-_080C6722:
- movs r0, 0
- bl SetVBlankCallback
- bl ScanlineEffect_Stop
- bl SetVBlankHBlankCallbacksToNull
- b _080C67A4
-_080C6732:
- ldr r4, =gUnknown_02039CF4
- ldr r0, [r4]
- ldr r0, [r0, 0x4]
- cmp r0, 0
- beq _080C6746
- bl DestroySprite
- movs r0, 0
- bl FreeSpriteTilesByTag
-_080C6746:
- ldr r0, [r4]
- ldr r0, [r0, 0xC]
- cmp r0, 0
- beq _080C6758
- bl DestroySprite
- movs r0, 0x1
- bl FreeSpriteTilesByTag
-_080C6758:
- ldr r0, [r4]
- ldr r0, [r0, 0x8]
- cmp r0, 0
- beq _080C676A
- bl DestroySprite
- movs r0, 0x4
- bl FreeSpriteTilesByTag
-_080C676A:
- bl FreeAllWindowBuffers
- b _080C67A4
- .pool
-_080C6774:
- bl sub_80C50D0
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- b _080C67A4
-_080C6782:
- movs r0, 0
- bl UnsetBgTilemapBuffer
- movs r0, 0x1
- bl UnsetBgTilemapBuffer
- movs r0, 0x2
- bl UnsetBgTilemapBuffer
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- movs r0, 0
- strh r0, [r1, 0x4]
- movs r0, 0x1
- b _080C67B0
- .pool
-_080C67A4:
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r1, 0x4]
- adds r0, 0x1
- strh r0, [r1, 0x4]
-_080C67AE:
- movs r0, 0
-_080C67B0:
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C66AC
-
- thumb_func_start sub_80C67BC
-sub_80C67BC: @ 80C67BC
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0x5
- bls _080C67D6
- b _080C68DA
-_080C67D6:
- lsls r0, 2
- ldr r1, =_080C67E8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C67E8:
- .4byte _080C6800
- .4byte _080C6806
- .4byte _080C686C
- .4byte _080C6894
- .4byte _080C68C4
- .4byte _080C68CE
-_080C6800:
- bl sub_80C64CC
- b _080C68C8
-_080C6806:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r2, 0x2
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _080C6824
- movs r0, 0x3
- bl PlaySE
- movs r0, 0x4
- b _080C68DE
- .pool
-_080C6824:
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _080C6848
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldrb r0, [r0, 0x10]
- cmp r0, 0x5
- bls _080C6844
- movs r0, 0
- bl sub_80C6C70
- b _080C68E0
- .pool
-_080C6844:
- strh r2, [r4]
- b _080C68E0
-_080C6848:
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080C68E0
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldrb r0, [r0, 0x10]
- cmp r0, 0
- bne _080C6868
- movs r0, 0x1
- bl sub_80C6C70
- b _080C68E0
- .pool
-_080C6868:
- movs r0, 0x3
- b _080C68DE
-_080C686C:
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- ble _080C6882
- movs r0, 0
- bl sub_80C6C70
- movs r0, 0
- strh r0, [r4, 0x2]
- movs r0, 0x1
- b _080C68DE
-_080C6882:
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- ldrh r0, [r1, 0x22]
- adds r0, 0x4
- b _080C68B4
- .pool
-_080C6894:
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- ble _080C68AA
- movs r0, 0x1
- bl sub_80C6C70
- movs r0, 0
- strh r0, [r4, 0x2]
- movs r0, 0x1
- b _080C68DE
-_080C68AA:
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- ldrh r0, [r1, 0x22]
- subs r0, 0x4
-_080C68B4:
- strh r0, [r1, 0x22]
- ldrh r0, [r4, 0x2]
- adds r0, 0x1
- strh r0, [r4, 0x2]
- b _080C68E0
- .pool
-_080C68C4:
- bl sub_80C66AC
-_080C68C8:
- cmp r0, 0
- bne _080C68DA
- b _080C68E0
-_080C68CE:
- adds r0, r2, 0
- bl DestroyTask
- bl sub_80C6498
- b _080C68E0
-_080C68DA:
- ldrh r0, [r4]
- adds r0, 0x1
-_080C68DE:
- strh r0, [r4]
-_080C68E0:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80C67BC
-
- thumb_func_start sub_80C68E8
-sub_80C68E8: @ 80C68E8
- push {lr}
- lsls r0, 16
- lsrs r1, r0, 16
- ldr r2, =0xfffb0000
- adds r0, r2
- lsrs r0, 16
- cmp r0, 0x3
- bls _080C6904
- adds r0, r1, 0
- subs r0, 0xF
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bhi _080C690C
-_080C6904:
- movs r0, 0x1
- b _080C696E
- .pool
-_080C690C:
- adds r0, r1, 0
- subs r0, 0x12
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x3
- bhi _080C691C
- movs r0, 0x2
- b _080C696E
-_080C691C:
- adds r0, r1, 0
- subs r0, 0x16
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bhi _080C692C
- movs r0, 0x3
- b _080C696E
-_080C692C:
- adds r0, r1, 0
- subs r0, 0x1C
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bhi _080C693C
- movs r0, 0x4
- b _080C696E
-_080C693C:
- adds r0, r1, 0
- subs r0, 0x1F
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bhi _080C694C
- movs r0, 0x5
- b _080C696E
-_080C694C:
- adds r0, r1, 0
- subs r0, 0x22
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x5
- bhi _080C695C
- movs r0, 0x6
- b _080C696E
-_080C695C:
- adds r0, r1, 0
- subs r0, 0x19
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bls _080C696C
- movs r0, 0
- b _080C696E
-_080C696C:
- movs r0, 0x7
-_080C696E:
- pop {r1}
- bx r1
- thumb_func_end sub_80C68E8
-
- thumb_func_start sub_80C6974
-sub_80C6974: @ 80C6974
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- movs r7, 0
- bl FreeAllSpritePalettes
- ldr r0, =gUnknown_085714E4
- bl LoadSpritePalettes
- ldr r6, =gUnknown_085714BC
- adds r0, r6, 0
- bl LoadCompressedSpriteSheet
- ldr r0, =gUnknown_085715B4
- mov r8, r0
- ldr r4, =gUnknown_02039CF4
- ldr r0, [r4]
- ldrb r2, [r0, 0x10]
- lsls r2, 4
- adds r2, 0x8
- mov r0, r8
- movs r1, 0x9B
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r0, [r4]
- lsls r1, r3, 4
- adds r1, r3
- lsls r1, 2
- ldr r2, =gSprites
- mov r9, r2
- add r1, r9
- str r1, [r0, 0x4]
- ldrb r2, [r1, 0x5]
- movs r5, 0xD
- negs r5, r5
- adds r0, r5, 0
- ands r0, r2
- strb r0, [r1, 0x5]
- ldr r0, [r4]
- ldr r1, [r0, 0x4]
- adds r1, 0x3F
- ldrb r0, [r1]
- movs r2, 0x1
- orrs r0, r2
- strb r0, [r1]
- ldr r0, [r4]
- ldr r0, [r0, 0x4]
- movs r1, 0x1
- bl StartSpriteAnim
- adds r6, 0x8
- adds r0, r6, 0
- bl LoadCompressedSpriteSheet
- movs r3, 0x18
- add r8, r3
- ldr r6, =gUnknown_08571650
- ldr r0, [r4]
- ldrb r0, [r0, 0x10]
- lsls r0, 4
- adds r0, r6
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- movs r3, 0xA
- ldrsh r2, [r0, r3]
- mov r0, r8
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r1, [r4]
- lsls r0, r3, 4
- adds r0, r3
- lsls r0, 2
- add r0, r9
- str r0, [r1, 0xC]
- ldrb r1, [r0, 0x5]
- ands r5, r1
- strb r5, [r0, 0x5]
- ldr r1, [r4]
- ldr r0, [r1, 0xC]
- ldrb r1, [r1, 0x10]
- lsls r1, 4
- adds r1, r6
- ldrb r1, [r1, 0xC]
- bl StartSpriteAnim
- bl GetCurrentRegionMapSectionId
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x3A
- beq _080C6A40
- cmp r5, 0xCA
- beq _080C6A40
- b _080C6B7A
-_080C6A40:
- ldr r4, =gSaveBlock1Ptr
- ldr r2, [r4]
- movs r0, 0x5
- ldrsb r0, [r2, r0]
- cmp r0, 0x4
- beq _080C6A52
- cmp r0, 0xE
- bne _080C6A98
- movs r7, 0x37
-_080C6A52:
- lsls r0, r7, 16
- asrs r0, 16
- ldrh r6, [r2]
- adds r0, r6
- ldrh r4, [r2, 0x2]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _080C6A66
- adds r0, 0x7
-_080C6A66:
- lsls r0, 13
- lsrs r7, r0, 16
- lsls r0, r4, 16
- asrs r0, 16
- cmp r0, 0
- bge _080C6A74
- adds r0, 0x7
-_080C6A74:
- lsls r0, 13
- lsrs r4, r0, 16
- movs r5, 0
- b _080C6AF2
- .pool
-_080C6A98:
- lsls r0, 16
- lsrs r0, 16
- bl sub_80C68E8
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- beq _080C6AB4
- subs r0, r5, 0x1
- lsls r0, 4
- adds r0, r6
- ldrh r7, [r0, 0x8]
- ldrh r4, [r0, 0xA]
- b _080C6AF2
-_080C6AB4:
- ldr r1, [r4]
- adds r0, r1, 0
- adds r0, 0x25
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xE
- bne _080C6ACE
- ldrh r0, [r1, 0x28]
- adds r0, 0x37
- lsls r0, 16
- lsrs r7, r0, 16
- b _080C6AD0
-_080C6ACE:
- ldrh r7, [r1, 0x28]
-_080C6AD0:
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldrh r4, [r0, 0x2A]
- lsls r0, r7, 16
- asrs r0, 16
- cmp r0, 0
- bge _080C6AE0
- adds r0, 0x7
-_080C6AE0:
- lsls r0, 13
- lsrs r7, r0, 16
- lsls r0, r4, 16
- asrs r0, 16
- cmp r0, 0
- bge _080C6AEE
- adds r0, 0x7
-_080C6AEE:
- lsls r0, 13
- lsrs r4, r0, 16
-_080C6AF2:
- ldr r0, =gUnknown_085714D4
- bl LoadCompressedSpriteSheet
- mov r1, sp
- ldr r0, =gUnknown_085715FC
- ldm r0!, {r2,r3,r6}
- stm r1!, {r2,r3,r6}
- ldm r0!, {r2,r3,r6}
- stm r1!, {r2,r3,r6}
- mov r1, sp
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldrb r0, [r0, 0x8]
- adds r0, 0x4
- strh r0, [r1, 0x2]
- cmp r5, 0
- beq _080C6B2C
- lsls r1, r7, 16
- asrs r1, 16
- lsls r2, r4, 16
- b _080C6B3E
- .pool
-_080C6B2C:
- lsls r1, r7, 19
- lsls r2, r4, 19
- movs r0, 0xA0
- lsls r0, 13
- adds r1, r0
- asrs r1, 16
- movs r3, 0x90
- lsls r3, 14
- adds r2, r3
-_080C6B3E:
- asrs r2, 16
- mov r0, sp
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r4, =gUnknown_02039CF4
- ldr r2, [r4]
- lsls r1, r3, 4
- adds r1, r3
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- str r1, [r2, 0x8]
- ldrb r2, [r1, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x5]
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldrb r0, [r0, 0x8]
- cmp r0, 0
- beq _080C6B7A
- ldr r0, [r4]
- ldr r0, [r0, 0x8]
- movs r1, 0x1
- bl StartSpriteAnim
-_080C6B7A:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6974
-
- thumb_func_start sub_80C6B94
-sub_80C6B94: @ 80C6B94
- push {r4-r6,lr}
- sub sp, 0xC
- movs r4, 0
-_080C6B9A:
- adds r0, r4, 0
- bl PutWindowTilemap
- adds r0, r4, 0
- movs r1, 0
- bl FillWindowPixelBuffer
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x2
- bls _080C6B9A
- movs r4, 0
- movs r6, 0
- ldr r5, =gUnknown_08571650
-_080C6BB8:
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldrb r0, [r0, 0x10]
- cmp r4, r0
- bne _080C6BF0
- lsls r1, r4, 4
- adds r3, r1, 0x1
- lsls r3, 24
- lsrs r3, 24
- ldr r0, =gUnknown_0857144E
- str r0, [sp]
- str r6, [sp, 0x4]
- adds r1, r5
- ldr r0, [r1]
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0x4
- bl AddTextPrinterParameterized3
- b _080C6C0E
- .pool
-_080C6BF0:
- lsls r1, r4, 4
- adds r3, r1, 0x1
- lsls r3, 24
- lsrs r3, 24
- ldr r0, =gUnknown_0857144B
- str r0, [sp]
- str r6, [sp, 0x4]
- adds r1, r5
- ldr r0, [r1]
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0x4
- bl AddTextPrinterParameterized3
-_080C6C0E:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x6
- bls _080C6BB8
- ldr r0, =gUnknown_08571448
- str r0, [sp]
- movs r0, 0
- str r0, [sp, 0x4]
- ldr r1, =gUnknown_08571650
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldrb r0, [r0, 0x10]
- lsls r0, 4
- adds r1, 0x4
- adds r0, r1
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0x4
- movs r3, 0
- bl AddTextPrinterParameterized3
- movs r4, 0
-_080C6C40:
- adds r0, r4, 0
- movs r1, 0x3
- bl CopyWindowToVram
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x2
- bls _080C6C40
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- add sp, 0xC
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6B94
-
- thumb_func_start sub_80C6C70
-sub_80C6C70: @ 80C6C70
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0xC
- lsls r0, 24
- cmp r0, 0
- beq _080C6C8C
- ldr r0, =gUnknown_02039CF4
- ldr r4, [r0]
- ldrb r5, [r4, 0x10]
- adds r0, r5, 0x6
- b _080C6C94
- .pool
-_080C6C8C:
- ldr r0, =gUnknown_02039CF4
- ldr r4, [r0]
- ldrb r5, [r4, 0x10]
- adds r0, r5, 0x1
-_080C6C94:
- movs r1, 0x7
- bl __modsi3
- strb r0, [r4, 0x10]
- lsls r0, r5, 4
- adds r3, r0, 0x1
- lsls r3, 24
- lsrs r3, 24
- ldr r6, =gUnknown_0857144B
- str r6, [sp]
- movs r1, 0
- mov r8, r1
- str r1, [sp, 0x4]
- ldr r4, =gUnknown_08571650
- adds r0, r4
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0x4
- bl AddTextPrinterParameterized3
- ldr r5, =gUnknown_02039CF4
- ldr r1, [r5]
- ldrb r3, [r1, 0x10]
- lsls r3, 4
- adds r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- adds r0, r6, 0x3
- str r0, [sp]
- mov r0, r8
- str r0, [sp, 0x4]
- ldrb r0, [r1, 0x10]
- lsls r0, 4
- adds r0, r4
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0x4
- bl AddTextPrinterParameterized3
- ldr r1, [r5]
- ldr r2, [r1, 0x4]
- ldrb r0, [r1, 0x10]
- lsls r0, 4
- adds r0, 0x8
- strh r0, [r2, 0x22]
- ldr r0, [r1, 0xC]
- ldrb r1, [r1, 0x10]
- lsls r1, 4
- adds r1, r4
- ldrb r1, [r1, 0xC]
- bl StartSpriteAnim
- ldr r1, [r5]
- ldr r2, [r1, 0xC]
- ldrb r0, [r1, 0x10]
- lsls r0, 4
- adds r0, r4
- ldrh r0, [r0, 0x8]
- strh r0, [r2, 0x20]
- ldr r2, [r1, 0xC]
- ldrb r0, [r1, 0x10]
- lsls r0, 4
- adds r0, r4
- ldrh r0, [r0, 0xA]
- strh r0, [r2, 0x22]
- movs r0, 0x2
- movs r1, 0
- bl FillWindowPixelBuffer
- subs r6, 0x3
- str r6, [sp]
- mov r1, r8
- str r1, [sp, 0x4]
- ldr r0, [r5]
- ldrb r0, [r0, 0x10]
- lsls r0, 4
- adds r4, 0x4
- adds r0, r4
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0x4
- movs r3, 0
- bl AddTextPrinterParameterized3
- movs r4, 0
-_080C6D4A:
- adds r0, r4, 0
- movs r1, 0x3
- bl CopyWindowToVram
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x2
- bls _080C6D4A
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- movs r0, 0x6C
- bl PlaySE
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6C70
-
- thumb_func_start sub_80C6D80
-sub_80C6D80: @ 80C6D80
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- str r0, [sp, 0x24]
- adds r7, r1, 0
- lsls r2, 24
- lsrs r2, 24
- str r2, [sp, 0x28]
- lsls r3, 24
- lsrs r3, 24
- mov r9, r3
- movs r0, 0
- movs r1, 0
- str r0, [sp, 0x1C]
- str r1, [sp, 0x20]
- ldr r1, =0x00ffffff
- ldr r0, [sp, 0x1C]
- ands r0, r1
- movs r1, 0xC0
- lsls r1, 21
- orrs r0, r1
- str r0, [sp, 0x1C]
- ldr r1, =0xffffff00
- add r5, sp, 0x1C
- ldr r0, [r5, 0x4]
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- str r0, [r5, 0x4]
- adds r0, r5, 0
- bl AddWindow
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- lsls r4, r0, 24
- lsrs r4, 24
- mov r0, r9
- lsls r1, r0, 4
- orrs r1, r0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FillWindowPixelBuffer
- adds r0, r4, 0
- movs r1, 0x7
- bl GetWindowAttribute
- adds r6, r0, 0
- ldrb r0, [r5, 0x3]
- lsls r0, 5
- adds r0, r6
- mov r8, r0
- ldr r1, [sp, 0x28]
- cmp r1, 0
- bne _080C6E04
- add r0, sp, 0x14
- b _080C6E08
- .pool
-_080C6E04:
- add r0, sp, 0x14
- mov r1, r9
-_080C6E08:
- strb r1, [r0]
- add r1, sp, 0x14
- movs r2, 0
- movs r0, 0xF
- strb r0, [r1, 0x1]
- movs r0, 0xE
- strb r0, [r1, 0x2]
- mov r0, r10
- lsls r4, r0, 24
- lsrs r0, r4, 24
- str r2, [sp]
- str r2, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x1
- negs r1, r1
- str r1, [sp, 0xC]
- ldr r1, [sp, 0x24]
- str r1, [sp, 0x10]
- movs r1, 0x1
- movs r3, 0x1
- bl AddTextPrinterParameterized4
- ldr r0, [sp, 0x4C]
- mov r10, r4
- cmp r0, 0x6
- bls _080C6E3E
- movs r0, 0x6
-_080C6E3E:
- ldr r4, [sp, 0x4C]
- subs r4, 0x6
- cmp r0, 0
- ble _080C6E70
- adds r5, r0, 0
-_080C6E48:
- adds r0, r6, 0
- adds r1, r7, 0
- movs r2, 0x40
- bl CpuSet
- adds r1, r7, 0
- adds r1, 0x80
- mov r0, r8
- movs r2, 0x40
- bl CpuSet
- adds r6, 0x80
- movs r2, 0x80
- add r8, r2
- movs r0, 0x80
- lsls r0, 1
- adds r7, r0
- subs r5, 0x1
- cmp r5, 0
- bne _080C6E48
-_080C6E70:
- cmp r4, 0
- ble _080C6E90
- add r0, sp, 0x18
- mov r2, r9
- lsls r1, r2, 4
- orrs r1, r2
- strh r1, [r0]
- lsls r2, r4, 7
- ldr r1, =0x001fffff
- ands r2, r1
- movs r1, 0x80
- lsls r1, 17
- orrs r2, r1
- adds r1, r7, 0
- bl CpuSet
-_080C6E90:
- mov r1, r10
- lsrs r0, r1, 24
- bl RemoveWindow
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6D80
-
- thumb_func_start sub_80C6EAC
-sub_80C6EAC: @ 80C6EAC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- str r0, [sp, 0x20]
- str r1, [sp, 0x24]
- adds r6, r3, 0
- ldr r0, [sp, 0x4C]
- mov r9, r0
- ldr r1, [sp, 0x50]
- mov r10, r1
- lsls r2, 16
- lsrs r2, 16
- str r2, [sp, 0x28]
- lsls r6, 24
- lsrs r6, 24
- mov r2, r9
- lsls r2, 24
- lsrs r2, 24
- mov r9, r2
- mov r0, r10
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- movs r0, 0
- movs r1, 0
- str r0, [sp, 0x18]
- str r1, [sp, 0x1C]
- ldr r0, [sp, 0x20]
- bl StringLength_Multibyte
- lsls r0, 24
- ldr r2, =0x00ffffff
- ldr r1, [sp, 0x18]
- ands r1, r2
- orrs r1, r0
- str r1, [sp, 0x18]
- ldr r1, =0xffffff00
- add r2, sp, 0x18
- mov r8, r2
- ldr r0, [r2, 0x4]
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- str r0, [r2, 0x4]
- ldr r5, [sp, 0x18]
- lsrs r5, 24
- lsls r5, 5
- mov r0, r8
- bl AddWindow
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r1, r6, 4
- orrs r1, r6
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FillWindowPixelBuffer
- adds r0, r4, 0
- movs r1, 0x7
- bl GetWindowAttribute
- adds r7, r0, 0
- mov r0, r8
- ldrb r0, [r0, 0x3]
- lsls r0, 5
- mov r8, r0
- add r8, r7
- add r0, sp, 0x14
- movs r1, 0
- strb r6, [r0]
- mov r2, r9
- strb r2, [r0, 0x1]
- mov r2, r10
- strb r2, [r0, 0x2]
- str r1, [sp]
- str r1, [sp, 0x4]
- str r0, [sp, 0x8]
- movs r0, 0x1
- negs r0, r0
- str r0, [sp, 0xC]
- ldr r0, [sp, 0x20]
- str r0, [sp, 0x10]
- adds r0, r4, 0
- movs r1, 0x1
- movs r2, 0
- movs r3, 0x2
- bl AddTextPrinterParameterized4
- lsrs r5, 1
- adds r0, r7, 0
- ldr r1, [sp, 0x24]
- adds r2, r5, 0
- bl CpuSet
- ldr r2, [sp, 0x24]
- ldr r0, [sp, 0x28]
- adds r1, r2, r0
- mov r0, r8
- adds r2, r5, 0
- bl CpuSet
- adds r0, r4, 0
- bl RemoveWindow
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6EAC
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/frontier_pass.s b/data/frontier_pass.s
deleted file mode 100644
index 411c5c69d..000000000
--- a/data/frontier_pass.s
+++ /dev/null
@@ -1,229 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
-.macro unk_trainer_card_struct text1, text2, short1, short2, short3, short4
- .4byte \text1
- .4byte \text2
- .2byte \short1
- .2byte \short2
- .2byte \short3
- .2byte \short4
-.endm
-
- .align 2
-gUnknown_0856FB7C:: @ 856FB7C
- .incbin "graphics/frontier_pass/map_heads.gbapal"
-
- .align 2
-gUnknown_0856FB9C:: @ 856FB9C
- .incbin "graphics/frontier_pass/map_heads_female.gbapal"
-
- .align 2
-gUnknown_0856FBBC:: @ 856FBBC
- .incbin "graphics/frontier_pass/map_screen.4bpp.lz"
-
- .align 2
-gFrontierPassCursor_Gfx:: @ 8570BA8
- .incbin "graphics/frontier_pass/cursor.4bpp.lz"
-
- .align 2
-gUnknown_08570C44:: @ 8570C44
- .incbin "graphics/frontier_pass/map_heads.4bpp.lz"
-
- .align 2
-gFrontierPassMapCursor_Gfx:: @ 8570D00
- .incbin "graphics/frontier_pass/map_cursor.4bpp.lz"
-
- .align 2
-gUnknown_08570E00:: @ 8570E00
- .incbin "graphics/frontier_pass/map_screen.bin.lz"
-
- .align 2
-gUnknown_08571060:: @ 8571060
- .incbin "graphics/frontier_pass/small_map_and_card.bin.lz"
-
- .align 2
-gUnknown_08571298:: @ 8571298
- .incbin "graphics/frontier_pass/unknown_571298.bin"
-
- .align 2
-gUnknown_085712C0:: @ 85712C0
- .incbin "graphics/frontier_pass/record_frame.bin.lz"
-
- .align 2
-gUnknown_085712F8:: @ 85712F8
- .incbin "graphics/frontier_pass/small_map_and_card_affine.bin.lz"
-
-gUnknown_085713E0:: @ 85713E0
- .2byte 0x00d8, 0x0020, 0x00d8, 0x0080
-
- .align 2
-gUnknown_085713E8:: @ 85713E8
- .4byte 0x000011f8, 0x000021e1, 0x00000bd6
-
- .align 2
-gUnknown_085713F4:: @ 85713F4
- .4byte 0x000001f8, 0x000011e1, 0x000021d2
-
- .align 2
-gUnknown_08571400:: @ 8571400
- window_template 0x00, 0x02, 0x03, 0x0c, 0x03, 0x0f, 0x0001
- window_template 0x00, 0x02, 0x0a, 0x0c, 0x03, 0x0f, 0x0026
- window_template 0x00, 0x02, 0x0d, 0x0c, 0x04, 0x0f, 0x004b
- window_template 0x00, 0x00, 0x12, 0x1e, 0x03, 0x0f, 0x007c
- window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000
-
- .align 2
-gUnknown_08571428:: @ 8571428
- window_template 0x00, 0x00, 0x01, 0x0f, 0x05, 0x0f, 0x0001
- window_template 0x00, 0x14, 0x01, 0x0a, 0x0e, 0x0f, 0x004d
- window_template 0x00, 0x02, 0x10, 0x1a, 0x04, 0x0f, 0x00da
- window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000
-
-gUnknown_08571448:: @ 8571448
- .byte 0x00, 0x02, 0x03
-
-gUnknown_0857144B:: @ 857144B
- .byte 0x00, 0x01, 0x09
-
-gUnknown_0857144E:: @ 857144E
- .byte 0x00, 0x04, 0x05
-
- .align 2
-gUnknown_08571454:: @ 8571454
- .2byte 0x001c, 0x004c, 0x0084, 0x00dc, 0x0054, 0x0084, 0x0084, 0x00dc, 0x0050, 0x0066, 0x0014, 0x006c, 0x0000, 0x0010, 0x0098, 0x00f0
- .2byte 0x006c, 0x0086, 0x0014, 0x006c, 0x0018, 0x0030, 0x0014, 0x006c, 0x0032, 0x0042, 0x0014, 0x0024, 0x0042, 0x0052, 0x0020, 0x0030
- .2byte 0x0032, 0x0042, 0x002c, 0x003c, 0x0042, 0x0052, 0x0038, 0x0048, 0x0032, 0x0042, 0x0044, 0x0054, 0x0042, 0x0052, 0x0050, 0x0060
- .2byte 0x0032, 0x0042, 0x005c, 0x006c
-
- .align 2
-gUnknown_085714BC:: @ 85714BC
- obj_tiles gFrontierPassCursor_Gfx, 0x100, 0
- obj_tiles gFrontierPassMapCursor_Gfx, 0x400, 1
- obj_tiles gFrontierPassMedals_Gfx, 0x380, 2
-
- .align 2
-gUnknown_085714D4:: @ 85714D4
- obj_tiles gUnknown_08570C44, 0x100, 4
- null_obj_tiles
-
- .align 2
-gUnknown_085714E4:: @ 85714E4
- obj_pal gFrontierPassCursor_Pal, 0
- obj_pal gFrontierPassMapCursor_Pal, 1
- obj_pal gFrontierPassMedalsSilver_Pal, 2
- obj_pal gFrontierPassMedalsGold_Pal, 3
- obj_pal gUnknown_0856FB7C, 4
- obj_pal gUnknown_0856FB9C, 5
- null_obj_pal
-
- .align 2
-gSpriteAnim_857151C:: @ 857151C
- .2byte 0x0000, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_8571524:: @ 8571524
- .2byte 0x0000, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_857152C:: @ 857152C
- .2byte 0x0004, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_8571534:: @ 8571534
- .2byte 0x0008, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_857153C:: @ 857153C
- .2byte 0x000c, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_8571544:: @ 8571544
- .2byte 0x0010, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_857154C:: @ 857154C
- .2byte 0x0014, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_8571554:: @ 8571554
- .2byte 0x0018, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_857155C:: @ 857155C
- .2byte 0x0000, 0x002d, 0x0008, 0x002d, 0xfffe, 0x0000
-
- .align 2
-gSpriteAnim_8571568:: @ 8571568
- .2byte 0x0010, 0x002d, 0x0018, 0x002d, 0xfffe, 0x0000
-
- .align 2
-gSpriteAnimTable_08571574:: @ 8571574
- .4byte gSpriteAnim_8571524
- .4byte gSpriteAnim_857152C
-
- .align 2
-gSpriteAnimTable_0857157C:: @ 857157C
- .4byte gSpriteAnim_8571524
- .4byte gSpriteAnim_857152C
- .4byte gSpriteAnim_8571534
- .4byte gSpriteAnim_857153C
- .4byte gSpriteAnim_8571544
- .4byte gSpriteAnim_857154C
- .4byte gSpriteAnim_8571554
-
- .align 2
-gSpriteAnimTable_08571598:: @ 8571598
- .4byte gSpriteAnim_857155C
- .4byte gSpriteAnim_8571568
-
- .align 2
-gSpriteAffineAnim_085715A0:: @ 85715A0
- .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
-
- .align 2
-gSpriteAffineAnimTable_085715B0:: @ 85715B0
- .4byte gSpriteAffineAnim_085715A0
-
- .align 2
-gUnknown_085715B4:: @ 85715B4
- spr_template 0, 0, gUnknown_0852490C, gSpriteAnimTable_08571574, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
- spr_template 1, 1, gUnknown_08524934, gSpriteAnimTable_08571598, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gUnknown_085715E4:: @ 85715E4
- spr_template 2, 2, gUnknown_0852490C, gSpriteAnimTable_0857157C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gUnknown_085715FC:: @ 85715FC
- spr_template 4, 4, gUnknown_0852490C, gSpriteAnimTable_08571574, NULL, gDummySpriteAffineAnimTable, nullsub_39
-
- .align 2
-gUnknown_08571614:: @ 8571614
- .4byte gUnknown_085EDA96
- .4byte gUnknown_085ED932
- .4byte gUnknown_085ED94D
- .4byte gUnknown_085ED961
- .4byte gUnknown_085ED977
- .4byte gUnknown_085ED993
- .4byte gUnknown_085ED9AF
- .4byte gUnknown_085ED9C7
- .4byte gUnknown_085ED9E5
- .4byte gUnknown_085EDA02
- .4byte gUnknown_085EDA21
- .4byte gUnknown_085EDA3C
- .4byte gUnknown_085EDA5E
- .4byte gUnknown_085EDA78
- .4byte gUnknown_085ED931
-
- .align 2
-gUnknown_08571650:: @ 8571650
- unk_trainer_card_struct gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1, 0
- unk_trainer_card_struct gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1, 0
- unk_trainer_card_struct gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0, 0
- unk_trainer_card_struct gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0, 0
- unk_trainer_card_struct gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0, 0
- unk_trainer_card_struct gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1, 0
- unk_trainer_card_struct gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1, 0
diff --git a/include/bg.h b/include/bg.h
index 1366923f1..ad5acd0ae 100644
--- a/include/bg.h
+++ b/include/bg.h
@@ -61,7 +61,7 @@ s32 GetBgX(u8 bg);
s32 ChangeBgY(u8 bg, s32 value, u8 op);
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
s32 GetBgY(u8 bg);
-void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
+void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2);
void SetBgTilemapBuffer(u8 bg, void *tilemap);
void UnsetBgTilemapBuffer(u8 bg);
diff --git a/include/frontier_pass.h b/include/frontier_pass.h
new file mode 100644
index 000000000..bdfc1996f
--- /dev/null
+++ b/include/frontier_pass.h
@@ -0,0 +1,7 @@
+#ifndef GUARD_FRONTIER_PASS_H
+#define GUARD_FRONTIER_PASS_H
+
+void ShowFrontierPass(void (*callback)(void));
+void CB2_ReshowFrontierPass(void);
+
+#endif // GUARD_FRONTIER_PASS_H
diff --git a/include/graphics.h b/include/graphics.h
index 77390db90..cfe73c6c3 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4860,4 +4860,18 @@ extern const u32 gUnknown_08DD228C[];
extern const u32 gUnknown_08DD2E5C[];
extern const u32 gUnknown_08DD1F78[];
+// Frontier Pass
+extern const u32 gUnknown_08DE08C8[];
+extern const u32 gUnknown_08DE2084[];
+extern const u32 gUnknown_08DE3350[];
+extern const u32 gUnknown_08DE3374[];
+extern const u32 gUnknown_08DE3060[];
+extern const u32 gFrontierPassMedals_Gfx[];
+extern const u16 gUnknown_08DE07C8[][16];
+extern const u16 gFrontierPassCursor_Pal[];
+extern const u16 gFrontierPassMedalsGold_Pal[];
+extern const u16 gFrontierPassMedalsSilver_Pal[];
+extern const u16 gFrontierPassMapCursor_Pal[];
+
+
#endif //GUARD_GRAPHICS_H
diff --git a/include/palette.h b/include/palette.h
index f51dc4b88..e24da3e00 100644
--- a/include/palette.h
+++ b/include/palette.h
@@ -63,7 +63,7 @@ void TintPlttBuffer(u32, s8, s8, s8);
void UnfadePlttBuffer(u32);
void BeginFastPaletteFade(u8);
void BeginHardwarePaletteFade(u8, u8, u8, u8, u8);
-void BlendPalettes(u32, u8, u16);
+void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color);
void BlendPalettesUnfaded(u32, u8, u16);
void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7);
void TintPalette_GrayScale(u16 *palette, u16 count);
diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h
index a85ee5ff4..4c319e59d 100644
--- a/include/pokemon_storage_system.h
+++ b/include/pokemon_storage_system.h
@@ -25,6 +25,7 @@ struct PokemonStorage
extern struct PokemonStorage *gPokemonStoragePtr;
+void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4);
u8 CountMonsInBox(u8 boxId);
s16 GetFirstFreeBoxSpot(u8 boxId);
u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore);
diff --git a/include/string_util.h b/include/string_util.h
index d7a005ec5..b921d2391 100644
--- a/include/string_util.h
+++ b/include/string_util.h
@@ -34,7 +34,7 @@ u8 *StringFill(u8 *dest, u8 c, u16 n);
u8 *StringCopyPadded(u8 *dest, const u8 *src, u8 c, u16 n);
u8 *StringFillWithTerminator(u8 *dest, u16 n);
u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n);
-u32 StringLength_Multibyte(u8 *str);
+u32 StringLength_Multibyte(const u8 *str);
u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color);
bool32 IsStringJapanese(u8 *str);
bool32 sub_800924C(u8 *str, s32 n);
diff --git a/include/strings.h b/include/strings.h
index 4e9c91ff5..74f3ca727 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -2248,4 +2248,39 @@ extern const u8 gText_Var1DarkLightGreyBP[];
extern const u8 gText_BattleTower[];
extern const u8 gText_BattlePtsWon[];
-#endif //GUARD_STRINGS_H
+// Frontier Pass
+extern const u8 gText_SymbolsEarned[];
+extern const u8 gText_BattleRecord[];
+extern const u8 gText_BattlePoints[];
+extern const u8 gUnknown_085EDA96[];
+extern const u8 gUnknown_085ED932[];
+extern const u8 gUnknown_085ED94D[];
+extern const u8 gUnknown_085ED961[];
+extern const u8 gUnknown_085ED977[];
+extern const u8 gUnknown_085ED993[];
+extern const u8 gUnknown_085ED9AF[];
+extern const u8 gUnknown_085ED9C7[];
+extern const u8 gUnknown_085ED9E5[];
+extern const u8 gUnknown_085EDA02[];
+extern const u8 gUnknown_085EDA21[];
+extern const u8 gUnknown_085EDA3C[];
+extern const u8 gUnknown_085EDA5E[];
+extern const u8 gUnknown_085EDA78[];
+extern const u8 gUnknown_085ED931[];
+extern const u8 gUnknown_085EDAB1[];
+extern const u8 gUnknown_085EDB0F[];
+extern const u8 gUnknown_085EDABE[];
+extern const u8 gUnknown_085EDB4E[];
+extern const u8 gUnknown_085EDACA[];
+extern const u8 gUnknown_085EDB8B[];
+extern const u8 gUnknown_085EDAD8[];
+extern const u8 gUnknown_085EDBC2[];
+extern const u8 gUnknown_085EDAE5[];
+extern const u8 gUnknown_085EDC00[];
+extern const u8 gUnknown_085EDAF4[];
+extern const u8 gUnknown_085EDC45[];
+extern const u8 gUnknown_085EDB00[];
+extern const u8 gUnknown_085EDC84[];
+
+
+#endif // GUARD_STRINGS_H
diff --git a/ld_script.txt b/ld_script.txt
index e199c8fe5..844c64fb5 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -126,7 +126,6 @@ SECTIONS {
src/pokedex.o(.text);
src/trainer_card.o(.text);
src/frontier_pass.o(.text);
- asm/frontier_pass.o(.text);
src/pokemon_storage_system.o(.text);
src/pokemon_icon.o(.text);
src/script_movement.o(.text);
@@ -460,7 +459,7 @@ SECTIONS {
src/option_menu.o(.rodata);
src/pokedex.o(.rodata);
src/trainer_card.o(.rodata);
- data/frontier_pass.o(.rodata);
+ src/frontier_pass.o(.rodata);
src/pokemon_storage_system.o(.rodata);
src/pokemon_icon.o(.rodata);
src/fldeff_cut.o(.rodata);
diff --git a/src/bg.c b/src/bg.c
index 54ec3b347..f73f5998d 100644
--- a/src/bg.c
+++ b/src/bg.c
@@ -246,7 +246,7 @@ void SetTextModeAndHideBgs(void)
SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) & ~DISPCNT_ALL_BG_AND_MODE_BITS);
}
-static void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
+static void SetBgAffineInternal(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
{
struct BgAffineSrcData src;
struct BgAffineDstData dest;
@@ -777,7 +777,7 @@ s32 GetBgY(u8 bg)
return sGpuBgConfigs2[bg].bg_y;
}
-void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
+void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
{
SetBgAffineInternal(bg, srcCenterX, srcCenterY, dispCenterX, dispCenterY, scaleX, scaleY, rotationAngle);
}
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
index 4473dfae0..0db546c4d 100644
--- a/src/frontier_pass.c
+++ b/src/frontier_pass.c
@@ -1,8 +1,525 @@
#include "global.h"
#include "gpu_regs.h"
+#include "main.h"
+#include "trainer_card.h"
+#include "battle_anim.h"
+#include "event_data.h"
+#include "recorded_battle.h"
+#include "alloc.h"
+#include "sprite.h"
+#include "scanline_effect.h"
+#include "text_window.h"
+#include "task.h"
+#include "graphics.h"
+#include "strings.h"
+#include "frontier_pass.h"
+#include "international_string_util.h"
+#include "palette.h"
+#include "window.h"
+#include "decompress.h"
+#include "menu_helpers.h"
+#include "menu.h"
#include "bg.h"
+#include "sound.h"
+#include "string_util.h"
+#include "battle_pyramid.h"
+#include "overworld.h"
+#include "math_util.h"
+#include "constants/battle_frontier.h"
+#include "constants/maps.h"
+#include "constants/rgb.h"
+#include "constants/region_map_sections.h"
+#include "constants/songs.h"
-void sub_80C50D0(void)
+// All windows displayed in the frontier pass.
+enum
+{
+ WINDOW_EARNED_SYMBOLS,
+ WINDOW_BATTLE_RECORD,
+ WINDOW_BATTLE_POINTS,
+ WINDOW_DESCRIPTION,
+ WINDOW_4,
+ WINDOW_COUNT
+};
+
+// Windows displayed in the facilities map view.
+enum
+{
+ MAP_WINDOW_0,
+ MAP_WINDOW_NAME,
+ MAP_WINDOW_DESCRIPTION,
+ MAP_WINDOW_COUNT
+};
+
+enum
+{
+ CURSOR_AREA_NOTHING,
+ CURSOR_AREA_MAP,
+ CURSOR_AREA_CARD,
+ CURSOR_AREA_RECORD,
+ CURSOR_AREA_CANCEL,
+ CURSOR_AREA_POINTS,
+ CURSOR_AREA_EARNED_SYMBOLS, // The window.
+ CURSOR_AREA_SYMBOL, // All 7 symbols.
+ CURSOR_AREA_COUNT = CURSOR_AREA_SYMBOL + NUM_FRONTIER_FACILITIES,
+};
+
+struct FrontierPassData
+{
+ void (*callback)(void);
+ u16 state;
+ u16 battlePoints;
+ s16 cursorX;
+ s16 cursorY;
+ u8 cursorArea;
+ u8 previousCursorArea;
+ u8 hasBattleRecord:1;
+ u8 unkE:3;
+ u8 trainerStars:4;
+ u8 facilitySymbols[NUM_FRONTIER_FACILITIES];
+};
+
+struct FrontierPassGfx
+{
+ struct Sprite *cursorSprite;
+ struct Sprite *symbolSprites[NUM_FRONTIER_FACILITIES];
+ u8 *unk20;
+ u8 *unk24;
+ u8 *unk28;
+ bool8 setAffine;
+ s16 unk2E;
+ s16 unk30;
+ u8 tilemapBuff1[0x1000];
+ u8 tilemapBuff2[0x1000];
+ u8 tilemapBuff3[0x400];
+};
+
+struct FrontierPassSaved
+{
+ void (*callback)(void);
+ s16 cursorX;
+ s16 cursorY;
+};
+
+struct FrontierMapData
+{
+ void (*callback)(void);
+ struct Sprite *cursorSprite;
+ struct Sprite *playerHeadSprite;
+ struct Sprite *mapIndicatorSprite;
+ u8 cursorPos;
+ u8 unused;
+ u8 tilemapBuff0[0x1000];
+ u8 tilemapBuff1[0x1000];
+ u8 tilemapBuff2[0x1000];
+};
+
+static EWRAM_DATA struct FrontierPassData *sPassData = NULL;
+static EWRAM_DATA struct FrontierPassGfx *sPassGfx = NULL;
+static EWRAM_DATA struct FrontierMapData *sMapData = NULL;
+static EWRAM_DATA struct FrontierPassSaved sSavedPassData = {0};
+
+// This file's functions.
+static u32 AllocateFrontierPassData(void (*callback)(void));
+static void ShowFrontierMap(void (*callback)(void));
+static void CB2_InitFrontierPass(void);
+static void sub_80C629C(void);
+static void FreeCursorAndSymbolSprites(void);
+static void LoadCursorAndSymbolSprites(void);
+static u32 FreeFrontierPassData(void);
+static bool32 InitFrontierPass(void);
+static bool32 HideFrontierPass(void);
+static void Task_HandleFrontierPassInput(u8 taskId);
+static void Task_DoFadeEffect(u8 taskId);
+static void sub_80C6104(u8 cursorArea, u8 previousCursorArea);
+static void PrintAreaDescription(u8 cursorArea);
+static void sub_80C5F58(bool8 arg0, bool8 arg1);
+static void SpriteCb_Dummy(struct Sprite *sprite);
+
+// Const rom data.
+static const u16 sMaleHeadPalette[] = INCBIN_U16("graphics/frontier_pass/map_heads.gbapal");
+static const u16 sFemaleHeadPalette[] = INCBIN_U16("graphics/frontier_pass/map_heads_female.gbapal");
+static const u32 gUnknown_0856FBBC[] = INCBIN_U32("graphics/frontier_pass/map_screen.4bpp.lz");
+static const u32 sCursorGfx[] = INCBIN_U32("graphics/frontier_pass/cursor.4bpp.lz");
+static const u32 sHeadsGfx[] = INCBIN_U32("graphics/frontier_pass/map_heads.4bpp.lz");
+static const u32 sMapCursorGfx[] = INCBIN_U32("graphics/frontier_pass/map_cursor.4bpp.lz");
+static const u32 gUnknown_08570E00[] = INCBIN_U32("graphics/frontier_pass/map_screen.bin.lz");
+static const u32 gUnknown_08571060[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card.bin.lz");
+static const u32 gUnknown_08571298[] = INCBIN_U32("graphics/frontier_pass/unknown_571298.bin");
+static const u32 gUnknown_085712C0[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz");
+static const u32 gUnknown_085712F8[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz");
+
+static const s16 gUnknown_085713E0[][2] = {{216, 32}, {216, 128}};
+
+static const struct BgTemplate sPassBgTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 29,
+ .screenSize = 1,
+ .paletteMode = 1,
+ .priority = 0,
+ .baseTile = 0
+ },
+};
+
+static const struct BgTemplate sMapBgTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+};
+
+static const struct WindowTemplate sPassWindowTemplates[] =
+{
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 3,
+ .width = 12,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 0x1,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 10,
+ .width = 12,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 0x26,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 13,
+ .width = 12,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0x4B,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 18,
+ .width = 30,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 0x7C,
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const struct WindowTemplate sMapWindowTemplates[] =
+{
+ {
+ .bg = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 1,
+ .width = 15,
+ .height = 5,
+ .paletteNum = 15,
+ .baseBlock = 0x1,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 20,
+ .tilemapTop = 1,
+ .width = 10,
+ .height = 14,
+ .paletteNum = 15,
+ .baseBlock = 0x4D,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 16,
+ .width = 26,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0xDA,
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const u8 sTextColors[][3] =
+{
+ {0, 2, 3},
+ {0, 1, 9},
+ {0, 4, 5},
+};
+
+struct
+{
+ s16 yStart;
+ s16 yEnd;
+ s16 xStart;
+ s16 xEnd;
+}
+static const sPassAreasLayout[] =
+{
+ {28, 76, 132, 220},
+ {84, 132, 132, 220},
+ {80, 102, 20, 108},
+ {0, 16, 152, 240},
+ {108, 134, 20, 108},
+ {24, 48, 20, 108},
+ {50, 66, 20, 36},
+ {66, 82, 32, 48},
+ {50, 66, 44, 60},
+ {66, 82, 56, 72},
+ {50, 66, 68, 84},
+ {66, 82, 80, 96},
+ {50, 66, 92, 108},
+};
+
+static const struct CompressedSpriteSheet sCursorSpriteSheets[] =
+{
+ {sCursorGfx, 0x100, 0},
+ {sMapCursorGfx, 0x400, 1},
+ {gFrontierPassMedals_Gfx, 0x380, 2},
+};
+
+static const struct CompressedSpriteSheet sHeadsSpriteSheet[] =
+{
+ {sHeadsGfx, 0x100, 4},
+ {}
+};
+
+static const struct SpritePalette sSpritePalettes[] =
+{
+ {gFrontierPassCursor_Pal, 0},
+ {gFrontierPassMapCursor_Pal, 1},
+ {gFrontierPassMedalsSilver_Pal, 2},
+ {gFrontierPassMedalsGold_Pal, 3},
+ {sMaleHeadPalette, 4},
+ {sFemaleHeadPalette, 5},
+ {}
+};
+
+static const union AnimCmd sSpriteAnim_857151C[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571524[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857152C[] =
+{
+ ANIMCMD_FRAME(4, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571534[] =
+{
+ ANIMCMD_FRAME(8, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857153C[] =
+{
+ ANIMCMD_FRAME(12, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571544[] =
+{
+ ANIMCMD_FRAME(16, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857154C[] =
+{
+ ANIMCMD_FRAME(20, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571554[] =
+{
+ ANIMCMD_FRAME(24, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857155C[] =
+{
+ ANIMCMD_FRAME(0, 45),
+ ANIMCMD_FRAME(8, 45),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd sSpriteAnim_8571568[] =
+{
+ ANIMCMD_FRAME(16, 45),
+ ANIMCMD_FRAME(24, 45),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8571574[] =
+{
+ sSpriteAnim_8571524,
+ sSpriteAnim_857152C
+};
+
+static const union AnimCmd *const sSpriteAnimTable_857157C[] =
+{
+ sSpriteAnim_8571524,
+ sSpriteAnim_857152C,
+ sSpriteAnim_8571534,
+ sSpriteAnim_857153C,
+ sSpriteAnim_8571544,
+ sSpriteAnim_857154C,
+ sSpriteAnim_8571554
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8571598[] =
+{
+ sSpriteAnim_857155C,
+ sSpriteAnim_8571568
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_85715A0[] =
+{
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_85715B0[] =
+{
+ sSpriteAffineAnim_85715A0
+};
+
+static const struct SpriteTemplate sSpriteTemplates_Cursors[] =
+{
+ {
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gUnknown_0852490C,
+ .anims = sSpriteAnimTable_8571574,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+ },
+ {
+ .tileTag = 1,
+ .paletteTag = 1,
+ .oam = &gUnknown_08524934,
+ .anims = sSpriteAnimTable_8571598,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+ },
+};
+
+static const struct SpriteTemplate sSpriteTemplate_Medal =
+{
+ .tileTag = 2,
+ .paletteTag = 2,
+ .oam = &gUnknown_0852490C,
+ .anims = sSpriteAnimTable_857157C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
+
+static const struct SpriteTemplate sSpriteTemplate_Head =
+{
+ .tileTag = 4,
+ .paletteTag = 4,
+ .oam = &gUnknown_0852490C,
+ .anims = sSpriteAnimTable_8571574,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCb_Dummy,
+};
+
+static const u8 *const sPassAreaDescriptions[] =
+{
+ gUnknown_085EDA96,
+ gUnknown_085ED932,
+ gUnknown_085ED94D,
+ gUnknown_085ED961,
+ gUnknown_085ED977,
+ gUnknown_085ED993,
+ gUnknown_085ED9AF,
+ gUnknown_085ED9C7,
+ gUnknown_085ED9E5,
+ gUnknown_085EDA02,
+ gUnknown_085EDA21,
+ gUnknown_085EDA3C,
+ gUnknown_085EDA5E,
+ gUnknown_085EDA78,
+ gUnknown_085ED931,
+};
+
+struct
+{
+ const u8 *name;
+ const u8 *description;
+ s16 x;
+ s16 y;
+ u8 animNum;
+} static const sMapLandmarks[] =
+{
+ {gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1},
+ {gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1},
+ {gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0},
+ {gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0},
+ {gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0},
+ {gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1},
+ {gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1},
+};
+
+// code
+static void ResetGpuRegsAndBgs(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG3CNT, 0);
@@ -29,3 +546,1164 @@ void sub_80C50D0(void)
CpuFill16(0, (void *)VRAM, VRAM_SIZE);
CpuFill32(0, (void *)OAM, OAM_SIZE);
}
+
+void ShowFrontierPass(void (*callback)(void))
+{
+ AllocateFrontierPassData(callback);
+ SetMainCallback2(CB2_InitFrontierPass);
+}
+
+static void LeaveFrontierPass(void)
+{
+ SetMainCallback2(sPassData->callback);
+ FreeFrontierPassData();
+}
+
+static u32 AllocateFrontierPassData(void (*callback)(void))
+{
+ u8 i;
+
+ if (sPassData != NULL)
+ return 1;
+
+ sPassData = AllocZeroed(sizeof(*sPassData));
+ if (sPassData == NULL)
+ return 2;
+
+ sPassData->callback = callback;
+ i = GetCurrentRegionMapSectionId();
+ if (i != MAPSEC_BATTLE_FRONTIER && i != MAPSEC_ARTISAN_CAVE)
+ {
+ sPassData->cursorX = 176;
+ sPassData->cursorY = 104;
+ }
+ else
+ {
+ sPassData->cursorX = 176;
+ sPassData->cursorY = 48;
+ }
+
+ sPassData->battlePoints = gSaveBlock2Ptr->frontier.battlePoints;
+ sPassData->hasBattleRecord = CanCopyRecordedBattleSaveData();
+ sPassData->unkE = 0;
+ sPassData->trainerStars = CountPlayerTrainerStars();
+ for (i = 0; i < 7; i++)
+ {
+ if (FlagGet(FLAG_SYS_TOWER_SILVER + i * 2))
+ sPassData->facilitySymbols[i]++;
+ if (FlagGet(FLAG_SYS_TOWER_GOLD + i * 2))
+ sPassData->facilitySymbols[i]++;
+ }
+
+ return 0;
+}
+
+static u32 FreeFrontierPassData(void)
+{
+ if (sPassData == NULL)
+ return 1;
+
+ memset(sPassData, 0, sizeof(*sPassData)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(sPassData);
+ return 0;
+}
+
+static u32 AllocateFrontierPassGfx(void)
+{
+ if (sPassGfx != NULL)
+ return 1;
+
+ sPassGfx = AllocZeroed(sizeof(*sPassGfx));
+ if (sPassGfx == NULL)
+ return 2;
+
+ return 0;
+}
+
+static u32 FreeFrontierPassGfx(void)
+{
+ FreeAllWindowBuffers();
+ if (sPassGfx == NULL)
+ return 1;
+
+ if (sPassGfx->unk28 != NULL)
+ FREE_AND_SET_NULL(sPassGfx->unk28);
+ if (sPassGfx->unk24 != NULL)
+ FREE_AND_SET_NULL(sPassGfx->unk24);
+ if (sPassGfx->unk20 != NULL)
+ FREE_AND_SET_NULL(sPassGfx->unk20);
+
+ memset(sPassGfx, 0, sizeof(*sPassGfx)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(sPassGfx);
+ return 0;
+}
+
+static void VblankCb_FrontierPass(void)
+{
+ if (sPassGfx->setAffine)
+ {
+ SetBgAffine(2,
+ gUnknown_085713E0[sPassData->unkE - 1][0] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][0],
+ gUnknown_085713E0[sPassData->unkE - 1][1],
+ sPassGfx->unk2E,
+ sPassGfx->unk30,
+ 0);
+ }
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void CB2_FrontierPass(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+}
+
+static void CB2_InitFrontierPass(void)
+{
+ if (InitFrontierPass())
+ {
+ CreateTask(Task_HandleFrontierPassInput, 0);
+ SetMainCallback2(CB2_FrontierPass);
+ }
+}
+
+static void CB2_HideFrontierPass(void)
+{
+ if (HideFrontierPass())
+ LeaveFrontierPass();
+}
+
+static bool32 InitFrontierPass(void)
+{
+ u32 sizeOut = 0;
+
+ switch (sPassData->state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ DisableInterrupts(INTR_FLAG_HBLANK);
+ break;
+ case 1:
+ ResetGpuRegsAndBgs();
+ break;
+ case 2:
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ reset_temp_tile_data_buffers();
+ break;
+ case 3:
+ AllocateFrontierPassGfx();
+ break;
+ case 4:
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, sPassBgTemplates, ARRAY_COUNT(sPassBgTemplates));
+ SetBgTilemapBuffer(1, sPassGfx->tilemapBuff1);
+ SetBgTilemapBuffer(2, sPassGfx->tilemapBuff2);
+ SetBgTilemapBuffer(3, sPassGfx->tilemapBuff3);
+ SetBgAttribute(2, BG_ATTR_WRAPAROUND, 1);
+ break;
+ case 5:
+ InitWindows(sPassWindowTemplates);
+ DeactivateAllTextPrinters();
+ break;
+ case 6:
+ sPassGfx->unk20 = malloc_and_decompress(gUnknown_085712F8, &sizeOut);
+ sPassGfx->unk24 = malloc_and_decompress(gUnknown_08571060, &sizeOut);
+ sPassGfx->unk28 = malloc_and_decompress(gUnknown_085712C0, &sizeOut);
+ decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE08C8, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(2, gUnknown_08DE2084, 0, 0, 0);
+ break;
+ case 7:
+ if (free_temp_tile_data_buffers_if_possible())
+ return FALSE;
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20);
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ break;
+ case 8:
+ LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0);
+ LoadPalette(gUnknown_08DE07C8[1 + sPassData->trainerStars], 0x10, 0x20);
+ LoadPalette(stdpal_get(0), 0xF0, 0x20);
+ sub_80C629C();
+ sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea);
+ if (sPassData->unkE == 1 || sPassData->unkE == 2)
+ {
+ sPassData->state = 0;
+ return TRUE;
+ }
+ break;
+ case 9:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ LoadCursorAndSymbolSprites();
+ SetVBlankCallback(VblankCb_FrontierPass);
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ break;
+ case 10:
+ AnimateSprites();
+ BuildOamBuffer();
+ if (UpdatePaletteFade())
+ return FALSE;
+
+ sPassData->state = 0;
+ return TRUE;
+ }
+
+ sPassData->state++;
+ return FALSE;
+}
+
+static bool32 HideFrontierPass(void)
+{
+ switch (sPassData->state)
+ {
+ case 0:
+ if (sPassData->unkE != 1 && sPassData->unkE != 2)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ }
+ else
+ {
+ sPassData->state = 2;
+ return FALSE;
+ }
+ break;
+ case 1:
+ if (UpdatePaletteFade())
+ return FALSE;
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ HideBg(0);
+ HideBg(1);
+ HideBg(2);
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ break;
+ case 3:
+ FreeCursorAndSymbolSprites();
+ break;
+ case 4:
+ ResetGpuRegsAndBgs();
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ break;
+ case 5:
+ UnsetBgTilemapBuffer(0);
+ UnsetBgTilemapBuffer(1);
+ UnsetBgTilemapBuffer(2);
+ FreeFrontierPassGfx();
+ sPassData->state = 0;
+ return TRUE;
+ }
+
+ sPassData->state++;
+ return FALSE;
+}
+
+static u8 GetCursorAreaFromCoords(s16 x, s16 y)
+{
+ u8 i;
+
+ // Minus/Plus 1, because the table doesn't take into account the nothing field.
+ for (i = 0; i < CURSOR_AREA_COUNT - 1; i++)
+ {
+ if (sPassAreasLayout[i].yStart <= y && sPassAreasLayout[i].yEnd >= y
+ && sPassAreasLayout[i].xStart <= x && sPassAreasLayout[i].xEnd >= x)
+ {
+ if (i >= CURSOR_AREA_SYMBOL - 1 && sPassData->facilitySymbols[i - CURSOR_AREA_SYMBOL + 1] == 0)
+ break;
+
+ return i + 1;
+ }
+ }
+
+ return 0;
+}
+
+void CB2_ReshowFrontierPass(void)
+{
+ u8 taskId;
+
+ if (!InitFrontierPass())
+ return;
+
+ switch (sPassData->unkE)
+ {
+ case 1:
+ case 2:
+ taskId = CreateTask(Task_DoFadeEffect, 0);
+ gTasks[taskId].data[0] = TRUE;
+ break;
+ case 3:
+ default:
+ sPassData->unkE = 0;
+ taskId = CreateTask(Task_HandleFrontierPassInput, 0);
+ break;
+ }
+
+ SetMainCallback2(CB2_FrontierPass);
+}
+
+static void CB2_ReturnFromRecord(void)
+{
+ AllocateFrontierPassData(sSavedPassData.callback);
+ sPassData->cursorX = sSavedPassData.cursorX;
+ sPassData->cursorY = sSavedPassData.cursorY;
+ memset(&sSavedPassData, 0, sizeof(sSavedPassData));
+ switch (InBattlePyramid())
+ {
+ case 1:
+ PlayBGM(MUS_PYRAMID);
+ break;
+ case 2:
+ PlayBGM(MUS_PYRAMID_TOP);
+ break;
+ default:
+ Overworld_PlaySpecialMapMusic();
+ break;
+ }
+
+ SetMainCallback2(CB2_ReshowFrontierPass);
+}
+
+static void CB2_ShowFrontierPassFeature(void)
+{
+ if (!HideFrontierPass())
+ return;
+
+ switch (sPassData->unkE)
+ {
+ case 1:
+ ShowFrontierMap(CB2_ReshowFrontierPass);
+ break;
+ case 3:
+ sSavedPassData.callback = sPassData->callback;
+ sSavedPassData.cursorX = sPassData->cursorX;
+ sSavedPassData.cursorY = sPassData->cursorY;
+ FreeFrontierPassData();
+ PlayRecordedBattle(CB2_ReturnFromRecord);
+ break;
+ case 2:
+ ShowPlayerTrainerCard(CB2_ReshowFrontierPass);
+ break;
+ }
+}
+
+static bool32 TryCallPassAreaFunction(u8 taskId, u8 cursorArea)
+{
+ switch (cursorArea)
+ {
+ case CURSOR_AREA_RECORD:
+ if (!sPassData->hasBattleRecord)
+ return FALSE;
+ sPassData->unkE = 3;
+ DestroyTask(taskId);
+ SetMainCallback2(CB2_ShowFrontierPassFeature);
+ break;
+ case CURSOR_AREA_MAP:
+ case CURSOR_AREA_CARD:
+ sPassData->unkE = cursorArea;
+ gTasks[taskId].func = Task_DoFadeEffect;
+ gTasks[taskId].data[0] = FALSE;
+ break;
+ default:
+ return FALSE;
+ }
+
+ sPassData->cursorX = sPassGfx->cursorSprite->pos1.x;
+ sPassData->cursorY = sPassGfx->cursorSprite->pos1.y;
+ return TRUE;
+}
+
+static void Task_HandleFrontierPassInput(u8 taskId)
+{
+ u8 var = FALSE; // Reused, first informs whether the cursor moves, then used as the new cursor area.
+
+ if (gMain.heldKeys & DPAD_UP && sPassGfx->cursorSprite->pos1.y >= 9)
+ {
+ sPassGfx->cursorSprite->pos1.y -= 2;
+ if (sPassGfx->cursorSprite->pos1.y <= 7)
+ sPassGfx->cursorSprite->pos1.y = 2;
+ var = TRUE;
+ }
+ if (gMain.heldKeys & DPAD_DOWN && sPassGfx->cursorSprite->pos1.y <= 135)
+ {
+ sPassGfx->cursorSprite->pos1.y += 2;
+ if (sPassGfx->cursorSprite->pos1.y >= 137)
+ sPassGfx->cursorSprite->pos1.y = 136;
+ var = TRUE;
+ }
+
+ if (gMain.heldKeys & DPAD_LEFT && sPassGfx->cursorSprite->pos1.x >= 6)
+ {
+ sPassGfx->cursorSprite->pos1.x -= 2;
+ if (sPassGfx->cursorSprite->pos1.x <= 4)
+ sPassGfx->cursorSprite->pos1.x = 5;
+ var = TRUE;
+ }
+ if (gMain.heldKeys & DPAD_RIGHT && sPassGfx->cursorSprite->pos1.x <= 231)
+ {
+ sPassGfx->cursorSprite->pos1.x += 2;
+ if (sPassGfx->cursorSprite->pos1.x >= 233)
+ sPassGfx->cursorSprite->pos1.x = 232;
+ var = TRUE;
+ }
+
+ if (!var) // Cursor did not change.
+ {
+ if (sPassData->cursorArea != CURSOR_AREA_NOTHING && gMain.newKeys & A_BUTTON)
+ {
+ if (sPassData->cursorArea <= CURSOR_AREA_RECORD) // Map, Card, Record
+ {
+ PlaySE(SE_SELECT);
+ if (TryCallPassAreaFunction(taskId, sPassData->cursorArea))
+ return;
+ }
+ else if (sPassData->cursorArea == CURSOR_AREA_CANCEL)
+ {
+ PlaySE(SE_PC_OFF);
+ SetMainCallback2(CB2_HideFrontierPass);
+ DestroyTask(taskId);
+ // BUG. The function should return here. Otherwise, it can play the same sound twice and destroy the same task twice.
+ }
+ }
+
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_PC_OFF);
+ SetMainCallback2(CB2_HideFrontierPass);
+ DestroyTask(taskId);
+ }
+ }
+ else
+ {
+ var = GetCursorAreaFromCoords(sPassGfx->cursorSprite->pos1.x - 5, sPassGfx->cursorSprite->pos1.y + 5);
+ if (sPassData->cursorArea != var)
+ {
+ PrintAreaDescription(var);
+ sPassData->previousCursorArea = sPassData->cursorArea;
+ sPassData->cursorArea = var;
+ sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea);
+ }
+ }
+}
+
+static void Task_DoFadeEffect(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (sPassData->state)
+ {
+ case 0:
+ if (!data[0])
+ {
+ sub_80C5F58(TRUE, FALSE);
+ data[1] = 0x100;
+ data[2] = 0x100;
+ data[3] = 0x15;
+ data[4] = 0x15;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITE);
+ }
+ else
+ {
+ data[1] = 0x1FC;
+ data[2] = 0x1FC;
+ data[3] = -0x15;
+ data[4] = -0x15;
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ LoadCursorAndSymbolSprites();
+ SetVBlankCallback(VblankCb_FrontierPass);
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE);
+ }
+ sPassGfx->setAffine = TRUE;
+ sPassGfx->unk2E = sub_8151624(data[1]);
+ sPassGfx->unk30 = sub_8151624(data[2]);
+ break;
+ case 1:
+ UpdatePaletteFade();
+ data[1] += data[3];
+ data[2] += data[4];
+ sPassGfx->unk2E = sub_8151624(data[1]);
+ sPassGfx->unk30 = sub_8151624(data[2]);
+ if (!data[0])
+ {
+ if (data[1] <= 0x1FC)
+ return;
+ }
+ else
+ {
+ if (data[1] != 0x100)
+ return;
+ }
+ break;
+ case 2:
+ if (sPassGfx->setAffine) // Nonsensical check.
+ sPassGfx->setAffine = FALSE;
+ if (UpdatePaletteFade())
+ return;
+ if (!data[0])
+ {
+ DestroyTask(taskId);
+ SetMainCallback2(CB2_ShowFrontierPassFeature);
+ }
+ else
+ {
+ sub_80C5F58(FALSE, FALSE);
+ sPassData->unkE = 0;
+ gTasks[taskId].func = Task_HandleFrontierPassInput;
+ }
+ SetBgAttribute(2, BG_ATTR_WRAPAROUND, 0);
+ sPassData->state = 0;
+ return;
+ }
+
+ sPassData->state++;
+}
+
+static void ShowAndPrintWindows(void)
+{
+ s32 x;
+ u8 i;
+
+ for (i = 0; i < WINDOW_COUNT; i++)
+ {
+ PutWindowTilemap(i);
+ FillWindowPixelBuffer(i, 0);
+ }
+
+ x = GetStringCenterAlignXOffset(1, gText_SymbolsEarned, 96);
+ AddTextPrinterParameterized3(WINDOW_EARNED_SYMBOLS, 1, x, 5, sTextColors[0], 0, gText_SymbolsEarned);
+
+ x = GetStringCenterAlignXOffset(1, gText_BattleRecord, 96);
+ AddTextPrinterParameterized3(WINDOW_BATTLE_RECORD, 1, x, 5, sTextColors[0], 0, gText_BattleRecord);
+
+ AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, 5, 4, sTextColors[0], 0, gText_BattlePoints);
+ ConvertIntToDecimalStringN(gStringVar4, sPassData->battlePoints, STR_CONV_MODE_LEFT_ALIGN, 5);
+ x = GetStringRightAlignXOffset(8, gStringVar4, 91);
+ AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, x, 16, sTextColors[0], 0, gStringVar4);
+
+ sPassData->cursorArea = GetCursorAreaFromCoords(sPassData->cursorX - 5, sPassData->cursorY + 5);
+ sPassData->previousCursorArea = CURSOR_AREA_NOTHING;
+ PrintAreaDescription(sPassData->cursorArea);
+
+ for (i = 0; i < WINDOW_COUNT; i++)
+ CopyWindowToVram(i, 3);
+
+ CopyBgTilemapBufferToVram(0);
+}
+
+static void PrintAreaDescription(u8 cursorArea)
+{
+ FillWindowPixelBuffer(WINDOW_DESCRIPTION, 0);
+ if (cursorArea == CURSOR_AREA_RECORD && !sPassData->hasBattleRecord)
+ AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[0]);
+ else if (cursorArea != CURSOR_AREA_NOTHING)
+ AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[cursorArea]);
+
+ CopyWindowToVram(WINDOW_DESCRIPTION, 3);
+ CopyBgTilemapBufferToVram(0);
+}
+
+static void sub_80C5F58(bool8 arg0, bool8 arg1)
+{
+ switch (sPassData->unkE)
+ {
+ case 1:
+ if (arg0)
+ CopyToBgTilemapBufferRect_ChangePalette(2, sPassGfx->unk20, 16, 3, 12, 7, 16);
+ else
+ FillBgTilemapBufferRect(2, 0, 16, 3, 12, 7, 16);
+ break;
+ case 2:
+ if (arg0)
+ CopyToBgTilemapBufferRect_ChangePalette(2, sPassGfx->unk20 + 84, 16, 10, 12, 7, 16);
+ else
+ FillBgTilemapBufferRect(2, 0, 16, 10, 12, 7, 16);
+ break;
+ default:
+ return;
+ }
+
+ CopyBgTilemapBufferToVram(2);
+ if (arg1)
+ {
+ SetBgAffine(2,
+ gUnknown_085713E0[sPassData->unkE - 1][0] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][0],
+ gUnknown_085713E0[sPassData->unkE - 1][1],
+ sub_8151624(0x1FC),
+ sub_8151624(0x1FC),
+ 0);
+ }
+ else
+ {
+ SetBgAffine(2,
+ gUnknown_085713E0[sPassData->unkE - 1][0] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][0],
+ gUnknown_085713E0[sPassData->unkE - 1][1],
+ sub_8151624(0x100),
+ sub_8151624(0x100),
+ 0);
+ }
+}
+
+static void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
+{
+ bool32 var;
+
+ switch (previousCursorArea)
+ {
+ case CURSOR_AREA_MAP:
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24, 16, 3, 12, 7, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_CARD:
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 336, 16, 10, 12, 7, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_RECORD:
+ if (!sPassData->hasBattleRecord)
+ {
+ var = FALSE;
+ }
+ else
+ {
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28, 2, 10, 12, 3, 17);
+ var = TRUE;
+ }
+ break;
+ case CURSOR_AREA_CANCEL:
+ CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3350, 21, 0, 9, 2, 17);
+ var = TRUE;
+ break;
+ default:
+ var = FALSE;
+ break;
+ }
+
+ if (!var)
+ {
+ if (cursorArea == CURSOR_AREA_NOTHING || cursorArea > CURSOR_AREA_CANCEL)
+ return;
+ }
+
+ switch (cursorArea)
+ {
+ case CURSOR_AREA_MAP:
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 168, 16, 3, 12, 7, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_CARD:
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 504, 16, 10, 12, 7, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_RECORD:
+ if (!sPassData->hasBattleRecord)
+ return;
+
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28 + 72, 2, 10, 12, 3, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_CANCEL:
+ CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3374, 21, 0, 9, 2, 17);
+ var = TRUE;
+ break;
+ default:
+ var = FALSE;
+ break;
+ }
+
+ if (!var)
+ {
+ asm("":::"r4");
+ if (previousCursorArea == CURSOR_AREA_NOTHING || previousCursorArea > CURSOR_AREA_CANCEL)
+ return;
+ }
+
+ CopyBgTilemapBufferToVram(1);
+}
+
+static void sub_80C629C(void)
+{
+ CopyToBgTilemapBuffer(1, gUnknown_08DE3060, 0, 0);
+ sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea);
+ sub_80C5F58(TRUE, sPassData->unkE);
+ ShowAndPrintWindows();
+ CopyBgTilemapBufferToVram(1);
+}
+
+static void LoadCursorAndSymbolSprites(void)
+{
+ u8 spriteId;
+ u8 i = 0;
+
+ FreeAllSpritePalettes();
+ ResetAffineAnimData();
+ LoadSpritePalettes(sSpritePalettes);
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[0]);
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[2]);
+ spriteId = CreateSprite(&sSpriteTemplates_Cursors[0], sPassData->cursorX, sPassData->cursorY, 0);
+ sPassGfx->cursorSprite = &gSprites[spriteId];
+ sPassGfx->cursorSprite->oam.priority = 0;
+
+ for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
+ {
+ if (sPassData->facilitySymbols[i] != 0)
+ {
+ struct SpriteTemplate sprite = sSpriteTemplate_Medal;
+
+ sprite.paletteTag += sPassData->facilitySymbols[i] - 1;
+ spriteId = CreateSprite(&sprite, sPassAreasLayout[i + CURSOR_AREA_SYMBOL - 1].xStart + 8, sPassAreasLayout[i + CURSOR_AREA_SYMBOL - 1].yStart + 6, i + 1);
+ sPassGfx->symbolSprites[i] = &gSprites[spriteId];
+ sPassGfx->symbolSprites[i]->oam.priority = 2;
+ StartSpriteAnim(sPassGfx->symbolSprites[i], i);
+ }
+ }
+}
+
+static void FreeCursorAndSymbolSprites(void)
+{
+ u8 i = 0;
+
+ DestroySprite(sPassGfx->cursorSprite);
+ sPassGfx->cursorSprite = NULL;
+ for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
+ {
+ if (sPassGfx->symbolSprites[i] != NULL)
+ {
+ DestroySprite(sPassGfx->symbolSprites[i]);
+ sPassGfx->symbolSprites[i] = NULL;
+ }
+ }
+ FreeAllSpritePalettes();
+ FreeSpriteTilesByTag(2);
+ FreeSpriteTilesByTag(0);
+}
+
+static void SpriteCb_Dummy(struct Sprite *sprite)
+{
+
+}
+
+// Frontier Map code.
+
+// Forward declarations.
+static void Task_HandleFrontierMap(u8 taskId);
+static void PrintOnFrontierMap(void);
+static void InitFrontierMapSprites(void);
+static void HandleFrontierMapCursorMove(u8 direction);
+
+static void ShowFrontierMap(void (*callback)(void))
+{
+ if (sMapData != NULL)
+ SetMainCallback2(callback); // This line doesn't make sense at all, since it gets overwritten later anyway.
+
+ sMapData = AllocZeroed(sizeof(*sMapData));
+ sMapData->callback = callback;
+ ResetTasks();
+ CreateTask(Task_HandleFrontierMap, 0);
+ SetMainCallback2(CB2_FrontierPass);
+}
+
+static void FreeFrontierMap(void)
+{
+ ResetTasks();
+ SetMainCallback2(sMapData->callback);
+ memset(sMapData, 0, sizeof(*sMapData)); // Pointless memory clear.
+ FREE_AND_SET_NULL(sMapData);
+}
+
+static bool32 InitFrontierMap(void)
+{
+ switch (sPassData->state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ break;
+ case 1:
+ ResetGpuRegsAndBgs();
+ break;
+ case 2:
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ reset_temp_tile_data_buffers();
+ break;
+ case 3:
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sMapBgTemplates, ARRAY_COUNT(sMapBgTemplates));
+ SetBgTilemapBuffer(0, sMapData->tilemapBuff0);
+ SetBgTilemapBuffer(1, sMapData->tilemapBuff1);
+ SetBgTilemapBuffer(2, sMapData->tilemapBuff2);
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20);
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ break;
+ case 4:
+ InitWindows(sMapWindowTemplates);
+ DeactivateAllTextPrinters();
+ PrintOnFrontierMap();
+ decompress_and_copy_tile_data_to_vram(1, gUnknown_0856FBBC, 0, 0, 0);
+ break;
+ case 5:
+ if (free_temp_tile_data_buffers_if_possible())
+ return FALSE;
+ LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0);
+ LoadPalette(stdpal_get(0), 0xF0, 0x20);
+ CopyToBgTilemapBuffer(2, gUnknown_08570E00, 0, 0);
+ CopyBgTilemapBufferToVram(2);
+ break;
+ case 6:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ InitFrontierMapSprites();
+ SetVBlankCallback(VblankCb_FrontierPass);
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE);
+ break;
+ case 7:
+ if (UpdatePaletteFade())
+ return FALSE;
+ sPassData->state = 0;
+ return TRUE;
+ }
+
+ sPassData->state++;
+ return FALSE;
+}
+
+static bool32 ExitFrontierMap(void)
+{
+ switch (sPassData->state)
+ {
+ case 0:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITE);
+ break;
+ case 1:
+ if (UpdatePaletteFade())
+ return FALSE;
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ HideBg(0);
+ HideBg(1);
+ HideBg(2);
+ break;
+ case 2:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ break;
+ case 3:
+ if (sMapData->cursorSprite != NULL)
+ {
+ DestroySprite(sMapData->cursorSprite);
+ FreeSpriteTilesByTag(0);
+ }
+ if (sMapData->mapIndicatorSprite != NULL)
+ {
+ DestroySprite(sMapData->mapIndicatorSprite);
+ FreeSpriteTilesByTag(1);
+ }
+ if (sMapData->playerHeadSprite != NULL)
+ {
+ DestroySprite(sMapData->playerHeadSprite);
+ FreeSpriteTilesByTag(4);
+ }
+ FreeAllWindowBuffers();
+ break;
+ case 4:
+ ResetGpuRegsAndBgs();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ break;
+ case 5:
+ UnsetBgTilemapBuffer(0);
+ UnsetBgTilemapBuffer(1);
+ UnsetBgTilemapBuffer(2);
+ sPassData->state = 0;
+ return TRUE;
+ }
+
+ sPassData->state++;
+ return FALSE;
+}
+
+static void Task_HandleFrontierMap(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ case 0:
+ if (InitFrontierMap())
+ break;
+ return;
+ case 1:
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_PC_OFF);
+ data[0] = 4;
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (sMapData->cursorPos >= NUM_FRONTIER_FACILITIES - 1)
+ HandleFrontierMapCursorMove(0);
+ else
+ data[0] = 2;
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (sMapData->cursorPos == 0)
+ HandleFrontierMapCursorMove(1);
+ else
+ data[0] = 3;
+ }
+ return;
+ case 2:
+ if (data[1] > 3)
+ {
+ HandleFrontierMapCursorMove(0);
+ data[1] = 0;
+ data[0] = 1;
+ }
+ else
+ {
+ sMapData->cursorSprite->pos1.y += 4;
+ data[1]++;
+ }
+ return;
+ case 3:
+ if (data[1] > 3)
+ {
+ HandleFrontierMapCursorMove(1);
+ data[1] = 0;
+ data[0] = 1;
+ }
+ else
+ {
+ sMapData->cursorSprite->pos1.y -= 4;
+ data[1]++;
+ }
+ return;
+ case 4:
+ if (ExitFrontierMap())
+ break;
+ return;
+ case 5:
+ DestroyTask(taskId);
+ FreeFrontierMap();
+ return;
+ }
+
+ data[0]++;
+}
+
+static u8 MapNumToFrontierFacilityId(u16 mapNum) // id + 1, zero means not a frontier map number
+{
+ if ((mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_LOBBY) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM))
+ || (mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2)))
+ return FRONTIER_FACILITY_TOWER + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM))
+ return FRONTIER_FACILITY_DOME + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PALACE_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM))
+ return FRONTIER_FACILITY_PALACE + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_ARENA_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM))
+ return FRONTIER_FACILITY_ARENA + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM))
+ return FRONTIER_FACILITY_FACTORY + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3))
+ return FRONTIER_FACILITY_PIKE + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_TOP))
+ return FRONTIER_FACILITY_PYRAMID + 1;
+ else
+ return 0;
+}
+
+static void InitFrontierMapSprites(void)
+{
+ struct SpriteTemplate sprite;
+ u8 spriteId;
+ u8 id;
+ s16 x = 0, y;
+
+ FreeAllSpritePalettes();
+ LoadSpritePalettes(sSpritePalettes);
+
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[0]);
+ spriteId = CreateSprite(&sSpriteTemplates_Cursors[0], 155, (sMapData->cursorPos * 16) + 8, 2);
+ sMapData->cursorSprite = &gSprites[spriteId];
+ sMapData->cursorSprite->oam.priority = 0;
+ sMapData->cursorSprite->hFlip = TRUE;
+ StartSpriteAnim(sMapData->cursorSprite, 1);
+
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[1]);
+ spriteId = CreateSprite(&sSpriteTemplates_Cursors[1], sMapLandmarks[sMapData->cursorPos].x, sMapLandmarks[sMapData->cursorPos].y, 1);
+ sMapData->mapIndicatorSprite = &gSprites[spriteId];
+ sMapData->mapIndicatorSprite->oam.priority = 0;
+ StartSpriteAnim(sMapData->mapIndicatorSprite, sMapLandmarks[sMapData->cursorPos].animNum);
+
+ // Create player indicator head sprite only if it's in vicinity of battle frontier.
+ id = GetCurrentRegionMapSectionId();
+ if (id == MAPSEC_BATTLE_FRONTIER || id == MAPSEC_ARTISAN_CAVE)
+ {
+ s8 mapNum = gSaveBlock1Ptr->location.mapNum;
+
+ if (mapNum == MAP_NUM(BATTLE_FRONTIER_OUTSIDE_WEST)
+ || (mapNum == MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST) && (x = 55)))
+ {
+ x += gSaveBlock1Ptr->pos.x;
+ y = gSaveBlock1Ptr->pos.y;
+
+ x /= 8;
+ y /= 8;
+
+ id = 0;
+ }
+ else
+ {
+ id = MapNumToFrontierFacilityId(mapNum);
+ if (id != 0)
+ {
+ x = sMapLandmarks[id - 1].x;
+ y = sMapLandmarks[id - 1].y;
+ }
+ else
+ {
+ // Handle Artisan Cave.
+ if (gSaveBlock1Ptr->escapeWarp.mapNum == MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST))
+ x = gSaveBlock1Ptr->escapeWarp.x + 55;
+ else
+ x = gSaveBlock1Ptr->escapeWarp.x;
+
+ y = gSaveBlock1Ptr->escapeWarp.y;
+
+ x /= 8;
+ y /= 8;
+ }
+ }
+
+ LoadCompressedSpriteSheet(sHeadsSpriteSheet);
+ sprite = sSpriteTemplate_Head;
+ sprite.paletteTag = gSaveBlock2Ptr->playerGender + 4;
+ if (id != 0)
+ {
+ spriteId = CreateSprite(&sprite, x, y, 0);
+ }
+ else
+ {
+ x *= 8;
+ y *= 8;
+ spriteId = CreateSprite(&sprite, x + 20, y + 36, 0);
+ }
+
+ sMapData->playerHeadSprite = &gSprites[spriteId];
+ sMapData->playerHeadSprite->oam.priority = 0;
+ if (gSaveBlock2Ptr->playerGender != MALE)
+ StartSpriteAnim(sMapData->playerHeadSprite, 1);
+ }
+}
+
+static void PrintOnFrontierMap(void)
+{
+ u8 i;
+
+ for (i = 0; i < MAP_WINDOW_COUNT; i++)
+ {
+ PutWindowTilemap(i);
+ FillWindowPixelBuffer(i, 0);
+ }
+
+ for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
+ {
+ if (i == sMapData->cursorPos)
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[2], 0, sMapLandmarks[i].name);
+ else
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[1], 0, sMapLandmarks[i].name);
+ }
+
+ AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description);
+
+ for (i = 0; i < MAP_WINDOW_COUNT; i++)
+ CopyWindowToVram(i, 3);
+
+ CopyBgTilemapBufferToVram(0);
+}
+
+static void HandleFrontierMapCursorMove(u8 direction)
+{
+ u8 oldCursorPos, i;
+
+ if (direction)
+ {
+ oldCursorPos = sMapData->cursorPos;
+ sMapData->cursorPos = (oldCursorPos + 6) % NUM_FRONTIER_FACILITIES;
+ }
+ else
+ {
+ oldCursorPos = sMapData->cursorPos;
+ sMapData->cursorPos = (oldCursorPos + 1) % NUM_FRONTIER_FACILITIES;
+ }
+
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (oldCursorPos * 16) + 1, sTextColors[1], 0, sMapLandmarks[oldCursorPos].name);
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (sMapData->cursorPos * 16) + 1, sTextColors[2], 0, sMapLandmarks[sMapData->cursorPos].name);
+
+ sMapData->cursorSprite->pos1.y = (sMapData->cursorPos * 16) + 8;
+
+ StartSpriteAnim(sMapData->mapIndicatorSprite, sMapLandmarks[sMapData->cursorPos].animNum);
+ sMapData->mapIndicatorSprite->pos1.x = sMapLandmarks[sMapData->cursorPos].x;
+ sMapData->mapIndicatorSprite->pos1.y = sMapLandmarks[sMapData->cursorPos].y;
+ FillWindowPixelBuffer(MAP_WINDOW_DESCRIPTION, 0);
+ AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description);
+
+ for (i = 0; i < 3; i++)
+ CopyWindowToVram(i, 3);
+
+ CopyBgTilemapBufferToVram(0);
+ PlaySE(SE_Z_SCROLL);
+}
diff --git a/src/graphics.c b/src/graphics.c
index 10efd5043..287a1f5d6 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1590,7 +1590,7 @@ const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2.
// more trainer card stuff
-const u16 gUnknown_08DE07C8[] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
+const u16 gUnknown_08DE07C8[][16] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
const u32 gUnknown_08DE08C8[] = INCBIN_U32("graphics/frontier_pass/tiles.4bpp.lz");
const u32 gUnknown_08DE2084[] = INCBIN_U32("graphics/frontier_pass/tiles2.8bpp.lz");
const u32 gUnknown_08DE3060[] = INCBIN_U32("graphics/frontier_pass/tiles.bin.lz");
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 36ed78a54..78fec2fc5 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -463,8 +463,6 @@ EWRAM_DATA static u8 sMovingMonOrigBoxId = 0;
EWRAM_DATA static u8 sMovingMonOrigBoxPos = 0;
EWRAM_DATA static bool8 sCanOnlyMove = 0;
-extern void sub_80C6D80(u8 *arg0, void *arg1, u8 arg2, u8 arg3, s32 arg4);
-
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
// This file's functions.
@@ -1543,6 +1541,76 @@ static const u8 gHandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cu
static const u8 gHandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp");
// code
+void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4)
+{
+ s32 i, val, val2;
+ u16 windowId;
+ u8 txtColor[3];
+ u8 *tileData1, *tileData2;
+ struct WindowTemplate winTemplate = {0};
+
+ winTemplate.width = 24;
+ winTemplate.height = 2;
+ windowId = AddWindow(&winTemplate);
+ FillWindowPixelBuffer(windowId, (arg3 << 4) | arg3);
+ tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA);
+ tileData2 = (winTemplate.width * 32) + tileData1;
+
+ if (!arg2)
+ txtColor[0] = 0;
+ else
+ txtColor[0] = arg3;
+ txtColor[1] = 0xF;
+ txtColor[2] = 0xE;
+ AddTextPrinterParameterized4(windowId, 1, 0, 1, 0, 0, txtColor, -1, string);
+
+ val = arg4;
+ if (val > 6u)
+ val = 6;
+ val2 = arg4 - 6;
+ if (val > 0)
+ {
+ for (i = val; i != 0; i--)
+ {
+ CpuCopy16(tileData1, dst, 0x80);
+ CpuCopy16(tileData2, dst + 0x80, 0x80);
+ tileData1 += 0x80;
+ tileData2 += 0x80;
+ dst += 0x100;
+ }
+ }
+
+ if (val2 > 0)
+ CpuFill16((arg3 << 4) | arg3, dst, (u32)(val2) * 0x100);
+
+ RemoveWindow(windowId);
+}
+
+// Unused
+void sub_80C6EAC(const u8 *string, void *dst, u16 arg2, u8 arg3, u8 clr2, u8 clr3)
+{
+ u32 var;
+ u8 windowId;
+ u8 txtColor[3];
+ u8 *tileData1, *tileData2;
+ struct WindowTemplate winTemplate = {0};
+
+ winTemplate.width = StringLength_Multibyte(string);
+ winTemplate.height = 2;
+ var = winTemplate.width * 32;
+ windowId = AddWindow(&winTemplate);
+ FillWindowPixelBuffer(windowId, (arg3 << 4) | arg3);
+ tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA);
+ tileData2 = (winTemplate.width * 32) + tileData1;
+ txtColor[0] = arg3;
+ txtColor[1] = clr2;
+ txtColor[2] = clr3;
+ AddTextPrinterParameterized4(windowId, 1, 0, 2, 0, 0, txtColor, -1, string);
+ CpuCopy16(tileData1, dst, var);
+ CpuCopy16(tileData2, dst + arg2, var);
+ RemoveWindow(windowId);
+}
+
u8 CountMonsInBox(u8 boxId)
{
u16 i, count;
diff --git a/src/start_menu.c b/src/start_menu.c
index 6b4b0e775..5c7e5365d 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -10,6 +10,7 @@
#include "bg.h"
#include "field_effect.h"
#include "party_menu.h"
+#include "frontier_pass.h"
#include "task.h"
#include "overworld.h"
#include "link.h"
@@ -92,8 +93,6 @@ extern void sub_808B864(void);
extern void CB2_Pokedex(void);
extern void PlayRainSoundEffect(void);
extern void CB2_PokeNav(void);
-extern void ShowPlayerTrainerCard(void (*)(void));
-extern void sub_80C51C4(void (*)(void));
extern void ScriptUnfreezeEventObjects(void);
extern void sub_81A9EC8(void);
extern void save_serialize_map(void);
@@ -678,7 +677,7 @@ static bool8 StartMenuPlayerNameCallback(void)
if (is_c1_link_related_active() || InUnionRoom())
ShowPlayerTrainerCard(CB2_ReturnToFieldWithOpenMenu); // Display trainer card
else if (FlagGet(FLAG_SYS_FRONTIER_PASS))
- sub_80C51C4(CB2_ReturnToFieldWithOpenMenu); // Display frontier pass
+ ShowFrontierPass(CB2_ReturnToFieldWithOpenMenu); // Display frontier pass
else
ShowPlayerTrainerCard(CB2_ReturnToFieldWithOpenMenu); // Display trainer card
diff --git a/src/string_util.c b/src/string_util.c
index 8ce9a97ed..39d235ab8 100644
--- a/src/string_util.c
+++ b/src/string_util.c
@@ -587,7 +587,7 @@ u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n)
return dest;
}
-u32 StringLength_Multibyte(u8 *str)
+u32 StringLength_Multibyte(const u8 *str)
{
u32 length = 0;
diff --git a/src/trade.c b/src/trade.c
index 99c9f6088..70b57fbc7 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -26,6 +26,7 @@
#include "pokedex.h"
#include "pokemon_icon.h"
#include "pokemon_summary_screen.h"
+#include "pokemon_storage_system.h"
#include "random.h"
#include "rom_8011DC0.h"
#include "save.h"
@@ -49,8 +50,6 @@
#define Trade_SendData(ptr) (SendBlock(bitmask_all_link_players_but_self(), ptr->linkData, 20))
-extern void sub_80C6D80(const u8 *, u8 *, u8, u8, u8);
-
struct InGameTrade {
/*0x00*/ u8 name[11];
/*0x0C*/ u16 species;
diff --git a/src/trainer_card.c b/src/trainer_card.c
index cde15ae34..b7bd5cc1d 100755
--- a/src/trainer_card.c
+++ b/src/trainer_card.c
@@ -8,6 +8,7 @@
#include "link.h"
#include "bg.h"
#include "sound.h"
+#include "frontier_pass.h"
#include "overworld.h"
#include "menu.h"
#include "text.h"
@@ -90,7 +91,6 @@ struct TrainerCardData
//external functions
extern u8 sub_80D30A0(u16);
-extern void sub_80C5868(void);
// EWRAM
EWRAM_DATA static struct TrainerCardData *sData = NULL;
@@ -167,7 +167,6 @@ static bool8 sub_80C4C84(struct Task* task);
static bool8 sub_80C4DB0(struct Task* task);
static void sub_80C32EC(u16);
static void sub_80C41D8(void);
-static void sub_80C6D80(const u8 *, u8 *, u8, u8, u8);
// const rom data
static const u32 gUnknown_0856F018[] = INCBIN_U32("graphics/trainer_card/stickers_fr.4bpp.lz");
@@ -1754,7 +1753,7 @@ void ShowPlayerTrainerCard(void (*callback)(void))
{
sData = AllocZeroed(sizeof(*sData));
sData->callback2 = callback;
- if (callback == sub_80C5868)
+ if (callback == CB2_ReshowFrontierPass)
sData->var_52C = 0x7FFF;
else
sData->var_52C = 0;
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 75a44bb97..9e836d0fe 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -154,19 +154,7 @@ gUnknown_02039B88: @ 2039B88
.space 0x160
.include "src/trainer_card.o"
-
-gUnknown_02039CEC: @ 2039CEC
- .space 0x4
-
-gUnknown_02039CF0: @ 2039CF0
- .space 0x4
-
-gUnknown_02039CF4: @ 2039CF4
- .space 0x4
-
-gUnknown_02039CF8: @ 2039CF8
- .space 0x8
-
+ .include "src/frontier_pass.o"
.include "src/pokemon_storage_system.o"
.include "src/script_movement.o"
.include "src/fldeff_cut.o"