diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-08 11:17:41 +0100 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-08 11:17:41 +0100 |
commit | 96290f4ee3864afdd9946541706102ecf6c1c009 (patch) | |
tree | d22bc2135fdee82ab53023ee42a2164379aafe82 /constants/battle_script_constants.inc | |
parent | a10fd5a7c4d92551c579baacf07c499b6f434619 (diff) |
pokemon and battle constants
Diffstat (limited to 'constants/battle_script_constants.inc')
-rw-r--r-- | constants/battle_script_constants.inc | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/constants/battle_script_constants.inc b/constants/battle_script_constants.inc deleted file mode 100644 index 532ab174f..000000000 --- a/constants/battle_script_constants.inc +++ /dev/null @@ -1,76 +0,0 @@ -@ atk 80 - .set ATK80_DMG_CHANGE_SIGN, 0x0 - .set ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP, 0x1 - .set ATK80_DMG_DOUBLED, 0x2 - -@ compare operands - .set EQUAL, 0x0 - .set NOT_EQUAL, 0x1 - .set GREATER_THAN, 0x2 - .set LESS_THAN, 0x3 - .set COMMON_BITS, 0x4 - .set NO_COMMON_BITS, 0x5 - -@ accuracy calc - .set NO_ACC_CALC, 0xFFFE - .set NO_ACC_CALC_CHECK_LOCK_ON, 0xFFFF - .set ACC_CURR_MOVE, 0x0 - -@ bank values - .set TARGET, 0x0 - .set ATTACKER, 0x1 - .set MOVE_EFFECT_BANK, 0x2 - .set GBANK_1, 0x3 - .set ATTACKER_WITH_PARTNER, 0x4 @ only for cmd98 - .set BANK0, 0x7 - .set SCRIPTING_BANK, 0xA - .set OPPONENT1, 0xC - -@ various - .set VARIOUS_CANCEL_MULTI_TURN_MOVES, 0 - .set VARIOUS_SET_MAGIC_COAT_TARGET, 1 - .set VARIOUS_IS_RUNNING_IMPOSSIBLE, 2 - .set VARIOUS_GET_MOVE_TARGET, 3 - .set VARIOUS_RESET_INTIMIDATE_TRACE_BITS, 5 - .set VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP, 6 - .set VARIOUS_EMIT_YESNOBOX, 13 - .set VARIOUS_WAIT_CRY, 18 - .set VARIOUS_RETURN_OPPONENT_MON1, 19 - .set VARIOUS_RETURN_OPPONENT_MON2, 20 - .set VARIOUS_SET_TELEPORT_OUTCOME, 25 - .set VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC, 26 - -@ jumpifcant switch flag argument - .set ATK4F_DONT_CHECK_STATUSES, 0x80 - -@ battle scripting struct - .equiv sPAINSPLIT_HP, gBattleScripting - .equiv sBIDE_DMG, gBattleScripting + 4 - .equiv sMULTIHIT_STRING, gBattleScripting + 8 - .equiv sDMG_MULTIPLIER, gBattleScripting + 0xE - .equiv sTWOTURN_STRINGID, gBattleScripting + 0xF - .equiv sB_ANIM_ARG1, gBattleScripting + 0x10 - .equiv sB_ANIM_ARG2, gBattleScripting + 0x11 - .equiv sTRIPLE_KICK_POWER, gBattleScripting + 0x12 - .equiv sMOVEEND_STATE, gBattleScripting + 0x14 - .equiv sBANK_WITH_ABILITY, gBattleScripting + 0x15 - .equiv sMULTIHIT_EFFECT, gBattleScripting + 0x16 - .equiv sBANK, gBattleScripting + 0x17 - .equiv sB_ANIM_TURN, gBattleScripting + 0x18 - .equiv sB_ANIM_TARGETS_HIT, gBattleScripting + 0x19 - .equiv sSTATCHANGER, gBattleScripting + 0x1A - .equiv sFIELD_1B, gBattleScripting + 0x1B - .equiv sGIVEEXP_STATE, gBattleScripting + 0x1C - .equiv sBATTLE_STYLE, gBattleScripting + 0x1D - .equiv sLVLBOX_STATE, gBattleScripting + 0x1E - .equiv sLEARNMOVE_STATE, gBattleScripting + 0x1F - .equiv sFIELD_20, gBattleScripting + 0x20 - .equiv sRESHOW_MAIN_STATE, gBattleScripting + 0x21 - .equiv sRESHOW_HELPER_STATE, gBattleScripting + 0x22 - .equiv sFIELD_23, gBattleScripting + 0x23 - .equiv sFIELD_24, gBattleScripting + 0x24 - .equiv sMULTIPLAYER_ID, gBattleScripting + 0x25 - -@ battle communication struct - .equiv cEFFECT_CHOOSER, gBattleCommunication + 3 - .equiv cMULTISTRING_CHOOSER, gBattleCommunication + 5 |