summaryrefslogtreecommitdiff
path: root/include/constants/vars.h
diff options
context:
space:
mode:
authorGriffinR <griffin.richards@comcast.net>2019-11-20 22:55:44 -0500
committerGriffinR <griffin.richards@comcast.net>2019-11-20 22:55:44 -0500
commitec3e86f1d2f78bb9fece0956e246862cea3c07b9 (patch)
treefdeca5705cf68b2a355bba9fa90f9f3c16e3c69e /include/constants/vars.h
parent215bb31d67398386d3554d31f55dbe495e7f6b6f (diff)
Standardize Event Object to Object Event
Diffstat (limited to 'include/constants/vars.h')
-rw-r--r--include/constants/vars.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/constants/vars.h b/include/constants/vars.h
index d39323831..690173044 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -25,7 +25,7 @@
// object gfx id vars
// These 0x10 vars are used to dynamically control a map object's sprite.
// For example, the rival's sprite id is dynamically set based on the player's gender.
-// See VarGetEventObjectGraphicsId().
+// See VarGetObjectEventGraphicsId().
#define VAR_OBJ_GFX_ID_0 0x4010
#define VAR_OBJ_GFX_ID_1 0x4011
#define VAR_OBJ_GFX_ID_2 0x4012