diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-11-20 22:55:44 -0500 |
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committer | GriffinR <griffin.richards@comcast.net> | 2019-11-20 22:55:44 -0500 |
commit | ec3e86f1d2f78bb9fece0956e246862cea3c07b9 (patch) | |
tree | fdeca5705cf68b2a355bba9fa90f9f3c16e3c69e /include/constants/vars.h | |
parent | 215bb31d67398386d3554d31f55dbe495e7f6b6f (diff) |
Standardize Event Object to Object Event
Diffstat (limited to 'include/constants/vars.h')
-rw-r--r-- | include/constants/vars.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/constants/vars.h b/include/constants/vars.h index d39323831..690173044 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -25,7 +25,7 @@ // object gfx id vars // These 0x10 vars are used to dynamically control a map object's sprite. // For example, the rival's sprite id is dynamically set based on the player's gender. -// See VarGetEventObjectGraphicsId(). +// See VarGetObjectEventGraphicsId(). #define VAR_OBJ_GFX_ID_0 0x4010 #define VAR_OBJ_GFX_ID_1 0x4011 #define VAR_OBJ_GFX_ID_2 0x4012 |