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authorFontbane <fontbane@gmail.com>2019-04-04 23:26:53 -0400
committerhuderlem <huderlem@gmail.com>2019-04-06 12:48:50 -0500
commit4a09a5da330cfb855989ed5390efaef219d73ecc (patch)
tree79e0d681267098117292c32853696dbfbeb3ed33 /include/event_scripts.h
parent621e5d22639a3228c4522de342afd8010ab71689 (diff)
Doc field move scripts completely, use fldeff constants for dofieldeffect
Fix labels Fix labels again Delete extra boulder scripts Now it should build fine
Diffstat (limited to 'include/event_scripts.h')
-rw-r--r--include/event_scripts.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/event_scripts.h b/include/event_scripts.h
index d35bf962d..da96d29d8 100644
--- a/include/event_scripts.h
+++ b/include/event_scripts.h
@@ -381,10 +381,10 @@ extern const u8 SecretBase_RedCave1_Text_2758CC[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
//field effects
-extern const u8 FieryPath_EventScript_2908FD[];
-extern const u8 EventScript_290CAE[];
+extern const u8 EventScript_FldEffStrength[];
+extern const u8 EventScript_FailSweetScent[];
extern const u8 EventScript_2926F8[];
-extern const u8 Route111_EventScript_2907F0[];
+extern const u8 EventScript_FldEffRockSmash[];
//player pc
extern const u8 LittlerootTown_BrendansHouse_2F_EventScript_1F863F[];