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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2019-09-05 09:06:31 -0400
committerGitHub <noreply@github.com>2019-09-05 09:06:31 -0400
commit1e1a4076f0e1378b4e3424513fa43533d773272c (patch)
tree53163abdfd81490e1e2aeef89d85a83336b5c4ff /src/battle_controllers.c
parent5c7eac713423fc72e90965ce828fe3c969089ff1 (diff)
parenteb0b73c14e662e2d682837a78c78c868697fc5e8 (diff)
Merge pull request #798 from GriffinRichards/constants-baction
Use misc battle constants
Diffstat (limited to 'src/battle_controllers.c')
-rw-r--r--src/battle_controllers.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
index 1225d1953..17db0b868 100644
--- a/src/battle_controllers.c
+++ b/src/battle_controllers.c
@@ -234,16 +234,16 @@ static void InitSinglePlayerBtlControllers(void)
gBattleMainFunc = BeginBattleIntro;
gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer;
- gBattlerPositions[0] = 0;
+ gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
gBattlerControllerFuncs[1] = SetControllerToOpponent;
- gBattlerPositions[1] = 1;
+ gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT;
gBattlerControllerFuncs[2] = SetControllerToRecordedPlayer;
- gBattlerPositions[2] = 2;
+ gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT;
gBattlerControllerFuncs[3] = SetControllerToOpponent;
- gBattlerPositions[3] = 3;
+ gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT;
gBattlersCount = MAX_BATTLERS_COUNT;
@@ -524,12 +524,12 @@ static void InitLinkBtlControllers(void)
{
case 0:
case 3:
- gBattlerPositions[gLinkPlayers[i].id] = 0;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 0;
break;
case 1:
case 2:
- gBattlerPositions[gLinkPlayers[i].id] = 2;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 3;
break;
}
@@ -544,12 +544,12 @@ static void InitLinkBtlControllers(void)
{
case 0:
case 3:
- gBattlerPositions[gLinkPlayers[i].id] = 0;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 0;
break;
case 1:
case 2:
- gBattlerPositions[gLinkPlayers[i].id] = 2;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 3;
break;
}
@@ -561,12 +561,12 @@ static void InitLinkBtlControllers(void)
{
case 0:
case 3:
- gBattlerPositions[gLinkPlayers[i].id] = 1;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_LEFT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 0;
break;
case 1:
case 2:
- gBattlerPositions[gLinkPlayers[i].id] = 3;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_RIGHT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 3;
break;
}