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author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2019-09-05 09:06:31 -0400 |
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committer | GitHub <noreply@github.com> | 2019-09-05 09:06:31 -0400 |
commit | 1e1a4076f0e1378b4e3424513fa43533d773272c (patch) | |
tree | 53163abdfd81490e1e2aeef89d85a83336b5c4ff /src/battle_controllers.c | |
parent | 5c7eac713423fc72e90965ce828fe3c969089ff1 (diff) | |
parent | eb0b73c14e662e2d682837a78c78c868697fc5e8 (diff) |
Merge pull request #798 from GriffinRichards/constants-baction
Use misc battle constants
Diffstat (limited to 'src/battle_controllers.c')
-rw-r--r-- | src/battle_controllers.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 1225d1953..17db0b868 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -234,16 +234,16 @@ static void InitSinglePlayerBtlControllers(void) gBattleMainFunc = BeginBattleIntro; gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer; - gBattlerPositions[0] = 0; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; gBattlerControllerFuncs[1] = SetControllerToOpponent; - gBattlerPositions[1] = 1; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; gBattlerControllerFuncs[2] = SetControllerToRecordedPlayer; - gBattlerPositions[2] = 2; + gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; gBattlerControllerFuncs[3] = SetControllerToOpponent; - gBattlerPositions[3] = 3; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; gBattlersCount = MAX_BATTLERS_COUNT; @@ -524,12 +524,12 @@ static void InitLinkBtlControllers(void) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].id] = 0; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].id] = 2; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } @@ -544,12 +544,12 @@ static void InitLinkBtlControllers(void) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].id] = 0; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].id] = 2; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } @@ -561,12 +561,12 @@ static void InitLinkBtlControllers(void) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].id] = 1; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_LEFT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].id] = 3; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_RIGHT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } |