diff options
Diffstat (limited to 'include')
127 files changed, 9101 insertions, 699 deletions
diff --git a/include/battle.h b/include/battle.h index 4093f55d1..3328c691f 100644 --- a/include/battle.h +++ b/include/battle.h @@ -1,8 +1,36 @@ #ifndef GUARD_BATTLE_H #define GUARD_BATTLE_H +// should they be included here or included individually by every file? +#include "battle_util.h" +#include "battle_script_commands.h" +#include "battle_2.h" +#include "battle_ai_switch_items.h" + +/* + Banks are a name given to what could be called a 'battlerId' or 'monControllerId'. + Each bank has a value consisting of two bits. + 0x1 bit is responsible for the side, 0 = player's side, 1 = opponent's side. + 0x2 bit is responsible for the id of sent out pokemon. 0 means it's the first sent out pokemon, 1 it's the second one. (Triple battle didn't exist at the time yet.) +*/ + #define BATTLE_BANKS_COUNT 4 +#define IDENTITY_PLAYER_MON1 0 +#define IDENTITY_OPPONENT_MON1 1 +#define IDENTITY_PLAYER_MON2 2 +#define IDENTITY_OPPONENT_MON2 3 + +#define SIDE_PLAYER 0x0 +#define SIDE_OPPONENT 0x1 + +#define BIT_SIDE 0x1 +#define BIT_MON 0x2 + +#define GET_BANK_IDENTITY(bank)((gBanksByIdentity[bank])) +#define GET_BANK_SIDE(bank)((GetBankIdentity(bank) & BIT_SIDE)) +#define GET_BANK_SIDE2(bank)((GET_BANK_IDENTITY(bank) & BIT_SIDE)) + #define BATTLE_TYPE_DOUBLE 0x0001 #define BATTLE_TYPE_LINK 0x0002 #define BATTLE_TYPE_WILD 0x0004 @@ -34,14 +62,16 @@ #define BATTLE_TYPE_GROUDON 0x10000000 #define BATTLE_TYPE_KYORGE 0x20000000 #define BATTLE_TYPE_RAYQUAZA 0x40000000 +#define BATTLE_TYPE_x80000000 0x80000000 +#define TRAINER_OPPONENT_3FE 0x3FE +#define TRAINER_OPPONENT_C00 0xC00 +#define TRAINER_OPPONENT_800 0x800 #define STEVEN_PARTNER_ID 0xC03 #define SECRET_BASE_OPPONENT 0x400 -#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID) - -#define SIDE_PLAYER 0x0 -#define SIDE_OPPONENT 0x1 +#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID) +#define BATTLE_TYPE_FRONTIER_NO_PYRAMID (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000) #define BATTLE_WON 0x1 #define BATTLE_LOST 0x2 @@ -50,8 +80,12 @@ #define BATTLE_PLAYER_TELEPORTED 0x5 #define BATTLE_POKE_FLED 0x6 #define BATTLE_CAUGHT 0x7 +#define BATTLE_SAFARI_OUT_OF_BALLS 0x8 +#define BATTLE_FORFEITED 0x9 #define BATTLE_OPPONENT_TELEPORTED 0xA +#define BATTLE_OUTCOME_BIT_x80 0x80 + #define STATUS_SLEEP 0x7 #define STATUS_POISON 0x8 #define STATUS_BURN 0x10 @@ -66,11 +100,12 @@ #define STATUS2_CONFUSION 0x00000007 #define STATUS2_FLINCHED 0x00000008 #define STATUS2_UPROAR 0x00000070 -#define STATUS2_BIDE 0x00000300 //two bits 0x100 0x200 +#define STATUS2_BIDE 0x00000300 // two bits 0x100, 0x200 #define STATUS2_LOCK_CONFUSE 0x00000C00 #define STATUS2_MULTIPLETURNS 0x00001000 #define STATUS2_WRAPPED 0x0000E000 -#define STATUS2_INFATUATION 0x000F0000 +#define STATUS2_INFATUATION 0x000F0000 // 4 bits, one for every bank +#define STATUS2_INFATUATED_WITH(bank)((gBitTable[bank] << 16)) #define STATUS2_FOCUS_ENERGY 0x00100000 #define STATUS2_TRANSFORMED 0x00200000 #define STATUS2_RECHARGE 0x00400000 @@ -86,15 +121,15 @@ #define STATUS3_LEECHSEED_BANK 0x3 #define STATUS3_LEECHSEED 0x4 -#define STATUS3_ALWAYS_HITS 0x18 //two bits +#define STATUS3_ALWAYS_HITS 0x18 // two bits #define STATUS3_PERISH_SONG 0x20 #define STATUS3_ON_AIR 0x40 #define STATUS3_UNDERGROUND 0x80 #define STATUS3_MINIMIZED 0x100 #define STATUS3_ROOTED 0x400 #define STATUS3_CHARGED_UP 0x200 -#define STATUS3_YAWN 0x1800 //two bits -#define STATUS3_IMPRISIONED 0x2000 +#define STATUS3_YAWN 0x1800 // two bits +#define STATUS3_IMPRISONED_OTHERS 0x2000 #define STATUS3_GRUDGE 0x4000 #define STATUS3_CANT_SCORE_A_CRIT 0x8000 #define STATUS3_MUDSPORT 0x10000 @@ -105,6 +140,7 @@ #define STATUS3_SEMI_INVULNERABLE ((STATUS3_UNDERGROUND | STATUS3_ON_AIR | STATUS3_UNDERWATER)) +#define HITMARKER_x10 0x00000010 #define HITMARKER_x20 0x00000020 #define HITMARKER_DESTINYBOND 0x00000040 #define HITMARKER_NO_ANIMATIONS 0x00000080 @@ -115,6 +151,7 @@ #define HITMARKER_PURSUIT_TRAP 0x00001000 #define HITMARKER_IGNORE_SAFEGUARD 0x00002000 #define HITMARKER_SYNCHRONISE_EFFECT 0x00004000 +#define HITMARKER_RUN 0x00008000 #define HITMARKER_IGNORE_ON_AIR 0x00010000 #define HITMARKER_IGNORE_UNDERGROUND 0x00020000 #define HITMARKER_IGNORE_UNDERWATER 0x00040000 @@ -125,6 +162,7 @@ #define HITMARKER_x800000 0x00800000 #define HITMARKER_GRUDGE 0x01000000 #define HITMARKER_OBEYS 0x02000000 +#define HITMARKER_x4000000 0x04000000 #define HITMARKER_x8000000 0x08000000 #define HITMARKER_FAINTED(bank) ((gBitTable[bank] << 0x1C)) #define HITMARKER_UNK(bank) ((0x10000000 << bank)) @@ -138,28 +176,21 @@ #define SIDE_STATUS_MIST (1 << 8) #define SIDE_STATUS_SPIKES_DAMAGED (1 << 9) -#define ABILITYEFFECT_ON_SWITCHIN 0x0 -#define ABILITYEFFECT_ENDTURN 0x1 -#define ABILITYEFFECT_MOVES_BLOCK 0x2 -#define ABILITYEFFECT_ABSORBING 0x3 -#define ABILITYEFFECT_CONTACT 0x4 -#define ABILITYEFFECT_IMMUNITY 0x5 -#define ABILITYEFFECT_FORECAST 0x6 -#define ABILITYEFFECT_SYNCHRONIZE 0x7 -#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8 -#define ABILITYEFFECT_INTIMIDATE1 0x9 -#define ABILITYEFFECT_INTIMIDATE2 0xA -#define ABILITYEFFECT_TRACE 0xB -#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC -#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD -#define ABILITYEFFECT_FIELD_SPORT 0xE -#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK 0xF -#define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10 -#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11 -#define ABILITYEFFECT_COUNT_ON_FIELD 0x12 -#define ABILITYEFFECT_CHECK_ON_FIELD 0x13 - -#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0))) +#define ACTION_USE_MOVE 0 +#define ACTION_USE_ITEM 1 +#define ACTION_SWITCH 2 +#define ACTION_RUN 3 +#define ACTION_WATCHES_CAREFULLY 4 +#define ACTION_SAFARI_ZONE_BALL 5 +#define ACTION_POKEBLOCK_CASE 6 +#define ACTION_GO_NEAR 7 +#define ACTION_SAFARI_ZONE_RUN 8 +#define ACTION_9 9 +#define ACTION_RUN_BATTLESCRIPT 10 // when executing an action +#define ACTION_CANCEL_PARTNER 12 // when choosing an action +#define ACTION_FINISHED 12 // when executing an action +#define ACTION_NOTHING_FAINTED 13 // when choosing an action +#define ACTION_INIT_VALUE 0xFF #define MOVESTATUS_MISSED (1 << 0) #define MOVESTATUS_SUPEREFFECTIVE (1 << 1) @@ -187,27 +218,105 @@ #define WEATHER_SUN_ANY ((WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT)) #define WEATHER_HAIL (1 << 7) #define WEATHER_HAIL_ANY ((WEATHER_HAIL)) - -#define REQUEST_ALL_BATTLE 0x0 -#define REQUEST_SPECIES_BATTLE 0x1 -#define REQUEST_HELDITEM_BATTLE 0x2 -#define REQUEST_MOVES_PP_BATTLE 0x3 -#define REQUEST_PPMOVE1_BATTLE 0x9 -#define REQUEST_PPMOVE2_BATTLE 0xA -#define REQUEST_PPMOVE3_BATTLE 0xB -#define REQUEST_PPMOVE4_BATTLE 0xC -#define REQUEST_STATUS_BATTLE 0x28 -#define REQUEST_HP_BATTLE 0x2A +#define WEATHER_ANY ((WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY)) + +#define BATTLE_TERRAIN_GRASS 0 +#define BATTLE_TERRAIN_LONG_GRASS 1 +#define BATTLE_TERRAIN_SAND 2 +#define BATTLE_TERRAIN_UNDERWATER 3 +#define BATTLE_TERRAIN_WATER 4 +#define BATTLE_TERRAIN_POND 5 +#define BATTLE_TERRAIN_ROCK 6 +#define BATTLE_TERRAIN_CAVE 7 +#define BATTLE_TERRAIN_INSIDE 8 // array entries for battle communication -#define MOVE_EFFECT_BYTE 0x3 -#define MULTISTRING_CHOOSER 0x5 -#define MSG_DISPLAY 0x7 +#define MULTIUSE_STATE 0x0 +#define CURSOR_POSITION 0x1 +#define TASK_ID 0x1 // task Id and cursor position share the same field +#define SPRITES_INIT_STATE1 0x1 // shares the Id as well +#define SPRITES_INIT_STATE2 0x2 +#define MOVE_EFFECT_BYTE 0x3 +#define ACTIONS_CONFIRMED_COUNT 0x4 +#define MULTISTRING_CHOOSER 0x5 +#define MSG_DISPLAY 0x7 +#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8 + +#define MOVE_TARGET_SELECTED 0x0 +#define MOVE_TARGET_DEPENDS 0x1 +#define MOVE_TARGET_USER 0x2 +#define MOVE_TARGET_RANDOM 0x4 +#define MOVE_TARGET_x10 0x10 +#define MOVE_TARGET_BOTH 0x8 +#define MOVE_TARGET_FOES_AND_ALLY 0x20 +#define MOVE_TARGET_OPPONENTS_FIELD 0x40 + +#define TYPE_MUL_NO_EFFECT 0 +#define TYPE_MUL_NOT_EFFECTIVE 5 +#define TYPE_MUL_NORMAL 10 +#define TYPE_MUL_SUPER_EFFECTIVE 20 + +#define BS_GET_TARGET 0 +#define BS_GET_ATTACKER 1 +#define BS_GET_EFFECT_BANK 2 +#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update +#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability +#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability +#define BS_GET_SCRIPTING_BANK 10 +#define BS_GET_OPPONENT1 12 +#define BS_GET_PLAYER2 13 +#define BS_GET_OPPONENT2 14 + +// for battle script commands +#define CMP_EQUAL 0x0 +#define CMP_NOT_EQUAL 0x1 +#define CMP_GREATER_THAN 0x2 +#define CMP_LESS_THAN 0x3 +#define CMP_COMMON_BITS 0x4 +#define CMP_NO_COMMON_BITS 0x5 + +struct TrainerMonNoItemDefaultMoves +{ + u16 iv; + u8 lvl; + u16 species; +}; -// functions +u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg); +u8 GetBankSide(u8 bank); + +struct TrainerMonItemDefaultMoves +{ + u16 iv; + u8 lvl; + u16 species; + u16 heldItem; +}; + +struct TrainerMonNoItemCustomMoves +{ + u16 iv; + u8 lvl; + u16 species; + u16 moves[4]; +}; -extern u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg); -extern u8 GetBankSide(u8 bank); +struct TrainerMonItemCustomMoves +{ + u16 iv; + u8 lvl; + u16 species; + u16 heldItem; + u16 moves[4]; +}; + +union TrainerMonPtr +{ + struct TrainerMonNoItemDefaultMoves* NoItemDefaultMoves; + struct TrainerMonNoItemCustomMoves* NoItemCustomMoves; + struct TrainerMonItemDefaultMoves* ItemDefaultMoves; + struct TrainerMonItemCustomMoves* ItemCustomMoves; +}; struct Trainer { @@ -220,9 +329,12 @@ struct Trainer /*0x18*/ bool8 doubleBattle; /*0x1C*/ u32 aiFlags; /*0x20*/ u8 partySize; - /*0x24*/ void *party; + /*0x24*/ union TrainerMonPtr party; }; +#define PARTY_FLAG_CUSTOM_MOVES 0x1 +#define PARTY_FLAG_HAS_ITEM 0x2 + extern const struct Trainer gTrainers[]; #define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F)) @@ -251,8 +363,8 @@ struct DisableStruct /*0x0F*/ u8 perishSong1 : 4; /*0x0F*/ u8 perishSong2 : 4; /*0x10*/ u8 furyCutterCounter; - /*0x11*/ u8 rolloutTimer1 : 4; - /*0x11*/ u8 rolloutTimer2 : 4; + /*0x11*/ u8 rolloutCounter1 : 4; + /*0x11*/ u8 rolloutCounter2 : 4; /*0x12*/ u8 chargeTimer1 : 4; /*0x12*/ u8 chargeTimer2 : 4; /*0x13*/ u8 tauntTimer1:4; @@ -262,7 +374,8 @@ struct DisableStruct /*0x16*/ u8 isFirstTurn; /*0x17*/ u8 unk17; /*0x18*/ u8 truantCounter : 1; - /*0x18*/ u8 unk18_a : 3; + /*0x18*/ u8 truantUnknownBit : 1; + /*0x18*/ u8 unk18_a_2 : 2; /*0x18*/ u8 unk18_b : 4; /*0x19*/ u8 rechargeCounter; /*0x1A*/ u8 unk1A[2]; @@ -283,7 +396,7 @@ struct ProtectStruct u32 prlzImmobility:1; /* field_1 */ u32 confusionSelfDmg:1; - u32 notEffective:1; + u32 targetNotAffected:1; u32 chargingTurn:1; u32 fleeFlag:2; // for RunAway and Smoke Ball u32 usedImprisionedMove:1; @@ -312,11 +425,11 @@ extern struct ProtectStruct gProtectStructs[BATTLE_BANKS_COUNT]; struct SpecialStatus { - u8 statLowered : 1; - u8 lightningRodRedirected : 1; - u8 restoredBankSprite: 1; - u8 intimidatedPoke : 1; - u8 traced : 1; + u8 statLowered : 1; // 0x1 + u8 lightningRodRedirected : 1; // 0x2 + u8 restoredBankSprite: 1; // 0x4 + u8 intimidatedPoke : 1; // 0x8 + u8 traced : 1; // 0x10 u8 flag20 : 1; u8 flag40 : 1; u8 focusBanded : 1; @@ -359,7 +472,7 @@ struct WishFutureKnock u8 wishCounter[BATTLE_BANKS_COUNT]; u8 wishUserID[BATTLE_BANKS_COUNT]; u8 weatherDuration; - u16 knockedOffPokes; + u8 knockedOffPokes[2]; }; extern struct WishFutureKnock gWishFutureKnock; @@ -389,7 +502,7 @@ struct BattleHistory struct UsedMoves usedMoves[BATTLE_BANKS_COUNT]; u8 abilities[BATTLE_BANKS_COUNT]; u8 itemEffects[BATTLE_BANKS_COUNT]; - u16 TrainerItems[BATTLE_BANKS_COUNT]; + u16 trainerItems[BATTLE_BANKS_COUNT]; u8 itemsNo; }; @@ -405,13 +518,23 @@ struct BattleCallbacksStack u8 size; }; +struct StatsArray +{ + u16 hp; + u16 atk; + u16 def; + u16 spd; + u16 spAtk; + u16 spDef; +}; + struct BattleResources { struct SecretBaseRecord* secretBase; struct UnknownFlags *flags; struct BattleScriptsStack* battleScriptsStack; struct BattleCallbacksStack* battleCallbackStack; - void* statsBeforeLvlUp; + struct StatsArray* statsBeforeLvlUp; struct AI_ThinkingStruct *ai; struct BattleHistory *battleHistory; struct BattleScriptsStack *AI_ScriptsStack; @@ -421,31 +544,33 @@ extern struct BattleResources* gBattleResources; #define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack) #define BATTLE_CALLBACKS_STACK (gBattleResources->battleCallbackStack) +#define BATTLE_LVLUP_STATS (gBattleResources->statsBeforeLvlUp) struct BattleResults { u8 playerFaintCounter; // 0x0 u8 opponentFaintCounter; // 0x1 - u8 unk2; // 0x2 + u8 playerSwitchesCounter; // 0x2 u8 unk3; // 0x3 u8 unk4; // 0x4 u8 unk5_0:1; // 0x5 - u8 unk5_1:1; // 0x5 - u16 poke1Species; // 0x6 - u8 pokeString1[10]; // 0x8 - u8 unk12; + u8 usedMasterBall:1; // 0x5 + u8 caughtMonBall:4; // 0x5 + u8 unk5_6:1; // 0x5 + u8 unk5_7:1; // 0x5 + u16 playerMon1Species; // 0x6 + u8 playerMon1Name[11]; // 0x8 u8 battleTurnCounter; // 0x13 - u8 pokeString2[10]; // 0x14 - u8 field_1E; // 0x1E + u8 playerMon2Name[11]; // 0x14 u8 field_1F; // 0x1F u16 lastOpponentSpecies; // 0x20 - u16 lastUsedMove; // 0x22 - u16 opponentMove; // 0x24 - u16 opponentSpecies; // 0x26 - u16 caughtPoke; // 0x28 - u8 caughtNick[10]; // 0x2A + u16 lastUsedMovePlayer; // 0x22 + u16 lastUsedMoveOpponent; // 0x24 + u16 playerMon2Species; // 0x26 + u16 caughtMonSpecies; // 0x28 + u8 caughtMonNick[10]; // 0x2A u8 filler34[2]; - u8 unk36[10]; // usedBalls? + u8 catchAttempts[11]; // 0x36 }; extern struct BattleResults gBattleResults; @@ -463,46 +588,7 @@ struct BattleStruct u8 wildVictorySong; u8 dynamicMoveType; u8 wrappedBy[4]; - u8 field_18; - u8 field_19; - u8 field_1A; - u8 field_1B; - u8 field_1C; - u8 field_1D; - u8 field_1E; - u8 field_1F; - u8 field_20; - u8 field_21; - u8 field_22; - u8 field_23; - u8 field_24; - u8 field_25; - u8 field_26; - u8 field_27; - u8 field_28; - u8 field_29; - u8 field_2A; - u8 field_2B; - u8 field_2C; - u8 field_2D; - u8 field_2E; - u8 field_2F; - u8 field_30; - u8 field_31; - u8 field_32; - u8 field_33; - u8 field_34; - u8 field_35; - u8 field_36; - u8 field_37; - u8 field_38; - u8 field_39; - u8 field_3A; - u8 field_3B; - u8 field_3C; - u8 field_3D; - u8 field_3E; - u8 field_3F; + u16 assistPossibleMoves[5 * 4]; // 5 mons, each of them knowing 4 moves u8 field_40; u8 field_41; u8 field_42; @@ -511,51 +597,23 @@ struct BattleStruct u8 field_45; u8 field_46; u8 field_47; - u8 field_48; + u8 focusPunchBank; u8 field_49; u8 moneyMultiplier; u8 field_4B; - u8 field_4C; + u8 switchInAbilitiesCounter; u8 field_4D; u8 field_4E; u8 field_4F; - u8 field_50; - u8 field_51; + u16 expValue; u8 field_52; - u8 field_53; - u8 field_54; - u8 field_55; - u8 field_56; - u8 field_57; - u8 field_58; - u8 field_59; - u8 field_5A; - u8 field_5B; + u8 sentInPokes; + bool8 selectionScriptFinished[BATTLE_BANKS_COUNT]; + u8 field_58[4]; u8 field_5C[4]; - u8 field_60; - u8 field_61; - u8 field_62; - u8 field_63; - u8 field_64; - u8 field_65; - u8 field_66; - u8 field_67; - u8 field_68; - u8 field_69; - u8 field_6A; - u8 field_6B; - u8 field_6C; - u8 field_6D; - u8 field_6E; - u8 field_6F; - u8 field_70; - u8 field_71; - u8 field_72; - u8 field_73; - u8 field_74; - u8 field_75; - u8 field_76; - u8 field_77; + u8 field_60[4][3]; + u8 runTries; + u8 caughtMonNick[11]; u8 field_78; u8 field_79; u8 field_7A; @@ -564,18 +622,15 @@ struct BattleStruct u8 field_7D; u8 field_7E; u8 formToChangeInto; - u8 chosenMovesIds[4]; - u8 field_84; - u8 field_85; - u8 field_86; - u8 field_87; + u8 chosenMovePositions[BATTLE_BANKS_COUNT]; + u8 stateIdAfterSelScript[BATTLE_BANKS_COUNT]; u8 field_88; u8 field_89; u8 field_8A; u8 field_8B; u8 field_8C; u8 field_8D; - u8 field_8E; + u8 stringMoveType; u8 expGetterBank; u8 field_90; u8 field_91; @@ -585,14 +640,7 @@ struct BattleStruct u8 field_95; u8 field_96; u8 field_97; - u8 field_98; - u8 field_99; - u8 field_9A; - u8 field_9B; - u8 field_9C; - u8 field_9D; - u8 field_9E; - u8 field_9F; + u8 mirrorMoves[8]; // ask gamefreak why they declared it that way u8 field_A0; u8 field_A1; u8 field_A2; @@ -601,30 +649,44 @@ struct BattleStruct u8 field_A5; u8 field_A6; u8 field_A7; - u16 hpOnSwitchout[4]; + u16 hpOnSwitchout[2]; + u32 savedBattleTypeFlags; u8 field_B0; u8 hpScale; u8 synchronizeMoveEffect; u8 field_B3; - u8 field_B4; - u8 field_B5; - u8 field_B6; - u8 field_B7; - u16 usedHeldItems[4]; - u8 field_C0[8]; - u16 choicedMove[4]; - u8 field_D0[8]; + void (*savedCallback)(void); + u16 usedHeldItems[BATTLE_BANKS_COUNT]; + u8 field_C0[4]; + u8 AI_itemType[2]; + u8 AI_itemFlags[2]; + u16 choicedMove[BATTLE_BANKS_COUNT]; + u16 changedItems[BATTLE_BANKS_COUNT]; u8 intimidateBank; - u8 fillerD9[0xDA-0xD9]; + u8 switchInItemsCounter; u8 field_DA; u8 turnSideTracker; u8 fillerDC[0xDF-0xDC]; u8 field_DF; - u8 fillerE0[0x1A0-0xE0]; + u8 mirrorMoveArrays[32]; + u16 castformPalette[4][16]; + u8 field_180; + u8 field_181; + u8 field_182; + u8 field_183; + struct BattleEnigmaBerry battleEnigmaBerry; u8 field_1A0; u8 field_1A1; - u8 filler1A2; + bool8 overworldWeatherDone; u8 atkCancellerTracker; + u8 field_1A4[96]; + u8 field_204[104]; + u8 field_26C[40]; + u8 field_294[4]; + u8 field_298[8]; + u8 field_2A0; + u8 field_2A1; + u8 field_2A2; }; extern struct BattleStruct* gBattleStruct; @@ -636,19 +698,125 @@ extern struct BattleStruct* gBattleStruct; var2[offsetof(struct structName, offsetField)] = value; \ } +#define GET_MOVE_TYPE(move, typeArg) \ +{ \ + if (gBattleStruct->dynamicMoveType) \ + typeArg = gBattleStruct->dynamicMoveType & 0x3F; \ + else \ + typeArg = gBattleMoves[move].type; \ +} + +#define MOVE_EFFECT_SLEEP 0x1 +#define MOVE_EFFECT_POISON 0x2 +#define MOVE_EFFECT_BURN 0x3 +#define MOVE_EFFECT_FREEZE 0x4 +#define MOVE_EFFECT_PARALYSIS 0x5 +#define MOVE_EFFECT_TOXIC 0x6 +#define MOVE_EFFECT_CONFUSION 0x7 +#define MOVE_EFFECT_FLINCH 0x8 +#define MOVE_EFFECT_TRI_ATTACK 0x9 +#define MOVE_EFFECT_UPROAR 0xA +#define MOVE_EFFECT_PAYDAY 0xB +#define MOVE_EFFECT_CHARGING 0xC +#define MOVE_EFFECT_WRAP 0xD +#define MOVE_EFFECT_RECOIL_25 0xE +#define MOVE_EFFECT_ATK_PLUS_1 0xF +#define MOVE_EFFECT_DEF_PLUS_1 0x10 +#define MOVE_EFFECT_SPD_PLUS_1 0x11 +#define MOVE_EFFECT_SP_ATK_PLUS_1 0x12 +#define MOVE_EFFECT_SP_DEF_PLUS_1 0x13 +#define MOVE_EFFECT_ACC_PLUS_1 0x14 +#define MOVE_EFFECT_EVS_PLUS_1 0x15 +#define MOVE_EFFECT_ATK_MINUS_1 0x16 +#define MOVE_EFFECT_DEF_MINUS_1 0x17 +#define MOVE_EFFECT_SPD_MINUS_1 0x18 +#define MOVE_EFFECT_SP_ATK_MINUS_1 0x19 +#define MOVE_EFFECT_SP_DEF_MINUS_1 0x1A +#define MOVE_EFFECT_ACC_MINUS_1 0x1B +#define MOVE_EFFECT_EVS_MINUS_1 0x1C +#define MOVE_EFFECT_RECHARGE 0x1D +#define MOVE_EFFECT_RAGE 0x1E +#define MOVE_EFFECT_STEAL_ITEM 0x1F +#define MOVE_EFFECT_PREVENT_ESCAPE 0x20 +#define MOVE_EFFECT_NIGHTMARE 0x21 +#define MOVE_EFFECT_ALL_STATS_UP 0x22 +#define MOVE_EFFECT_RAPIDSPIN 0x23 +#define MOVE_EFFECT_REMOVE_PARALYSIS 0x24 +#define MOVE_EFFECT_ATK_DEF_DOWN 0x25 +#define MOVE_EFFECT_RECOIL_33_PARALYSIS 0x26 +#define MOVE_EFFECT_ATK_PLUS_2 0x27 +#define MOVE_EFFECT_DEF_PLUS_2 0x28 +#define MOVE_EFFECT_SPD_PLUS_2 0x29 +#define MOVE_EFFECT_SP_ATK_PLUS_2 0x2A +#define MOVE_EFFECT_SP_DEF_PLUS_2 0x2B +#define MOVE_EFFECT_ACC_PLUS_2 0x2C +#define MOVE_EFFECT_EVS_PLUS_2 0x2D +#define MOVE_EFFECT_ATK_MINUS_2 0x2E +#define MOVE_EFFECT_DEF_MINUS_2 0x2F +#define MOVE_EFFECT_SPD_MINUS_2 0x30 +#define MOVE_EFFECT_SP_ATK_MINUS_2 0x31 +#define MOVE_EFFECT_SP_DEF_MINUS_2 0x32 +#define MOVE_EFFECT_ACC_MINUS_2 0x33 +#define MOVE_EFFECT_EVS_MINUS_2 0x34 +#define MOVE_EFFECT_THRASH 0x35 +#define MOVE_EFFECT_KNOCK_OFF 0x36 +#define MOVE_EFFECT_NOTHING_37 0x37 +#define MOVE_EFFECT_NOTHING_38 0x38 +#define MOVE_EFFECT_NOTHING_39 0x39 +#define MOVE_EFFECT_NOTHING_3A 0x3A +#define MOVE_EFFECT_SP_ATK_TWO_DOWN 0x3B +#define MOVE_EFFECT_NOTHING_3C 0x3C +#define MOVE_EFFECT_NOTHING_3D 0x3D +#define MOVE_EFFECT_NOTHING_3E 0x3E +#define MOVE_EFFECT_NOTHING_3F 0x3F +#define MOVE_EFFECT_AFFECTS_USER 0x40 +#define MOVE_EFFECT_CERTAIN 0x80 + +// battle animations ids + +#define B_ANIM_CASTFORM_CHANGE 0x0 +#define B_ANIM_STATS_CHANGE 0x1 +#define B_ANIM_SUBSTITUTE_FADE 0x2 +#define B_ANIM_SUBSTITUTE_APPEAR 0x3 +#define B_ANIM_x4 0x4 +#define B_ANIM_ITEM_KNOCKOFF 0x5 +#define B_ANIM_TURN_TRAP 0x6 +#define B_ANIM_ITEM_EFFECT 0x7 +#define B_ANIM_SMOKEBALL_ESCAPE 0x8 +#define B_ANIM_HANGED_ON 0x9 +#define B_ANIM_RAIN_CONTINUES 0xA +#define B_ANIM_SUN_CONTINUES 0xB +#define B_ANIM_SANDSTORM_CONTINUES 0xC +#define B_ANIM_HAIL_CONTINUES 0xD +#define B_ANIM_LEECH_SEED_DRAIN 0xE +#define B_ANIM_MON_HIT 0xF +#define B_ANIM_ITEM_STEAL 0x10 +#define B_ANIM_SNATCH_MOVE 0x11 +#define B_ANIM_FUTURE_SIGHT_HIT 0x12 +#define B_ANIM_x13 0x13 +#define B_ANIM_x14 0x14 +#define B_ANIM_INGRAIN_HEAL 0x15 +#define B_ANIM_WISH_HEAL 0x16 +#define B_ANIM_x17 0x17 +#define B_ANIM_x18 0x18 +#define B_ANIM_x19 0x19 +#define B_ANIM_x1A 0x1A +#define B_ANIM_x1B 0x1B +#define B_ANIM_x1C 0x1C +#define B_ANIM_x1D 0x1D + +#define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8 +#define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40 +#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit + +#define SET_STAT_BUFF_ID(n)((n & 0xF)) +#define SET_STAT_BUFF_VALUE(n)(((s8)(((s8)(n) << 4)) & 0xF0)) + struct BattleScripting { - u8 field_0; - u8 field_1; - u8 field_2; - u8 field_3; - u32 bideDmg; - u8 field_8; - u8 field_9; - u8 field_A; - u8 field_B; - u8 field_C; - u8 field_D; + s32 painSplitHp; + s32 bideDmg; + u8 multihitString[6]; u8 dmgMultiplier; u8 field_F; u8 animArg1; @@ -659,22 +827,165 @@ struct BattleScripting u8 field_15; u8 field_16; u8 bank; - u8 field_18; - u8 field_19; + u8 animTurn; + u8 animTargetsHit; u8 statChanger; + u8 field_1B; + u8 atk23_state; + u8 battleStyle; + u8 atk6C_state; + u8 learnMoveState; + u8 field_20; + u8 reshowMainState; + u8 reshowHelperState; + u8 field_23; + u8 field_24; + u8 multiplayerId; }; extern struct BattleScripting gBattleScripting; +// functions + +// battle_1 +void LoadBattleTextboxAndBackground(void); +void LoadBattleEntryBackground(void); +void ApplyPlayerChosenFrameToBattleMenu(void); +bool8 LoadChosenBattleElement(u8 caseId); +void DrawMainBattleBackground(void); +void task00_0800F6FC(u8 taskId); + +// battle_5 +void AllocateBattleResrouces(void); +void FreeBattleResources(void); +void AdjustFriendshipOnBattleFaint(u8 bank); +void sub_80571DC(u8 bank, u8 arg1); +u32 sub_805725C(u8 bank); + +// battle 7 +void AllocateBattleSpritesData(void); +void FreeBattleSpritesData(void); +void AllocateMonSpritesGfx(void); +void FreeMonSpritesGfx(void); +void BattleMusicStop(void); +void sub_805E990(struct Pokemon *mon, u8 bank); +void sub_805EF14(void); +bool8 BattleInitAllSprites(u8 *state1, u8 *state2); +void sub_805E350(void); +bool8 BattleLoadAllHealthBoxesGfx(u8 state); +void LoadAndCreateEnemyShadowSprites(void); +void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species); +void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank); +void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank); +void BattleLoadSubstituteSpriteGfx(u8 bank, bool8 arg1); + +enum +{ + BACK_PIC_BRENDAN, + BACK_PIC_MAY, + BACK_PIC_RED, + BACK_PIC_LEAF, + BACK_PIC_RS_BRENDAN, + BACK_PIC_RS_MAY, + BACK_PIC_WALLY, + BACK_PIC_STEVEN +}; +void LoadBackTrainerBankSpriteGfx(u8 backPicId, u8 bank); + +// rom_80A5C6C +u8 GetBankSide(u8 bank); +u8 GetBankIdentity(u8 bank); +u8 GetBankByIdentity(u8 bank); + +struct BattleSpriteInfo +{ + u16 invisible : 1; // 0x1 + u16 flag_x2 : 1; // 0x2 + u16 behindSubstitute : 1; // 0x4 + u16 flag_x8 : 1; // 0x8 + u16 hpNumbersNoBars : 1; // 0x10 + u16 transformSpecies; +}; + +struct BattleAnimationInfo +{ + u16 field; // to fill up later + u8 field_2; + u8 field_3; + u8 field_4; + u8 field_5; + u8 field_6; + u8 field_7; + u8 field_8; + u8 field_9_x1 : 1; + u8 field_9_x2 : 1; + u8 field_9_x1C : 3; + u8 field_9_x20 : 1; + u8 field_9_x40 : 1; + u8 field_9_x80 : 1; +}; + +struct BattleHealthboxInfo +{ + u8 flag_x1 : 1; + u8 flag_x2 : 1; + u8 flag_x4 : 1; + u8 flag_x8 : 1; + u8 flag_x10 : 1; + u8 field_1; + u8 field_2; + u8 field_3; + u8 field_4; + u8 field_5; + u8 field_6; + u8 field_7; + u8 field_8; + u8 field_9; + u8 field_A; + u8 field_B; +}; + +struct BattleBarInfo +{ + u8 healthboxSpriteId; + s32 maxValue; + s32 currentValue; + s32 field_C; + s32 field_10; +}; + +struct BattleSpriteData +{ + struct BattleSpriteInfo *bankData; + struct BattleHealthboxInfo *healthBoxesData; + struct BattleAnimationInfo *animationData; + struct BattleBarInfo *battleBars; +}; + +extern struct BattleSpriteData *gBattleSpritesDataPtr; + +#define BATTLE_BUFFER_LINK_SIZE 0x1000 + +extern u8 *gLinkBattleSendBuffer; +extern u8 *gLinkBattleRecvBuffer; + +// Move this somewhere else + #include "sprite.h" -struct BattleSpritesGfx +struct MonSpritesGfx { void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon void* sprites[4]; struct SpriteTemplate templates[4]; + u8 field_74[0x100]; + u8 *fontPixels; }; -extern struct BattleSpritesGfx* gBattleSpritesGfx; +extern struct BattleSpritesGfx* gMonSpritesGfx; +extern u8 gBattleOutcome; +extern u16 gLastUsedItem; +extern u32 gBattleTypeFlags; +extern struct MonSpritesGfx* gMonSpritesGfxPtr; #endif // GUARD_BATTLE_H diff --git a/include/battle_2.h b/include/battle_2.h new file mode 100644 index 000000000..ceec2aa00 --- /dev/null +++ b/include/battle_2.h @@ -0,0 +1,33 @@ +#ifndef GUARD_BATTLE_2_H +#define GUARD_BATTLE_2_H + +void CB2_InitBattle(void); +void CB2_QuitRecordedBattle(void); +void FaintClearSetData(void); +void SwitchInClearSetData(void); +void sub_803BDA0(u8 bank); +void BattleMainCB2(void); +void VBlankCB_Battle(void); +bool8 TryRunFromBattle(u8 bank); +u8 IsRunningFromBattleImpossible(void); +u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves); +void SwapTurnOrder(u8 id1, u8 id2); +void BattleTurnPassed(void); +void RunBattleScriptCommands_PopCallbacksStack(void); +void RunBattleScriptCommands(void); +u32 sub_80397C4(u32 setId, u32 tableId); +void sub_8039E9C(struct Sprite *sprite); +void nullsub_20(void); +void BeginBattleIntro(void); + +extern const u8 gStatusConditionString_PoisonJpn[8]; +extern const u8 gStatusConditionString_SleepJpn[8]; +extern const u8 gStatusConditionString_ParalysisJpn[8]; +extern const u8 gStatusConditionString_BurnJpn[8]; +extern const u8 gStatusConditionString_IceJpn[8]; +extern const u8 gStatusConditionString_ConfusionJpn[8]; +extern const u8 gStatusConditionString_LoveJpn[8]; + +extern const u8 * const gStatusConditionStringsTable[7][2]; + +#endif // GUARD_BATTLE_2_H diff --git a/include/battle_ai.h b/include/battle_ai_script_commands.h index 2a315059b..5fb422b41 100644 --- a/include/battle_ai.h +++ b/include/battle_ai_script_commands.h @@ -1,5 +1,5 @@ -#ifndef GUARD_BATTLE_AI_H -#define GUARD_BATTLE_AI_H +#ifndef GUARD_BATTLE_AI_SCRIPT_COMMANDS_H +#define GUARD_BATTLE_AI_SCRIPT_COMMANDS_H void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves); void BattleAI_SetupAIData(u8 defaultScoreMoves); @@ -10,4 +10,4 @@ void ClearBankAbilityHistory(u8 bank); void RecordItemEffectBattle(u8 bank, u8 itemEffect); void ClearBankItemEffectHistory(u8 bank); -#endif // GUARD_BATTLE_AI_H +#endif // GUARD_BATTLE_AI_SCRIPT_COMMANDS_H diff --git a/include/battle_ai_switch_items.h b/include/battle_ai_switch_items.h new file mode 100644 index 000000000..0a230e7f6 --- /dev/null +++ b/include/battle_ai_switch_items.h @@ -0,0 +1,17 @@ +#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H +#define GUARD_BATTLE_AI_SWITCH_ITEMS_H + +enum +{ + AI_ITEM_FULL_RESTORE = 1, + AI_ITEM_HEAL_HP, + AI_ITEM_CURE_CONDITION, + AI_ITEM_X_STAT, + AI_ITEM_GUARD_SPECS, + AI_ITEM_NOT_RECOGNIZABLE +}; + +void AI_TrySwitchOrUseItem(void); +u8 GetMostSuitableMonToSwitchInto(void); + +#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H diff --git a/include/battle_anim.h b/include/battle_anim.h new file mode 100644 index 000000000..5282916c0 --- /dev/null +++ b/include/battle_anim.h @@ -0,0 +1,79 @@ +#ifndef GUARD_BATTLE_ANIM_H +#define GUARD_BATTLE_ANIM_H + +enum +{ + ANIM_BANK_ATTACKER, + ANIM_BANK_TARGET, + ANIM_BANK_ATK_PARTNER, + ANIM_BANK_DEF_PARTNER, +}; + +enum +{ + BG_ANIM_SCREEN_SIZE, + BG_ANIM_AREA_OVERFLOW_MODE, + BG_ANIM2, + BG_ANIM3, + BG_ANIM_PRIORITY, + BG_ANIM_5, + BG_ANIM_6 +}; + +struct UnknownAnimStruct2 +{ + void *unk0; + u16 *unk4; + u8 unk8; + u8 unk9; + u16 unkA; + u16 unkC; +}; + +struct BattleAnimBackground +{ + void *image; + void *palette; + void *tilemap; +}; + +#define ANIM_ARGS_COUNT 8 + +#define PAN_SIDE_PLAYER -64 +#define PAN_SIDE_OPPONENT 63 + +extern void (*gAnimScriptCallback)(void); +extern bool8 gAnimScriptActive; +extern u8 gAnimVisualTaskCount; +extern u8 gAnimSoundTaskCount; +extern struct DisableStruct *gAnimDisableStructPtr; +extern u32 gAnimMoveDmg; +extern u16 gAnimMovePower; +extern u8 gAnimFriendship; +extern u16 gWeatherMoveAnim; +extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT]; +extern u8 gAnimMoveTurn; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; +extern u16 gAnimSpeciesByBanks[BATTLE_BANKS_COUNT]; +extern u8 gUnknown_02038440; + +void ClearBattleAnimationVars(void); +void DoMoveAnim(u16 move); +void DoBattleAnim(const u8 *const animsTable[], u16 tableId, bool8 isMoveAnim); +void DestroyAnimSprite(struct Sprite *sprite); +void DestroyAnimVisualTask(u8 taskId); +void DestroyAnimSoundTask(u8 taskId); +bool8 IsAnimBankSpriteVisible(u8 bank); +void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible); +bool8 IsContest(void); +s8 BattleAnimAdjustPanning(s8 pan); +s8 BattleAnimAdjustPanning2(s8 pan); +s16 sub_80A52EC(s16 a); +s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan); + +// battle_anim_80FE840.s +void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value); +void sub_8118FBC(u8 arg0, u8 arg1, u8 arg2, u8 bankIdentity, u8 arg4, void *arg5, u16 *arg6, u16 arg7); + +#endif // GUARD_BATTLE_ANIM_H diff --git a/include/battle_controllers.h b/include/battle_controllers.h new file mode 100644 index 000000000..4bc6b7b84 --- /dev/null +++ b/include/battle_controllers.h @@ -0,0 +1,207 @@ +#ifndef GUARD_BATTLE_CONTROLLERS_H +#define GUARD_BATTLE_CONTROLLERS_H + +#define REQUEST_ALL_BATTLE 0x0 +#define REQUEST_SPECIES_BATTLE 0x1 +#define REQUEST_HELDITEM_BATTLE 0x2 +#define REQUEST_MOVES_PP_BATTLE 0x3 +#define REQUEST_PPMOVE1_BATTLE 0x9 +#define REQUEST_PPMOVE2_BATTLE 0xA +#define REQUEST_PPMOVE3_BATTLE 0xB +#define REQUEST_PPMOVE4_BATTLE 0xC +#define REQUEST_STATUS_BATTLE 0x28 +#define REQUEST_HP_BATTLE 0x2A + +#define RESET_ACTION_MOVE_SELECTION 0 +#define RESET_ACTION_SELECTION 1 +#define RESET_MOVE_SELECTION 2 + +#define BALL_NO_SHAKES 0 +#define BALL_1_SHAKE 1 +#define BALL_2_SHAKES 2 +#define BALL_3_SHAKES_FAIL 3 +#define BALL_3_SHAKES_SUCCESS 4 +#define BALL_TRAINER_BLOCK 5 + +struct HpAndStatus +{ + u16 hp; + u32 status; +}; + +struct MovePpInfo +{ + u16 move[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +struct ChooseMoveStruct +{ + u16 moves[4]; + u8 currentPp[4]; + u8 maxPp[4]; + u16 species; + u8 monType1; + u8 monType2; +}; + +enum +{ + CONTROLLER_GETMONDATA, + CONTROLLER_GETRAWMONDATA, + CONTROLLER_SETMONDATA, + CONTROLLER_SETRAWMONDATA, + CONTROLLER_LOADMONSPRITE, + CONTROLLER_SWITCHINANIM, + CONTROLLER_RETURNMONTOBALL, + CONTROLLER_DRAWTRAINERPIC, + CONTROLLER_TRAINERSLIDE, + CONTROLLER_TRAINERSLIDEBACK, + CONTROLLER_FAINTANIMATION, + CONTROLLER_11, + CONTROLLER_12, + CONTROLLER_BALLTHROW, + CONTROLLER_PAUSE, + CONTROLLER_MOVEANIMATION, + CONTROLLER_PRINTSTRING, + CONTROLLER_PRINTSTRINGPLAYERONLY, + CONTROLLER_CHOOSEACTION, + CONTROLLER_19, + CONTROLLER_CHOOSEMOVE, + CONTROLLER_OPENBAG, + CONTROLLER_CHOOSEPOKEMON, + CONTROLLER_23, + CONTROLLER_HEALTHBARUPDATE, + CONTROLLER_EXPUPDATE, + CONTROLLER_STATUSICONUPDATE, + CONTROLLER_STATUSANIMATION, + CONTROLLER_STATUSXOR, + CONTROLLER_DATATRANSFER, + CONTROLLER_DMA3TRANSFER, + CONTROLLER_31, + CONTROLLER_32, + CONTROLLER_33, + CONTROLLER_34, + CONTROLLER_35, + CONTROLLER_36, + CONTROLLER_37, + CONTROLLER_38, + CONTROLLER_39, + CONTROLLER_40, + CONTROLLER_HITANIMATION, + CONTROLLER_42, + CONTROLLER_EFFECTIVENESSSOUND, + CONTROLLER_PLAYFANFAREORBGM, + CONTROLLER_FAINTINGCRY, + CONTROLLER_INTROSLIDE, + CONTROLLER_INTROTRAINERBALLTHROW, + CONTROLLER_DRAWPARTYSTATUSSUMMARY, + CONTROLLER_49, + CONTROLLER_50, + CONTROLLER_SPRITEINVISIBILITY, + CONTROLLER_BATTLEANIMATION, + CONTROLLER_LINKSTANDBYMSG, + CONTROLLER_RESETACTIONMOVESELECTION, + CONTROLLER_55, + CONTROLLER_56 +}; + +#define LAST_CONTROLLER_CMD_ID CONTROLLER_56 + 1 + +// general functions +void HandleLinkBattleSetup(void); +void SetUpBattleVarsAndBirchZigzagoon(void); +void sub_8032768(void); +void sub_8033648(void); +void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data); + +// emitters +void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2); +void EmitGetRawMonData(u8 bufferId, u8 monId, u8 bytes); // unused +void EmitSetMonData(u8 bufferId, u8 request, u8 c, u8 bytes, void *data); +void EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data); // unused +void EmitLoadMonSprite(u8 bufferId); +void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit); +void EmitReturnMonToBall(u8 bufferId, u8 arg1); +void EmitDrawTrainerPic(u8 bufferId); +void EmitTrainerSlide(u8 bufferId); +void EmitTrainerSlideBack(u8 bufferId); +void EmitFaintAnimation(u8 bufferId); +void EmitCmd11(u8 bufferId); // unused +void EmitCmd12(u8 bufferId); // unused +void EmitBallThrow(u8 bufferId, u8 caseId); +void EmitPause(u8 bufferId, u8 toWait, void *data); // unused +void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit); +void EmitPrintString(u8 bufferId, u16 stringId); +void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringId); +void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2); +void EmitCmd19(u8 bufferId); +void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData); +void EmitOpenBag(u8 bufferId, u8* arg1); +void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4); +void EmitCmd23(u8 bufferId); // unused +void EmitHealthBarUpdate(u8 bufferId, u16 hpValue); +void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints); +void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2); +void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status); +void EmitStatusXor(u8 bufferId, u8 b); // unused +void EmitDataTransfer(u8 bufferId, u16 size, void *data); +void EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data); // unused +void EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter); // unused +void EmitCmd32(u8 bufferId, u16 size, void *c); // unused +void EmitCmd33(u8 bufferId, u8 arg1, u16 arg2); +void EmitCmd34(u8 bufferId, u8 b, u8 *c); +void EmitCmd35(u8 bufferId, u16 b); +void EmitCmd36(u8 bufferId, u16 b); +void EmitCmd37(u8 bufferId); +void EmitCmd38(u8 bufferId, u8 b); +void EmitCmd39(u8 bufferId); +void EmitCmd40(u8 bufferId); +void EmitHitAnimation(u8 bufferId); +void EmitCmd42(u8 bufferId); +void EmitEffectivenessSound(u8 bufferId, u16 songId); +void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM); +void EmitFaintingCry(u8 bufferId); +void EmitIntroSlide(u8 bufferId, u8 terrainId); +void EmitIntroTrainerBallThrow(u8 bufferId); +void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2); +void EmitCmd49(u8 bufferId); +void EmitCmd50(u8 bufferId); +void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible); +void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument); +void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2); +void EmitResetActionMoveSelection(u8 bufferId, u8 caseId); +void EmitCmd55(u8 bufferId, u8 arg1); + +// player controller +void SetBankFuncToPlayerBufferRunCommand(void); +void nullsub_21(void); +void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused); +void ActionSelectionDestroyCursorAt(u8 cursorPos); + +// recorded player controller +void SetBankFuncToRecordedPlayerBufferRunCommand(void); + +// opponent controller +void SetBankFuncToOpponentBufferRunCommand(void); + +// player partner controller +void SetBankFuncToPlayerPartnerBufferRunCommand(void); + +// safari controller +void SetBankFuncToSafariBufferRunCommand(void); + +// wally controller +void SetBankFuncToWallyBufferRunCommand(void); + +// recorded opponent controller +void SetBankFuncToRecordedOpponentBufferRunCommand(void); + +// link opponent +void SetBankFuncToLinkOpponentBufferRunCommand(void); + +// link partner +void SetBankFuncToLinkPartnerBufferRunCommand(void); + +#endif // GUARD_BATTLE_CONTROLLERS_H diff --git a/include/battle_frontier_2.h b/include/battle_frontier_2.h new file mode 100644 index 000000000..4f37248cc --- /dev/null +++ b/include/battle_frontier_2.h @@ -0,0 +1,9 @@ +#ifndef GUARD_BATTLE_FRONTIER_2_H +#define GUARD_BATTLE_FRONTIER_2_H + +void sub_81A8934(u8); +void sub_81A895C(void); +u16 sub_81A89A0(u8); +void sub_81A8AF8(void); + +#endif // GUARD_BATTLE_FRONTIER_2_H diff --git a/include/battle_interface.h b/include/battle_interface.h new file mode 100644 index 000000000..05ea1c021 --- /dev/null +++ b/include/battle_interface.h @@ -0,0 +1,54 @@ +#ifndef GUARD_BATTLE_INTERFACE_H +#define GUARD_BATTLE_INTERFACE_H + +#include "battle_controllers.h" + +#define TAG_HEALTHBOX_PLAYER1_TILE 0xD6FF +#define TAG_HEALTHBOX_PLAYER2_TILE 0xD700 +#define TAG_HEALTHBOX_OPPONENT1_TILE 0xD701 +#define TAG_HEALTHBOX_OPPONENT2_TILE 0xD702 + +#define TAG_HEALTHBOX_SAFARI_TILE 0xD70B + +#define TAG_STATUS_SUMMARY_BAR_TILE 0xD70C +#define TAG_STATUS_SUMMARY_BALLS_TILE 0xD714 + +#define TAG_HEALTHBOX_PAL 0xD6FF +#define TAG_STATUS_SUMMARY_BAR_PAL 0xD710 +#define TAG_STATUS_SUMMARY_BALLS_PAL 0xD712 + +enum +{ + HEALTHBOX_ALL, + HEALTHBOX_CURRENT_HP, + HEALTHBOX_MAX_HP, + HEALTHBOX_LEVEL, + HEALTHBOX_NICK, + HEALTHBOX_HEALTH_BAR, + HEALTHBOX_EXP_BAR, + HEALTHBOX_UNUSED_7, + HEALTHBOX_UNUSED_8, + HEALTHBOX_STATUS_ICON, + HEALTHBOX_SAFARI_ALL_TEXT, + HEALTHBOX_SAFARI_BALLS_TEXT +}; + +u8 CreateBankHealthboxSprites(u8 bank); +u8 CreateSafariPlayerHealthboxSprites(void); +void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 field_C); +void SetHealthboxSpriteInvisible(u8 healthboxSpriteId); +void SetHealthboxSpriteVisible(u8 healthboxSpriteId); +void DestoryHealthboxSprite(u8 healthboxSpriteId); +void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly); +void UpdateOamPriorityInAllHealthboxes(u8 priority); +void SetBankHealthboxSpritePos(u8 bank); +void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent); +void SwapHpBarsWithHpText(void); +u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart); +void sub_8073C30(u8 taskId); +void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId); +s32 sub_8074AA0(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3); +u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale); +u8 GetHPBarLevel(s16 hp, s16 maxhp); + +#endif // GUARD_BATTLE_INTERFACE_H diff --git a/include/battle_message.h b/include/battle_message.h index ca310ae6f..3b154c5a6 100644 --- a/include/battle_message.h +++ b/include/battle_message.h @@ -1,6 +1,191 @@ #ifndef GUARD_BATTLE_MESSAGE_H #define GUARD_BATTLE_MESSAGE_H +// for 0xFD + +#define B_TXT_BUFF1 0x0 +#define B_TXT_BUFF2 0x1 +#define B_TXT_COPY_VAR_1 0x2 +#define B_TXT_COPY_VAR_2 0x3 +#define B_TXT_COPY_VAR_3 0x4 +#define B_TXT_PLAYER_MON1_NAME 0x5 +#define B_TXT_OPPONENT_MON1_NAME 0x6 +#define B_TXT_PLAYER_MON2_NAME 0x7 +#define B_TXT_OPPONENT_MON2_NAME 0x8 +#define B_TXT_LINK_PLAYER_MON1_NAME 0x9 +#define B_TXT_LINK_OPPONENT_MON1_NAME 0xA +#define B_TXT_LINK_PLAYER_MON2_NAME 0xB +#define B_TXT_LINK_OPPONENT_MON2_NAME 0xC +#define B_TXT_ATK_NAME_WITH_PREFIX_MON1 0xD +#define B_TXT_ATK_PARTNER_NAME 0xE +#define B_TXT_ATK_NAME_WITH_PREFIX 0xF +#define B_TXT_DEF_NAME_WITH_PREFIX 0x10 +#define B_TXT_EFF_NAME_WITH_PREFIX 0x11 // EFF = short for gEffectBank +#define B_TXT_ACTIVE_NAME_WITH_PREFIX 0x12 +#define B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX 0x13 +#define B_TXT_CURRENT_MOVE 0x14 +#define B_TXT_LAST_MOVE 0x15 +#define B_TXT_LAST_ITEM 0x16 +#define B_TXT_LAST_ABILITY 0x17 +#define B_TXT_ATK_ABILITY 0x18 +#define B_TXT_DEF_ABILITY 0x19 +#define B_TXT_SCR_ACTIVE_ABILITY 0x1A +#define B_TXT_EFF_ABILITY 0x1B +#define B_TXT_TRAINER1_CLASS 0x1C +#define B_TXT_TRAINER1_NAME 0x1D +#define B_TXT_1E 0x1E // trainer name for a link player +#define B_TXT_1F 0x1F // trainer name for a link player +#define B_TXT_20 0x20 // trainer name for a link player +#define B_TXT_21 0x21 // trainer name for a link player +#define B_TXT_22 0x22 // trainer name for a link player +#define B_TXT_PLAYER_NAME 0x23 +#define B_TXT_TRAINER1_LOSE_TEXT 0x24 +#define B_TXT_TRAINER1_WIN_TEXT 0x25 +#define B_TXT_26 0x26 +#define B_TXT_PC_CREATOR_NAME 0x27 +#define B_TXT_ATK_PREFIX1 0x28 +#define B_TXT_DEF_PREFIX1 0x29 +#define B_TXT_ATK_PREFIX2 0x2A +#define B_TXT_DEF_PREFIX2 0x2B +#define B_TXT_ATK_PREFIX3 0x2C +#define B_TXT_DEF_PREFIX3 0x2D +#define B_TXT_TRAINER2_CLASS 0x2E +#define B_TXT_TRAINER2_NAME 0x2F +#define B_TXT_TRAINER2_LOSE_TEXT 0x30 +#define B_TXT_TRAINER2_WIN_TEXT 0x31 +#define B_TXT_PARTNER_CLASS 0x32 +#define B_TXT_PARTNER_NAME 0x33 +#define B_TXT_BUFF3 0x34 + +// for B_TXT_BUFF1, B_TXT_BUFF2 and B_TXT_BUFF3 + +#define B_BUFF_STRING 0 +#define B_BUFF_NUMBER 1 +#define B_BUFF_MOVE 2 +#define B_BUFF_TYPE 3 +#define B_BUFF_MON_NICK_WITH_PREFIX 4 +#define B_BUFF_STAT 5 +#define B_BUFF_SPECIES 6 +#define B_BUFF_MON_NICK 7 +#define B_BUFF_NEGATIVE_FLAVOUR 8 +#define B_BUFF_ABILITY 9 +#define B_BUFF_ITEM 10 + +#define B_BUFF_PLACEHOLDER_BEGIN 0xFD +#define B_BUFF_EOS 0xFF + +#define PREPARE_STAT_BUFFER(textVar, statId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_STAT; \ + textVar[2] = statId; \ + textVar[3] = B_BUFF_EOS; \ +} + +#define PREPARE_ABILITY_BUFFER(textVar, abilityId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_ABILITY; \ + textVar[2] = abilityId; \ + textVar[3] = B_BUFF_EOS; \ +} + +#define PREPARE_TYPE_BUFFER(textVar, typeId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_TYPE; \ + textVar[2] = typeId; \ + textVar[3] = B_BUFF_EOS; \ +} + +#define PREPARE_BYTE_NUMBER_BUFFER(textVar, maxDigits, number) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_NUMBER; \ + textVar[2] = 1; \ + textVar[3] = maxDigits; \ + textVar[4] = (number); \ + textVar[5] = B_BUFF_EOS; \ +} + +#define PREPARE_HWORD_NUMBER_BUFFER(textVar, maxDigits, number) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_NUMBER; \ + textVar[2] = 2; \ + textVar[3] = maxDigits; \ + textVar[4] = (number); \ + textVar[5] = (number & 0x0000FF00) >> 8; \ + textVar[6] = B_BUFF_EOS; \ +} + +#define PREPARE_WORD_NUMBER_BUFFER(textVar, maxDigits, number) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_NUMBER; \ + textVar[2] = 4; \ + textVar[3] = maxDigits; \ + textVar[4] = (number); \ + textVar[5] = (number & 0x0000FF00) >> 8; \ + textVar[6] = (number & 0x00FF0000) >> 16; \ + textVar[7] = (number & 0xFF000000) >> 24; \ + textVar[8] = B_BUFF_EOS; \ +} + +#define PREPARE_STRING_BUFFER(textVar, stringId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_STRING; \ + textVar[2] = stringId; \ + textVar[3] = (stringId & 0xFF00) >> 8; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_MOVE_BUFFER(textVar, move) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_MOVE; \ + textVar[2] = move; \ + textVar[3] = (move & 0xFF00) >> 8; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_ITEM_BUFFER(textVar, item) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_ITEM; \ + textVar[2] = item; \ + textVar[3] = (item & 0xFF00) >> 8; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_SPECIES_BUFFER(textVar, species) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_SPECIES; \ + textVar[2] = species; \ + textVar[3] = (species & 0xFF00) >> 8; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_MON_NICK_WITH_PREFIX_BUFFER(textVar, bank, partyId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_MON_NICK_WITH_PREFIX; \ + textVar[2] = bank; \ + textVar[3] = partyId; \ + textVar[4] = B_BUFF_EOS; \ +} + +#define PREPARE_MON_NICK_BUFFER(textVar, bank, partyId) \ +{ \ + textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ + textVar[1] = B_BUFF_MON_NICK; \ + textVar[2] = bank; \ + textVar[3] = partyId; \ + textVar[4] = B_BUFF_EOS; \ +} + struct StringInfoBattle { u16 currentMove; @@ -17,12 +202,25 @@ struct StringInfoBattle }; void BufferStringBattle(u16 stringID); -u32 StrCpyDecodeToDisplayedStringBattle(const u8* src); -u32 StrCpyDecodeBattle(const u8* src, u8* dst); +u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src); +u32 BattleStringExpandPlaceholders(const u8* src, u8* dst); +void sub_814F9EC(const u8* text, u8 arg1); +void SetPpNumbersPaletteInMoveSelection(void); +u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp); + +#define TEXT_BUFF_ARRAY_COUNT 16 + +extern u8 gDisplayedStringBattle[300]; +extern u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT]; +extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT]; +extern u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT]; + +extern const u8* const gStatNamesTable[]; +extern const u8* const gPokeblockWasTooXStringTable[]; +extern const u8* const gRefereeStringsTable[]; +extern const u8* const gStatNamesTable2[]; -extern u8 gBattleTextBuff1[]; -extern u8 gBattleTextBuff2[]; -extern u8 gBattleTextBuff3[]; -extern u8 gDisplayedStringBattle[]; +extern const u16 gMissStringIds[]; +extern const u16 gTrappingMoves[]; #endif // GUARD_BATTLE_MESSAGE_H diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h new file mode 100644 index 000000000..590944f02 --- /dev/null +++ b/include/battle_script_commands.h @@ -0,0 +1,58 @@ +#ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H +#define GUARD_BATTLE_SCRIPT_COMMANDS_H + +#define CMP_EQUAL 0x0 +#define CMP_NOT_EQUAL 0x1 +#define CMP_GREATER_THAN 0x2 +#define CMP_LESS_THAN 0x3 +#define CMP_COMMON_BITS 0x4 +#define CMP_NO_COMMON_BITS 0x5 + +#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update +#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability +#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability + +#define ATK48_STAT_NEGATIVE 0x1 +#define ATK48_STAT_BY_TWO 0x2 +#define ATK48_BIT_x4 0x4 +#define ATK48_LOWER_FAIL_CHECK 0x8 + +#define ATK4F_DONT_CHECK_STATUSES 0x80 + +#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0 +#define VARIOUS_SET_MAGIC_COAT_TARGET 1 +#define VARIOUS_CAN_RUN_FROM_BATTLE 2 +#define VARIOUS_GET_MOVE_TARGET 3 +#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 +#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 +#define VARIOUS_WAIT_CRY 18 +#define VARIOUS_RETURN_OPPONENT_MON1 19 +#define VARIOUS_RETURN_OPPONENT_MON2 20 +#define VARIOUS_SET_TELEPORT_OUTCOME 25 +#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 + +#define ATK80_DMG_CHANGE_SIGN 0 +#define ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP 1 +#define ATK80_DMG_DOUBLED 2 + +#define STAT_CHANGE_BS_PTR 0x1 +#define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20 + +#define STAT_CHANGE_WORKED 0 +#define STAT_CHANGE_DIDNT_WORK 1 + +void AI_CalcDmg(u8 bankAtk, u8 bankDef); +u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); +u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); +u8 BankGetTurnOrder(u8 bank); +void SetMoveEffect(bool8 primary, u8 certain); +void BattleDestroyCursorAt(u8 cursorPosition); +void BattleCreateCursorAt(u8 cursorPosition); +void BufferMoveToLearnIntoBattleTextBuff2(void); +void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags); +bool8 UproarWakeUpCheck(u8 bank); + +extern void (* const gBattleScriptingCommandsTable[])(void); +extern const u8 gUnknown_0831C494[]; + +#endif // GUARD_BATTLE_SCRIPT_COMMANDS_H diff --git a/include/battle_setup.h b/include/battle_setup.h new file mode 100644 index 000000000..e4acd8601 --- /dev/null +++ b/include/battle_setup.h @@ -0,0 +1,15 @@ +#ifndef GUARD_BATTLE_SETUP_H +#define GUARD_BATTLE_SETUP_H + +void BattleSetup_StartScriptedWildBattle(void); +u8 BattleSetup_GetTerrainId(void); +u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data); + +u8 HasTrainerAlreadyBeenFought(u16); +void trainer_flag_set(u16); +void trainer_flag_clear(u16); +void BattleSetup_StartTrainerBattle(void); +u8 *BattleSetup_GetScriptAddrAfterBattle(void); +u8 *BattleSetup_GetTrainerPostBattleScript(void); + +#endif // GUARD_BATTLE_SETUP_H diff --git a/include/battle_string_ids.h b/include/battle_string_ids.h new file mode 100644 index 000000000..f242284b0 --- /dev/null +++ b/include/battle_string_ids.h @@ -0,0 +1,387 @@ +#ifndef GUARD_BATTLE_STRING_IDS_H +#define GUARD_BATTLE_STRING_IDS_H + +#define BATTLESTRINGS_COUNT 369 + +#define BATTLESTRINGS_ID_ADDER 12 // all battlestrings have its ID + 12, because first 5 are reserved + +#define STRINGID_INTROMSG 0 +#define STRINGID_INTROSENDOUT 1 +#define STRINGID_RETURNMON 2 +#define STRINGID_SWITCHINMON 3 +#define STRINGID_USEDMOVE 4 +#define STRINGID_BATTLEEND 5 + + +// todo: make some of those names less vague: attacker/target vs pkmn, etc. +#define STRINGID_TRAINER1LOSETEXT 12 +#define STRINGID_PKMNGAINEDEXP 13 +#define STRINGID_PKMNGREWTOLV 14 +#define STRINGID_PKMNLEARNEDMOVE 15 +#define STRINGID_TRYTOLEARNMOVE1 16 +#define STRINGID_TRYTOLEARNMOVE2 17 +#define STRINGID_TRYTOLEARNMOVE3 18 +#define STRINGID_PKMNFORGOTMOVE 19 +#define STRINGID_STOPLEARNINGMOVE 20 +#define STRINGID_DIDNOTLEARNMOVE 21 +#define STRINGID_PKMNLEARNEDMOVE2 22 +#define STRINGID_ATTACKMISSED 23 +#define STRINGID_PKMNPROTECTEDITSELF 24 +#define STRINGID_STATSWONTINCREASE2 25 +#define STRINGID_AVOIDEDDAMAGE 26 +#define STRINGID_ITDOESNTAFFECT 27 +#define STRINGID_ATTACKERFAINTED 28 +#define STRINGID_TARGETFAINTED 29 +#define STRINGID_PLAYERGOTMONEY 30 +#define STRINGID_PLAYERWHITEOUT 31 +#define STRINGID_PLAYERWHITEOUT2 32 +#define STRINGID_PREVENTSESCAPE 33 +#define STRINGID_HITXTIMES 34 +#define STRINGID_PKMNFELLASLEEP 35 +#define STRINGID_PKMNMADESLEEP 36 +#define STRINGID_PKMNALREADYASLEEP 37 +#define STRINGID_PKMNALREADYASLEEP2 38 +#define STRINGID_PKMNWASNTAFFECTED 39 +#define STRINGID_PKMNWASPOISONED 40 +#define STRINGID_PKMNPOISONEDBY 41 +#define STRINGID_PKMNHURTBYPOISON 42 +#define STRINGID_PKMNALREADYPOISONED 43 +#define STRINGID_PKMNBADLYPOISONED 44 +#define STRINGID_PKMNENERGYDRAINED 45 +#define STRINGID_PKMNWASBURNED 46 +#define STRINGID_PKMNBURNEDBY 47 +#define STRINGID_PKMNHURTBYBURN 48 +#define STRINGID_PKMNWASFROZEN 49 +#define STRINGID_PKMNFROZENBY 50 +#define STRINGID_PKMNISFROZEN 51 +#define STRINGID_PKMNWASDEFROSTED 52 +#define STRINGID_PKMNWASDEFROSTED2 53 +#define STRINGID_PKMNWASDEFROSTEDBY 54 +#define STRINGID_PKMNWASPARALYZED 55 +#define STRINGID_PKMNWASPARALYZEDBY 56 +#define STRINGID_PKMNISPARALYZED 57 +#define STRINGID_PKMNISALREADYPARALYZED 58 +#define STRINGID_PKMNHEALEDPARALYSIS 59 +#define STRINGID_PKMNDREAMEATEN 60 +#define STRINGID_STATSWONTINCREASE 61 +#define STRINGID_STATSWONTDECREASE 62 +#define STRINGID_TEAMSTOPPEDWORKING 63 +#define STRINGID_FOESTOPPEDWORKING 64 +#define STRINGID_PKMNISCONFUSED 65 +#define STRINGID_PKMNHEALEDCONFUSION 66 +#define STRINGID_PKMNWASCONFUSED 67 +#define STRINGID_PKMNALREADYCONFUSED 68 +#define STRINGID_PKMNFELLINLOVE 69 +#define STRINGID_PKMNINLOVE 70 +#define STRINGID_PKMNIMMOBILIZEDBYLOVE 71 +#define STRINGID_PKMNBLOWNAWAY 72 +#define STRINGID_PKMNCHANGEDTYPE 73 +#define STRINGID_PKMNFLINCHED 74 +#define STRINGID_PKMNREGAINEDHEALTH 75 +#define STRINGID_PKMNHPFULL 76 +#define STRINGID_PKMNRAISEDSPDEF 77 +#define STRINGID_PKMNRAISEDDEF 78 +#define STRINGID_PKMNCOVEREDBYVEIL 79 +#define STRINGID_PKMNUSEDSAFEGUARD 80 +#define STRINGID_PKMNSAFEGUARDEXPIRED 81 +#define STRINGID_PKMNWENTTOSLEEP 82 +#define STRINGID_PKMNSLEPTHEALTHY 83 +#define STRINGID_PKMNWHIPPEDWHIRLWIND 84 +#define STRINGID_PKMNTOOKSUNLIGHT 85 +#define STRINGID_PKMNLOWEREDHEAD 86 +#define STRINGID_PKMNISGLOWING 87 +#define STRINGID_PKMNFLEWHIGH 88 +#define STRINGID_PKMNDUGHOLE 89 +#define STRINGID_PKMNSQUEEZEDBYBIND 90 +#define STRINGID_PKMNTRAPPEDINVORTEX 91 +#define STRINGID_PKMNWRAPPEDBY 92 +#define STRINGID_PKMNCLAMPED 93 +#define STRINGID_PKMNHURTBY 94 +#define STRINGID_PKMNFREEDFROM 95 +#define STRINGID_PKMNCRASHED 96 +#define STRINGID_PKMNSHROUDEDINMIST 97 +#define STRINGID_PKMNPROTECTEDBYMIST 98 +#define STRINGID_PKMNGETTINGPUMPED 99 +#define STRINGID_PKMNHITWITHRECOIL 100 +#define STRINGID_PKMNPROTECTEDITSELF2 101 +#define STRINGID_PKMNBUFFETEDBYSANDSTORM 102 +#define STRINGID_PKMNPELTEDBYHAIL 103 +#define STRINGID_PKMNSEEDED 104 +#define STRINGID_PKMNEVADEDATTACK 105 +#define STRINGID_PKMNSAPPEDBYLEECHSEED 106 +#define STRINGID_PKMNFASTASLEEP 107 +#define STRINGID_PKMNWOKEUP 108 +#define STRINGID_PKMNUPROARKEPTAWAKE 109 +#define STRINGID_PKMNWOKEUPINUPROAR 110 +#define STRINGID_PKMNCAUSEDUPROAR 111 +#define STRINGID_PKMNMAKINGUPROAR 112 +#define STRINGID_PKMNCALMEDDOWN 113 +#define STRINGID_PKMNCANTSLEEPINUPROAR 114 +#define STRINGID_PKMNSTOCKPILED 115 +#define STRINGID_PKMNCANTSTOCKPILE 116 +#define STRINGID_PKMNCANTSLEEPINUPROAR2 117 +#define STRINGID_UPROARKEPTPKMNAWAKE 118 +#define STRINGID_PKMNSTAYEDAWAKEUSING 119 +#define STRINGID_PKMNSTORINGENERGY 120 +#define STRINGID_PKMNUNLEASHEDENERGY 121 +#define STRINGID_PKMNFATIGUECONFUSION 122 +#define STRINGID_PKMNPICKEDUPITEM 123 +#define STRINGID_PKMNUNAFFECTED 124 +#define STRINGID_PKMNTRANSFORMEDINTO 125 +#define STRINGID_PKMNMADESUBSTITUTE 126 +#define STRINGID_PKMNHASSUBSTITUTE 127 +#define STRINGID_SUBSTITUTEDAMAGED 128 +#define STRINGID_PKMNSUBSTITUTEFADED 129 +#define STRINGID_PKMNMUSTRECHARGE 130 +#define STRINGID_PKMNRAGEBUILDING 131 +#define STRINGID_PKMNMOVEWASDISABLED 132 +#define STRINGID_PKMNMOVEISDISABLED 133 +#define STRINGID_PKMNMOVEDISABLEDNOMORE 134 +#define STRINGID_PKMNGOTENCORE 135 +#define STRINGID_PKMNENCOREENDED 136 +#define STRINGID_PKMNTOOKAIM 137 +#define STRINGID_PKMNSKETCHEDMOVE 138 +#define STRINGID_PKMNTRYINGTOTAKEFOE 139 +#define STRINGID_PKMNTOOKFOE 140 +#define STRINGID_PKMNREDUCEDPP 141 +#define STRINGID_PKMNSTOLEITEM 142 +#define STRINGID_TARGETCANTESCAPENOW 143 +#define STRINGID_PKMNFELLINTONIGHTMARE 144 +#define STRINGID_PKMNLOCKEDINNIGHTMARE 145 +#define STRINGID_PKMNLAIDCURSE 146 +#define STRINGID_PKMNAFFLICTEDBYCURSE 147 +#define STRINGID_SPIKESSCATTERED 148 +#define STRINGID_PKMNHURTBYSPIKES 149 +#define STRINGID_PKMNIDENTIFIED 150 +#define STRINGID_PKMNPERISHCOUNTFELL 151 +#define STRINGID_PKMNBRACEDITSELF 152 +#define STRINGID_PKMNENDUREDHIT 153 +#define STRINGID_MAGNITUDESTRENGTH 154 +#define STRINGID_PKMNCUTHPMAXEDATTACK 155 +#define STRINGID_PKMNCOPIEDSTATCHANGES 156 +#define STRINGID_PKMNGOTFREE 157 +#define STRINGID_PKMNSHEDLEECHSEED 158 +#define STRINGID_PKMNBLEWAWAYSPIKES 159 +#define STRINGID_PKMNFLEDFROMBATTLE 160 +#define STRINGID_PKMNFORESAWATTACK 161 +#define STRINGID_PKMNTOOKATTACK 162 +#define STRINGID_PKMNATTACK 163 +#define STRINGID_PKMNCENTERATTENTION 164 +#define STRINGID_PKMNCHARGINGPOWER 165 +#define STRINGID_NATUREPOWERTURNEDINTO 166 +#define STRINGID_PKMNSTATUSNORMAL 167 +#define STRINGID_PKMNHASNOMOVESLEFT 168 +#define STRINGID_PKMNSUBJECTEDTOTORMENT 169 +#define STRINGID_PKMNCANTUSEMOVETORMENT 170 +#define STRINGID_PKMNTIGHTENINGFOCUS 171 +#define STRINGID_PKMNFELLFORTAUNT 172 +#define STRINGID_PKMNCANTUSEMOVETAUNT 173 +#define STRINGID_PKMNREADYTOHELP 174 +#define STRINGID_PKMNSWITCHEDITEMS 175 +#define STRINGID_PKMNCOPIEDFOE 176 +#define STRINGID_PKMNMADEWISH 177 +#define STRINGID_PKMNWISHCAMETRUE 178 +#define STRINGID_PKMNPLANTEDROOTS 179 +#define STRINGID_PKMNABSORBEDNUTRIENTS 180 +#define STRINGID_PKMNANCHOREDITSELF 181 +#define STRINGID_PKMNWASMADEDROWSY 182 +#define STRINGID_PKMNKNOCKEDOFF 183 +#define STRINGID_PKMNSWAPPEDABILITIES 184 +#define STRINGID_PKMNSEALEDOPPONENTMOVE 185 +#define STRINGID_PKMNCANTUSEMOVESEALED 186 +#define STRINGID_PKMNWANTSGRUDGE 187 +#define STRINGID_PKMNLOSTPPGRUDGE 188 +#define STRINGID_PKMNSHROUDEDITSELF 189 +#define STRINGID_PKMNMOVEBOUNCED 190 +#define STRINGID_PKMNWAITSFORTARGET 191 +#define STRINGID_PKMNSNATCHEDMOVE 192 +#define STRINGID_PKMNMADEITRAIN 193 +#define STRINGID_PKMNRAISEDSPEED 194 +#define STRINGID_PKMNPROTECTEDBY 195 +#define STRINGID_PKMNPREVENTSUSAGE 196 +#define STRINGID_PKMNRESTOREDHPUSING 197 +#define STRINGID_PKMNCHANGEDTYPEWITH 198 +#define STRINGID_PKMNPREVENTSPARALYSISWITH 199 +#define STRINGID_PKMNPREVENTSROMANCEWITH 200 +#define STRINGID_PKMNPREVENTSPOISONINGWITH 201 +#define STRINGID_PKMNPREVENTSCONFUSIONWITH 202 +#define STRINGID_PKMNRAISEDFIREPOWERWITH 203 +#define STRINGID_PKMNANCHORSITSELFWITH 204 +#define STRINGID_PKMNCUTSATTACKWITH 205 +#define STRINGID_PKMNPREVENTSSTATLOSSWITH 206 +#define STRINGID_PKMNHURTSWITH 207 +#define STRINGID_PKMNTRACED 208 +#define STRINGID_STATSHARPLY 209 +#define STRINGID_STATROSE 210 +#define STRINGID_STATHARSHLY 211 +#define STRINGID_STATFELL 212 +#define STRINGID_PKMNSSTATCHANGED 213 +#define STRINGID_PKMNSSTATCHANGED2 214 +#define STRINGID_PKMNSSTATCHANGED3 215 +#define STRINGID_PKMNSSTATCHANGED4 216 +#define STRINGID_CRITICALHIT 217 +#define STRINGID_ONEHITKO 218 +#define STRINGID_123POOF 219 +#define STRINGID_ANDELLIPSIS 220 +#define STRINGID_NOTVERYEFFECTIVE 221 +#define STRINGID_SUPEREFFECTIVE 222 +#define STRINGID_GOTAWAYSAFELY 223 +#define STRINGID_WILDPKMNFLED 224 +#define STRINGID_NORUNNINGFROMTRAINERS 225 +#define STRINGID_CANTESCAPE 226 +#define STRINGID_DONTLEAVEBIRCH 227 +#define STRINGID_BUTNOTHINGHAPPENED 228 +#define STRINGID_BUTITFAILED 229 +#define STRINGID_ITHURTCONFUSION 230 +#define STRINGID_MIRRORMOVEFAILED 231 +#define STRINGID_STARTEDTORAIN 232 +#define STRINGID_DOWNPOURSTARTED 233 +#define STRINGID_RAINCONTINUES 234 +#define STRINGID_DOWNPOURCONTINUES 235 +#define STRINGID_RAINSTOPPED 236 +#define STRINGID_SANDSTORMBREWED 237 +#define STRINGID_SANDSTORMRAGES 238 +#define STRINGID_SANDSTORMSUBSIDED 239 +#define STRINGID_SUNLIGHTGOTBRIGHT 240 +#define STRINGID_SUNLIGHTSTRONG 241 +#define STRINGID_SUNLIGHTFADED 242 +#define STRINGID_STARTEDHAIL 243 +#define STRINGID_HAILCONTINUES 244 +#define STRINGID_HAILSTOPPED 245 +#define STRINGID_FAILEDTOSPITUP 246 +#define STRINGID_FAILEDTOSWALLOW 247 +#define STRINGID_WINDBECAMEHEATWAVE 248 +#define STRINGID_STATCHANGESGONE 249 +#define STRINGID_COINSSCATTERED 250 +#define STRINGID_TOOWEAKFORSUBSTITUTE 251 +#define STRINGID_SHAREDPAIN 252 +#define STRINGID_BELLCHIMED 253 +#define STRINGID_FAINTINTHREE 254 +#define STRINGID_NOPPLEFT 255 +#define STRINGID_BUTNOPPLEFT 256 +#define STRINGID_PLAYERUSEDITEM 257 +#define STRINGID_WALLYUSEDITEM 258 +#define STRINGID_TRAINERBLOCKEDBALL 259 +#define STRINGID_DONTBEATHIEF 260 +#define STRINGID_ITDODGEDBALL 261 +#define STRINGID_YOUMISSEDPKMN 262 +#define STRINGID_PKMNBROKEFREE 263 +#define STRINGID_ITAPPEAREDCAUGHT 264 +#define STRINGID_AARGHALMOSTHADIT 265 +#define STRINGID_SHOOTSOCLOSE 266 +#define STRINGID_GOTCHAPKMNCAUGHT 267 +#define STRINGID_GOTCHAPKMNCAUGHT2 268 +#define STRINGID_GIVENICKNAMECAPTURED 269 +#define STRINGID_PKMNSENTTOPC 270 +#define STRINGID_PKMNDATAADDEDTODEX 271 +#define STRINGID_ITISRAINING 272 +#define STRINGID_SANDSTORMISRAGING 273 +#define STRINGID_CANTESCAPE2 274 +#define STRINGID_PKMNIGNORESASLEEP 275 +#define STRINGID_PKMNIGNOREDORDERS 276 +#define STRINGID_PKMNBEGANTONAP 277 +#define STRINGID_PKMNLOAFING 278 +#define STRINGID_PKMNWONTOBEY 279 +#define STRINGID_PKMNTURNEDAWAY 280 +#define STRINGID_PKMNPRETENDNOTNOTICE 281 +#define STRINGID_ENEMYABOUTTOSWITCHPKMN 282 +#define STRINGID_CREPTCLOSER 283 +#define STRINGID_CANTGETCLOSER 284 +#define STRINGID_PKMNWATCHINGCAREFULLY 285 +#define STRINGID_PKMNCURIOUSABOUTX 286 +#define STRINGID_PKMNENTHRALLEDBYX 287 +#define STRINGID_PKMNIGNOREDX 288 +#define STRINGID_THREWPOKEBLOCKATPKMN 289 +#define STRINGID_OUTOFSAFARIBALLS 290 +#define STRINGID_PKMNSITEMCUREDPARALYSIS 291 +#define STRINGID_PKMNSITEMCUREDPOISON 292 +#define STRINGID_PKMNSITEMHEALEDBURN 293 +#define STRINGID_PKMNSITEMDEFROSTEDIT 294 +#define STRINGID_PKMNSITEMWOKEIT 295 +#define STRINGID_PKMNSITEMSNAPPEDOUT 296 +#define STRINGID_PKMNSITEMCUREDPROBLEM 297 +#define STRINGID_PKMNSITEMRESTOREDHEALTH 298 +#define STRINGID_PKMNSITEMRESTOREDPP 299 +#define STRINGID_PKMNSITEMRESTOREDSTATUS 300 +#define STRINGID_PKMNSITEMRESTOREDHPALITTLE 301 +#define STRINGID_ITEMALLOWSONLYYMOVE 302 +#define STRINGID_PKMNHUNGONWITHX 303 +#define STRINGID_EMPTYSTRING3 304 +#define STRINGID_PKMNSXPREVENTSBURNS 305 +#define STRINGID_PKMNSXBLOCKSY 306 +#define STRINGID_PKMNSXRESTOREDHPALITTLE2 307 +#define STRINGID_PKMNSXWHIPPEDUPSANDSTORM 308 +#define STRINGID_PKMNSXPREVENTSYLOSS 309 +#define STRINGID_PKMNSXINFATUATEDY 310 +#define STRINGID_PKMNSXMADEYINEFFECTIVE 311 +#define STRINGID_PKMNSXCUREDYPROBLEM 312 +#define STRINGID_ITSUCKEDLIQUIDOOZE 313 +#define STRINGID_PKMNTRANSFORMED 314 +#define STRINGID_ELECTRICITYWEAKENED 315 +#define STRINGID_FIREWEAKENED 316 +#define STRINGID_PKMNHIDUNDERWATER 317 +#define STRINGID_PKMNSPRANGUP 318 +#define STRINGID_HMMOVESCANTBEFORGOTTEN 319 +#define STRINGID_XFOUNDONEY 320 +#define STRINGID_PLAYERDEFEATEDTRAINER1 321 +#define STRINGID_SOOTHINGAROMA 322 +#define STRINGID_ITEMSCANTBEUSEDNOW 323 +#define STRINGID_FORXCOMMAYZ 324 +#define STRINGID_USINGXTHEYOFZN 325 +#define STRINGID_PKMNUSEDXTOGETPUMPED 326 +#define STRINGID_PKMNSXMADEYUSELESS 327 +#define STRINGID_PKMNTRAPPEDBYSANDTOMB 328 +#define STRINGID_EMPTYSTRING4 329 +#define STRINGID_ABOOSTED 330 +#define STRINGID_PKMNSXINTENSIFIEDSUN 331 +#define STRINGID_PKMNMAKESGROUNDMISS 332 +#define STRINGID_YOUTHROWABALLNOWRIGHT 333 +#define STRINGID_PKMNSXTOOKATTACK 334 +#define STRINGID_PKMNCHOSEXASDESTINY 335 +#define STRINGID_PKMNLOSTFOCUS 336 +#define STRINGID_USENEXTPKMN 337 +#define STRINGID_PKMNFLEDUSINGITS 338 +#define STRINGID_PKMNFLEDUSING 339 +#define STRINGID_PKMNWASDRAGGEDOUT 340 +#define STRINGID_PREVENTEDFROMWORKING 341 +#define STRINGID_PKMNSITEMNORMALIZEDSTATUS 342 +#define STRINGID_TRAINER1USEDITEM 343 +#define STRINGID_BOXISFULL 344 +#define STRINGID_PKMNAVOIDEDATTACK 345 +#define STRINGID_PKMNSXMADEITINEFFECTIVE 346 +#define STRINGID_PKMNSXPREVENTSFLINCHING 347 +#define STRINGID_PKMNALREADYHASBURN 348 +#define STRINGID_STATSWONTDECREASE2 349 +#define STRINGID_PKMNSXBLOCKSY2 350 +#define STRINGID_PKMNSXWOREOFF 351 +#define STRINGID_PKMNRAISEDDEFALITTLE 352 +#define STRINGID_PKMNRAISEDSPDEFALITTLE 353 +#define STRINGID_THEWALLSHATTERED 354 +#define STRINGID_PKMNSXPREVENTSYSZ 355 +#define STRINGID_PKMNSXCUREDITSYPROBLEM 356 +#define STRINGID_ATTACKERCANTESCAPE 357 +#define STRINGID_PKMNOBTAINEDX 358 +#define STRINGID_PKMNOBTAINEDX2 359 +#define STRINGID_PKMNOBTAINEDXYOBTAINEDZ 360 +#define STRINGID_BUTNOEFFECT 361 +#define STRINGID_PKMNSXHADNOEFFECTONY 362 +#define STRINGID_TWOENEMIESDEFEATED 363 +#define STRINGID_TRAINER2LOSETEXT 364 +#define STRINGID_PKMNINCAPABLEOFPOWER 365 +#define STRINGID_GLINTAPPEARSINEYE 366 +#define STRINGID_PKMNGETTINGINTOPOSITION 367 +#define STRINGID_PKMNBEGANGROWLINGDEEPLY 368 +#define STRINGID_PKMNEAGERFORMORE 369 +#define STRINGID_DEFEATEDOPPONENTBYREFEREE 370 +#define STRINGID_LOSTTOOPPONENTBYREFEREE 371 +#define STRINGID_TIEDOPPONENTBYREFEREE 372 +#define STRINGID_QUESTIONFORFEITMATCH 373 +#define STRINGID_FORFEITEDMATCH 374 +#define STRINGID_PKMNTRANSFERREDSOMEONESPC 375 +#define STRINGID_PKMNTRANSFERREDLANETTESPC 376 +#define STRINGID_PKMNBOXSOMEONESPCFULL 377 +#define STRINGID_PKMNBOXLANETTESPCFULL 378 +#define STRINGID_TRAINER1WINTEXT 379 +#define STRINGID_TRAINER2WINTEXT 380 + +#endif // GUARD_BATTLE_STRING_IDS_H diff --git a/include/battle_tower.h b/include/battle_tower.h new file mode 100644 index 000000000..25b439c1b --- /dev/null +++ b/include/battle_tower.h @@ -0,0 +1,6 @@ +#ifndef GUARD_BATTLE_TOWER_H +#define GUARD_BATTLE_TOWER_H + +u16 sub_8164FCC(u8, u8); + +#endif //GUARD_BATTLE_TOWER_H diff --git a/include/battle_transition.h b/include/battle_transition.h new file mode 100644 index 000000000..1603f5c93 --- /dev/null +++ b/include/battle_transition.h @@ -0,0 +1,6 @@ +#ifndef GUARD_BATTLE_TRANSITION_H +#define GUARD_BATTLE_TRANSITION_H + +void sub_8149DFC(u8 a1); + +#endif // GUARD_BATTLE_TRANSITION_H diff --git a/include/battle_util.h b/include/battle_util.h new file mode 100644 index 000000000..b21b250c4 --- /dev/null +++ b/include/battle_util.h @@ -0,0 +1,84 @@ +#ifndef GUARD_BATTLE_UTIL_H +#define GUARD_BATTLE_UTIL_H + +#define MOVE_LIMITATION_ZEROMOVE (1 << 0) +#define MOVE_LIMITATION_PP (1 << 1) +#define MOVE_LIMITATION_DISABLED (1 << 2) +#define MOVE_LIMITATION_TORMENTED (1 << 3) +#define MOVE_LIMITATION_TAUNT (1 << 4) +#define MOVE_LIMITATION_IMPRISION (1 << 5) + +#define ABILITYEFFECT_ON_SWITCHIN 0x0 +#define ABILITYEFFECT_ENDTURN 0x1 +#define ABILITYEFFECT_MOVES_BLOCK 0x2 +#define ABILITYEFFECT_ABSORBING 0x3 +#define ABILITYEFFECT_CONTACT 0x4 +#define ABILITYEFFECT_IMMUNITY 0x5 +#define ABILITYEFFECT_FORECAST 0x6 +#define ABILITYEFFECT_SYNCHRONIZE 0x7 +#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8 +#define ABILITYEFFECT_INTIMIDATE1 0x9 +#define ABILITYEFFECT_INTIMIDATE2 0xA +#define ABILITYEFFECT_TRACE 0xB +#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC +#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD +#define ABILITYEFFECT_FIELD_SPORT 0xE +#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK 0xF +#define ABILITYEFFECT_COUNT_OTHER_SIDE 0x10 +#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11 +#define ABILITYEFFECT_COUNT_ON_FIELD 0x12 +#define ABILITYEFFECT_CHECK_ON_FIELD 0x13 +#define ABILITYEFFECT_SWITCH_IN_WEATHER 0xFF + +#define ITEMEFFECT_ON_SWITCH_IN 0x0 + +#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0))) +#define WEATHER_HAS_EFFECT2 ((!AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_AIR_LOCK, 0, 0))) + +#define BS_GET_TARGET 0 +#define BS_GET_ATTACKER 1 +#define BS_GET_EFFECT_BANK 2 +#define BS_GET_SCRIPTING_BANK 10 +#define BS_GET_PLAYER1 11 +#define BS_GET_OPPONENT1 12 +#define BS_GET_PLAYER2 13 +#define BS_GET_OPPONENT2 14 + +u8 GetBattleBank(u8 caseId); +void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move); +void PressurePPLoseOnUsingPerishSong(u8 bankAtk); +void PressurePPLoseOnUsingImprision(u8 bankAtk); +void MarkAllBufferBanksForExecution(void); // unused +void MarkBufferBankForExecution(u8 bank); +void sub_803F850(u8 arg0); +void CancelMultiTurnMoves(u8 bank); +bool8 WasUnableToUseMove(u8 bank); +void PrepareStringBattle(u16 stringId, u8 bank); +void ResetSentPokesToOpponentValue(void); +void sub_803F9EC(u8 bank); +void sub_803FA70(u8 bank); +void BattleScriptPush(const u8* bsPtr); +void BattleScriptPushCursor(void); +void BattleScriptPop(void); +u8 TrySetCantSelectMoveBattleScript(void); +u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check); +bool8 AreAllMovesUnusable(void); +u8 GetImprisonedMovesCount(u8 bank, u16 move); +u8 UpdateTurnCounters(void); +u8 TurnBasedEffects(void); +bool8 sub_8041364(void); +bool8 sub_8041728(void); +void TryClearRageStatuses(void); +u8 AtkCanceller_UnableToUseMove(void); +bool8 sub_80423F4(u8 bank, u8 r1, u8 r2); +u8 CastformDataTypeChange(u8 bank); +u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg); +void BattleScriptExecute(const u8* BS_ptr); +void BattleScriptPushCursorAndCallback(const u8* BS_ptr); +u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn); +void ClearFuryCutterDestinyBondGrudge(u8 bank); +void HandleAction_RunBattleScript(void); +u8 GetMoveTarget(u16 move, u8 useMoveTarget); +u8 IsPokeDisobedient(void); + +#endif // GUARD_BATTLE_UTIL_H diff --git a/include/bg.h b/include/bg.h index 0dcb84a34..0c6b4ac26 100644 --- a/include/bg.h +++ b/include/bg.h @@ -1,6 +1,16 @@ #ifndef GUARD_BG_H #define GUARD_BG_H +struct BGCntrlBitfield // for the I/O registers +{ + volatile u16 priority:2; + volatile u16 charBaseBlock:2; + volatile u16 field_0_2:4; + volatile u16 field_1_0:5; + volatile u16 areaOverflowMode:1; + volatile u16 screenSize:2; +}; + enum { BG_CTRL_ATTR_VISIBLE = 1, diff --git a/include/blend_palette.h b/include/blend_palette.h new file mode 100644 index 000000000..1db3f4eb0 --- /dev/null +++ b/include/blend_palette.h @@ -0,0 +1,12 @@ +#ifndef GUARD_BLEND_PALETTE_H +#define GUARD_BLEND_PALETTE_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +void BlendPalette(u16, u16, u8, u16); + +#endif //GUARD_BLEND_PALETTE_H diff --git a/include/calculate_base_damage.h b/include/calculate_base_damage.h new file mode 100644 index 000000000..e9146c188 --- /dev/null +++ b/include/calculate_base_damage.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CALCULATE_BASE_DAMAGE_H +#define GUARD_CALCULATE_BASE_DAMAGE_H + +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef); + +#endif // GUARD_CALCULATE_BASE_DAMAGE_H diff --git a/include/clock.h b/include/clock.h new file mode 100644 index 000000000..4e6560c91 --- /dev/null +++ b/include/clock.h @@ -0,0 +1,8 @@ +#ifndef GUARD_CLOCK_H +#define GUARD_CLOCK_H + +// TODO: time of day and seconds in a day defines + +void DoTimeBasedEvents(void); + +#endif diff --git a/include/coins.h b/include/coins.h index 43434b227..996519605 100644 --- a/include/coins.h +++ b/include/coins.h @@ -6,7 +6,7 @@ void ShowCoinsWindow(u32 coinAmount, u8 x, u8 y); void HideCoinsWindow(void); u16 GetCoins(void); void SetCoins(u16 coinAmount); -bool8 AddCoins(u16 toAdd); -bool8 SubtractCoins(u16 toSub); +bool8 GiveCoins(u16 toAdd); +bool8 TakeCoins(u16 toSub); #endif // GUARD_COINS_H diff --git a/include/contest.h b/include/contest.h new file mode 100644 index 000000000..7dcde7da2 --- /dev/null +++ b/include/contest.h @@ -0,0 +1,41 @@ +#ifndef GUARD_CONTEST_H +#define GUARD_CONTEST_H + +struct ContestStruct_02039E00 +{ + u16 unk_00; + u8 unk_02[11]; + u8 unk_0d[8]; + u8 filler_15[9]; + u8 filler_1E[34]; +}; + +extern struct ContestStruct_02039E00 gUnknown_02039E00[4]; +extern u8 gUnknown_02039F24; +extern u16 gScriptContestCategory; +extern u8 gUnknown_02039F2E; +extern u8 gUnknown_02039F30; + +struct ContestStruct_field_18 +{ + // unknown size + u16 field_0; +}; + +struct ContestResources +{ + void *field_0; + void *field_4; + void *field_8; + void *field_C; + void *field_10; + void *field_14; + struct ContestStruct_field_18 *field_18; +}; + +extern struct ContestResources *gContestResources; + +bool8 IsSpeciesNotUnown(u16 species); +void LoadContestBgAfterMoveAnim(void); + +#endif //GUARD_CONTEST_H diff --git a/include/contest_link_80F57C4.h b/include/contest_link_80F57C4.h new file mode 100644 index 000000000..98523c175 --- /dev/null +++ b/include/contest_link_80F57C4.h @@ -0,0 +1,8 @@ +#ifndef GUARD_CONTEST_LINK_80F57C4_H +#define GUARD_CONTEST_LINK_80F57C4_H + +void sub_80F840C(void); +void sub_80F8484(void); +void sub_80F84C4(u8); + +#endif // GUARD_CONTEST_LINK_80F57C4_H diff --git a/include/contest_painting.h b/include/contest_painting.h new file mode 100644 index 000000000..f8366a997 --- /dev/null +++ b/include/contest_painting.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CONTESTPAINTING_H +#define GUARD_CONTESTPAINTING_H + +void sub_812FDA8(u32); + +#endif diff --git a/include/data/decoration/description.h b/include/data/decoration/description.h new file mode 100644 index 000000000..ba4c3dd54 --- /dev/null +++ b/include/data/decoration/description.h @@ -0,0 +1,581 @@ +// +// Created by scott on 10/21/2017. +// + +#ifndef GUARD_DATA_DECORATION_DESCRIPTION_H +#define GUARD_DATA_DECORATION_DESCRIPTION_H + +const u8 DecorDesc_SMALL_DESK[] = _( + "A small desk built\n" + "for one."); + +const u8 DecorDesc_POKEMON_DESK[] = _( + "A small desk built in\n" + "the shape of a POKé\n" + "BALL."); + +const u8 DecorDesc_HEAVY_DESK[] = _( + "A large desk made\n" + "of steel. Put some\n" + "decorations on it."); + +const u8 DecorDesc_RAGGED_DESK[] = _( + "A large desk made\n" + "of wood. Put some\n" + "decorations on it."); + +const u8 DecorDesc_COMFORT_DESK[] = _( + "A large desk made\n" + "of leaves. Put some\n" + "decorations on it."); + +const u8 DecorDesc_PRETTY_DESK[] = _( + "A huge desk made\n" + "of glass. Holds lots\n" + "of decorations."); + +const u8 DecorDesc_BRICK_DESK[] = _( + "A huge desk made\n" + "of brick. Holds lots\n" + "of decorations."); + +const u8 DecorDesc_CAMP_DESK[] = _( + "A huge desk made\n" + "of logs. Put lots of\n" + "decorations on it."); + +const u8 DecorDesc_HARD_DESK[] = _( + "A huge desk made\n" + "of rocks. Holds\n" + "many decorations."); + +const u8 DecorDesc_SMALL_CHAIR[] = _( + "A small chair made\n" + "for one."); + +const u8 DecorDesc_POKEMON_CHAIR[] = _( + "A small chair built\n" + "in the shape of a\n" + "POKé BALL."); + +const u8 DecorDesc_HEAVY_CHAIR[] = _( + "A small chair made\n" + "of steel."); + +const u8 DecorDesc_PRETTY_CHAIR[] = _( + "A small chair made\n" + "of glass."); + +const u8 DecorDesc_COMFORT_CHAIR[] = _( + "A small chair made\n" + "of leaves."); + +const u8 DecorDesc_RAGGED_CHAIR[] = _( + "A small chair made\n" + "of wood."); + +const u8 DecorDesc_BRICK_CHAIR[] = _( + "A small chair made\n" + "of brick."); + +const u8 DecorDesc_CAMP_CHAIR[] = _( + "A small chair made\n" + "of logs."); + +const u8 DecorDesc_HARD_CHAIR[] = _( + "A small chair made\n" + "of rock."); + +const u8 DecorDesc_RED_PLANT[] = _( + "A vivid red potted\n" + "plant."); + +const u8 DecorDesc_TROPICAL_PLANT[] = _( + "A flowering tropical\n" + "plant in a pot."); + +const u8 DecorDesc_PRETTY_FLOWERS[] = _( + "A pot of cute\n" + "flowers."); + +const u8 DecorDesc_COLORFUL_PLANT[] = _( + "A large pot with\n" + "many colorful\n" + "flowers."); + +const u8 DecorDesc_BIG_PLANT[] = _( + "A large, umbrella-\n" + "shaped plant in a\n" + "big pot."); + +const u8 DecorDesc_GORGEOUS_PLANT[] = _( + "A large, impressive\n" + "plant in a big pot."); + +const u8 DecorDesc_RED_BRICK[] = _( + "A red-colored brick.\n" + "Decorations can be\n" + "placed on top."); + +const u8 DecorDesc_YELLOW_BRICK[] = _( + "A yellow-colored\n" + "brick. Put some\n" + "decorations on top."); + +const u8 DecorDesc_BLUE_BRICK[] = _( + "A blue-colored\n" + "brick. Put some\n" + "decorations on top."); + +const u8 DecorDesc_RED_BALLOON[] = _( + "A red balloon filled\n" + "with water. Bursts\n" + "if stepped on."); + +const u8 DecorDesc_BLUE_BALLOON[] = _( + "A blue balloon filled\n" + "with water. Bursts\n" + "if stepped on."); + +const u8 DecorDesc_YELLOW_BALLOON[] = _( + "A yellow balloon\n" + "filled with water.\n" + "Pops if stepped on."); + +const u8 DecorDesc_RED_TENT[] = _( + "A large red tent.\n" + "You can hide inside\n" + "it."); + +const u8 DecorDesc_BLUE_TENT[] = _( + "A large blue tent.\n" + "You can hide inside\n" + "it."); + +const u8 DecorDesc_SOLID_BOARD[] = _( + "Place over a hole to\n" + "cross to the other\n" + "side."); + +const u8 DecorDesc_SLIDE[] = _( + "Use to slide down\n" + "from the platform."); + +const u8 DecorDesc_FENCE_LENGTH[] = _( + "A small fence that\n" + "blocks passage."); + +const u8 DecorDesc_FENCE_WIDTH[] = _( + "A small fence that\n" + "blocks passage."); + +const u8 DecorDesc_TIRE[] = _( + "An old large tire.\n" + "Decorations can be\n" + "placed on top."); + +const u8 DecorDesc_STAND[] = _( + "A large pedestal\n" + "with steps."); + +const u8 DecorDesc_MUD_BALL[] = _( + "A large ball of mud.\n" + "Crumbles if stepped\n" + "on."); + +const u8 DecorDesc_BREAKABLE_DOOR[] = _( + "A weird door that\n" + "people can walk\n" + "right through."); + +const u8 DecorDesc_SAND_ORNAMENT[] = _( + "An ornament made\n" + "of sand. Crumbles if\n" + "touched."); + +const u8 DecorDesc_SILVER_SHIELD[] = _( + "Awarded for 50\n" + "straight wins at\n" + "the BATTLE TOWER."); + +const u8 DecorDesc_GOLD_SHIELD[] = _( + "Awarded for 100\n" + "straight wins at\n" + "the BATTLE TOWER."); + +const u8 DecorDesc_GLASS_ORNAMENT[] = _( + "A glass replica of\n" + "a famous sculpture\n" + "at the ART MUSEUM."); + +const u8 DecorDesc_TV[] = _( + "A small, gray-\n" + "colored toy TV."); + +const u8 DecorDesc_ROUND_TV[] = _( + "A toy TV modeled\n" + "in the image of a\n" + "SEEDOT."); + +const u8 DecorDesc_CUTE_TV[] = _( + "A toy TV modeled\n" + "in the image of a\n" + "SKITTY."); + +const u8 DecorDesc_GLITTER_MAT[] = _( + "An odd mat that\n" + "glitters if stepped\n" + "on."); + +const u8 DecorDesc_JUMP_MAT[] = _( + "A trick mat that\n" + "jumps when it is\n" + "stepped on."); + +const u8 DecorDesc_SPIN_MAT[] = _( + "A trick mat that\n" + "spins around when\n" + "stepped on."); + +const u8 DecorDesc_C_LOW_NOTE_MAT[] = _( + "A mat that plays\n" + "a low C note when\n" + "stepped on."); + +const u8 DecorDesc_D_NOTE_MAT[] = _( + "A mat that plays\n" + "a D note when\n" + "stepped on."); + +const u8 DecorDesc_E_NOTE_MAT[] = _( + "A mat that plays\n" + "an E note when\n" + "stepped on."); + +const u8 DecorDesc_F_NOTE_MAT[] = _( + "A mat that plays\n" + "an F note when\n" + "stepped on."); + +const u8 DecorDesc_G_NOTE_MAT[] = _( + "A mat that plays\n" + "a G note when\n" + "stepped on."); + +const u8 DecorDesc_A_NOTE_MAT[] = _( + "A mat that plays\n" + "an A note when\n" + "stepped on."); + +const u8 DecorDesc_B_NOTE_MAT[] = _( + "A mat that plays\n" + "a B note when\n" + "stepped on."); + +const u8 DecorDesc_C_HIGH_NOTE_MAT[] = _( + "A mat that plays\n" + "a high C note when\n" + "stepped on."); + +const u8 DecorDesc_SURF_MAT[] = _( + "A mat designed with\n" + "a SURF image.\n" + "Put items on top."); + +const u8 DecorDesc_THUNDER_MAT[] = _( + "A mat designed with\n" + "a THUNDER image.\n" + "Put items on top."); + +const u8 DecorDesc_FIRE_BLAST_MAT[] = _( + "A mat designed with\n" + "a FIRE BLAST image.\n" + "Put items on top."); + +const u8 DecorDesc_POWDER_SNOW_MAT[] = _( + "A mat with a POWDER\n" + "SNOW image design.\n" + "Put items on top."); + +const u8 DecorDesc_ATTRACT_MAT[] = _( + "A mat designed with\n" + "an ATTRACT image.\n" + "Put items on top."); + +const u8 DecorDesc_FISSURE_MAT[] = _( + "A mat designed with\n" + "a FISSURE image.\n" + "Put items on top."); + +const u8 DecorDesc_SPIKES_MAT[] = _( + "A mat designed with\n" + "a SPIKES image.\n" + "Put items on top."); + +const u8 DecorDesc_BALL_POSTER[] = _( + "A small poster\n" + "printed with POKé\n" + "BALLS."); + +const u8 DecorDesc_GREEN_POSTER[] = _( + "A small poster with\n" + "a TREECKO print."); + +const u8 DecorDesc_RED_POSTER[] = _( + "A small poster with\n" + "a TORCHIC print."); + +const u8 DecorDesc_BLUE_POSTER[] = _( + "A small poster with\n" + "a MUDKIP print."); + +const u8 DecorDesc_CUTE_POSTER[] = _( + "A small poster with\n" + "an AZURILL print."); + +const u8 DecorDesc_PIKA_POSTER[] = _( + "A large poster with\n" + "a PIKACHU and\n" + "PICHU print."); + +const u8 DecorDesc_LONG_POSTER[] = _( + "A large poster with\n" + "a SEVIPER print."); + +const u8 DecorDesc_SEA_POSTER[] = _( + "A large poster with\n" + "a RELICANTH print."); + +const u8 DecorDesc_SKY_POSTER[] = _( + "A large poster with\n" + "a WINGULL print."); + +const u8 DecorDesc_KISS_POSTER[] = _( + "A large poster with\n" + "a SMOOCHUM print."); + +const u8 DecorDesc_PICHU_DOLL[] = _( + "A PICHU doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_PIKACHU_DOLL[] = _( + "A PIKACHU doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_MARILL_DOLL[] = _( + "A MARILL doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_TOGEPI_DOLL[] = _( + "A TOGEPI doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_CYNDAQUIL_DOLL[] = _( + "A CYNDAQUIL doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_CHIKORITA_DOLL[] = _( + "A CHIKORITA doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_TOTODILE_DOLL[] = _( + "A TOTODILE doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_JIGGLYPUFF_DOLL[] = _( + "A JIGGLYPUFF doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_MEOWTH_DOLL[] = _( + "A MEOWTH doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_CLEFAIRY_DOLL[] = _( + "A CLEFAIRY doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_DITTO_DOLL[] = _( + "A DITTO doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_SMOOCHUM_DOLL[] = _( + "A SMOOCHUM doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_TREECKO_DOLL[] = _( + "A TREECKO doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_TORCHIC_DOLL[] = _( + "A TORCHIC doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_MUDKIP_DOLL[] = _( + "A MUDKIP doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_DUSKULL_DOLL[] = _( + "A DUSKULL doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_WYNAUT_DOLL[] = _( + "A WYNAUT doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_BALTOY_DOLL[] = _( + "A BALTOY doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_KECLEON_DOLL[] = _( + "A KECLEON doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_AZURILL_DOLL[] = _( + "An AZURILL doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_SKITTY_DOLL[] = _( + "A SKITTY doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_SWABLU_DOLL[] = _( + "A SWABLU doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_GULPIN_DOLL[] = _( + "A GULPIN doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_LOTAD_DOLL[] = _( + "A LOTAD doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_SEEDOT_DOLL[] = _( + "A SEEDOT doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_PIKA_CUSHION[] = _( + "A PIKACHU cushion.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_ROUND_CUSHION[] = _( + "A MARILL cushion.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_KISS_CUSHION[] = _( + "A SMOOCHUM\n" + "cushion. Place it on\n" + "a mat or a desk."); + +const u8 DecorDesc_ZIGZAG_CUSHION[] = _( + "A ZIGZAGOON\n" + "cushion. Place it on\n" + "a mat or a desk."); + +const u8 DecorDesc_SPIN_CUSHION[] = _( + "A SPINDA cushion.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_DIAMOND_CUSHION[] = _( + "A SABLEYE cushion.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_BALL_CUSHION[] = _( + "A BALL cushion.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_GRASS_CUSHION[] = _( + "A grass-mark\n" + "cushion. Place it on\n" + "a mat or a desk."); + +const u8 DecorDesc_FIRE_CUSHION[] = _( + "A fire-mark\n" + "cushion. Place it on\n" + "a mat or a desk."); + +const u8 DecorDesc_WATER_CUSHION[] = _( + "A water-mark\n" + "cushion. Place it on\n" + "a mat or a desk."); + +const u8 DecorDesc_SNORLAX_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_RHYDON_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_LAPRAS_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_VENUSAUR_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_CHARIZARD_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_BLASTOISE_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_WAILMER_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_REGIROCK_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_REGICE_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); + +const u8 DecorDesc_REGISTEEL_DOLL[] = _( + "A large doll.\n" + "Place it on a mat\n" + "or a desk."); +#endif //GUARD_DATA_DECORATION_DESCRIPTION_H diff --git a/include/data/decoration/header.h b/include/data/decoration/header.h new file mode 100644 index 000000000..64bed1c7e --- /dev/null +++ b/include/data/decoration/header.h @@ -0,0 +1,1100 @@ +// +// Created by scott on 10/21/2017. +// + +#ifndef GUARD_DATA_DECORATION_HEADER_H +#define GUARD_DATA_DECORATION_HEADER_H + +const struct Decoration gDecorations[] = { + { + DECOR_NONE, + _("SMALL DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x1, + DECORCAT_DESK, + 0, + DecorDesc_SMALL_DESK, + DecorGfx_SMALL_DESK + }, { + DECOR_SMALL_DESK, + _("SMALL DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x1, + DECORCAT_DESK, + 3000, + DecorDesc_SMALL_DESK, + DecorGfx_SMALL_DESK + }, { + DECOR_POKEMON_DESK, + _("POKéMON DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x1, + DECORCAT_DESK, + 3000, + DecorDesc_POKEMON_DESK, + DecorGfx_POKEMON_DESK + }, { + DECOR_HEAVY_DESK, + _("HEAVY DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_3x2, + DECORCAT_DESK, + 6000, + DecorDesc_HEAVY_DESK, + DecorGfx_HEAVY_DESK + }, { + DECOR_RAGGED_DESK, + _("RAGGED DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_3x2, + DECORCAT_DESK, + 6000, + DecorDesc_RAGGED_DESK, + DecorGfx_RAGGED_DESK + }, { + DECOR_COMFORT_DESK, + _("COMFORT DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_3x2, + DECORCAT_DESK, + 6000, + DecorDesc_COMFORT_DESK, + DecorGfx_COMFORT_DESK + }, { + DECOR_PRETTY_DESK, + _("PRETTY DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_3x3, + DECORCAT_DESK, + 9000, + DecorDesc_PRETTY_DESK, + DecorGfx_PRETTY_DESK + }, { + DECOR_BRICK_DESK, + _("BRICK DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_3x3, + DECORCAT_DESK, + 9000, + DecorDesc_BRICK_DESK, + DecorGfx_BRICK_DESK + }, { + DECOR_CAMP_DESK, + _("CAMP DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_3x3, + DECORCAT_DESK, + 9000, + DecorDesc_CAMP_DESK, + DecorGfx_CAMP_DESK + }, { + DECOR_HARD_DESK, + _("HARD DESK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_3x3, + DECORCAT_DESK, + 9000, + DecorDesc_HARD_DESK, + DecorGfx_HARD_DESK + }, { + DECOR_SMALL_CHAIR, + _("SMALL CHAIR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_CHAIR, + 2000, + DecorDesc_SMALL_CHAIR, + DecorGfx_SMALL_CHAIR + }, { + DECOR_POKEMON_CHAIR, + _("POKéMON CHAIR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_CHAIR, + 2000, + DecorDesc_POKEMON_CHAIR, + DecorGfx_POKEMON_CHAIR + }, { + DECOR_HEAVY_CHAIR, + _("HEAVY CHAIR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_CHAIR, + 2000, + DecorDesc_HEAVY_CHAIR, + DecorGfx_HEAVY_CHAIR + }, { + DECOR_PRETTY_CHAIR, + _("PRETTY CHAIR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_CHAIR, + 2000, + DecorDesc_PRETTY_CHAIR, + DecorGfx_PRETTY_CHAIR + }, { + DECOR_COMFORT_CHAIR, + _("COMFORT CHAIR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_CHAIR, + 2000, + DecorDesc_COMFORT_CHAIR, + DecorGfx_COMFORT_CHAIR + }, { + DECOR_RAGGED_CHAIR, + _("RAGGED CHAIR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_CHAIR, + 2000, + DecorDesc_RAGGED_CHAIR, + DecorGfx_RAGGED_CHAIR + }, { + DECOR_BRICK_CHAIR, + _("BRICK CHAIR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_CHAIR, + 2000, + DecorDesc_BRICK_CHAIR, + DecorGfx_BRICK_CHAIR + }, { + DECOR_CAMP_CHAIR, + _("CAMP CHAIR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_CHAIR, + 2000, + DecorDesc_CAMP_CHAIR, + DecorGfx_CAMP_CHAIR + }, { + DECOR_HARD_CHAIR, + _("HARD CHAIR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_CHAIR, + 2000, + DecorDesc_HARD_CHAIR, + DecorGfx_HARD_CHAIR + }, { + DECOR_RED_PLANT, + _("RED PLANT"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_1x2, + DECORCAT_PLANT, + 3000, + DecorDesc_RED_PLANT, + DecorGfx_RED_PLANT + }, { + DECOR_TROPICAL_PLANT, + _("TROPICAL PLANT"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_1x2, + DECORCAT_PLANT, + 3000, + DecorDesc_TROPICAL_PLANT, + DecorGfx_TROPICAL_PLANT + }, { + DECOR_PRETTY_FLOWERS, + _("PRETTY FLOWERS"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_1x2, + DECORCAT_PLANT, + 3000, + DecorDesc_PRETTY_FLOWERS, + DecorGfx_PRETTY_FLOWERS + }, { + DECOR_COLORFUL_PLANT, + _("COLORFUL PLANT"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_2x2, + DECORCAT_PLANT, + 5000, + DecorDesc_COLORFUL_PLANT, + DecorGfx_COLORFUL_PLANT + }, { + DECOR_BIG_PLANT, + _("BIG PLANT"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_2x2, + DECORCAT_PLANT, + 5000, + DecorDesc_BIG_PLANT, + DecorGfx_BIG_PLANT + }, { + DECOR_GORGEOUS_PLANT, + _("GORGEOUS PLANT"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_2x2, + DECORCAT_PLANT, + 5000, + DecorDesc_GORGEOUS_PLANT, + DecorGfx_GORGEOUS_PLANT + }, { + DECOR_RED_BRICK, + _("RED BRICK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x2, + DECORCAT_ORNAMENT, + 500, + DecorDesc_RED_BRICK, + DecorGfx_RED_BRICK + }, { + DECOR_YELLOW_BRICK, + _("YELLOW BRICK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x2, + DECORCAT_ORNAMENT, + 500, + DecorDesc_YELLOW_BRICK, + DecorGfx_YELLOW_BRICK + }, { + DECOR_BLUE_BRICK, + _("BLUE BRICK"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x2, + DECORCAT_ORNAMENT, + 500, + DecorDesc_BLUE_BRICK, + DecorGfx_BLUE_BRICK + }, { + DECOR_RED_BALLOON, + _("RED BALLOON"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_ORNAMENT, + 500, + DecorDesc_RED_BALLOON, + DecorGfx_RED_BALLOON + }, { + DECOR_BLUE_BALLOON, + _("BLUE BALLOON"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_ORNAMENT, + 500, + DecorDesc_BLUE_BALLOON, + DecorGfx_BLUE_BALLOON + }, { + DECOR_YELLOW_BALLOON, + _("YELLOW BALLOON"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_ORNAMENT, + 500, + DecorDesc_YELLOW_BALLOON, + DecorGfx_YELLOW_BALLOON + }, { + DECOR_RED_TENT, + _("RED TENT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_3x3, + DECORCAT_ORNAMENT, + 10000, + DecorDesc_RED_TENT, + DecorGfx_RED_TENT + }, { + DECOR_BLUE_TENT, + _("BLUE TENT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_3x3, + DECORCAT_ORNAMENT, + 10000, + DecorDesc_BLUE_TENT, + DecorGfx_BLUE_TENT + }, { + DECOR_SOLID_BOARD, + _("SOLID BOARD"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x2, + DECORCAT_ORNAMENT, + 3000, + DecorDesc_SOLID_BOARD, + DecorGfx_SOLID_BOARD + }, { + DECOR_SLIDE, + _("SLIDE"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_2x4, + DECORCAT_ORNAMENT, + 8000, + DecorDesc_SLIDE, + DecorGfx_SLIDE + }, { + DECOR_FENCE_LENGTH, + _("FENCE LENGTH"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x1, + DECORCAT_ORNAMENT, + 500, + DecorDesc_FENCE_LENGTH, + DecorGfx_FENCE_LENGTH + }, { + DECOR_FENCE_WIDTH, + _("FENCE WIDTH"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x1, + DECORCAT_ORNAMENT, + 500, + DecorDesc_FENCE_WIDTH, + DecorGfx_FENCE_WIDTH + }, { + DECOR_TIRE, + _("TIRE"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_2x2, + DECORCAT_ORNAMENT, + 800, + DecorDesc_TIRE, + DecorGfx_TIRE + }, { + DECOR_STAND, + _("STAND"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_4x2, + DECORCAT_ORNAMENT, + 7000, + DecorDesc_STAND, + DecorGfx_STAND + }, { + DECOR_MUD_BALL, + _("MUD BALL"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_ORNAMENT, + 200, + DecorDesc_MUD_BALL, + DecorGfx_MUD_BALL + }, { + DECOR_BREAKABLE_DOOR, + _("BREAKABLE DOOR"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x2, + DECORCAT_ORNAMENT, + 3000, + DecorDesc_BREAKABLE_DOOR, + DecorGfx_BREAKABLE_DOOR + }, { + DECOR_SAND_ORNAMENT, + _("SAND ORNAMENT"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_1x2, + DECORCAT_ORNAMENT, + 3000, + DecorDesc_SAND_ORNAMENT, + DecorGfx_SAND_ORNAMENT + }, { + DECOR_SILVER_SHIELD, + _("SILVER SHIELD"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_1x2, + DECORCAT_ORNAMENT, + 0, + DecorDesc_SILVER_SHIELD, + DecorGfx_SILVER_SHIELD + }, { + DECOR_GOLD_SHIELD, + _("GOLD SHIELD"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_1x2, + DECORCAT_ORNAMENT, + 0, + DecorDesc_GOLD_SHIELD, + DecorGfx_GOLD_SHIELD + }, { + DECOR_GLASS_ORNAMENT, + _("GLASS ORNAMENT"), + DECORPERM_BEHIND_FLOOR, + DECORSHAPE_1x2, + DECORCAT_ORNAMENT, + 0, + DecorDesc_GLASS_ORNAMENT, + DecorGfx_GLASS_ORNAMENT + }, { + DECOR_TV, + _("TV"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x1, + DECORCAT_ORNAMENT, + 3000, + DecorDesc_TV, + DecorGfx_TV + }, { + DECOR_ROUND_TV, + _("ROUND TV"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x1, + DECORCAT_ORNAMENT, + 4000, + DecorDesc_ROUND_TV, + DecorGfx_ROUND_TV + }, { + DECOR_CUTE_TV, + _("CUTE TV"), + DECORPERM_SOLID_FLOOR, + DECORSHAPE_1x1, + DECORCAT_ORNAMENT, + 4000, + DecorDesc_CUTE_TV, + DecorGfx_CUTE_TV + }, { + DECOR_GLITTER_MAT, + _("GLITTER MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 2000, + DecorDesc_GLITTER_MAT, + DecorGfx_GLITTER_MAT + }, { + DECOR_JUMP_MAT, + _("JUMP MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 2000, + DecorDesc_JUMP_MAT, + DecorGfx_JUMP_MAT + }, { + DECOR_SPIN_MAT, + _("SPIN MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 2000, + DecorDesc_SPIN_MAT, + DecorGfx_SPIN_MAT + }, { + DECOR_C_LOW_NOTE_MAT, + _("C Low NOTE MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 500, + DecorDesc_C_LOW_NOTE_MAT, + DecorGfx_C_LOW_NOTE_MAT + }, { + DECOR_D_NOTE_MAT, + _("D NOTE MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 500, + DecorDesc_D_NOTE_MAT, + DecorGfx_D_NOTE_MAT + }, { + DECOR_E_NOTE_MAT, + _("E NOTE MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 500, + DecorDesc_E_NOTE_MAT, + DecorGfx_E_NOTE_MAT + }, { + DECOR_F_NOTE_MAT, + _("F NOTE MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 500, + DecorDesc_F_NOTE_MAT, + DecorGfx_F_NOTE_MAT + }, { + DECOR_G_NOTE_MAT, + _("G NOTE MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 500, + DecorDesc_G_NOTE_MAT, + DecorGfx_G_NOTE_MAT + }, { + DECOR_A_NOTE_MAT, + _("A NOTE MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 500, + DecorDesc_A_NOTE_MAT, + DecorGfx_A_NOTE_MAT + }, { + DECOR_B_NOTE_MAT, + _("B NOTE MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 500, + DecorDesc_B_NOTE_MAT, + DecorGfx_B_NOTE_MAT + }, { + DECOR_C_HIGH_NOTE_MAT, + _("C High NOTE MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_1x1, + DECORCAT_MAT, + 500, + DecorDesc_C_HIGH_NOTE_MAT, + DecorGfx_C_HIGH_NOTE_MAT + }, { + DECOR_SURF_MAT, + _("SURF MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_3x3, + DECORCAT_MAT, + 4000, + DecorDesc_SURF_MAT, + DecorGfx_SURF_MAT + }, { + DECOR_THUNDER_MAT, + _("THUNDER MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_3x3, + DECORCAT_MAT, + 4000, + DecorDesc_THUNDER_MAT, + DecorGfx_THUNDER_MAT + }, { + DECOR_FIRE_BLAST_MAT, + _("FIRE BLAST MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_3x3, + DECORCAT_MAT, + 4000, + DecorDesc_FIRE_BLAST_MAT, + DecorGfx_FIRE_BLAST_MAT + }, { + DECOR_POWDER_SNOW_MAT, + _("POWDER SNOW MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_3x3, + DECORCAT_MAT, + 4000, + DecorDesc_POWDER_SNOW_MAT, + DecorGfx_POWDER_SNOW_MAT + }, { + DECOR_ATTRACT_MAT, + _("ATTRACT MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_3x3, + DECORCAT_MAT, + 4000, + DecorDesc_ATTRACT_MAT, + DecorGfx_ATTRACT_MAT + }, { + DECOR_FISSURE_MAT, + _("FISSURE MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_3x3, + DECORCAT_MAT, + 4000, + DecorDesc_FISSURE_MAT, + DecorGfx_FISSURE_MAT + }, { + DECOR_SPIKES_MAT, + _("SPIKES MAT"), + DECORPERM_PASS_FLOOR, + DECORSHAPE_3x3, + DECORCAT_MAT, + 4000, + DecorDesc_SPIKES_MAT, + DecorGfx_SPIKES_MAT + }, { + DECOR_BALL_POSTER, + _("BALL POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_1x1, + DECORCAT_POSTER, + 1000, + DecorDesc_BALL_POSTER, + DecorGfx_BALL_POSTER + }, { + DECOR_GREEN_POSTER, + _("GREEN POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_1x1, + DECORCAT_POSTER, + 1000, + DecorDesc_GREEN_POSTER, + DecorGfx_GREEN_POSTER + }, { + DECOR_RED_POSTER, + _("RED POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_1x1, + DECORCAT_POSTER, + 1000, + DecorDesc_RED_POSTER, + DecorGfx_RED_POSTER + }, { + DECOR_BLUE_POSTER, + _("BLUE POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_1x1, + DECORCAT_POSTER, + 1000, + DecorDesc_BLUE_POSTER, + DecorGfx_BLUE_POSTER + }, { + DECOR_CUTE_POSTER, + _("CUTE POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_1x1, + DECORCAT_POSTER, + 1000, + DecorDesc_CUTE_POSTER, + DecorGfx_CUTE_POSTER + }, { + DECOR_PIKA_POSTER, + _("PIKA POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_2x1, + DECORCAT_POSTER, + 1500, + DecorDesc_PIKA_POSTER, + DecorGfx_PIKA_POSTER + }, { + DECOR_LONG_POSTER, + _("LONG POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_2x1, + DECORCAT_POSTER, + 1500, + DecorDesc_LONG_POSTER, + DecorGfx_LONG_POSTER + }, { + DECOR_SEA_POSTER, + _("SEA POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_2x1, + DECORCAT_POSTER, + 1500, + DecorDesc_SEA_POSTER, + DecorGfx_SEA_POSTER + }, { + DECOR_SKY_POSTER, + _("SKY POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_2x1, + DECORCAT_POSTER, + 1500, + DecorDesc_SKY_POSTER, + DecorGfx_SKY_POSTER + }, { + DECOR_KISS_POSTER, + _("KISS POSTER"), + DECORPERM_NA_WALL, + DECORSHAPE_2x1, + DECORCAT_POSTER, + 1500, + DecorDesc_KISS_POSTER, + DecorGfx_KISS_POSTER + }, { + DECOR_PICHU_DOLL, + _("PICHU DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_PICHU_DOLL, + DecorGfx_PICHU_DOLL + }, { + DECOR_PIKACHU_DOLL, + _("PIKACHU DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_PIKACHU_DOLL, + DecorGfx_PIKACHU_DOLL + }, { + DECOR_MARILL_DOLL, + _("MARILL DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_MARILL_DOLL, + DecorGfx_MARILL_DOLL + }, { + DECOR_TOGEPI_DOLL, + _("TOGEPI DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_TOGEPI_DOLL, + DecorGfx_TOGEPI_DOLL + }, { + DECOR_CYNDAQUIL_DOLL, + _("CYNDAQUIL DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_CYNDAQUIL_DOLL, + DecorGfx_CYNDAQUIL_DOLL + }, { + DECOR_CHIKORITA_DOLL, + _("CHIKORITA DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_CHIKORITA_DOLL, + DecorGfx_CHIKORITA_DOLL + }, { + DECOR_TOTODILE_DOLL, + _("TOTODILE DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_TOTODILE_DOLL, + DecorGfx_TOTODILE_DOLL + }, { + DECOR_JIGGLYPUFF_DOLL, + _("JIGGLYPUFF DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_JIGGLYPUFF_DOLL, + DecorGfx_JIGGLYPUFF_DOLL + }, { + DECOR_MEOWTH_DOLL, + _("MEOWTH DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_MEOWTH_DOLL, + DecorGfx_MEOWTH_DOLL + }, { + DECOR_CLEFAIRY_DOLL, + _("CLEFAIRY DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_CLEFAIRY_DOLL, + DecorGfx_CLEFAIRY_DOLL + }, { + DECOR_DITTO_DOLL, + _("DITTO DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_DITTO_DOLL, + DecorGfx_DITTO_DOLL + }, { + DECOR_SMOOCHUM_DOLL, + _("SMOOCHUM DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_SMOOCHUM_DOLL, + DecorGfx_SMOOCHUM_DOLL + }, { + DECOR_TREECKO_DOLL, + _("TREECKO DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_TREECKO_DOLL, + DecorGfx_TREECKO_DOLL + }, { + DECOR_TORCHIC_DOLL, + _("TORCHIC DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_TORCHIC_DOLL, + DecorGfx_TORCHIC_DOLL + }, { + DECOR_MUDKIP_DOLL, + _("MUDKIP DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_MUDKIP_DOLL, + DecorGfx_MUDKIP_DOLL + }, { + DECOR_DUSKULL_DOLL, + _("DUSKULL DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_DUSKULL_DOLL, + DecorGfx_DUSKULL_DOLL + }, { + DECOR_WYNAUT_DOLL, + _("WYNAUT DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_WYNAUT_DOLL, + DecorGfx_WYNAUT_DOLL + }, { + DECOR_BALTOY_DOLL, + _("BALTOY DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_BALTOY_DOLL, + DecorGfx_BALTOY_DOLL + }, { + DECOR_KECLEON_DOLL, + _("KECLEON DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_KECLEON_DOLL, + DecorGfx_KECLEON_DOLL + }, { + DECOR_AZURILL_DOLL, + _("AZURILL DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_AZURILL_DOLL, + DecorGfx_AZURILL_DOLL + }, { + DECOR_SKITTY_DOLL, + _("SKITTY DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_SKITTY_DOLL, + DecorGfx_SKITTY_DOLL + }, { + DECOR_SWABLU_DOLL, + _("SWABLU DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_SWABLU_DOLL, + DecorGfx_SWABLU_DOLL + }, { + DECOR_GULPIN_DOLL, + _("GULPIN DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_GULPIN_DOLL, + DecorGfx_GULPIN_DOLL + }, { + DECOR_LOTAD_DOLL, + _("LOTAD DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_LOTAD_DOLL, + DecorGfx_LOTAD_DOLL + }, { + DECOR_SEEDOT_DOLL, + _("SEEDOT DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_DOLL, + 3000, + DecorDesc_SEEDOT_DOLL, + DecorGfx_SEEDOT_DOLL + }, { + DECOR_PIKA_CUSHION, + _("PIKA CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_PIKA_CUSHION, + DecorGfx_PIKA_CUSHION + }, { + DECOR_ROUND_CUSHION, + _("ROUND CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_ROUND_CUSHION, + DecorGfx_ROUND_CUSHION + }, { + DECOR_KISS_CUSHION, + _("KISS CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_KISS_CUSHION, + DecorGfx_KISS_CUSHION + }, { + DECOR_ZIGZAG_CUSHION, + _("ZIGZAG CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_ZIGZAG_CUSHION, + DecorGfx_ZIGZAG_CUSHION + }, { + DECOR_SPIN_CUSHION, + _("SPIN CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_SPIN_CUSHION, + DecorGfx_SPIN_CUSHION + }, { + DECOR_DIAMOND_CUSHION, + _("DIAMOND CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_DIAMOND_CUSHION, + DecorGfx_DIAMOND_CUSHION + }, { + DECOR_BALL_CUSHION, + _("BALL CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_BALL_CUSHION, + DecorGfx_BALL_CUSHION + }, { + DECOR_GRASS_CUSHION, + _("GRASS CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_GRASS_CUSHION, + DecorGfx_GRASS_CUSHION + }, { + DECOR_FIRE_CUSHION, + _("FIRE CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_FIRE_CUSHION, + DecorGfx_FIRE_CUSHION + }, { + DECOR_WATER_CUSHION, + _("WATER CUSHION"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x1, + DECORCAT_CUSHION, + 2000, + DecorDesc_WATER_CUSHION, + DecorGfx_WATER_CUSHION + }, { + DECOR_SNORLAX_DOLL, + _("SNORLAX DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_SNORLAX_DOLL, + DecorGfx_SNORLAX_DOLL + }, { + DECOR_RHYDON_DOLL, + _("RHYDON DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_RHYDON_DOLL, + DecorGfx_RHYDON_DOLL + }, { + DECOR_LAPRAS_DOLL, + _("LAPRAS DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_LAPRAS_DOLL, + DecorGfx_LAPRAS_DOLL + }, { + DECOR_VENUSAUR_DOLL, + _("VENUSAUR DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_VENUSAUR_DOLL, + DecorGfx_VENUSAUR_DOLL + }, { + DECOR_CHARIZARD_DOLL, + _("CHARIZARD DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_CHARIZARD_DOLL, + DecorGfx_CHARIZARD_DOLL + }, { + DECOR_BLASTOISE_DOLL, + _("BLASTOISE DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_BLASTOISE_DOLL, + DecorGfx_BLASTOISE_DOLL + }, { + DECOR_WAILMER_DOLL, + _("WAILMER DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_WAILMER_DOLL, + DecorGfx_WAILMER_DOLL + }, { + DECOR_REGIROCK_DOLL, + _("REGIROCK DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_REGIROCK_DOLL, + DecorGfx_REGIROCK_DOLL + }, { + DECOR_REGICE_DOLL, + _("REGICE DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_REGICE_DOLL, + DecorGfx_REGICE_DOLL + }, { + DECOR_REGISTEEL_DOLL, + _("REGISTEEL DOLL"), + DECORPERM_SOLID_MAT, + DECORSHAPE_1x2, + DECORCAT_DOLL, + 10000, + DecorDesc_REGISTEEL_DOLL, + DecorGfx_REGISTEEL_DOLL} +}; + +#endif //GUARD_DATA_DECORATION_HEADER_H diff --git a/include/data/decoration/icon.h b/include/data/decoration/icon.h new file mode 100644 index 000000000..1f11bc19f --- /dev/null +++ b/include/data/decoration/icon.h @@ -0,0 +1,132 @@ +// +// Created by scott on 10/21/2017. +// + +#ifndef GUARD_ICON_H +#define GUARD_ICON_H + +const u8 *const gUnknown_085A6BE8[][2] = { + {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + {NULL, NULL}, + {NULL, NULL}, + {gUnknown_08DB7AA0, gUnknown_08DB7B34}, + {gUnknown_08DB7B5C, gUnknown_08DB7BEC}, + {gUnknown_08DB7C08, gUnknown_08DB7CE8}, + {gUnknown_08DB7D08, gUnknown_08DB7DCC}, + {gUnknown_08DB7DF4, gUnknown_08DB7EA0}, + {gUnknown_08DB7EC4, gUnknown_08DB7F60}, + {gUnknown_08DB7F7C, gUnknown_08DB8070}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {gUnknown_08DB808C, gUnknown_08DB8138}, + {gUnknown_08DB8160, gUnknown_08DB8218}, + {gUnknown_08DB823C, gUnknown_08DB8300}, + {gUnknown_08DB8328, gUnknown_08DB8430}, + {gUnknown_08DB8458, gUnknown_08DB8528}, + {gUnknown_08DB854C, gUnknown_08DB862C}, + {gUnknown_08DB8654, gUnknown_08DB86C4}, + {gUnknown_08DB86E0, gUnknown_08DB8750}, + {gUnknown_08DB876C, gUnknown_08DB87DC}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {gUnknown_08DB87F8, gUnknown_08DB88D8}, + {gUnknown_08DB8900, gUnknown_08DB89E0}, + {gUnknown_08DB8A08, gUnknown_08DB8A68}, + {gUnknown_08DB8A84, gUnknown_08DB8B40}, + {NULL, NULL}, + {NULL, NULL}, + {gUnknown_08DB8B68, gUnknown_08DB8C40}, + {gUnknown_08DB8C5C, gUnknown_08DB8CF4}, + {NULL, NULL}, + {gUnknown_08DB8D18, gUnknown_08DB8DB0}, + {gUnknown_08DB8DD4, gUnknown_08DB8E80}, + {NULL, NULL}, + {NULL, NULL}, + {gUnknown_08DB8EA0, gUnknown_08DB8F58}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {gUnknown_08DB8F7C, gUnknown_08DB9038}, + {gUnknown_08DB9058, gUnknown_08DB9130}, + {gUnknown_08DB9154, gUnknown_08DB9218}, + {gUnknown_08DB9234, gUnknown_08DB92FC}, + {gUnknown_08DB931C, gUnknown_08DB93E8}, + {gUnknown_08DB940C, gUnknown_08DB94CC}, + {gUnknown_08DB94E8, gUnknown_08DB95AC}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {NULL, NULL}, + {gUnknown_08DB95D0, gUnknown_08DB96C4}, + {gUnknown_08DB96EC, gUnknown_08DB97F4}, + {gUnknown_08DB981C, gUnknown_08DB9908}, + {gUnknown_08DB9930, gUnknown_08DB9A54}, + {gUnknown_08DB9A7C, gUnknown_08DB9B7C}, + {gUnknown_08DB9BA4, gUnknown_08DB9CB0}, + {gUnknown_08DB9CD8, gUnknown_08DB9DAC}, + {gUnknown_08DB9F08, gUnknown_08DB9FFC}, + {gUnknown_08DB9DD4, gUnknown_08DB9EE4}, + {gUnknown_08DBA020, gUnknown_08DBA12C} +}; + +#endif //GUARD_ICON_H diff --git a/include/data/decoration/tilemaps.h b/include/data/decoration/tilemaps.h new file mode 100644 index 000000000..1cca7ae0b --- /dev/null +++ b/include/data/decoration/tilemaps.h @@ -0,0 +1,239 @@ +// +// Created by scott on 10/21/2017. +// + +#ifndef GUARD_TILEMAPS_H +#define GUARD_TILEMAPS_H + +const u8 Unknown_085A6FB0[] = { + 0x00, 0x01, 0x02, 0x03 +}; + +const u8 Unknown_085A6FB4[] = { + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, + 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d +}; + +const u8 Unknown_085A6FC0[] = { + 0x00, 0x01, 0x02, 0x03, + 0x04, 0x05, 0x06, 0x07, + 0x08, 0x09, 0x0a, 0x0b, + 0x0c, 0x0d, 0x0e, 0x0f +}; + +const u8 Unknown_085A6FD0[] = { + 0x00, 0x01, 0x04, 0x05, + 0x08, 0x09, 0x0c, 0x0d, + 0x10, 0x11, 0x14, 0x15 +}; + +const u8 Unknown_085A6FDC[] = { + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 +}; + +const u8 Unknown_085A6FE4[] = { + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, + 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, + 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f +}; + +const u8 Unknown_085A7004[] = { + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, + 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, + 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, + 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, + 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, + 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d +}; + +const u8 Unknown_085A7028[] = { + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, + 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, + 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, + 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d +}; + +const u8 Unknown_085A7040[] = { + 0x00, 0x00, 0x00, 0x00 +}; + +const u8 Unknown_085A7044[] = { + 0x00, 0x00, 0x01, 0x01, + 0x00, 0x00, 0x01, 0x01 +}; + +const u8 Unknown_085A704C[] = { + 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, + 0x00, 0x00, 0x01, 0x01, 0x02, 0x02 +}; + +const u8 Unknown_085A7058[] = { + 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, + 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, + 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, + 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07 +}; + +const u8 Unknown_085A7078[] = { + 0x00, 0x00, 0x01, 0x01, + 0x00, 0x00, 0x01, 0x01, + 0x02, 0x02, 0x03, 0x03, + 0x02, 0x02, 0x03, 0x03 +}; + +const u8 Unknown_085A7088[] = { + 0x00, 0x00, 0x00, 0x00, + 0x01, 0x01, 0x01, 0x01 +}; + +const u8 Unknown_085A7090[] = { + 0x00, 0x00, 0x00, 0x00, + 0x01, 0x01, 0x01, 0x01, + 0x02, 0x02, 0x02, 0x02 +}; + +const u8 Unknown_085A709C[] = { + 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x01, + 0x02, 0x02, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, + 0x04, 0x04, 0x05, 0x05, 0x04, 0x04, 0x05, 0x05, + 0x06, 0x06, 0x07, 0x07, 0x06, 0x06, 0x07, 0x07 +}; + +const u8 Unknown_085A70BC[] = { + 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, + 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, + 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, + 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, + 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, + 0x06, 0x06, 0x07, 0x07, 0x08, 0x08 +}; + +const u8 Unknown_085A70E0[] = { + 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, + 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, + 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, + 0x03, 0x03, 0x04, 0x04, 0x05, 0x05 +}; + +const u8 Unknown_085A70F8[] = { + 0x04, 0x05, 0x06, 0x07 +}; + +const u8 Unknown_085A70FC[] = { + 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07 +}; + +const u8 Unknown_085A7104[] = { + 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07, 0x06, 0x07 +}; + +const u8 Unknown_085A7110[] = { + 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, + 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07 +}; + +const u8 Unknown_085A7130[] = { + 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07, + 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07 +}; + +const u8 Unknown_085A7140[] = { + 0x04, 0x05, 0x06, 0x07, + 0x04, 0x05, 0x06, 0x07 +}; + +const u8 Unknown_085A7148[] = { + 0x04, 0x05, 0x06, 0x07, + 0x04, 0x05, 0x06, 0x07, + 0x04, 0x05, 0x06, 0x07 +}; + +const u8 Unknown_085A7154[] = { + 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, + 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, + 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, + 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07 +}; + +const u8 Unknown_085A7174[] = { + 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, + 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, + 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07, 0x06, 0x07 +}; + +const u8 Unknown_085A7198[] = { + 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, + 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, + 0x06, 0x07, 0x06, 0x07, 0x06, 0x07 +}; + +const struct { + const u8 *tiles; + const u8 *y; + const u8 *x; + u8 size; +} gUnknown_085A71B0[] = { + { + Unknown_085A6FB0, + Unknown_085A7040, + Unknown_085A70F8, + 0x04 + }, { + Unknown_085A6FDC, + Unknown_085A7044, + Unknown_085A70FC, + 0x08 + }, { + Unknown_085A6FB4, + Unknown_085A704C, + Unknown_085A7104, + 0x0c + }, { + Unknown_085A6FE4, + Unknown_085A7058, + Unknown_085A7110, + 0x20 + }, { + Unknown_085A6FC0, + Unknown_085A7078, + Unknown_085A7130, + 0x10 + }, { + Unknown_085A6FDC, + Unknown_085A7088, + Unknown_085A7140, + 0x08 + }, { + Unknown_085A6FD0, + Unknown_085A7090, + Unknown_085A7148, + 0x0c + }, { + Unknown_085A6FE4, + Unknown_085A709C, + Unknown_085A7154, + 0x20 + }, { + Unknown_085A7004, + Unknown_085A70BC, + Unknown_085A7174, + 0x24 + }, { + Unknown_085A7028, + Unknown_085A70E0, + Unknown_085A7198, + 0x18 + }}; + +#endif //GUARD_TILEMAPS_H diff --git a/include/data/decoration/tiles.h b/include/data/decoration/tiles.h new file mode 100644 index 000000000..9a3f8a222 --- /dev/null +++ b/include/data/decoration/tiles.h @@ -0,0 +1,646 @@ +#ifndef GUARD_DATA_DECORATION_TILES +#define GUARD_DATA_DECORATION_TILES + +const u16 DecorGfx_SMALL_DESK[] = { + 0x87 +}; + +const u16 DecorGfx_POKEMON_DESK[] = { + 0x8F +}; + +const u16 DecorGfx_HEAVY_DESK[] = { + 0x90, + 0x91, + 0x92, + 0x98, + 0x99, + 0x9A +}; + +const u16 DecorGfx_RAGGED_DESK[] = { + 0x93, + 0x94, + 0x95, + 0x9B, + 0x9C, + 0x9D +}; + +const u16 DecorGfx_COMFORT_DESK[] = { + 0x96, + 0x97, + 0xA3, + 0x9E, + 0x9F, + 0xAB +}; + +const u16 DecorGfx_PRETTY_DESK[] = { + 0xBD, + 0xBE, + 0xBF, + 0xC5, + 0xC6, + 0xC7, + 0xCD, + 0xCE, + 0xCF +}; + +const u16 DecorGfx_BRICK_DESK[] = { + 0xA0, + 0xA1, + 0xA2, + 0xA8, + 0xA9, + 0xAA, + 0xB0, + 0xB1, + 0xB2 +}; + +const u16 DecorGfx_CAMP_DESK[] = { + 0xA4, + 0xA5, + 0xA6, + 0xAC, + 0xAD, + 0xAE, + 0xB4, + 0xB5, + 0xB6 +}; + +const u16 DecorGfx_HARD_DESK[] = { + 0xA7, + 0xBB, + 0xBC, + 0xAF, + 0xC3, + 0xC4, + 0xB7, + 0xCB, + 0xCC +}; + +const u16 DecorGfx_SMALL_CHAIR[] = { + 0xB8 +}; + +const u16 DecorGfx_POKEMON_CHAIR[] = { + 0xB9 +}; + +const u16 DecorGfx_HEAVY_CHAIR[] = { + 0xBA +}; + +const u16 DecorGfx_PRETTY_CHAIR[] = { + 0xC0 +}; + +const u16 DecorGfx_COMFORT_CHAIR[] = { + 0xC1 +}; + +const u16 DecorGfx_RAGGED_CHAIR[] = { + 0xC2 +}; + +const u16 DecorGfx_BRICK_CHAIR[] = { + 0xC8 +}; + +const u16 DecorGfx_CAMP_CHAIR[] = { + 0xC9 +}; + +const u16 DecorGfx_HARD_CHAIR[] = { + 0xCA +}; + +const u16 DecorGfx_RED_PLANT[] = { + 0xD0, + 0xD8 +}; + +const u16 DecorGfx_TROPICAL_PLANT[] = { + 0xD2, + 0xDA +}; + +const u16 DecorGfx_PRETTY_FLOWERS[] = { + 0xD4, + 0xDC +}; + +const u16 DecorGfx_COLORFUL_PLANT[] = { + 0xE0, + 0xE2, + 0xE8, + 0xE9 +}; + +const u16 DecorGfx_BIG_PLANT[] = { + 0xE4, + 0xE6, + 0xEC, + 0xED +}; + +const u16 DecorGfx_GORGEOUS_PLANT[] = { + 0xF0, + 0xF2, + 0xF8, + 0xF9 +}; + +const u16 DecorGfx_RED_BRICK[] = { + 0x25, + 0x2D +}; + +const u16 DecorGfx_YELLOW_BRICK[] = { + 0x26, + 0x2E +}; + +const u16 DecorGfx_BLUE_BRICK[] = { + 0x27, + 0x2F +}; + +const u16 DecorGfx_RED_BALLOON[] = { + 0x138 +}; + +const u16 DecorGfx_BLUE_BALLOON[] = { + 0x13C +}; + +const u16 DecorGfx_YELLOW_BALLOON[] = { + 0x140 +}; + +const u16 DecorGfx_RED_TENT[] = { + 0x30, + 0x31, + 0x32, + 0x38, + 0x39, + 0x3A, + 0x40, + 0x41, + 0x3B +}; + +const u16 DecorGfx_BLUE_TENT[] = { + 0x48, + 0x49, + 0x68, + 0x50, + 0x51, + 0x70, + 0x58, + 0x59, + 0x69 +}; + +const u16 DecorGfx_SOLID_BOARD[] = { + 0x34, + 0x3C +}; + +const u16 DecorGfx_SLIDE[] = { + 0x35, + 0x36, + 0x3D, + 0x3E, + 0x63, + 0x64, + 0x6F, + 0x77 +}; + +const u16 DecorGfx_FENCE_LENGTH[] = { + 0x33 +}; + +const u16 DecorGfx_FENCE_WIDTH[] = { + 0x2C +}; + +const u16 DecorGfx_TIRE[] = { + 0x80, + 0x81, + 0x88, + 0x89 +}; + +const u16 DecorGfx_STAND[] = { + 0x6A, + 0x6B, + 0x6C, + 0x6D, + 0x72, + 0x73, + 0x74, + 0x75 +}; + +const u16 DecorGfx_MUD_BALL[] = { + 0x28 +}; + +const u16 DecorGfx_BREAKABLE_DOOR[] = { + 0x37, + 0x3F +}; + +const u16 DecorGfx_SAND_ORNAMENT[] = { + 0x85, + 0x8D +}; + +const u16 DecorGfx_SILVER_SHIELD[] = { + 0xD6, + 0xDE +}; + +const u16 DecorGfx_GOLD_SHIELD[] = { + 0x12E, + 0x136 +}; + +const u16 DecorGfx_GLASS_ORNAMENT[] = { + 0x82, + 0x8A +}; + +const u16 DecorGfx_TV[] = { + 0xF4 +}; + +const u16 DecorGfx_ROUND_TV[] = { + 0xF5 +}; + +const u16 DecorGfx_CUTE_TV[] = { + 0xF6 +}; + +const u16 DecorGfx_GLITTER_MAT[] = { + 0x60 +}; + +const u16 DecorGfx_JUMP_MAT[] = { + 0x61 +}; + +const u16 DecorGfx_SPIN_MAT[] = { + 0x62 +}; + +const u16 DecorGfx_C_LOW_NOTE_MAT[] = { + 0x78 +}; + +const u16 DecorGfx_D_NOTE_MAT[] = { + 0x79 +}; + +const u16 DecorGfx_E_NOTE_MAT[] = { + 0x7A +}; + +const u16 DecorGfx_F_NOTE_MAT[] = { + 0x7B +}; + +const u16 DecorGfx_G_NOTE_MAT[] = { + 0x7C +}; + +const u16 DecorGfx_A_NOTE_MAT[] = { + 0x7D +}; + +const u16 DecorGfx_B_NOTE_MAT[] = { + 0x7E +}; + +const u16 DecorGfx_C_HIGH_NOTE_MAT[] = { + 0xB3 +}; + +const u16 DecorGfx_SURF_MAT[] = { + 0x42, + 0x43, + 0x44, + 0x4A, + 0x4B, + 0x4C, + 0x52, + 0x53, + 0x54 +}; + +const u16 DecorGfx_THUNDER_MAT[] = { + 0x45, + 0x46, + 0x47, + 0x4D, + 0x4E, + 0x4F, + 0x55, + 0x56, + 0x57 +}; + +const u16 DecorGfx_FIRE_BLAST_MAT[] = { + 0x5A, + 0x5B, + 0x5C, + 0x5D, + 0x5E, + 0x5F, + 0x65, + 0x66, + 0x67 +}; + +const u16 DecorGfx_POWDER_SNOW_MAT[] = { + 0x100, + 0x101, + 0x102, + 0x108, + 0x109, + 0x10A, + 0x110, + 0x111, + 0x112 +}; + +const u16 DecorGfx_ATTRACT_MAT[] = { + 0x103, + 0x104, + 0x105, + 0x10B, + 0x10C, + 0x10D, + 0x113, + 0x114, + 0x115 +}; + +const u16 DecorGfx_FISSURE_MAT[] = { + 0x106, + 0x107, + 0x118, + 0x10E, + 0x10F, + 0x120, + 0x116, + 0x117, + 0x128 +}; + +const u16 DecorGfx_SPIKES_MAT[] = { + 0x119, + 0x11A, + 0x11B, + 0x121, + 0x122, + 0x123, + 0x129, + 0x12A, + 0x12B +}; + +const u16 DecorGfx_BALL_POSTER[] = { + 0x130 +}; + +const u16 DecorGfx_GREEN_POSTER[] = { + 0x131 +}; + +const u16 DecorGfx_RED_POSTER[] = { + 0x132 +}; + +const u16 DecorGfx_BLUE_POSTER[] = { + 0x133 +}; + +const u16 DecorGfx_CUTE_POSTER[] = { + 0x134 +}; + +const u16 DecorGfx_PIKA_POSTER[] = { + 0x11C, + 0x11D +}; + +const u16 DecorGfx_LONG_POSTER[] = { + 0x11E, + 0x11F +}; + +const u16 DecorGfx_SEA_POSTER[] = { + 0x124, + 0x125 +}; + +const u16 DecorGfx_SKY_POSTER[] = { + 0x126, + 0x127 +}; + +const u16 DecorGfx_KISS_POSTER[] = { + 0x12C, + 0x12D +}; + +const u16 DecorGfx_PICHU_DOLL[] = { + MAP_OBJ_GFX_PICHU_DOLL +}; + +const u16 DecorGfx_PIKACHU_DOLL[] = { + MAP_OBJ_GFX_PIKACHU_DOLL +}; + +const u16 DecorGfx_MARILL_DOLL[] = { + MAP_OBJ_GFX_MARILL_DOLL +}; + +const u16 DecorGfx_TOGEPI_DOLL[] = { + MAP_OBJ_GFX_TOGEPI_DOLL +}; + +const u16 DecorGfx_CYNDAQUIL_DOLL[] = { + MAP_OBJ_GFX_CYNDAQUIL_DOLL +}; + +const u16 DecorGfx_CHIKORITA_DOLL[] = { + MAP_OBJ_GFX_CHIKORITA_DOLL +}; + +const u16 DecorGfx_TOTODILE_DOLL[] = { + MAP_OBJ_GFX_TOTODILE_DOLL +}; + +const u16 DecorGfx_JIGGLYPUFF_DOLL[] = { + MAP_OBJ_GFX_JIGGLYPUFF_DOLL +}; + +const u16 DecorGfx_MEOWTH_DOLL[] = { + MAP_OBJ_GFX_MEOWTH_DOLL +}; + +const u16 DecorGfx_CLEFAIRY_DOLL[] = { + MAP_OBJ_GFX_CLEFAIRY_DOLL +}; + +const u16 DecorGfx_DITTO_DOLL[] = { + MAP_OBJ_GFX_DITTO_DOLL +}; + +const u16 DecorGfx_SMOOCHUM_DOLL[] = { + MAP_OBJ_GFX_SMOOCHUM_DOLL +}; + +const u16 DecorGfx_TREECKO_DOLL[] = { + MAP_OBJ_GFX_TREECKO_DOLL +}; + +const u16 DecorGfx_TORCHIC_DOLL[] = { + MAP_OBJ_GFX_TORCHIC_DOLL +}; + +const u16 DecorGfx_MUDKIP_DOLL[] = { + MAP_OBJ_GFX_MUDKIP_DOLL +}; + +const u16 DecorGfx_DUSKULL_DOLL[] = { + MAP_OBJ_GFX_DUSKULL_DOLL +}; + +const u16 DecorGfx_WYNAUT_DOLL[] = { + MAP_OBJ_GFX_WYNAUT_DOLL +}; + +const u16 DecorGfx_BALTOY_DOLL[] = { + MAP_OBJ_GFX_BALTOY_DOLL +}; + +const u16 DecorGfx_KECLEON_DOLL[] = { + MAP_OBJ_GFX_KECLEON_DOLL +}; + +const u16 DecorGfx_AZURILL_DOLL[] = { + MAP_OBJ_GFX_AZURILL_DOLL +}; + +const u16 DecorGfx_SKITTY_DOLL[] = { + MAP_OBJ_GFX_SKITTY_DOLL +}; + +const u16 DecorGfx_SWABLU_DOLL[] = { + MAP_OBJ_GFX_SWABLU_DOLL +}; + +const u16 DecorGfx_GULPIN_DOLL[] = { + MAP_OBJ_GFX_GULPIN_DOLL +}; + +const u16 DecorGfx_LOTAD_DOLL[] = { + MAP_OBJ_GFX_LOTAD_DOLL +}; + +const u16 DecorGfx_SEEDOT_DOLL[] = { + MAP_OBJ_GFX_SEEDOT_DOLL +}; + +const u16 DecorGfx_PIKA_CUSHION[] = { + MAP_OBJ_GFX_PIKA_CUSHION +}; + +const u16 DecorGfx_ROUND_CUSHION[] = { + MAP_OBJ_GFX_ROUND_CUSHION +}; + +const u16 DecorGfx_KISS_CUSHION[] = { + MAP_OBJ_GFX_KISS_CUSHION +}; + +const u16 DecorGfx_ZIGZAG_CUSHION[] = { + MAP_OBJ_GFX_ZIGZAG_CUSHION +}; + +const u16 DecorGfx_SPIN_CUSHION[] = { + MAP_OBJ_GFX_SPIN_CUSHION +}; + +const u16 DecorGfx_DIAMOND_CUSHION[] = { + MAP_OBJ_GFX_DIAMOND_CUSHION +}; + +const u16 DecorGfx_BALL_CUSHION[] = { + MAP_OBJ_GFX_BALL_CUSHION +}; + +const u16 DecorGfx_GRASS_CUSHION[] = { + MAP_OBJ_GFX_GRASS_CUSHION +}; + +const u16 DecorGfx_FIRE_CUSHION[] = { + MAP_OBJ_GFX_FIRE_CUSHION +}; + +const u16 DecorGfx_WATER_CUSHION[] = { + MAP_OBJ_GFX_WATER_CUSHION +}; + +const u16 DecorGfx_SNORLAX_DOLL[] = { + MAP_OBJ_GFX_BIG_SNORLAX_DOLL +}; + +const u16 DecorGfx_RHYDON_DOLL[] = { + MAP_OBJ_GFX_BIG_RHYDON_DOLL +}; + +const u16 DecorGfx_LAPRAS_DOLL[] = { + MAP_OBJ_GFX_BIG_LAPRAS_DOLL +}; + +const u16 DecorGfx_VENUSAUR_DOLL[] = { + MAP_OBJ_GFX_BIG_VENUSAUR_DOLL +}; + +const u16 DecorGfx_CHARIZARD_DOLL[] = { + MAP_OBJ_GFX_BIG_CHARIZARD_DOLL +}; + +const u16 DecorGfx_BLASTOISE_DOLL[] = { + MAP_OBJ_GFX_BIG_BLASTOISE_DOLL +}; + +const u16 DecorGfx_WAILMER_DOLL[] = { + MAP_OBJ_GFX_BIG_WAILMER_DOLL +}; + +const u16 DecorGfx_REGIROCK_DOLL[] = { + MAP_OBJ_GFX_BIG_REGIROCK_DOLL +}; + +const u16 DecorGfx_REGICE_DOLL[] = { + MAP_OBJ_GFX_BIG_REGICE_DOLL +}; + +const u16 DecorGfx_REGISTEEL_DOLL[] = { + MAP_OBJ_GFX_BIG_REGISTEEL_DOLL +}; + +#endif // GUARD_DATA_DECORATION_TILES diff --git a/include/data2.h b/include/data2.h new file mode 100644 index 000000000..db9532811 --- /dev/null +++ b/include/data2.h @@ -0,0 +1,19 @@ +#ifndef GUARD_DATA2_H +#define GUARD_DATA2_H + +struct MonCoords +{ + // This would use a bitfield, but some function + // uses it as a u8 and casting won't match. + u8 coords; // u8 x:4, y:4; + u8 y_offset; +}; + +extern struct MonCoords gTrainerBackPicCoords[]; + +extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; +extern const u8 gMoveNames[][13]; +extern const u8 gAbilityNames[][13]; +extern const u8 gTypeNames[][7]; + +#endif // GUARD_DATA2_H diff --git a/include/decompress.h b/include/decompress.h index 6c925f730..c3a771893 100644 --- a/include/decompress.h +++ b/include/decompress.h @@ -8,7 +8,7 @@ void LZDecompressVram(const void *src, void *dest); u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src); void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer); -bool8 LoadCompressedObjectPicUsingHeap(struct CompressedSpriteSheet* src); +bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src); void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src); void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer); diff --git a/include/decoration.h b/include/decoration.h new file mode 100644 index 000000000..adefb2fd1 --- /dev/null +++ b/include/decoration.h @@ -0,0 +1,195 @@ +#ifndef GUARD_DECORATION_H +#define GUARD_DECORATION_H + +enum DecoId { + /*000*/ DECOR_NONE, + /*001*/ DECOR_SMALL_DESK, + /*002*/ DECOR_POKEMON_DESK, + /*003*/ DECOR_HEAVY_DESK, + /*004*/ DECOR_RAGGED_DESK, + /*005*/ DECOR_COMFORT_DESK, + /*006*/ DECOR_PRETTY_DESK, + /*007*/ DECOR_BRICK_DESK, + /*008*/ DECOR_CAMP_DESK, + /*009*/ DECOR_HARD_DESK, + /*010*/ DECOR_SMALL_CHAIR, + /*011*/ DECOR_POKEMON_CHAIR, + /*012*/ DECOR_HEAVY_CHAIR, + /*013*/ DECOR_PRETTY_CHAIR, + /*014*/ DECOR_COMFORT_CHAIR, + /*015*/ DECOR_RAGGED_CHAIR, + /*016*/ DECOR_BRICK_CHAIR, + /*017*/ DECOR_CAMP_CHAIR, + /*018*/ DECOR_HARD_CHAIR, + /*019*/ DECOR_RED_PLANT, + /*020*/ DECOR_TROPICAL_PLANT, + /*021*/ DECOR_PRETTY_FLOWERS, + /*022*/ DECOR_COLORFUL_PLANT, + /*023*/ DECOR_BIG_PLANT, + /*024*/ DECOR_GORGEOUS_PLANT, + /*025*/ DECOR_RED_BRICK, + /*026*/ DECOR_YELLOW_BRICK, + /*027*/ DECOR_BLUE_BRICK, + /*028*/ DECOR_RED_BALLOON, + /*029*/ DECOR_BLUE_BALLOON, + /*030*/ DECOR_YELLOW_BALLOON, + /*031*/ DECOR_RED_TENT, + /*032*/ DECOR_BLUE_TENT, + /*033*/ DECOR_SOLID_BOARD, + /*034*/ DECOR_SLIDE, + /*035*/ DECOR_FENCE_LENGTH, + /*036*/ DECOR_FENCE_WIDTH, + /*037*/ DECOR_TIRE, + /*038*/ DECOR_STAND, + /*039*/ DECOR_MUD_BALL, + /*040*/ DECOR_BREAKABLE_DOOR, + /*041*/ DECOR_SAND_ORNAMENT, + /*042*/ DECOR_SILVER_SHIELD, + /*043*/ DECOR_GOLD_SHIELD, + /*044*/ DECOR_GLASS_ORNAMENT, + /*045*/ DECOR_TV, + /*046*/ DECOR_ROUND_TV, + /*047*/ DECOR_CUTE_TV, + /*048*/ DECOR_GLITTER_MAT, + /*049*/ DECOR_JUMP_MAT, + /*050*/ DECOR_SPIN_MAT, + /*051*/ DECOR_C_LOW_NOTE_MAT, + /*052*/ DECOR_D_NOTE_MAT, + /*053*/ DECOR_E_NOTE_MAT, + /*054*/ DECOR_F_NOTE_MAT, + /*055*/ DECOR_G_NOTE_MAT, + /*056*/ DECOR_A_NOTE_MAT, + /*057*/ DECOR_B_NOTE_MAT, + /*058*/ DECOR_C_HIGH_NOTE_MAT, + /*059*/ DECOR_SURF_MAT, + /*060*/ DECOR_THUNDER_MAT, + /*061*/ DECOR_FIRE_BLAST_MAT, + /*062*/ DECOR_POWDER_SNOW_MAT, + /*063*/ DECOR_ATTRACT_MAT, + /*064*/ DECOR_FISSURE_MAT, + /*065*/ DECOR_SPIKES_MAT, + /*066*/ DECOR_BALL_POSTER, + /*067*/ DECOR_GREEN_POSTER, + /*068*/ DECOR_RED_POSTER, + /*069*/ DECOR_BLUE_POSTER, + /*070*/ DECOR_CUTE_POSTER, + /*071*/ DECOR_PIKA_POSTER, + /*072*/ DECOR_LONG_POSTER, + /*073*/ DECOR_SEA_POSTER, + /*074*/ DECOR_SKY_POSTER, + /*075*/ DECOR_KISS_POSTER, + /*076*/ DECOR_PICHU_DOLL, + /*077*/ DECOR_PIKACHU_DOLL, + /*078*/ DECOR_MARILL_DOLL, + /*079*/ DECOR_TOGEPI_DOLL, + /*080*/ DECOR_CYNDAQUIL_DOLL, + /*081*/ DECOR_CHIKORITA_DOLL, + /*082*/ DECOR_TOTODILE_DOLL, + /*083*/ DECOR_JIGGLYPUFF_DOLL, + /*084*/ DECOR_MEOWTH_DOLL, + /*085*/ DECOR_CLEFAIRY_DOLL, + /*086*/ DECOR_DITTO_DOLL, + /*087*/ DECOR_SMOOCHUM_DOLL, + /*088*/ DECOR_TREECKO_DOLL, + /*089*/ DECOR_TORCHIC_DOLL, + /*090*/ DECOR_MUDKIP_DOLL, + /*091*/ DECOR_DUSKULL_DOLL, + /*092*/ DECOR_WYNAUT_DOLL, + /*093*/ DECOR_BALTOY_DOLL, + /*094*/ DECOR_KECLEON_DOLL, + /*095*/ DECOR_AZURILL_DOLL, + /*096*/ DECOR_SKITTY_DOLL, + /*097*/ DECOR_SWABLU_DOLL, + /*098*/ DECOR_GULPIN_DOLL, + /*099*/ DECOR_LOTAD_DOLL, + /*100*/ DECOR_SEEDOT_DOLL, + /*101*/ DECOR_PIKA_CUSHION, + /*102*/ DECOR_ROUND_CUSHION, + /*103*/ DECOR_KISS_CUSHION, + /*104*/ DECOR_ZIGZAG_CUSHION, + /*105*/ DECOR_SPIN_CUSHION, + /*106*/ DECOR_DIAMOND_CUSHION, + /*107*/ DECOR_BALL_CUSHION, + /*108*/ DECOR_GRASS_CUSHION, + /*109*/ DECOR_FIRE_CUSHION, + /*110*/ DECOR_WATER_CUSHION, + /*111*/ DECOR_SNORLAX_DOLL, + /*112*/ DECOR_RHYDON_DOLL, + /*113*/ DECOR_LAPRAS_DOLL, + /*114*/ DECOR_VENUSAUR_DOLL, + /*115*/ DECOR_CHARIZARD_DOLL, + /*116*/ DECOR_BLASTOISE_DOLL, + /*117*/ DECOR_WAILMER_DOLL, + /*118*/ DECOR_REGIROCK_DOLL, + /*119*/ DECOR_REGICE_DOLL, + /*120*/ DECOR_REGISTEEL_DOLL +}; + +enum DecorPerm { + /* + * The nomenclature here describes collision and placement permissions, in that order. + */ + DECORPERM_SOLID_FLOOR, + DECORPERM_PASS_FLOOR, + DECORPERM_BEHIND_FLOOR, + DECORPERM_NA_WALL, + DECORPERM_SOLID_MAT +}; + +enum DecorShape { + /* + * Width-x-height + */ + DECORSHAPE_1x1, + DECORSHAPE_2x1, + DECORSHAPE_3x1, // unused + DECORSHAPE_4x2, + DECORSHAPE_2x2, + DECORSHAPE_1x2, + DECORSHAPE_1x3, // unused + DECORSHAPE_2x4, + DECORSHAPE_3x3, + DECORSHAPE_3x2 +}; + +enum DecorCat { + /* + * In which category you can find the decoration in the PC. + */ + /*0*/ DECORCAT_DESK, + /*1*/ DECORCAT_CHAIR, + /*2*/ DECORCAT_PLANT, + /*3*/ DECORCAT_ORNAMENT, + /*4*/ DECORCAT_MAT, + /*5*/ DECORCAT_POSTER, + /*6*/ DECORCAT_DOLL, + /*7*/ DECORCAT_CUSHION +}; + +struct Decoration +{ + /*0x00*/ u8 id; + /*0x01*/ u8 name[16]; + /*0x11*/ u8 permission; + /*0x12*/ u8 shape; + /*0x13*/ u8 category; + /*0x14*/ u16 price; + /*0x18*/ const u8 *description; + /*0x1c*/ const u16 *tiles; +}; + +struct DecorPCPointers +{ + /* 0x00 */ u8 *items; + /* 0x04 */ u8 *pos; + /* 0x08 */ u8 size; + /* 0x09 */ u8 isPlayerRoom; +}; + +extern const struct Decoration gDecorations[]; +extern EWRAM_DATA u8 *gCurDecorInventoryItems; +extern EWRAM_DATA u8 gCurDecorationIndex; + +void sub_8126968(void); + +#endif //GUARD_DECORATION_H diff --git a/include/decoration_inventory.h b/include/decoration_inventory.h new file mode 100644 index 000000000..e1fec36ea --- /dev/null +++ b/include/decoration_inventory.h @@ -0,0 +1,20 @@ +#ifndef GUARD_DECORATION_INVENTORY_H +#define GUARD_DECORATION_INVENTORY_H +struct DecorationInventory { + u8 *items; + u8 size; +}; + +extern struct DecorationInventory gDecorationInventories[]; + +void ClearDecorationInventories(void); +s8 GetFirstEmptyDecorSlot(u8 idx); +u8 CheckHasDecoration(u8); +u8 DecorationAdd(u8); +u8 DecorationCheckSpace(u8); +s8 DecorationRemove(u8); +void CondenseDecorationCategoryN(u8); +u8 CountDecorationCategoryN(u8 idx); +u8 CountDecorations(void); + +#endif // GUARD_DECORATION_INVENTORY_H diff --git a/include/diploma.h b/include/diploma.h new file mode 100644 index 000000000..8d730fa05 --- /dev/null +++ b/include/diploma.h @@ -0,0 +1,6 @@ +#ifndef GUARD_DIPLOMA_H +#define GUARD_DIPLOMA_H + +void CB2_ShowDiploma(void); + +#endif // GUARD_DIPLOMA_H diff --git a/include/dma3.h b/include/dma3.h index db75ea9e3..265b47824 100644 --- a/include/dma3.h +++ b/include/dma3.h @@ -1,20 +1,6 @@ #ifndef GUARD_DMA3_H #define GUARD_DMA3_H -extern u8 gDma3ManagerLocked; -extern u8 gDma3RequestCursor; - -struct DmaRequestsStruct -{ - /* 0x00 */ const u8 *src; - /* 0x04 */ u8 *dest; - /* 0x08 */ u16 size; - /* 0x0A */ u16 mode; - /* 0x0C */ u32 value; -}; - -extern struct DmaRequestsStruct gDma3Requests[128]; - void ClearDma3Requests(void); void ProcessDma3Requests(void); int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode); diff --git a/include/easy_chat.h b/include/easy_chat.h index fc44b6a8a..b0a217320 100644 --- a/include/easy_chat.h +++ b/include/easy_chat.h @@ -30,7 +30,9 @@ enum void InitEasyChatPhrases(void); void easy_chat_input_maybe(void); -void CopyEasyChatWord(u8 *, u16); -bool32 sub_811F8D8(u16); +void CopyEasyChatWord(u8 *dest, u16 word); +bool32 sub_811F8D8(u16 word); +void InitializeEasyChatWordArray(u16 *words, u16 length); +void ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 length1, u16 length2); #endif // GUARD_EASYCHAT_H diff --git a/include/event_data.h b/include/event_data.h index a2a501283..0bd11fdcd 100644 --- a/include/event_data.h +++ b/include/event_data.h @@ -27,7 +27,7 @@ bool8 VarSet(u16 id, u16 value); u8 VarGetFieldObjectGraphicsId(u8 id); u8 *GetFlagPointer(u16 id); u8 FlagSet(u16 id); -u8 FlagReset(u16 id); +u8 FlagClear(u16 id); bool8 FlagGet(u16 id); extern u16 gSpecialVar_0x8000; diff --git a/include/event_scripts.h b/include/event_scripts.h index f1abdd6f6..ff02a110a 100755 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -5,7 +5,360 @@ #ifndef GUARD_EVENT_SCRIPTS_H #define GUARD_EVENT_SCRIPTS_H +extern const u8 gUnknown_0823B4E8[]; +extern const u8 gUnknown_08275D0C[]; +extern const u8 gUnknown_08275D1F[]; +extern const u8 gUnknown_08275D2E[]; extern const u8 gUnknown_082766A2[]; extern const u8 gUnknown_082766A6[]; +extern const u8 gTVBravoTrainerText00[]; +extern const u8 gTVBravoTrainerText01[]; +extern const u8 gTVBravoTrainerText02[]; +extern const u8 gTVBravoTrainerText03[]; +extern const u8 gTVBravoTrainerText04[]; +extern const u8 gTVBravoTrainerText05[]; +extern const u8 gTVBravoTrainerText06[]; +extern const u8 gTVBravoTrainerText07[]; +extern const u8 gTVBravoTrainerText08[]; +extern const u8 gTVBravoTrainerBattleTowerText00[]; +extern const u8 gTVBravoTrainerBattleTowerText01[]; +extern const u8 gTVBravoTrainerBattleTowerText02[]; +extern const u8 gTVBravoTrainerBattleTowerText03[]; +extern const u8 gTVBravoTrainerBattleTowerText04[]; +extern const u8 gTVBravoTrainerBattleTowerText05[]; +extern const u8 gTVBravoTrainerBattleTowerText06[]; +extern const u8 gTVBravoTrainerBattleTowerText07[]; +extern const u8 gTVBravoTrainerBattleTowerText08[]; +extern const u8 gTVBravoTrainerBattleTowerText09[]; +extern const u8 gTVBravoTrainerBattleTowerText10[]; +extern const u8 gTVBravoTrainerBattleTowerText11[]; +extern const u8 gTVBravoTrainerBattleTowerText12[]; +extern const u8 gTVBravoTrainerBattleTowerText13[]; +extern const u8 gTVBravoTrainerBattleTowerText14[]; +extern const u8 gTVFanClubOpinionsText00[]; +extern const u8 gTVFanClubOpinionsText01[]; +extern const u8 gTVFanClubOpinionsText02[]; +extern const u8 gTVFanClubOpinionsText03[]; +extern const u8 gTVFanClubOpinionsText04[]; +extern const u8 gTVFanClubText00[]; +extern const u8 gTVFanClubText01[]; +extern const u8 gTVFanClubText02[]; +extern const u8 gTVFanClubText03[]; +extern const u8 gTVFanClubText04[]; +extern const u8 gTVFanClubText05[]; +extern const u8 gTVFanClubText06[]; +extern const u8 gTVFanClubText07[]; +extern const u8 gTVRecentHappeningsText00[]; +extern const u8 gTVRecentHappeningsText01[]; +extern const u8 gTVRecentHappeningsText02[]; +extern const u8 gTVRecentHappeningsText03[]; +extern const u8 gTVRecentHappeningsText04[]; +extern const u8 gTVRecentHappeningsText05[]; +extern const u8 gTVMassOutbreakText00[]; +extern const u8 gTV3CheersForPokeblocksText00[]; +extern const u8 gTV3CheersForPokeblocksText01[]; +extern const u8 gTV3CheersForPokeblocksText02[]; +extern const u8 gTV3CheersForPokeblocksText03[]; +extern const u8 gTV3CheersForPokeblocksText04[]; +extern const u8 gTV3CheersForPokeblocksText05[]; +extern const u8 gTVTrainerFanClubSpecialText00[]; +extern const u8 gTVTrainerFanClubSpecialText01[]; +extern const u8 gTVTrainerFanClubSpecialText02[]; +extern const u8 gTVTrainerFanClubSpecialText03[]; +extern const u8 gTVTrainerFanClubSpecialText04[]; +extern const u8 gTVTrainerFanClubSpecialText05[]; +extern const u8 gTVNameRaterText00[]; +extern const u8 gTVNameRaterText01[]; +extern const u8 gTVNameRaterText02[]; +extern const u8 gTVNameRaterText03[]; +extern const u8 gTVNameRaterText04[]; +extern const u8 gTVNameRaterText05[]; +extern const u8 gTVNameRaterText06[]; +extern const u8 gTVNameRaterText07[]; +extern const u8 gTVNameRaterText08[]; +extern const u8 gTVNameRaterText09[]; +extern const u8 gTVNameRaterText10[]; +extern const u8 gTVNameRaterText11[]; +extern const u8 gTVNameRaterText12[]; +extern const u8 gTVNameRaterText13[]; +extern const u8 gTVNameRaterText14[]; +extern const u8 gTVNameRaterText15[]; +extern const u8 gTVNameRaterText16[]; +extern const u8 gTVNameRaterText17[]; +extern const u8 gTVNameRaterText18[]; +extern const u8 gTVPokemonAnglerText00[]; +extern const u8 gTVPokemonAnglerText01[]; +extern const u8 gTVPokemonTodayFailedText00[]; +extern const u8 gTVPokemonTodayFailedText01[]; +extern const u8 gTVPokemonTodayFailedText02[]; +extern const u8 gTVPokemonTodayFailedText03[]; +extern const u8 gTVPokemonTodayFailedText04[]; +extern const u8 gTVPokemonTodayFailedText05[]; +extern const u8 gTVPokemonTodayFailedText06[]; +extern const u8 gTVPokemonTodaySuccessfulText00[]; +extern const u8 gTVPokemonTodaySuccessfulText01[]; +extern const u8 gTVPokemonTodaySuccessfulText02[]; +extern const u8 gTVPokemonTodaySuccessfulText03[]; +extern const u8 gTVPokemonTodaySuccessfulText04[]; +extern const u8 gTVPokemonTodaySuccessfulText05[]; +extern const u8 gTVPokemonTodaySuccessfulText06[]; +extern const u8 gTVPokemonTodaySuccessfulText07[]; +extern const u8 gTVPokemonTodaySuccessfulText08[]; +extern const u8 gTVPokemonTodaySuccessfulText09[]; +extern const u8 gTVPokemonTodaySuccessfulText10[]; +extern const u8 gTVPokemonTodaySuccessfulText11[]; +extern const u8 gTVTodaysSmartShopperText00[]; +extern const u8 gTVTodaysSmartShopperText01[]; +extern const u8 gTVTodaysSmartShopperText02[]; +extern const u8 gTVTodaysSmartShopperText03[]; +extern const u8 gTVTodaysSmartShopperText04[]; +extern const u8 gTVTodaysSmartShopperText05[]; +extern const u8 gTVTodaysSmartShopperText06[]; +extern const u8 gTVTodaysSmartShopperText07[]; +extern const u8 gTVTodaysSmartShopperText08[]; +extern const u8 gTVTodaysSmartShopperText09[]; +extern const u8 gTVTodaysSmartShopperText10[]; +extern const u8 gTVTodaysSmartShopperText11[]; +extern const u8 gTVTodaysSmartShopperText12[]; +extern const u8 gTVWorldOfMastersText00[]; +extern const u8 gTVWorldOfMastersText01[]; +extern const u8 gTVWorldOfMastersText02[]; +extern const u8 gTVTodaysRivalTrainerText00[]; +extern const u8 gTVTodaysRivalTrainerText07[]; +extern const u8 gTVTodaysRivalTrainerText08[]; +extern const u8 gTVTodaysRivalTrainerText09[]; +extern const u8 gTVTodaysRivalTrainerText10[]; +extern const u8 gTVTodaysRivalTrainerText01[]; +extern const u8 gTVTodaysRivalTrainerText02[]; +extern const u8 gTVTodaysRivalTrainerText03[]; +extern const u8 gTVTodaysRivalTrainerText04[]; +extern const u8 gTVTodaysRivalTrainerText05[]; +extern const u8 gTVTodaysRivalTrainerText06[]; +extern const u8 gTVDewfordTrendWatcherNetworkText00[]; +extern const u8 gTVDewfordTrendWatcherNetworkText01[]; +extern const u8 gTVDewfordTrendWatcherNetworkText02[]; +extern const u8 gTVDewfordTrendWatcherNetworkText03[]; +extern const u8 gTVDewfordTrendWatcherNetworkText04[]; +extern const u8 gTVDewfordTrendWatcherNetworkText05[]; +extern const u8 gTVDewfordTrendWatcherNetworkText06[]; +extern const u8 gTVHoennTreasureInvestigatorsText00[]; +extern const u8 gTVHoennTreasureInvestigatorsText01[]; +extern const u8 gTVHoennTreasureInvestigatorsText02[]; +extern const u8 gTVFindThatGamerText00[]; +extern const u8 gTVFindThatGamerText01[]; +extern const u8 gTVFindThatGamerText02[]; +extern const u8 gTVFindThatGamerText03[]; +extern const u8 gTVBreakingNewsText00[]; +extern const u8 gTVBreakingNewsText01[]; +extern const u8 gTVBreakingNewsText02[]; +extern const u8 gTVBreakingNewsText03[]; +extern const u8 gTVBreakingNewsText04[]; +extern const u8 gTVBreakingNewsText05[]; +extern const u8 gTVBreakingNewsText06[]; +extern const u8 gTVBreakingNewsText07[]; +extern const u8 gTVBreakingNewsText12[]; +extern const u8 gTVBreakingNewsText08[]; +extern const u8 gTVBreakingNewsText09[]; +extern const u8 gTVBreakingNewsText10[]; +extern const u8 gTVBreakingNewsText11[]; +extern const u8 gTVSecretBaseVisitText00[]; +extern const u8 gTVSecretBaseVisitText01[]; +extern const u8 gTVSecretBaseVisitText02[]; +extern const u8 gTVSecretBaseVisitText03[]; +extern const u8 gTVSecretBaseVisitText04[]; +extern const u8 gTVSecretBaseVisitText05[]; +extern const u8 gTVSecretBaseVisitText06[]; +extern const u8 gTVSecretBaseVisitText07[]; +extern const u8 gTVSecretBaseVisitText08[]; +extern const u8 gTVSecretBaseVisitText09[]; +extern const u8 gTVSecretBaseVisitText10[]; +extern const u8 gTVSecretBaseVisitText11[]; +extern const u8 gTVSecretBaseVisitText12[]; +extern const u8 gTVSecretBaseVisitText13[]; +extern const u8 gTVPokemonLotteryWinnerFlashReportText00[]; +extern const u8 gTVThePokemonBattleSeminarText00[]; +extern const u8 gTVThePokemonBattleSeminarText01[]; +extern const u8 gTVThePokemonBattleSeminarText02[]; +extern const u8 gTVThePokemonBattleSeminarText03[]; +extern const u8 gTVThePokemonBattleSeminarText04[]; +extern const u8 gTVThePokemonBattleSeminarText05[]; +extern const u8 gTVThePokemonBattleSeminarText06[]; +extern const u8 gTVTrainerFanClubText00[]; +extern const u8 gTVTrainerFanClubText01[]; +extern const u8 gTVTrainerFanClubText02[]; +extern const u8 gTVTrainerFanClubText03[]; +extern const u8 gTVTrainerFanClubText04[]; +extern const u8 gTVTrainerFanClubText05[]; +extern const u8 gTVTrainerFanClubText06[]; +extern const u8 gTVTrainerFanClubText07[]; +extern const u8 gTVTrainerFanClubText08[]; +extern const u8 gTVTrainerFanClubText09[]; +extern const u8 gTVTrainerFanClubText10[]; +extern const u8 gTVTrainerFanClubText11[]; +extern const u8 gTVCutiesText00[]; +extern const u8 gTVCutiesText01[]; +extern const u8 gTVCutiesText02[]; +extern const u8 gTVCutiesText03[]; +extern const u8 gTVCutiesText04[]; +extern const u8 gTVCutiesText05[]; +extern const u8 gTVCutiesText06[]; +extern const u8 gTVCutiesText07[]; +extern const u8 gTVCutiesText08[]; +extern const u8 gTVCutiesText09[]; +extern const u8 gTVCutiesText10[]; +extern const u8 gTVCutiesText11[]; +extern const u8 gTVCutiesText12[]; +extern const u8 gTVCutiesText13[]; +extern const u8 gTVCutiesText14[]; +extern const u8 gTVCutiesText15[]; +extern const u8 gTVPokemonNewsBattleFrontierText00[]; +extern const u8 gTVPokemonNewsBattleFrontierText01[]; +extern const u8 gTVPokemonNewsBattleFrontierText02[]; +extern const u8 gTVPokemonNewsBattleFrontierText03[]; +extern const u8 gTVPokemonNewsBattleFrontierText04[]; +extern const u8 gTVPokemonNewsBattleFrontierText05[]; +extern const u8 gTVPokemonNewsBattleFrontierText06[]; +extern const u8 gTVPokemonNewsBattleFrontierText07[]; +extern const u8 gTVPokemonNewsBattleFrontierText08[]; +extern const u8 gTVPokemonNewsBattleFrontierText09[]; +extern const u8 gTVPokemonNewsBattleFrontierText10[]; +extern const u8 gTVPokemonNewsBattleFrontierText11[]; +extern const u8 gTVPokemonNewsBattleFrontierText12[]; +extern const u8 gTVPokemonNewsBattleFrontierText13[]; +extern const u8 gTVPokemonNewsBattleFrontierText14[]; +extern const u8 gTVPokemonNewsBattleFrontierText15[]; +extern const u8 gTVPokemonNewsBattleFrontierText16[]; +extern const u8 gTVPokemonNewsBattleFrontierText17[]; +extern const u8 gTVPokemonNewsBattleFrontierText18[]; +extern const u8 gTVWhatsNo1InHoennTodayText00[]; +extern const u8 gTVWhatsNo1InHoennTodayText01[]; +extern const u8 gTVWhatsNo1InHoennTodayText02[]; +extern const u8 gTVWhatsNo1InHoennTodayText03[]; +extern const u8 gTVWhatsNo1InHoennTodayText04[]; +extern const u8 gTVWhatsNo1InHoennTodayText05[]; +extern const u8 gTVWhatsNo1InHoennTodayText06[]; +extern const u8 gTVWhatsNo1InHoennTodayText07[]; +extern const u8 gTVWhatsNo1InHoennTodayText08[]; +extern const u8 gTVSecretBaseSecretsText00[]; +extern const u8 gTVSecretBaseSecretsText01[]; +extern const u8 gTVSecretBaseSecretsText02[]; +extern const u8 gTVSecretBaseSecretsText03[]; +extern const u8 gTVSecretBaseSecretsText04[]; +extern const u8 gTVSecretBaseSecretsText05[]; +extern const u8 gTVSecretBaseSecretsText06[]; +extern const u8 gTVSecretBaseSecretsText07[]; +extern const u8 gTVSecretBaseSecretsText08[]; +extern const u8 gTVSecretBaseSecretsText09[]; +extern const u8 gTVSecretBaseSecretsText10[]; +extern const u8 gTVSecretBaseSecretsText11[]; +extern const u8 gTVSecretBaseSecretsText12[]; +extern const u8 gTVSecretBaseSecretsText13[]; +extern const u8 gTVSecretBaseSecretsText14[]; +extern const u8 gTVSecretBaseSecretsText15[]; +extern const u8 gTVSecretBaseSecretsText16[]; +extern const u8 gTVSecretBaseSecretsText17[]; +extern const u8 gTVSecretBaseSecretsText18[]; +extern const u8 gTVSecretBaseSecretsText19[]; +extern const u8 gTVSecretBaseSecretsText20[]; +extern const u8 gTVSecretBaseSecretsText21[]; +extern const u8 gTVSecretBaseSecretsText22[]; +extern const u8 gTVSecretBaseSecretsText23[]; +extern const u8 gTVSecretBaseSecretsText24[]; +extern const u8 gTVSecretBaseSecretsText25[]; +extern const u8 gTVSecretBaseSecretsText26[]; +extern const u8 gTVSecretBaseSecretsText27[]; +extern const u8 gTVSecretBaseSecretsText28[]; +extern const u8 gTVSecretBaseSecretsText29[]; +extern const u8 gTVSecretBaseSecretsText30[]; +extern const u8 gTVSecretBaseSecretsText31[]; +extern const u8 gTVSecretBaseSecretsText32[]; +extern const u8 gTVSecretBaseSecretsText33[]; +extern const u8 gTVSecretBaseSecretsText34[]; +extern const u8 gTVSecretBaseSecretsText35[]; +extern const u8 gTVSecretBaseSecretsText36[]; +extern const u8 gTVSecretBaseSecretsText37[]; +extern const u8 gTVSecretBaseSecretsText38[]; +extern const u8 gTVSecretBaseSecretsText39[]; +extern const u8 gTVSecretBaseSecretsText40[]; +extern const u8 gTVSecretBaseSecretsText41[]; +extern const u8 gTVSecretBaseSecretsText42[]; +extern const u8 gTVSafariFanClubText00[]; +extern const u8 gTVSafariFanClubText01[]; +extern const u8 gTVSafariFanClubText02[]; +extern const u8 gTVSafariFanClubText03[]; +extern const u8 gTVSafariFanClubText04[]; +extern const u8 gTVSafariFanClubText05[]; +extern const u8 gTVSafariFanClubText06[]; +extern const u8 gTVSafariFanClubText07[]; +extern const u8 gTVSafariFanClubText08[]; +extern const u8 gTVSafariFanClubText09[]; +extern const u8 gTVSafariFanClubText10[]; +extern const u8 gTVContestLiveUpdatesText00[]; +extern const u8 gTVContestLiveUpdatesText01[]; +extern const u8 gTVContestLiveUpdatesText02[]; +extern const u8 gTVContestLiveUpdatesText03[]; +extern const u8 gTVContestLiveUpdatesText04[]; +extern const u8 gTVContestLiveUpdatesText05[]; +extern const u8 gTVContestLiveUpdatesText06[]; +extern const u8 gTVContestLiveUpdatesText07[]; +extern const u8 gTVContestLiveUpdatesText08[]; +extern const u8 gTVContestLiveUpdatesText09[]; +extern const u8 gTVContestLiveUpdatesText10[]; +extern const u8 gTVContestLiveUpdatesText11[]; +extern const u8 gTVContestLiveUpdatesText12[]; +extern const u8 gTVContestLiveUpdatesText13[]; +extern const u8 gTVContestLiveUpdatesText14[]; +extern const u8 gTVContestLiveUpdatesText15[]; +extern const u8 gTVContestLiveUpdatesText16[]; +extern const u8 gTVContestLiveUpdatesText17[]; +extern const u8 gTVContestLiveUpdatesText18[]; +extern const u8 gTVContestLiveUpdatesText19[]; +extern const u8 gTVContestLiveUpdatesText20[]; +extern const u8 gTVContestLiveUpdatesText21[]; +extern const u8 gTVContestLiveUpdatesText22[]; +extern const u8 gTVContestLiveUpdatesText23[]; +extern const u8 gTVContestLiveUpdatesText24[]; +extern const u8 gTVContestLiveUpdatesText25[]; +extern const u8 gTVContestLiveUpdatesText26[]; +extern const u8 gTVContestLiveUpdatesText27[]; +extern const u8 gTVContestLiveUpdatesText28[]; +extern const u8 gTVContestLiveUpdatesText29[]; +extern const u8 gTVContestLiveUpdatesText30[]; +extern const u8 gTVContestLiveUpdatesText31[]; +extern const u8 gTVContestLiveUpdatesText32[]; +extern const u8 gTVPokemonBattleUpdateText00[]; +extern const u8 gTVPokemonBattleUpdateText01[]; +extern const u8 gTVPokemonBattleUpdateText02[]; +extern const u8 gTVPokemonBattleUpdateText03[]; +extern const u8 gTVPokemonBattleUpdateText04[]; +extern const u8 gTVPokemonBattleUpdateText05[]; +extern const u8 gTVPokemonBattleUpdateText06[]; +extern const u8 gTVPokemonBattleUpdateText07[]; +extern const u8 gTVInSearchOfTrainersText00[]; +extern const u8 gTVInSearchOfTrainersText01[]; +extern const u8 gTVInSearchOfTrainersText02[]; +extern const u8 gTVInSearchOfTrainersText03[]; +extern const u8 gTVInSearchOfTrainersText04[]; +extern const u8 gTVInSearchOfTrainersText05[]; +extern const u8 gTVInSearchOfTrainersText06[]; +extern const u8 gTVInSearchOfTrainersText07[]; +extern const u8 gTVInSearchOfTrainersText08[]; +extern const u8 gTVPokemonContestLiveUpdates2Text00[]; +extern const u8 gTVPokemonContestLiveUpdates2Text01[]; +extern const u8 gTVPokemonContestLiveUpdates2Text02[]; +extern const u8 gTVPokemonContestLiveUpdates2Text03[]; +extern const u8 gPokeNewsTextSlateport_Upcoming[]; +extern const u8 gPokeNewsTextSlateport_Ongoing[]; +extern const u8 gPokeNewsTextSlateport_Ending[]; +extern const u8 gPokeNewsTextGameCorner_Upcoming[]; +extern const u8 gPokeNewsTextGameCorner_Ongoing[]; +extern const u8 gPokeNewsTextGameCorner_Ending[]; +extern const u8 gPokeNewsTextLilycove_Upcoming[]; +extern const u8 gPokeNewsTextLilycove_Ongoing[]; +extern const u8 gPokeNewsTextLilycove_Ending[]; +extern const u8 gPokeNewsTextBlendMaster_Upcoming[]; +extern const u8 gPokeNewsTextBlendMaster_Ongoing[]; +extern const u8 gPokeNewsTextBlendMaster_Ending[]; + #endif //GUARD_EVENT_SCRIPTS_H diff --git a/include/evolution_scene.h b/include/evolution_scene.h new file mode 100644 index 000000000..48bd6ebe1 --- /dev/null +++ b/include/evolution_scene.h @@ -0,0 +1,10 @@ +#ifndef GUARD_EVOLUTION_SCENE_H +#define GUARD_EVOLUTION_SCENE_H + +void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID); +void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID); +void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID); + +extern void (*gCB2_AfterEvolution)(void); + +#endif // GUARD_EVOLUTION_SCENE_H diff --git a/include/field_camera.h b/include/field_camera.h index 9fbaac6a2..f74fadd86 100644 --- a/include/field_camera.h +++ b/include/field_camera.h @@ -22,4 +22,6 @@ extern u16 gUnknown_03005DE8; // Exported ROM declarations +void DrawWholeMapView(void); + #endif //GUARD_FIELD_CAMERA_H diff --git a/include/field_door.h b/include/field_door.h new file mode 100644 index 000000000..f1dfc551d --- /dev/null +++ b/include/field_door.h @@ -0,0 +1,11 @@ +#ifndef GUARD_FIELDDOOR_H +#define GUARD_FIELDDOOR_H + +void FieldSetDoorOpened(u32, u32); +void FieldSetDoorClosed(u32, u32); +s8 FieldAnimateDoorClose(u32, u32); +s8 FieldAnimateDoorOpen(u32, u32); +bool8 FieldIsDoorAnimationRunning(void); +u32 GetDoorSoundEffect(u32 x, u32 y); + +#endif diff --git a/include/field_effect.h b/include/field_effect.h index 7ec26b3d7..aa3f7eba0 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -1,7 +1,3 @@ -// -// Created by Scott Norton on 9/15/17. -// - #ifndef GUARD_FIELD_EFFECTS_H #define GUARD_FIELD_EFFECTS_H @@ -73,8 +69,9 @@ enum FieldEffectScriptIdx FLDEFF_USE_TELEPORT }; -extern u32 gFieldEffectSpawnParams[8]; - u8 FieldEffectStart(u8); +bool8 FieldEffectActiveListContains(u8 id); + +extern u32 gFieldEffectArguments[8]; #endif //GUARD_FIELD_EFFECTS_H diff --git a/include/field_fadetransition.h b/include/field_fadetransition.h new file mode 100644 index 000000000..7c2d16a24 --- /dev/null +++ b/include/field_fadetransition.h @@ -0,0 +1,12 @@ +#ifndef GUARD_FIELD_FADETRANSITION_H +#define GUARD_FIELD_FADETRANSITION_H + +void sub_80AF734(void); +void sp13E_warp_to_last_warp(void); +void sub_80AF7D0(void); +void sp13F_fall_to_last_warp(void); + +void sub_80AF848(void); +void sub_80AF87C(void); + +#endif // GUARD_FIELD_FADETRANSITION_H diff --git a/include/field_map_obj.h b/include/field_map_obj.h index 40cc64054..038233fe6 100755 --- a/include/field_map_obj.h +++ b/include/field_map_obj.h @@ -33,6 +33,7 @@ u8 sub_808D4F4(void); void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8); void npc_load_two_palettes__no_record(u16, u8); void npc_load_two_palettes__and_record(u16, u8); +void sub_808EBA8(u8, u8, u8, s16, s16); void pal_patch_for_npc(u16, u8); void sub_808E16C(s16, s16); void sub_8092FF0(s16, s16, s16 *, s16 *); @@ -63,6 +64,7 @@ void npc_coords_shift(struct MapObject *, s16, s16); void sub_808EB08(struct MapObject *, s16, s16); void sub_808F254(u8, u8, u8); void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *)); +u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8); u8 GetOppositeDirection(u8); u8 GetStepInPlaceDelay4AnimId(u32); u8 GetStepInPlaceDelay8AnimId(u32); @@ -71,6 +73,8 @@ u8 GetStepInPlaceDelay32AnimId(u32); u8 npc_block_way(struct MapObject *, s16, s16, u32); void MoveCoords(u8, s16 *, s16 *); bool8 FieldObjectIsSpecialAnimActive(struct MapObject *); +u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *); +u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z); // Exported data declarations diff --git a/include/field_map_obj_helpers.h b/include/field_map_obj_helpers.h new file mode 100644 index 000000000..ba797ec98 --- /dev/null +++ b/include/field_map_obj_helpers.h @@ -0,0 +1,7 @@ +#ifndef GUARD_FIELDMAPOBJHELP_H +#define GUARD_FIELDMAPOBJHELP_H + +void UnfreezeMapObjects(void); +void sub_8097B78(u8, u8); + +#endif diff --git a/include/field_message_box.h b/include/field_message_box.h new file mode 100644 index 000000000..432c9078b --- /dev/null +++ b/include/field_message_box.h @@ -0,0 +1,10 @@ +#ifndef GUARD_FIELD_MESSAGE_BOX_H +#define GUARD_FIELD_MESSAGE_BOX_H + +bool8 ShowFieldMessage(const u8 *message); +bool8 sub_8098238(const u8 *message); +bool8 ShowFieldAutoScrollMessage(const u8 *message); +void HideFieldMessageBox(void); +bool8 IsFieldMessageBoxHidden(void); + +#endif // GUARD_FIELD_MESSAGE_BOX_H diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index a787cf805..5c16e9414 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -1,7 +1,3 @@ -// -// Created by Scott Norton on 9/6/17. -// - #ifndef GUARD_FIELD_PLAYER_AVATAR_H #define GUARD_FIELD_PLAYER_AVATAR_H @@ -14,4 +10,6 @@ u8 player_get_direction_lower_nybble(void); u8 player_get_direction_upper_nybble(void); u8 player_get_x22(void); +void sub_808D074(u8); + #endif //GUARD_FIELD_PLAYER_AVATAR_H diff --git a/include/field_screen.h b/include/field_screen.h new file mode 100644 index 000000000..b15fdba7d --- /dev/null +++ b/include/field_screen.h @@ -0,0 +1,12 @@ +#ifndef GUARD_FIELD_SCREEN_H +#define GUARD_FIELD_SCREEN_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +void pal_fill_black(void); +bool8 sub_80ABDFC(void); + +#endif //GUARD_FIELD_SCREEN_H diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h new file mode 100644 index 000000000..ef81c2f9e --- /dev/null +++ b/include/field_screen_effect.h @@ -0,0 +1,8 @@ +#ifndef GUARD_FIELD_SCREEN_EFFECT_H +#define GUARD_FIELD_SCREEN_EFFECT_H + +void sub_80AF79C(void); +void sub_80B009C(u8); +void sub_80B0244(void); + +#endif // GUARD_FIELD_SCREEN_EFFECT_H diff --git a/include/field_specials.h b/include/field_specials.h new file mode 100644 index 000000000..1f8fbf147 --- /dev/null +++ b/include/field_specials.h @@ -0,0 +1,6 @@ +#ifndef GUARD_FIELD_SPECIALS_H +#define GUARD_FIELD_SPECIALS_H + +u8 GetLeadMonIndex(void); + +#endif // GUARD_FIELD_SPECIALS_H diff --git a/include/field_tasks.h b/include/field_tasks.h new file mode 100644 index 000000000..2a2a772d8 --- /dev/null +++ b/include/field_tasks.h @@ -0,0 +1,6 @@ +#ifndef GUARD_FIELD_TASKS_H +#define GUARD_FIELD_TASKS_H + +void ActivatePerStepCallback(u8); + +#endif // GUARD_FIELD_TASKS_H diff --git a/include/field_weather.h b/include/field_weather.h new file mode 100644 index 000000000..e12107e70 --- /dev/null +++ b/include/field_weather.h @@ -0,0 +1,12 @@ +#ifndef GUARD_WEATHER_H +#define GUARD_WEATHER_H + +void fade_screen(u8, s8); + +void SetSav1Weather(u32); +u8 GetSav1Weather(void); +void sub_80AEDBC(void); + +void DoCurrentWeather(void); + +#endif // GUARD_WEATHER_H diff --git a/include/fieldmap.h b/include/fieldmap.h index 7174d98cc..06cb7cc77 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -1,19 +1,19 @@ -// -// Created by scott on 9/16/2017. -// - #ifndef GUARD_FIELDMAP_H #define GUARD_FIELDMAP_H -// Exported type declarations - -// Exported RAM declarations +extern struct MapCoords { + int width; + int height; +} gUnknown_03005DC0; -// Exported ROM declarations -u8 MapGridGetMetatileBehaviorAt(s16, s16); +u32 MapGridGetMetatileIdAt(int, int); +u32 MapGridGetMetatileBehaviorAt(int, int); +void MapGridSetMetatileIdAt(int, int, u16); +void MapGridSetMetatileEntryAt(int, int, u16); void GetCameraCoords(u16*, u16*); bool8 MapGridIsImpassableAt(s16, s16); s32 GetMapBorderIdAt(s16, s16); bool32 CanCameraMoveInDirection(u8); +u16 GetBehaviorByMetatileId(u16 metatileId); #endif //GUARD_FIELDMAP_H diff --git a/include/flags.h b/include/flags.h index 19ec01b56..7d825feba 100644 --- a/include/flags.h +++ b/include/flags.h @@ -3,7 +3,7 @@ #define TRAINER_FLAG_START 0x500 #define TRAINERS_FLAG_NO 0x356 -#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) +#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860 // SYSTEM FLAGS @@ -84,6 +84,22 @@ #define SYS_CTRL_OBJ_DELETE CODE_FLAGS + 0x61 #define SYS_RESET_RTC_ENABLE CODE_FLAGS + 0x62 +#define SYS_TOWER_SILVER CODE_FLAGS + 0x64 +#define SYS_TOWER_GOLD CODE_FLAGS + 0x65 +#define SYS_DOME_SILVER CODE_FLAGS + 0x66 +#define SYS_DOME_GOLD CODE_FLAGS + 0x67 +#define SYS_PALACE_SILVER CODE_FLAGS + 0x68 +#define SYS_PALACE_GOLD CODE_FLAGS + 0x69 +#define SYS_ARENA_SILVER CODE_FLAGS + 0x6A +#define SYS_ARENA_GOLD CODE_FLAGS + 0x6B +#define SYS_FACTORY_SILVER CODE_FLAGS + 0x6C +#define SYS_FACTORY_GOLD CODE_FLAGS + 0x6D +#define SYS_PIKE_SILVER CODE_FLAGS + 0x6E +#define SYS_PIKE_GOLD CODE_FLAGS + 0x6F +#define SYS_PYRAMID_SILVER CODE_FLAGS + 0x70 +#define SYS_PYRAMID_GOLD CODE_FLAGS + 0x71 +#define SYS_FRONTIER_PASS CODE_FLAGS + 0x72 + #define SYS_STORAGE_UNKNOWN_FLAG CODE_FLAGS + 0x77 #define SYS_MYSTERY_GIFT_ENABLE CODE_FLAGS + 0x7B diff --git a/include/game_stat.h b/include/game_stat.h index b8a5c3232..5979c531c 100644 --- a/include/game_stat.h +++ b/include/game_stat.h @@ -56,4 +56,7 @@ #define NUM_GAME_STATS 64 +void IncrementGameStat(u8); +u32 GetGameStat(u8); + #endif // GUARD_GAME_STAT_H diff --git a/include/gba/flash_internal.h b/include/gba/flash_internal.h index 6156b6c14..ba84546aa 100644 --- a/include/gba/flash_internal.h +++ b/include/gba/flash_internal.h @@ -65,6 +65,7 @@ u16 ReadFlashId(void); void StartFlashTimer(u8 phase); void SetReadFlash1(u16 *dest); void StopFlashTimer(void); +void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size); u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData); diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index 5234e5b6c..83a2a123b 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -137,6 +137,8 @@ #define REG_OFFSET_DMA3CNT_H 0xde #define REG_OFFSET_TMCNT 0x100 +#define REG_OFFSET_TMCNT_L 0x100 +#define REG_OFFSET_TMCNT_H 0x102 #define REG_OFFSET_TM0CNT 0x100 #define REG_OFFSET_TM0CNT_L 0x100 #define REG_OFFSET_TM0CNT_H 0x102 @@ -298,6 +300,8 @@ #define REG_ADDR_DMA3CNT_H (REG_BASE + REG_OFFSET_DMA3CNT_H) #define REG_ADDR_TMCNT (REG_BASE + REG_OFFSET_TMCNT) +#define REG_ADDR_TMCNT_L (REG_BASE + REG_OFFSET_TMCNT_L) +#define REG_ADDR_TMCNT_H (REG_BASE + REG_OFFSET_TMCNT_H) #define REG_ADDR_TM0CNT (REG_BASE + REG_OFFSET_TM0CNT) #define REG_ADDR_TM0CNT_L (REG_BASE + REG_OFFSET_TM0CNT_L) #define REG_ADDR_TM0CNT_H (REG_BASE + REG_OFFSET_TM0CNT_H) @@ -458,6 +462,8 @@ #define REG_DMA3CNT_H (*(vu16 *)REG_ADDR_DMA3CNT_H) #define REG_TMCNT(n) (*(vu16 *)(REG_ADDR_TMCNT + ((n) * 4))) +#define REG_TMCNT_L(n) (*(vu16 *)(REG_ADDR_TMCNT_L + ((n) * 4))) +#define REG_TMCNT_H(n) (*(vu16 *)(REG_ADDR_TMCNT_H + ((n) * 4))) #define REG_TM0CNT (*(vu32 *)REG_ADDR_TM0CNT) #define REG_TM0CNT_L (*(vu16 *)REG_ADDR_TM0CNT_L) #define REG_TM0CNT_H (*(vu16 *)REG_ADDR_TM0CNT_H) @@ -521,6 +527,8 @@ #define DISPSTAT_HBLANK_INTR 0x0010 // H-Blank interrupt enabled #define DISPSTAT_VCOUNT_INTR 0x0020 // V-Count interrupt enabled +// BLDCNT + // SOUNDCNT_H #define SOUND_CGB_MIX_QUARTER 0x0000 #define SOUND_CGB_MIX_HALF 0x0001 diff --git a/include/gba/macro.h b/include/gba/macro.h index 0217898e8..7b6b98c06 100644 --- a/include/gba/macro.h +++ b/include/gba/macro.h @@ -86,4 +86,14 @@ dmaRegs[5]; \ } +#define IntrEnable(flags) \ +{ \ + u16 imeTemp; \ + \ + imeTemp = REG_IME; \ + REG_IME = 0; \ + REG_IE |= flags; \ + REG_IME = imeTemp; \ +} \ + #endif // GUARD_GBA_MACRO_H diff --git a/include/gba/types.h b/include/gba/types.h index fd8a20a4c..e9a380023 100644 --- a/include/gba/types.h +++ b/include/gba/types.h @@ -39,18 +39,18 @@ struct PlttData struct OamData { /*0x00*/ u32 y:8; - /*0x01*/ u32 affineMode:2; - u32 objMode:2; - u32 mosaic:1; - u32 bpp:1; - u32 shape:2; + /*0x01*/ u32 affineMode:2; // 0x1, 0x2 -> 0x4 + u32 objMode:2; // 0x4, 0x8 -> 0xC + u32 mosaic:1; // 0x10 + u32 bpp:1; // 0x20 + u32 shape:2; // 0x40, 0x80 -> 0xC0 /*0x02*/ u32 x:9; u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode u32 size:2; - /*0x04*/ u16 tileNum:10; - u16 priority:2; + /*0x04*/ u16 tileNum:10; // 0x33F + u16 priority:2; // 0x400, 0x800 -> 0xC00 u16 paletteNum:4; /*0x06*/ u16 affineParam; }; diff --git a/include/global.berry.h b/include/global.berry.h index a77da20ba..5c8a43a02 100644 --- a/include/global.berry.h +++ b/include/global.berry.h @@ -1,9 +1,12 @@ #ifndef GUARD_GLOBAL_BERRY_H #define GUARD_GLOBAL_BERRY_H +#define BERRY_NAME_COUNT 7 +#define BERRY_ITEM_EFFECT_COUNT 18 + struct Berry { - const u8 name[7]; + const u8 name[BERRY_NAME_COUNT]; u8 firmness; u16 size; u8 maxYield; @@ -23,7 +26,7 @@ struct Berry struct Berry2 { - u8 name[7]; + u8 name[BERRY_NAME_COUNT]; u8 firmness; u16 size; u8 maxYield; @@ -42,7 +45,7 @@ struct Berry2 struct EnigmaBerry { struct Berry2 berry; - u8 itemEffect[18]; + u8 itemEffect[BERRY_ITEM_EFFECT_COUNT]; u8 holdEffect; u8 holdEffectParam; u32 checksum; @@ -50,9 +53,9 @@ struct EnigmaBerry struct BattleEnigmaBerry { - /*0x00*/ u8 name[7]; + /*0x00*/ u8 name[BERRY_NAME_COUNT]; /*0x07*/ u8 holdEffect; - /*0x08*/ u8 itemEffect[18]; + /*0x08*/ u8 itemEffect[BERRY_ITEM_EFFECT_COUNT]; /*0x1A*/ u8 holdEffectParam; }; diff --git a/include/global.h b/include/global.h index 9793ddcf2..b1c4add75 100644 --- a/include/global.h +++ b/include/global.h @@ -12,8 +12,10 @@ #define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided") #if defined (__APPLE__) || defined (__CYGWIN__) -void memset(void *, int, size_t); -void memcpy(void *, const void *, size_t); +void *memset(void *, int, size_t); +void *memcpy(void *, const void *, size_t); +int strcmp(const char *s1, const char *s2); +char* strcpy(char *dst0, const char *src0); #endif // __APPLE__ #define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0])) @@ -197,10 +199,24 @@ struct SaveBlock2 // All below could be a one giant struct - /*0x64C*/ u8 field_64C[1629]; - /*0xCA9*/ u8 frontierChosenLvl : 2; - /*0xCA9*/ u8 field_CA9_a : 6; - /*0xCAA*/ u8 field_CAA[368]; + /*0x64C*/ u8 field_64C[0x588]; + /*0xBD4*/ u16 field_BD4; + /*0xBD6*/ u16 field_BD6; + /*0xBD8*/ u8 field_BD8[11]; + /*0xBE3*/ u8 filler_BE3[8]; + /*0xBEB*/ u8 field_BEB; + /*0xBE3*/ u8 filler_BEC[189]; + /*0xCA9*/ u8 frontierChosenLvl : 2; // 0x1, 0x2 -> 0x3 + /*0xCA9*/ u8 field_CA9_a : 1; // 0x4 + /*0xCA9*/ u8 field_CA9_b : 1; // 0x8 + /*0xCA9*/ u8 field_CA9_c : 1; // 0x10 + /*0xCA9*/ u8 field_CA9_d : 1; // 0x20 + /*0xCA9*/ u8 field_CA9_e : 1; // 0x40 + /*0xCA9*/ u8 field_CA9_f : 1; // 0x80 + /*0xCAA*/ u16 field_CAA[0x2e]; + /*0xD06*/ u8 field_D06; + /*0xD07*/ u8 field_D07; + /*0xd08*/ u8 filler_D08[0x112]; /*0xE1A*/ u16 battlePyramidFloor; // possibly? /*0xE1C*/ u8 field_E1C[16]; /*0xE2C*/ struct PyramidBag pyramidBag; @@ -220,29 +236,31 @@ extern struct SaveBlock2 *gSaveBlock2Ptr; struct SecretBaseRecord { - /*ID?*/ /*0x1A08*/ u8 sbr_field_0; - /*0x1A09*/ u8 sbr_field_1_0:4; - /*0x1A09*/ u8 gender:1; - /*0x1A09*/ u8 sbr_field_1_5:1; - /*0x1A09*/ u8 sbr_field_1_6:2; - /*0x1A0A*/ u8 sbr_field_2[7]; // 0xFF bytes? - /*0x1A12*/ u8 trainerId[4]; // byte 0 is used for determining trainer class - /*0x1A16*/ u16 sbr_field_e; - /*0x1A18*/ u8 sbr_field_10; - /*0x1A19*/ u8 sbr_field_11; - /*0x1A1A*/ u8 decorations[16]; - /*0x1A2A*/ u8 decorationPos[16]; - /*0x1A3A*/ u32 partyPersonality[6]; - /*0x1A54*/ u16 partyMoves[6 * 4]; - /*0x1A84*/ u16 partySpecies[6]; - /*0x1A90*/ u16 partyHeldItems[6]; - /*0x1A9C*/ u8 partyLevels[6]; - /*0x1AA2*/ u8 partyEVs[6]; + /*ID?*/ /*0x1A9C*/ u8 sbr_field_0; + /*0x1A9D*/ u8 sbr_field_1_0:4; + /*0x1A9D*/ u8 gender:1; + /*0x1A9D*/ u8 sbr_field_1_5:1; + /*0x1A9D*/ u8 sbr_field_1_6:2; + /*0x1A9E*/ u8 trainerName[7]; // 0xFF bytes? + /*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class + /*0x1AA9*/ u8 language; + /*0x1AAA*/ u16 sbr_field_e; + /*0x1AAC*/ u8 sbr_field_10; + /*0x1AAD*/ u8 sbr_field_11; + /*0x1AAE*/ u8 decorations[16]; + /*0x1ABE*/ u8 decorationPos[16]; + /*0x1ACE*/ u32 partyPersonality[6]; + /*0x1AE6*/ u16 partyMoves[6 * 4]; + /*0x1B16*/ u16 partySpecies[6]; + /*0x1B22*/ u16 partyHeldItems[6]; + /*0x1B2E*/ u8 partyLevels[6]; + /*0x1B34*/ u8 partyEVs[6]; }; #include "game_stat.h" #include "global.fieldmap.h" #include "global.berry.h" +#include "global.tv.h" #include "pokemon.h" struct WarpData @@ -311,218 +329,6 @@ struct EasyChatPair u16 words[2]; }; /*size = 0x8*/ -struct TVShowCommon -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 pad02[20]; - /*0x16*/ u16 var16[3]; - /*0x1C*/ u8 srcTrainerId3Lo; - /*0x1D*/ u8 srcTrainerId3Hi; - /*0x1E*/ u8 srcTrainerId2Lo; - /*0x1F*/ u8 srcTrainerId2Hi; - /*0x20*/ u8 srcTrainerIdLo; - /*0x21*/ u8 srcTrainerIdHi; - /*0x22*/ u8 trainerIdLo; - /*0x23*/ u8 trainerIdHi; -}; - -struct TVShowFanClubLetter -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 species; - /*0x04*/ u16 pad04[6]; - /*0x10*/ u8 playerName[8]; - /*0x18*/ u8 language; -}; - -struct TVShowRecentHappenings -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 var02; - /*0x04*/ u16 var04[6]; - /*0x10*/ u8 playerName[8]; - /*0x18*/ u8 language; - /*0x19*/ u8 pad19[10]; -}; - -struct TVShowFanclubOpinions -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 var02; - /*0x04*/ u8 var04A:4; - /*0x04*/ u8 var04B:4; - /*0x05*/ u8 playerName[8]; - /*0x0D*/ u8 language; - /*0x0E*/ u8 var0E; - /*0x0F*/ u8 var0F; - /*0x10*/ u8 var10[8]; - /*0x18*/ u16 var18[2]; - /*0x1C*/ u16 var1C[4]; -}; - -struct TVShowUnknownType04 -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 pad02[4]; - /*0x06*/ u16 var06; -}; - -struct TVShowNameRaterShow -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 species; - /*0x04*/ u8 pokemonName[11]; - /*0x0F*/ u8 trainerName[11]; - /*0x1A*/ u8 random; - /*0x1B*/ u8 random2; - /*0x1C*/ u16 var1C; - /*0x1E*/ u8 language; - /*0x1F*/ u8 pokemonNameLanguage; -}; - -struct TVShowBravoTrainerPokemonProfiles -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 species; - /*0x04*/ u16 var04[2]; - /*0x08*/ u8 pokemonNickname[11]; - /*0x13*/ u8 contestCategory:3; - /*0x13*/ u8 contestRank:2; - /*0x13*/ u8 contestResult:2; - /*0x13*/ u8 var13_7:1; - /*0x14*/ u16 var14; - /*0x16*/ u8 playerName[8]; - /*0x1E*/ u8 language; - /*0x1F*/ u8 var1f; -}; - -struct TVShowBravoTrainerBattleTowerSpotlight -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 trainerName[8]; - /*0x0A*/ u16 species; - /*0x0C*/ u8 pokemonName[8]; - /*0x14*/ u16 defeatedSpecies; - /*0x16*/ u16 var16; - /*0x18*/ u16 var18[1]; - /*0x1A*/ u8 btLevel; - /*0x1B*/ u8 var1b; - /*0x1C*/ u8 var1c; - /*0x1D*/ u8 language; -}; - -struct TVShowPokemonToday -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 language; - /*0x03*/ u8 language2; - /*0x04*/ u8 nickname[11]; - /*0x0F*/ u8 ball; - /*0x10*/ u16 species; - /*0x12*/ u8 var12; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowSmartShopper -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 priceReduced; - /*0x03*/ u8 language; - /*0x04*/ u8 pad04[2]; - /*0x06*/ u16 itemIds[3]; - /*0x0C*/ u16 itemAmounts[3]; - /*0x12*/ u8 shopLocation; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowPokemonTodayFailed -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 language; - /*0x03*/ u8 pad03[9]; - /*0x0c*/ u16 species; - /*0x0e*/ u16 species2; - /*0x10*/ u8 var10; - /*0x11*/ u8 var11; - /*0x12*/ u8 var12; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowPokemonAngler -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 var02; - /*0x03*/ u8 var03; - /*0x04*/ u16 var04; - /*0x06*/ u8 language; - u8 pad07[12]; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowWorldOfMasters -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u16 var02; - /*0x04*/ u16 var04; - /*0x06*/ u16 var06; - /*0x08*/ u16 var08; - /*0x0a*/ u8 var0a; - /*0x0b*/ u8 language; - u8 pad0c[7]; - /*0x13*/ u8 playerName[8]; -}; - -struct TVShowMassOutbreak -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 var02; - /*0x03*/ u8 var03; - /*0x04*/ u16 moves[4]; - /*0x0C*/ u16 species; - /*0x0E*/ u16 var0E; - /*0x10*/ u8 locationMapNum; - /*0x11*/ u8 locationMapGroup; - /*0x12*/ u8 var12; - /*0x13*/ u8 probability; - /*0x14*/ u8 level; - /*0x15*/ u8 var15; - /*0x16*/ u16 var16; - /*0x18*/ u8 language; - u8 pad19[11]; -}; - -typedef union TVShow -{ - struct TVShowCommon common; - struct TVShowFanClubLetter fanclubLetter; - struct TVShowRecentHappenings recentHappenings; - struct TVShowFanclubOpinions fanclubOpinions; - struct TVShowUnknownType04 unkShow04; - struct TVShowNameRaterShow nameRaterShow; - struct TVShowBravoTrainerPokemonProfiles bravoTrainer; - struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower; - struct TVShowPokemonToday pokemonToday; - struct TVShowSmartShopper smartshopperShow; - struct TVShowPokemonTodayFailed pokemonTodayFailed; - struct TVShowPokemonAngler pokemonAngler; - struct TVShowWorldOfMasters worldOfMasters; - struct TVShowMassOutbreak massOutbreak; -} TVShow; - struct MailStruct { /*0x00*/ u16 words[9]; @@ -570,35 +376,6 @@ typedef union OldMan u8 filler[0x40]; } OldMan; -struct UnknownSaveStruct2ABC -{ - u8 val0; - u8 val1; - u16 val2; -}; - -struct GabbyAndTyData -{ - /*2ba4*/ u16 mon1; - /*2ba6*/ u16 mon2; - /*2ba8*/ u16 lastMove; - /*2baa*/ u16 quote; - /*2bac*/ u8 mapnum; - /*2bad*/ u8 battleNum; - /*2bae*/ u8 valA_0:1; - /*2bae*/ u8 valA_1:1; - /*2bae*/ u8 valA_2:1; - /*2bae*/ u8 valA_3:1; - /*2bae*/ u8 valA_4:1; - /*2bae*/ u8 valA_5:3; - /*2baf*/ u8 valB_0:1; - /*2baf*/ u8 valB_1:1; - /*2baf*/ u8 valB_2:1; - /*2baf*/ u8 valB_3:1; - /*2baf*/ u8 valB_4:1; - /*2baf*/ u8 valB_5:3; -}; - struct RecordMixing_UnknownStructSub { u32 unk0; @@ -725,6 +502,16 @@ typedef union // TODO u8 id; } LilycoveLady; +struct WaldaPhrase +{ + u16 field_0; + u16 field_2; + u8 text[16]; + u8 iconId; + u8 patternId; + bool8 patternUnlocked; +}; + struct SaveBlock1 { /*0x00*/ struct Coords16 pos; @@ -775,17 +562,17 @@ struct SaveBlock1 /*0x????*/ u8 decorCushion[10]; /*0x27CA*/ u8 padding_27CA[2]; /*0x27CC*/ TVShow tvShows[25]; - /*0x2B50*/ struct UnknownSaveStruct2ABC pokeNews[16]; + /*0x2B50*/ PokeNews pokeNews[16]; /*0x2B90*/ u16 outbreakPokemonSpecies; - /*0x????*/ u8 outbreakLocationMapNum; - /*0x????*/ u8 outbreakLocationMapGroup; - /*0x????*/ u8 outbreakPokemonLevel; - /*0x????*/ u8 outbreakUnk1; - /*0x????*/ u16 outbreakUnk2; - /*0x????*/ u16 outbreakPokemonMoves[4]; - /*0x????*/ u8 outbreakUnk4; - /*0x????*/ u8 outbreakPokemonProbability; - /*0x????*/ u16 outbreakUnk5; + /*0x2B92*/ u8 outbreakLocationMapNum; + /*0x2B93*/ u8 outbreakLocationMapGroup; + /*0x2B94*/ u8 outbreakPokemonLevel; + /*0x2B95*/ u8 outbreakUnk1; + /*0x2B96*/ u16 outbreakUnk2; + /*0x2B98*/ u16 outbreakPokemonMoves[4]; + /*0x2BA0*/ u8 outbreakUnk4; + /*0x2BA1*/ u8 outbreakPokemonProbability; + /*0x2BA2*/ u16 outbreakDaysLeft; /*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData; /*0x2BB0*/ u16 unk2BB0[6]; /*0x2BBC*/ u16 unk2BBC[6]; @@ -800,7 +587,8 @@ struct SaveBlock1 /*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum /*0x3030*/ struct DaycareData daycare; /*0x3150*/ struct LinkBattleRecord linkBattleRecords[5]; - /*0x31A0*/ u8 filler_31A0[8]; + /*0x31A0*/ u8 unk_31A0; + /*0x31A1*/ u8 filler_31A1[7]; /*0x31A8*/ u8 giftRibbons[52]; /*0x31DC*/ struct Roamer roamer; /*0x31F8*/ struct EnigmaBerry enigmaBerry; @@ -810,7 +598,7 @@ struct SaveBlock1 /*0x3B24*/ u8 seen2[52]; /*0x3B58*/ LilycoveLady lilycoveLady; /*0x3B88*/ u8 filler_3B88[0x1E8]; - /*0x3D70*/ u8 babyPhrase[24]; // TODO: convert to a struct + /*0x3D70*/ struct WaldaPhrase waldaPhrase; // sizeof: 0x3D88 }; diff --git a/include/global.tv.h b/include/global.tv.h new file mode 100644 index 000000000..5f65aa8e0 --- /dev/null +++ b/include/global.tv.h @@ -0,0 +1,535 @@ +#ifndef GUARD_GLOBAL_TV_H +#define GUARD_GLOBAL_TV_H + +enum +{ + TVSHOW_OFF_AIR, + + TVSHOW_FAN_CLUB_LETTER = 1, + TVSHOW_RECENT_HAPPENINGS, + TVSHOW_PKMN_FAN_CLUB_OPINIONS, + TVSHOW_UNKN_SHOWTYPE_04, + TVSHOW_NAME_RATER_SHOW, + TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE, + TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE, + TVSHOW_CONTEST_LIVE_UPDATES, + TVSHOW_3_CHEERS_FOR_POKEBLOCKS, + TVSHOW_BATTLE_UPDATE, + TVSHOW_FAN_CLUB_SPECIAL, + TVSHOW_CONTEST_LIVE_UPDATES_2, + + TVSHOW_POKEMON_TODAY_CAUGHT = 21, + TVSHOW_SMART_SHOPPER, + TVSHOW_POKEMON_TODAY_FAILED, + TVSHOW_FISHING_ADVICE, + TVSHOW_WORLD_OF_MASTERS, + TVSHOW_TODAYS_RIVAL_TRAINER, + TVSHOW_TREND_WATCHER, + TVSHOW_TREASURE_INVESTIGATORS, + TVSHOW_FIND_THAT_GAMER, + TVSHOW_BREAKING_NEWS, + TVSHOW_SECRET_BASE_VISIT, + TVSHOW_LOTTO_WINNER, + TVSHOW_BATTLE_SEMINAR, + TVSHOW_TRAINER_FAN_CLUB, + TVSHOW_CUTIES, + TVSHOW_FRONTIER, + TVSHOW_NUMBER_ONE, + TVSHOW_SECRET_BASE_SECRETS, + TVSHOW_SAFARI_FAN_CLUB, + + TVSHOW_MASS_OUTBREAK = 41, +}; + +typedef union // size = 0x24 +{ + // Common + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 pad02[26]; + /*0x1C*/ u8 srcTrainerId3Lo; + /*0x1D*/ u8 srcTrainerId3Hi; + /*0x1E*/ u8 srcTrainerId2Lo; + /*0x1F*/ u8 srcTrainerId2Hi; + /*0x20*/ u8 srcTrainerIdLo; + /*0x21*/ u8 srcTrainerIdHi; + /*0x22*/ u8 trainerIdLo; + /*0x23*/ u8 trainerIdHi; + } common; + + // Local shows + // TVSHOW_FAN_CLUB_LETTER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u16 words[6]; + /*0x10*/ u8 playerName[8]; + /*0x18*/ u8 language; + } fanclubLetter; + + // TVSHOW_RECENT_HAPPENINGS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 var02; + /*0x04*/ u16 words[6]; + /*0x10*/ u8 playerName[8]; + /*0x18*/ u8 language; + } recentHappenings; + + // TVSHOW_PKMN_FAN_CLUB_OPINIONS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u8 friendshipHighNybble:4; + /*0x04*/ u8 questionAsked:4; + /*0x05*/ u8 playerName[8]; + /*0x0D*/ u8 language; + /*0x0E*/ u8 pokemonNameLanguage; + /*0x0F*/ u8 filler_0F[1]; + /*0x10*/ u8 nickname[8]; + /*0x18*/ u8 filler_18[4]; + /*0x1C*/ u16 words[4]; + } fanclubOpinions; + + // TVSHOW_UNKN_SHOWTYPE_04 (dummied out) + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 pad02[4]; + /*0x06*/ u16 var06; + /*0x08*/ u8 pad_08[3]; + /*0x0b*/ u8 string_0b[12]; + /*0x17*/ u8 language; + } unkShow04; + + // TVSHOW_NAME_RATER_SHOW + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u8 pokemonName[11]; + /*0x0F*/ u8 trainerName[11]; + /*0x1A*/ u8 random; + /*0x1B*/ u8 random2; + /*0x1C*/ u16 randomSpecies; + /*0x1E*/ u8 language; + /*0x1F*/ u8 pokemonNameLanguage; + } nameRaterShow; + + // TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE (contest) + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u16 words[2]; + /*0x08*/ u8 pokemonNickname[11]; + /*0x13*/ u8 contestCategory:3; + /*0x13*/ u8 contestRank:2; + /*0x13*/ u8 contestResult:2; + /*0x14*/ u16 move; + /*0x16*/ u8 playerName[8]; + /*0x1E*/ u8 language; + /*0x1F*/ u8 pokemonNameLanguage; + } bravoTrainer; + + // TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 trainerName[8]; + /*0x0A*/ u16 species; + /*0x0C*/ u8 pokemonName[8]; + /*0x14*/ u16 defeatedSpecies; + /*0x16*/ u16 numFights; + /*0x18*/ u16 words[1]; + /*0x1A*/ u8 btLevel; + /*0x1B*/ u8 interviewResponse; + /*0x1C*/ bool8 wonTheChallenge; + /*0x1D*/ u8 language; + /*0x1E*/ u8 pokemonNameLanguage; + } bravoTrainerTower; + + // TVSHOW_CONTEST_LIVE_UPDATES + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 winningSpecies; + /*0x04*/ u8 winningTrainerName[8]; + /*0x0C*/ u8 appealFlags2; + /*0x0D*/ u8 round1Rank; + /*0x0e*/ u8 round2Rank; + /*0x0f*/ u8 appealFlags1; + /*0x10*/ u16 move; + /*0x12*/ u16 species; + /*0x14*/ u8 playerName[8]; + /*0x1C*/ u8 category; + /*0x1D*/ u8 language; + /*0x1E*/ u8 winningTrainerLanguage; + } contestLiveUpdates; + + // TVSHOW_3_CHEERS_FOR_POKEBLOCKS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 sheen; + /*0x03*/ u8 flavor:3; + /*0x03*/ u8 unk_03_3:2; + /*0x04*/ u8 worstBlenderName[8]; + /*0x0C*/ u8 playerName[8]; + /*0x14*/ u8 language; + /*0x15*/ u8 worstBlenderLanguage; + } threeCheers; + + // TVSHOW_BATTLE_UPDATE + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u8 playerName[8]; + /*0x0C*/ u8 linkOpponentName[8]; + /*0x14*/ u16 move; + /*0x16*/ u16 species2; + /*0x18*/ u8 battleType; + /*0x19*/ u8 language; + /*0x1A*/ u8 linkOpponentLanguage; + } battleUpdate; + + // TVSHOW_FAN_CLUB_SPECIAL + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 playerName[8]; + /*0x0a*/ u8 idLo; + /*0x0b*/ u8 idHi; + /*0x0c*/ u8 idolName[8]; + /*0x14*/ u16 words[1]; + /*0x16*/ u8 score; + /*0x17*/ u8 language; + /*0x18*/ u8 idolNameLanguage; + } fanClubSpecial; + + // TVSHOW_CONTEST_LIVE_UPDATES_2 + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 playerName[8]; + /*0x0a*/ u8 contestCategory; + /*0x0b*/ u8 nickname[11]; + /*0x16*/ u8 pokeblockState; + /*0x17*/ u8 language; + /*0x18*/ u8 pokemonNameLanguage; + } contestLiveUpdates2; + + // Record Mixing Shows + // TVSHOW_POKEMON_TODAY_CAUGHT + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 language; + /*0x03*/ u8 language2; + /*0x04*/ u8 nickname[11]; + /*0x0F*/ u8 ball; + /*0x10*/ u16 species; + /*0x12*/ u8 nBallsUsed; + /*0x13*/ u8 playerName[8]; + } pokemonToday; + + // TVSHOW_SMART_SHOPPER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 priceReduced; + /*0x03*/ u8 language; + /*0x04*/ u8 pad04[2]; + /*0x06*/ u16 itemIds[3]; + /*0x0C*/ u16 itemAmounts[3]; + /*0x12*/ u8 shopLocation; + /*0x13*/ u8 playerName[8]; + } smartshopperShow; + + // TVSHOW_POKEMON_TODAY_FAILED + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 language; + /*0x03*/ u8 pad03[9]; + /*0x0c*/ u16 species; + /*0x0e*/ u16 species2; + /*0x10*/ u8 nBallsUsed; + /*0x11*/ u8 outcome; + /*0x12*/ u8 location; + /*0x13*/ u8 playerName[8]; + } pokemonTodayFailed; + + // TVSHOW_FISHING_ADVICE + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 nBites; + /*0x03*/ u8 nFails; + /*0x04*/ u16 species; + /*0x06*/ u8 language; + /*0x07*/ u8 pad07[12]; + /*0x13*/ u8 playerName[8]; + } pokemonAngler; + + // TVSHOW_WORLD_OF_MASTERS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 numPokeCaught; + /*0x04*/ u16 caughtPoke; + /*0x06*/ u16 steps; + /*0x08*/ u16 species; + /*0x0a*/ u8 location; + /*0x0b*/ u8 language; + /*0x0c*/ u8 pad0c[7]; + /*0x13*/ u8 playerName[8]; + } worldOfMasters; + + // TVSHOW_TODAYS_RIVAL_TRAINER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 dexCount; + /*0x04*/ u8 badgeCount; + /*0x05*/ u8 nSilverSymbols; + /*0x06*/ u8 nGoldSymbols; + /*0x07*/ u8 location; + /*0x08*/ u16 battlePoints; + /*0x0a*/ u16 mapDataId; + /*0x0c*/ u8 language; + /*0x0d*/ u8 filler_0d[6]; + /*0x13*/ u8 playerName[8]; + } rivalTrainer; + + // TVSHOW_TREND_WATCHER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 filler_02[2]; + /*0x04*/ u16 words[2]; + /*0x08*/ u8 gender; + /*0x09*/ u8 language; + /*0x0a*/ u8 filler_0a[9]; + /*0x13*/ u8 playerName[8]; + } trendWatcher; + + // TVSHOW_TREASURE_INVESTIGATORS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 item; + /*0x04*/ u8 location; + /*0x05*/ u8 language; + /*0x06*/ u16 mapDataId; + /*0x08*/ u8 filler_08[11]; + /*0x13*/ u8 playerName[8]; + } treasureInvestigators; + + // TVSHOW_FIND_THAT_GAMER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 won; + /*0x03*/ u8 whichGame; + /*0x04*/ u16 nCoins; + /*0x06*/ u8 filler_06[2]; + /*0x08*/ u8 language; + /*0x09*/ u8 filler_09[10]; + /*0x13*/ u8 playerName[8]; + } findThatGamer; + + // TVSHOW_BREAKING_NEWS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 lastOpponentSpecies; + /*0x04*/ u8 location; + /*0x05*/ u8 outcome; + /*0x06*/ u16 caughtMonBall; + /*0x08*/ u16 balls; + /*0x0a*/ u16 poke1Species; + /*0x0c*/ u16 lastUsedMove; + /*0x0e*/ u8 language; + /*0x0f*/ u8 filler_0f[4]; + /*0x13*/ u8 playerName[8]; + } breakingNews; + + // TVSHOW_SECRET_BASE_VISIT + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 avgLevel; + /*0x03*/ u8 nDecorations; + /*0x04*/ u8 decorations[4]; + /*0x08*/ u16 species; + /*0x0a*/ u16 move; + /*0x0c*/ u8 language; + /*0x0d*/ u8 filler_0d[6]; + /*0x13*/ u8 playerName[8]; + } secretBaseVisit; + + // TVSHOW_LOTTO_WINNER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 item; + /*0x04*/ u8 whichPrize; + /*0x05*/ u8 language; + /*0x06*/ u8 filler_06[13]; + /*0x13*/ u8 playerName[8]; + } lottoWinner; + + // TVSHOW_BATTLE_SEMINAR + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 move; + /*0x04*/ u16 foeSpecies; + /*0x06*/ u16 species; + /*0x08*/ u16 otherMoves[3]; + /*0x0e*/ u16 betterMove; + /*0x10*/ u8 nOtherMoves; + /*0x11*/ u8 language; + /*0x12*/ u8 filler_12[1]; + /*0x13*/ u8 playerName[8]; + } battleSeminar; + + // TVSHOW_TRAINER_FAN_CLUB + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 filler_02[2]; + /*0x04*/ u16 words[2]; + /*0x08*/ u8 language; + /*0x09*/ u8 filler_09[10]; + /*0x13*/ u8 playerName[8]; + } trainerFanClub; + + // TVSHOW_CUTIES + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 nRibbons; + /*0x03*/ u8 selectedRibbon; + /*0x04*/ u8 nickname[11]; + /*0x0f*/ u8 language; + /*0x10*/ u8 pokemonNameLanguage; + /*0x11*/ u8 filler_12[2]; + /*0x13*/ u8 playerName[8]; + } cuties; + + // TVSHOW_FRONTIER + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 winStreak; + /*0x04*/ u16 species1; + /*0x06*/ u16 species2; + /*0x08*/ u16 species3; + /*0x0a*/ u16 species4; + /*0x0c*/ u8 language; + /*0x0d*/ u8 facility; + /*0x0e*/ u8 filler_0e[5]; + /*0x13*/ u8 playerName[8]; + } frontier; + + // TVSHOW_NUMBER_ONE + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 count; + /*0x04*/ u8 actionIdx; + /*0x05*/ u8 language; + /*0x06*/ u8 filler_06[13]; + /*0x13*/ u8 playerName[8]; + } numberOne; + + // TVSHOW_SECRET_BASE_SECRETS + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 stepsInBase; + /*0x04*/ u8 baseOwnersName[8]; + /*0x0c*/ u32 flags; + /*0x10*/ u16 item; + /*0x12*/ u8 savedState; + /*0x13*/ u8 playerName[8]; + /*0x1b*/ u8 language; + /*0x1c*/ u8 baseOwnersNameLanguage; + } secretBaseSecrets; + + // TVSHOW_SAFARI_FAN_CLUB + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 nMonsCaught; + /*0x03*/ u8 nPkblkUsed; + /*0x04*/ u8 language; + /*0x05*/ u8 filler_05[14]; + /*0x13*/ u8 playerName[8]; + } safariFanClub; + + // Mass Outbreak + // TVSHOW_MASS_OUTBREAK + struct { + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 var02; + /*0x03*/ u8 var03; + /*0x04*/ u16 moves[4]; + /*0x0C*/ u16 species; + /*0x0E*/ u16 var0E; + /*0x10*/ u8 locationMapNum; + /*0x11*/ u8 locationMapGroup; + /*0x12*/ u8 var12; + /*0x13*/ u8 probability; + /*0x14*/ u8 level; + /*0x15*/ u8 var15; + /*0x16*/ u16 daysLeft; + /*0x18*/ u8 language; + } massOutbreak; +} TVShow; + +enum { + POKENEWS_NONE, + POKENEWS_SLATEPORT, + POKENEWS_GAME_CORNER, + POKENEWS_LILYCOVE, + POKENEWS_BLENDMASTER +}; + +typedef struct // 2b50 +{ + u8 kind; + u8 state; + u16 days; +} PokeNews; + +struct GabbyAndTyData +{ + /*2ba4*/ u16 mon1; + /*2ba6*/ u16 mon2; + /*2ba8*/ u16 lastMove; + /*2baa*/ u16 quote[1]; + /*2bac*/ u8 mapnum; + /*2bad*/ u8 battleNum; + /*2bae*/ u8 battleTookMoreThanOneTurn:1; + /*2bae*/ u8 playerLostAMon:1; + /*2bae*/ u8 playerUsedAnItem:1; + /*2bae*/ u8 playerThrewABall:1; + /*2bae*/ u8 onAir:1; + /*2bae*/ u8 valA_5:3; + /*2baf*/ u8 battleTookMoreThanOneTurn2:1; + /*2baf*/ u8 playerLostAMon2:1; + /*2baf*/ u8 playerUsedAnItem2:1; + /*2baf*/ u8 playerThrewABall2:1; + /*2baf*/ u8 valB_4:4; +}; + +#endif //GUARD_GLOBAL_TV_H diff --git a/include/graphics.h b/include/graphics.h new file mode 100644 index 000000000..c50fdef3f --- /dev/null +++ b/include/graphics.h @@ -0,0 +1,95 @@ +// +// Created by scott on 10/21/2017. +// + +#ifndef GUARD_GRAPHICS_H +#define GUARD_GRAPHICS_H + +extern const u8 gItemIcon_QuestionMark[]; +extern const u8 gItemIconPalette_QuestionMark[]; +extern const u8 gUnknown_08DB7AA0[]; +extern const u8 gUnknown_08DB7B34[]; +extern const u8 gUnknown_08DB7B5C[]; +extern const u8 gUnknown_08DB7BEC[]; +extern const u8 gUnknown_08DB7C08[]; +extern const u8 gUnknown_08DB7CE8[]; +extern const u8 gUnknown_08DB7D08[]; +extern const u8 gUnknown_08DB7DCC[]; +extern const u8 gUnknown_08DB7DF4[]; +extern const u8 gUnknown_08DB7EA0[]; +extern const u8 gUnknown_08DB7EC4[]; +extern const u8 gUnknown_08DB7F60[]; +extern const u8 gUnknown_08DB7F7C[]; +extern const u8 gUnknown_08DB8070[]; +extern const u8 gUnknown_08DB808C[]; +extern const u8 gUnknown_08DB8138[]; +extern const u8 gUnknown_08DB8160[]; +extern const u8 gUnknown_08DB8218[]; +extern const u8 gUnknown_08DB823C[]; +extern const u8 gUnknown_08DB8300[]; +extern const u8 gUnknown_08DB8328[]; +extern const u8 gUnknown_08DB8430[]; +extern const u8 gUnknown_08DB8458[]; +extern const u8 gUnknown_08DB8528[]; +extern const u8 gUnknown_08DB854C[]; +extern const u8 gUnknown_08DB862C[]; +extern const u8 gUnknown_08DB8654[]; +extern const u8 gUnknown_08DB86C4[]; +extern const u8 gUnknown_08DB86E0[]; +extern const u8 gUnknown_08DB8750[]; +extern const u8 gUnknown_08DB876C[]; +extern const u8 gUnknown_08DB87DC[]; +extern const u8 gUnknown_08DB87F8[]; +extern const u8 gUnknown_08DB88D8[]; +extern const u8 gUnknown_08DB8900[]; +extern const u8 gUnknown_08DB89E0[]; +extern const u8 gUnknown_08DB8A08[]; +extern const u8 gUnknown_08DB8A68[]; +extern const u8 gUnknown_08DB8A84[]; +extern const u8 gUnknown_08DB8B40[]; +extern const u8 gUnknown_08DB8B68[]; +extern const u8 gUnknown_08DB8C40[]; +extern const u8 gUnknown_08DB8C5C[]; +extern const u8 gUnknown_08DB8CF4[]; +extern const u8 gUnknown_08DB8D18[]; +extern const u8 gUnknown_08DB8DB0[]; +extern const u8 gUnknown_08DB8DD4[]; +extern const u8 gUnknown_08DB8E80[]; +extern const u8 gUnknown_08DB8EA0[]; +extern const u8 gUnknown_08DB8F58[]; +extern const u8 gUnknown_08DB8F7C[]; +extern const u8 gUnknown_08DB9038[]; +extern const u8 gUnknown_08DB9058[]; +extern const u8 gUnknown_08DB9130[]; +extern const u8 gUnknown_08DB9154[]; +extern const u8 gUnknown_08DB9218[]; +extern const u8 gUnknown_08DB9234[]; +extern const u8 gUnknown_08DB92FC[]; +extern const u8 gUnknown_08DB931C[]; +extern const u8 gUnknown_08DB93E8[]; +extern const u8 gUnknown_08DB940C[]; +extern const u8 gUnknown_08DB94CC[]; +extern const u8 gUnknown_08DB94E8[]; +extern const u8 gUnknown_08DB95AC[]; +extern const u8 gUnknown_08DB95D0[]; +extern const u8 gUnknown_08DB96C4[]; +extern const u8 gUnknown_08DB96EC[]; +extern const u8 gUnknown_08DB97F4[]; +extern const u8 gUnknown_08DB981C[]; +extern const u8 gUnknown_08DB9908[]; +extern const u8 gUnknown_08DB9930[]; +extern const u8 gUnknown_08DB9A54[]; +extern const u8 gUnknown_08DB9A7C[]; +extern const u8 gUnknown_08DB9B7C[]; +extern const u8 gUnknown_08DB9BA4[]; +extern const u8 gUnknown_08DB9CB0[]; +extern const u8 gUnknown_08DB9CD8[]; +extern const u8 gUnknown_08DB9DAC[]; +extern const u8 gUnknown_08DB9DD4[]; +extern const u8 gUnknown_08DB9EE4[]; +extern const u8 gUnknown_08DB9F08[]; +extern const u8 gUnknown_08DB9FFC[]; +extern const u8 gUnknown_08DBA020[]; +extern const u8 gUnknown_08DBA12C[]; + +#endif //GUARD_GRAPHICS_H diff --git a/include/international_string_util.h b/include/international_string_util.h new file mode 100644 index 000000000..9d9735a52 --- /dev/null +++ b/include/international_string_util.h @@ -0,0 +1,23 @@ +#ifndef GUARD_INTERNATIONAL_STRING_UTIL_H +#define GUARD_INTERNATIONAL_STRING_UTIL_H + +#include "menu.h" + +void sub_81DB52C(const u8 *src); +void TVShowConvertInternationalString(u8 *dest, const u8 *src, u8 language); +s32 GetStringCenterAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth); +s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth); +s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing); +s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing); +s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1); +s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2); +// sub_81DB41C +// sub_81DB468 +// sub_81DB494 +// sub_81DB4DC +// sub_81DB554 +// sub_81DB5AC +u32 sub_81DB604(const u8 *); +// sub_81DB620 + +#endif // GUARD_INTERNATIONAL_STRING_UTIL_H diff --git a/include/item.h b/include/item.h index eaefa0298..a136f03ec 100644 --- a/include/item.h +++ b/include/item.h @@ -31,6 +31,7 @@ extern struct BagPocket gBagPockets[]; void GetBerryCountString(u8* dst, const u8* berryName, u32 quantity); void CopyItemName(u16 itemId, u8 *string); +void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity); bool8 IsBagPocketNonEmpty(u8 pocket); bool8 CheckBagHasItem(u16 itemId, u16 count); bool8 CheckBagHasSpace(u16 itemId, u16 count); @@ -58,5 +59,6 @@ ItemUseFunc ItemId_GetFieldFunc(u16 itemId); u8 ItemId_GetBattleUsage(u16 itemId); ItemUseFunc ItemId_GetBattleFunc(u16 itemId); u8 ItemId_GetSecondaryId(u16 itemId); +u16 itemid_get_market_price(u16 itemId); #endif // ITEM_H diff --git a/include/item_icon.h b/include/item_icon.h new file mode 100644 index 000000000..a43b72f39 --- /dev/null +++ b/include/item_icon.h @@ -0,0 +1,17 @@ +// +// Created by scott on 10/20/2017. +// + +#ifndef GUARD_ITEM_ICON_H +#define GUARD_ITEM_ICON_H + +extern EWRAM_DATA void *gUnknown_0203CEBC; +extern EWRAM_DATA void *gUnknown_0203CEC0; + +extern const struct SpriteTemplate gUnknown_08614FF4; + +bool8 AllocItemIconTemporaryBuffers(void); +void CopyItemIconPicTo4x4Buffer(void *src, void *dest); +void FreeItemIconTemporaryBuffers(void); + +#endif //GUARD_ITEM_ICON_H diff --git a/include/librfu.h b/include/librfu.h new file mode 100644 index 000000000..dbc8a41a6 --- /dev/null +++ b/include/librfu.h @@ -0,0 +1,108 @@ +#include "main.h" + +enum +{ + RFU_RESET = 0x10, + RFU_LINK_STATUS, + RFU_VERSION_STATUS, + RFU_SYSTEM_STATUS, + RFU_SLOT_STATUS, + RFU_CONFIG_STATUS, + RFU_GAME_CONFIG, + RFU_SYSTEM_CONFIG, + RFU_UNK18, + RFU_SC_START, + RFU_SC_POLLING, + RFU_SC_END, + RFU_SP_START, + RFU_SP_POLLING, + RFU_SP_END, + RFU_CP_START, + RFU_CP_POLLING, + RFU_CP_END, + RFU_UNK22, + RFU_UNK23, + RFU_DATA_TX, + RFU_DATA_TX_AND_CHANGE, + RFU_DATA_RX, + RFU_MS_CHANGE, + RFU_DATA_READY_AND_CHANGE, + RFU_DISCONNECTED_AND_CHANGE, + RFU_UNK2A, + RFU_UNK2B, + RFU_UNK2C, + RFU_UNK2D, + RFU_UNK2E, + RFU_UNK2F, + RFU_DISCONNECT, + RFU_TEST_MODE, + RFU_CPR_START, + RFU_CPR_POLLING, + RFU_CPR_END, + RFU_UNK35, + RFU_UNK36, + RFU_RESUME_RETRANSMIT_AND_CHANGE, + RFU_UNK38, + RFU_UNK39, + RFU_UNK3A, + RFU_UNK3B, + RFU_UNK3C, + RFU_STOP_MODE, //3D +}; + +struct RfuPacket8 +{ + u8 data[0x74]; +}; + +struct RfuPacket32 +{ + u32 command; + u32 data[0x1C]; +}; + +union RfuPacket +{ + struct RfuPacket32 rfuPacket32; + struct RfuPacket8 rfuPacket8; +}; + +struct RfuStruct +{ + vs32 unk_0; + u8 txParams; + u8 unk_5; + u8 activeCommand; + u8 unk_7; + u8 unk_8; + u8 unk_9; + u8 timerSelect; + u8 unk_b; + int timerState; + vu8 timerActive; + u8 unk_11; + vu16 unk_12; + vu8 msMode; + u8 unk_15; + u8 unk_16; + u8 unk_17; + void (*callbackM)(); + void (*callbackS)(); + u32 callbackID; + union RfuPacket *txPacket; + union RfuPacket *rxPacket; + vu8 unk_2c; + u8 padding[3]; +}; + +struct RfuIntrStruct +{ + u8 rxPacketAlloc[0x74]; + u8 txPacketAlloc[0x74]; + u8 block1[0x960]; + u8 block2[0x30]; +}; + +extern struct RfuStruct *gRfuState; + +void STWI_init_all(struct RfuIntrStruct *interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam); diff --git a/include/link.h b/include/link.h index 5db3ff3d2..b8835ce04 100644 --- a/include/link.h +++ b/include/link.h @@ -141,9 +141,9 @@ extern u8 gShouldAdvanceLinkState; extern struct LinkPlayer gLinkPlayers[]; extern u16 word_3002910[]; extern bool8 gReceivedRemoteLinkPlayers; +extern bool8 gLinkVSyncDisabled; void Task_DestroySelf(u8); -void sub_8007270(u8); void OpenLink(void); void CloseLink(void); u16 LinkMain2(u16 *); @@ -162,24 +162,12 @@ void sub_8007E4C(void); u8 GetMultiplayerId(void); u8 bitmask_all_link_players_but_self(void); bool8 SendBlock(u8, void *, u16); -bool8 sub_8007E9C(u8); -bool8 sub_8007ECC(void); u8 GetBlockReceivedStatus(void); void ResetBlockReceivedFlags(void); void ResetBlockReceivedFlag(u8); -void sub_8007F4C(void); void SetLinkDebugValues(u32, u32); -u8 sub_8008198(void); -void sub_80081C8(u8); -u8 sub_800820C(void); -u8 sub_8008218(void); -void sub_800826C(void); -void sub_80082EC(void); u8 GetLinkPlayerCount_2(void); bool8 IsLinkMaster(void); -void sub_800832C(void); -void sub_8008480(void); -void sub_80084A4(void); void CB2_LinkError(void); u8 GetSioMultiSI(void); bool8 IsLinkConnectionEstablished(void); @@ -190,5 +178,18 @@ u32 LinkMain1(u8 *, u16 *, u16[CMD_LENGTH][MAX_LINK_PLAYERS]); void LinkVSync(void); void Timer3Intr(void); void SerialCB(void); +u8 GetLinkPlayerCount(void); + +void sub_800E0E8(void); +bool8 sub_800A520(void); +bool8 sub_8010500(void); +void sub_800DFB4(u8, u8); +void sub_800ADF8(void); +void sub_800B488(void); +void sub_8009734(void); +void sub_800A620(void); +void sub_8011BD0(void); +u8 sub_800ABAC(void); +u8 sub_800ABBC(void); #endif // GUARD_LINK_H diff --git a/include/list_menu.h b/include/list_menu.h new file mode 100644 index 000000000..93005e482 --- /dev/null +++ b/include/list_menu.h @@ -0,0 +1,54 @@ +#ifndef GUARD_LIST_MENU_H +#define GUARD_LIST_MENU_H + +// Exported type declarations + +// Exported RAM declarations + +struct ListMenuItem { + const u8 *unk_00; + s32 unk_04; +}; + +struct ListMenu; + +struct ListMenuTemplate { + struct ListMenuItem *unk_00; + void (* unk_04)(u32, bool8, struct ListMenu *); + void (* unk_08)(u8, s32, u8); + u16 unk_0c; + u16 unk_0e; + u8 unk_10; + u8 unk_11; + u8 unk_12; + u8 unk_13; + u32 unk_14_0:4; + u32 unk_14_4:4; + u32 unk_15_0:4; + u32 unk_15_4:4; + u32 unk_16_0:1; + u32 unk_16_1:6; + u32 unk_16_7:1; + u32 unk_17_0:6; +}; + +struct ListMenu { + struct ListMenuTemplate _template; + u16 scrollOffset; + u16 selectedRow; + u8 unk_1C; + u8 unk_1D; + u8 unk_1E; + u8 unk_1F; +}; + +extern struct ListMenuTemplate gUnknown_03006310; + +// Exported ROM declarations + +u8 ListMenuInit(struct ListMenuTemplate *template, u16 a1, u16 a2); +s32 ListMenuHandleInput(u8 id); +void get_coro_args_x18_x1A(u8 a0, u16 *a1, u16 *a2); +void sub_81AE6C8(u8 a0, u16 *a1, u16 *a2); + +#endif //GUARD_LIST_MENU_H diff --git a/include/load_save.h b/include/load_save.h index 20848e1a7..1f406bbad 100644 --- a/include/load_save.h +++ b/include/load_save.h @@ -19,5 +19,6 @@ void LoadSerializedGame(void); void LoadPlayerBag(void); void SavePlayerBag(void); void SetSaveBlocksPointers(u16); +void MoveSaveBlocks_ResetHeap(void); #endif // GUARD_LOAD_SAVE_H diff --git a/include/mail.h b/include/mail.h new file mode 100644 index 000000000..16ca1f676 --- /dev/null +++ b/include/mail.h @@ -0,0 +1,19 @@ +#ifndef GUARD_MAIL_H +#define GUARD_MAIL_H + +#include "items.h" + +#define IS_ITEM_MAIL(itemId)((itemId == ITEM_ORANGE_MAIL \ + || itemId == ITEM_HARBOR_MAIL \ + || itemId == ITEM_GLITTER_MAIL \ + || itemId == ITEM_MECH_MAIL \ + || itemId == ITEM_WOOD_MAIL \ + || itemId == ITEM_WAVE_MAIL \ + || itemId == ITEM_BEAD_MAIL \ + || itemId == ITEM_SHADOW_MAIL \ + || itemId == ITEM_TROPIC_MAIL \ + || itemId == ITEM_DREAM_MAIL \ + || itemId == ITEM_FAB_MAIL \ + || itemId == ITEM_RETRO_MAIL)) + +#endif // GUARD_MAIL_H diff --git a/include/mail_data.h b/include/mail_data.h new file mode 100644 index 000000000..bf6540bad --- /dev/null +++ b/include/mail_data.h @@ -0,0 +1,12 @@ +#ifndef GUARD_MAIL_DATA_H +#define GUARD_MAIL_DATA_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +u16 sub_80D45E8(u16, u16 *); + +#endif //GUARD_MAIL_DATA_H diff --git a/include/main.h b/include/main.h index e5460b3bf..e283d1754 100644 --- a/include/main.h +++ b/include/main.h @@ -39,6 +39,7 @@ struct Main /*0x439*/ u8 oamLoadDisabled:1; /*0x439*/ u8 inBattle:1; + /*0x439*/ u8 field_439_x4:1; }; extern u8 gUnknown_3001764; diff --git a/include/malloc.h b/include/malloc.h index 4568e244a..f3a731797 100644 --- a/include/malloc.h +++ b/include/malloc.h @@ -2,7 +2,7 @@ #define GUARD_MALLOC_H #define malloc Alloc -#define calloc AllocZeroed +#define calloc(ct, sz) AllocZeroed((ct) * (sz)) #define free Free extern u8 gHeap[]; diff --git a/include/map_constants.h b/include/map_constants.h new file mode 100644 index 000000000..6199793c8 --- /dev/null +++ b/include/map_constants.h @@ -0,0 +1,1342 @@ +#ifndef GUARD_MAP_CONSTANTS_H +#define GUARD_MAP_CONSTANTS_H + +//-------------------------------------------------- +// Map Group 0 +//-------------------------------------------------- + +enum +{ + MAP_ID_PETALBURG_CITY, + MAP_ID_SLATEPORT_CITY, + MAP_ID_MAUVILLE_CITY, + MAP_ID_RUSTBORO_CITY, + MAP_ID_FORTREE_CITY, + MAP_ID_LILYCOVE_CITY, + MAP_ID_MOSSDEEP_CITY, + MAP_ID_SOOTOPOLIS_CITY, + MAP_ID_EVER_GRANDE_CITY, + MAP_ID_LITTLEROOT_TOWN, + MAP_ID_OLDALE_TOWN, + MAP_ID_DEWFORD_TOWN, + MAP_ID_LAVARIDGE_TOWN, + MAP_ID_FALLARBOR_TOWN, + MAP_ID_VERDANTURF_TOWN, + MAP_ID_PACIFIDLOG_TOWN, + MAP_ID_ROUTE101, + MAP_ID_ROUTE102, + MAP_ID_ROUTE103, + MAP_ID_ROUTE104, + MAP_ID_ROUTE105, + MAP_ID_ROUTE106, + MAP_ID_ROUTE107, + MAP_ID_ROUTE108, + MAP_ID_ROUTE109, + MAP_ID_ROUTE110, + MAP_ID_ROUTE111, + MAP_ID_ROUTE112, + MAP_ID_ROUTE113, + MAP_ID_ROUTE114, + MAP_ID_ROUTE115, + MAP_ID_ROUTE116, + MAP_ID_ROUTE117, + MAP_ID_ROUTE118, + MAP_ID_ROUTE119, + MAP_ID_ROUTE120, + MAP_ID_ROUTE121, + MAP_ID_ROUTE122, + MAP_ID_ROUTE123, + MAP_ID_ROUTE124, + MAP_ID_ROUTE125, + MAP_ID_ROUTE126, + MAP_ID_ROUTE127, + MAP_ID_ROUTE128, + MAP_ID_ROUTE129, + MAP_ID_ROUTE130, + MAP_ID_ROUTE131, + MAP_ID_ROUTE132, + MAP_ID_ROUTE133, + MAP_ID_ROUTE134, + MAP_ID_UNDERWATER1, + MAP_ID_UNDERWATER2, + MAP_ID_UNDERWATER3, + MAP_ID_UNDERWATER4, + MAP_ID_UNDERWATER5, + MAP_ID_UNDERWATER6, + MAP_ID_UNDERWATER7, +}; + +#define MAP_GROUP_PETALBURG_CITY 0 +#define MAP_GROUP_SLATEPORT_CITY 0 +#define MAP_GROUP_MAUVILLE_CITY 0 +#define MAP_GROUP_RUSTBORO_CITY 0 +#define MAP_GROUP_FORTREE_CITY 0 +#define MAP_GROUP_LILYCOVE_CITY 0 +#define MAP_GROUP_MOSSDEEP_CITY 0 +#define MAP_GROUP_SOOTOPOLIS_CITY 0 +#define MAP_GROUP_EVER_GRANDE_CITY 0 +#define MAP_GROUP_LITTLEROOT_TOWN 0 +#define MAP_GROUP_OLDALE_TOWN 0 +#define MAP_GROUP_DEWFORD_TOWN 0 +#define MAP_GROUP_LAVARIDGE_TOWN 0 +#define MAP_GROUP_FALLARBOR_TOWN 0 +#define MAP_GROUP_VERDANTURF_TOWN 0 +#define MAP_GROUP_PACIFIDLOG_TOWN 0 +#define MAP_GROUP_ROUTE101 0 +#define MAP_GROUP_ROUTE102 0 +#define MAP_GROUP_ROUTE103 0 +#define MAP_GROUP_ROUTE104 0 +#define MAP_GROUP_ROUTE105 0 +#define MAP_GROUP_ROUTE106 0 +#define MAP_GROUP_ROUTE107 0 +#define MAP_GROUP_ROUTE108 0 +#define MAP_GROUP_ROUTE109 0 +#define MAP_GROUP_ROUTE110 0 +#define MAP_GROUP_ROUTE111 0 +#define MAP_GROUP_ROUTE112 0 +#define MAP_GROUP_ROUTE113 0 +#define MAP_GROUP_ROUTE114 0 +#define MAP_GROUP_ROUTE115 0 +#define MAP_GROUP_ROUTE116 0 +#define MAP_GROUP_ROUTE117 0 +#define MAP_GROUP_ROUTE118 0 +#define MAP_GROUP_ROUTE119 0 +#define MAP_GROUP_ROUTE120 0 +#define MAP_GROUP_ROUTE121 0 +#define MAP_GROUP_ROUTE122 0 +#define MAP_GROUP_ROUTE123 0 +#define MAP_GROUP_ROUTE124 0 +#define MAP_GROUP_ROUTE125 0 +#define MAP_GROUP_ROUTE126 0 +#define MAP_GROUP_ROUTE127 0 +#define MAP_GROUP_ROUTE128 0 +#define MAP_GROUP_ROUTE129 0 +#define MAP_GROUP_ROUTE130 0 +#define MAP_GROUP_ROUTE131 0 +#define MAP_GROUP_ROUTE132 0 +#define MAP_GROUP_ROUTE133 0 +#define MAP_GROUP_ROUTE134 0 +#define MAP_GROUP_UNDERWATER1 0 +#define MAP_GROUP_UNDERWATER2 0 +#define MAP_GROUP_UNDERWATER3 0 +#define MAP_GROUP_UNDERWATER4 0 +#define MAP_GROUP_UNDERWATER5 0 +#define MAP_GROUP_UNDERWATER6 0 +#define MAP_GROUP_UNDERWATER7 0 +//-------------------------------------------------- +// Map Group 1 +//-------------------------------------------------- + +enum +{ + MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F, + MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, + MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F, + MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_2F, + MAP_ID_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, +}; + +#define MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 1 +#define MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 1 +#define MAP_GROUP_LITTLEROOT_TOWN_MAYS_HOUSE_1F 1 +#define MAP_GROUP_LITTLEROOT_TOWN_MAYS_HOUSE_2F 1 +#define MAP_GROUP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB 1 + +//-------------------------------------------------- +// Map Group 2 +//-------------------------------------------------- + +enum +{ + MAP_ID_OLDALE_TOWN_HOUSE1, + MAP_ID_OLDALE_TOWN_HOUSE2, + MAP_ID_OLDALE_TOWN_POKEMON_CENTER_1F, + MAP_ID_OLDALE_TOWN_POKEMON_CENTER_2F, + MAP_ID_OLDALE_TOWN_MART, +}; + +#define MAP_GROUP_OLDALE_TOWN_HOUSE1 2 +#define MAP_GROUP_OLDALE_TOWN_HOUSE2 2 +#define MAP_GROUP_OLDALE_TOWN_POKEMON_CENTER_1F 2 +#define MAP_GROUP_OLDALE_TOWN_POKEMON_CENTER_2F 2 +#define MAP_GROUP_OLDALE_TOWN_MART 2 + +//-------------------------------------------------- +// Map Group 3 +//-------------------------------------------------- + +enum +{ + MAP_ID_DEWFORD_TOWN_HOUSE1, + MAP_ID_DEWFORD_TOWN_POKEMON_CENTER_1F, + MAP_ID_DEWFORD_TOWN_POKEMON_CENTER_2F, + MAP_ID_DEWFORD_TOWN_GYM, + MAP_ID_DEWFORD_TOWN_HALL, + MAP_ID_DEWFORD_TOWN_HOUSE2, +}; + +#define MAP_GROUP_DEWFORD_TOWN_HOUSE1 3 +#define MAP_GROUP_DEWFORD_TOWN_POKEMON_CENTER_1F 3 +#define MAP_GROUP_DEWFORD_TOWN_POKEMON_CENTER_2F 3 +#define MAP_GROUP_DEWFORD_TOWN_GYM 3 +#define MAP_GROUP_DEWFORD_TOWN_HALL 3 +#define MAP_GROUP_DEWFORD_TOWN_HOUSE2 3 + +//-------------------------------------------------- +// Map Group 4 +//-------------------------------------------------- + +enum +{ + MAP_ID_LAVARIDGE_TOWN_HERB_SHOP, + MAP_ID_LAVARIDGE_TOWN_GYM_1F, + MAP_ID_LAVARIDGE_TOWN_GYM_B1F, + MAP_ID_LAVARIDGE_TOWN_HOUSE, + MAP_ID_LAVARIDGE_TOWN_MART, + MAP_ID_LAVARIDGE_TOWN_POKEMON_CENTER_1F, + MAP_ID_LAVARIDGE_TOWN_POKEMON_CENTER_2F, +}; + +#define MAP_GROUP_LAVARIDGE_TOWN_HERB_SHOP 4 +#define MAP_GROUP_LAVARIDGE_TOWN_GYM_1F 4 +#define MAP_GROUP_LAVARIDGE_TOWN_GYM_B1F 4 +#define MAP_GROUP_LAVARIDGE_TOWN_HOUSE 4 +#define MAP_GROUP_LAVARIDGE_TOWN_MART 4 +#define MAP_GROUP_LAVARIDGE_TOWN_POKEMON_CENTER_1F 4 +#define MAP_GROUP_LAVARIDGE_TOWN_POKEMON_CENTER_2F 4 + +//-------------------------------------------------- +// Map Group 5 +//-------------------------------------------------- + +enum +{ + MAP_ID_FALLARBOR_TOWN_MART, + MAP_ID_FALLARBOR_TOWN_TENT_LOBBY, + MAP_ID_FALLARBOR_TOWN_TENT_HALL, + MAP_ID_FALLARBOR_TOWN_TENT_ARENA, + MAP_ID_FALLARBOR_TOWN_POKEMON_CENTER_1F, + MAP_ID_FALLARBOR_TOWN_POKEMON_CENTER_2F, + MAP_ID_FALLARBOR_TOWN_HOUSE1, + MAP_ID_FALLARBOR_TOWN_HOUSE2, +}; + +#define MAP_GROUP_FALLARBOR_TOWN_MART 5 +#define MAP_GROUP_FALLARBOR_TOWN_TENT_LOBBY 5 +#define MAP_GROUP_FALLARBOR_TOWN_TENT_HALL 5 +#define MAP_GROUP_FALLARBOR_TOWN_TENT_ARENA 5 +#define MAP_GROUP_FALLARBOR_TOWN_POKEMON_CENTER_1F 5 +#define MAP_GROUP_FALLARBOR_TOWN_POKEMON_CENTER_2F 5 +#define MAP_GROUP_FALLARBOR_TOWN_HOUSE1 5 +#define MAP_GROUP_FALLARBOR_TOWN_HOUSE2 5 + +//-------------------------------------------------- +// Map Group 6 +//-------------------------------------------------- + +enum +{ + MAP_ID_VERDANTURF_TOWN_TENT_LOBBY, + MAP_ID_VERDANTURF_TOWN_TENT_HALL, + MAP_ID_VERDANTURF_TOWN_TENT_ARENA, + MAP_ID_VERDANTURF_TOWN_MART, + MAP_ID_VERDANTURF_TOWN_POKEMON_CENTER_1F, + MAP_ID_VERDANTURF_TOWN_POKEMON_CENTER_2F, + MAP_ID_VERDANTURF_TOWN_WANDAS_HOUSE, + MAP_ID_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE, + MAP_ID_VERDANTURF_TOWN_HOUSE, +}; + +#define MAP_GROUP_VERDANTURF_TOWN_TENT_LOBBY 6 +#define MAP_GROUP_VERDANTURF_TOWN_TENT_HALL 6 +#define MAP_GROUP_VERDANTURF_TOWN_TENT_ARENA 6 +#define MAP_GROUP_VERDANTURF_TOWN_MART 6 +#define MAP_GROUP_VERDANTURF_TOWN_POKEMON_CENTER_1F 6 +#define MAP_GROUP_VERDANTURF_TOWN_POKEMON_CENTER_2F 6 +#define MAP_GROUP_VERDANTURF_TOWN_WANDAS_HOUSE 6 +#define MAP_GROUP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE 6 +#define MAP_GROUP_VERDANTURF_TOWN_HOUSE 6 + +//-------------------------------------------------- +// Map Group 7 +//-------------------------------------------------- + +enum +{ + MAP_ID_PACIFIDLOG_TOWN_POKEMON_CENTER_1F, + MAP_ID_PACIFIDLOG_TOWN_POKEMON_CENTER_2F, + MAP_ID_PACIFIDLOG_TOWN_HOUSE1, + MAP_ID_PACIFIDLOG_TOWN_HOUSE2, + MAP_ID_PACIFIDLOG_TOWN_HOUSE3, + MAP_ID_PACIFIDLOG_TOWN_HOUSE4, + MAP_ID_PACIFIDLOG_TOWN_HOUSE5, +}; + +#define MAP_GROUP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE1 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE2 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE3 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE4 7 +#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE5 7 + +//-------------------------------------------------- +// Map Group 8 +//-------------------------------------------------- + +enum +{ + MAP_ID_PETALBURG_CITY_WALLYS_HOUSE, + MAP_ID_PETALBURG_CITY_GYM, + MAP_ID_PETALBURG_CITY_HOUSE1, + MAP_ID_PETALBURG_CITY_HOUSE2, + MAP_ID_PETALBURG_CITY_POKEMON_CENTER_1F, + MAP_ID_PETALBURG_CITY_POKEMON_CENTER_2F, + MAP_ID_PETALBURG_CITY_MART, +}; + +#define MAP_GROUP_PETALBURG_CITY_WALLYS_HOUSE 8 +#define MAP_GROUP_PETALBURG_CITY_GYM 8 +#define MAP_GROUP_PETALBURG_CITY_HOUSE1 8 +#define MAP_GROUP_PETALBURG_CITY_HOUSE2 8 +#define MAP_GROUP_PETALBURG_CITY_POKEMON_CENTER_1F 8 +#define MAP_GROUP_PETALBURG_CITY_POKEMON_CENTER_2F 8 +#define MAP_GROUP_PETALBURG_CITY_MART 8 + +//-------------------------------------------------- +// Map Group 9 +//-------------------------------------------------- + +enum +{ + MAP_ID_SLATEPORT_CITY_STERNS_SHIPYARD_1F, + MAP_ID_SLATEPORT_CITY_STERNS_SHIPYARD_2F, + MAP_ID_SLATEPORT_CITY_TENT_LOBBY, + MAP_ID_SLATEPORT_CITY_TENT_HALL, + MAP_ID_SLATEPORT_CITY_TENT_ARENA, + MAP_ID_SLATEPORT_CITY_HOUSE1, + MAP_ID_SLATEPORT_CITY_POKEMON_FAN_CLUB, + MAP_ID_SLATEPORT_CITY_OCEANIC_MUSEUM_1F, + MAP_ID_SLATEPORT_CITY_OCEANIC_MUSEUM_2F, + MAP_ID_SLATEPORT_CITY_HARBOR, + MAP_ID_SLATEPORT_CITY_HOUSE2, + MAP_ID_SLATEPORT_CITY_POKEMON_CENTER_1F, + MAP_ID_SLATEPORT_CITY_POKEMON_CENTER_2F, + MAP_ID_SLATEPORT_CITY_MART, +}; + +#define MAP_GROUP_SLATEPORT_CITY_STERNS_SHIPYARD_1F 9 +#define MAP_GROUP_SLATEPORT_CITY_STERNS_SHIPYARD_2F 9 +#define MAP_GROUP_SLATEPORT_CITY_TENT_LOBBY 9 +#define MAP_GROUP_SLATEPORT_CITY_TENT_HALL 9 +#define MAP_GROUP_SLATEPORT_CITY_TENT_ARENA 9 +#define MAP_GROUP_SLATEPORT_CITY_HOUSE1 9 +#define MAP_GROUP_SLATEPORT_CITY_POKEMON_FAN_CLUB 9 +#define MAP_GROUP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F 9 +#define MAP_GROUP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F 9 +#define MAP_GROUP_SLATEPORT_CITY_HARBOR 9 +#define MAP_GROUP_SLATEPORT_CITY_HOUSE2 9 +#define MAP_GROUP_SLATEPORT_CITY_POKEMON_CENTER_1F 9 +#define MAP_GROUP_SLATEPORT_CITY_POKEMON_CENTER_2F 9 +#define MAP_GROUP_SLATEPORT_CITY_MART 9 + +//-------------------------------------------------- +// Map Group 10 +//-------------------------------------------------- + +enum +{ + MAP_ID_MAUVILLE_CITY_GYM, + MAP_ID_MAUVILLE_CITY_BIKE_SHOP, + MAP_ID_MAUVILLE_CITY_HOUSE1, + MAP_ID_MAUVILLE_CITY_GAME_CORNER, + MAP_ID_MAUVILLE_CITY_HOUSE2, + MAP_ID_MAUVILLE_CITY_POKEMON_CENTER_1F, + MAP_ID_MAUVILLE_CITY_POKEMON_CENTER_2F, + MAP_ID_MAUVILLE_CITY_MART, +}; + +#define MAP_GROUP_MAUVILLE_CITY_GYM 10 +#define MAP_GROUP_MAUVILLE_CITY_BIKE_SHOP 10 +#define MAP_GROUP_MAUVILLE_CITY_HOUSE1 10 +#define MAP_GROUP_MAUVILLE_CITY_GAME_CORNER 10 +#define MAP_GROUP_MAUVILLE_CITY_HOUSE2 10 +#define MAP_GROUP_MAUVILLE_CITY_POKEMON_CENTER_1F 10 +#define MAP_GROUP_MAUVILLE_CITY_POKEMON_CENTER_2F 10 +#define MAP_GROUP_MAUVILLE_CITY_MART 10 + +//-------------------------------------------------- +// Map Group 11 +//-------------------------------------------------- + +enum +{ + MAP_ID_RUSTBORO_CITY_DEVON_CORP_1F, + MAP_ID_RUSTBORO_CITY_DEVON_CORP_2F, + MAP_ID_RUSTBORO_CITY_DEVON_CORP_3F, + MAP_ID_RUSTBORO_CITY_GYM, + MAP_ID_RUSTBORO_CITY_POKEMON_SCHOOL, + MAP_ID_RUSTBORO_CITY_POKEMON_CENTER_1F, + MAP_ID_RUSTBORO_CITY_POKEMON_CENTER_2F, + MAP_ID_RUSTBORO_CITY_MART, + MAP_ID_RUSTBORO_CITY_FLAT1_1F, + MAP_ID_RUSTBORO_CITY_FLAT1_2F, + MAP_ID_RUSTBORO_CITY_HOUSE1, + MAP_ID_RUSTBORO_CITY_CUTTERS_HOUSE, + MAP_ID_RUSTBORO_CITY_HOUSE2, + MAP_ID_RUSTBORO_CITY_FLAT2_1F, + MAP_ID_RUSTBORO_CITY_FLAT2_2F, + MAP_ID_RUSTBORO_CITY_FLAT2_3F, + MAP_ID_RUSTBORO_CITY_HOUSE3, +}; + +#define MAP_GROUP_RUSTBORO_CITY_DEVON_CORP_1F 11 +#define MAP_GROUP_RUSTBORO_CITY_DEVON_CORP_2F 11 +#define MAP_GROUP_RUSTBORO_CITY_DEVON_CORP_3F 11 +#define MAP_GROUP_RUSTBORO_CITY_GYM 11 +#define MAP_GROUP_RUSTBORO_CITY_POKEMON_SCHOOL 11 +#define MAP_GROUP_RUSTBORO_CITY_POKEMON_CENTER_1F 11 +#define MAP_GROUP_RUSTBORO_CITY_POKEMON_CENTER_2F 11 +#define MAP_GROUP_RUSTBORO_CITY_MART 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT1_1F 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT1_2F 11 +#define MAP_GROUP_RUSTBORO_CITY_HOUSE1 11 +#define MAP_GROUP_RUSTBORO_CITY_CUTTERS_HOUSE 11 +#define MAP_GROUP_RUSTBORO_CITY_HOUSE2 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT2_1F 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT2_2F 11 +#define MAP_GROUP_RUSTBORO_CITY_FLAT2_3F 11 +#define MAP_GROUP_RUSTBORO_CITY_HOUSE3 11 + +//-------------------------------------------------- +// Map Group 12 +//-------------------------------------------------- + +enum +{ + MAP_ID_FORTREE_CITY_HOUSE1, + MAP_ID_FORTREE_CITY_GYM, + MAP_ID_FORTREE_CITY_POKEMON_CENTER_1F, + MAP_ID_FORTREE_CITY_POKEMON_CENTER_2F, + MAP_ID_FORTREE_CITY_MART, + MAP_ID_FORTREE_CITY_HOUSE2, + MAP_ID_FORTREE_CITY_HOUSE3, + MAP_ID_FORTREE_CITY_HOUSE4, + MAP_ID_FORTREE_CITY_HOUSE5, + MAP_ID_FORTREE_CITY_DECORATION_SHOP, +}; + +#define MAP_GROUP_FORTREE_CITY_HOUSE1 12 +#define MAP_GROUP_FORTREE_CITY_GYM 12 +#define MAP_GROUP_FORTREE_CITY_POKEMON_CENTER_1F 12 +#define MAP_GROUP_FORTREE_CITY_POKEMON_CENTER_2F 12 +#define MAP_GROUP_FORTREE_CITY_MART 12 +#define MAP_GROUP_FORTREE_CITY_HOUSE2 12 +#define MAP_GROUP_FORTREE_CITY_HOUSE3 12 +#define MAP_GROUP_FORTREE_CITY_HOUSE4 12 +#define MAP_GROUP_FORTREE_CITY_HOUSE5 12 +#define MAP_GROUP_FORTREE_CITY_DECORATION_SHOP 12 + +//-------------------------------------------------- +// Map Group 13 +//-------------------------------------------------- + +enum +{ + MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_1F, + MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_2F, + MAP_ID_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F, + MAP_ID_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, + MAP_ID_LILYCOVE_CITY_CONTEST_LOBBY, + MAP_ID_LILYCOVE_CITY_CONTEST_HALL, + MAP_ID_LILYCOVE_CITY_POKEMON_CENTER_1F, + MAP_ID_LILYCOVE_CITY_POKEMON_CENTER_2F, + MAP_ID_LILYCOVE_CITY_UNUSED_MART, + MAP_ID_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB, + MAP_ID_LILYCOVE_CITY_HARBOR, + MAP_ID_LILYCOVE_CITY_MOVE_DELETERS_HOUSE, + MAP_ID_LILYCOVE_CITY_HOUSE1, + MAP_ID_LILYCOVE_CITY_HOUSE2, + MAP_ID_LILYCOVE_CITY_HOUSE3, + MAP_ID_LILYCOVE_CITY_HOUSE4, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_1F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_2F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_3F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_4F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_5F, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP, + MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR, +}; + +#define MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F 13 +#define MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F 13 +#define MAP_GROUP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F 13 +#define MAP_GROUP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F 13 +#define MAP_GROUP_LILYCOVE_CITY_CONTEST_LOBBY 13 +#define MAP_GROUP_LILYCOVE_CITY_CONTEST_HALL 13 +#define MAP_GROUP_LILYCOVE_CITY_POKEMON_CENTER_1F 13 +#define MAP_GROUP_LILYCOVE_CITY_POKEMON_CENTER_2F 13 +#define MAP_GROUP_LILYCOVE_CITY_UNUSED_MART 13 +#define MAP_GROUP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB 13 +#define MAP_GROUP_LILYCOVE_CITY_HARBOR 13 +#define MAP_GROUP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE 13 +#define MAP_GROUP_LILYCOVE_CITY_HOUSE1 13 +#define MAP_GROUP_LILYCOVE_CITY_HOUSE2 13 +#define MAP_GROUP_LILYCOVE_CITY_HOUSE3 13 +#define MAP_GROUP_LILYCOVE_CITY_HOUSE4 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_1F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_2F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_3F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_4F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_5F 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP 13 +#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 13 + +//-------------------------------------------------- +// Map Group 14 +//-------------------------------------------------- + +enum +{ + MAP_ID_MOSSDEEP_CITY_GYM, + MAP_ID_MOSSDEEP_CITY_HOUSE1, + MAP_ID_MOSSDEEP_CITY_HOUSE2, + MAP_ID_MOSSDEEP_CITY_POKEMON_CENTER_1F, + MAP_ID_MOSSDEEP_CITY_POKEMON_CENTER_2F, + MAP_ID_MOSSDEEP_CITY_MART, + MAP_ID_MOSSDEEP_CITY_HOUSE3, + MAP_ID_MOSSDEEP_CITY_STEVENS_HOUSE, + MAP_ID_MOSSDEEP_CITY_HOUSE4, + MAP_ID_MOSSDEEP_CITY_SPACE_CENTER_1F, + MAP_ID_MOSSDEEP_CITY_SPACE_CENTER_2F, + MAP_ID_MOSSDEEP_CITY_GAME_CORNER_1F, + MAP_ID_MOSSDEEP_CITY_GAME_CORNER_B1F, +}; + +#define MAP_GROUP_MOSSDEEP_CITY_GYM 14 +#define MAP_GROUP_MOSSDEEP_CITY_HOUSE1 14 +#define MAP_GROUP_MOSSDEEP_CITY_HOUSE2 14 +#define MAP_GROUP_MOSSDEEP_CITY_POKEMON_CENTER_1F 14 +#define MAP_GROUP_MOSSDEEP_CITY_POKEMON_CENTER_2F 14 +#define MAP_GROUP_MOSSDEEP_CITY_MART 14 +#define MAP_GROUP_MOSSDEEP_CITY_HOUSE3 14 +#define MAP_GROUP_MOSSDEEP_CITY_STEVENS_HOUSE 14 +#define MAP_GROUP_MOSSDEEP_CITY_HOUSE4 14 +#define MAP_GROUP_MOSSDEEP_CITY_SPACE_CENTER_1F 14 +#define MAP_GROUP_MOSSDEEP_CITY_SPACE_CENTER_2F 14 +#define MAP_GROUP_MOSSDEEP_CITY_GAME_CORNER_1F 14 +#define MAP_GROUP_MOSSDEEP_CITY_GAME_CORNER_B1F 14 + +//-------------------------------------------------- +// Map Group 15 +//-------------------------------------------------- + +enum +{ + MAP_ID_SOOTOPOLIS_CITY_GYM_1F, + MAP_ID_SOOTOPOLIS_CITY_GYM_B1F, + MAP_ID_SOOTOPOLIS_CITY_POKEMON_CENTER_1F, + MAP_ID_SOOTOPOLIS_CITY_POKEMON_CENTER_2F, + MAP_ID_SOOTOPOLIS_CITY_MART, + MAP_ID_SOOTOPOLIS_CITY_HOUSE1, + MAP_ID_SOOTOPOLIS_CITY_HOUSE2, + MAP_ID_SOOTOPOLIS_CITY_HOUSE3, + MAP_ID_SOOTOPOLIS_CITY_HOUSE4, + MAP_ID_SOOTOPOLIS_CITY_HOUSE5, + MAP_ID_SOOTOPOLIS_CITY_HOUSE6, + MAP_ID_SOOTOPOLIS_CITY_HOUSE7, + MAP_ID_SOOTOPOLIS_CITY_HOUSE8, + MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_1, + MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_2, +}; + +#define MAP_GROUP_SOOTOPOLIS_CITY_GYM_1F 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_GYM_B1F 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_MART 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE1 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE2 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE3 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE4 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE5 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE6 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE7 15 +#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE8 15 +#define MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_1 15 +#define MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_2 15 +//-------------------------------------------------- +// Map Group 16 +//-------------------------------------------------- + +enum +{ + MAP_ID_EVER_GRANDE_CITY_SIDNEYS_ROOM, + MAP_ID_EVER_GRANDE_CITY_PHOEBES_ROOM, + MAP_ID_EVER_GRANDE_CITY_GLACIAS_ROOM, + MAP_ID_EVER_GRANDE_CITY_DRAKES_ROOM, + MAP_ID_EVER_GRANDE_CITY_CHAMPIONS_ROOM, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR1, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR2, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR3, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR4, + MAP_ID_EVER_GRANDE_CITY_CORRIDOR5, + MAP_ID_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F, + MAP_ID_EVER_GRANDE_CITY_HALL_OF_FAME, + MAP_ID_EVER_GRANDE_CITY_POKEMON_CENTER_1F, + MAP_ID_EVER_GRANDE_CITY_POKEMON_CENTER_2F, + MAP_ID_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F, +}; + +#define MAP_GROUP_EVER_GRANDE_CITY_SIDNEYS_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_PHOEBES_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_GLACIAS_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_DRAKES_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CHAMPIONS_ROOM 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR1 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR2 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR3 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR4 16 +#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR5 16 +#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F 16 +#define MAP_GROUP_EVER_GRANDE_CITY_HALL_OF_FAME 16 +#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_CENTER_1F 16 +#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_CENTER_2F 16 +#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F 16 + +//-------------------------------------------------- +// Map Group 17 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE104_MR_BRINEYS_HOUSE, + MAP_ID_ROUTE104_PRETTY_PETAL_FLOWER_SHOP, +}; + +#define MAP_GROUP_ROUTE104_MR_BRINEYS_HOUSE 17 +#define MAP_GROUP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP 17 + +//-------------------------------------------------- +// Map Group 18 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE111_WINSTRATE_FAMILYS_HOUSE, + MAP_ID_ROUTE111_OLD_LADYS_REST_STOP, +}; + +#define MAP_GROUP_ROUTE111_WINSTRATE_FAMILYS_HOUSE 18 +#define MAP_GROUP_ROUTE111_OLD_LADYS_REST_STOP 18 + +//-------------------------------------------------- +// Map Group 19 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE112_CABLE_CAR_STATION, + MAP_ID_MT_CHIMNEY_CABLE_CAR_STATION, +}; + +#define MAP_GROUP_ROUTE112_CABLE_CAR_STATION 19 +#define MAP_GROUP_MT_CHIMNEY_CABLE_CAR_STATION 19 + +//-------------------------------------------------- +// Map Group 20 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE114_FOSSIL_MANIACS_HOUSE, + MAP_ID_ROUTE114_FOSSIL_MANIACS_TUNNEL, + MAP_ID_ROUTE114_LANETTES_HOUSE, +}; + +#define MAP_GROUP_ROUTE114_FOSSIL_MANIACS_HOUSE 20 +#define MAP_GROUP_ROUTE114_FOSSIL_MANIACS_TUNNEL 20 +#define MAP_GROUP_ROUTE114_LANETTES_HOUSE 20 + +//-------------------------------------------------- +// Map Group 21 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE116_TUNNELERS_REST_HOUSE, +}; + +#define MAP_GROUP_ROUTE116_TUNNELERS_REST_HOUSE 21 + +//-------------------------------------------------- +// Map Group 22 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE117_POKEMON_DAY_CARE, +}; + +#define MAP_GROUP_ROUTE117_POKEMON_DAY_CARE 22 + +//-------------------------------------------------- +// Map Group 23 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE121_SAFARI_ZONE_ENTRANCE, +}; + +#define MAP_GROUP_ROUTE121_SAFARI_ZONE_ENTRANCE 23 + +//-------------------------------------------------- +// Map Group 24 +//-------------------------------------------------- + +enum +{ + MAP_ID_METEOR_FALLS_1F_1R, + MAP_ID_METEOR_FALLS_1F_2R, + MAP_ID_METEOR_FALLS_B1F_1R, + MAP_ID_METEOR_FALLS_B1F_2R, + MAP_ID_RUSTURF_TUNNEL, + MAP_ID_UNDERWATER_SOOTOPOLIS_CITY, + MAP_ID_DESERT_RUINS, + MAP_ID_GRANITE_CAVE_1F, + MAP_ID_GRANITE_CAVE_B1F, + MAP_ID_GRANITE_CAVE_B2F, + MAP_ID_GRANITE_CAVE_STEVENS_ROOM, + MAP_ID_PETALBURG_WOODS, + MAP_ID_MT_CHIMNEY, + MAP_ID_JAGGED_PASS, + MAP_ID_FIERY_PATH, + MAP_ID_MT_PYRE_1F, + MAP_ID_MT_PYRE_2F, + MAP_ID_MT_PYRE_3F, + MAP_ID_MT_PYRE_4F, + MAP_ID_MT_PYRE_5F, + MAP_ID_MT_PYRE_6F, + MAP_ID_MT_PYRE_EXTERIOR, + MAP_ID_MT_PYRE_SUMMIT, + MAP_ID_AQUA_HIDEOUT_1F, + MAP_ID_AQUA_HIDEOUT_B1F, + MAP_ID_AQUA_HIDEOUT_B2F, + MAP_ID_UNDERWATER_SEAFLOOR_CAVERN, + MAP_ID_SEAFLOOR_CAVERN_ENTRANCE, + MAP_ID_SEAFLOOR_CAVERN_ROOM1, + MAP_ID_SEAFLOOR_CAVERN_ROOM2, + MAP_ID_SEAFLOOR_CAVERN_ROOM3, + MAP_ID_SEAFLOOR_CAVERN_ROOM4, + MAP_ID_SEAFLOOR_CAVERN_ROOM5, + MAP_ID_SEAFLOOR_CAVERN_ROOM6, + MAP_ID_SEAFLOOR_CAVERN_ROOM7, + MAP_ID_SEAFLOOR_CAVERN_ROOM8, + MAP_ID_SEAFLOOR_CAVERN_ROOM9, + MAP_ID_CAVE_OF_ORIGIN_ENTRANCE, + MAP_ID_CAVE_OF_ORIGIN_1F, + MAP_ID_CAVE_OF_ORIGIN_B1F, + MAP_ID_CAVE_OF_ORIGIN_B2F, + MAP_ID_CAVE_OF_ORIGIN_B3F, + MAP_ID_CAVE_OF_ORIGIN_B4F, + MAP_ID_VICTORY_ROAD_1F, + MAP_ID_VICTORY_ROAD_B1F, + MAP_ID_VICTORY_ROAD_B2F, + MAP_ID_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM, + MAP_ID_SHOAL_CAVE_LOW_TIDE_INNER_ROOM, + MAP_ID_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM, + MAP_ID_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM, + MAP_ID_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM, + MAP_ID_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM, + MAP_ID_NEW_MAUVILLE_ENTRANCE, + MAP_ID_NEW_MAUVILLE_INSIDE, + MAP_ID_ABANDONED_SHIP_DECK, + MAP_ID_ABANDONED_SHIP_CORRIDORS_1F, + MAP_ID_ABANDONED_SHIP_ROOMS_1F, + MAP_ID_ABANDONED_SHIP_CORRIDORS_B1F, + MAP_ID_ABANDONED_SHIP_ROOMS_B1F, + MAP_ID_ABANDONED_SHIP_ROOMS2_B1F, + MAP_ID_ABANDONED_SHIP_UNDERWATER1, + MAP_ID_ABANDONED_SHIP_ROOM_B1F, + MAP_ID_ABANDONED_SHIP_ROOMS2_1F, + MAP_ID_ABANDONED_SHIP_CAPTAINS_OFFICE, + MAP_ID_ABANDONED_SHIP_UNDERWATER2, + MAP_ID_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, + MAP_ID_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS, + MAP_ID_ISLAND_CAVE, + MAP_ID_ANCIENT_TOMB, + MAP_ID_UNDERWATER_ROUTE134, + MAP_ID_UNDERWATER_SEALED_CHAMBER, + MAP_ID_SEALED_CHAMBER_OUTER_ROOM, + MAP_ID_SEALED_CHAMBER_INNER_ROOM, + MAP_ID_SCORCHED_SLAB, + MAP_ID_UNUSED_AQUA_HIDEOUT_1F, + MAP_ID_UNUSED_AQUA_HIDEOUT_B1F, + MAP_ID_UNUSED_AQUA_HIDEOUT_B2F, + MAP_ID_SKY_PILLAR_ENTRANCE, + MAP_ID_SKY_PILLAR_OUTSIDE, + MAP_ID_SKY_PILLAR_1F, + MAP_ID_SKY_PILLAR_2F, + MAP_ID_SKY_PILLAR_3F, + MAP_ID_SKY_PILLAR_4F, + MAP_ID_SHOAL_CAVE_LOW_TIDE_ICE_ROOM, + MAP_ID_SKY_PILLAR_5F, + MAP_ID_SKY_PILLAR_TOP, + MAP_ID_MAGMA_HIDEOUT_ENTRANCE, + MAP_ID_MAGMA_HIDEOUT_B1F, + MAP_ID_MAGMA_HIDEOUT_B2F, + MAP_ID_MAGMA_HIDEOUT_B3F, + MAP_ID_MAGMA_HIDEOUT_B4F, + MAP_ID_MAGMA_HIDEOUT_B5F, + MAP_ID_MAGMA_HIDEOUT_B6F, + MAP_ID_MAGMA_HIDEOUT_B7F, + MAP_ID_MIRAGE_TOWER_1F, + MAP_ID_MIRAGE_TOWER_2F, + MAP_ID_MIRAGE_TOWER_3F, + MAP_ID_MIRAGE_TOWER_4F, + MAP_ID_DESERT_UNDERPASS, + MAP_ID_ARTISAN_CAVE_1F, + MAP_ID_ARTISAN_CAVE_2F, + MAP_ID_UNKNOWN_UNDERWATER, + MAP_ID_MARINE_CAVE_1F, + MAP_ID_MARINE_CAVE_2F, + MAP_ID_TERRA_CAVE_1F, + MAP_ID_TERRA_CAVE_2F, + MAP_ID_ALTERING_CAVE, + MAP_ID_METEOR_FALLS_B1F_3R, +}; + +#define MAP_GROUP_METEOR_FALLS_1F_1R 24 +#define MAP_GROUP_METEOR_FALLS_1F_2R 24 +#define MAP_GROUP_METEOR_FALLS_B1F_1R 24 +#define MAP_GROUP_METEOR_FALLS_B1F_2R 24 +#define MAP_GROUP_RUSTURF_TUNNEL 24 +#define MAP_GROUP_UNDERWATER_SOOTOPOLIS_CITY 24 +#define MAP_GROUP_DESERT_RUINS 24 +#define MAP_GROUP_GRANITE_CAVE_1F 24 +#define MAP_GROUP_GRANITE_CAVE_B1F 24 +#define MAP_GROUP_GRANITE_CAVE_B2F 24 +#define MAP_GROUP_GRANITE_CAVE_STEVENS_ROOM 24 +#define MAP_GROUP_PETALBURG_WOODS 24 +#define MAP_GROUP_MT_CHIMNEY 24 +#define MAP_GROUP_JAGGED_PASS 24 +#define MAP_GROUP_FIERY_PATH 24 +#define MAP_GROUP_MT_PYRE_1F 24 +#define MAP_GROUP_MT_PYRE_2F 24 +#define MAP_GROUP_MT_PYRE_3F 24 +#define MAP_GROUP_MT_PYRE_4F 24 +#define MAP_GROUP_MT_PYRE_5F 24 +#define MAP_GROUP_MT_PYRE_6F 24 +#define MAP_GROUP_MT_PYRE_EXTERIOR 24 +#define MAP_GROUP_MT_PYRE_SUMMIT 24 +#define MAP_GROUP_AQUA_HIDEOUT_1F 24 +#define MAP_GROUP_AQUA_HIDEOUT_B1F 24 +#define MAP_GROUP_AQUA_HIDEOUT_B2F 24 +#define MAP_GROUP_UNDERWATER_SEAFLOOR_CAVERN 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ENTRANCE 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM1 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM2 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM3 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM4 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM5 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM6 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM7 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM8 24 +#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM9 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_ENTRANCE 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_1F 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_B1F 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_B2F 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_B3F 24 +#define MAP_GROUP_CAVE_OF_ORIGIN_B4F 24 +#define MAP_GROUP_VICTORY_ROAD_1F 24 +#define MAP_GROUP_VICTORY_ROAD_B1F 24 +#define MAP_GROUP_VICTORY_ROAD_B2F 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM 24 +#define MAP_GROUP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM 24 +#define MAP_GROUP_NEW_MAUVILLE_ENTRANCE 24 +#define MAP_GROUP_NEW_MAUVILLE_INSIDE 24 +#define MAP_GROUP_ABANDONED_SHIP_DECK 24 +#define MAP_GROUP_ABANDONED_SHIP_CORRIDORS_1F 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOMS_1F 24 +#define MAP_GROUP_ABANDONED_SHIP_CORRIDORS_B1F 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOMS_B1F 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOMS2_B1F 24 +#define MAP_GROUP_ABANDONED_SHIP_UNDERWATER1 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOM_B1F 24 +#define MAP_GROUP_ABANDONED_SHIP_ROOMS2_1F 24 +#define MAP_GROUP_ABANDONED_SHIP_CAPTAINS_OFFICE 24 +#define MAP_GROUP_ABANDONED_SHIP_UNDERWATER2 24 +#define MAP_GROUP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS 24 +#define MAP_GROUP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS 24 +#define MAP_GROUP_ISLAND_CAVE 24 +#define MAP_GROUP_ANCIENT_TOMB 24 +#define MAP_GROUP_UNDERWATER_ROUTE134 24 +#define MAP_GROUP_UNDERWATER_SEALED_CHAMBER 24 +#define MAP_GROUP_SEALED_CHAMBER_OUTER_ROOM 24 +#define MAP_GROUP_SEALED_CHAMBER_INNER_ROOM 24 +#define MAP_GROUP_SCORCHED_SLAB 24 +#define MAP_GROUP_UNUSED_AQUA_HIDEOUT_1F 24 +#define MAP_GROUP_UNUSED_AQUA_HIDEOUT_B1F 24 +#define MAP_GROUP_UNUSED_AQUA_HIDEOUT_B2F 24 +#define MAP_GROUP_SKY_PILLAR_ENTRANCE 24 +#define MAP_GROUP_SKY_PILLAR_OUTSIDE 24 +#define MAP_GROUP_SKY_PILLAR_1F 24 +#define MAP_GROUP_SKY_PILLAR_2F 24 +#define MAP_GROUP_SKY_PILLAR_3F 24 +#define MAP_GROUP_SKY_PILLAR_4F 24 +#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM 24 +#define MAP_GROUP_SKY_PILLAR_5F 24 +#define MAP_GROUP_SKY_PILLAR_TOP 24 +#define MAP_GROUP_MAGMA_HIDEOUT_ENTRANCE 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B1F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B2F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B3F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B4F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B5F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B6F 24 +#define MAP_GROUP_MAGMA_HIDEOUT_B7F 24 +#define MAP_GROUP_MIRAGE_TOWER_1F 24 +#define MAP_GROUP_MIRAGE_TOWER_2F 24 +#define MAP_GROUP_MIRAGE_TOWER_3F 24 +#define MAP_GROUP_MIRAGE_TOWER_4F 24 +#define MAP_GROUP_DESERT_UNDERPASS 24 +#define MAP_GROUP_ARTISAN_CAVE_1F 24 +#define MAP_GROUP_ARTISAN_CAVE_2F 24 +#define MAP_GROUP_UNKNOWN_UNDERWATER 24 +#define MAP_GROUP_MARINE_CAVE_1F 24 +#define MAP_GROUP_MARINE_CAVE_2F 24 +#define MAP_GROUP_TERRA_CAVE_1F 24 +#define MAP_GROUP_TERRA_CAVE_2F 24 +#define MAP_GROUP_ALTERING_CAVE 24 +#define MAP_GROUP_METEOR_FALLS_B1F_3R 24 + +//-------------------------------------------------- +// Map Group 25 +//-------------------------------------------------- + +enum +{ + MAP_ID_SECRET_BASE_RED_CAVE1, + MAP_ID_SECRET_BASE_BROWN_CAVE1, + MAP_ID_SECRET_BASE_BLUE_CAVE1, + MAP_ID_SECRET_BASE_YELLOW_CAVE1, + MAP_ID_SECRET_BASE_TREE1, + MAP_ID_SECRET_BASE_SHRUB1, + MAP_ID_SECRET_BASE_RED_CAVE2, + MAP_ID_SECRET_BASE_BROWN_CAVE2, + MAP_ID_SECRET_BASE_BLUE_CAVE2, + MAP_ID_SECRET_BASE_YELLOW_CAVE2, + MAP_ID_SECRET_BASE_TREE2, + MAP_ID_SECRET_BASE_SHRUB2, + MAP_ID_SECRET_BASE_RED_CAVE3, + MAP_ID_SECRET_BASE_BROWN_CAVE3, + MAP_ID_SECRET_BASE_BLUE_CAVE3, + MAP_ID_SECRET_BASE_YELLOW_CAVE3, + MAP_ID_SECRET_BASE_TREE3, + MAP_ID_SECRET_BASE_SHRUB3, + MAP_ID_SECRET_BASE_RED_CAVE4, + MAP_ID_SECRET_BASE_BROWN_CAVE4, + MAP_ID_SECRET_BASE_BLUE_CAVE4, + MAP_ID_SECRET_BASE_YELLOW_CAVE4, + MAP_ID_SECRET_BASE_TREE4, + MAP_ID_SECRET_BASE_SHRUB4, + MAP_ID_SINGLE_BATTLE_COLOSSEUM, + MAP_ID_TRADE_CENTER, + MAP_ID_RECORD_CORNER, + MAP_ID_DOUBLE_BATTLE_COLOSSEUM, + MAP_ID_LINK_CONTEST_ROOM1, + MAP_ID_UNKNOWN_MAP_25_29, + MAP_ID_UNKNOWN_MAP_25_30, + MAP_ID_UNKNOWN_MAP_25_31, + MAP_ID_UNKNOWN_MAP_25_32, + MAP_ID_UNKNOWN_MAP_25_33, + MAP_ID_UNKNOWN_MAP_25_34, + MAP_ID_LINK_CONTEST_ROOM2, + MAP_ID_LINK_CONTEST_ROOM3, + MAP_ID_LINK_CONTEST_ROOM4, + MAP_ID_LINK_CONTEST_ROOM5, + MAP_ID_LINK_CONTEST_ROOM6, + MAP_ID_INSIDE_OF_TRUCK, + MAP_ID_SS_TIDAL_CORRIDOR, + MAP_ID_SS_TIDAL_LOWER_DECK, + MAP_ID_SS_TIDAL_ROOMS, + MAP_ID_TEST_ROOM_1, + MAP_ID_TEST_ROOM_2, + MAP_ID_TEST_ROOM_3, + MAP_ID_TEST_ROOM_4, + MAP_ID_TEST_ROOM_5, + MAP_ID_TEST_ROOM_6, + MAP_ID_TEST_ROOM_7, + MAP_ID_TEST_ROOM_8, + MAP_ID_TEST_ROOM_9, + MAP_ID_TEST_ROOM_10, + MAP_ID_TEST_ROOM_11, + MAP_ID_TEST_ROOM_12, + MAP_ID_TEST_ROOM_13, + MAP_ID_TEST_ROOM_14, + MAP_ID_TEST_ROOM_15, + MAP_ID_TEST_ROOM_16, + MAP_ID_UNION_ROOM, +}; + +#define MAP_GROUP_SECRET_BASE_RED_CAVE1 25 +#define MAP_GROUP_SECRET_BASE_BROWN_CAVE1 25 +#define MAP_GROUP_SECRET_BASE_BLUE_CAVE1 25 +#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE1 25 +#define MAP_GROUP_SECRET_BASE_TREE1 25 +#define MAP_GROUP_SECRET_BASE_SHRUB1 25 +#define MAP_GROUP_SECRET_BASE_RED_CAVE2 25 +#define MAP_GROUP_SECRET_BASE_BROWN_CAVE2 25 +#define MAP_GROUP_SECRET_BASE_BLUE_CAVE2 25 +#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE2 25 +#define MAP_GROUP_SECRET_BASE_TREE2 25 +#define MAP_GROUP_SECRET_BASE_SHRUB2 25 +#define MAP_GROUP_SECRET_BASE_RED_CAVE3 25 +#define MAP_GROUP_SECRET_BASE_BROWN_CAVE3 25 +#define MAP_GROUP_SECRET_BASE_BLUE_CAVE3 25 +#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE3 25 +#define MAP_GROUP_SECRET_BASE_TREE3 25 +#define MAP_GROUP_SECRET_BASE_SHRUB3 25 +#define MAP_GROUP_SECRET_BASE_RED_CAVE4 25 +#define MAP_GROUP_SECRET_BASE_BROWN_CAVE4 25 +#define MAP_GROUP_SECRET_BASE_BLUE_CAVE4 25 +#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE4 25 +#define MAP_GROUP_SECRET_BASE_TREE4 25 +#define MAP_GROUP_SECRET_BASE_SHRUB4 25 +#define MAP_GROUP_SINGLE_BATTLE_COLOSSEUM 25 +#define MAP_GROUP_TRADE_CENTER 25 +#define MAP_GROUP_RECORD_CORNER 25 +#define MAP_GROUP_DOUBLE_BATTLE_COLOSSEUM 25 +#define MAP_GROUP_LINK_CONTEST_ROOM1 25 +#define MAP_GROUP_UNKNOWN_MAP_25_29 25 +#define MAP_GROUP_UNKNOWN_MAP_25_30 25 +#define MAP_GROUP_UNKNOWN_MAP_25_31 25 +#define MAP_GROUP_UNKNOWN_MAP_25_32 25 +#define MAP_GROUP_UNKNOWN_MAP_25_33 25 +#define MAP_GROUP_UNKNOWN_MAP_25_34 25 +#define MAP_GROUP_LINK_CONTEST_ROOM2 25 +#define MAP_GROUP_LINK_CONTEST_ROOM3 25 +#define MAP_GROUP_LINK_CONTEST_ROOM4 25 +#define MAP_GROUP_LINK_CONTEST_ROOM5 25 +#define MAP_GROUP_LINK_CONTEST_ROOM6 25 +#define MAP_GROUP_INSIDE_OF_TRUCK 25 +#define MAP_GROUP_SS_TIDAL_CORRIDOR 25 +#define MAP_GROUP_SS_TIDAL_LOWER_DECK 25 +#define MAP_GROUP_SS_TIDAL_ROOMS 25 +#define MAP_GROUP_TEST_ROOM_1 25 +#define MAP_GROUP_TEST_ROOM_2 25 +#define MAP_GROUP_TEST_ROOM_3 25 +#define MAP_GROUP_TEST_ROOM_4 25 +#define MAP_GROUP_TEST_ROOM_5 25 +#define MAP_GROUP_TEST_ROOM_6 25 +#define MAP_GROUP_TEST_ROOM_7 25 +#define MAP_GROUP_TEST_ROOM_8 25 +#define MAP_GROUP_TEST_ROOM_9 25 +#define MAP_GROUP_TEST_ROOM_10 25 +#define MAP_GROUP_TEST_ROOM_11 25 +#define MAP_GROUP_TEST_ROOM_12 25 +#define MAP_GROUP_TEST_ROOM_13 25 +#define MAP_GROUP_TEST_ROOM_14 25 +#define MAP_GROUP_TEST_ROOM_15 25 +#define MAP_GROUP_TEST_ROOM_16 25 +#define MAP_GROUP_UNION_ROOM 25 +//-------------------------------------------------- +// Map Group 26 +//-------------------------------------------------- + +enum +{ + MAP_ID_SAFARI_ZONE_NORTHWEST, + MAP_ID_SAFARI_ZONE_NORTHEAST, + MAP_ID_SAFARI_ZONE_SOUTHWEST, + MAP_ID_SAFARI_ZONE_SOUTHEAST, + MAP_ID_BATTLE_FRONTIER_OUTSIDE_WEST, + MAP_ID_BATTLE_TOWER_LOBBY, + MAP_ID_BATTLE_TOWER_ELEVATOR, + MAP_ID_BATTLE_TOWER_CORRIDOR, + MAP_ID_BATTLE_TOWER_BATTLE_ROOM, + MAP_ID_SOUTHERN_ISLAND_EXTERIOR, + MAP_ID_SOUTHERN_ISLAND_INTERIOR, + MAP_ID_SAFARI_ZONE_REST_HOUSE, + MAP_ID_SAFARI_ZONE_EM_1, + MAP_ID_SAFARI_ZONE_EM_2, + MAP_ID_BATTLE_FRONTIER_OUTSIDE_EAST, + MAP_ID_BATTLE_FRONTIER_TAG_LINK, + MAP_ID_BATTLE_FRONTIER_TAG_LINK_CORRIDOR, + MAP_ID_BATTLE_FRONTIER_TAG_LINK_ARENA, + MAP_ID_BATTLE_DOME_LOBBY, + MAP_ID_BATTLE_DOME_CORRIDOR, + MAP_ID_BATTLE_DOME_ROOM, + MAP_ID_BATTLE_DOME_ARENA, + MAP_ID_BATTLE_PALACE_LOBBY, + MAP_ID_BATTLE_PALACE_CORRIDOR, + MAP_ID_BATTLE_PALACE_1F, + MAP_ID_BATTLE_PYRAMID_LOBBY, + MAP_ID_BATTLE_PYRAMID_UNKNOWN, + MAP_ID_BATTLE_PYRAMID_PEAK, + MAP_ID_BATTLE_ARENA_LOBBY, + MAP_ID_BATTLE_ARENA_CORRIDOR, + MAP_ID_BATTLE_ARENA_ARENA, + MAP_ID_BATTLE_FACTORY_LOBBY, + MAP_ID_BATTLE_FACTORY_CORRIDOR, + MAP_ID_BATTLE_FACTORY_ARENA, + MAP_ID_BATTLE_PALACE_2F, + MAP_ID_BATTLE_PALACE_3F, + MAP_ID_BATTLE_PALACE_4F, + MAP_ID_BATTLE_PALACE_5F, + MAP_ID_BATTLE_PALACE_6F, + MAP_ID_BATTLE_PALACE_TEST_ROOM, + MAP_ID_RANKING_HALL, + MAP_ID_STAT_RATER_HOUSE, + MAP_ID_BATTLE_FRONTIER_EXCHANGE, + MAP_ID_BATTLE_FRONTIER_MANIAC_HOUSE, + MAP_ID_BATTLE_FRONTIER_GAMBLING_HOUSE, + MAP_ID_BATTLE_FRONTIER_HOUSE1, + MAP_ID_BATTLE_FRONTIER_SCOTTS_HOUSE, + MAP_ID_BATTLE_FRONTIER_HOUSE2, + MAP_ID_BATTLE_FRONTIER_HOUSE3, + MAP_ID_BATTLE_FRONTIER_HOUSE4, + MAP_ID_BATTLE_FRONTIER_ENTRANCE_HALL, + MAP_ID_BATTLE_FRONTIER_HOUSE5, + MAP_ID_BATTLE_FRONTIER_UNUSED_HOUSE, + MAP_ID_BATTLE_FRONTIER_POKEMON_CENTER_1F, + MAP_ID_BATTLE_FRONTIER_POKEMON_CENTER_2F, + MAP_ID_BATTLE_FRONTIER_MART, + MAP_ID_FARAWAY_ISLAND_OUTSIDE, + MAP_ID_FARAWAY_ISLAND_FOREST, + MAP_ID_BIRTH_ISLAND_OUTSIDE, + MAP_ID_BIRTH_ISLAND_DOCKS, + MAP_ID_TRAINER_HILL_LOBBY, + MAP_ID_TRAINER_HILL_1F, + MAP_ID_TRAINER_HILL_2F, + MAP_ID_TRAINER_HILL_3F, + MAP_ID_TRAINER_HILL_4F, + MAP_ID_TRAINER_HILL_5F, + MAP_ID_NAVEL_ROCK_OUTSIDE, + MAP_ID_NAVEL_ROCK_DOCKS, + MAP_ID_NAVEL_ROCK_1F, + MAP_ID_NAVEL_ROCK_2F, + MAP_ID_NAVEL_ROCK_3F, + MAP_ID_NAVEL_ROCK_4F, + MAP_ID_NAVEL_ROCK_5F, + MAP_ID_NAVEL_ROCK_6F, + MAP_ID_NAVEL_ROCK_7F, + MAP_ID_NAVEL_ROCK_PEAK, + MAP_ID_NAVEL_ROCK_B1F, + MAP_ID_NAVEL_ROCK_B2F, + MAP_ID_NAVEL_ROCK_B3F, + MAP_ID_NAVEL_ROCK_B4F, + MAP_ID_NAVEL_ROCK_B5F, + MAP_ID_NAVEL_ROCK_B6F, + MAP_ID_NAVEL_ROCK_B7F, + MAP_ID_NAVEL_ROCK_B8F, + MAP_ID_NAVEL_ROCK_B9F, + MAP_ID_NAVEL_ROCK_B10F, + MAP_ID_NAVEL_ROCK_B11F, + MAP_ID_NAVEL_ROCK_INNER, + MAP_ID_TRAINER_HILL_ELEVATOR, +}; + +#define MAP_GROUP_SAFARI_ZONE_NORTHWEST 26 +#define MAP_GROUP_SAFARI_ZONE_NORTHEAST 26 +#define MAP_GROUP_SAFARI_ZONE_SOUTHWEST 26 +#define MAP_GROUP_SAFARI_ZONE_SOUTHEAST 26 +#define MAP_GROUP_BATTLE_FRONTIER_OUTSIDE_WEST 26 +#define MAP_GROUP_BATTLE_TOWER_LOBBY 26 +#define MAP_GROUP_BATTLE_TOWER_ELEVATOR 26 +#define MAP_GROUP_BATTLE_TOWER_CORRIDOR 26 +#define MAP_GROUP_BATTLE_TOWER_BATTLE_ROOM 26 +#define MAP_GROUP_SOUTHERN_ISLAND_EXTERIOR 26 +#define MAP_GROUP_SOUTHERN_ISLAND_INTERIOR 26 +#define MAP_GROUP_SAFARI_ZONE_REST_HOUSE 26 +#define MAP_GROUP_SAFARI_ZONE_EM_1 26 +#define MAP_GROUP_SAFARI_ZONE_EM_2 26 +#define MAP_GROUP_BATTLE_FRONTIER_OUTSIDE_EAST 26 +#define MAP_GROUP_BATTLE_FRONTIER_TAG_LINK 26 +#define MAP_GROUP_BATTLE_FRONTIER_TAG_LINK_CORRIDOR 26 +#define MAP_GROUP_BATTLE_FRONTIER_TAG_LINK_ARENA 26 +#define MAP_GROUP_BATTLE_DOME_LOBBY 26 +#define MAP_GROUP_BATTLE_DOME_CORRIDOR 26 +#define MAP_GROUP_BATTLE_DOME_ROOM 26 +#define MAP_GROUP_BATTLE_DOME_ARENA 26 +#define MAP_GROUP_BATTLE_PALACE_LOBBY 26 +#define MAP_GROUP_BATTLE_PALACE_CORRIDOR 26 +#define MAP_GROUP_BATTLE_PALACE_1F 26 +#define MAP_GROUP_BATTLE_PYRAMID_LOBBY 26 +#define MAP_GROUP_BATTLE_PYRAMID_UNKNOWN 26 +#define MAP_GROUP_BATTLE_PYRAMID_PEAK 26 +#define MAP_GROUP_BATTLE_ARENA_LOBBY 26 +#define MAP_GROUP_BATTLE_ARENA_CORRIDOR 26 +#define MAP_GROUP_BATTLE_ARENA_ARENA 26 // rename +#define MAP_GROUP_BATTLE_FACTORY_LOBBY 26 +#define MAP_GROUP_BATTLE_FACTORY_CORRIDOR 26 +#define MAP_GROUP_BATTLE_FACTORY_ARENA 26 +#define MAP_GROUP_BATTLE_PALACE_2F 26 +#define MAP_GROUP_BATTLE_PALACE_3F 26 +#define MAP_GROUP_BATTLE_PALACE_4F 26 +#define MAP_GROUP_BATTLE_PALACE_5F 26 +#define MAP_GROUP_BATTLE_PALACE_6F 26 +#define MAP_GROUP_BATTLE_PALACE_TEST_ROOM 26 +#define MAP_GROUP_RANKING_HALL 26 +#define MAP_GROUP_STAT_RATER_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_EXCHANGE 26 +#define MAP_GROUP_BATTLE_FRONTIER_MANIAC_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_GAMBLING_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE1 26 +#define MAP_GROUP_BATTLE_FRONTIER_SCOTTS_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE2 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE3 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE4 26 +#define MAP_GROUP_BATTLE_FRONTIER_ENTRANCE_HALL 26 +#define MAP_GROUP_BATTLE_FRONTIER_HOUSE5 26 +#define MAP_GROUP_BATTLE_FRONTIER_UNUSED_HOUSE 26 +#define MAP_GROUP_BATTLE_FRONTIER_POKEMON_CENTER_1F 26 +#define MAP_GROUP_BATTLE_FRONTIER_POKEMON_CENTER_2F 26 +#define MAP_GROUP_BATTLE_FRONTIER_MART 26 +#define MAP_GROUP_FARAWAY_ISLAND_OUTSIDE 26 +#define MAP_GROUP_FARAWAY_ISLAND_FOREST 26 +#define MAP_GROUP_BIRTH_ISLAND_OUTSIDE 26 +#define MAP_GROUP_BIRTH_ISLAND_DOCKS 26 +#define MAP_GROUP_TRAINER_HILL_LOBBY 26 +#define MAP_GROUP_TRAINER_HILL_1F 26 +#define MAP_GROUP_TRAINER_HILL_2F 26 +#define MAP_GROUP_TRAINER_HILL_3F 26 +#define MAP_GROUP_TRAINER_HILL_4F 26 +#define MAP_GROUP_TRAINER_HILL_5F 26 +#define MAP_GROUP_NAVEL_ROCK_OUTSIDE 26 +#define MAP_GROUP_NAVEL_ROCK_DOCKS 26 +#define MAP_GROUP_NAVEL_ROCK_1F 26 +#define MAP_GROUP_NAVEL_ROCK_2F 26 +#define MAP_GROUP_NAVEL_ROCK_3F 26 +#define MAP_GROUP_NAVEL_ROCK_4F 26 +#define MAP_GROUP_NAVEL_ROCK_5F 26 +#define MAP_GROUP_NAVEL_ROCK_6F 26 +#define MAP_GROUP_NAVEL_ROCK_7F 26 +#define MAP_GROUP_NAVEL_ROCK_PEAK 26 +#define MAP_GROUP_NAVEL_ROCK_B1F 26 +#define MAP_GROUP_NAVEL_ROCK_B2F 26 +#define MAP_GROUP_NAVEL_ROCK_B3F 26 +#define MAP_GROUP_NAVEL_ROCK_B4F 26 +#define MAP_GROUP_NAVEL_ROCK_B5F 26 +#define MAP_GROUP_NAVEL_ROCK_B6F 26 +#define MAP_GROUP_NAVEL_ROCK_B7F 26 +#define MAP_GROUP_NAVEL_ROCK_B8F 26 +#define MAP_GROUP_NAVEL_ROCK_B9F 26 +#define MAP_GROUP_NAVEL_ROCK_B10F 26 +#define MAP_GROUP_NAVEL_ROCK_B11F 26 +#define MAP_GROUP_NAVEL_ROCK_INNER 26 +#define MAP_GROUP_TRAINER_HILL_ELEVATOR 26 +//-------------------------------------------------- +// Map Group 27 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE104_PROTOTYPE, + MAP_ID_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP, +}; + +#define MAP_GROUP_ROUTE104_PROTOTYPE 27 +#define MAP_GROUP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP 27 + +//-------------------------------------------------- +// Map Group 28 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE109_SEASHORE_HOUSE, +}; + +#define MAP_GROUP_ROUTE109_SEASHORE_HOUSE 28 + +//-------------------------------------------------- +// Map Group 29 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE110_TRICK_HOUSE_ENTRANCE, + MAP_ID_ROUTE110_TRICK_HOUSE_END, + MAP_ID_ROUTE110_TRICK_HOUSE_CORRIDOR, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE1, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE2, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE3, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE4, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE5, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE6, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE7, + MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE8, + MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE, + MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE, +}; + +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_ENTRANCE 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_END 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_CORRIDOR 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE1 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE2 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE3 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE4 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE5 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE6 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE7 29 +#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE8 29 +#define MAP_GROUP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE 29 +#define MAP_GROUP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE 29 + +//-------------------------------------------------- +// Map Group 30 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE113_GLASS_WORKSHOP, +}; + +#define MAP_GROUP_ROUTE113_GLASS_WORKSHOP 30 + +//-------------------------------------------------- +// Map Group 31 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE123_BERRY_MASTERS_HOUSE, +}; + +#define MAP_GROUP_ROUTE123_BERRY_MASTERS_HOUSE 31 + +//-------------------------------------------------- +// Map Group 32 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE119_WEATHER_INSTITUTE_1F, + MAP_ID_ROUTE119_WEATHER_INSTITUTE_2F, + MAP_ID_ROUTE119_HOUSE, +}; + +#define MAP_GROUP_ROUTE119_WEATHER_INSTITUTE_1F 32 +#define MAP_GROUP_ROUTE119_WEATHER_INSTITUTE_2F 32 +#define MAP_GROUP_ROUTE119_HOUSE 32 + +//-------------------------------------------------- +// Map Group 33 +//-------------------------------------------------- + +enum +{ + MAP_ID_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE, +}; + +#define MAP_GROUP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE 33 + +#endif // GUARD_MAP_CONSTANTS_H
\ No newline at end of file diff --git a/include/map_obj_lock.h b/include/map_obj_lock.h new file mode 100644 index 000000000..a10648f2f --- /dev/null +++ b/include/map_obj_lock.h @@ -0,0 +1,11 @@ +#ifndef GUARD_MAP_OBJ_LOCK_H +#define GUARD_MAP_OBJ_LOCK_H + +bool8 sub_80983C4(void); +void ScriptFreezeMapObjects(void); +bool8 sub_809847C(void); +void LockSelectedMapObject(void); +void sub_8098630(void); +bool8 sub_8098734(void); + +#endif // GUARD_MAP_OBJ_LOCK_H diff --git a/include/map_object_constants.h b/include/map_object_constants.h new file mode 100644 index 000000000..79482b54a --- /dev/null +++ b/include/map_object_constants.h @@ -0,0 +1,239 @@ +#ifndef GUARD_MAP_OBJECT_CONSTANTS_H +#define GUARD_MAP_OBJECT_CONSTANTS_H + +enum +{ + MAP_OBJ_GFX_BRENDAN_NORMAL, + MAP_OBJ_GFX_BRENDAN_MACH_BIKE, + MAP_OBJ_GFX_BRENDAN_SURFING, + MAP_OBJ_GFX_BRENDAN_FIELD_MOVE, + MAP_OBJ_GFX_QUINTY_PLUMP, + MAP_OBJ_GFX_LITTLE_BOY_1, + MAP_OBJ_GFX_LITTLE_GIRL_1, + MAP_OBJ_GFX_BOY_1, + MAP_OBJ_GFX_GIRL_1, + MAP_OBJ_GFX_BOY_2, + MAP_OBJ_GFX_GIRL_2, + MAP_OBJ_GFX_LITTLE_BOY_2, + MAP_OBJ_GFX_LITTLE_GIRL_2, + MAP_OBJ_GFX_BOY_3, + MAP_OBJ_GFX_GIRL_3, + MAP_OBJ_GFX_BOY_4, + MAP_OBJ_GFX_WOMAN_1, + MAP_OBJ_GFX_FAT_MAN, + MAP_OBJ_GFX_WOMAN_2, + MAP_OBJ_GFX_MAN_1, + MAP_OBJ_GFX_WOMAN_3, + MAP_OBJ_GFX_OLD_MAN_1, + MAP_OBJ_GFX_OLD_WOMAN_1, + MAP_OBJ_GFX_MAN_2, + MAP_OBJ_GFX_WOMAN_4, + MAP_OBJ_GFX_MAN_3, + MAP_OBJ_GFX_WOMAN_5, + MAP_OBJ_GFX_COOK, + MAP_OBJ_GFX_WOMAN_6, + MAP_OBJ_GFX_OLD_MAN_2, + MAP_OBJ_GFX_OLD_WOMAN_2, + MAP_OBJ_GFX_CAMPER, + MAP_OBJ_GFX_PICNICKER, + MAP_OBJ_GFX_MAN_4, + MAP_OBJ_GFX_WOMAN_7, + MAP_OBJ_GFX_YOUNGSTER, + MAP_OBJ_GFX_BUG_CATCHER, + MAP_OBJ_GFX_PSYCHIC_M, + MAP_OBJ_GFX_SCHOOL_KID_M, + MAP_OBJ_GFX_MANIAC, + MAP_OBJ_GFX_HEX_MANIAC, + MAP_OBJ_GFX_WOMAN_8, + MAP_OBJ_GFX_SWIMMER_M, + MAP_OBJ_GFX_SWIMMER_F, + MAP_OBJ_GFX_BLACK_BELT, + MAP_OBJ_GFX_BEAUTY, + MAP_OBJ_GFX_SCIENTIST_1, + MAP_OBJ_GFX_LASS, + MAP_OBJ_GFX_GENTLEMAN, + MAP_OBJ_GFX_SAILOR, + MAP_OBJ_GFX_FISHERMAN, + MAP_OBJ_GFX_RUNNING_TRIATHLETE_M, + MAP_OBJ_GFX_RUNNING_TRIATHLETE_F, + MAP_OBJ_GFX_TUBER_F, + MAP_OBJ_GFX_TUBER_M, + MAP_OBJ_GFX_HIKER, + MAP_OBJ_GFX_CYCLING_TRIATHLETE_M, + MAP_OBJ_GFX_CYCLING_TRIATHLETE_F, + MAP_OBJ_GFX_NURSE, + MAP_OBJ_GFX_ITEM_BALL, + MAP_OBJ_GFX_BERRY_TREE, + MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES, + MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES, + MAP_OBJ_GFX_BRENDAN_ACRO_BIKE, + MAP_OBJ_GFX_PROF_BIRCH, + MAP_OBJ_GFX_MAN_5, + MAP_OBJ_GFX_MAN_6, + MAP_OBJ_GFX_REPORTER_M, + MAP_OBJ_GFX_REPORTER_F, + MAP_OBJ_GFX_BARD, + MAP_OBJ_GFX_HIPSTER, + MAP_OBJ_GFX_TRADER, + MAP_OBJ_GFX_STORYTELLER, + MAP_OBJ_GFX_GIDDY, + MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_1, + MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_2, + MAP_OBJ_GFX_UNUSED_NATU_DOLL, + MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL, + MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL, + MAP_OBJ_GFX_UNUSED_WOOPER_DOLL, + MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL, + MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL, + MAP_OBJ_GFX_CUTTABLE_TREE, + MAP_OBJ_GFX_MART_EMPLOYEE, + MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN, + MAP_OBJ_GFX_TEALA, + MAP_OBJ_GFX_BREAKABLE_ROCK, + MAP_OBJ_GFX_PUSHABLE_BOULDER, + MAP_OBJ_GFX_MR_BRINEYS_BOAT, + MAP_OBJ_GFX_MAY_NORMAL, + MAP_OBJ_GFX_MAY_MACH_BIKE, + MAP_OBJ_GFX_MAY_ACRO_BIKE, + MAP_OBJ_GFX_MAY_SURFING, + MAP_OBJ_GFX_MAY_FIELD_MOVE, + MAP_OBJ_GFX_TRUCK, + MAP_OBJ_GFX_MACHOKE_CARRYING_BOX, + MAP_OBJ_GFX_MACHOKE_FACING_AWAY, + MAP_OBJ_GFX_BIRCHS_BAG, + MAP_OBJ_GFX_POOCHYENA, + MAP_OBJ_GFX_ARTIST, + MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL, + MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE, + MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE, + MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING, + MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE, + MAP_OBJ_GFX_RIVAL_MAY_NORMAL, + MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE, + MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE, + MAP_OBJ_GFX_RIVAL_MAY_SURFING, + MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE, + MAP_OBJ_GFX_CAMERAMAN, + MAP_OBJ_GFX_BRENDAN_UNDERWATER, + MAP_OBJ_GFX_MAY_UNDERWATER, + MAP_OBJ_GFX_MOVING_BOX, + MAP_OBJ_GFX_CABLE_CAR, + MAP_OBJ_GFX_SCIENTIST_2, + MAP_OBJ_GFX_MAN_7, + MAP_OBJ_GFX_AQUA_MEMBER_M, + MAP_OBJ_GFX_AQUA_MEMBER_F, + MAP_OBJ_GFX_MAGMA_MEMBER_M, + MAP_OBJ_GFX_MAGMA_MEMBER_F, + MAP_OBJ_GFX_SIDNEY, + MAP_OBJ_GFX_PHOEBE, + MAP_OBJ_GFX_GLACIA, + MAP_OBJ_GFX_DRAKE, + MAP_OBJ_GFX_ROXANNE, + MAP_OBJ_GFX_BRAWLY, + MAP_OBJ_GFX_WATTSON, + MAP_OBJ_GFX_FLANNERY, + MAP_OBJ_GFX_NORMAN, + MAP_OBJ_GFX_WINONA, + MAP_OBJ_GFX_LIZA, + MAP_OBJ_GFX_TATE, + MAP_OBJ_GFX_WALLACE, + MAP_OBJ_GFX_STEVEN, + MAP_OBJ_GFX_WALLY, + MAP_OBJ_GFX_LITTLE_BOY_3, + MAP_OBJ_GFX_BRENDAN_FISHING, + MAP_OBJ_GFX_MAY_FISHING, + MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN, + MAP_OBJ_GFX_SS_TIDAL, + MAP_OBJ_GFX_SUBMARINE_SHADOW, + MAP_OBJ_GFX_PICHU_DOLL, + MAP_OBJ_GFX_PIKACHU_DOLL, + MAP_OBJ_GFX_MARILL_DOLL, + MAP_OBJ_GFX_TOGEPI_DOLL, + MAP_OBJ_GFX_CYNDAQUIL_DOLL, + MAP_OBJ_GFX_CHIKORITA_DOLL, + MAP_OBJ_GFX_TOTODILE_DOLL, + MAP_OBJ_GFX_JIGGLYPUFF_DOLL, + MAP_OBJ_GFX_MEOWTH_DOLL, + MAP_OBJ_GFX_CLEFAIRY_DOLL, + MAP_OBJ_GFX_DITTO_DOLL, + MAP_OBJ_GFX_SMOOCHUM_DOLL, + MAP_OBJ_GFX_TREECKO_DOLL, + MAP_OBJ_GFX_TORCHIC_DOLL, + MAP_OBJ_GFX_MUDKIP_DOLL, + MAP_OBJ_GFX_DUSKULL_DOLL, + MAP_OBJ_GFX_WYNAUT_DOLL, + MAP_OBJ_GFX_BALTOY_DOLL, + MAP_OBJ_GFX_KECLEON_DOLL, + MAP_OBJ_GFX_AZURILL_DOLL, + MAP_OBJ_GFX_SKITTY_DOLL, + MAP_OBJ_GFX_SWABLU_DOLL, + MAP_OBJ_GFX_GULPIN_DOLL, + MAP_OBJ_GFX_LOTAD_DOLL, + MAP_OBJ_GFX_SEEDOT_DOLL, + MAP_OBJ_GFX_PIKA_CUSHION, + MAP_OBJ_GFX_ROUND_CUSHION, + MAP_OBJ_GFX_KISS_CUSHION, + MAP_OBJ_GFX_ZIGZAG_CUSHION, + MAP_OBJ_GFX_SPIN_CUSHION, + MAP_OBJ_GFX_DIAMOND_CUSHION, + MAP_OBJ_GFX_BALL_CUSHION, + MAP_OBJ_GFX_GRASS_CUSHION, + MAP_OBJ_GFX_FIRE_CUSHION, + MAP_OBJ_GFX_WATER_CUSHION, + MAP_OBJ_GFX_BIG_SNORLAX_DOLL, + MAP_OBJ_GFX_BIG_RHYDON_DOLL, + MAP_OBJ_GFX_BIG_LAPRAS_DOLL, + MAP_OBJ_GFX_BIG_VENUSAUR_DOLL, + MAP_OBJ_GFX_BIG_CHARIZARD_DOLL, + MAP_OBJ_GFX_BIG_BLASTOISE_DOLL, + MAP_OBJ_GFX_BIG_WAILMER_DOLL, + MAP_OBJ_GFX_BIG_REGIROCK_DOLL, + MAP_OBJ_GFX_BIG_REGICE_DOLL, + MAP_OBJ_GFX_BIG_REGISTEEL_DOLL, + MAP_OBJ_GFX_LATIAS, + MAP_OBJ_GFX_LATIOS, + MAP_OBJ_GFX_BOY_5, + MAP_OBJ_GFX_CONTEST_JUDGE, + MAP_OBJ_GFX_BRENDAN_WATERING, + MAP_OBJ_GFX_MAY_WATERING, + MAP_OBJ_GFX_BRENDAN_DECORATING, + MAP_OBJ_GFX_MAY_DECORATING, + MAP_OBJ_GFX_ARCHIE, + MAP_OBJ_GFX_MAXIE, + MAP_OBJ_GFX_KYOGRE_1, + MAP_OBJ_GFX_GROUDON_1, + MAP_OBJ_GFX_FOSSIL, + MAP_OBJ_GFX_REGIROCK, + MAP_OBJ_GFX_REGICE, + MAP_OBJ_GFX_REGISTEEL, + MAP_OBJ_GFX_SKITTY, + MAP_OBJ_GFX_KECLEON_1, + MAP_OBJ_GFX_KYOGRE_2, + MAP_OBJ_GFX_GROUDON_2, + MAP_OBJ_GFX_RAYQUAZA, + MAP_OBJ_GFX_ZIGZAGOON, + MAP_OBJ_GFX_PIKACHU, + MAP_OBJ_GFX_AZUMARILL, + MAP_OBJ_GFX_WINGULL, + MAP_OBJ_GFX_KECLEON_2, + MAP_OBJ_GFX_TUBER_M_SWIMMING, + MAP_OBJ_GFX_AZURILL, + MAP_OBJ_GFX_MOM, + MAP_OBJ_GFX_LINK_BRENDAN, + MAP_OBJ_GFX_LINK_MAY, +}; + +enum { + SHADOW_SIZE_S, + SHADOW_SIZE_M, + SHADOW_SIZE_L, + SHADOW_SIZE_XL +}; + +enum { + TRACKS_NONE, + TRACKS_FOOT, + TRACKS_BIKE_TIRE +}; + +#endif // GUARD_MAP_OBJECT_CONSTANTS_H diff --git a/include/menu.h b/include/menu.h index 9a23401e0..927c3d3d4 100644 --- a/include/menu.h +++ b/include/menu.h @@ -1,20 +1,32 @@ #ifndef GUARD_MENU_H #define GUARD_MENU_H -#include "text.h" +#include "window.h" struct MenuAction { - const u8 *text; - u8 (*func)(); -}; - -struct MenuAction2 -{ const u8 *text; - void (*func)(u8); + union { + void (*void_u8)(u8); + u8 (*u8_void)(void); + } func; }; void box_print(u8, u8, u8, u8, const void *, s8, const u8 *); +void sub_8198070(u8 windowId, bool8 copyToVram); +void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock); +void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette); +void schedule_bg_copy_tilemap_to_vram(u8 bgNum); +void PrintMenuTable(u8 idx, u8 nstrs, const struct MenuAction *strs); +void InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 idx, u8 nstrs,u8); +u8 GetMenuCursorPos(void); +s8 ProcessMenuInput(void); +void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y); +void reset_temp_tile_data_buffers(void); +int decompress_and_copy_tile_data_to_vram(u8 bg_id, const void *src, int size, u16 offset, u8 mode); +bool8 free_temp_tile_data_buffers_if_possible(void); +u64 sub_8198A50(struct WindowTemplate*, u8, u8, u8, u8, u8, u8, u16); // returns something but it isn't used, fix when menu.s is decomp'd +void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos); +s8 sub_8198C58(void); #endif // GUARD_MENU_H diff --git a/include/menu_helpers.h b/include/menu_helpers.h new file mode 100644 index 000000000..f083a10e2 --- /dev/null +++ b/include/menu_helpers.h @@ -0,0 +1,20 @@ +#ifndef GUARD_MENU_HELPERS_H +#define GUARD_MENU_HELPERS_H + +// Exported type declarations + +struct YesNoFuncTable { + TaskFunc yesFunc; + TaskFunc noFunc; +}; + +// Exported RAM declarations + +// Exported ROM declarations + +void sub_812225C(u16 *, u16 *, u8, u8); +void sub_8122298(u16 *, u16 *, u8, u8, u8); +void sub_8121F68(u8 taskId, const struct YesNoFuncTable *data); +bool8 sub_81221AC(void); + +#endif //GUARD_MENU_HELPERS_H diff --git a/include/menu_indicators.h b/include/menu_indicators.h new file mode 100644 index 000000000..5a3b2e5b8 --- /dev/null +++ b/include/menu_indicators.h @@ -0,0 +1,12 @@ +#ifndef GUARD_MENU_INDICATORS_H +#define GUARD_MENU_INDICATORS_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +u8 AddScrollIndicatorArrowPairParametrized(u8, u8, u8, u8, s32, u8, u8, u16 *); +void RemoveScrollIndicatorArrowPair(u8); + +#endif //GUARD_MENU_INDICATORS_H diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h index 5ed36c690..d6743b788 100644 --- a/include/metatile_behavior.h +++ b/include/metatile_behavior.h @@ -1,11 +1,149 @@ -#ifndef GUARD_METATILE_BEHAVIOR_H -#define GUARD_METATILE_BEHAVIOR_H +#ifndef GUARD_METATILE_BEHAVIOR +#define GUARD_METATILE_BEHAVIOR -// Exported type declarations +bool8 ShouldDoJumpLandingDustEffect(u8); +bool8 MetatileBehavior_IsEncounterTile(u8); +bool8 MetatileBehavior_IsJumpEast(u8); +bool8 MetatileBehavior_IsJumpWest(u8); +bool8 MetatileBehavior_IsJumpNorth(u8); +bool8 MetatileBehavior_IsJumpSouth(u8); +bool8 MetatileBehavior_IsPokeGrass(u8); +bool8 MetatileBehavior_IsSandOrDeepSand(u8); +bool8 MetatileBehavior_IsDeepSand(u8); +bool8 MetatileBehavior_IsReflective(u8); +bool8 MetatileBehavior_IsIce(u8); +bool8 MetatileBehavior_IsWarpDoor(u8); +bool8 MetatileBehavior_IsDoor(u8); +bool8 MetatileBehavior_IsEscalator(u8); +bool8 MetatileBehavior_IsMB_04(u8); +bool8 MetatileBehavior_IsLadder(u8); +bool8 MetatileBehavior_IsNonAnimDoor(u8); +bool8 MetatileBehavior_IsDeepSouthWarp(u8); +bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8); +bool8 MetatileBehavior_IsEastArrowWarp(u8); +bool8 MetatileBehavior_IsWestArrowWarp(u8); +bool8 MetatileBehavior_IsNorthArrowWarp(u8); +bool8 MetatileBehavior_IsSouthArrowWarp(u8); +bool8 MetatileBehavior_IsArrowWarp(u8); +bool8 MetatileBehavior_IsMoveTile(u8); +bool8 MetatileBehavior_IsIce_2(u8); +bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8); +bool8 MetatileBehavior_IsMB_05(u8); +bool8 MetatileBehavior_IsWalkNorth(u8); +bool8 MetatileBehavior_IsWalkSouth(u8); +bool8 MetatileBehavior_IsWalkWest(u8); +bool8 MetatileBehavior_IsWalkEast(u8); +bool8 MetatileBehavior_IsNorthwardCurrent(u8); +bool8 MetatileBehavior_IsSouthwardCurrent(u8); +bool8 MetatileBehavior_IsWestwardCurrent(u8); +bool8 MetatileBehavior_IsEastwardCurrent(u8); +bool8 MetatileBehavior_IsSlideNorth(u8); +bool8 MetatileBehavior_IsSlideSouth(u8); +bool8 MetatileBehavior_IsSlideWest(u8); +bool8 MetatileBehavior_IsSlideEast(u8); +bool8 MetatileBehavior_IsCounter(u8); +bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir); +bool8 MetatileBehavior_IsPC(u8); +bool8 MetatileBehavior_IsCableBoxResults1(u8); +bool8 MetatileBehavior_IsSecretBaseOpen(u8); +bool8 MetatileBehavior_IsSecretBaseCave(u8); +bool8 MetatileBehavior_IsSecretBaseTree(u8); +bool8 MetatileBehavior_IsSecretBaseShrub(u8); +bool8 MetatileBehavior_IsSecretBasePC(u8); +bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8); +bool8 MetatileBehavior_IsMB_B2(u8); +bool8 MetatileBehavior_IsMB_B3(u8); +bool8 MetatileBehavior_IsMB_B9(u8); +bool8 MetatileBehavior_IsMB_C6(u8); +bool8 MetatileBehavior_IsSecretBasePoster(u8); +bool8 MetatileBehavior_IsNormal(u8); +bool8 MetatileBehavior_IsMB_B7(u8); +bool8 MetatileBehavior_IsMB_B2_Duplicate(u8); +bool8 MetatileBehavior_IsMB_B5(u8); +bool8 MetatileBehavior_IsMB_C3(u8); +bool8 MetatileBehavior_IsMB_C2(u8); +bool8 MetatileBehavior_IsSecretBaseBalloon(u8); +bool8 MetatileBehavior_IsMB_BE(u8); +bool8 MetatileBehavior_IsSecretBaseSoundMat(u8); +bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8); +bool8 MetatileBehavior_IsMB_BF(u8); +bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8); +bool8 MetatileBehavior_IsMB_C5(u8); +bool8 MetatileBehavior_HasRipples(u8); +bool8 MetatileBehavior_IsPuddle(u8); +bool8 MetatileBehavior_IsTallGrass(u8); +bool8 MetatileBehavior_IsLongGrass(u8); +bool8 MetatileBehavior_IsBerryTreeSoil(u8); +bool8 MetatileBehavior_IsAsh(u8); +bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8); +bool8 MetatileBehavior_IsBridge(u8); +u8 MetatileBehavior_GetBridgeSth(u8); +u8 MetatileBehavior_8089510(u8); +bool8 MetatileBehavior_IsLandWildEncounter(u8); +bool8 MetatileBehavior_IsWaterWildEncounter(u8); +bool8 MetatileBehavior_IsMB_0B(u8); +bool8 MetatileBehavior_IsMountain(u8); +bool8 MetatileBehavior_IsDiveable(u8); +bool8 MetatileBehavior_IsUnableToEmerge(u8); +bool8 MetatileBehavior_IsShallowFlowingWater(u8); +bool8 MetatileBehavior_IsThinIce(u8); +bool8 MetatileBehavior_IsCrackedIce(u8); +bool8 MetatileBehavior_IsDeepOrOceanWater(u8); +bool8 MetatileBehavior_IsMB_18_OrMB_1A(u8); +bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8); +bool8 MetatileBehavior_IsEastBlocked(u8); +bool8 MetatileBehavior_IsWestBlocked(u8); +bool8 MetatileBehavior_IsNorthBlocked(u8); +bool8 MetatileBehavior_IsSouthBlocked(u8); +bool8 MetatileBehavior_IsShortGrass(u8); +bool8 MetatileBehavior_IsHotSprings(u8); +bool8 MetatileBehavior_IsWaterfall(u8); +bool8 MetatileBehavior_IsFortreeBridge(u8); +bool8 MetatileBehavior_IsPacifilogVerticalLog1(u8); +bool8 MetatileBehavior_IsPacifilogVerticalLog2(u8); +bool8 MetatileBehavior_IsPacifilogHorizontalLog1(u8); +bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8); +bool8 MetatileBehavior_IsPacifidlogLog(u8); +bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8); +bool8 MetatileBehavior_IsRegionMap(u8); +bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8); +bool8 MetatileBehavior_IsUnknownClosedDoor(u8); +bool8 MetatileBehavior_IsRoulette(u8); +bool8 MetatileBehavior_IsPokeblockFeeder(u8); +bool8 MetatileBehavior_IsSecretBaseJumpMat(u8); +bool8 MetatileBehavior_IsSecretBaseSpinMat(u8); +bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8); +bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8); +bool8 MetatileBehavior_IsAquaHideoutWarp(u8); +bool8 MetatileBehavior_IsWarpOrBridge(u8); +bool8 MetatileBehavior_IsMossdeepGymWarp(u8); +bool8 MetatileBehavior_IsSurfableFishableWater(u8); +bool8 MetatileBehavior_IsMtPyreHole(u8); +bool8 MetatileBehavior_IsCrackedFloorHole(u8); +bool8 MetatileBehavior_IsCrackedFloor(u8); +bool8 MetatileBehavior_IsMuddySlope(u8); +bool8 MetatileBehavior_IsBumpySlope(u8); +bool8 MetatileBehavior_IsIsolatedVerticalRail(u8); +bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8); +bool8 MetatileBehavior_IsVerticalRail(u8); +bool8 MetatileBehavior_IsHorizontalRail(u8); +bool8 MetatileBehavior_IsSeaweed(u8); +bool8 MetatileBehavior_IsRunningDisallowed(u8); +bool8 MetatileBehavior_IsCuttableGrass(u8); +bool8 MetatileBehavior_IsRunningShoesInstruction(u8); +bool8 MetatileBehavior_IsPictureBookShelf(u8); +bool8 MetatileBehavior_IsBookShelf(u8); +bool8 MetatileBehavior_IsPokeCenterBookShelf(u8); +bool8 MetatileBehavior_IsVase(u8); +bool8 MetatileBehavior_IsTrashCan(u8); +bool8 MetatileBehavior_IsShopShelf(u8); +bool8 MetatileBehavior_IsBlueprint(u8); +bool8 MetatileBehavior_IsBattlePyramidWarp(u8); +bool8 MetatileBehavior_IsPlayerFacingWirelessBoxResults(u8 tile, u8 playerDir); +bool8 MetatileBehavior_IsCableBoxResults2(u8 tile, u8 playerDir); +bool8 MetatileBehavior_IsQuestionnaire(u8); +bool8 MetatileBehavior_IsLongGrass_Duplicate(u8); +bool8 MetatileBehavior_IsLongGrassSouthEdge(u8); +bool8 MetatileBehavior_IsTrainerHillTimer(u8); -// Exported RAM declarations - -// Exported ROM declarations -bool8 sub_8088E64(u8); - -#endif //GUARD_METATILE_BEHAVIOR_H +#endif // GUARD_METATILE_BEHAVIOR diff --git a/include/metatile_behaviors.h b/include/metatile_behaviors.h new file mode 100644 index 000000000..dd3a8b4f4 --- /dev/null +++ b/include/metatile_behaviors.h @@ -0,0 +1,179 @@ +#ifndef GUARD_METATILE_BEHAVIORS +#define GUARD_METATILE_BEHAVIORS + +#define MB_NORMAL 0x00 +#define MB_TALL_GRASS 0x02 +#define MB_LONG_GRASS 0x03 +#define MB_04 0x04 +#define MB_05 0x05 +#define MB_DEEP_SAND 0x06 +#define MB_SHORT_GRASS 0x07 +#define MB_CAVE 0x08 +#define MB_LONG_GRASS_SOUTH_EDGE 0x09 +#define MB_NO_RUNNING 0x0A +#define MB_0B 0x0B +#define MB_MOUNTAIN_TOP 0x0C +#define MB_BATTLE_PYRAMID_WARP 0x0D +#define MB_MOSSDEEP_GYM_WARP 0x0E +#define MB_MT_PYRE_HOLE 0x0F +#define MB_POND_WATER 0x10 +#define MB_SEMI_DEEP_WATER 0x11 +#define MB_DEEP_WATER 0x12 +#define MB_WATERFALL 0x13 +#define MB_SOOTOPOLIS_DEEP_WATER 0x14 +#define MB_OCEAN_WATER 0x15 +#define MB_PUDDLE 0x16 +#define MB_SHALLOW_WATER 0x17 +#define MB_18 0x18 +#define MB_NO_SURFACING 0x19 +#define MB_1A 0x1A +#define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B +#define MB_SHOAL_CAVE_ENTRANCE 0x1C +#define MB_ICE 0x20 +#define MB_SAND 0x21 +#define MB_SEAWEED 0x22 +#define MB_ASHGRASS 0x24 +#define MB_25 0x25 +#define MB_THIN_ICE 0x26 +#define MB_CRACKED_ICE 0x27 +#define MB_HOT_SPRINGS 0x28 +#define MB_LAVARIDGE_GYM_B1F_WARP 0x29 +#define MB_SEAWEED_NO_SURFACING 0x2A +#define MB_REFLECTION_UNDER_BRIDGE 0x2B +#define MB_IMPASSABLE_EAST 0x30 +#define MB_IMPASSABLE_WEST 0x31 +#define MB_IMPASSABLE_NORTH 0x32 +#define MB_IMPASSABLE_SOUTH 0x33 +#define MB_IMPASSABLE_NORTHEAST 0x34 +#define MB_IMPASSABLE_NORTHWEST 0x35 +#define MB_IMPASSABLE_SOUTHEAST 0x36 +#define MB_IMPASSABLE_SOUTHWEST 0x37 +#define MB_JUMP_EAST 0x38 +#define MB_JUMP_WEST 0x39 +#define MB_JUMP_NORTH 0x3A +#define MB_JUMP_SOUTH 0x3B +#define MB_JUMP_SOUTHEAST 0x3E +#define MB_JUMP_SOUTHWEST 0x3F +#define MB_WALK_EAST 0x40 +#define MB_WALK_WEST 0x41 +#define MB_WALK_NORTH 0x42 +#define MB_WALK_SOUTH 0x43 +#define MB_SLIDE_EAST 0x44 +#define MB_SLIDE_WEST 0x45 +#define MB_SLIDE_NORTH 0x46 +#define MB_SLIDE_SOUTH 0x47 +#define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48 +#define MB_EASTWARD_CURRENT 0x50 +#define MB_WESTWARD_CURRENT 0x51 +#define MB_NORTHWARD_CURRENT 0x52 +#define MB_SOUTHWARD_CURRENT 0x53 +#define MB_NON_ANIMATED_DOOR 0x60 +#define MB_LADDER 0x61 +#define MB_EAST_ARROW_WARP 0x62 +#define MB_WEST_ARROW_WARP 0x63 +#define MB_NORTH_ARROW_WARP 0x64 +#define MB_SOUTH_ARROW_WARP 0x65 +#define MB_CRACKED_FLOOR_HOLE 0x66 +#define MB_AQUA_HIDEOUT_WARP 0x67 +#define MB_LAVARIDGE_GYM_1F_WARP 0x68 +#define MB_ANIMATED_DOOR 0x69 +#define MB_UP_ESCALATOR 0x6A +#define MB_DOWN_ESCALATOR 0x6B +#define MB_WATER_DOOR 0x6C +#define MB_WATER_SOUTH_ARROW_WARP 0x6D +#define MB_DEEP_SOUTH_WARP 0x6E +#define MB_WARP_OR_BRIDGE 0x70 +#define MB_71 0x71 +#define MB_ROUTE120_NORTH_BRIDGE_1 0x72 +#define MB_ROUTE120_NORTH_BRIDGE_2 0x73 +#define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74 +#define MB_PACIFIDLOG_VERTICAL_LOG_2 0x75 +#define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76 +#define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77 +#define MB_FORTREE_BRIDGE 0x78 +#define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A +#define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B +#define MB_ROUTE120_NORTH_BRIDGE_3 0x7C +#define MB_ROUTE120_NORTH_BRIDGE_4 0x7D +#define MB_7E 0x7E +#define MB_ROUTE110_BRIDGE 0x7F +#define MB_COUNTER 0x80 +#define MB_PC 0x83 +#define MB_CABLE_BOX_RESULTS_1 0x84 +#define MB_REGION_MAP 0x85 +#define MB_TELEVISION 0x86 +#define MB_POKEBLOCK_FEEDER 0x87 +#define MB_SLOT_MACHINE 0x89 +#define MB_ROULETTE 0x8A +#define MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B +#define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C +#define MB_8D 0x8D +#define MB_RUNNING_SHOES_INSTRUCTION 0x8E +#define MB_QUESTIONNAIRE 0x8F +#define MB_SECRET_BASE_SPOT_RED_CAVE 0x90 +#define MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91 +#define MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92 +#define MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93 +#define MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94 +#define MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95 +#define MB_SECRET_BASE_SPOT_TREE_LEFT 0x96 +#define MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN 0x97 +#define MB_SECRET_BASE_SPOT_SHRUB 0x98 +#define MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99 +#define MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A +#define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B +#define MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C +#define MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D +#define MB_BERRY_TREE_SOIL 0xA0 +#define MB_SECRET_BASE_PC 0xB0 +#define MB_SECRET_BASE_REGISTER_PC 0xB1 +#define MB_B2 0xB2 +#define MB_B3 0xB3 +#define MB_B4 0xB4 +#define MB_B5 0xB5 +#define MB_B6 0xB6 +#define MB_B7 0xB7 +#define MB_SECRET_BASE_BALLOON 0xB8 +#define MB_B9 0xB9 +#define MB_SECRET_BASE_GLITTER_MAT 0xBA +#define MB_SECRET_BASE_JUMP_MAT 0xBB +#define MB_SECRET_BASE_SPIN_MAT 0xBC +#define MB_SECRET_BASE_SOUND_MAT 0xBD +#define MB_BE 0xBE +#define MB_BF 0xBF +#define MB_BED 0xC0 +#define MB_C1 0xC1 +#define MB_C2 0xC2 +#define MB_C3 0xC3 +#define MB_SECRET_BASE_TV_SHIELD 0xC4 +#define MB_C5 0xC5 +#define MB_C6 0xC6 +#define MB_SECRET_BASE_POSTER 0xC7 +#define MB_C8 0xC8 +#define MB_C9 0xC9 +#define MB_CA 0xCA +#define MB_CB 0xCB +#define MB_CC 0xCC +#define MB_CD 0xCD +#define MB_CE 0xCE +#define MB_CF 0xCF +#define MB_MUDDY_SLOPE 0xD0 +#define MB_BUMPY_SLOPE 0xD1 +#define MB_CRACKED_FLOOR 0xD2 +#define MB_ISOLATED_VERTICAL_RAIL 0xD3 +#define MB_ISOLATED_HORIZONTAL_RAIL 0xD4 +#define MB_VERTICAL_RAIL 0xD5 +#define MB_HORIZONTAL_RAIL 0xD6 +#define MB_PICTURE_BOOK_SHELF 0xE0 +#define MB_BOOKSHELF 0xE1 +#define MB_POKEMON_CENTER_BOOKSHELF 0xE2 +#define MB_VASE 0xE3 +#define MB_TRASH_CAN 0xE4 +#define MB_SHOP_SHELF 0xE5 +#define MB_BLUEPRINT 0xE6 +#define MB_CABLE_BOX_RESULTS_2 0xE7 +#define MB_WIRELESS_BOX_RESULTS 0xE8 +#define MB_TRAINER_HILL_TIMER 0xE9 +#define MB_UNKNOWN_CLOSED_DOOR 0xEA + +#endif // GUARD_METATILE_BEHAVIORS diff --git a/include/money.h b/include/money.h index 316dbd697..5c7c1c984 100644 --- a/include/money.h +++ b/include/money.h @@ -5,6 +5,16 @@ u32 GetMoney(u32* moneyPtr); void SetMoney(u32* moneyPtr, u32 newValue); bool8 IsEnoughMoney(u32* moneyPtr, u32 cost); void AddMoney(u32* moneyPtr, u32 toAdd); -void SubtractMoney(u32* moneyPtr, u32 toSub); +void RemoveMoney(u32* moneyPtr, u32 toSub); +bool8 IsEnoughForCostInVar0x8005(void); +void SubtractMoneyFromVar0x8005(void); +void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed); +void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed); +void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount); +void ChangeAmountInMoneyBox(int amount); +void DrawMoneyBox(int amount, u8 x, u8 y); +void HideMoneyBox(void); +void AddMoneyLabelObject(u16 x, u16 y); +void RemoveMoneyLabelObject(void); #endif // GUARD_MONEY_H diff --git a/include/moves.h b/include/moves.h index e3b6d3113..682f59506 100644 --- a/include/moves.h +++ b/include/moves.h @@ -359,5 +359,8 @@ enum MOVE_DOOM_DESIRE, MOVE_PSYCHO_BOOST, }; +extern const u8 gMoveNames[][13]; -#endif // GUARD_MOVES_H
\ No newline at end of file +#define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST + +#endif // GUARD_MOVES_H diff --git a/include/mystery_event_script.h b/include/mystery_event_script.h new file mode 100644 index 000000000..ab23a8d00 --- /dev/null +++ b/include/mystery_event_script.h @@ -0,0 +1,8 @@ +#ifndef GUARD_MYSTERY_EVENT_SCRIPT_H +#define GUARD_MYSTERY_EVENT_SCRIPT_H + +u32 RunMysteryEventScript(u8 *); +void SetMysteryEventScriptStatus(u32 val); +u16 GetRecordMixingGift(void); + +#endif // GUARD_MYSTERY_EVENT_SCRIPT_H diff --git a/include/naming_screen.h b/include/naming_screen.h new file mode 100644 index 000000000..3d69b834f --- /dev/null +++ b/include/naming_screen.h @@ -0,0 +1,12 @@ +#ifndef GUARD_NAMING_SCREEN_H +#define GUARD_NAMING_SCREEN_H + +#define NAMING_SCREEN_PLAYER 0 +#define NAMING_SCREEN_BOX 1 +#define NAMING_SCREEN_CAUGHT_MON 2 +#define NAMING_SCREEN_3 3 +#define NAMING_SCREEN_WALDA 4 + +void DoNamingScreen(u8 caseId, u8* dst, u16 monSpecies, u8 monGender, u32 monPersonality, void (*callback)(void)); + +#endif // GUARD_NAMING_SCREEN_H diff --git a/include/new_game.h b/include/new_game.h index 060279c25..2088d1826 100644 --- a/include/new_game.h +++ b/include/new_game.h @@ -2,6 +2,7 @@ #define GUARD_NEW_GAME_H void WriteUnalignedWord(u32 var, u8 *dataPtr); +u32 ReadUnalignedWord(u8* dataPtr); void CopyUnalignedWord(u8 *copyTo, u8 *copyFrom); void InitPlayerTrainerId(void); void SetDefaultOptions(void); diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h new file mode 100644 index 000000000..f588967bf --- /dev/null +++ b/include/new_menu_helpers.h @@ -0,0 +1,16 @@ +#ifndef GUARD_NEW_MENU_HELPERS_H +#define GUARD_NEW_MENU_HELPERS_H + +#include "text.h" +#include "task.h" + +void sub_81973A4(void); +void sub_81973C4(u8, u8); +void sub_819746C(u8 windowId, bool8 copyToVram); +void sub_81973FC(u8, u8); +u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor); +void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); +void sub_8197434(u8 a0, u8 a1); +void sub_8197930(void); + +#endif // GUARD_NEW_MENU_HELPERS_H diff --git a/include/overworld.h b/include/overworld.h new file mode 100644 index 000000000..5ac4cad29 --- /dev/null +++ b/include/overworld.h @@ -0,0 +1,63 @@ +#ifndef GUARD_ROM4_H +#define GUARD_ROM4_H + +#include "main.h" + +struct UnkPlayerStruct +{ + u8 player_field_0; + u8 player_field_1; +}; + +struct LinkPlayerMapObject +{ + u8 active; + u8 linkPlayerId; + u8 mapObjId; + u8 mode; +}; + +struct UCoords32 +{ + u32 x, y; +}; + +extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; +extern MainCallback gFieldCallback; + +void IncrementGameStat(u8 index); + +void Overworld_SetMapObjTemplateCoords(u8, s16, s16); +void Overworld_SetMapObjTemplateMovementType(u8, u8); + +void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); + +void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void Overworld_SetHealLocationWarp(u8); +void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void sub_8084E2C(s8, s8, s8, s8, s8); +void sub_8084E80(s8, s8, s8, s8, s8); +void sub_8084EBC(s16, s16); + +void player_avatar_init_params_reset(void); + +void Overworld_SetFlashLevel(s32 a1); +//u8 Overworld_GetFlashLevel(void); +void sub_8085524(u16); + +void Overworld_SetSavedMusic(u16); +void Overworld_ChangeMusicToDefault(void); +void Overworld_ChangeMusicTo(u16); + +bool32 is_c1_link_related_active(void); + +void strange_npc_table_clear(void); +const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8); +void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *); +void sub_8086230(void); +void c2_exit_to_overworld_2_switch(void); +bool32 sub_8087598(void); +void c2_exit_to_overworld_1_continue_scripts_restart_music(void); +void warp_in(void); + +#endif //GUARD_ROM4_H diff --git a/include/palette.h b/include/palette.h index de2cf0083..d3bcd2271 100644 --- a/include/palette.h +++ b/include/palette.h @@ -8,6 +8,9 @@ #define gPaletteFade_delay (gPaletteFade.multipurpose2) // normal and hardware fade #define gPaletteFade_submode (gPaletteFade.multipurpose2) // fast fade +#define PLTT_BUFFER_SIZE 0x200 +#define PLTT_DECOMP_BUFFER_SIZE (PLTT_BUFFER_SIZE * 2) + enum { FAST_FADE_IN_FROM_WHITE, diff --git a/include/party_menu.h b/include/party_menu.h new file mode 100644 index 000000000..175aba639 --- /dev/null +++ b/include/party_menu.h @@ -0,0 +1,6 @@ +#ifndef GUARD_PARTY_MENU_H +#define GUARD_PARTY_MENU_H + +bool8 pokemon_has_move(struct Pokemon *, u16); + +#endif // GUARD_PARTY_MENU_H diff --git a/include/player_pc.h b/include/player_pc.h new file mode 100644 index 000000000..b14d1ede3 --- /dev/null +++ b/include/player_pc.h @@ -0,0 +1,12 @@ +#ifndef GUARD_PLAYER_PC_H +#define GUARD_PLAYER_PC_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +void sub_816B060(u8 taskId); + +#endif //GUARD_PLAYER_PC_H diff --git a/include/pokedex.h b/include/pokedex.h index 15f819a2a..79721899f 100644 --- a/include/pokedex.h +++ b/include/pokedex.h @@ -6,6 +6,7 @@ const u8 *GetPokemonCategory(u16); u16 GetPokedexHeightWeight(u16 dexNum, u8 data); u16 GetNationalPokedexCount(u8); u16 GetHoennPokedexCount(u8); +u8 CreateDexDisplayMonDataTask(u16 dexNum, u32 trainerId, u32 personality); enum { @@ -15,6 +16,8 @@ enum FLAG_SET_CAUGHT }; -u8 GetSetPokedexFlag(u16 nationalNum, u8 caseId); +s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId); +u16 pokedex_count(u8); +u16 sub_80C0844(u8); #endif // GUARD_POKEDEX_H diff --git a/include/pokemon.h b/include/pokemon.h index 9d01c051e..4159a2f96 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -30,7 +30,7 @@ #define MON_DATA_HP_EV 26 #define MON_DATA_ATK_EV 27 #define MON_DATA_DEF_EV 28 -#define MON_DATA_SPD_EV 29 +#define MON_DATA_SPEED_EV 29 #define MON_DATA_SPATK_EV 30 #define MON_DATA_SPDEF_EV 31 #define MON_DATA_FRIENDSHIP 32 @@ -43,7 +43,7 @@ #define MON_DATA_HP_IV 39 #define MON_DATA_ATK_IV 40 #define MON_DATA_DEF_IV 41 -#define MON_DATA_SPD_IV 42 +#define MON_DATA_SPEED_IV 42 #define MON_DATA_SPATK_IV 43 #define MON_DATA_SPDEF_IV 44 #define MON_DATA_IS_EGG 45 @@ -62,7 +62,7 @@ #define MON_DATA_MAX_HP 58 #define MON_DATA_ATK 59 #define MON_DATA_DEF 60 -#define MON_DATA_SPD 61 +#define MON_DATA_SPEED 61 #define MON_DATA_SPATK 62 #define MON_DATA_SPDEF 63 #define MON_DATA_MAIL 64 @@ -87,7 +87,7 @@ #define MON_DATA_RIBBONS 83 #define MON_DATA_ATK2 84 #define MON_DATA_DEF2 85 -#define MON_DATA_SPD2 86 +#define MON_DATA_SPEED2 86 #define MON_DATA_SPATK2 87 #define MON_DATA_SPDEF2 88 @@ -126,6 +126,8 @@ #define TYPE_DRAGON 0x10 #define TYPE_DARK 0x11 +#define NUMBER_OF_MON_TYPES 0x12 + #define PARTY_SIZE 6 #define MAX_TOTAL_EVS 510 #define NUM_STATS 6 @@ -333,6 +335,8 @@ struct UnknownPokemonStruct u8 friendship; }; +#define BATTLE_STATS_NO 8 + struct BattlePokemon { /*0x00*/ u16 species; @@ -350,7 +354,7 @@ struct BattlePokemon /*0x17*/ u32 spDefenseIV:5; /*0x17*/ u32 isEgg:1; /*0x17*/ u32 altAbility:1; - /*0x18*/ s8 statStages[8]; + /*0x18*/ s8 statStages[BATTLE_STATS_NO]; /*0x20*/ u8 ability; /*0x21*/ u8 type1; /*0x22*/ u8 type2; @@ -435,7 +439,7 @@ struct BattleMove u8 pp; u8 secondaryEffectChance; u8 target; - u8 priority; + s8 priority; u8 flags; }; @@ -443,6 +447,7 @@ struct BattleMove #define FLAG_PROTECT_AFFECTED 0x2 #define FLAG_MAGICCOAT_AFFECTED 0x4 #define FLAG_SNATCH_AFFECTED 0x8 +#define FLAG_MIRROR_MOVE_AFFECTED 0x10 #define FLAG_KINGSROCK_AFFECTED 0x20 struct SpindaSpot @@ -520,6 +525,7 @@ extern struct PokemonStorage* gPokemonStoragePtr; extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1]; extern const u16 *const gLevelUpLearnsets[]; +u8 CountAliveMonsInBattle(u8 caseId); #define BATTLE_ALIVE_EXCEPT_ACTIVE 0 #define BATTLE_ALIVE_ATK_SIDE 1 #define BATTLE_ALIVE_DEF_SIDE 2 @@ -620,8 +626,28 @@ bool8 IsPokeSpriteNotFlipped(u16 species); bool8 IsMonShiny(struct Pokemon *mon); bool8 IsShinyOtIdPersonality(u32 otId, u32 personality); +void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies); +bool8 IsTradedMon(struct Pokemon *mon); +void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality); +s32 sub_806D864(u16 a1); +bool16 sub_806D82C(u8 id); +u16 MonTryLearningNewMove(struct Pokemon* mon, bool8); +void sub_8068AA4(void); // sets stats for deoxys +bool8 HasTwoFramesAnimation(u16 species); +u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem); +void RandomlyGivePartyPokerus(struct Pokemon *party); +u8 CheckPartyPokerus(struct Pokemon *party, u8 selection); +u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection); +void UpdatePartyPokerusTime(u16 days); +void PartySpreadPokerus(struct Pokemon *party); +s8 GetMonFlavourRelation(struct Pokemon *mon, u8 a2); +s8 GetFlavourRelationByPersonality(u32 personality, u8 a2); +u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit); + #include "sprite.h" void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); +void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); +void BattleAnimateBackSprite(struct Sprite* sprite, u16 species); #endif // GUARD_POKEMON_H diff --git a/include/pokemon_3.h b/include/pokemon_3.h new file mode 100644 index 000000000..5c9862d57 --- /dev/null +++ b/include/pokemon_3.h @@ -0,0 +1,7 @@ +#ifndef GUARD_POKEMON_3_H +#define GUARD_POKEMON_3_H + +const u8* GetTrainerClassNameFromId(u16 trainerId); +const u8* GetTrainerNameFromId(u16 trainerId); + +#endif // GUARD_POKEMON_3_H diff --git a/include/pokemon_icon.h b/include/pokemon_icon.h new file mode 100644 index 000000000..b6d21823e --- /dev/null +++ b/include/pokemon_icon.h @@ -0,0 +1,12 @@ +#ifndef GUARD_POKEMON_ICON_H +#define GUARD_POKEMON_ICON_H + +const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo); +const u16 *GetValidMonIconPalettePtr(u16 speciesId); +u16 sub_80D2E84(u16 speciesId); +void sub_80D2F68(u16 iconId); +u8 sub_80D2D78(u16 iconId, void callback(struct Sprite *), u16 x, u16 y, u16 a4, u8 a5); +void sub_80D2FF0(u16 iconId); +void sub_80D2EF8(struct Sprite *sprite); + +#endif // GUARD_POKEMON_ICON_H diff --git a/include/pokemon_item_effects.h b/include/pokemon_item_effects.h new file mode 100644 index 000000000..505cc0f25 --- /dev/null +++ b/include/pokemon_item_effects.h @@ -0,0 +1,62 @@ +#ifndef GUARD_POKEMON_ITEM_EFFECTS +#define GUARD_POKEMON_ITEM_EFFECTS + +#include "pokemon.h" + +// TODO once pokemon item effects is decompiled +/* +struct PokemonItemEffect +{ + //field 0 + u8 xAtk : 4; // x1, x2, x4, x8 = xF + u8 field_0_x10 : 1; // x10 + u8 critRatioUp : 1; // x20 + u8 field_0_x40 : 1; // x40 + u8 cureInfatuation : 1; // x80 + + /*field 1 + u8 xSpeed : 4; // x1, x2, x4, x8 = xF + u8 xDefense : 4; // x10, x20, x40, xF0 + + /*field 2 + u8 xSpAtk : 4; // x1, x2, x4, x8 = xF + u8 xAccuracy : 4; // x10, x20, x40, xF0 + + /*field 3 + u8 cureConfusion : 1; // x1 + u8 cureParalysis : 1; // x2 + u8 cureFreeze : 1; // x4 + u8 cureBurn : 1; // x8 + u8 curePoison : 1; // x10 + u8 cureSleep : 1; // x20 + u8 field_3_x40 : 1; // x40 + u8 cantLowerStats : 1; // x80 + + /*field 4 + u8 hpEv : 1; // x1 + u8 attackEv : 1; // x2 + u8 healHp : 1; // x4 + u8 field_4_x8 : 1; // x8 + u8 field_4_x10 : 1; // x10 + u8 ppUp : 1; // x20 + u8 levelUp : 1; // x40 + u8 evolutionStone : 1; // x80 + + /*field 5 + u8 defEv: 1; // x1 + u8 speedEv : 1; // x2 + u8 spDefEv : 1; // x4 + u8 spAtkEv : 1; // x8 + u8 ppMax : 1; // x10 + u8 field_5_x20 : 1; // x20 + u8 field_5_x40 : 1; // x40 + u8 field_5_x80 : 1; // x80 + + /*field 6 + u8 value; +}; +*/ + +bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5); + +#endif // GUARD_POKEMON_ITEM_EFFECTS diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h new file mode 100644 index 000000000..49680793d --- /dev/null +++ b/include/pokemon_storage_system.h @@ -0,0 +1,8 @@ +#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H +#define GUARD_POKEMON_STORAGE_SYSTEM_H + +u8* GetBoxNamePtr(u8 boxNumber); +struct BoxPokemon *GetBoxedMonPtr(u8, u8); +void SetBoxMonNickFromAnyBox(u8, u8, u8 *); + +#endif // GUARD_POKEMON_STORAGE_SYSTEM_H diff --git a/include/recorded_battle.h b/include/recorded_battle.h new file mode 100644 index 000000000..6b80e220f --- /dev/null +++ b/include/recorded_battle.h @@ -0,0 +1,22 @@ +#ifndef GUARD_RECORDED_BATTLE_H +#define GUARD_RECORDED_BATTLE_H + +extern u32 gRecordedBattleRngSeed; + +void sub_8184DA4(u8 arg0); +void sub_8185F84(void); +void sub_8184E58(void); +void RecordedBattle_SetBankAction(u8 bank, u8 action); +void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear); +void sub_8185F90(u16 arg0); +bool8 sub_8186450(void); +u8 sub_8185FAC(void); +u8 sub_8185FB8(void); +u8 MoveRecordedBattleToSaveData(void); +void sub_818603C(u8); +void sub_8185FD0(void); +void sub_8186444(void); +void sub_8185EB8(void); +u8 sub_81850DC(u8 *arg0); + +#endif // GUARD_RECORDED_BATTLE_H diff --git a/include/region_map.h b/include/region_map.h new file mode 100644 index 000000000..52e7376be --- /dev/null +++ b/include/region_map.h @@ -0,0 +1,227 @@ +#ifndef GUARD_REGION_MAP_H +#define GUARD_REGION_MAP_H + +// Exported type declarations + +enum { + REGION_MAP_LITTLEROOT_TOWN, + REGION_MAP_OLDALE_TOWN, + REGION_MAP_DEWFORD_TOWN, + REGION_MAP_LAVARIDGE_TOWN, + REGION_MAP_FALLARBOR_TOWN, + REGION_MAP_VERDANTURF_TOWN, + REGION_MAP_PACIFIDLOG_TOWN, + REGION_MAP_PETALBURG_CITY, + REGION_MAP_SLATEPORT_CITY, + REGION_MAP_MAUVILLE_CITY, + REGION_MAP_RUSTBORO_CITY, + REGION_MAP_FORTREE_CITY, + REGION_MAP_LILYCOVE_CITY, + REGION_MAP_MOSSDEEP_CITY, + REGION_MAP_SOOTOPOLIS_CITY, + REGION_MAP_EVER_GRANDE_CITY, + REGION_MAP_ROUTE_101, + REGION_MAP_ROUTE_102, + REGION_MAP_ROUTE_103, + REGION_MAP_ROUTE_104, + REGION_MAP_ROUTE_105, + REGION_MAP_ROUTE_106, + REGION_MAP_ROUTE_107, + REGION_MAP_ROUTE_108, + REGION_MAP_ROUTE_109, + REGION_MAP_ROUTE_110, + REGION_MAP_ROUTE_111, + REGION_MAP_ROUTE_112, + REGION_MAP_ROUTE_113, + REGION_MAP_ROUTE_114, + REGION_MAP_ROUTE_115, + REGION_MAP_ROUTE_116, + REGION_MAP_ROUTE_117, + REGION_MAP_ROUTE_118, + REGION_MAP_ROUTE_119, + REGION_MAP_ROUTE_120, + REGION_MAP_ROUTE_121, + REGION_MAP_ROUTE_122, + REGION_MAP_ROUTE_123, + REGION_MAP_ROUTE_124, + REGION_MAP_ROUTE_125, + REGION_MAP_ROUTE_126, + REGION_MAP_ROUTE_127, + REGION_MAP_ROUTE_128, + REGION_MAP_ROUTE_129, + REGION_MAP_ROUTE_130, + REGION_MAP_ROUTE_131, + REGION_MAP_ROUTE_132, + REGION_MAP_ROUTE_133, + REGION_MAP_ROUTE_134, + REGION_MAP_UNDERWATER_124, + REGION_MAP_UNDERWATER_125, + REGION_MAP_UNDERWATER_126, + REGION_MAP_UNDERWATER_127, + REGION_MAP_UNDERWATER_128, + REGION_MAP_GRANITE_CAVE, + REGION_MAP_MT_CHIMNEY, + REGION_MAP_SAFARI_ZONE, + REGION_MAP_BATTLE_FRONTIER, + REGION_MAP_PETALBURG_WOODS, + REGION_MAP_RUSTURF_TUNNEL, + REGION_MAP_ABANDONED_SHIP, + REGION_MAP_NEW_MAUVILLE, + REGION_MAP_METEOR_FALLS, + REGION_MAP_METEOR_FALLS2, + REGION_MAP_MT_PYRE, + REGION_MAP_AQUA_HIDEOUT_OLD, + REGION_MAP_SHOAL_CAVE, + REGION_MAP_SEAFLOOR_CAVERN, + REGION_MAP_UNDERWATER, + REGION_MAP_VICTORY_ROAD, + REGION_MAP_MIRAGE_ISLAND, + REGION_MAP_CAVE_OF_ORIGIN, + REGION_MAP_SOUTHERN_ISLAND, + REGION_MAP_FIERY_PATH, + REGION_MAP_FIERY_PATH2, + REGION_MAP_JAGGED_PASS, + REGION_MAP_JAGGED_PASS2, + REGION_MAP_SEALED_CHAMBER, + REGION_MAP_UNDERWATER_SEALED_CHAMBER, + REGION_MAP_SCORCHED_SLAB, + REGION_MAP_ISLAND_CAVE, + REGION_MAP_DESERT_RUINS, + REGION_MAP_ANCIENT_TOMB, + REGION_MAP_INSIDE_OF_TRUCK, + REGION_MAP_SKY_PILLAR, + REGION_MAP_SECRET_BASE, + REGION_MAP_NONE, + REGION_MAP_PALLET_TOWN, + REGION_MAP_VIRIDIAN_CITY, + REGION_MAP_PEWTER_CITY, + REGION_MAP_CERULEAN_CITY, + REGION_MAP_LAVENDER_TOWN, + REGION_MAP_VERMILION_CITY, + REGION_MAP_CELADON_CITY, + REGION_MAP_FUCHSIA_CITY, + REGION_MAP_CINNABAR_ISLAND, + REGION_MAP_INDIGO_PLATEAU, + REGION_MAP_SAFFRON_CITY, + REGION_MAP_ROUTE_4, + REGION_MAP_ROUTE_10, + REGION_MAP_ROUTE_1, + REGION_MAP_ROUTE_2, + REGION_MAP_ROUTE_3, + REGION_MAP_ROUTE_4_2, + REGION_MAP_ROUTE_5, + REGION_MAP_ROUTE_6, + REGION_MAP_ROUTE_7, + REGION_MAP_ROUTE_8, + REGION_MAP_ROUTE_9, + REGION_MAP_ROUTE_10_2, + REGION_MAP_ROUTE_11, + REGION_MAP_ROUTE_12, + REGION_MAP_ROUTE_13, + REGION_MAP_ROUTE_14, + REGION_MAP_ROUTE_15, + REGION_MAP_ROUTE_16, + REGION_MAP_ROUTE_17, + REGION_MAP_ROUTE_18, + REGION_MAP_ROUTE_19, + REGION_MAP_ROUTE_20, + REGION_MAP_ROUTE_21, + REGION_MAP_ROUTE_22, + REGION_MAP_ROUTE_23, + REGION_MAP_ROUTE_24, + REGION_MAP_ROUTE_25, + REGION_MAP_VIRIDIAN_FOREST, + REGION_MAP_MT_MOON, + REGION_MAP_S_S_ANNE, + REGION_MAP_UNDERGROUND_PATH, + REGION_MAP_UNDERGROUND_PATH_2, + REGION_MAP_DIGLETTS_CAVE, + REGION_MAP_KANTO_VICTORY_ROAD, + REGION_MAP_ROCKET_HIDEOUT, + REGION_MAP_SILPH_CO, + REGION_MAP_POKEMON_MANSION, + REGION_MAP_KANTO_SAFARI_ZONE, + REGION_MAP_POKEMON_LEAGUE, + REGION_MAP_ROCK_TUNNEL, + REGION_MAP_SEAFOAM_ISLANDS, + REGION_MAP_POKEMON_TOWER, + REGION_MAP_CERULEAN_CAVE, + REGION_MAP_POWER_PLANT, + REGION_MAP_ONE_ISLAND, + REGION_MAP_TWO_ISLAND, + REGION_MAP_THREE_ISLAND, + REGION_MAP_FOUR_ISLAND, + REGION_MAP_FIVE_ISLAND, + REGION_MAP_SEVEN_ISLAND, + REGION_MAP_SIX_ISLAND, + REGION_MAP_KINDLE_ROAD, + REGION_MAP_TREASURE_BEACH, + REGION_MAP_CAPE_BRINK, + REGION_MAP_BOND_BRIDGE, + REGION_MAP_THREE_ISLE_PORT, + REGION_MAP_SEVII_ISLE_6, + REGION_MAP_SEVII_ISLE_7, + REGION_MAP_SEVII_ISLE_8, + REGION_MAP_SEVII_ISLE_9, + REGION_MAP_RESORT_GORGEOUS, + REGION_MAP_WATER_LABYRINTH, + REGION_MAP_FIVE_ISLE_MEADOW, + REGION_MAP_MEMORIAL_PILLAR, + REGION_MAP_OUTCAST_ISLAND, + REGION_MAP_GREEN_PATH, + REGION_MAP_WATER_PATH, + REGION_MAP_RUIN_VALLEY, + REGION_MAP_TRAINER_TOWER, + REGION_MAP_CANYON_ENTRANCE, + REGION_MAP_SEVAULT_CANYON, + REGION_MAP_TANOBY_RUINS, + REGION_MAP_SEVII_ISLE_22, + REGION_MAP_SEVII_ISLE_23, + REGION_MAP_SEVII_ISLE_24, + REGION_MAP_NAVEL_ROCK, + REGION_MAP_MT_EMBER, + REGION_MAP_BERRY_FOREST, + REGION_MAP_ICEFALL_CAVE, + REGION_MAP_ROCKET_WAREHOUSE, + REGION_MAP_TRAINER_TOWER_2, + REGION_MAP_DOTTED_HOLE, + REGION_MAP_LOST_CAVE, + REGION_MAP_PATTERN_BUSH, + REGION_MAP_ALTERING_CAVE, + REGION_MAP_TANOBY_CHAMBERS, + REGION_MAP_THREE_ISLE_PATH, + REGION_MAP_TANOBY_KEY, + REGION_MAP_BIRTH_ISLAND, + REGION_MAP_MONEAN_CHAMBER, + REGION_MAP_LIPTOO_CHAMBER, + REGION_MAP_WEEPTH_CHAMBER, + REGION_MAP_DILFORD_CHAMBER, + REGION_MAP_SCUFIB_CHAMBER, + REGION_MAP_RIXY_CHAMBER, + REGION_MAP_VIAPOIS_CHAMBER, + REGION_MAP_EMBER_SPA, + REGION_MAP_SPECIAL_AREA, + REGION_MAP_AQUA_HIDEOUT, + REGION_MAP_MAGMA_HIDEOUT, + REGION_MAP_MIRAGE_TOWER, + REGION_MAP_BIRTH_ISLAND_2, + REGION_MAP_FARAWAY_ISLAND, + REGION_MAP_ARTISAN_CAVE, + REGION_MAP_MARINE_CAVE, + REGION_MAP_UNDERWATER_MARINE_CAVE, + REGION_MAP_TERRA_CAVE, + REGION_MAP_UNDERWATER_TERRA_CAVE, + REGION_MAP_UNDERWATER_UNK1, + REGION_MAP_UNDERWATER_UNK2, + REGION_MAP_DESERT_UNDERPASS, + REGION_MAP_ALTERING_CAVE_2, + REGION_MAP_NAVEL_ROCK2, + REGION_MAP_TRAINER_HILL +}; + +// Exported RAM declarations + +// Exported ROM declarations +void GetMapName(u8 *, u16, u16); + +#endif //GUARD_REGION_MAP_H diff --git a/include/reshow_battle_screen.h b/include/reshow_battle_screen.h new file mode 100644 index 000000000..c22135280 --- /dev/null +++ b/include/reshow_battle_screen.h @@ -0,0 +1,7 @@ +#ifndef GUARD_RESHOW_BATTLE_SCREEN_H +#define GUARD_RESHOW_BATTLE_SCREEN_H + +void nullsub_35(void); +void ReshowBattleScreenAfterMenu(void); + +#endif // GUARD_RESHOW_BATTLE_SCREEN_H diff --git a/include/roamer.h b/include/roamer.h index af7f86e79..ba1b09b54 100644 --- a/include/roamer.h +++ b/include/roamer.h @@ -3,9 +3,15 @@ void ClearRoamerData(void); void ClearRoamerLocationData(void); +void InitRoamer(void); void UpdateLocationHistoryForRoamer(void); void RoamerMoveToOtherLocationSet(void); -void RoamerMove(); +void RoamerMove(void); +bool8 IsRoamerAt(u8 mapGroup, u8 mapNum); +void CreateRoamerMonInstance(void); u8 TryStartRoamerEncounter(void); +void UpdateRoamerHPStatus(struct Pokemon *mon); +void SetRoamerInactive(void); +void GetRoamerLocation(u8 *mapGroup, u8 *mapNum); #endif // GUARD_ROAMER_H diff --git a/include/rom4.h b/include/rom4.h deleted file mode 100644 index 9f214cfee..000000000 --- a/include/rom4.h +++ /dev/null @@ -1,34 +0,0 @@ - -#ifndef GUARD_ROM4_H -#define GUARD_ROM4_H - -struct UnkPlayerStruct -{ - u8 player_field_0; - u8 player_field_1; -}; - -struct LinkPlayerMapObject -{ - u8 active; - u8 linkPlayerId; - u8 mapObjId; - u8 mode; -}; - -struct UCoords32 -{ - u32 x, y; -}; - - -extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; - -void strange_npc_table_clear(void); -const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8); -void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *); -void sub_8086230(void); -void c2_exit_to_overworld_2_switch(void); -bool32 is_c1_link_related_active(void); - -#endif //GUARD_ROM4_H diff --git a/include/rom6.h b/include/rom6.h index 15070616d..0e9927855 100644 --- a/include/rom6.h +++ b/include/rom6.h @@ -2,5 +2,6 @@ #define GUARD_ROM6_H void sub_81357FC(u8, void(void)); +u8 GetLeadMonIndex(void); #endif //GUARD_ROM6_H diff --git a/include/save.h b/include/save.h index e98233c67..6c1238cd2 100644 --- a/include/save.h +++ b/include/save.h @@ -76,7 +76,7 @@ u8 GetSaveValidStatus(const struct SaveSectionLocation *location); //u8 sub_8125B88(u8 a1, u8 *data, u16 size); u8 DoReadFlashWholeSection(u8, struct SaveSection *); u16 CalculateChecksum(void *, u16); -//u8 HandleSavingData(u8 saveType); +u8 HandleSavingData(u8 saveType); //u8 TrySavingData(u8 saveType); //u8 sub_8125D80(void); //bool8 sub_8125DA8(void); diff --git a/include/save_location.h b/include/save_location.h new file mode 100644 index 000000000..95b3a7d7d --- /dev/null +++ b/include/save_location.h @@ -0,0 +1,9 @@ +#ifndef GUARD_SAVE_LOCATION_H +#define GUARD_SAVE_LOCATION_H + +bool32 sub_81AFCEC(void); +void TrySetMapSaveWarpStatus(void); +void sub_81AFDA0(void); +void sub_81AFDD0(void); + +#endif // GUARD_SAVE_LOCATION_H diff --git a/include/script.h b/include/script.h index ec6a212bc..2b5f8c2ce 100644 --- a/include/script.h +++ b/include/script.h @@ -28,8 +28,8 @@ void StopScript(struct ScriptContext *ctx); bool8 RunScriptCommand(struct ScriptContext *ctx); u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr); const u8 *ScriptPop(struct ScriptContext *ctx); -void ScriptJump(struct ScriptContext *ctx, u8 *ptr); -void ScriptCall(struct ScriptContext *ctx, u8 *ptr); +void ScriptJump(struct ScriptContext *ctx, const u8 *ptr); +void ScriptCall(struct ScriptContext *ctx, const u8 *ptr); void ScriptReturn(struct ScriptContext *ctx); u16 ScriptReadHalfword(struct ScriptContext *ctx); u32 ScriptReadWord(struct ScriptContext *ctx); diff --git a/include/script_menu.h b/include/script_menu.h new file mode 100644 index 000000000..717eda041 --- /dev/null +++ b/include/script_menu.h @@ -0,0 +1,13 @@ +#ifndef GUARD_SCRIPT_MENU_H +#define GUARD_SCRIPT_MENU_H + +extern const u8 *const gUnknown_0858BAF0[9]; + +bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 var3, u8 var4); +bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 var3, u8 var4, u8 var5); +bool8 ScriptMenu_YesNo(u8 var1, u8 var2); +bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 a4, u8 columnCount); +bool8 ScriptMenu_ShowPokemonPic(u16 var1, u8 var2, u8 var3); +bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void); + +#endif //GUARD_SCRIPT_MENU_H diff --git a/include/script_movement.h b/include/script_movement.h new file mode 100644 index 000000000..4c3fa6002 --- /dev/null +++ b/include/script_movement.h @@ -0,0 +1,8 @@ +#ifndef GUARD_SCRIPT_MOVEMENT_H +#define GUARD_SCRIPT_MOVEMENT_H + +bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, const u8 *); +bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8); +void sub_80D338C(void); + +#endif // GUARD_SCRIPT_MOVEMENT_H diff --git a/include/script_pokemon_80F8.h b/include/script_pokemon_80F8.h new file mode 100644 index 000000000..8dd7ed0c0 --- /dev/null +++ b/include/script_pokemon_80F8.h @@ -0,0 +1,10 @@ +#ifndef GUARD_SCRIPTPOKE80F8_H +#define GUARD_SCRIPTPOKE80F8_H + +void ShowContestWinner(void); +u8 ScriptGiveMon(u16, u8, u16, u32, u32, u8); +u8 ScriptGiveEgg(u16); +void CreateScriptedWildMon(u16, u8, u16); +void ScriptSetMonMoveSlot(u8, u16, u8); + +#endif diff --git a/include/script_pokemon_81B9.h b/include/script_pokemon_81B9.h new file mode 100644 index 000000000..1b8563ee6 --- /dev/null +++ b/include/script_pokemon_81B9.h @@ -0,0 +1,6 @@ +#ifndef GUARD_SCRIPTPOKE81B9_H +#define GUARD_SCRIPTPOKE81B9_H + +void sub_81B9404(void); + +#endif diff --git a/include/secret_base.h b/include/secret_base.h new file mode 100644 index 000000000..14defff26 --- /dev/null +++ b/include/secret_base.h @@ -0,0 +1,12 @@ +#ifndef GUARD_SECRET_BASE_H +#define GUARD_SECRET_BASE_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations +void sub_80E9578(void); +void sub_80E980C(void); + +#endif //GUARD_SECRET_BASE_H diff --git a/include/shop.h b/include/shop.h new file mode 100644 index 000000000..d3e86408c --- /dev/null +++ b/include/shop.h @@ -0,0 +1,10 @@ +#ifndef GUARD_SHOP_H +#define GUARD_SHOP_H + +extern EWRAM_DATA struct ItemSlot gUnknown_02039F80[3]; + +void CreatePokemartMenu(const u16 *); +void CreateDecorationShop1Menu(const u16 *); +void CreateDecorationShop2Menu(const u16 *); + +#endif // GUARD_SHOP_H diff --git a/include/slot_machine.h b/include/slot_machine.h new file mode 100644 index 000000000..8334e56fc --- /dev/null +++ b/include/slot_machine.h @@ -0,0 +1,6 @@ +#ifndef GUARD_SLOT_MACHINE_H +#define GUARD_SLOT_MACHINE_H + +void PlaySlotMachine(u8, void *); + +#endif // GUARD_SLOT_MACHINE_H diff --git a/include/songs.h b/include/songs.h index afd26d683..5a1fff00c 100644 --- a/include/songs.h +++ b/include/songs.h @@ -15,8 +15,8 @@ enum /*0x09*/ SE_KAIDAN, /*0x0A*/ SE_DANSA, /*0x0B*/ SE_JITENSYA, - /*0x0C*/ SE_KOUKA_L, - /*0x0D*/ SE_KOUKA_M, + /*0x0C*/ SE_KOUKA_L, // Goggle told me Kouka means 'effectiveness' which makes sense, because + /*0x0D*/ SE_KOUKA_M, // those three sounds play whenever you use a move /*0x0E*/ SE_KOUKA_H, /*0x0F*/ SE_BOWA2, /*0x10*/ SE_POKE_DEAD, @@ -252,23 +252,23 @@ enum SE_W114, SE_W063B, BGM_STOP = 349, - BGM_TETSUJI, - BGM_FIELD13, - BGM_KACHI22, - BGM_KACHI2, - BGM_KACHI3, - BGM_KACHI5, - BGM_PCC, - BGM_NIBI, - BGM_SUIKUN, - BGM_DOORO1, - BGM_DOORO_X1, - BGM_DOORO_X3, - BGM_MACHI_S2, - BGM_MACHI_S4, - BGM_GIM, - BGM_NAMINORI, - BGM_DAN01, + /*0x15E*/ BGM_TETSUJI, + /*0x15F*/ BGM_FIELD13, + /*0x160*/ BGM_KACHI22, + /*0x161*/ BGM_KACHI2, + /*0x162*/ BGM_KACHI3, + /*0x163*/ BGM_KACHI5, + /*0x164*/ BGM_PCC, + /*0x165*/ BGM_NIBI, + /*0x166*/ BGM_SUIKUN, + /*0x167*/ BGM_DOORO1, + /*0x168*/ BGM_DOORO_X1, + /*0x169*/ BGM_DOORO_X3, + /*0x16A*/ BGM_MACHI_S2, + /*0x16B*/ BGM_MACHI_S4, + /*0x16C*/ BGM_GIM, + /*0x16D*/ BGM_NAMINORI, + /*0x16E*/ BGM_DAN01, /*0x16F*/ BGM_FANFA1, /*0x170*/ BGM_ME_ASA, /*0x171*/ BGM_ME_BACHI, @@ -306,31 +306,31 @@ enum /*0x191*/ BGM_NEXTROAD, /*0x192*/ BGM_GRANROAD, /*0x193*/ BGM_CYCLING, - BGM_FRIENDLY, - BGM_MISHIRO, - BGM_TOZAN, - BGM_GIRLEYE, - BGM_MINAMO, - BGM_ASHROAD, - BGM_EVENT0, - BGM_DEEPDEEP, - BGM_KACHI1, - BGM_TITLE3, - BGM_DEMO1, - BGM_GIRL_SUP, - BGM_HAGESHII, - BGM_KAKKOII, - BGM_KAZANBAI, - BGM_AQA_0, - BGM_TSURETEK, - BGM_BOY_SUP, - BGM_RAINBOW, - BGM_AYASII, - BGM_KACHI4, - BGM_ROPEWAY, - BGM_CASINO, - BGM_HIGHTOWN, - BGM_SAFARI, + /*0x194*/ BGM_FRIENDLY, + /*0x195*/ BGM_MISHIRO, + /*0x196*/ BGM_TOZAN, + /*0x197*/ BGM_GIRLEYE, + /*0x198*/ BGM_MINAMO, + /*0x199*/ BGM_ASHROAD, + /*0x19A*/ BGM_EVENT0, + /*0x19B*/ BGM_DEEPDEEP, + /*0x19C*/ BGM_KACHI1, + /*0x19D*/ BGM_TITLE3, + /*0x19E*/ BGM_DEMO1, + /*0x19F*/ BGM_GIRL_SUP, + /*0x1A0*/ BGM_HAGESHII, + /*0x1A1*/ BGM_KAKKOII, + /*0x1A2*/ BGM_KAZANBAI, + /*0x1A3*/ BGM_AQA_0, + /*0x1A4*/ BGM_TSURETEK, + /*0x1A5*/ BGM_BOY_SUP, + /*0x1A6*/ BGM_RAINBOW, + /*0x1A7*/ BGM_AYASII, + /*0x1A8*/ BGM_KACHI4, + /*0x1A9*/ BGM_ROPEWAY, + /*0x1AA*/ BGM_CASINO, + /*0x1AB*/ BGM_HIGHTOWN, + /*0x1AC*/ BGM_SAFARI, BGM_C_ROAD, BGM_AJITO, BGM_M_BOAT, @@ -359,7 +359,24 @@ enum BGM_DAIGO, BGM_THANKFOR, BGM_END, - BGM_BATTLE27, // wild + /*0x1C9*/ BGM_BATTLE_FRONTIER, // human-readable names start here because we don't know the actual filenames + BGM_BATTLE_ARENA, + BGM_ME_BATTLE_POINTS, // ME_ as in messagebox? Used for KINOMI (berries) and stuff above + BGM_ME_MATCH_CALL, + BGM_BATTLE_PYRAMID, + BGM_BATTLE_PYRAMID_SUMMIT, + BGM_BATTLE_PALACE, + BGM_FANFA_RAYQUAZA, + BGM_BATTLE_TOWER, + BGM_ME_BATTLE_SYMBOL, + BGM_BATTLE_DOME_TOURNAMENT, + BGM_BATTLE_PIKE, + BGM_BATTLE_FACTORY, + BGM_BATTLE_LEGENDARY, + BGM_BATTLE_FRONTIER_BRAIN, + BGM_BATTLE_MEW, + BGM_BATTLE_DOME, // end of the human-readable names + /*0x1DA*/ BGM_BATTLE27, // wild BGM_BATTLE31, // aqua/magma grunt BGM_BATTLE20, // trainer BGM_BATTLE32, // gym leader @@ -369,6 +386,81 @@ enum BGM_BATTLE35, // rival BGM_BATTLE38, // elite four BGM_BATTLE30, // aqua/magma leader + /*0x1E4*/ BGM_FRLG_FOLLOW_ME, // FR/LG names not known, human-readable again! + BGM_FRLG_GAMECORNER, + BGM_FRLG_ROCKET_HIDEOUT, + BGM_FRLG_GYM, + BGM_FRLG_JIGGLYPUFF, + BGM_FRLG_OPENING, + BGM_FRLG_TITLE, + BGM_FRLG_CINNABAR_ISLAND, + BGM_FRLG_LAVENDER_TOWN, + BGM_FRLG_HEALING_TEST, + BGM_FRLG_BICYCLE, + BGM_FRLG_SUSPICIOUS_EYE, + BGM_FRLG_GIRL_EYE, + BGM_FRLG_BOY_EYE, + BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME, + BGM_FRLG_VIRIDIAN_FOREST, + BGM_FRLG_MT_MOON, + BGM_FRLG_POKEMON_MANSION, + BGM_FRLG_CREDITS, + BGM_FRLG_ROUTE_1, + BGM_FRLG_ROUTE_24, + BGM_FRLG_ROUTE_3, + BGM_FRLG_ROUTE_11, + BGM_FRLG_INDIGO_PLATEAU, + BGM_FRLG_BATTLE_LEADER, + BGM_FRLG_BATTLE_TRAINER, + BGM_FRLG_BATTLE_WILD_POKEMON, + BGM_FRLG_BATTLE_CHAMPION, + BGM_FRLG_PALLET_TOWN, + BGM_FRLG_OAK_LAB, + BGM_FRLG_PROF_OAK, + BGM_FRLG_POKEMON_CENTER, + BGM_FRLG_SS_ANNE, + BGM_FRLG_SURF, + BGM_FRLG_POKEMON_TOWER, + BGM_FRLG_SILPH, + BGM_FRLG_CERULEAN_CITY, + BGM_FRLG_CELADON_CITY, + BGM_FRLG_KACHI_TRAINER, // KACHI used in RS test - victory + BGM_FRLG_KACHI_WILD_POKEMON, + BGM_FRLG_KACHI_LEADER, + BGM_FRLG_VERMILION_CITY, + BGM_FRLG_VIRIDIAN_CITY, + BGM_FRLG_RIVAL, + BGM_FRLG_RIVAL_POSTBATTLE, + BGM_FRLG_ME_POKEDEX_EVAL, + BGM_FRLG_ME_KEYITEM, + BGM_FRLG_FANFA_POKEMON_CAUGHT, + BGM_FRLG_FANFA_TRAINERCARD_PHOTO, + BGM_FRLG_GAMEFREAK_LOGO, + BGM_FRLG_CAUGHT_POKEMON, + BGM_FRLG_GAME_EXPLANATION_START, + BGM_FRLG_GAME_EXPLANATION_MIDDLE, + BGM_FRLG_GAME_EXPLANATION_END, + BGM_FRLG_POKEMON_JUMP, + BGM_FRLG_UNION_ROOM, + BGM_FRLG_POKEMON_NETWORK_CENTER, + BGM_FRLG_MYSTERY_GIFT, + BGM_FRLG_DODRIO_BERRY_PICK, + BGM_FRLG_MT_EMBER, + BGM_FRLG_TEACHY_TV_EPISODE, + BGM_FRLG_SEVII_ISLANDS, + BGM_FRLG_TANOBY_RUINS, + BGM_FRLG_ISLAND_ONE, + BGM_FRLG_ISLAND_FOUR, + BGM_FRLG_ISLAND_SIX, + BGM_FRLG_FLUTE, + BGM_FRLG_BATTLE_DEOXYS, + BGM_FRLG_BATTLE_MEWTWO, + BGM_FRLG_BATTLE_LEGENDARY, + BGM_FRLG_LEADER_EYE, + BGM_FRLG_DEOXYS_EYE, + BGM_FRLG_TRAINER_TOWER, + BGM_FRLG_HALL_OF_FAME_PALLET_TOWN, + /*0x22E*/BGM_FRLG_TEACHY_TV, }; #endif // GUARD_SONGS_H diff --git a/include/species.h b/include/species.h index 9ab0565cb..ac0797418 100644 --- a/include/species.h +++ b/include/species.h @@ -449,5 +449,6 @@ enum }; #define NUM_SPECIES SPECIES_EGG +extern const u8 gSpeciesNames[][11]; #endif // GUARD_SPECIES_H diff --git a/include/sprite.h b/include/sprite.h index 838b0d7c0..531314079 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -212,14 +212,14 @@ struct Sprite u16 flags_5:1; //0x20 u16 flags_6:1; //0x40 u16 flags_7:1; //0x80 - /*0x3F*/ u16 hFlip:1; - u16 vFlip:1; - u16 animBeginning:1; - u16 affineAnimBeginning:1; - u16 animEnded:1; - u16 affineAnimEnded:1; - u16 usingSheet:1; - u16 flags_f:1; + /*0x3F*/ u16 hFlip:1; //1 + u16 vFlip:1; //2 + u16 animBeginning:1; //4 + u16 affineAnimBeginning:1; //8 + u16 animEnded:1; //0x10 + u16 affineAnimEnded:1; //0x20 + u16 usingSheet:1; //0x40 + u16 flags_f:1; //0x80 /*0x40*/ u16 sheetTileStart; @@ -251,7 +251,7 @@ void BuildOamBuffer(void); u8 CreateSprite(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority); u8 CreateSpriteAtEnd(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority); u8 CreateInvisibleSprite(void (*callback)(struct Sprite *)); -u8 CreateSpriteAndAnimate(struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority); +u8 CreateSpriteAndAnimate(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority); void DestroySprite(struct Sprite *sprite); void ResetOamRange(u8 a, u8 b); void LoadOam(void); diff --git a/include/string_util.h b/include/string_util.h index 382f52251..f26646082 100644 --- a/include/string_util.h +++ b/include/string_util.h @@ -31,7 +31,7 @@ u8 *StringFillWithTerminator(u8 *dest, u16 n); u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n); u32 StringLength_Multibyte(u8 *str); u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color); -bool32 sub_8009228(u8 *str); +bool32 IsStringJapanese(u8 *str); bool32 sub_800924C(u8 *str, s32 n); u8 GetExtCtrlCodeLength(u8 code); static const u8 *SkipExtCtrlCode(const u8 *s); diff --git a/include/strings.h b/include/strings.h new file mode 100644 index 000000000..191b1809a --- /dev/null +++ b/include/strings.h @@ -0,0 +1,74 @@ +#ifndef GUARD_STRINGS_H +#define GUARD_STRINGS_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +extern const u8 gText_FromSpace[]; +extern const u8 gText_Lv50[]; +extern const u8 gText_OpenLevel[]; +extern const u8 gText_Mom[]; +extern const u8 gText_Dad[]; +extern const u8 gText_Cool[]; +extern const u8 gText_Beauty[]; +extern const u8 gText_Cute[]; +extern const u8 gText_Smart[]; +extern const u8 gText_Tough[]; +extern const u8 gText_Single[]; +extern const u8 gText_Double[]; +extern const u8 gText_Spicy2[]; +extern const u8 gText_Dry2[]; +extern const u8 gText_Sweet2[]; +extern const u8 gText_Bitter2[]; +extern const u8 gText_Sour2[]; +extern const u8 gText_Excellent[]; +extern const u8 gText_VeryGood[]; +extern const u8 gText_Good[]; +extern const u8 gText_SoSo[]; +extern const u8 gText_Bad[]; +extern const u8 gText_TheWorst[]; +extern const u8 gText_Slots[]; +extern const u8 gText_Roulette[]; +extern const u8 gText_Jackpot[]; +extern const u8 gText_First[]; +extern const u8 gText_Second[]; +extern const u8 gText_Third[]; +extern const u8 gText_NoDecorations[]; +extern const u8 gText_NoDecorationsInUse[]; +extern const u8 gText_Exit[]; +extern const u8 gText_Cancel[]; +extern const u8 gText_Color161Shadow161[]; +extern const u8 gText_GoBackPrevMenu[]; +extern const u8 gText_CantPlaceInRoom[]; +extern const u8 gText_NoMoreDecorations[]; +extern const u8 gText_NoMoreDecorations2[]; +extern const u8 gText_InUseAlready[]; +extern const u8 gText_CancelDecorating[]; +extern const u8 gText_PlaceItHere[]; +extern const u8 gText_CantBePlacedHere[]; +extern const u8 gText_DecorationReturnedToPC[]; +extern const u8 gText_StopPuttingAwayDecorations[]; +extern const u8 gText_ReturnDecorationToPC[]; +extern const u8 gText_NoDecorationHere[]; +extern const u8 gText_DecorationWillBeDiscarded[]; +extern const u8 gText_CantThrowAwayInUse[]; +extern const u8 gText_DecorationThrownAway[]; +extern const u8 gText_Desk[]; +extern const u8 gText_Chair[]; +extern const u8 gText_Plant[]; +extern const u8 gText_Ornament[]; +extern const u8 gText_Mat[]; +extern const u8 gText_Poster[]; +extern const u8 gText_PutOutSelectedDecorItem[]; +extern const u8 gText_StoreChosenDecorInPC[]; +extern const u8 gText_ThrowAwayUnwantedDecors[]; +extern const u8 gText_Doll[]; +extern const u8 gText_Cushion[]; +extern const u8 gText_Decorate[]; +extern const u8 gText_PutAway[]; +extern const u8 gText_Toss2[]; + +#endif //GUARD_STRINGS_H diff --git a/include/text.h b/include/text.h index dba409f37..594661717 100644 --- a/include/text.h +++ b/include/text.h @@ -65,54 +65,67 @@ #define CHAR_x 0xEC #define CHAR_y 0xED #define CHAR_z 0xEE +#define CHAR_SPECIAL_F9 0xF9 #define CHAR_COLON 0xF0 #define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog #define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog #define EXT_CTRL_CODE_BEGIN 0xFC // extended control code #define PLACEHOLDER_BEGIN 0xFD // string placeholder #define CHAR_NEWLINE 0xFE -#define EOS 0xFF // end of string +#define EOS 0xFF // end of string + +#define TEXT_COLOR_TRANSPARENT 0x0 +#define TEXT_COLOR_WHITE 0x1 +#define TEXT_COLOR_DARK_GREY 0x2 + +// battle placeholders are located in battle_message.h #define EXT_CTRL_CODE_JPN 0x15 #define EXT_CTRL_CODE_ENG 0x16 #define NUM_TEXT_PRINTERS 32 +struct TextPrinterSubStruct +{ + u8 font_type:4; // 0x14 + u8 font_type_upper:1; + u8 font_type_5:3; + u8 field_1:5; + u8 field_1_upmid:2; + u8 field_1_top:1; + u8 frames_visible_counter; + u8 field_3; + u8 field_4; // 0x18 + u8 field_5; + u8 field_6; + u8 active; +}; + +struct TextSubPrinter // TODO: Better name +{ + const u8* current_text_offset; + u8 windowId; + u8 fontId; + u8 x; + u8 y; + u8 currentX; // 0x8 + u8 currentY; + u8 letterSpacing; + u8 lineSpacing; + u8 fontColor_l:4; // 0xC + u8 fontColor_h:4; + u8 bgColor:4; + u8 shadowColor:4; +}; + struct TextPrinter { - struct TextSubPrinter { // TODO: Better name - u8* current_text_offset; - u8 windowId; - u8 fontId; - u8 x; - u8 y; - u8 currentX; // 0x8 - u8 currentY; - u8 letterSpacing; - u8 lineSpacing; - u8 fontColor_l:4; // 0xC - u8 fontColor_h:4; - u8 bgColor:4; - u8 shadowColor:4; - } subPrinter; + struct TextSubPrinter subPrinter; void (*callback)(struct TextSubPrinter *, u16); // 0x10 union { - struct TextPrinterSubStruct - { - u8 font_type:4; // 0x14 - u8 font_type_upper:4; - u8 field_1:5; - u8 field_1_upmid:2; - u8 field_1_top:1; - u8 frames_visible_counter; - u8 field_3; - u8 field_4; // 0x18 - u8 field_5; - u8 field_6; - u8 active; - } sub; + struct TextPrinterSubStruct sub; u8 sub_fields[8]; } sub_union; @@ -138,6 +151,8 @@ struct FontInfo u8 shadowColor:4; }; +extern const struct FontInfo *gFonts; + struct GlyphWidthFunc { u32 font_id; @@ -151,6 +166,15 @@ struct KeypadIcon u8 height; }; +typedef struct { + u8 flag_0:1; + u8 flag_1:1; + u8 flag_2:1; + u8 flag_3:1; +} TextFlags; + +extern TextFlags gTextFlags; + struct __attribute__((packed)) TextColor { u8 fgColor; @@ -163,9 +187,16 @@ extern u8 gStringVar2[]; extern u8 gStringVar3[]; extern u8 gStringVar4[]; +u8 gUnknown_03002F84; +u8 gUnknown_03002F90[0x20]; +u8 gUnknown_03002FB0[0x20]; +u8 gUnknown_03002FD0[0x20]; +u8 gUnknown_03002FF0[0x20]; +u8 gGlyphDimensions[0x2]; + void SetFontsPointer(const struct FontInfo *fonts); void DeactivateAllTextPrinters(void); -u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); +u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); void RunTextPrinters(void); bool16 IsTextPrinterActive(u8 id); @@ -191,8 +222,8 @@ void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter); void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter); void TextPrinterClearDownArrow(struct TextPrinter *textPrinter); bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter); -bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter); -bool8 TextPrinterWait(struct TextPrinter *textPrinter); +bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter); +bool16 TextPrinterWait(struct TextPrinter *textPrinter); void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex); u16 RenderText(struct TextPrinter *textPrinter); u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing); diff --git a/include/tilesets.h b/include/tilesets.h new file mode 100644 index 000000000..70609c046 --- /dev/null +++ b/include/tilesets.h @@ -0,0 +1,13 @@ +#ifndef GUARD_tilesets_H +#define GUARD_tilesets_H + +// Exported type declarations + +// Exported RAM declarations + +// Exported ROM declarations + +extern struct Tileset *gTilesetPointer_SecretBase; +extern struct Tileset *gTilesetPointer_SecretBaseRedCave; + +#endif //GUARD_tilesets_H diff --git a/include/trader.h b/include/trader.h new file mode 100644 index 000000000..71fd1f7c2 --- /dev/null +++ b/include/trader.h @@ -0,0 +1,11 @@ +// +// Created by scott on 10/21/2017. +// + +#ifndef GUARD_TRADER_H +#define GUARD_TRADER_H + +void sub_8133DA0(u8 taskId); +void sub_8133E1C(u8 taskId); + +#endif //GUARD_TRADER_H diff --git a/include/trainer_see.h b/include/trainer_see.h index 3f39783b8..ab035d9f8 100644 --- a/include/trainer_see.h +++ b/include/trainer_see.h @@ -2,6 +2,7 @@ #define GUARD_TRAINER_SEE_H void sub_80B4578(struct MapObject *); +u8 sub_80B47BC(void); void sub_8155D78(struct MapObject *); #endif //GUARD_TRAINER_SEE_H diff --git a/include/tv.h b/include/tv.h new file mode 100644 index 000000000..172754ae0 --- /dev/null +++ b/include/tv.h @@ -0,0 +1,16 @@ +#ifndef GUARD_TV_H +#define GUARD_TV_H + +extern u8 *const gTVStringVarPtrs[3]; + +void ClearTVShowData(void); +void PutPokemonTodayCaughtOnAir(void); +u32 GetPlayerIDAsU32(void); +bool8 GetPriceReduction(u8 newsKind); +u8 GetRibbonCount(struct Pokemon *pokemon); +void TV_PutSecretBaseVisitOnTheAir(void); +void sub_80EE184(void); +void sub_80F14F8(TVShow *shows); +size_t sub_80EF370(int value); + +#endif //GUARD_TV_H diff --git a/include/unknown_task.h b/include/unknown_task.h index f59ca9ac3..9c6968c30 100644 --- a/include/unknown_task.h +++ b/include/unknown_task.h @@ -2,10 +2,21 @@ #define GUARD_unknown_task_H // Exported type declarations +struct UnknownTaskStruct +{ + volatile void *dest; + u32 control; + u8 unk8; + u8 unk9; +}; + +extern struct UnknownTaskStruct gUnknown_0831AC70; // Exported RAM declarations // Exported ROM declarations void remove_some_task(void); +void sub_80BA038(struct UnknownTaskStruct arg0); +void sub_80BA0A8(void); -#endif //GUARD_unknown_task_H +#endif // GUARD_unknown_task_H diff --git a/include/vars.h b/include/vars.h index 7c0edeb77..67c0b67fc 100644 --- a/include/vars.h +++ b/include/vars.h @@ -53,4 +53,14 @@ #define VAR_0x40BC 0x40BC #define VAR_0x40C2 0x40C2 +#define VAR_FRONTIER_FACILITY 0x40CF + +#define VAR_DAILY_SLOTS 0x40E6 +#define VAR_DAILY_WILDS 0x40E7 +#define VAR_DAILY_BLENDER 0x40E8 +#define VAR_DAILY_PLANTED_BERRIES 0x40E9 +#define VAR_DAILY_PICKED_BERRIES 0x40EA +#define VAR_DAILY_ROULETTE 0x40EB +#define VAR_DAILY_BP 0x40F1 + #endif // GUARD_VARS_H diff --git a/include/walda_phrase.h b/include/walda_phrase.h new file mode 100644 index 000000000..3d7701123 --- /dev/null +++ b/include/walda_phrase.h @@ -0,0 +1,8 @@ +#ifndef GUARD_WALDA_PHRASE_H +#define GUARD_WALDA_PHRASE_H + +u16 TryBufferWaldaPhrase(void); +void DoWaldaNamingScreen(void); +u16 TryGetWallpaperWithWaldaPhrase(void); + +#endif // GUARD_WALDA_PHRASE_H diff --git a/include/window.h b/include/window.h index e8af82e81..b630cd316 100644 --- a/include/window.h +++ b/include/window.h @@ -43,7 +43,7 @@ struct Window bool16 InitWindows(const struct WindowTemplate *templates); u16 AddWindow(const struct WindowTemplate *template); -int AddWindowWithoutTileMap(struct WindowTemplate *template); +int AddWindowWithoutTileMap(const struct WindowTemplate *template); void RemoveWindow(u8 windowId); void FreeAllWindowBuffers(void); void CopyWindowToVram(u8 windowId, u8 mode); @@ -55,7 +55,7 @@ void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height); void BlitBitmapToWindow(u8 windowId, u8 *pixels, u16 x, u16 y, u16 width, u16 height); void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight); void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); -void CopyToWindowPixelBuffer(u8 windowId, u8 *src, u16 size, u16 tileOffset); +void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset); void FillWindowPixelBuffer(u8 windowId, u8 fillValue); void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue); void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8)); |