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battle_ai_switch_items.c
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Author
2018-06-17
label and document battle windows
DizzyEggg
2018-03-01
more battle files cleaning
DizzyEggg
2018-02-26
make it compile
DizzyEggg
2018-02-26
correct move target defines
DizzyEggg
2018-02-11
add more const pokemon data, clear include
DizzyEggg
2018-02-10
decompile all pokemon files
DizzyEggg
2018-02-08
get rid of unnecessary externs
DizzyEggg
2018-02-06
more renaming
camthesaxman
2018-02-06
more renaming
camthesaxman
2018-02-05
rename bank to battler
camthesaxman
2018-01-16
more renaming
camthesaxman
2018-01-16
identity -> position
camthesaxman
2017-12-11
convert more constants
camthesaxman
2017-12-05
fix merge conflicts
camthesaxman
2017-12-05
rename rng.c to random.c and rom4.c to overworld.c
camthesaxman
2017-12-05
convert some constants to C headers
camthesaxman
2017-11-26
more labelling and changes
DizzyEggg
2017-11-26
fix, rename, label battle labels and battlescripts
DizzyEggg
2017-11-12
one more battle label change
DizzyEggg
2017-11-12
label some battle struct fields
DizzyEggg
2017-10-26
battle controller opponent is done
DizzyEggg
2017-10-22
player battle controller is done
DizzyEggg
2017-10-22
label and do more work at player controller
DizzyEggg
2017-10-14
rom3 is decompiled
DizzyEggg
2017-10-11
battle 9 is decompiled
DizzyEggg