Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-10 | Merge pull request #1121 from GriffinRichards/doc-roulette | GriffinR | |
Document roulette | |||
2020-08-10 | Remove redundant parens | GriffinR | |
2020-08-10 | Merge pull request #1122 from GriffinRichards/clean-battlemsg | GriffinR | |
Add stat stage constants, clean up misc battle msg data | |||
2020-08-10 | Start documenting use_pokeblock | GriffinR | |
2020-08-07 | Finish documenting naming screen | GriffinR | |
2020-08-07 | Start documenting naming screen | GriffinR | |
2020-08-04 | Merge pull request #1119 from PokeCodec/patch-2 | GriffinR | |
Match function signatures | |||
2020-08-04 | Add stat stage constants | GriffinR | |
2020-08-04 | Rename roulette_util to palette_util | GriffinR | |
2020-08-04 | Document roulette flash util | GriffinR | |
2020-08-04 | More roulette doc | GriffinR | |
2020-08-02 | Continue documenting roulette | GriffinR | |
2020-08-02 | Update event_object_movement.c | DizzyEggg | |
2020-08-02 | Fix UB in event_object_movement.c | DizzyEggg | |
2020-08-01 | Merge pull request #1116 from GriffinRichards/doc-slotmachine | PikalaxALT | |
Document slot machine | |||
2020-07-31 | Match function signatures | PokeCodec | |
To make them consistent with the declarations | |||
2020-07-30 | Start documenting roulette | GriffinR | |
2020-07-29 | terminal newline | pi1024e | |
2020-07-29 | Match CreateWaterPulseRingBubbles | PokeCodec | |
2020-07-28 | Merge branch 'master' into doc-overworld | GriffinR | |
2020-07-28 | Merge branch 'master' into doc-slotmachine | GriffinR | |
2020-07-28 | Document slot machine funcs | GriffinR | |
2020-07-28 | Match | PokeCodec | |
2020-07-28 | Clean up slot machine data doc | GriffinR | |
2020-07-28 | Merge https://github.com/pret/pokeemerald into Matching | PokeCodec | |
2020-07-28 | Match | PokeCodec | |
2020-07-28 | Update secret_base.c | PokeCodec | |
2020-07-28 | semicolon | PokeCodec | |
2020-07-28 | holding back on casts | PokeCodec | |
2020-07-28 | Change signedness and add casts to avoid implicit conversion warnings | PokeCodec | |
2020-07-28 | More slot machine data documentation | GriffinR | |
2020-07-28 | Merge pull request #1104 from PokeCodec/Explcit-Casting | PikalaxALT | |
Reduce "Implicit conversion" warnings | |||
2020-07-28 | Merge branch 'Explcit-Casting' of https://github.com/PokeCodec/pokeemerald ↵ | PokeCodec | |
into Explcit-Casting | |||
2020-07-27 | Fix naming style of function | ExpoSeed | |
2020-07-27 | semicolon | PokeCodec | |
2020-07-27 | Document some battle_util.c | ExpoSeed | |
2020-07-27 | Update secret_base.c | PokeCodec | |
2020-07-27 | Fix undefined behaviour in protect animation | DizzyEggg | |
gPlttBufferFaded[sprite->data[2] + ++i] = gPlttBufferFaded[sprite->data[2] + i + 1] The above does NOT make it certain that i gets incremented before reading from the right side. Changed it, so the function always increments i first, then reads from pal buffer. | |||
2020-07-27 | Document faraway island | GriffinR | |
2020-07-27 | holding back on casts | PokeCodec | |
2020-07-27 | Fix undefined behaviour in protect animation | DizzyEggg | |
gPlttBufferFaded[sprite->data[2] + ++i] = gPlttBufferFaded[sprite->data[2] + i + 1] The above does NOT make it certain that i gets incremented before reading from the right side. Changed it, so the function always increments i first, then reads from pal buffer. | |||
2020-07-26 | Document some slot machine data | GriffinR | |
2020-07-24 | Change signedness and add casts to avoid implicit conversion warnings | PokeCodec | |
2020-07-24 | Continue new contest documentation | GriffinR | |
2020-07-23 | Begin new contest documentation | GriffinR | |
2020-07-23 | Merge branch 'master' into doc-overworld | GriffinR | |
2020-07-23 | Merge pull request #1102 from GriffinRichards/doc-faraway | PikalaxALT | |
Document faraway island | |||
2020-07-23 | Clean some battle_message.c data | GriffinR | |
2020-07-22 | Update agb_flash.c | DizzyEggg | |
2020-07-21 | Merge pull request #1105 from AsparagusEduardo/Coordinates | GriffinR | |
Changed mon front and back coordinates from hex to decimal so they're easier to edit. |