diff options
author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-11-14 12:57:49 +0800 |
---|---|---|
committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-11-19 10:26:40 +0800 |
commit | 1d3ae2fe78823a6a0d4d9d93a988aa5ca1092801 (patch) | |
tree | acb385b82e1b361e36e6075b13329563fe93f415 | |
parent | 17b55f50dbcdf9797d0aecfba356bc8681dea8f5 (diff) | |
parent | f6dfeba742c415d964b415bfefb859c3a3764930 (diff) |
Merge branch 'master' into battle
188 files changed, 15683 insertions, 8215 deletions
diff --git a/asm/battle_anim.s b/asm/battle_anim.s index d9471c9dd..42d099c4c 100644 --- a/asm/battle_anim.s +++ b/asm/battle_anim.s @@ -118,7 +118,7 @@ DoMoveAnim: @ 807259C ldr r0, _080725CC @ =gBattlerTarget ldrb r0, [r0] strb r0, [r2] - ldr r0, _080725D0 @ =gUnknown_81C68F4 + ldr r0, _080725D0 @ =gBattleAnims_Moves movs r2, 0x1 bl LaunchBattleAnimation pop {r0} @@ -128,7 +128,7 @@ _080725C0: .4byte gBattleAnimAttacker _080725C4: .4byte gBattlerAttacker _080725C8: .4byte gBattleAnimTarget _080725CC: .4byte gBattlerTarget -_080725D0: .4byte gUnknown_81C68F4 +_080725D0: .4byte gBattleAnims_Moves thumb_func_end DoMoveAnim thumb_func_start LaunchBattleAnimation @@ -247,7 +247,7 @@ _080726A6: cmp r0, 0 beq _08072706 movs r4, 0 - ldr r2, _080726E8 @ =gUnknown_81C68EC + ldr r2, _080726E8 @ =gMovesWithQuietBGM b _080726EE .align 2, 0 _080726C0: .4byte gUnknown_2037F18 @@ -260,7 +260,7 @@ _080726D8: .4byte RunAnimScriptCommand _080726DC: .4byte gBattleAnimArgs _080726E0: .4byte 0x0000ffff _080726E4: .4byte gUnknown_2037EEE -_080726E8: .4byte gUnknown_81C68EC +_080726E8: .4byte gMovesWithQuietBGM _080726EC: adds r4, 0x1 _080726EE: diff --git a/asm/battle_anim_status_effects.s b/asm/battle_anim_status_effects.s index c70d88cef..c8b1ddbf5 100644 --- a/asm/battle_anim_status_effects.s +++ b/asm/battle_anim_status_effects.s @@ -905,7 +905,7 @@ LaunchStatusAnimation: @ 807886C strb r4, [r0] ldr r0, _080788AC @ =gBattleAnimTarget strb r4, [r0] - ldr r0, _080788B0 @ =gUnknown_81C6E84 + ldr r0, _080788B0 @ =gBattleAnims_StatusConditions movs r2, 0 bl LaunchBattleAnimation ldr r0, _080788B4 @ =task0A_80788BC @@ -925,7 +925,7 @@ LaunchStatusAnimation: @ 807886C .align 2, 0 _080788A8: .4byte gBattleAnimAttacker _080788AC: .4byte gBattleAnimTarget -_080788B0: .4byte gUnknown_81C6E84 +_080788B0: .4byte gBattleAnims_StatusConditions _080788B4: .4byte task0A_80788BC _080788B8: .4byte gTasks thumb_func_end LaunchStatusAnimation diff --git a/asm/battle_message.s b/asm/battle_message.s index 28d7b196d..6f4cb083c 100644 --- a/asm/battle_message.s +++ b/asm/battle_message.s @@ -1686,7 +1686,7 @@ _080D8038: ands r0, r1 cmp r0, 0 beq _080D8058 - bl sub_80E60E4 + bl GetBattleTowerTrainerClassNameId lsls r0, 24 lsrs r0, 24 movs r1, 0xD @@ -1781,7 +1781,7 @@ _080D80F0: cmp r0, 0 beq _080D810C mov r0, sp - bl sub_80E6150 + bl GetBattleTowerTrainerName b _080D8382 .align 2, 0 _080D8108: .4byte gBattleTypeFlags diff --git a/asm/battle_tower.s b/asm/battle_tower.s deleted file mode 100644 index d4bad6bd1..000000000 --- a/asm/battle_tower.s +++ /dev/null @@ -1,3664 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80E5970 -sub_80E5970: @ 80E5970 - push {r4,r5,lr} - movs r4, 0 - movs r5, 0 -_080E5976: - ldr r0, _080E5990 @ =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, _080E5994 @ =0x0000055e - adds r0, r1 - adds r0, r5 - ldrb r0, [r0] - cmp r0, 0x6 - bhi _080E59B8 - lsls r0, 2 - ldr r1, _080E5998 @ =_080E599C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080E5990: .4byte gSaveBlock2Ptr -_080E5994: .4byte 0x0000055e -_080E5998: .4byte _080E599C - .align 2, 0 -_080E599C: - .4byte _080E59B8 - .4byte _080E59D0 - .4byte _080E59F0 - .4byte _080E5A00 - .4byte _080E59E0 - .4byte _080E59E8 - .4byte _080E5A00 -_080E59B8: - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_80E5A38 - cmp r4, 0 - bne _080E5A00 - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x5 - bl VarSet - b _080E5A00 -_080E59D0: - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_80E5A38 - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x1 - b _080E59F6 -_080E59E0: - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x2 - b _080E59F6 -_080E59E8: - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x3 - b _080E59F6 -_080E59F0: - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x4 -_080E59F6: - bl VarSet - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_080E5A00: - adds r5, 0x1 - cmp r5, 0x1 - ble _080E5976 - ldr r0, _080E5A2C @ =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, _080E5A30 @ =0x0000055e - adds r0, r1 - ldrh r1, [r0] - ldr r0, _080E5A34 @ =0x00000303 - cmp r1, r0 - bne _080E5A20 - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x5 - bl VarSet -_080E5A20: - bl sub_80E7064 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E5A2C: .4byte gSaveBlock2Ptr -_080E5A30: .4byte 0x0000055e -_080E5A34: .4byte 0x00000303 - thumb_func_end sub_80E5970 - - thumb_func_start sub_80E5A38 -sub_80E5A38: @ 80E5A38 - lsls r0, 24 - lsrs r0, 24 - ldr r3, _080E5A64 @ =gSaveBlock2Ptr - ldr r1, [r3] - ldr r2, _080E5A68 @ =0x0000055e - adds r1, r2 - adds r1, r0 - movs r2, 0 - strb r2, [r1] - ldr r2, [r3] - lsls r0, 1 - movs r3, 0xAC - lsls r3, 3 - adds r1, r2, r3 - adds r1, r0 - movs r3, 0x1 - strh r3, [r1] - ldr r1, _080E5A6C @ =0x00000564 - adds r2, r1 - adds r2, r0 - strh r3, [r2] - bx lr - .align 2, 0 -_080E5A64: .4byte gSaveBlock2Ptr -_080E5A68: .4byte 0x0000055e -_080E5A6C: .4byte 0x00000564 - thumb_func_end sub_80E5A38 - - thumb_func_start sub_80E5A70 -sub_80E5A70: @ 80E5A70 - push {r4-r7,lr} - sub sp, 0x2C - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 16 - lsrs r6, r1, 16 - add r4, sp, 0x28 - movs r0, 0 - strb r0, [r4] - bl ValidateEReaderTrainer - ldr r0, _080E5AA4 @ =gSpecialVar_Result - ldrh r0, [r0] - adds r7, r4, 0 - cmp r0, 0 - bne _080E5A9E - ldr r0, _080E5AA8 @ =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, _080E5AAC @ =0x000004a2 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r6 - beq _080E5AB0 -_080E5A9E: - movs r0, 0 - b _080E5B02 - .align 2, 0 -_080E5AA4: .4byte gSpecialVar_Result -_080E5AA8: .4byte gSaveBlock2Ptr -_080E5AAC: .4byte 0x000004a2 -_080E5AB0: - movs r6, 0x32 - cmp r5, 0 - beq _080E5AB8 - movs r6, 0x64 -_080E5AB8: - movs r4, 0 -_080E5ABA: - ldr r0, _080E5B0C @ =gSaveBlock2Ptr - ldr r1, [r0] - movs r0, 0x2C - muls r0, r4 - adds r1, r0 - movs r2, 0x9C - lsls r2, 3 - adds r0, r1, r2 - ldrb r2, [r0] - cmp r2, r6 - bne _080E5A9E - ldr r3, _080E5B10 @ =0x000004d4 - adds r0, r1, r3 - ldrh r0, [r0] - adds r3, 0x2 - adds r1, r3 - ldrh r1, [r1] - str r2, [sp] - add r2, sp, 0x10 - str r2, [sp, 0x4] - add r2, sp, 0x1C - str r2, [sp, 0x8] - str r7, [sp, 0xC] - movs r2, 0x1 - adds r3, r5, 0 - bl sub_80E6564 - adds r4, 0x1 - cmp r4, 0x2 - ble _080E5ABA - movs r1, 0 - ldrb r0, [r7] - cmp r0, 0x3 - bne _080E5B00 - movs r1, 0x1 -_080E5B00: - adds r0, r1, 0 -_080E5B02: - add sp, 0x2C - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080E5B0C: .4byte gSaveBlock2Ptr -_080E5B10: .4byte 0x000004d4 - thumb_func_end sub_80E5A70 - - thumb_func_start sub_80E5B14 -sub_80E5B14: @ 80E5B14 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - movs r0, 0 - str r0, [sp, 0x14] - ldr r4, _080E5B58 @ =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, _080E5B5C @ =0x0000055c - adds r0, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r0, 31 - mov r8, r0 - bl sub_80E7188 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - mov r0, r8 - mov r1, r9 - bl sub_80E5A70 - lsls r0, 24 - cmp r0, 0 - beq _080E5B64 - ldr r0, [r4] - ldr r2, _080E5B60 @ =0x0000056c - adds r0, r2 - movs r1, 0xC8 - strb r1, [r0] - b _080E5C0C - .align 2, 0 -_080E5B58: .4byte gSaveBlock2Ptr -_080E5B5C: .4byte 0x0000055c -_080E5B60: .4byte 0x0000056c -_080E5B64: - movs r6, 0 - movs r3, 0xA4 - mov r10, r3 - movs r7, 0xAA - lsls r7, 1 - mov r12, r7 - ldr r0, _080E5BE8 @ =gSaveBlock2Ptr - ldr r0, [r0] - str r0, [sp, 0x18] - mov r1, sp - str r1, [sp, 0x1C] -_080E5B7A: - mov r0, r10 - muls r0, r6 - add r0, r12 - movs r4, 0 - movs r5, 0 - movs r1, 0 - adds r2, r6, 0x1 - str r2, [sp, 0x20] - ldr r3, [sp, 0x18] - adds r2, r3, r0 -_080E5B8E: - ldm r2!, {r0} - orrs r4, r0 - adds r5, r0 - adds r1, 0x1 - cmp r1, 0x27 - bls _080E5B8E - ldr r7, _080E5BE8 @ =gSaveBlock2Ptr - ldr r2, [r7] - mov r3, r10 - muls r3, r6 - adds r1, r2, r3 - movs r7, 0xAB - lsls r7, 1 - adds r0, r1, r7 - ldrh r0, [r0] - cmp r0, r9 - bne _080E5BD8 - mov r7, r12 - adds r0, r1, r7 - ldrb r0, [r0] - cmp r0, r8 - bne _080E5BD8 - cmp r4, 0 - beq _080E5BD8 - movs r1, 0xFA - lsls r1, 1 - adds r0, r2, r1 - adds r0, r3 - ldr r0, [r0] - cmp r0, r5 - bne _080E5BD8 - ldr r2, [sp, 0x1C] - stm r2!, {r6} - str r2, [sp, 0x1C] - ldr r3, [sp, 0x14] - adds r3, 0x1 - str r3, [sp, 0x14] -_080E5BD8: - ldr r6, [sp, 0x20] - cmp r6, 0x4 - ble _080E5B7A - ldr r7, [sp, 0x14] - cmp r7, 0 - bne _080E5BEC - movs r0, 0 - b _080E5C0E - .align 2, 0 -_080E5BE8: .4byte gSaveBlock2Ptr -_080E5BEC: - bl Random - ldr r1, _080E5C20 @ =gSaveBlock2Ptr - ldr r4, [r1] - lsls r0, 16 - lsrs r0, 16 - ldr r1, [sp, 0x14] - bl __modsi3 - lsls r0, 2 - add r0, sp - ldr r0, [r0] - adds r0, 0x64 - ldr r1, _080E5C24 @ =0x0000056c - adds r4, r1 - strb r0, [r4] -_080E5C0C: - movs r0, 0x1 -_080E5C0E: - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080E5C20: .4byte gSaveBlock2Ptr -_080E5C24: .4byte 0x0000056c - thumb_func_end sub_80E5B14 - - thumb_func_start ChooseNextBattleTowerTrainer -ChooseNextBattleTowerTrainer: @ 80E5C28 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r5, _080E5C6C @ =gSaveBlock2Ptr - ldr r0, [r5] - ldr r1, _080E5C70 @ =0x0000055c - adds r0, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r6, r0, 31 - bl sub_80E5B14 - lsls r0, 24 - cmp r0, 0 - beq _080E5C7C - ldr r0, [r5] - ldr r4, _080E5C74 @ =0x0000056c - adds r0, r4 - ldrb r0, [r0] - bl sub_80E5E5C - ldr r1, [r5] - lsls r2, r6, 1 - movs r3, 0xAC - lsls r3, 3 - adds r0, r1, r3 - adds r0, r2 - ldrh r0, [r0] - adds r0, r1, r0 - ldr r2, _080E5C78 @ =0x00000571 - adds r0, r2 - adds r1, r4 - b _080E5E3E - .align 2, 0 -_080E5C6C: .4byte gSaveBlock2Ptr -_080E5C70: .4byte 0x0000055c -_080E5C74: .4byte 0x0000056c -_080E5C78: .4byte 0x00000571 -_080E5C7C: - ldr r2, [r5] - lsls r0, r6, 1 - ldr r3, _080E5D1C @ =0x00000564 - adds r1, r2, r3 - adds r1, r0 - ldrh r1, [r1] - adds r6, r0, 0 - cmp r1, 0x7 - bls _080E5C90 - b _080E5DB8 -_080E5C90: - movs r1, 0xAC - lsls r1, 3 - adds r0, r2, r1 - adds r0, r6 - ldrh r0, [r0] - cmp r0, 0x7 - bne _080E5D2C - adds r7, r6, 0 - mov r8, r5 -_080E5CA2: - bl Random - movs r1, 0xFF - ands r1, r0 - lsls r2, r1, 2 - adds r2, r1 - mov r3, r8 - ldr r4, [r3] - ldr r1, _080E5D1C @ =0x00000564 - adds r0, r4, r1 - adds r0, r7 - ldrh r1, [r0] - subs r1, 0x1 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - adds r0, 0x14 - lsrs r2, 7 - adds r2, r0 - lsls r2, 16 - lsrs r5, r2, 16 - movs r3, 0 - movs r0, 0xAC - lsls r0, 3 - adds r2, r4, r0 - adds r0, r2, r7 - ldrh r0, [r0] - subs r0, 0x1 - cmp r3, r0 - bge _080E5CFC - ldr r0, _080E5D20 @ =0x00000572 - adds r1, r4, r0 - ldrb r0, [r1] - cmp r0, r5 - beq _080E5CFC - adds r0, r2, r6 - ldrh r0, [r0] - subs r4, r0, 0x1 -_080E5CEE: - adds r3, 0x1 - cmp r3, r4 - bge _080E5CFC - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r5 - bne _080E5CEE -_080E5CFC: - mov r1, r8 - ldr r0, [r1] - movs r2, 0xAC - lsls r2, 3 - adds r0, r2 - adds r0, r6 - ldrh r0, [r0] - subs r0, 0x1 - ldr r4, _080E5D24 @ =gSaveBlock2Ptr - cmp r3, r0 - bne _080E5CA2 - ldr r0, [r4] - ldr r3, _080E5D28 @ =0x0000056c - adds r0, r3 - b _080E5E16 - .align 2, 0 -_080E5D1C: .4byte 0x00000564 -_080E5D20: .4byte 0x00000572 -_080E5D24: .4byte gSaveBlock2Ptr -_080E5D28: .4byte 0x0000056c -_080E5D2C: - adds r7, r6, 0 - mov r8, r5 -_080E5D30: - bl Random - movs r1, 0xFF - ands r1, r0 - lsls r0, r1, 2 - adds r0, r1 - lsrs r5, r0, 6 - mov r0, r8 - ldr r4, [r0] - ldr r1, _080E5DA8 @ =0x00000564 - adds r0, r4, r1 - adds r0, r7 - ldrh r1, [r0] - subs r1, 0x1 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - adds r0, r5, r0 - lsls r0, 16 - lsrs r5, r0, 16 - movs r3, 0 - movs r0, 0xAC - lsls r0, 3 - adds r2, r4, r0 - adds r0, r2, r7 - ldrh r0, [r0] - subs r0, 0x1 - cmp r3, r0 - bge _080E5D88 - ldr r0, _080E5DAC @ =0x00000572 - adds r1, r4, r0 - ldrb r0, [r1] - cmp r0, r5 - beq _080E5D88 - adds r0, r2, r6 - ldrh r0, [r0] - subs r4, r0, 0x1 -_080E5D7A: - adds r3, 0x1 - cmp r3, r4 - bge _080E5D88 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r5 - bne _080E5D7A -_080E5D88: - mov r1, r8 - ldr r0, [r1] - movs r2, 0xAC - lsls r2, 3 - adds r0, r2 - adds r0, r6 - ldrh r0, [r0] - subs r0, 0x1 - ldr r4, _080E5DB0 @ =gSaveBlock2Ptr - cmp r3, r0 - bne _080E5D30 - ldr r0, [r4] - ldr r3, _080E5DB4 @ =0x0000056c - adds r0, r3 - b _080E5E16 - .align 2, 0 -_080E5DA8: .4byte 0x00000564 -_080E5DAC: .4byte 0x00000572 -_080E5DB0: .4byte gSaveBlock2Ptr -_080E5DB4: .4byte 0x0000056c -_080E5DB8: - adds r7, r5, 0 -_080E5DBA: - bl Random - movs r1, 0xFF - ands r1, r0 - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 1 - asrs r0, 8 - adds r0, 0x46 - lsls r0, 16 - lsrs r5, r0, 16 - movs r3, 0 - ldr r1, [r7] - movs r2, 0xAC - lsls r2, 3 - adds r0, r1, r2 - adds r0, r6 - ldrh r0, [r0] - subs r4, r0, 0x1 - cmp r3, r4 - bge _080E5DFC - ldr r0, _080E5E4C @ =0x00000572 - adds r1, r0 - ldrb r0, [r1] - cmp r0, r5 - beq _080E5DFC -_080E5DEE: - adds r3, 0x1 - cmp r3, r4 - bge _080E5DFC - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r5 - bne _080E5DEE -_080E5DFC: - ldr r0, [r7] - movs r1, 0xAC - lsls r1, 3 - adds r0, r1 - adds r0, r6 - ldrh r0, [r0] - subs r0, 0x1 - ldr r4, _080E5E50 @ =gSaveBlock2Ptr - cmp r3, r0 - bne _080E5DBA - ldr r0, [r4] - ldr r2, _080E5E54 @ =0x0000056c - adds r0, r2 -_080E5E16: - strb r5, [r0] - ldr r0, [r4] - ldr r3, _080E5E54 @ =0x0000056c - adds r0, r3 - ldrb r0, [r0] - bl sub_80E5E5C - ldr r1, [r4] - movs r2, 0xAC - lsls r2, 3 - adds r0, r1, r2 - adds r2, r0, r6 - ldrh r0, [r2] - cmp r0, 0x6 - bhi _080E5E42 - adds r0, r1, r0 - ldr r3, _080E5E58 @ =0x00000571 - adds r0, r3 - ldr r2, _080E5E54 @ =0x0000056c - adds r1, r2 -_080E5E3E: - ldrb r1, [r1] - strb r1, [r0] -_080E5E42: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E5E4C: .4byte 0x00000572 -_080E5E50: .4byte gSaveBlock2Ptr -_080E5E54: .4byte 0x0000056c -_080E5E58: .4byte 0x00000571 - thumb_func_end ChooseNextBattleTowerTrainer - - thumb_func_start sub_80E5E5C -sub_80E5E5C: @ 80E5E5C - push {lr} - ldr r0, _080E5E6C @ =0x00004010 - movs r1, 0x12 - bl VarSet - pop {r0} - bx r0 - .align 2, 0 -_080E5E6C: .4byte 0x00004010 - thumb_func_end sub_80E5E5C - - thumb_func_start SetEReaderTrainerGfxId -SetEReaderTrainerGfxId: @ 80E5E70 - push {lr} - movs r0, 0xC8 - bl sub_80E5E5C - pop {r0} - bx r0 - thumb_func_end SetEReaderTrainerGfxId - - thumb_func_start sub_80E5E7C -sub_80E5E7C: @ 80E5E7C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - movs r1, 0 - mov r8, r1 - mov r10, r0 - movs r5, 0 - ldr r2, _080E5F08 @ =gSaveBlock2Ptr - ldr r0, [r2] - mov r4, r10 - ldrb r4, [r4, 0xC] - str r4, [sp, 0x18] - mov r9, r5 - movs r7, 0x4 - str r7, [sp, 0x1C] - movs r1, 0xB0 - lsls r1, 1 - adds r1, r0 - mov r12, r1 -_080E5EA8: - movs r6, 0 - movs r3, 0 - mov r2, r12 - ldrb r0, [r2] - ldr r4, [sp, 0x18] - cmp r0, r4 - bne _080E5EDA - mov r4, r9 - mov r2, r10 - adds r2, 0xC -_080E5EBC: - adds r3, 0x1 - cmp r3, 0x3 - bgt _080E5EDA - ldr r7, _080E5F08 @ =gSaveBlock2Ptr - ldr r0, [r7] - adds r1, r3, r4 - movs r7, 0xB0 - lsls r7, 1 - adds r0, r7 - adds r0, r1 - adds r1, r2, r3 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - beq _080E5EBC -_080E5EDA: - cmp r3, 0x4 - bne _080E5F20 - movs r6, 0 - ldr r1, _080E5F08 @ =gSaveBlock2Ptr - ldr r0, [r1] - movs r3, 0xAC - lsls r3, 1 - adds r0, r3 - ldr r2, [sp, 0x1C] - adds r0, r2 - ldrb r0, [r0] - mov r4, r10 - ldrb r4, [r4, 0x8] - cmp r0, r4 - bne _080E5F20 - adds r1, r0, 0 - mov r2, r9 - adds r2, 0x4 -_080E5EFE: - cmp r1, 0xFF - bne _080E5F0C - movs r6, 0x7 - b _080E5F20 - .align 2, 0 -_080E5F08: .4byte gSaveBlock2Ptr -_080E5F0C: - adds r6, 0x1 - cmp r6, 0x6 - bgt _080E5F20 - ldr r7, _080E5F4C @ =gSaveBlock2Ptr - ldr r0, [r7] - adds r0, r3 - adds r0, r2 - ldrb r0, [r0] - cmp r0, r1 - beq _080E5EFE -_080E5F20: - cmp r6, 0x7 - beq _080E5F36 - movs r0, 0xA4 - add r9, r0 - ldr r1, [sp, 0x1C] - adds r1, 0xA4 - str r1, [sp, 0x1C] - add r12, r0 - adds r5, 0x1 - cmp r5, 0x4 - ble _080E5EA8 -_080E5F36: - cmp r5, 0x4 - bgt _080E5F50 - ldr r2, _080E5F4C @ =gSaveBlock2Ptr - ldr r0, [r2] - movs r1, 0xA4 - muls r1, r5 - adds r0, r1 - movs r4, 0xAA - lsls r4, 1 - adds r0, r4 - b _080E5F90 - .align 2, 0 -_080E5F4C: .4byte gSaveBlock2Ptr -_080E5F50: - movs r5, 0 - ldr r7, _080E5F9C @ =gSaveBlock2Ptr - ldr r0, [r7] - movs r1, 0xAB - lsls r1, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0 - beq _080E5F7C - adds r3, r7, 0 - adds r2, r1, 0 - movs r1, 0 -_080E5F68: - adds r1, 0xA4 - adds r5, 0x1 - cmp r5, 0x4 - bgt _080E5FA0 - ldr r0, [r3] - adds r0, r1 - adds r0, r2 - ldrh r0, [r0] - cmp r0, 0 - bne _080E5F68 -_080E5F7C: - cmp r5, 0x4 - bgt _080E5FA0 - ldr r1, _080E5F9C @ =gSaveBlock2Ptr - ldr r0, [r1] - movs r1, 0xA4 - muls r1, r5 - adds r0, r1 - movs r2, 0xAA - lsls r2, 1 - adds r0, r2 -_080E5F90: - mov r1, r10 - movs r2, 0xA4 - bl memcpy - b _080E6062 - .align 2, 0 -_080E5F9C: .4byte gSaveBlock2Ptr -_080E5FA0: - mov r2, sp - ldr r4, _080E5FF8 @ =gSaveBlock2Ptr - ldr r0, [r4] - movs r3, 0xAB - lsls r3, 1 - adds r0, r3 - ldrh r0, [r0] - movs r1, 0 - strh r0, [r2] - add r0, sp, 0xC - strh r1, [r0] - movs r7, 0x1 - add r8, r7 - movs r5, 0x1 - add r0, sp, 0xC - mov r9, r0 - mov r12, r3 -_080E5FC2: - movs r3, 0 - adds r7, r5, 0x1 - cmp r3, r8 - bge _080E6006 - ldr r1, _080E5FF8 @ =gSaveBlock2Ptr - ldr r0, [r1] - movs r2, 0xA4 - adds r1, r5, 0 - muls r1, r2 - adds r0, r1 - mov r1, r12 - adds r4, r0, r1 - mov r6, sp -_080E5FDC: - lsls r0, r3, 1 - add r0, sp - ldrh r2, [r4] - adds r1, r2, 0 - ldrh r0, [r0] - cmp r1, r0 - bcs _080E5FFC - movs r3, 0 - movs r4, 0x1 - mov r8, r4 - strh r2, [r6] - mov r0, r9 - strh r5, [r0] - b _080E6006 - .align 2, 0 -_080E5FF8: .4byte gSaveBlock2Ptr -_080E5FFC: - cmp r1, r0 - bhi _080E6006 - adds r3, 0x1 - cmp r3, r8 - blt _080E5FDC -_080E6006: - cmp r3, r8 - bne _080E602C - mov r1, r8 - lsls r2, r1, 1 - mov r4, sp - adds r3, r4, r2 - ldr r1, _080E6074 @ =gSaveBlock2Ptr - ldr r0, [r1] - movs r4, 0xA4 - adds r1, r5, 0 - muls r1, r4 - adds r0, r1 - add r0, r12 - ldrh r0, [r0] - strh r0, [r3] - add r2, r9 - strh r5, [r2] - movs r0, 0x1 - add r8, r0 -_080E602C: - adds r5, r7, 0 - cmp r5, 0x4 - ble _080E5FC2 - bl Random - lsls r0, 16 - lsrs r0, 16 - mov r1, r8 - bl __modsi3 - adds r5, r0, 0 - ldr r0, _080E6074 @ =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r5, 1 - add r1, sp - adds r1, 0xC - ldrh r2, [r1] - movs r1, 0xA4 - muls r1, r2 - adds r0, r1 - movs r1, 0xAA - lsls r1, 1 - adds r0, r1 - mov r1, r10 - movs r2, 0xA4 - bl memcpy -_080E6062: - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E6074: .4byte gSaveBlock2Ptr - thumb_func_end sub_80E5E7C - - thumb_func_start GetBattleTowerTrainerFrontSpriteId -GetBattleTowerTrainerFrontSpriteId: @ 80E6078 - push {lr} - ldr r0, _080E6094 @ =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, _080E6098 @ =0x0000056c - adds r1, r3, r0 - ldrb r0, [r1] - cmp r0, 0xC8 - bne _080E60A4 - ldr r1, _080E609C @ =gFacilityClassToPicIndex - ldr r2, _080E60A0 @ =0x000004a1 - adds r0, r3, r2 - ldrb r0, [r0] - adds r0, r1 - b _080E60D6 - .align 2, 0 -_080E6094: .4byte gSaveBlock2Ptr -_080E6098: .4byte 0x0000056c -_080E609C: .4byte gFacilityClassToPicIndex -_080E60A0: .4byte 0x000004a1 -_080E60A4: - cmp r0, 0x63 - bls _080E60C4 - ldr r2, _080E60C0 @ =gFacilityClassToPicIndex - ldrb r0, [r1] - subs r0, 0x64 - movs r1, 0xA4 - muls r0, r1 - adds r0, r3, r0 - adds r1, 0xB1 - adds r0, r1 - ldrb r0, [r0] - adds r0, r2 - b _080E60D6 - .align 2, 0 -_080E60C0: .4byte gFacilityClassToPicIndex -_080E60C4: - ldr r3, _080E60DC @ =gFacilityClassToPicIndex - ldr r2, _080E60E0 @ =gBattleTowerTrainers - ldrb r1, [r1] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - adds r0, r3 -_080E60D6: - ldrb r0, [r0] - pop {r1} - bx r1 - .align 2, 0 -_080E60DC: .4byte gFacilityClassToPicIndex -_080E60E0: .4byte gBattleTowerTrainers - thumb_func_end GetBattleTowerTrainerFrontSpriteId - - thumb_func_start sub_80E60E4 -sub_80E60E4: @ 80E60E4 - push {lr} - ldr r0, _080E6100 @ =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, _080E6104 @ =0x0000056c - adds r1, r3, r0 - ldrb r0, [r1] - cmp r0, 0xC8 - bne _080E6110 - ldr r1, _080E6108 @ =gFacilityClassToTrainerClass - ldr r2, _080E610C @ =0x000004a1 - adds r0, r3, r2 - ldrb r0, [r0] - adds r0, r1 - b _080E6144 - .align 2, 0 -_080E6100: .4byte gSaveBlock2Ptr -_080E6104: .4byte 0x0000056c -_080E6108: .4byte gFacilityClassToTrainerClass -_080E610C: .4byte 0x000004a1 -_080E6110: - cmp r0, 0x63 - bhi _080E6130 - ldr r3, _080E6128 @ =gFacilityClassToTrainerClass - ldr r2, _080E612C @ =gBattleTowerTrainers - ldrb r1, [r1] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - adds r0, r3 - b _080E6144 - .align 2, 0 -_080E6128: .4byte gFacilityClassToTrainerClass -_080E612C: .4byte gBattleTowerTrainers -_080E6130: - ldr r2, _080E614C @ =gFacilityClassToTrainerClass - ldrb r0, [r1] - subs r0, 0x64 - movs r1, 0xA4 - muls r0, r1 - adds r0, r3, r0 - adds r1, 0xB1 - adds r0, r1 - ldrb r0, [r0] - adds r0, r2 -_080E6144: - ldrb r0, [r0] - pop {r1} - bx r1 - .align 2, 0 -_080E614C: .4byte gFacilityClassToTrainerClass - thumb_func_end sub_80E60E4 - - thumb_func_start sub_80E6150 -sub_80E6150: @ 80E6150 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r0, _080E6178 @ =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, _080E617C @ =0x0000056c - adds r0, r1, r2 - ldrb r2, [r0] - cmp r2, 0xC8 - bne _080E6184 - movs r3, 0 - ldr r0, _080E6180 @ =0x000004a4 - adds r2, r1, r0 -_080E6168: - adds r0, r4, r3 - adds r1, r2, r3 - ldrb r1, [r1] - strb r1, [r0] - adds r3, 0x1 - cmp r3, 0x6 - ble _080E6168 - b _080E61CE - .align 2, 0 -_080E6178: .4byte gSaveBlock2Ptr -_080E617C: .4byte 0x0000056c -_080E6180: .4byte 0x000004a4 -_080E6184: - cmp r2, 0x63 - bhi _080E61AC - movs r3, 0 - adds r5, r0, 0 - ldr r6, _080E61A8 @ =gBattleTowerTrainers + 1 -_080E618E: - adds r2, r4, r3 - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r3, r0 - adds r0, r6 - ldrb r0, [r0] - strb r0, [r2] - adds r3, 0x1 - cmp r3, 0x2 - ble _080E618E - b _080E61CE - .align 2, 0 -_080E61A8: .4byte gBattleTowerTrainers + 1 -_080E61AC: - movs r3, 0 - adds r5, r0, 0 - movs r0, 0xAC - lsls r0, 1 - adds r2, r1, r0 - movs r6, 0xA4 -_080E61B8: - adds r1, r4, r3 - ldrb r0, [r5] - subs r0, 0x64 - muls r0, r6 - adds r0, r3, r0 - adds r0, r2, r0 - ldrb r0, [r0] - strb r0, [r1] - adds r3, 0x1 - cmp r3, 0x6 - ble _080E61B8 -_080E61CE: - adds r1, r4, r3 - movs r0, 0xFF - strb r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80E6150 - - thumb_func_start sub_80E61DC -sub_80E61DC: @ 80E61DC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - movs r0, 0 - str r0, [sp, 0x18] - movs r1, 0x3C - str r1, [sp, 0x1C] - add r4, sp, 0xC - movs r0, 0xFF - strb r0, [r4] - bl ZeroEnemyPartyMons - ldr r1, _080E6210 @ =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, _080E6214 @ =0x0000056c - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x13 - bhi _080E6218 - movs r3, 0x6 - str r3, [sp, 0x14] - b _080E62F4 - .align 2, 0 -_080E6210: .4byte gSaveBlock2Ptr -_080E6214: .4byte 0x0000056c -_080E6218: - cmp r0, 0x1D - bhi _080E6226 - movs r0, 0x9 - str r0, [sp, 0x14] - movs r1, 0x1E - str r1, [sp, 0x18] - b _080E62F4 -_080E6226: - cmp r0, 0x27 - bhi _080E6234 - movs r2, 0xC - str r2, [sp, 0x14] - movs r3, 0x3C - str r3, [sp, 0x18] - b _080E62F4 -_080E6234: - cmp r0, 0x31 - bhi _080E6242 - movs r0, 0xF - str r0, [sp, 0x14] - movs r1, 0x5A - str r1, [sp, 0x18] - b _080E62F4 -_080E6242: - cmp r0, 0x3B - bhi _080E6250 - movs r2, 0x12 - str r2, [sp, 0x14] - movs r3, 0x78 - str r3, [sp, 0x18] - b _080E62F4 -_080E6250: - cmp r0, 0x45 - bhi _080E625E - movs r0, 0x15 - str r0, [sp, 0x14] - movs r1, 0x96 - str r1, [sp, 0x18] - b _080E62F4 -_080E625E: - cmp r0, 0x4F - bhi _080E626C - movs r2, 0x1F - str r2, [sp, 0x14] - movs r3, 0xB4 - str r3, [sp, 0x18] - b _080E62F4 -_080E626C: - cmp r0, 0x63 - bhi _080E627E - movs r0, 0x1F - str r0, [sp, 0x14] - movs r1, 0xC8 - str r1, [sp, 0x18] - movs r2, 0x64 - str r2, [sp, 0x1C] - b _080E62F4 -_080E627E: - cmp r0, 0xC8 - bne _080E62B0 - movs r6, 0 - adds r4, r1, 0 -_080E6286: - movs r0, 0x64 - muls r0, r6 - ldr r1, _080E62A8 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2C - adds r2, r6, 0 - muls r2, r1 - ldr r3, _080E62AC @ =0x000004d4 - adds r2, r3 - ldr r1, [r4] - adds r1, r2 - bl CreateBattleTowerMon - adds r6, 0x1 - cmp r6, 0x2 - ble _080E6286 - b _080E64A6 - .align 2, 0 -_080E62A8: .4byte gEnemyParty -_080E62AC: .4byte 0x000004d4 -_080E62B0: - movs r6, 0 -_080E62B2: - movs r0, 0x64 - muls r0, r6 - ldr r1, _080E62E4 @ =gEnemyParty - adds r0, r1 - ldr r1, _080E62E8 @ =gSaveBlock2Ptr - ldr r1, [r1] - ldr r3, _080E62EC @ =0x0000056c - adds r2, r1, r3 - ldrb r3, [r2] - movs r2, 0xA4 - muls r2, r3 - ldr r3, _080E62F0 @ =0xffffc144 - adds r2, r3 - adds r1, r2 - movs r2, 0x2C - muls r2, r6 - adds r2, 0x1C - adds r1, r2 - bl CreateBattleTowerMon - adds r6, 0x1 - cmp r6, 0x2 - ble _080E62B2 - b _080E64A6 - .align 2, 0 -_080E62E4: .4byte gEnemyParty -_080E62E8: .4byte gSaveBlock2Ptr -_080E62EC: .4byte 0x0000056c -_080E62F0: .4byte 0xffffc144 -_080E62F4: - ldr r2, _080E6314 @ =gSaveBlock2Ptr - ldr r0, [r2] - ldr r1, _080E6318 @ =0x0000055c - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - adds r1, r2, 0 - cmp r0, 0 - beq _080E6320 - ldr r2, _080E631C @ =gBattleTowerLevel100Mons - mov r10, r2 - movs r3, 0x64 - str r3, [sp, 0x10] - b _080E6328 - .align 2, 0 -_080E6314: .4byte gSaveBlock2Ptr -_080E6318: .4byte 0x0000055c -_080E631C: .4byte gBattleTowerLevel100Mons -_080E6320: - ldr r0, _080E6378 @ =gBattleTowerLevel50Mons - mov r10, r0 - movs r2, 0x32 - str r2, [sp, 0x10] -_080E6328: - ldr r2, _080E637C @ =gBattleTowerTrainers - ldr r0, [r1] - ldr r3, _080E6380 @ =0x0000056c - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x4] - str r0, [sp, 0x20] - movs r6, 0 -_080E6340: - bl Random - movs r1, 0xFF - ands r1, r0 - ldr r2, [sp, 0x1C] - adds r0, r1, 0 - muls r0, r2 - asrs r0, 8 - ldr r3, [sp, 0x18] - adds r7, r0, r3 - ldr r0, [sp, 0x20] - cmp r0, 0 - beq _080E636A - lsls r0, r7, 4 - add r0, r10 - ldrb r0, [r0, 0x3] - ldr r1, [sp, 0x20] - ands r0, r1 - cmp r0, r1 - beq _080E636A - b _080E64A0 -_080E636A: - movs r5, 0 - lsls r0, r7, 4 - mov r2, r10 - adds r3, r0, r2 - movs r4, 0 - b _080E6388 - .align 2, 0 -_080E6378: .4byte gBattleTowerLevel50Mons -_080E637C: .4byte gBattleTowerTrainers -_080E6380: .4byte 0x0000056c -_080E6384: - adds r4, 0x64 - adds r5, 0x1 -_080E6388: - cmp r5, r6 - bge _080E63A2 - ldr r1, _080E64B8 @ =gEnemyParty - adds r0, r4, r1 - movs r1, 0xB - movs r2, 0 - str r3, [sp, 0x24] - bl GetMonData - ldr r3, [sp, 0x24] - ldrh r2, [r3] - cmp r0, r2 - bne _080E6384 -_080E63A2: - cmp r5, r6 - bne _080E64A0 - movs r5, 0 - cmp r5, r6 - bge _080E63F0 - ldr r3, _080E64BC @ =sBattleTowerHeldItems - mov r9, r3 - lsls r0, r7, 4 - add r0, r10 - mov r8, r0 - movs r3, 0 -_080E63B8: - ldr r0, _080E64B8 @ =gEnemyParty - adds r4, r3, r0 - adds r0, r4, 0 - movs r1, 0xC - movs r2, 0 - str r3, [sp, 0x24] - bl GetMonData - ldr r3, [sp, 0x24] - cmp r0, 0 - beq _080E63E8 - adds r0, r4, 0 - movs r1, 0xC - movs r2, 0 - bl GetMonData - mov r2, r8 - ldrb r1, [r2, 0x2] - lsls r1, 1 - add r1, r9 - ldr r3, [sp, 0x24] - ldrh r1, [r1] - cmp r0, r1 - beq _080E63F0 -_080E63E8: - adds r3, 0x64 - adds r5, 0x1 - cmp r5, r6 - blt _080E63B8 -_080E63F0: - cmp r5, r6 - bne _080E64A0 - movs r5, 0 - cmp r5, r6 - bge _080E6412 - add r0, sp, 0x4 - ldrh r0, [r0] - cmp r0, r7 - beq _080E6412 - add r1, sp, 0x4 -_080E6404: - adds r1, 0x2 - adds r5, 0x1 - cmp r5, r6 - bge _080E6412 - ldrh r0, [r1] - cmp r0, r7 - bne _080E6404 -_080E6412: - cmp r5, r6 - bne _080E64A0 - lsls r0, r6, 1 - add r0, sp - adds r0, 0x4 - strh r7, [r0] - movs r3, 0x64 - adds r0, r6, 0 - muls r0, r3 - ldr r1, _080E64B8 @ =gEnemyParty - adds r0, r1 - lsls r4, r7, 4 - mov r3, r10 - adds r2, r4, r3 - ldrh r1, [r2] - ldrb r2, [r2, 0xC] - str r2, [sp] - ldr r2, [sp, 0x10] - ldr r3, [sp, 0x14] - bl CreateMonWithEVSpread - movs r5, 0 - adds r0, r6, 0x1 - mov r9, r0 - mov r8, r4 - movs r0, 0x64 - adds r7, r6, 0 - muls r7, r0 - mov r0, r10 - adds r0, 0x4 - adds r4, r0 - ldr r3, _080E64B8 @ =gEnemyParty -_080E6452: - ldrh r1, [r4] - lsls r2, r5, 24 - lsrs r2, 24 - adds r0, r7, r3 - str r3, [sp, 0x24] - bl SetMonMoveSlot - ldrh r0, [r4] - ldr r3, [sp, 0x24] - cmp r0, 0xDA - bne _080E646E - movs r0, 0 - mov r1, sp - strb r0, [r1, 0xC] -_080E646E: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, 0x3 - ble _080E6452 - movs r2, 0x64 - adds r4, r6, 0 - muls r4, r2 - ldr r3, _080E64B8 @ =gEnemyParty - adds r4, r3 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0xC - bl SetMonData - mov r0, r8 - add r0, r10 - ldrb r2, [r0, 0x2] - lsls r2, 1 - ldr r0, _080E64BC @ =sBattleTowerHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r6, r9 -_080E64A0: - cmp r6, 0x3 - beq _080E64A6 - b _080E6340 -_080E64A6: - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E64B8: .4byte gEnemyParty -_080E64BC: .4byte sBattleTowerHeldItems - thumb_func_end sub_80E61DC - - thumb_func_start sub_80E64C0 -sub_80E64C0: @ 80E64C0 - push {r4-r6,lr} - lsls r0, 16 - lsrs r0, 16 - adds r5, r0, 0 - lsls r1, 24 - lsrs r4, r1, 24 - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetSetPokedexFlag - lsls r0, 24 - cmp r0, 0 - beq _080E6554 - cmp r4, 0 - bne _080E64EC - ldr r0, _080E6514 @ =gStringVar1 - ldr r1, _080E6518 @ =gUnknown_83FE859 - bl StringAppend -_080E64EC: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r6, _080E6514 @ =gStringVar1 - movs r0, 0xB - adds r1, r5, 0 - muls r1, r0 - ldr r0, _080E651C @ =gSpeciesNames - adds r1, r0 - adds r0, r6, 0 - bl StringAppend - cmp r4, 0x5 - beq _080E6538 - cmp r4, 0x5 - bgt _080E6520 - cmp r4, 0x2 - beq _080E652A - b _080E654C - .align 2, 0 -_080E6514: .4byte gStringVar1 -_080E6518: .4byte gUnknown_83FE859 -_080E651C: .4byte gSpeciesNames -_080E6520: - cmp r4, 0x8 - beq _080E6538 - cmp r4, 0xB - beq _080E6538 - b _080E654C -_080E652A: - ldr r1, _080E6534 @ =gUnknown_83FE85E - adds r0, r6, 0 - bl StringAppend - b _080E6554 - .align 2, 0 -_080E6534: .4byte gUnknown_83FE85E -_080E6538: - ldr r0, _080E6544 @ =gStringVar1 - ldr r1, _080E6548 @ =gUnknown_83FE85C - bl StringAppend - b _080E6554 - .align 2, 0 -_080E6544: .4byte gStringVar1 -_080E6548: .4byte gUnknown_83FE85C -_080E654C: - ldr r0, _080E655C @ =gStringVar1 - ldr r1, _080E6560 @ =gUnknown_83FE859 - bl StringAppend -_080E6554: - adds r0, r4, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_080E655C: .4byte gStringVar1 -_080E6560: .4byte gUnknown_83FE859 - thumb_func_end sub_80E64C0 - - thumb_func_start sub_80E6564 -sub_80E6564: @ 80E6564 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r2, [sp, 0x20] - ldr r4, [sp, 0x24] - mov r9, r4 - ldr r4, [sp, 0x28] - mov r10, r4 - ldr r7, [sp, 0x2C] - lsls r0, 16 - lsrs r4, r0, 16 - lsls r1, 16 - lsrs r6, r1, 16 - lsls r3, 24 - lsrs r3, 24 - mov r12, r3 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - movs r2, 0 - movs r0, 0xCE - lsls r0, 1 - cmp r4, r0 - beq _080E6632 - cmp r4, 0 - beq _080E6632 - ldr r0, _080E6640 @ =gBattleTowerBannedSpecies - ldrh r1, [r0] - ldr r5, _080E6644 @ =0x0000ffff - adds r3, r0, 0 - cmp r1, r5 - beq _080E65C8 - cmp r1, r4 - beq _080E65BC - adds r1, r3, 0 -_080E65AE: - adds r1, 0x2 - adds r2, 0x1 - ldrh r0, [r1] - cmp r0, r5 - beq _080E65C8 - cmp r0, r4 - bne _080E65AE -_080E65BC: - lsls r0, r2, 1 - adds r0, r3 - ldrh r1, [r0] - ldr r0, _080E6644 @ =0x0000ffff - cmp r1, r0 - bne _080E6632 -_080E65C8: - mov r0, r12 - cmp r0, 0 - bne _080E65D4 - mov r1, r8 - cmp r1, 0x32 - bhi _080E6632 -_080E65D4: - movs r2, 0 - ldrb r3, [r7] - cmp r2, r3 - bge _080E65F4 - mov r1, r9 - ldrh r0, [r1] - cmp r0, r4 - beq _080E65F4 - adds r5, r3, 0 -_080E65E6: - adds r1, 0x2 - adds r2, 0x1 - cmp r2, r5 - bge _080E65F4 - ldrh r0, [r1] - cmp r0, r4 - bne _080E65E6 -_080E65F4: - cmp r2, r3 - bne _080E6632 - cmp r6, 0 - beq _080E661E - movs r2, 0 - cmp r2, r3 - bge _080E661A - mov r1, r10 - ldrh r0, [r1] - cmp r0, r6 - beq _080E661A - adds r5, r3, 0 -_080E660C: - adds r1, 0x2 - adds r2, 0x1 - cmp r2, r5 - bge _080E661A - ldrh r0, [r1] - cmp r0, r6 - bne _080E660C -_080E661A: - cmp r2, r3 - bne _080E6632 -_080E661E: - lsls r0, r3, 1 - add r0, r9 - strh r4, [r0] - ldrb r0, [r7] - lsls r0, 1 - add r0, r10 - strh r6, [r0] - ldrb r0, [r7] - adds r0, 0x1 - strb r0, [r7] -_080E6632: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E6640: .4byte gBattleTowerBannedSpecies -_080E6644: .4byte 0x0000ffff - thumb_func_end sub_80E6564 - - thumb_func_start CheckPartyBattleTowerBanlist -CheckPartyBattleTowerBanlist: @ 80E6648 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - add r1, sp, 0x28 - movs r0, 0 - strb r0, [r1] - movs r7, 0 - mov r9, r1 - add r0, sp, 0x1C - mov r10, r0 -_080E6662: - movs r0, 0x64 - adds r5, r7, 0 - muls r5, r0 - ldr r0, _080E6724 @ =gPlayerParty - adds r5, r0 - adds r0, r5, 0 - movs r1, 0x41 - bl GetMonData - mov r8, r0 - mov r1, r8 - lsls r1, 16 - lsrs r1, 16 - mov r8, r1 - adds r0, r5, 0 - movs r1, 0xC - bl GetMonData - adds r6, r0, 0 - lsls r6, 16 - lsrs r6, 16 - adds r0, r5, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - adds r2, r0, 0 - lsls r2, 16 - lsrs r2, 16 - ldr r5, _080E6728 @ =gSpecialVar_Result - ldrb r3, [r5] - str r4, [sp] - add r0, sp, 0x10 - str r0, [sp, 0x4] - mov r1, r10 - str r1, [sp, 0x8] - mov r0, r9 - str r0, [sp, 0xC] - mov r0, r8 - adds r1, r6, 0 - bl sub_80E6564 - adds r7, 0x1 - cmp r7, 0x5 - ble _080E6662 - mov r1, r9 - ldrb r0, [r1] - cmp r0, 0x2 - bhi _080E6750 - ldr r1, _080E672C @ =gStringVar1 - movs r0, 0xFF - strb r0, [r1] - ldr r1, _080E6730 @ =gSpecialVar_0x8004 - movs r0, 0x1 - strh r0, [r1] - movs r0, 0 - mov r1, r9 - strb r0, [r1] - ldr r2, _080E6734 @ =gBattleTowerBannedSpecies - ldrh r0, [r2] - ldr r1, _080E6738 @ =0x0000ffff - cmp r0, r1 - beq _080E6704 - mov r5, r9 - adds r6, r1, 0 - adds r4, r2, 0 -_080E66F2: - ldrh r0, [r4] - ldrb r1, [r5] - bl sub_80E64C0 - strb r0, [r5] - adds r4, 0x2 - ldrh r0, [r4] - cmp r0, r6 - bne _080E66F2 -_080E6704: - ldr r4, _080E672C @ =gStringVar1 - adds r0, r4, 0 - bl StringLength - lsls r0, 16 - lsrs r7, r0, 16 - subs r0, r7, 0x1 - adds r0, r4 - movs r1, 0xFF - strb r1, [r0] - mov r1, r9 - ldrb r0, [r1] - cmp r0, 0x2 - bhi _080E6740 - ldr r1, _080E673C @ =gUnknown_83FE860 - b _080E6742 - .align 2, 0 -_080E6724: .4byte gPlayerParty -_080E6728: .4byte gSpecialVar_Result -_080E672C: .4byte gStringVar1 -_080E6730: .4byte gSpecialVar_0x8004 -_080E6734: .4byte gBattleTowerBannedSpecies -_080E6738: .4byte 0x0000ffff -_080E673C: .4byte gUnknown_83FE860 -_080E6740: - ldr r1, _080E674C @ =gUnknown_83FE864 -_080E6742: - adds r0, r4, 0 - bl StringAppend - b _080E6770 - .align 2, 0 -_080E674C: .4byte gUnknown_83FE864 -_080E6750: - ldr r1, _080E6780 @ =gSpecialVar_0x8004 - movs r0, 0 - strh r0, [r1] - ldr r0, _080E6784 @ =gSaveBlock2Ptr - ldr r2, [r0] - ldrb r0, [r5] - ldr r1, _080E6788 @ =0x0000055c - adds r2, r1 - movs r1, 0x1 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x2 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] -_080E6770: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E6780: .4byte gSpecialVar_0x8004 -_080E6784: .4byte gSaveBlock2Ptr -_080E6788: .4byte 0x0000055c - thumb_func_end CheckPartyBattleTowerBanlist - - thumb_func_start sub_80E678C -sub_80E678C: @ 80E678C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x3 - movs r2, 0x2 - movs r3, 0x12 - bl EC_DoesEasyChatStringFitOnLine - lsls r0, 24 - cmp r0, 0 - beq _080E67E4 - ldr r5, _080E67E0 @ =gStringVar4 - adds r0, r5, 0 - adds r1, r4, 0 - movs r2, 0x2 - movs r3, 0x3 - bl ConvertEasyChatWordsToString - ldrb r0, [r5] - movs r1, 0x1 - cmp r0, 0xFE - beq _080E67C2 - adds r2, r5, 0 -_080E67B8: - adds r0, r1, r2 - ldrb r0, [r0] - adds r1, 0x1 - cmp r0, 0xFE - bne _080E67B8 -_080E67C2: - ldr r2, _080E67E0 @ =gStringVar4 - adds r0, r1, r2 - ldrb r0, [r0] - adds r3, r2, 0 - cmp r0, 0xFE - beq _080E67D8 -_080E67CE: - adds r1, 0x1 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0xFE - bne _080E67CE -_080E67D8: - adds r1, r3 - movs r0, 0xFA - strb r0, [r1] - b _080E67F0 - .align 2, 0 -_080E67E0: .4byte gStringVar4 -_080E67E4: - ldr r0, _080E67F8 @ =gStringVar4 - adds r1, r4, 0 - movs r2, 0x3 - movs r3, 0x2 - bl ConvertEasyChatWordsToString -_080E67F0: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E67F8: .4byte gStringVar4 - thumb_func_end sub_80E678C - - thumb_func_start PrintBattleTowerTrainerGreeting -PrintBattleTowerTrainerGreeting: @ 80E67FC - push {lr} - ldr r0, _080E6818 @ =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, _080E681C @ =0x0000056c - adds r0, r2, r1 - ldrb r1, [r0] - cmp r1, 0xC8 - bne _080E6820 - movs r1, 0x96 - lsls r1, 3 - adds r0, r2, r1 - bl sub_80E678C - b _080E684C - .align 2, 0 -_080E6818: .4byte gSaveBlock2Ptr -_080E681C: .4byte 0x0000056c -_080E6820: - cmp r1, 0x63 - bhi _080E683C - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - ldr r1, _080E6838 @ =gBattleTowerTrainers + 6 - adds r0, r1 - bl sub_80E678C - b _080E684C - .align 2, 0 -_080E6838: .4byte gBattleTowerTrainers + 6 -_080E683C: - ldrb r1, [r0] - movs r0, 0xA4 - muls r0, r1 - adds r0, r2 - ldr r1, _080E6850 @ =0xffffc154 - adds r0, r1 - bl sub_80E678C -_080E684C: - pop {r0} - bx r0 - .align 2, 0 -_080E6850: .4byte 0xffffc154 - thumb_func_end PrintBattleTowerTrainerGreeting - - thumb_func_start sub_80E6854 -sub_80E6854: @ 80E6854 - push {r4-r6,lr} - sub sp, 0x4 - ldr r0, _080E686C @ =gUnknown_203AAB8 - ldrh r0, [r0] - cmp r0, 0x1 - beq _080E6870 - cmp r0, 0x1 - ble _080E68B0 - cmp r0, 0x2 - beq _080E68AC - b _080E68B0 - .align 2, 0 -_080E686C: .4byte gUnknown_203AAB8 -_080E6870: - movs r5, 0 - ldr r6, _080E68A4 @ =gSaveBlock1Ptr -_080E6874: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - adds r1, r4, 0 - adds r1, 0x38 - ldr r0, [r6] - adds r0, r1 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1] - ldr r0, _080E68A8 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xC - mov r2, sp - bl SetMonData - adds r5, 0x1 - cmp r5, 0x5 - ble _080E6874 - b _080E68B0 - .align 2, 0 -_080E68A4: .4byte gSaveBlock1Ptr -_080E68A8: .4byte gPlayerParty -_080E68AC: - bl sub_80E7550 -_080E68B0: - ldr r0, _080E68C0 @ =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E68C0: .4byte CB2_ReturnToFieldContinueScriptPlayMapMusic - thumb_func_end sub_80E6854 - - thumb_func_start sub_80E68C4 -sub_80E68C4: @ 80E68C4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl BT_IsDone - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E68EC - ldr r0, _080E68F4 @ =gMain - ldr r1, _080E68F8 @ =sub_80E6854 - str r1, [r0, 0x8] - bl CleanupOverworldWindowsAndTilemaps - ldr r0, _080E68FC @ =CB2_InitBattle - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask -_080E68EC: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E68F4: .4byte gMain -_080E68F8: .4byte sub_80E6854 -_080E68FC: .4byte CB2_InitBattle - thumb_func_end sub_80E68C4 - - thumb_func_start StartSpecialBattle -StartSpecialBattle: @ 80E6900 - push {r4-r6,lr} - sub sp, 0x4 - ldr r0, _080E691C @ =gUnknown_203AAB8 - ldr r1, _080E6920 @ =gSpecialVar_0x8004 - ldrh r1, [r1] - strh r1, [r0] - ldrh r2, [r0] - cmp r2, 0x1 - beq _080E6944 - cmp r2, 0x1 - bgt _080E6924 - cmp r2, 0 - beq _080E692A - b _080E69E6 - .align 2, 0 -_080E691C: .4byte gUnknown_203AAB8 -_080E6920: .4byte gSpecialVar_0x8004 -_080E6924: - cmp r2, 0x2 - beq _080E6998 - b _080E69E6 -_080E692A: - ldr r1, _080E693C @ =gBattleTypeFlags - movs r0, 0x84 - lsls r0, 1 - str r0, [r1] - ldr r0, _080E6940 @ =gTrainerBattleOpponent_A - strh r2, [r0] - bl sub_80E61DC - b _080E6970 - .align 2, 0 -_080E693C: .4byte gBattleTypeFlags -_080E6940: .4byte gTrainerBattleOpponent_A -_080E6944: - movs r5, 0 - ldr r6, _080E698C @ =gSaveBlock1Ptr -_080E6948: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _080E6990 @ =gPlayerParty - adds r0, r4, r0 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1] - adds r4, 0x38 - ldr r0, [r6] - adds r0, r4 - movs r1, 0xC - mov r2, sp - bl SetMonData - adds r5, 0x1 - cmp r5, 0x5 - ble _080E6948 -_080E6970: - ldr r0, _080E6994 @ =sub_80E68C4 - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - bl BattleSetup_GetBattleTowerBattleTransition - lsls r0, 24 - lsrs r0, 24 - bl BT_StartOnField - b _080E69E6 - .align 2, 0 -_080E698C: .4byte gSaveBlock1Ptr -_080E6990: .4byte gPlayerParty -_080E6994: .4byte sub_80E68C4 -_080E6998: - bl ZeroEnemyPartyMons - movs r5, 0 - ldr r4, _080E69F0 @ =gSaveBlock2Ptr -_080E69A0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _080E69F4 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2C - adds r2, r5, 0 - muls r2, r1 - ldr r1, _080E69F8 @ =0x000004d4 - adds r2, r1 - ldr r1, [r4] - adds r1, r2 - bl CreateBattleTowerMon - adds r5, 0x1 - cmp r5, 0x2 - ble _080E69A0 - ldr r1, _080E69FC @ =gBattleTypeFlags - ldr r0, _080E6A00 @ =0x00000808 - str r0, [r1] - ldr r1, _080E6A04 @ =gTrainerBattleOpponent_A - movs r0, 0 - strh r0, [r1] - ldr r0, _080E6A08 @ =sub_80E68C4 - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - bl BattleSetup_GetBattleTowerBattleTransition - lsls r0, 24 - lsrs r0, 24 - bl BT_StartOnField -_080E69E6: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E69F0: .4byte gSaveBlock2Ptr -_080E69F4: .4byte gEnemyParty -_080E69F8: .4byte 0x000004d4 -_080E69FC: .4byte gBattleTypeFlags -_080E6A00: .4byte 0x00000808 -_080E6A04: .4byte gTrainerBattleOpponent_A -_080E6A08: .4byte sub_80E68C4 - thumb_func_end StartSpecialBattle - - thumb_func_start SetBattleTowerProperty -SetBattleTowerProperty: @ 80E6A0C - push {r4-r6,lr} - ldr r1, _080E6A34 @ =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, _080E6A38 @ =0x0000055c - adds r0, r2 - ldrb r0, [r0] - lsls r0, 31 - lsrs r5, r0, 31 - ldr r0, _080E6A3C @ =gSpecialVar_0x8004 - ldrh r0, [r0] - adds r6, r1, 0 - cmp r0, 0xE - bls _080E6A28 - b _080E6C80 -_080E6A28: - lsls r0, 2 - ldr r1, _080E6A40 @ =_080E6A44 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080E6A34: .4byte gSaveBlock2Ptr -_080E6A38: .4byte 0x0000055c -_080E6A3C: .4byte gSpecialVar_0x8004 -_080E6A40: .4byte _080E6A44 - .align 2, 0 -_080E6A44: - .4byte _080E6A80 - .4byte _080E6AAC - .4byte _080E6AD0 - .4byte _080E6AE4 - .4byte _080E6AFC - .4byte _080E6B14 - .4byte _080E6B3C - .4byte _080E6BA4 - .4byte _080E6BD8 - .4byte _080E6C80 - .4byte _080E6C00 - .4byte _080E6C14 - .4byte _080E6C30 - .4byte _080E6C4C - .4byte _080E6C6C -_080E6A80: - ldr r0, _080E6AA0 @ =gBattleStruct - ldr r1, [r0] - adds r1, 0xDA - ldr r0, [r6] - ldr r2, _080E6AA4 @ =0x0000055e - adds r0, r2 - adds r0, r5 - ldrb r0, [r0] - strb r0, [r1] - ldr r0, [r6] - adds r0, r2 - adds r0, r5 - ldr r1, _080E6AA8 @ =gSpecialVar_0x8005 - ldrh r1, [r1] - strb r1, [r0] - b _080E6C80 - .align 2, 0 -_080E6AA0: .4byte gBattleStruct -_080E6AA4: .4byte 0x0000055e -_080E6AA8: .4byte gSpecialVar_0x8005 -_080E6AAC: - ldr r2, [r6] - ldr r0, _080E6AC8 @ =gSpecialVar_0x8005 - ldrb r0, [r0] - ldr r3, _080E6ACC @ =0x0000055c - adds r2, r3 - movs r1, 0x1 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x2 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - b _080E6C80 - .align 2, 0 -_080E6AC8: .4byte gSpecialVar_0x8005 -_080E6ACC: .4byte 0x0000055c -_080E6AD0: - ldr r0, [r6] - lsls r1, r5, 1 - movs r2, 0xAC - lsls r2, 3 - adds r0, r2 - adds r0, r1 - ldr r1, _080E6AE0 @ =gSpecialVar_0x8005 - b _080E6BC6 - .align 2, 0 -_080E6AE0: .4byte gSpecialVar_0x8005 -_080E6AE4: - ldr r0, [r6] - lsls r1, r5, 1 - ldr r3, _080E6AF4 @ =0x00000564 - adds r0, r3 - adds r0, r1 - ldr r1, _080E6AF8 @ =gSpecialVar_0x8005 - b _080E6BC6 - .align 2, 0 -_080E6AF4: .4byte 0x00000564 -_080E6AF8: .4byte gSpecialVar_0x8005 -_080E6AFC: - ldr r0, [r6] - ldr r1, _080E6B0C @ =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, _080E6B10 @ =0x0000056c - adds r0, r2 - strb r1, [r0] - b _080E6C80 - .align 2, 0 -_080E6B0C: .4byte gSpecialVar_0x8005 -_080E6B10: .4byte 0x0000056c -_080E6B14: - movs r2, 0 - ldr r5, _080E6B30 @ =gSaveBlock2Ptr - ldr r4, _080E6B34 @ =0x0000056d - ldr r3, _080E6B38 @ =gUnknown_203B0D4 -_080E6B1C: - ldr r0, [r5] - adds r0, r4 - adds r0, r2 - adds r1, r2, r3 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x2 - ble _080E6B1C - b _080E6C80 - .align 2, 0 -_080E6B30: .4byte gSaveBlock2Ptr -_080E6B34: .4byte 0x0000056d -_080E6B38: .4byte gUnknown_203B0D4 -_080E6B3C: - ldr r1, [r6] - ldr r3, _080E6B94 @ =0x0000056c - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, 0xC8 - bne _080E6B52 - movs r2, 0x94 - lsls r2, 3 - adds r0, r1, r2 - bl sub_80E7524 -_080E6B52: - ldr r0, [r6] - movs r3, 0xAF - lsls r3, 3 - adds r2, r0, r3 - ldrh r1, [r2] - ldr r0, _080E6B98 @ =0x0000270e - cmp r1, r0 - bhi _080E6B66 - adds r0, r1, 0x1 - strh r0, [r2] -_080E6B66: - ldr r1, [r6] - lsls r5, 1 - movs r4, 0xAC - lsls r4, 3 - adds r1, r4 - adds r1, r5 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - bl sub_80E6E48 - ldr r1, _080E6B9C @ =gSpecialVar_Result - ldr r0, [r6] - adds r0, r4 - adds r0, r5 - ldrh r0, [r0] - strh r0, [r1] - ldr r1, _080E6BA0 @ =gStringVar1 - adds r0, 0xA1 - strb r0, [r1] - movs r0, 0xFF - strb r0, [r1, 0x1] - b _080E6C80 - .align 2, 0 -_080E6B94: .4byte 0x0000056c -_080E6B98: .4byte 0x0000270e -_080E6B9C: .4byte gSpecialVar_Result -_080E6BA0: .4byte gStringVar1 -_080E6BA4: - ldr r0, [r6] - lsls r5, 1 - ldr r4, _080E6BCC @ =0x00000564 - adds r0, r4 - adds r2, r0, r5 - ldrh r1, [r2] - ldr r0, _080E6BD0 @ =0x00000595 - cmp r1, r0 - bhi _080E6BBA - adds r0, r1, 0x1 - strh r0, [r2] -_080E6BBA: - bl sub_80E6E48 - ldr r0, _080E6BD4 @ =gSpecialVar_Result - ldr r1, [r6] - adds r1, r4 - adds r1, r5 -_080E6BC6: - ldrh r1, [r1] - strh r1, [r0] - b _080E6C80 - .align 2, 0 -_080E6BCC: .4byte 0x00000564 -_080E6BD0: .4byte 0x00000595 -_080E6BD4: .4byte gSpecialVar_Result -_080E6BD8: - ldr r3, [r6] - ldr r0, _080E6BF8 @ =gSpecialVar_0x8005 - ldrb r0, [r0] - ldr r1, _080E6BFC @ =0x0000055c - adds r3, r1 - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - ldrb r2, [r3] - movs r0, 0x3 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _080E6C80 - .align 2, 0 -_080E6BF8: .4byte gSpecialVar_0x8005 -_080E6BFC: .4byte 0x0000055c -_080E6C00: - ldr r0, [r6] - ldr r2, _080E6C10 @ =0x0000057a - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x20 - bl SetGameStat - b _080E6C80 - .align 2, 0 -_080E6C10: .4byte 0x0000057a -_080E6C14: - ldr r0, [r6] - ldr r3, _080E6C2C @ =0x0000055e - adds r0, r3 - adds r0, r5 - ldrb r0, [r0] - cmp r0, 0x3 - beq _080E6C80 - adds r0, r5, 0 - bl sub_80E5A38 - b _080E6C80 - .align 2, 0 -_080E6C2C: .4byte 0x0000055e -_080E6C30: - ldr r1, [r6] - ldr r0, _080E6C44 @ =0x0000055e - adds r1, r0 - adds r1, r5 - ldr r0, _080E6C48 @ =gBattleStruct - ldr r0, [r0] - adds r0, 0xDA - ldrb r0, [r0] - b _080E6C7E - .align 2, 0 -_080E6C44: .4byte 0x0000055e -_080E6C48: .4byte gBattleStruct -_080E6C4C: - adds r0, r5, 0 - bl sub_80E7188 - ldr r1, _080E6C64 @ =gSaveBlock2Ptr - ldr r1, [r1] - lsls r2, r5, 1 - ldr r3, _080E6C68 @ =0x0000057c - adds r1, r3 - adds r1, r2 - strh r0, [r1] - b _080E6C80 - .align 2, 0 -_080E6C64: .4byte gSaveBlock2Ptr -_080E6C68: .4byte 0x0000057c -_080E6C6C: - ldr r1, [r6] - ldr r2, _080E6C88 @ =0x0000055c - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 31 - lsrs r0, 31 - movs r3, 0xB0 - lsls r3, 3 - adds r1, r3 -_080E6C7E: - strb r0, [r1] -_080E6C80: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E6C88: .4byte 0x0000055c - thumb_func_end SetBattleTowerProperty - - thumb_func_start BattleTowerUtil -BattleTowerUtil: @ 80E6C8C - push {r4,lr} - ldr r1, _080E6CB4 @ =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, _080E6CB8 @ =0x0000055c - adds r0, r2 - ldrb r0, [r0] - lsls r0, 31 - lsrs r4, r0, 31 - ldr r0, _080E6CBC @ =gSpecialVar_0x8004 - ldrh r0, [r0] - adds r3, r1, 0 - cmp r0, 0xE - bls _080E6CA8 - b _080E6E08 -_080E6CA8: - lsls r0, 2 - ldr r1, _080E6CC0 @ =_080E6CC4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080E6CB4: .4byte gSaveBlock2Ptr -_080E6CB8: .4byte 0x0000055c -_080E6CBC: .4byte gSpecialVar_0x8004 -_080E6CC0: .4byte _080E6CC4 - .align 2, 0 -_080E6CC4: - .4byte _080E6D00 - .4byte _080E6D14 - .4byte _080E6D2C - .4byte _080E6D3C - .4byte _080E6D58 - .4byte _080E6E08 - .4byte _080E6E08 - .4byte _080E6E08 - .4byte _080E6D70 - .4byte _080E6D8C - .4byte _080E6D9C - .4byte _080E6DB0 - .4byte _080E6DB8 - .4byte _080E6DD4 - .4byte _080E6DF4 -_080E6D00: - ldr r0, _080E6D0C @ =gSpecialVar_Result - ldr r1, [r3] - ldr r3, _080E6D10 @ =0x0000055e - adds r1, r3 - adds r1, r4 - b _080E6D60 - .align 2, 0 -_080E6D0C: .4byte gSpecialVar_Result -_080E6D10: .4byte 0x0000055e -_080E6D14: - ldr r0, _080E6D24 @ =gSpecialVar_Result - ldr r1, [r3] - ldr r2, _080E6D28 @ =0x0000055c - adds r1, r2 - ldrb r1, [r1] - lsls r1, 31 - b _080E6D7C - .align 2, 0 -_080E6D24: .4byte gSpecialVar_Result -_080E6D28: .4byte 0x0000055c -_080E6D2C: - ldr r2, _080E6D38 @ =gSpecialVar_Result - ldr r0, [r3] - lsls r1, r4, 1 - movs r3, 0xAC - lsls r3, 3 - b _080E6D44 - .align 2, 0 -_080E6D38: .4byte gSpecialVar_Result -_080E6D3C: - ldr r2, _080E6D50 @ =gSpecialVar_Result - ldr r0, [r3] - lsls r1, r4, 1 - ldr r3, _080E6D54 @ =0x00000564 -_080E6D44: - adds r0, r3 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r2] - b _080E6E08 - .align 2, 0 -_080E6D50: .4byte gSpecialVar_Result -_080E6D54: .4byte 0x00000564 -_080E6D58: - ldr r0, _080E6D68 @ =gSpecialVar_Result - ldr r1, [r3] - ldr r2, _080E6D6C @ =0x0000056c - adds r1, r2 -_080E6D60: - ldrb r1, [r1] - strh r1, [r0] - b _080E6E08 - .align 2, 0 -_080E6D68: .4byte gSpecialVar_Result -_080E6D6C: .4byte 0x0000056c -_080E6D70: - ldr r0, _080E6D84 @ =gSpecialVar_Result - ldr r1, [r3] - ldr r3, _080E6D88 @ =0x0000055c - adds r1, r3 - ldrb r1, [r1] - lsls r1, 30 -_080E6D7C: - lsrs r1, 31 - strh r1, [r0] - b _080E6E08 - .align 2, 0 -_080E6D84: .4byte gSpecialVar_Result -_080E6D88: .4byte 0x0000055c -_080E6D8C: - adds r0, r4, 0 - bl sub_80E7188 - ldr r1, _080E6D98 @ =gSpecialVar_Result - strh r0, [r1] - b _080E6E08 - .align 2, 0 -_080E6D98: .4byte gSpecialVar_Result -_080E6D9C: - ldr r0, [r3] - ldr r1, _080E6DAC @ =0x0000057a - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x20 - bl SetGameStat - b _080E6E08 - .align 2, 0 -_080E6DAC: .4byte 0x0000057a -_080E6DB0: - adds r0, r4, 0 - bl sub_80E5A38 - b _080E6E08 -_080E6DB8: - ldr r1, [r3] - ldr r2, _080E6DCC @ =0x0000055e - adds r1, r2 - adds r1, r4 - ldr r0, _080E6DD0 @ =gBattleStruct - ldr r0, [r0] - adds r0, 0xDA - ldrb r0, [r0] - b _080E6E06 - .align 2, 0 -_080E6DCC: .4byte 0x0000055e -_080E6DD0: .4byte gBattleStruct -_080E6DD4: - adds r0, r4, 0 - bl sub_80E7188 - ldr r1, _080E6DEC @ =gSaveBlock2Ptr - ldr r1, [r1] - lsls r2, r4, 1 - ldr r3, _080E6DF0 @ =0x0000057c - adds r1, r3 - adds r1, r2 - strh r0, [r1] - b _080E6E08 - .align 2, 0 -_080E6DEC: .4byte gSaveBlock2Ptr -_080E6DF0: .4byte 0x0000057c -_080E6DF4: - ldr r1, [r3] - ldr r2, _080E6E10 @ =0x0000055c - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 31 - lsrs r0, 31 - movs r3, 0xB0 - lsls r3, 3 - adds r1, r3 -_080E6E06: - strb r0, [r1] -_080E6E08: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E6E10: .4byte 0x0000055c - thumb_func_end BattleTowerUtil - - thumb_func_start SetBattleTowerParty -SetBattleTowerParty: @ 80E6E14 - push {r4,r5,lr} - movs r2, 0 - ldr r5, _080E6E3C @ =gUnknown_203B0D4 - ldr r4, _080E6E40 @ =gSaveBlock2Ptr - ldr r3, _080E6E44 @ =0x0000056d -_080E6E1E: - adds r0, r2, r5 - ldr r1, [r4] - adds r1, r3 - adds r1, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x2 - ble _080E6E1E - bl ReducePlayerPartyToThree - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E6E3C: .4byte gUnknown_203B0D4 -_080E6E40: .4byte gSaveBlock2Ptr -_080E6E44: .4byte 0x0000056d - thumb_func_end SetBattleTowerParty - - thumb_func_start sub_80E6E48 -sub_80E6E48: @ 80E6E48 - push {r4-r6,lr} - ldr r6, _080E6E98 @ =gSaveBlock2Ptr - ldr r0, [r6] - ldr r1, _080E6E9C @ =0x0000055c - adds r0, r1 - ldrb r4, [r0] - lsls r4, 31 - lsrs r4, 31 - adds r0, r4, 0 - bl sub_80E7188 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, [r6] - lsls r4, 1 - movs r2, 0xAD - lsls r2, 3 - adds r0, r2 - adds r1, r0, r4 - ldrh r0, [r1] - cmp r0, r5 - bcs _080E6E76 - strh r5, [r1] -_080E6E76: - ldr r0, [r6] - adds r2, r0, r2 - ldr r3, _080E6EA0 @ =0x0000056a - adds r1, r0, r3 - ldrh r0, [r2] - ldrh r3, [r1] - cmp r0, r3 - bls _080E6EA8 - adds r5, r0, 0 - movs r0, 0x20 - adds r1, r5, 0 - bl SetGameStat - ldr r1, _080E6EA4 @ =0x0000270f - cmp r5, r1 - bhi _080E6EB8 - b _080E6ECC - .align 2, 0 -_080E6E98: .4byte gSaveBlock2Ptr -_080E6E9C: .4byte 0x0000055c -_080E6EA0: .4byte 0x0000056a -_080E6EA4: .4byte 0x0000270f -_080E6EA8: - ldrh r5, [r1] - movs r0, 0x20 - adds r1, r5, 0 - bl SetGameStat - ldr r1, _080E6EC4 @ =0x0000270f - cmp r5, r1 - bls _080E6ECC -_080E6EB8: - ldr r0, [r6] - ldr r2, _080E6EC8 @ =0x0000057a - adds r0, r2 - strh r1, [r0] - b _080E6ED4 - .align 2, 0 -_080E6EC4: .4byte 0x0000270f -_080E6EC8: .4byte 0x0000057a -_080E6ECC: - ldr r0, [r6] - ldr r3, _080E6EDC @ =0x0000057a - adds r0, r3 - strh r5, [r0] -_080E6ED4: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E6EDC: .4byte 0x0000057a - thumb_func_end sub_80E6E48 - - thumb_func_start sub_80E6EE0 -sub_80E6EE0: @ 80E6EE0 - push {r4-r6,lr} - ldr r0, _080E6F00 @ =gSaveBlock2Ptr - ldr r2, [r0] - adds r5, r2, 0 - adds r5, 0xB0 - ldr r1, _080E6F04 @ =0x0000055c - adds r0, r2, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r6, r0, 31 - ldrb r0, [r2, 0x8] - cmp r0, 0 - beq _080E6F0C - ldr r4, _080E6F08 @ =sFemaleTrainerClasses - b _080E6F0E - .align 2, 0 -_080E6F00: .4byte gSaveBlock2Ptr -_080E6F04: .4byte 0x0000055c -_080E6F08: .4byte sFemaleTrainerClasses -_080E6F0C: - ldr r4, _080E6FA0 @ =sMaleTrainerClasses -_080E6F0E: - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0 - bl __umodsi3 - adds r0, r4 - ldrb r0, [r0] - strb r6, [r5] - strb r0, [r5, 0x1] - adds r0, r5, 0 - adds r0, 0xC - ldr r4, _080E6FA4 @ =gSaveBlock2Ptr - ldr r1, [r4] - adds r1, 0xA - bl CopyTrainerId - adds r0, r5, 0x4 - ldr r1, [r4] - bl StringCopy7 - adds r0, r6, 0 - bl sub_80E7188 - strh r0, [r5, 0x2] - movs r4, 0 - ldr r6, _080E6FA8 @ =gSaveBlock1Ptr - ldr r3, _080E6FAC @ =0x00002cac - adds r2, r5, 0 - adds r2, 0x10 -_080E6F52: - lsls r0, r4, 1 - ldr r1, [r6] - adds r1, r3 - adds r1, r0 - ldrh r0, [r1] - strh r0, [r2] - adds r2, 0x2 - adds r4, 0x1 - cmp r4, 0x5 - ble _080E6F52 - movs r4, 0 -_080E6F68: - ldr r6, _080E6FA4 @ =gSaveBlock2Ptr - ldr r0, [r6] - ldr r1, _080E6FB0 @ =0x0000056d - adds r0, r1 - adds r0, r4 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080E6FB4 @ =gEnemyParty + 500 @ &gEnemyParty[5] - adds r0, r1 - movs r1, 0x2C - muls r1, r4 - adds r1, 0x1C - adds r1, r5, r1 - bl sub_803E23C - adds r4, 0x1 - cmp r4, 0x2 - ble _080E6F68 - ldr r0, [r6] - adds r0, 0xB0 - bl SetBattleTowerRecordChecksum - bl sub_80E6E48 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E6FA0: .4byte sMaleTrainerClasses -_080E6FA4: .4byte gSaveBlock2Ptr -_080E6FA8: .4byte gSaveBlock1Ptr -_080E6FAC: .4byte 0x00002cac -_080E6FB0: .4byte 0x0000056d -_080E6FB4: .4byte gEnemyParty + 500 @ &gEnemyParty[5] - thumb_func_end sub_80E6EE0 - - thumb_func_start SaveBattleTowerProgress -SaveBattleTowerProgress: @ 80E6FB8 - push {r4,r5,lr} - ldr r0, _080E703C @ =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, _080E7040 @ =0x0000055c - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 31 - lsrs r5, r0, 31 - ldr r0, _080E7044 @ =gSpecialVar_0x8004 - ldrh r0, [r0] - cmp r0, 0x3 - beq _080E6FD4 - cmp r0, 0 - bne _080E6FF2 -_080E6FD4: - lsls r2, r5, 1 - ldr r3, _080E7048 @ =0x00000564 - adds r0, r1, r3 - adds r0, r2 - ldrh r0, [r0] - cmp r0, 0x1 - bhi _080E6FEE - subs r3, 0x4 - adds r0, r1, r3 - adds r0, r2 - ldrh r0, [r0] - cmp r0, 0x1 - bls _080E6FF2 -_080E6FEE: - bl sub_80E6EE0 -_080E6FF2: - bl sub_80E712C - ldr r4, _080E703C @ =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, _080E704C @ =gBattleOutcome - ldrb r1, [r1] - ldr r2, _080E7050 @ =0x0000055d - adds r0, r2 - strb r1, [r0] - ldr r0, _080E7044 @ =gSpecialVar_0x8004 - ldrh r1, [r0] - cmp r1, 0x3 - beq _080E7016 - ldr r0, [r4] - ldr r3, _080E7054 @ =0x0000055e - adds r0, r3 - adds r0, r5 - strb r1, [r0] -_080E7016: - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, _080E7040 @ =0x0000055c - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r1] - movs r0, 0x2 - bl TrySavingData - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E703C: .4byte gSaveBlock2Ptr -_080E7040: .4byte 0x0000055c -_080E7044: .4byte gSpecialVar_0x8004 -_080E7048: .4byte 0x00000564 -_080E704C: .4byte gBattleOutcome -_080E7050: .4byte 0x0000055d -_080E7054: .4byte 0x0000055e - thumb_func_end SaveBattleTowerProgress - - thumb_func_start BattleTower_SoftReset -BattleTower_SoftReset: @ 80E7058 - push {lr} - bl DoSoftReset - pop {r0} - bx r0 - thumb_func_end BattleTower_SoftReset - - thumb_func_start sub_80E7064 -sub_80E7064: @ 80E7064 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, _080E70F0 @ =gSaveBlock2Ptr - ldr r0, [r0] - movs r3, 0 - movs r2, 0 - adds r1, r0, 0 - adds r1, 0xB0 -_080E7076: - ldm r1!, {r0} - adds r3, r0 - adds r2, 0x1 - cmp r2, 0x27 - bls _080E7076 - ldr r5, _080E70F0 @ =gSaveBlock2Ptr - ldr r1, [r5] - movs r2, 0xA8 - lsls r2, 1 - adds r0, r1, r2 - ldr r0, [r0] - cmp r0, r3 - beq _080E7098 - adds r0, r1, 0 - adds r0, 0xB0 - bl ClearBattleTowerRecord -_080E7098: - movs r4, 0 - adds r7, r5, 0 - movs r6, 0xA4 - mov r8, r7 -_080E70A0: - adds r0, r4, 0 - muls r0, r6 - movs r3, 0xAA - lsls r3, 1 - adds r0, r3 - ldr r1, [r7] - movs r3, 0 - movs r2, 0 - adds r5, r4, 0x1 - adds r1, r0 -_080E70B4: - ldm r1!, {r0} - adds r3, r0 - adds r2, 0x1 - cmp r2, 0x27 - bls _080E70B4 - mov r0, r8 - ldr r2, [r0] - adds r1, r4, 0 - muls r1, r6 - movs r4, 0xFA - lsls r4, 1 - adds r0, r2, r4 - adds r0, r1 - ldr r0, [r0] - cmp r0, r3 - beq _080E70E0 - movs r3, 0xAA - lsls r3, 1 - adds r0, r1, r3 - adds r0, r2, r0 - bl ClearBattleTowerRecord -_080E70E0: - adds r4, r5, 0 - cmp r4, 0x4 - ble _080E70A0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E70F0: .4byte gSaveBlock2Ptr - thumb_func_end sub_80E7064 - - thumb_func_start SetBattleTowerRecordChecksum -SetBattleTowerRecordChecksum: @ 80E70F4 - push {r4,lr} - adds r2, r0, 0 - adds r2, 0xA0 - movs r1, 0 - str r1, [r2] - movs r3, 0 - adds r4, r0, 0 -_080E7102: - ldr r0, [r2] - ldm r4!, {r1} - adds r0, r1 - str r0, [r2] - adds r3, 0x1 - cmp r3, 0x27 - bls _080E7102 - pop {r4} - pop {r0} - bx r0 - thumb_func_end SetBattleTowerRecordChecksum - - thumb_func_start ClearBattleTowerRecord -ClearBattleTowerRecord: @ 80E7118 - push {lr} - movs r1, 0 - movs r2, 0 -_080E711E: - stm r0!, {r2} - adds r1, 0x1 - cmp r1, 0x28 - bls _080E711E - pop {r0} - bx r0 - thumb_func_end ClearBattleTowerRecord - - thumb_func_start sub_80E712C -sub_80E712C: @ 80E712C - push {r4,r5,lr} - ldr r4, _080E7174 @ =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, _080E7178 @ =0x0000048c - adds r0, r1 - bl sub_80E6150 - ldr r1, [r4] - ldr r3, _080E717C @ =gBattleMons - adds r0, r3, 0 - adds r0, 0x58 - ldrh r2, [r0] - ldr r5, _080E7180 @ =0x0000048a - adds r0, r1, r5 - strh r2, [r0] - ldrh r0, [r3] - movs r2, 0x91 - lsls r2, 3 - adds r1, r2 - strh r0, [r1] - movs r2, 0 - adds r5, r4, 0 - ldr r4, _080E7184 @ =0x00000494 - adds r3, 0x30 -_080E715C: - ldr r0, [r5] - adds r0, r4 - adds r0, r2 - adds r1, r2, r3 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x9 - ble _080E715C - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E7174: .4byte gSaveBlock2Ptr -_080E7178: .4byte 0x0000048c -_080E717C: .4byte gBattleMons -_080E7180: .4byte 0x0000048a -_080E7184: .4byte 0x00000494 - thumb_func_end sub_80E712C - - thumb_func_start sub_80E7188 -sub_80E7188: @ 80E7188 - push {lr} - lsls r0, 24 - ldr r1, _080E71C0 @ =gSaveBlock2Ptr - ldr r3, [r1] - lsrs r0, 23 - ldr r2, _080E71C4 @ =0x00000564 - adds r1, r3, r2 - adds r1, r0 - ldrh r2, [r1] - subs r2, 0x1 - lsls r1, r2, 3 - subs r1, r2 - movs r2, 0xAC - lsls r2, 3 - adds r3, r2 - adds r3, r0 - ldr r0, _080E71C8 @ =0x0000ffff - adds r1, r0 - ldrh r3, [r3] - adds r1, r3 - lsls r1, 16 - lsrs r0, r1, 16 - ldr r1, _080E71CC @ =0x0000270f - cmp r0, r1 - bls _080E71BC - adds r0, r1, 0 -_080E71BC: - pop {r1} - bx r1 - .align 2, 0 -_080E71C0: .4byte gSaveBlock2Ptr -_080E71C4: .4byte 0x00000564 -_080E71C8: .4byte 0x0000ffff -_080E71CC: .4byte 0x0000270f - thumb_func_end sub_80E7188 - - thumb_func_start DetermineBattleTowerPrize -DetermineBattleTowerPrize: @ 80E71D0 - push {r4,r5,lr} - ldr r4, _080E7214 @ =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, _080E7218 @ =0x0000055c - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 31 - lsrs r0, 31 - lsls r0, 1 - adds r2, 0x8 - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - subs r0, 0x1 - cmp r0, 0x5 - ble _080E7220 - bl Random - ldr r4, [r4] - ldr r5, _080E721C @ =sLongStreakPrizes - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x9 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - movs r1, 0xAE - lsls r1, 3 - adds r4, r1 - b _080E7240 - .align 2, 0 -_080E7214: .4byte gSaveBlock2Ptr -_080E7218: .4byte 0x0000055c -_080E721C: .4byte sLongStreakPrizes -_080E7220: - bl Random - ldr r4, [r4] - ldr r5, _080E7248 @ =sShortStreakPrizes - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - movs r2, 0xAE - lsls r2, 3 - adds r4, r2 -_080E7240: - strh r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E7248: .4byte sShortStreakPrizes - thumb_func_end DetermineBattleTowerPrize - - thumb_func_start GiveBattleTowerPrize -GiveBattleTowerPrize: @ 80E724C - push {r4-r6,lr} - ldr r5, _080E7288 @ =gSaveBlock2Ptr - ldr r1, [r5] - ldr r2, _080E728C @ =0x0000055c - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 31 - lsrs r6, r0, 31 - movs r0, 0xAE - lsls r0, 3 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x1 - bne _080E7298 - ldr r0, [r5] - movs r1, 0xAE - lsls r1, 3 - adds r0, r1 - ldrh r0, [r0] - ldr r1, _080E7290 @ =gStringVar1 - bl CopyItemName - ldr r0, _080E7294 @ =gSpecialVar_Result - strh r4, [r0] - b _080E72AA - .align 2, 0 -_080E7288: .4byte gSaveBlock2Ptr -_080E728C: .4byte 0x0000055c -_080E7290: .4byte gStringVar1 -_080E7294: .4byte gSpecialVar_Result -_080E7298: - ldr r1, _080E72B0 @ =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - ldr r0, [r5] - ldr r2, _080E72B4 @ =0x0000055e - adds r0, r2 - adds r0, r6 - movs r1, 0x6 - strb r1, [r0] -_080E72AA: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E72B0: .4byte gSpecialVar_Result -_080E72B4: .4byte 0x0000055e - thumb_func_end GiveBattleTowerPrize - - thumb_func_start AwardBattleTowerRibbons -AwardBattleTowerRibbons: @ 80E72B8 - push {r4-r7,lr} - ldr r0, _080E7334 @ =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, _080E7338 @ =0x0000055c - adds r0, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r0, 31 - adds r1, r0, 0 - movs r7, 0x44 - cmp r1, 0 - beq _080E72D2 - movs r7, 0x45 -_080E72D2: - ldr r4, _080E733C @ =gSpecialVar_Result - movs r0, 0 - strh r0, [r4] - adds r0, r1, 0 - bl sub_80E7188 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x37 - bls _080E7320 - movs r5, 0 - adds r6, r4, 0 -_080E72EA: - ldr r0, _080E7334 @ =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, _080E7340 @ =0x0000056d - adds r0, r1 - adds r0, r5 - ldrb r0, [r0] - subs r0, 0x1 - movs r1, 0x64 - muls r1, r0 - ldr r0, _080E7344 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - adds r1, r7, 0 - bl GetMonData - cmp r0, 0 - bne _080E731A - movs r0, 0x1 - strh r0, [r6] - adds r0, r4, 0 - adds r1, r7, 0 - adds r2, r6, 0 - bl SetMonData -_080E731A: - adds r5, 0x1 - cmp r5, 0x2 - ble _080E72EA -_080E7320: - ldr r0, _080E733C @ =gSpecialVar_Result - ldrh r0, [r0] - cmp r0, 0 - beq _080E732E - movs r0, 0x2A - bl IncrementGameStat -_080E732E: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E7334: .4byte gSaveBlock2Ptr -_080E7338: .4byte 0x0000055c -_080E733C: .4byte gSpecialVar_Result -_080E7340: .4byte 0x0000056d -_080E7344: .4byte gPlayerParty - thumb_func_end AwardBattleTowerRibbons - - thumb_func_start sub_80E7348 -sub_80E7348: @ 80E7348 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r1, _080E7368 @ =gSaveBlock2Ptr - ldr r2, [r1] - movs r0, 0x94 - lsls r0, 3 - adds r7, r2, r0 - ldrb r0, [r2, 0x8] - adds r5, r1, 0 - cmp r0, 0 - beq _080E7370 - ldr r4, _080E736C @ =sFemaleTrainerClasses - b _080E7372 - .align 2, 0 -_080E7368: .4byte gSaveBlock2Ptr -_080E736C: .4byte sFemaleTrainerClasses -_080E7370: - ldr r4, _080E7410 @ =sMaleTrainerClasses -_080E7372: - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0 - bl __umodsi3 - adds r0, r4 - ldrb r0, [r0] - strb r0, [r7, 0x1] - adds r0, r7, 0 - adds r0, 0xC - ldr r1, [r5] - adds r1, 0xA - bl CopyTrainerId - adds r0, r7, 0x4 - ldr r1, [r5] - bl StringCopy7 - movs r0, 0x1 - strh r0, [r7, 0x2] - movs r6, 0x7 - movs r4, 0 - ldr r0, _080E7414 @ =gSaveBlock1Ptr - mov r8, r0 - adds r5, r7, 0 - adds r5, 0x10 - ldr r1, _080E7418 @ =0x00002cac - mov r12, r1 - adds r3, r7, 0 - adds r3, 0x28 - adds r2, r7, 0 - adds r2, 0x1C -_080E73BC: - lsls r0, r4, 1 - mov r9, r0 - mov r1, r8 - ldr r0, [r1] - add r0, r12 - add r0, r9 - ldrh r0, [r0] - strh r0, [r5] - strh r6, [r2] - adds r0, r6, 0x6 - strh r0, [r3] - adds r6, 0x1 - adds r5, 0x2 - adds r3, 0x2 - adds r2, 0x2 - adds r4, 0x1 - cmp r4, 0x5 - ble _080E73BC - movs r4, 0 -_080E73E2: - movs r0, 0x64 - muls r0, r4 - ldr r1, _080E741C @ =gPlayerParty - adds r0, r1 - movs r1, 0x2C - muls r1, r4 - adds r1, 0x34 - adds r1, r7, r1 - bl sub_803E23C - adds r4, 0x1 - cmp r4, 0x2 - ble _080E73E2 - adds r0, r7, 0 - bl sub_80E7500 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E7410: .4byte sMaleTrainerClasses -_080E7414: .4byte gSaveBlock1Ptr -_080E7418: .4byte 0x00002cac -_080E741C: .4byte gPlayerParty - thumb_func_end sub_80E7348 - - thumb_func_start GetEreaderTrainerFrontSpriteId -GetEreaderTrainerFrontSpriteId: @ 80E7420 - ldr r1, _080E7434 @ =gFacilityClassToPicIndex - ldr r0, _080E7438 @ =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, _080E743C @ =0x000004a1 - adds r0, r2 - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - bx lr - .align 2, 0 -_080E7434: .4byte gFacilityClassToPicIndex -_080E7438: .4byte gSaveBlock2Ptr -_080E743C: .4byte 0x000004a1 - thumb_func_end GetEreaderTrainerFrontSpriteId - - thumb_func_start GetEreaderTrainerClassId -GetEreaderTrainerClassId: @ 80E7440 - ldr r1, _080E7454 @ =gFacilityClassToTrainerClass - ldr r0, _080E7458 @ =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, _080E745C @ =0x000004a1 - adds r0, r2 - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - bx lr - .align 2, 0 -_080E7454: .4byte gFacilityClassToTrainerClass -_080E7458: .4byte gSaveBlock2Ptr -_080E745C: .4byte 0x000004a1 - thumb_func_end GetEreaderTrainerClassId - - thumb_func_start CopyEReaderTrainerName5 -CopyEReaderTrainerName5: @ 80E7460 - push {r4,lr} - adds r3, r0, 0 - movs r2, 0 - ldr r0, _080E7488 @ =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, _080E748C @ =0x000004a4 - adds r4, r0, r1 -_080E746E: - adds r0, r3, r2 - adds r1, r4, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x4 - ble _080E746E - adds r1, r3, r2 - movs r0, 0xFF - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E7488: .4byte gSaveBlock2Ptr -_080E748C: .4byte 0x000004a4 - thumb_func_end CopyEReaderTrainerName5 - - thumb_func_start ValidateEReaderTrainer -ValidateEReaderTrainer: @ 80E7490 - push {r4-r6,lr} - ldr r2, _080E74C0 @ =gSpecialVar_Result - movs r0, 0 - strh r0, [r2] - ldr r1, _080E74C4 @ =gSaveBlock2Ptr - ldr r0, [r1] - movs r3, 0x94 - lsls r3, 3 - adds r5, r0, r3 - movs r4, 0 - movs r3, 0 - adds r6, r1, 0 - adds r1, r5, 0 -_080E74AA: - ldm r1!, {r0} - orrs r4, r0 - adds r3, 0x1 - cmp r3, 0x2D - bls _080E74AA - cmp r4, 0 - bne _080E74C8 - movs r0, 0x1 - strh r0, [r2] - b _080E74F6 - .align 2, 0 -_080E74C0: .4byte gSpecialVar_Result -_080E74C4: .4byte gSaveBlock2Ptr -_080E74C8: - movs r4, 0 - movs r3, 0 - adds r2, r5, 0 -_080E74CE: - ldm r2!, {r0} - adds r4, r0 - adds r3, 0x1 - cmp r3, 0x2D - bls _080E74CE - ldr r1, [r6] - movs r2, 0xAB - lsls r2, 3 - adds r0, r1, r2 - ldr r0, [r0] - cmp r0, r4 - beq _080E74F6 - movs r3, 0x94 - lsls r3, 3 - adds r0, r1, r3 - bl sub_80E7524 - ldr r1, _080E74FC @ =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] -_080E74F6: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E74FC: .4byte gSpecialVar_Result - thumb_func_end ValidateEReaderTrainer - - thumb_func_start sub_80E7500 -sub_80E7500: @ 80E7500 - push {r4,lr} - adds r2, r0, 0 - adds r2, 0xB8 - movs r1, 0 - str r1, [r2] - movs r3, 0 - adds r4, r0, 0 -_080E750E: - ldr r0, [r2] - ldm r4!, {r1} - adds r0, r1 - str r0, [r2] - adds r3, 0x1 - cmp r3, 0x2D - bls _080E750E - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80E7500 - - thumb_func_start sub_80E7524 -sub_80E7524: @ 80E7524 - push {lr} - movs r1, 0 - movs r2, 0 -_080E752A: - stm r0!, {r2} - adds r1, 0x1 - cmp r1, 0x2E - bls _080E752A - pop {r0} - bx r0 - thumb_func_end sub_80E7524 - - thumb_func_start PrintEReaderTrainerGreeting -PrintEReaderTrainerGreeting: @ 80E7538 - push {lr} - ldr r0, _080E754C @ =gSaveBlock2Ptr - ldr r0, [r0] - movs r1, 0x96 - lsls r1, 3 - adds r0, r1 - bl sub_80E678C - pop {r0} - bx r0 - .align 2, 0 -_080E754C: .4byte gSaveBlock2Ptr - thumb_func_end PrintEReaderTrainerGreeting - - thumb_func_start sub_80E7550 -sub_80E7550: @ 80E7550 - push {lr} - ldr r0, _080E7564 @ =gBattleOutcome - ldrb r0, [r0] - cmp r0, 0x3 - bne _080E756C - ldr r1, _080E7568 @ =gStringVar4 - movs r0, 0xFF - strb r0, [r1] - b _080E7590 - .align 2, 0 -_080E7564: .4byte gBattleOutcome -_080E7568: .4byte gStringVar4 -_080E756C: - cmp r0, 0x1 - bne _080E7584 - ldr r0, _080E7580 @ =gSaveBlock2Ptr - ldr r0, [r0] - movs r1, 0x99 - lsls r1, 3 - adds r0, r1 - bl sub_80E678C - b _080E7590 - .align 2, 0 -_080E7580: .4byte gSaveBlock2Ptr -_080E7584: - ldr r0, _080E7594 @ =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, _080E7598 @ =0x000004bc - adds r0, r1 - bl sub_80E678C -_080E7590: - pop {r0} - bx r0 - .align 2, 0 -_080E7594: .4byte gSaveBlock2Ptr -_080E7598: .4byte 0x000004bc - thumb_func_end sub_80E7550 - - thumb_func_start Dummy_TryEnableBravoTrainerBattleTower -Dummy_TryEnableBravoTrainerBattleTower: @ 80E759C - push {lr} - movs r0, 0x1 -_080E75A0: - subs r0, 0x1 - cmp r0, 0 - bge _080E75A0 - pop {r0} - bx r0 - thumb_func_end Dummy_TryEnableBravoTrainerBattleTower - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/field_camera.s b/asm/field_camera.s index f6cbbd0ef..0016e6381 100644 --- a/asm/field_camera.s +++ b/asm/field_camera.s @@ -490,8 +490,8 @@ _0805A914: .4byte gUnknown_3000E90 _0805A918: .4byte gMapHeader thumb_func_end CurrentMapDrawMetatileAt - thumb_func_start sub_805A91C -sub_805A91C: @ 805A91C + thumb_func_start DrawDoorMetatileAt +DrawDoorMetatileAt: @ 805A91C push {r4,r5,lr} adds r3, r0, 0 adds r4, r1, 0 @@ -513,7 +513,7 @@ _0805A93E: bx r0 .align 2, 0 _0805A944: .4byte gUnknown_3000E90 - thumb_func_end sub_805A91C + thumb_func_end DrawDoorMetatileAt thumb_func_start sub_805A948 sub_805A948: @ 805A948 diff --git a/asm/field_door.s b/asm/field_door.s deleted file mode 100644 index bcb8a6082..000000000 --- a/asm/field_door.s +++ /dev/null @@ -1,667 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_805AF14 -sub_805AF14: @ 805AF14 - push {r4-r7,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - adds r7, r3, 0 - ldrh r1, [r5, 0x2] - ldr r0, _0805AF34 @ =0x0000ffff - cmp r1, r0 - bne _0805AF38 - adds r0, r4, 0 - adds r1, r6, 0 - adds r2, r7, 0 - bl sub_805AF54 - b _0805AF4E - .align 2, 0 -_0805AF34: .4byte 0x0000ffff -_0805AF38: - ldrh r1, [r5, 0x2] - ldr r0, [r4, 0x4] - adds r0, r1 - bl sub_805AF80 - ldr r3, [r4, 0x8] - adds r0, r4, 0 - adds r1, r6, 0 - adds r2, r7, 0 - bl sub_805AF94 -_0805AF4E: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_805AF14 - - thumb_func_start sub_805AF54 -sub_805AF54: @ 805AF54 - push {r4,r5,lr} - adds r5, r1, 0 - adds r4, r2, 0 - ldrb r0, [r0, 0x3] - cmp r0, 0 - bne _0805AF6A - adds r0, r5, 0 - adds r1, r4, 0 - bl CurrentMapDrawMetatileAt - b _0805AF7A -_0805AF6A: - adds r0, r5, 0 - adds r1, r4, 0 - bl CurrentMapDrawMetatileAt - subs r1, r4, 0x1 - adds r0, r5, 0 - bl CurrentMapDrawMetatileAt -_0805AF7A: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_805AF54 - - thumb_func_start sub_805AF80 -sub_805AF80: @ 805AF80 - push {lr} - ldr r1, _0805AF90 @ =0x06007f00 - movs r2, 0x40 - bl CpuFastSet - pop {r0} - bx r0 - .align 2, 0 -_0805AF90: .4byte 0x06007f00 - thumb_func_end sub_805AF80 - - thumb_func_start sub_805AF94 -sub_805AF94: @ 805AF94 - push {r4-r6,lr} - sub sp, 0x10 - adds r5, r1, 0 - adds r6, r2, 0 - adds r4, r3, 0 - ldrb r0, [r0, 0x3] - cmp r0, 0 - bne _0805AFB2 - movs r1, 0xFE - lsls r1, 2 - mov r0, sp - adds r2, r4, 0 - bl sub_805AFE8 - b _0805AFD4 -_0805AFB2: - movs r1, 0xFE - lsls r1, 2 - mov r0, sp - adds r2, r4, 0 - bl sub_805AFE8 - subs r1, r6, 0x1 - adds r0, r5, 0 - mov r2, sp - bl sub_805A91C - movs r1, 0xFF - lsls r1, 2 - adds r2, r4, 0x4 - mov r0, sp - bl sub_805AFE8 -_0805AFD4: - adds r0, r5, 0 - adds r1, r6, 0 - mov r2, sp - bl sub_805A91C - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_805AF94 - - thumb_func_start sub_805AFE8 -sub_805AFE8: @ 805AFE8 - push {r4-r6,lr} - adds r6, r0, 0 - lsls r1, 16 - lsrs r5, r1, 16 - movs r4, 0 - adds r1, r6, 0 -_0805AFF4: - ldrb r0, [r2] - lsls r0, 28 - lsrs r3, r0, 16 - adds r2, 0x1 - adds r0, r5, r4 - orrs r3, r0 - strh r3, [r1] - adds r1, 0x2 - adds r4, 0x1 - cmp r4, 0x3 - ble _0805AFF4 - cmp r4, 0x7 - bgt _0805B022 - lsls r0, r4, 1 - adds r1, r0, r6 -_0805B012: - ldrb r0, [r2] - lsls r3, r0, 12 - adds r2, 0x1 - strh r3, [r1] - adds r1, 0x2 - adds r4, 0x1 - cmp r4, 0x7 - ble _0805B012 -_0805B022: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_805AFE8 - - thumb_func_start sub_805B028 -sub_805B028: @ 805B028 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r2, r4, 2 - adds r2, r4 - lsls r2, 3 - ldr r0, _0805B05C @ =gTasks+0x8 - adds r2, r0 - ldrh r1, [r2] - lsls r1, 16 - ldrh r0, [r2, 0x2] - orrs r1, r0 - ldrh r0, [r2, 0x4] - lsls r0, 16 - ldrh r3, [r2, 0x6] - orrs r0, r3 - bl sub_805B060 - cmp r0, 0 - bne _0805B056 - adds r0, r4, 0 - bl DestroyTask -_0805B056: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0805B05C: .4byte gTasks+0x8 - thumb_func_end sub_805B028 - - thumb_func_start sub_805B060 -sub_805B060: @ 805B060 - push {r4-r6,lr} - adds r6, r0, 0 - adds r5, r1, 0 - adds r4, r2, 0 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0805B086 - movs r2, 0x8 - ldrsh r1, [r4, r2] - lsls r1, 2 - adds r1, r5, r1 - movs r0, 0xC - ldrsh r2, [r4, r0] - movs r0, 0xE - ldrsh r3, [r4, r0] - adds r0, r6, 0 - bl sub_805AF14 -_0805B086: - movs r2, 0xA - ldrsh r1, [r4, r2] - movs r2, 0x8 - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r5 - ldrb r0, [r0] - cmp r1, r0 - bne _0805B0B4 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldrb r0, [r0] - cmp r0, 0 - bne _0805B0BA - movs r0, 0 - b _0805B0BC -_0805B0B4: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] -_0805B0BA: - movs r0, 0x1 -_0805B0BC: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_805B060 - - thumb_func_start door_find -door_find: @ 805B0C4 - push {lr} - adds r2, r0, 0 - lsls r1, 16 - lsrs r1, 16 - b _0805B0DA -_0805B0CE: - ldrh r0, [r2] - cmp r0, r1 - bne _0805B0D8 - adds r0, r2, 0 - b _0805B0E2 -_0805B0D8: - adds r2, 0xC -_0805B0DA: - ldr r0, [r2, 0x4] - cmp r0, 0 - bne _0805B0CE - movs r0, 0 -_0805B0E2: - pop {r1} - bx r1 - thumb_func_end door_find - - thumb_func_start task_overworld_door_add_if_inactive -task_overworld_door_add_if_inactive: @ 805B0E8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - adds r5, r1, 0 - adds r7, r2, 0 - mov r8, r3 - ldr r4, _0805B134 @ =sub_805B028 - adds r0, r4, 0 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0805B13C - adds r0, r4, 0 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r2, _0805B138 @ =gTasks+0x8 - adds r1, r2 - strh r7, [r1, 0xC] - mov r2, r8 - strh r2, [r1, 0xE] - strh r5, [r1, 0x2] - lsrs r2, r5, 16 - strh r2, [r1] - strh r6, [r1, 0x6] - lsrs r2, r6, 16 - strh r2, [r1, 0x4] - lsls r0, 24 - asrs r0, 24 - b _0805B140 - .align 2, 0 -_0805B134: .4byte sub_805B028 -_0805B138: .4byte gTasks+0x8 -_0805B13C: - movs r0, 0x1 - negs r0, r0 -_0805B140: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end task_overworld_door_add_if_inactive - - thumb_func_start DrawClosedDoor -DrawClosedDoor: @ 805B14C - push {lr} - bl sub_805AF54 - pop {r0} - bx r0 - thumb_func_end DrawClosedDoor - - thumb_func_start sub_805B158 -sub_805B158: @ 805B158 - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridGetMetatileIdAt - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl door_find - adds r4, r0, 0 - cmp r0, 0 - beq _0805B196 - ldrb r0, [r0, 0x3] - ldr r1, _0805B19C @ =gUnknown_835B49C - cmp r0, 0 - bne _0805B184 - ldr r1, _0805B1A0 @ =gUnknown_835B488 -_0805B184: - adds r0, r1, 0 - bl sub_805B1A4 - adds r1, r0, 0 - adds r0, r4, 0 - adds r2, r5, 0 - adds r3, r6, 0 - bl sub_805AF14 -_0805B196: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0805B19C: .4byte gUnknown_835B49C -_0805B1A0: .4byte gUnknown_835B488 - thumb_func_end sub_805B158 - - thumb_func_start sub_805B1A4 -sub_805B1A4: @ 805B1A4 - push {lr} - adds r1, r0, 0 - b _0805B1AC -_0805B1AA: - adds r1, 0x4 -_0805B1AC: - ldrb r0, [r1] - cmp r0, 0 - bne _0805B1AA - subs r0, r1, 0x4 - pop {r1} - bx r1 - thumb_func_end sub_805B1A4 - - thumb_func_start sub_805B1B8 -sub_805B1B8: @ 805B1B8 - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridGetMetatileIdAt - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl door_find - adds r2, r0, 0 - adds r4, r2, 0 - cmp r2, 0 - bne _0805B1E2 - movs r0, 0x1 - negs r0, r0 - b _0805B204 -_0805B1E2: - ldrb r0, [r2, 0x3] - cmp r0, 0 - beq _0805B1F4 - ldr r1, _0805B1F0 @ =gUnknown_835B49C - adds r0, r2, 0 - b _0805B1F8 - .align 2, 0 -_0805B1F0: .4byte gUnknown_835B49C -_0805B1F4: - ldr r1, _0805B20C @ =gUnknown_835B488 - adds r0, r4, 0 -_0805B1F8: - adds r2, r5, 0 - adds r3, r6, 0 - bl task_overworld_door_add_if_inactive - lsls r0, 24 - asrs r0, 24 -_0805B204: - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0805B20C: .4byte gUnknown_835B488 - thumb_func_end sub_805B1B8 - - thumb_func_start sub_805B210 -sub_805B210: @ 805B210 - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridGetMetatileIdAt - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl door_find - adds r2, r0, 0 - adds r4, r2, 0 - cmp r2, 0 - bne _0805B23A - movs r0, 0x1 - negs r0, r0 - b _0805B25C -_0805B23A: - ldrb r0, [r2, 0x3] - cmp r0, 0 - beq _0805B24C - ldr r1, _0805B248 @ =gUnknown_835B4C4 - adds r0, r2, 0 - b _0805B250 - .align 2, 0 -_0805B248: .4byte gUnknown_835B4C4 -_0805B24C: - ldr r1, _0805B264 @ =gUnknown_835B4B0 - adds r0, r4, 0 -_0805B250: - adds r2, r5, 0 - adds r3, r6, 0 - bl task_overworld_door_add_if_inactive - lsls r0, 24 - asrs r0, 24 -_0805B25C: - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0805B264: .4byte gUnknown_835B4B0 - thumb_func_end sub_805B210 - - thumb_func_start FieldSetDoorOpened -FieldSetDoorOpened: @ 805B268 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r0, r4, 16 - asrs r0, 16 - lsls r1, r5, 16 - asrs r1, 16 - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl MetatileBehavior_IsWarpDoor_2 - lsls r0, 24 - cmp r0, 0 - beq _0805B292 - ldr r0, _0805B298 @ =gUnknown_835B5D8 - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_805B158 -_0805B292: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0805B298: .4byte gUnknown_835B5D8 - thumb_func_end FieldSetDoorOpened - - thumb_func_start FieldSetDoorClosed -FieldSetDoorClosed: @ 805B29C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r0, r4, 16 - asrs r0, 16 - lsls r1, r5, 16 - asrs r1, 16 - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl MetatileBehavior_IsWarpDoor_2 - lsls r0, 24 - cmp r0, 0 - beq _0805B2C6 - ldr r0, _0805B2CC @ =gUnknown_835B5D8 - adds r1, r4, 0 - adds r2, r5, 0 - bl DrawClosedDoor -_0805B2C6: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0805B2CC: .4byte gUnknown_835B5D8 - thumb_func_end FieldSetDoorClosed - - thumb_func_start FieldAnimateDoorClose -FieldAnimateDoorClose: @ 805B2D0 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r0, r4, 16 - asrs r0, 16 - lsls r1, r5, 16 - asrs r1, 16 - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl MetatileBehavior_IsWarpDoor_2 - lsls r0, 24 - cmp r0, 0 - beq _0805B304 - ldr r0, _0805B300 @ =gUnknown_835B5D8 - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_805B210 - lsls r0, 24 - asrs r0, 24 - b _0805B308 - .align 2, 0 -_0805B300: .4byte gUnknown_835B5D8 -_0805B304: - movs r0, 0x1 - negs r0, r0 -_0805B308: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end FieldAnimateDoorClose - - thumb_func_start FieldAnimateDoorOpen -FieldAnimateDoorOpen: @ 805B310 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r0, r4, 16 - asrs r0, 16 - lsls r1, r5, 16 - asrs r1, 16 - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl MetatileBehavior_IsWarpDoor_2 - lsls r0, 24 - cmp r0, 0 - beq _0805B344 - ldr r0, _0805B340 @ =gUnknown_835B5D8 - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_805B1B8 - lsls r0, 24 - asrs r0, 24 - b _0805B348 - .align 2, 0 -_0805B340: .4byte gUnknown_835B5D8 -_0805B344: - movs r0, 0x1 - negs r0, r0 -_0805B348: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end FieldAnimateDoorOpen - - thumb_func_start FieldIsDoorAnimationRunning -FieldIsDoorAnimationRunning: @ 805B350 - push {lr} - ldr r0, _0805B360 @ =sub_805B028 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .align 2, 0 -_0805B360: .4byte sub_805B028 - thumb_func_end FieldIsDoorAnimationRunning - - thumb_func_start GetDoorSoundEffect -GetDoorSoundEffect: @ 805B364 - push {lr} - adds r3, r0, 0 - adds r2, r1, 0 - ldr r0, _0805B37C @ =gUnknown_835B5D8 - adds r1, r3, 0 - bl sub_805B388 - lsls r0, 24 - cmp r0, 0 - beq _0805B380 - movs r0, 0x12 - b _0805B382 - .align 2, 0 -_0805B37C: .4byte gUnknown_835B5D8 -_0805B380: - movs r0, 0xF1 -_0805B382: - pop {r1} - bx r1 - thumb_func_end GetDoorSoundEffect - - thumb_func_start sub_805B388 -sub_805B388: @ 805B388 - push {r4,lr} - adds r4, r0, 0 - adds r0, r1, 0 - adds r1, r2, 0 - bl MapGridGetMetatileIdAt - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl door_find - cmp r0, 0 - beq _0805B3AC - ldrb r0, [r0, 0x2] - lsls r0, 24 - asrs r0, 24 - b _0805B3B0 -_0805B3AC: - movs r0, 0x1 - negs r0, r0 -_0805B3B0: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_805B388 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/item_menu.s b/asm/item_menu.s index a143d2776..a8487864a 100644 --- a/asm/item_menu.s +++ b/asm/item_menu.s @@ -5826,7 +5826,7 @@ UseRegisteredKeyItemOnField: @ 810AD10 movs r0, 0 b _0810ADA0 _0810AD1E: - bl sub_80982EC + bl DismissMapNamePopup movs r0, 0 movs r1, 0 movs r2, 0 diff --git a/asm/learn_move.s b/asm/learn_move.s deleted file mode 100644 index 36b88bc20..000000000 --- a/asm/learn_move.s +++ /dev/null @@ -1,1954 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80E4620 -sub_80E4620: @ 80E4620 - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_80E4620 - - thumb_func_start DisplayMoveTutorMenu -DisplayMoveTutorMenu: @ 80E4634 - push {lr} - sub sp, 0x4 - bl ScriptContext2_Enable - ldr r0, _080E465C @ =sub_80E4660 - movs r1, 0xA - bl CreateTask - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - add sp, 0x4 - pop {r0} - bx r0 - .align 2, 0 -_080E465C: .4byte sub_80E4660 - thumb_func_end DisplayMoveTutorMenu - - thumb_func_start sub_80E4660 -sub_80E4660: @ 80E4660 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _080E468C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080E4684 - ldr r0, _080E4690 @ =sub_80E478C - bl SetMainCallback2 - ldr r1, _080E4694 @ =gFieldCallback - ldr r0, _080E4698 @ =FieldCallback_ReturnToEventScript2 - str r0, [r1] - adds r0, r4, 0 - bl DestroyTask -_080E4684: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E468C: .4byte gPaletteFade -_080E4690: .4byte sub_80E478C -_080E4694: .4byte gFieldCallback -_080E4698: .4byte FieldCallback_ReturnToEventScript2 - thumb_func_end sub_80E4660 - - thumb_func_start sub_80E469C -sub_80E469C: @ 80E469C - push {r4,r5,lr} - sub sp, 0xC - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, _080E4774 @ =gUnknown_83FFA3C - movs r0, 0 - movs r2, 0x2 - bl InitBgsFromTemplates - bl ResetTempTileDataBuffers - ldr r0, _080E4778 @ =gUnknown_83FFA44 - bl InitWindows - lsls r0, 16 - cmp r0, 0 - beq _080E476C - bl DeactivateAllTextPrinters - movs r5, 0 -_080E46C6: - lsls r4, r5, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl ClearWindowTilemap - adds r0, r4, 0 - movs r1, 0 - bl FillWindowPixelBuffer - adds r5, 0x1 - cmp r5, 0x8 - bls _080E46C6 - movs r0, 0x7 - movs r1, 0x11 - bl FillWindowPixelBuffer - movs r0, 0x1E - str r0, [sp] - movs r0, 0x14 - str r0, [sp, 0x4] - movs r0, 0xF - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect - ldr r0, _080E477C @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x99 - lsls r0, 2 - adds r1, r0 - movs r0, 0x1 - bl SetBgTilemapBuffer - movs r0, 0 - movs r1, 0x1 - movs r2, 0xE0 - bl TextWindow_SetUserSelectedFrame - movs r0, 0xD0 - movs r1, 0x1 - bl sub_8107D38 - ldr r0, _080E4780 @ =gUnknown_8E97DDC - movs r1, 0 - movs r2, 0x20 - bl LoadPalette - ldr r1, _080E4784 @ =gUnknown_8E97DFC - movs r0, 0 - str r0, [sp] - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl DecompressAndLoadBgGfxUsingHeap - ldr r1, _080E4788 @ =gUnknown_8E97EC4 - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl CopyToBgTilemapBuffer - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg -_080E476C: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E4774: .4byte gUnknown_83FFA3C -_080E4778: .4byte gUnknown_83FFA44 -_080E477C: .4byte gUnknown_203AAB4 -_080E4780: .4byte gUnknown_8E97DDC -_080E4784: .4byte gUnknown_8E97DFC -_080E4788: .4byte gUnknown_8E97EC4 - thumb_func_end sub_80E469C - - thumb_func_start sub_80E478C -sub_80E478C: @ 80E478C - push {r4,lr} - movs r0, 0 - movs r1, 0 - bl SetGpuReg - bl ResetSpriteData - bl FreeAllSpritePalettes - bl ResetTasks - ldr r4, _080E47EC @ =gUnknown_203AAB4 - ldr r0, _080E47F0 @ =0x00000a6c - bl AllocZeroed - str r0, [r4] - bl sub_80E4F54 - ldr r0, [r4] - ldr r1, _080E47F4 @ =gSpecialVar_0x8004 - ldrh r1, [r1] - movs r2, 0x98 - lsls r2, 2 - adds r0, r2 - strb r1, [r0] - bl sub_80E50CC - ldr r0, _080E47F8 @ =sub_80E4620 - bl SetVBlankCallback - bl sub_80E469C - bl sub_80E5004 - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - ldr r0, _080E47FC @ =sub_80E4870 - bl SetMainCallback2 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E47EC: .4byte gUnknown_203AAB4 -_080E47F0: .4byte 0x00000a6c -_080E47F4: .4byte gSpecialVar_0x8004 -_080E47F8: .4byte sub_80E4620 -_080E47FC: .4byte sub_80E4870 - thumb_func_end sub_80E478C - - thumb_func_start sub_80E4800 -sub_80E4800: @ 80E4800 - push {lr} - movs r0, 0 - movs r1, 0 - bl SetGpuReg - bl ResetSpriteData - bl FreeAllSpritePalettes - bl ResetTasks - bl sub_80E50CC - ldr r0, _080E485C @ =gUnknown_203AAB4 - ldr r0, [r0] - ldr r1, _080E4860 @ =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, _080E4864 @ =0x00000261 - adds r0, r2 - strb r1, [r0] - ldr r0, _080E4868 @ =sub_80E4620 - bl SetVBlankCallback - bl sub_80E469C - bl sub_80E5004 - movs r0, 0 - movs r1, 0 - movs r2, 0x2 - bl FillPalette - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - ldr r0, _080E486C @ =sub_80E4870 - bl SetMainCallback2 - pop {r0} - bx r0 - .align 2, 0 -_080E485C: .4byte gUnknown_203AAB4 -_080E4860: .4byte gSpecialVar_0x8005 -_080E4864: .4byte 0x00000261 -_080E4868: .4byte sub_80E4620 -_080E486C: .4byte sub_80E4870 - thumb_func_end sub_80E4800 - - thumb_func_start sub_80E4870 -sub_80E4870: @ 80E4870 - push {r4,lr} - movs r0, 0x7 - bl IsTextPrinterActive - lsls r0, 16 - cmp r0, 0 - bne _080E4882 - bl sub_80E48F4 -_080E4882: - ldr r4, _080E48B8 @ =gUnknown_203AAB4 - ldr r0, [r4] - ldr r1, _080E48BC @ =0x0000025f - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _080E489E - bl sub_80E54C0 - ldr r0, [r4] - ldr r1, _080E48BC @ =0x0000025f - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_080E489E: - bl RunTasks - bl RunTextPrinters - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E48B8: .4byte gUnknown_203AAB4 -_080E48BC: .4byte 0x0000025f - thumb_func_end sub_80E4870 - - thumb_func_start sub_80E48C0 -sub_80E48C0: @ 80E48C0 - push {r4,lr} - sub sp, 0x8 - adds r1, r0, 0 - ldr r4, _080E48F0 @ =gStringVar4 - adds r0, r4, 0 - bl StringExpandPlaceholders - bl GetTextSpeedSetting - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x7 - adds r1, r4, 0 - movs r2, 0 - movs r3, 0x2 - bl sub_80E559C - add sp, 0x8 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E48F0: .4byte gStringVar4 - thumb_func_end sub_80E48C0 - - thumb_func_start sub_80E48F4 -sub_80E48F4: @ 80E48F4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - ldr r1, _080E4918 @ =gUnknown_203AAB4 - ldr r0, [r1] - ldrb r0, [r0] - adds r7, r1, 0 - cmp r0, 0x21 - bls _080E490C - b _080E4EDA -_080E490C: - lsls r0, 2 - ldr r1, _080E491C @ =_080E4920 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080E4918: .4byte gUnknown_203AAB4 -_080E491C: .4byte _080E4920 - .align 2, 0 -_080E4920: - .4byte _080E49A8 - .4byte _080E49F4 - .4byte _080E4A0C - .4byte _080E4A14 - .4byte _080E4A38 - .4byte _080E4EDA - .4byte _080E4EDA - .4byte _080E4EDA - .4byte _080E4A3E - .4byte _080E4A68 - .4byte _080E4EDA - .4byte _080E4EDA - .4byte _080E4AF4 - .4byte _080E4B20 - .4byte _080E4CFA - .4byte _080E4D18 - .4byte _080E4B58 - .4byte _080E4B70 - .4byte _080E4B98 - .4byte _080E4C5A - .4byte _080E4C70 - .4byte _080E4CE4 - .4byte _080E4CE8 - .4byte _080E4EDA - .4byte _080E4BDC - .4byte _080E4BF4 - .4byte _080E4C1C - .4byte _080E4C54 - .4byte _080E4D48 - .4byte _080E4D8C - .4byte _080E4E70 - .4byte _080E4E90 - .4byte _080E4EA8 - .4byte _080E4EC0 -_080E49A8: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - bl sub_80E5444 - ldr r4, _080E49EC @ =gUnknown_203AAB4 - ldr r1, [r4] - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - bl sub_80E4EF0 - movs r0, 0 - bl sub_80E4F0C - bl sub_80E5300 - ldr r0, [r4] - ldr r1, _080E49F0 @ =0x0000025f - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - b _080E4EDA - .align 2, 0 -_080E49EC: .4byte gUnknown_203AAB4 -_080E49F0: .4byte 0x0000025f -_080E49F4: - ldr r0, _080E4A08 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080E4A02 - b _080E4EDA -_080E4A02: - ldr r1, [r7] - movs r0, 0x4 - b _080E4ED8 - .align 2, 0 -_080E4A08: .4byte gPaletteFade -_080E4A0C: - ldr r1, [r7] - ldrb r0, [r1] - adds r0, 0x1 - b _080E4ED8 -_080E4A14: - movs r0, 0 - bl sub_80E4F0C - ldr r2, _080E4A30 @ =gUnknown_203AAB4 - ldr r0, [r2] - ldr r3, _080E4A34 @ =0x0000025f - adds r0, r3 - movs r1, 0x1 - strb r1, [r0] - ldr r1, [r2] - ldrb r0, [r1] - adds r0, 0x1 - b _080E4ED8 - .align 2, 0 -_080E4A30: .4byte gUnknown_203AAB4 -_080E4A34: .4byte 0x0000025f -_080E4A38: - bl sub_80E5204 - b _080E4EDA -_080E4A3E: - ldr r0, _080E4A60 @ =gUnknown_83FFA8C - movs r1, 0x1 - str r1, [sp] - movs r1, 0xE - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - movs r1, 0x3 - movs r2, 0 - movs r3, 0x2 - bl CreateYesNoMenu - ldr r0, _080E4A64 @ =gUnknown_203AAB4 - ldr r1, [r0] - ldrb r0, [r1] - adds r0, 0x1 - b _080E4ED8 - .align 2, 0 -_080E4A60: .4byte gUnknown_83FFA8C -_080E4A64: .4byte gUnknown_203AAB4 -_080E4A68: - bl sub_80E5574 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _080E4A88 - cmp r1, 0 - bgt _080E4A82 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080E4AE6 - b _080E4EDA -_080E4A82: - cmp r1, 0x1 - beq _080E4AE6 - b _080E4EDA -_080E4A88: - ldr r4, _080E4AC8 @ =gUnknown_203AAB4 - ldr r2, [r4] - movs r6, 0x98 - lsls r6, 2 - adds r0, r2, r6 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080E4ACC @ =gPlayerParty - adds r0, r1 - ldr r3, _080E4AD0 @ =0x00000a67 - adds r1, r2, r3 - ldrb r1, [r1] - lsls r1, 1 - adds r2, 0xE8 - adds r2, r1 - ldrh r1, [r2] - bl GiveMoveToMon - lsls r0, 16 - ldr r1, _080E4AD4 @ =0xffff0000 - cmp r0, r1 - beq _080E4AE0 - ldr r0, _080E4AD8 @ =gUnknown_841E405 - bl sub_80E48C0 - ldr r1, _080E4ADC @ =gSpecialVar_0x8004 - movs r0, 0x1 - strh r0, [r1] - ldr r1, [r4] - movs r0, 0x1F - b _080E4ED8 - .align 2, 0 -_080E4AC8: .4byte gUnknown_203AAB4 -_080E4ACC: .4byte gPlayerParty -_080E4AD0: .4byte 0x00000a67 -_080E4AD4: .4byte 0xffff0000 -_080E4AD8: .4byte gUnknown_841E405 -_080E4ADC: .4byte gSpecialVar_0x8004 -_080E4AE0: - ldr r1, [r4] - movs r0, 0x10 - b _080E4ED8 -_080E4AE6: - ldr r0, _080E4AF0 @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x3 - b _080E4ED8 - .align 2, 0 -_080E4AF0: .4byte gUnknown_203AAB4 -_080E4AF4: - ldr r0, _080E4B18 @ =gUnknown_83FFA8C - movs r1, 0x1 - str r1, [sp] - movs r1, 0xE - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - movs r1, 0x3 - movs r2, 0 - movs r3, 0x2 - bl CreateYesNoMenu - ldr r0, _080E4B1C @ =gUnknown_203AAB4 - ldr r1, [r0] - ldrb r0, [r1] - adds r0, 0x1 - b _080E4ED8 - .align 2, 0 -_080E4B18: .4byte gUnknown_83FFA8C -_080E4B1C: .4byte gUnknown_203AAB4 -_080E4B20: - bl sub_80E5574 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _080E4B40 - cmp r1, 0 - bgt _080E4B3A - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080E4B4C - b _080E4EDA -_080E4B3A: - cmp r1, 0x1 - beq _080E4B4C - b _080E4EDA -_080E4B40: - ldr r0, _080E4B48 @ =gSpecialVar_0x8004 - strh r1, [r0] - b _080E4ED2 - .align 2, 0 -_080E4B48: .4byte gSpecialVar_0x8004 -_080E4B4C: - ldr r0, _080E4B54 @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x3 - b _080E4ED8 - .align 2, 0 -_080E4B54: .4byte gUnknown_203AAB4 -_080E4B58: - ldr r0, _080E4B68 @ =gUnknown_841E414 - bl sub_80E48C0 - ldr r0, _080E4B6C @ =gUnknown_203AAB4 - ldr r1, [r0] - ldrb r0, [r1] - adds r0, 0x1 - b _080E4ED8 - .align 2, 0 -_080E4B68: .4byte gUnknown_841E414 -_080E4B6C: .4byte gUnknown_203AAB4 -_080E4B70: - ldr r0, _080E4B90 @ =gUnknown_83FFA8C - movs r1, 0x1 - str r1, [sp] - movs r1, 0xE - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - movs r1, 0x3 - movs r2, 0 - movs r3, 0x2 - bl CreateYesNoMenu - ldr r0, _080E4B94 @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x12 - b _080E4ED8 - .align 2, 0 -_080E4B90: .4byte gUnknown_83FFA8C -_080E4B94: .4byte gUnknown_203AAB4 -_080E4B98: - bl sub_80E5574 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _080E4BB8 - cmp r1, 0 - bgt _080E4BB2 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080E4BD0 - b _080E4EDA -_080E4BB2: - cmp r1, 0x1 - beq _080E4BD0 - b _080E4EDA -_080E4BB8: - ldr r0, _080E4BC8 @ =gUnknown_841E50C - bl sub_80E48C0 - ldr r0, _080E4BCC @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x13 - b _080E4ED8 - .align 2, 0 -_080E4BC8: .4byte gUnknown_841E50C -_080E4BCC: .4byte gUnknown_203AAB4 -_080E4BD0: - ldr r0, _080E4BD8 @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x18 - b _080E4ED8 - .align 2, 0 -_080E4BD8: .4byte gUnknown_203AAB4 -_080E4BDC: - ldr r0, _080E4BEC @ =gUnknown_841E481 - bl sub_80E48C0 - ldr r0, _080E4BF0 @ =gUnknown_203AAB4 - ldr r1, [r0] - ldrb r0, [r1] - adds r0, 0x1 - b _080E4ED8 - .align 2, 0 -_080E4BEC: .4byte gUnknown_841E481 -_080E4BF0: .4byte gUnknown_203AAB4 -_080E4BF4: - ldr r0, _080E4C14 @ =gUnknown_83FFA8C - movs r1, 0x1 - str r1, [sp] - movs r1, 0xE - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - movs r1, 0x3 - movs r2, 0 - movs r3, 0x2 - bl CreateYesNoMenu - ldr r0, _080E4C18 @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x1A - b _080E4ED8 - .align 2, 0 -_080E4C14: .4byte gUnknown_83FFA8C -_080E4C18: .4byte gUnknown_203AAB4 -_080E4C1C: - bl sub_80E5574 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _080E4C3C - cmp r1, 0 - bgt _080E4C36 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080E4C48 - b _080E4EDA -_080E4C36: - cmp r1, 0x1 - beq _080E4C48 - b _080E4EDA -_080E4C3C: - ldr r0, _080E4C44 @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x1B - b _080E4ED8 - .align 2, 0 -_080E4C44: .4byte gUnknown_203AAB4 -_080E4C48: - ldr r0, _080E4C50 @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x10 - b _080E4ED8 - .align 2, 0 -_080E4C50: .4byte gUnknown_203AAB4 -_080E4C54: - ldr r1, [r7] - movs r0, 0x3 - b _080E4ED8 -_080E4C5A: - ldr r1, [r7] - movs r2, 0 - movs r0, 0x14 - strb r0, [r1] - subs r0, 0x15 - str r2, [sp] - movs r1, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _080E4EDA -_080E4C70: - ldr r0, _080E4CC8 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080E4C7E - b _080E4EDA -_080E4C7E: - ldr r2, [r7] - ldr r6, _080E4CCC @ =0x00000263 - adds r0, r2, r6 - ldrb r0, [r0] - ldr r3, _080E4CD0 @ =0x00000a68 - adds r1, r2, r3 - ldr r6, _080E4CD4 @ =0x00000a6a - adds r2, r6 - bl ListMenuGetScrollAndRow - bl FreeAllWindowBuffers - ldr r0, _080E4CD8 @ =gPlayerParty - ldr r5, [r7] - movs r2, 0x98 - lsls r2, 2 - adds r1, r5, r2 - ldrb r1, [r1] - ldr r2, _080E4CDC @ =gPlayerPartyCount - ldrb r2, [r2] - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldr r3, _080E4CE0 @ =sub_80E4800 - subs r6, 0x3 - adds r4, r5, r6 - ldrb r4, [r4] - lsls r4, 1 - adds r5, 0xE8 - adds r5, r4 - ldrh r4, [r5] - str r4, [sp] - bl ShowSelectMovePokemonSummaryScreen - ldr r1, [r7] - movs r0, 0x1C - b _080E4ED8 - .align 2, 0 -_080E4CC8: .4byte gPaletteFade -_080E4CCC: .4byte 0x00000263 -_080E4CD0: .4byte 0x00000a68 -_080E4CD4: .4byte 0x00000a6a -_080E4CD8: .4byte gPlayerParty -_080E4CDC: .4byte gPlayerPartyCount -_080E4CE0: .4byte sub_80E4800 -_080E4CE4: - ldr r1, [r7] - b _080E4ED6 -_080E4CE8: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - b _080E4EDA -_080E4CFA: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _080E4D14 @ =gUnknown_203AAB4 - ldr r1, [r0] - ldrb r0, [r1] - adds r0, 0x1 - b _080E4ED8 - .align 2, 0 -_080E4D14: .4byte gUnknown_203AAB4 -_080E4D18: - ldr r0, _080E4D3C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080E4D26 - b _080E4EDA -_080E4D26: - bl FreeAllWindowBuffers - ldr r0, _080E4D40 @ =gUnknown_203AAB4 - ldr r0, [r0] - bl Free - ldr r0, _080E4D44 @ =CB2_ReturnToField - bl SetMainCallback2 - b _080E4EDA - .align 2, 0 -_080E4D3C: .4byte gPaletteFade -_080E4D40: .4byte gUnknown_203AAB4 -_080E4D44: .4byte CB2_ReturnToField -_080E4D48: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - ldr r0, _080E4D88 @ =gUnknown_203AAB4 - ldr r1, [r0] - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - bl sub_80E5444 - bl sub_80E4EF0 - bl sub_80E5300 - movs r0, 0x1 - bl sub_80E4F0C - bl sub_80E54C0 - b _080E4EDA - .align 2, 0 -_080E4D88: .4byte gUnknown_203AAB4 -_080E4D8C: - ldr r0, _080E4DAC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080E4D9A - b _080E4EDA -_080E4D9A: - ldr r1, [r7] - ldr r0, _080E4DB0 @ =0x00000261 - adds r2, r1, r0 - ldrb r0, [r2] - cmp r0, 0x4 - bne _080E4DB4 - movs r0, 0x18 - b _080E4ED8 - .align 2, 0 -_080E4DAC: .4byte gPaletteFade -_080E4DB0: .4byte 0x00000261 -_080E4DB4: - movs r4, 0x98 - lsls r4, 2 - adds r0, r1, r4 - ldrb r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, _080E4E50 @ =gPlayerParty - adds r0, r5 - ldrb r1, [r2] - adds r1, 0xD - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - ldr r2, _080E4E54 @ =gStringVar3 - movs r1, 0xD - mov r9, r1 - mov r1, r9 - muls r1, r0 - ldr r3, _080E4E58 @ =gMoveNames - mov r8, r3 - add r1, r8 - adds r0, r2, 0 - bl StringCopy - ldr r1, [r7] - adds r0, r1, r4 - ldrb r0, [r0] - muls r0, r6 - adds r0, r5 - ldr r2, _080E4E5C @ =0x00000261 - adds r1, r2 - ldrb r1, [r1] - bl RemoveMonPPBonus - ldr r3, [r7] - adds r4, r3, r4 - ldrb r0, [r4] - muls r0, r6 - adds r0, r5 - ldr r4, _080E4E60 @ =0x00000a67 - adds r1, r3, r4 - ldrb r2, [r1] - lsls r2, 1 - adds r1, r3, 0 - adds r1, 0xE8 - adds r1, r2 - ldrh r1, [r1] - ldr r6, _080E4E5C @ =0x00000261 - adds r3, r6 - ldrb r2, [r3] - bl SetMonMoveSlot - ldr r0, _080E4E64 @ =gStringVar2 - ldr r2, [r7] - adds r4, r2, r4 - ldrb r1, [r4] - lsls r1, 1 - adds r2, 0xE8 - adds r2, r1 - ldrh r1, [r2] - mov r2, r9 - muls r2, r1 - adds r1, r2, 0 - add r1, r8 - bl StringCopy - ldr r0, _080E4E68 @ =gUnknown_841E493 - bl sub_80E48C0 - ldr r1, [r7] - movs r0, 0x1E - strb r0, [r1] - ldr r1, _080E4E6C @ =gSpecialVar_0x8004 - movs r0, 0x1 - strh r0, [r1] - b _080E4EDA - .align 2, 0 -_080E4E50: .4byte gPlayerParty -_080E4E54: .4byte gStringVar3 -_080E4E58: .4byte gMoveNames -_080E4E5C: .4byte 0x00000261 -_080E4E60: .4byte 0x00000a67 -_080E4E64: .4byte gStringVar2 -_080E4E68: .4byte gUnknown_841E493 -_080E4E6C: .4byte gSpecialVar_0x8004 -_080E4E70: - ldr r0, _080E4E88 @ =gUnknown_841E4C0 - bl sub_80E48C0 - ldr r0, _080E4E8C @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x1F - strb r0, [r1] - adds r0, 0xE2 - bl PlayFanfare - b _080E4EDA - .align 2, 0 -_080E4E88: .4byte gUnknown_841E4C0 -_080E4E8C: .4byte gUnknown_203AAB4 -_080E4E90: - ldr r0, _080E4EA0 @ =0x00000101 - bl PlayFanfare - ldr r0, _080E4EA4 @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x20 - b _080E4ED8 - .align 2, 0 -_080E4EA0: .4byte 0x00000101 -_080E4EA4: .4byte gUnknown_203AAB4 -_080E4EA8: - bl IsFanfareTaskInactive - lsls r0, 24 - cmp r0, 0 - beq _080E4EDA - ldr r0, _080E4EBC @ =gUnknown_203AAB4 - ldr r1, [r0] - movs r0, 0x21 - b _080E4ED8 - .align 2, 0 -_080E4EBC: .4byte gUnknown_203AAB4 -_080E4EC0: - ldr r0, _080E4EE8 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080E4EDA - movs r0, 0x5 - bl PlaySE -_080E4ED2: - ldr r0, _080E4EEC @ =gUnknown_203AAB4 - ldr r1, [r0] -_080E4ED6: - movs r0, 0xE -_080E4ED8: - strb r0, [r1] -_080E4EDA: - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E4EE8: .4byte gMain -_080E4EEC: .4byte gUnknown_203AAB4 - thumb_func_end sub_80E48F4 - - thumb_func_start sub_80E4EF0 -sub_80E4EF0: @ 80E4EF0 - push {r4,lr} - movs r4, 0x6 -_080E4EF4: - lsls r0, r4, 24 - lsrs r0, 24 - movs r1, 0x1 - movs r2, 0xE - bl DrawTextBorderOuter - adds r4, 0x1 - cmp r4, 0x7 - ble _080E4EF4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80E4EF0 - - thumb_func_start sub_80E4F0C -sub_80E4F0C: @ 80E4F0C - push {r4,r5,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _080E4F42 - ldr r4, _080E4F4C @ =gStringVar4 - ldr r1, _080E4F50 @ =gUnknown_841E3E3 - adds r0, r4, 0 - bl StringExpandPlaceholders - str r5, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x7 - adds r1, r4, 0 - movs r2, 0 - movs r3, 0x2 - bl sub_80E559C - movs r0, 0x7 - bl PutWindowTilemap - movs r0, 0x7 - movs r1, 0x3 - bl CopyWindowToVram -_080E4F42: - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E4F4C: .4byte gStringVar4 -_080E4F50: .4byte gUnknown_841E3E3 - thumb_func_end sub_80E4F0C - - thumb_func_start sub_80E4F54 -sub_80E4F54: @ 80E4F54 - push {r4,lr} - ldr r2, _080E4FA4 @ =gUnknown_203AAB4 - ldr r0, [r2] - movs r1, 0 - strb r1, [r0] - ldr r0, [r2] - strb r1, [r0, 0x2] - ldr r0, [r2] - strb r1, [r0, 0x19] - ldr r0, [r2] - strb r1, [r0, 0x18] - ldr r0, [r2] - strb r1, [r0, 0x1C] - ldr r0, [r2] - strb r1, [r0, 0x1A] - ldr r0, [r2] - strb r1, [r0, 0x1B] - ldr r0, [r2] - strb r1, [r0, 0x1D] - ldr r0, [r2] - strb r1, [r0, 0x1E] - ldr r0, [r2] - ldr r3, _080E4FA8 @ =0x0000025f - adds r0, r3 - strb r1, [r0] - movs r3, 0 - adds r4, r2, 0 - movs r2, 0 -_080E4F8C: - ldr r0, [r4] - lsls r1, r3, 1 - adds r0, 0xE8 - adds r0, r1 - strh r2, [r0] - adds r3, 0x1 - cmp r3, 0x13 - ble _080E4F8C - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E4FA4: .4byte gUnknown_203AAB4 -_080E4FA8: .4byte 0x0000025f - thumb_func_end sub_80E4F54 - - thumb_func_start sub_80E4FAC -sub_80E4FAC: @ 80E4FAC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 1 - movs r0, 0xFF - ands r1, r0 - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0x1 - beq _080E4FD0 - cmp r0, 0x1 - ble _080E4FF6 - cmp r0, 0x2 - beq _080E4FE4 - b _080E4FF6 -_080E4FD0: - adds r0, r1, 0 - movs r1, 0x3 - bl Sin - ldrh r1, [r4, 0x32] - adds r2, r0, 0 - muls r2, r1 - adds r0, r2, 0 - strh r0, [r4, 0x24] - b _080E4FF6 -_080E4FE4: - adds r0, r1, 0 - movs r1, 0x1 - bl Sin - ldrh r1, [r4, 0x32] - adds r2, r0, 0 - muls r2, r1 - adds r0, r2, 0 - strh r0, [r4, 0x26] -_080E4FF6: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80E4FAC - - thumb_func_start sub_80E5004 -sub_80E5004: @ 80E5004 - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r0, _080E50B4 @ =gUnknown_83FF9F4 - bl LoadSpriteSheet - ldr r0, _080E50B8 @ =gUnknown_83FF9FC - bl LoadSpritePalette - ldr r0, _080E50BC @ =gUnknown_83FFA24 - mov r8, r0 - movs r1, 0xC8 - movs r2, 0x4 - movs r3, 0 - bl CreateSprite - ldr r5, _080E50C0 @ =gUnknown_203AAB4 - ldr r1, [r5] - strb r0, [r1, 0x3] - ldr r0, [r5] - ldrb r1, [r0, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _080E50C4 @ =gSprites - adds r0, r4 - movs r1, 0x1 - bl StartSpriteAnim - ldr r2, [r5] - ldrb r1, [r2, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r6, 0x2 - strh r6, [r0, 0x2E] - ldrb r1, [r2, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _080E50C8 @ =0x0000ffff - strh r1, [r0, 0x32] - mov r0, r8 - movs r1, 0xC8 - movs r2, 0x6C - movs r3, 0 - bl CreateSprite - ldr r1, [r5] - strb r0, [r1, 0x3] - ldr r2, [r5] - ldrb r1, [r2, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r6, [r0, 0x2E] - ldrb r1, [r2, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x1 - strh r1, [r0, 0x32] - movs r2, 0 - movs r3, 0x4 -_080E508C: - ldr r0, [r5] - adds r0, 0x3 - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - orrs r1, r3 - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x1 - ble _080E508C - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E50B4: .4byte gUnknown_83FF9F4 -_080E50B8: .4byte gUnknown_83FF9FC -_080E50BC: .4byte gUnknown_83FFA24 -_080E50C0: .4byte gUnknown_203AAB4 -_080E50C4: .4byte gSprites -_080E50C8: .4byte 0x0000ffff - thumb_func_end sub_80E5004 - - thumb_func_start sub_80E50CC -sub_80E50CC: @ 80E50CC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - ldr r7, _080E51E8 @ =gUnknown_203AAB4 - ldr r1, [r7] - movs r4, 0x98 - lsls r4, 2 - adds r0, r1, r4 - ldrb r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, _080E51EC @ =gPlayerParty - adds r0, r5 - adds r1, 0xE8 - bl GetMoveRelearnerMoves - ldr r1, [r7] - strb r0, [r1, 0x1A] - ldr r1, [r7] - adds r4, r1, r4 - ldrb r0, [r4] - muls r0, r6 - adds r0, r5 - adds r1, 0xE8 - bl GetMoveRelearnerMoves - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r5, 0 - ldr r0, [r7] - ldrb r0, [r0, 0x1A] - cmp r5, r0 - bge _080E513C - adds r6, r7, 0 - movs r7, 0xD - movs r4, 0x8D - lsls r4, 1 -_080E511A: - ldr r1, [r6] - adds r0, r1, r4 - lsls r2, r5, 1 - adds r1, 0xE8 - adds r1, r2 - ldrh r1, [r1] - muls r1, r7 - ldr r2, _080E51F0 @ =gMoveNames - adds r1, r2 - bl StringCopy - adds r4, 0xD - adds r5, 0x1 - ldr r0, [r6] - ldrb r0, [r0, 0x1A] - cmp r5, r0 - blt _080E511A -_080E513C: - ldr r4, _080E51E8 @ =gUnknown_203AAB4 - ldr r0, [r4] - movs r1, 0x98 - lsls r1, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080E51EC @ =gPlayerParty - adds r0, r1 - movs r1, 0x2 - mov r2, sp - bl GetMonData - ldr r0, _080E51F4 @ =gStringVar1 - mov r1, sp - bl StringCopy10 - ldr r0, [r4] - ldrb r2, [r0, 0x1A] - movs r1, 0xD - muls r1, r2 - movs r7, 0x8D - lsls r7, 1 - adds r1, r7 - adds r0, r1 - ldr r1, _080E51F8 @ =gFameCheckerText_Cancel - bl StringCopy - ldr r1, [r4] - ldrb r0, [r1, 0x1A] - adds r0, 0x1 - strb r0, [r1, 0x1A] - movs r5, 0 - movs r3, 0x1 - add r3, r8 - mov r12, r3 - cmp r5, r8 - bge _080E51AA - adds r6, r4, 0 - adds r4, r7, 0 -_080E518E: - ldr r0, [r6] - lsls r3, r5, 3 - adds r1, r0, 0 - adds r1, 0x20 - adds r1, r3 - adds r2, r0, r4 - str r2, [r1] - adds r0, 0x24 - adds r0, r3 - str r5, [r0] - adds r4, 0xD - adds r5, 0x1 - cmp r5, r8 - blt _080E518E -_080E51AA: - ldr r4, _080E51E8 @ =gUnknown_203AAB4 - ldr r2, [r4] - lsls r3, r5, 3 - adds r0, r2, 0 - adds r0, 0x20 - adds r0, r3 - ldr r1, _080E51F8 @ =gFameCheckerText_Cancel - str r1, [r0] - adds r2, 0x24 - adds r2, r3 - movs r0, 0xFE - str r0, [r2] - ldr r2, _080E51FC @ =gMultiuseListMenuTemplate - adds r1, r2, 0 - ldr r0, _080E5200 @ =gUnknown_83FFA94 - ldm r0!, {r3,r5,r6} - stm r1!, {r3,r5,r6} - ldm r0!, {r3,r5,r6} - stm r1!, {r3,r5,r6} - ldr r0, [r4] - adds r0, 0x20 - str r0, [r2] - mov r5, r12 - strh r5, [r2, 0xC] - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E51E8: .4byte gUnknown_203AAB4 -_080E51EC: .4byte gPlayerParty -_080E51F0: .4byte gMoveNames -_080E51F4: .4byte gStringVar1 -_080E51F8: .4byte gFameCheckerText_Cancel -_080E51FC: .4byte gMultiuseListMenuTemplate -_080E5200: .4byte gUnknown_83FFA94 - thumb_func_end sub_80E50CC - - thumb_func_start sub_80E5204 -sub_80E5204: @ 80E5204 - push {r4,r5,lr} - ldr r4, _080E5258 @ =gUnknown_203AAB4 - ldr r0, [r4] - ldr r1, _080E525C @ =0x00000263 - adds r0, r1 - ldrb r0, [r0] - bl ListMenu_ProcessInput - ldr r0, _080E5260 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080E5284 - movs r0, 0x5 - bl PlaySE - ldr r1, [r4] - ldr r2, _080E5264 @ =0x00000a67 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0xFE - beq _080E5270 - movs r0, 0x8 - strb r0, [r1] - ldr r0, _080E5268 @ =gStringVar2 - ldr r1, [r4] - adds r2, r1, r2 - ldrb r3, [r2] - movs r2, 0xD - muls r2, r3 - movs r3, 0x8D - lsls r3, 1 - adds r2, r3 - adds r1, r2 - bl StringCopy - ldr r0, _080E526C @ =gUnknown_841E3FB - bl sub_80E48C0 - b _080E529E - .align 2, 0 -_080E5258: .4byte gUnknown_203AAB4 -_080E525C: .4byte 0x00000263 -_080E5260: .4byte gMain -_080E5264: .4byte 0x00000a67 -_080E5268: .4byte gStringVar2 -_080E526C: .4byte gUnknown_841E3FB -_080E5270: - ldr r0, _080E5280 @ =gUnknown_841E4E2 - bl sub_80E48C0 - ldr r1, [r4] - movs r0, 0xC - strb r0, [r1] - b _080E529E - .align 2, 0 -_080E5280: .4byte gUnknown_841E4E2 -_080E5284: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080E529E - movs r0, 0x5 - bl PlaySE - ldr r0, [r4] - movs r1, 0xC - strb r1, [r0] - ldr r0, _080E52DC @ =gUnknown_841E4E2 - bl sub_80E48C0 -_080E529E: - ldr r0, _080E52E0 @ =gUnknown_203AAB4 - ldr r4, [r0] - ldrb r0, [r4, 0x1A] - cmp r0, 0x6 - bls _080E52FA - ldr r2, _080E52E4 @ =gSprites - movs r0, 0x3E - adds r0, r2 - mov r12, r0 - ldrb r0, [r0] - movs r1, 0x5 - negs r1, r1 - adds r3, r1, 0 - ands r3, r0 - mov r0, r12 - strb r3, [r0] - adds r5, r2, 0 - adds r5, 0x82 - ldrb r0, [r5] - adds r2, r1, 0 - ands r2, r0 - strb r2, [r5] - ldrb r0, [r4, 0x19] - cmp r0, 0 - bne _080E52E8 - movs r1, 0x4 - adds r0, r3, 0 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - b _080E52FA - .align 2, 0 -_080E52DC: .4byte gUnknown_841E4E2 -_080E52E0: .4byte gUnknown_203AAB4 -_080E52E4: .4byte gSprites -_080E52E8: - ldrb r1, [r4, 0x19] - ldrb r0, [r4, 0x1A] - subs r0, 0x6 - cmp r1, r0 - bne _080E52FA - movs r1, 0x4 - adds r0, r2, 0 - orrs r0, r1 - strb r0, [r5] -_080E52FA: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80E5204 - - thumb_func_start sub_80E5300 -sub_80E5300: @ 80E5300 - push {r4,lr} - ldr r0, _080E5330 @ =gMultiuseListMenuTemplate - ldr r4, _080E5334 @ =gUnknown_203AAB4 - ldr r2, [r4] - ldr r3, _080E5338 @ =0x00000a68 - adds r1, r2, r3 - ldrh r1, [r1] - adds r3, 0x2 - adds r2, r3 - ldrh r2, [r2] - bl ListMenuInit - ldr r1, [r4] - ldr r2, _080E533C @ =0x00000263 - adds r1, r2 - strb r0, [r1] - movs r0, 0x6 - movs r1, 0x1 - bl CopyWindowToVram - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E5330: .4byte gMultiuseListMenuTemplate -_080E5334: .4byte gUnknown_203AAB4 -_080E5338: .4byte 0x00000a68 -_080E533C: .4byte 0x00000263 - thumb_func_end sub_80E5300 - - thumb_func_start sub_80E5340 -sub_80E5340: @ 80E5340 - push {r4,r5,lr} - sub sp, 0x3C - lsls r0, 16 - lsrs r5, r0, 16 - ldr r1, _080E5380 @ =gBattleMoves - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r4, r0, r1 - ldrb r1, [r4, 0x2] - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x2 - movs r2, 0x1 - movs r3, 0x4 - bl BlitMoveInfoIcon - ldrb r0, [r4, 0x1] - cmp r0, 0x1 - bhi _080E5388 - ldr r1, _080E5384 @ =gText_ThreeHyphens - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x3 - movs r2, 0x1 - movs r3, 0x4 - bl sub_80E559C - b _080E53A6 - .align 2, 0 -_080E5380: .4byte gBattleMoves -_080E5384: .4byte gText_ThreeHyphens -_080E5388: - ldrb r1, [r4, 0x1] - add r0, sp, 0x8 - movs r2, 0x1 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x3 - add r1, sp, 0x8 - movs r2, 0x1 - movs r3, 0x4 - bl sub_80E559C -_080E53A6: - ldr r2, _080E53CC @ =gBattleMoves - lsls r1, r5, 1 - adds r0, r1, r5 - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0, 0x3] - adds r4, r1, 0 - cmp r2, 0 - bne _080E53D4 - ldr r1, _080E53D0 @ =gText_ThreeHyphens - str r2, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - movs r0, 0x3 - movs r2, 0x1 - movs r3, 0x12 - bl sub_80E559C - b _080E53F4 - .align 2, 0 -_080E53CC: .4byte gBattleMoves -_080E53D0: .4byte gText_ThreeHyphens -_080E53D4: - ldrb r1, [r0, 0x3] - add r0, sp, 0x8 - movs r2, 0x1 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - movs r0, 0 - str r0, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - movs r0, 0x3 - add r1, sp, 0x8 - movs r2, 0x1 - movs r3, 0x12 - bl sub_80E559C -_080E53F4: - ldr r1, _080E543C @ =gBattleMoves - adds r0, r4, r5 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x4] - add r0, sp, 0x8 - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - movs r4, 0 - str r4, [sp] - str r4, [sp, 0x4] - movs r0, 0x4 - add r1, sp, 0x8 - movs r2, 0x2 - movs r3, 0x2 - bl sub_80E559C - ldr r1, _080E5440 @ =gMoveDescriptionPointers - subs r0, r5, 0x1 - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - str r4, [sp] - str r4, [sp, 0x4] - movs r0, 0x5 - movs r2, 0x1 - movs r3, 0 - bl sub_80E559C - add sp, 0x3C - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E543C: .4byte gBattleMoves -_080E5440: .4byte gMoveDescriptionPointers - thumb_func_end sub_80E5340 - - thumb_func_start sub_80E5444 -sub_80E5444: @ 80E5444 - push {lr} - movs r0, 0 - movs r1, 0x13 - movs r2, 0x1 - movs r3, 0x4 - bl BlitMoveInfoIcon - movs r0, 0x1 - movs r1, 0x14 - movs r2, 0 - movs r3, 0x4 - bl BlitMoveInfoIcon - movs r0, 0x1 - movs r1, 0x15 - movs r2, 0 - movs r3, 0x13 - bl BlitMoveInfoIcon - movs r0, 0 - movs r1, 0x16 - movs r2, 0x1 - movs r3, 0x13 - bl BlitMoveInfoIcon - movs r0, 0 - movs r1, 0x17 - movs r2, 0x1 - movs r3, 0x22 - bl BlitMoveInfoIcon - movs r0, 0 - bl PutWindowTilemap - movs r0, 0x1 - bl PutWindowTilemap - movs r0, 0x4 - bl PutWindowTilemap - movs r0, 0x3 - bl PutWindowTilemap - movs r0, 0x5 - bl PutWindowTilemap - movs r0, 0x2 - bl PutWindowTilemap - movs r0, 0x7 - bl PutWindowTilemap - movs r0, 0 - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0x1 - movs r1, 0x2 - bl CopyWindowToVram - pop {r0} - bx r0 - thumb_func_end sub_80E5444 - - thumb_func_start sub_80E54C0 -sub_80E54C0: @ 80E54C0 - push {r4,r5,lr} - ldr r0, _080E54E0 @ =gUnknown_203AAB4 - ldr r1, [r0] - ldr r0, _080E54E4 @ =0x00000a67 - adds r2, r1, r0 - ldrb r0, [r2] - cmp r0, 0xFE - beq _080E54E8 - lsls r0, 1 - adds r1, 0xE8 - adds r1, r0 - ldrh r0, [r1] - bl sub_80E5340 - b _080E5504 - .align 2, 0 -_080E54E0: .4byte gUnknown_203AAB4 -_080E54E4: .4byte 0x00000a67 -_080E54E8: - movs r5, 0x2 -_080E54EA: - lsls r4, r5, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0 - bl FillWindowPixelBuffer - adds r0, r4, 0 - movs r1, 0x2 - bl CopyWindowToVram - adds r5, 0x1 - cmp r5, 0x5 - ble _080E54EA -_080E5504: - movs r0, 0x3 - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0x4 - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0x2 - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0x2 - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0x5 - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0x7 - movs r1, 0x3 - bl CopyWindowToVram - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80E54C0 - - thumb_func_start sub_80E553C -sub_80E553C: @ 80E553C - push {r4,lr} - adds r4, r0, 0 - lsls r1, 24 - cmp r1, 0 - bne _080E5560 - movs r0, 0x5 - bl PlaySE - ldr r2, _080E5568 @ =gUnknown_203AAB4 - ldr r0, [r2] - ldr r1, _080E556C @ =0x0000025f - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - ldr r0, [r2] - ldr r1, _080E5570 @ =0x00000a67 - adds r0, r1 - strb r4, [r0] -_080E5560: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E5568: .4byte gUnknown_203AAB4 -_080E556C: .4byte 0x0000025f -_080E5570: .4byte 0x00000a67 - thumb_func_end sub_80E553C - - thumb_func_start sub_80E5574 -sub_80E5574: @ 80E5574 - push {r4,lr} - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r4, r0, 24 - movs r0, 0x2 - negs r0, r0 - cmp r4, r0 - beq _080E5594 - movs r0, 0x6 - bl PutWindowTilemap - movs r0, 0x6 - movs r1, 0x1 - bl CopyWindowToVram -_080E5594: - adds r0, r4, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80E5574 - - thumb_func_start sub_80E559C -sub_80E559C: @ 80E559C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - mov r10, r1 - ldr r4, [sp, 0x38] - lsls r0, 24 - lsrs r5, r0, 24 - lsls r2, 24 - lsrs r7, r2, 24 - lsls r3, 24 - lsrs r6, r3, 24 - movs r0, 0x1 - mov r8, r0 - mov r9, r0 - cmp r4, 0x1 - bhi _080E55C8 - movs r1, 0 - mov r8, r1 - mov r9, r1 -_080E55C8: - cmp r4, 0 - blt _080E5622 - cmp r4, 0x1 - ble _080E55D6 - cmp r4, 0x2 - beq _080E5604 - b _080E5622 -_080E55D6: - ldr r2, _080E55F4 @ =gUnknown_203AAB4 - ldr r0, [r2] - ldr r1, _080E55F8 @ =0x00000a64 - adds r0, r1 - movs r1, 0 - strb r1, [r0] - ldr r0, [r2] - ldr r1, _080E55FC @ =0x00000a65 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - ldr r0, [r2] - ldr r1, _080E5600 @ =0x00000a66 - b _080E561C - .align 2, 0 -_080E55F4: .4byte gUnknown_203AAB4 -_080E55F8: .4byte 0x00000a64 -_080E55FC: .4byte 0x00000a65 -_080E5600: .4byte 0x00000a66 -_080E5604: - ldr r2, _080E5678 @ =gUnknown_203AAB4 - ldr r0, [r2] - ldr r1, _080E567C @ =0x00000a64 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - ldr r0, [r2] - ldr r1, _080E5680 @ =0x00000a65 - adds r0, r1 - strb r4, [r0] - ldr r0, [r2] - adds r1, 0x1 -_080E561C: - adds r0, r1 - movs r1, 0x3 - strb r1, [r0] -_080E5622: - cmp r4, 0x1 - beq _080E563E - ldr r0, _080E5678 @ =gUnknown_203AAB4 - ldr r0, [r0] - ldr r1, _080E567C @ =0x00000a64 - adds r0, r1 - ldrb r0, [r0] - lsls r1, r0, 4 - orrs r1, r0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl FillWindowPixelBuffer -_080E563E: - mov r0, r8 - str r0, [sp] - mov r1, r9 - str r1, [sp, 0x4] - ldr r0, _080E5678 @ =gUnknown_203AAB4 - ldr r0, [r0] - ldr r1, _080E567C @ =0x00000a64 - adds r0, r1 - str r0, [sp, 0x8] - ldr r0, [sp, 0x34] - lsls r0, 24 - asrs r0, 24 - str r0, [sp, 0xC] - mov r0, r10 - str r0, [sp, 0x10] - adds r0, r5, 0 - movs r1, 0x3 - adds r2, r7, 0 - adds r3, r6, 0 - bl AddTextPrinterParameterized4 - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E5678: .4byte gUnknown_203AAB4 -_080E567C: .4byte 0x00000a64 -_080E5680: .4byte 0x00000a65 - thumb_func_end sub_80E559C - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/link_rfu_3.s b/asm/link_rfu_3.s index 63a894247..24125485e 100644 --- a/asm/link_rfu_3.s +++ b/asm/link_rfu_3.s @@ -12663,7 +12663,7 @@ sub_811C04C: @ 811C04C ldr r6, _0811C0CC @ =gPlayerParty ldr r5, _0811C0D0 @ =gEnemyParty _0811C05C: - ldr r0, _0811C0D4 @ =gUnknown_203B0D4 + ldr r0, _0811C0D4 @ =gSelectedOrderFromParty adds r0, r4, r0 ldrb r0, [r0] subs r0, 0x1 @@ -12717,7 +12717,7 @@ _0811C096: .align 2, 0 _0811C0CC: .4byte gPlayerParty _0811C0D0: .4byte gEnemyParty -_0811C0D4: .4byte gUnknown_203B0D4 +_0811C0D4: .4byte gSelectedOrderFromParty _0811C0D8: .4byte gTrainerBattleOpponent_A _0811C0DC: .4byte CB2_InitBattle thumb_func_end sub_811C04C @@ -13029,7 +13029,7 @@ _0811C3BC: movs r1, 0 movs r2, 0x20 bl memset - ldr r0, _0811C3DC @ =gUnknown_203B0D4 + ldr r0, _0811C3DC @ =gSelectedOrderFromParty ldrb r1, [r0] ldrb r0, [r0, 0x1] cmn r1, r0 @@ -13038,7 +13038,7 @@ _0811C3BC: b _0811C3E2 .align 2, 0 _0811C3D8: .4byte gBlockSendBuffer -_0811C3DC: .4byte gUnknown_203B0D4 +_0811C3DC: .4byte gSelectedOrderFromParty _0811C3E0: movs r0, 0x51 _0811C3E2: diff --git a/asm/macros/battle_anim_script.inc b/asm/macros/battle_anim_script.inc new file mode 100644 index 000000000..5426cdfba --- /dev/null +++ b/asm/macros/battle_anim_script.inc @@ -0,0 +1,285 @@ +@ commands + + .macro loadspritegfx tag:req + .byte 0x0 + .2byte \tag + .endm + + .macro unloadspritegfx tag:req + .byte 0x1 + .2byte \tag + .endm + +.macro createsprite template:req, anim_battler:req, subpriority_offset:req, argv:vararg + .byte 0x02 + .4byte \template + .if \anim_battler == ANIM_TARGET + .byte 0x80 | (\subpriority_offset & 0x7F) + .else + .byte (\subpriority_offset & 0x7F) + .endif + .byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2 +.Lsprite_\@_1: + .2byte \argv +.Lsprite_\@_2: + .endm + + .macro createvisualtask addr:req, priority:req, argv:vararg + .byte 0x03 + .4byte \addr + .byte \priority + .byte (.Lcreatetask_\@_2 - .Lcreatetask_\@_1) / 2 +.Lcreatetask_\@_1: + .2byte \argv +.Lcreatetask_\@_2: + .endm + + .macro delay param0:req + .byte 0x4 + .byte \param0 + .endm + + .macro waitforvisualfinish + .byte 0x5 + .endm + + .macro hang1 + .byte 0x6 + .endm + + .macro hang2 + .byte 0x7 + .endm + + .macro end + .byte 0x8 + .endm + + .macro playse se:req + .byte 0x9 + .2byte \se + .endm + + .macro monbg battler:req + .byte 0xa + .byte \battler + .endm + + .macro clearmonbg battler:req + .byte 0xb + .byte \battler + .endm + + .macro setalpha eva:req, evb:req + .byte 0x0C + .2byte ((\evb) << 8) | (\eva) + .endm + + .macro blendoff + .byte 0xd + .endm + + .macro call param0:req + .byte 0xe + .4byte \param0 + .endm + + .macro return + .byte 0xf + .endm + + .macro setarg param0:req, param1:req + .byte 0x10 + .byte \param0 + .2byte \param1 + .endm + + .macro choosetwoturnanim param0:req, param1:req + .byte 0x11 + .4byte \param0 + .4byte \param1 + .endm + + .macro jumpifmoveturn param0:req, ptr:req + .byte 0x12 + .byte \param0 + .4byte \ptr + .endm + + .macro goto ptr:req + .byte 0x13 + .4byte \ptr + .endm + + .macro fadetobg bg:req + .byte 0x14 + .byte \bg + .endm + + .macro restorebg + .byte 0x15 + .endm + + .macro waitbgfadeout + .byte 0x16 + .endm + + .macro waitbgfadein + .byte 0x17 + .endm + + .macro changebg bg:req + .byte 0x18 + .byte \bg + .endm + + .macro playsewithpan se:req, pan:req + .byte 0x19 + .2byte \se + .byte \pan + .endm + + .macro setpan pan:req + .byte 0x1a + .byte \pan + .endm + + .macro panse_1B se:req, param1:req, param2:req, param3:req, param4:req + .byte 0x1b + .2byte \se + .byte \param1 + .byte \param2 + .byte \param3 + .byte \param4 + .endm + + .macro loopsewithpan se:req, pan:req, wait:req, times:req + .byte 0x1c + .2byte \se + .byte \pan + .byte \wait + .byte \times + .endm + + .macro waitplaysewithpan se:req, pan:req, wait:req + .byte 0x1d + .2byte \se + .byte \pan + .byte \wait + .endm + + .macro setbldcnt param0:req + .byte 0x1e + .2byte \param0 + .endm + + .macro createsoundtask addr:req, argv:vararg + .byte 0x1F + .4byte \addr + .byte (.Lcreatetask_1F_\@_2 - .Lcreatetask_1F_\@_1) / 2 +.Lcreatetask_1F_\@_1: + .2byte \argv +.Lcreatetask_1F_\@_2: + .endm + + .macro waitsound + .byte 0x20 + .endm + + .macro jumpargeq param0:req, param1:req, ptr:req + .byte 0x21 + .byte \param0 + .2byte \param1 + .4byte \ptr + .endm + + .macro monbg_22 battler:req + .byte 0x22 + .byte \battler + .endm + + .macro clearmonbg_23 battler:req + .byte 0x23 + .byte \battler + .endm + + .macro jumpifcontest ptr:req + .byte 0x24 + .4byte \ptr + .endm + + .macro fadetobgfromset param0:req, param1:req, param2:req + .byte 0x25 + .byte \param0 + .byte \param1 + .byte \param2 + .endm + + .macro panse_26 se:req, param1:req, param2:req, param3:req, param4:req + .byte 0x26 + .2byte \se + .byte \param1 + .byte \param2 + .byte \param3 + .byte \param4 + .endm + + .macro panse_27 se:req, param1:req, param2:req, param3:req, param4:req + .byte 0x27 + .2byte \se + .byte \param1 + .byte \param2 + .byte \param3 + .byte \param4 + .endm + + .macro monbgprio_28 battler:req + .byte 0x28 + .byte \battler + .endm + + .macro monbgprio_29 + .byte 0x29 + .endm + + .macro monbgprio_2A battler:req + .byte 0x2a + .byte \battler + .endm + + .macro invisible battler:req + .byte 0x2b + .byte \battler + .endm + + .macro visible battler:req + .byte 0x2c + .byte \battler + .endm + + .macro doublebattle_2D battler:req + .byte 0x2d + .byte \battler + .endm + + .macro doublebattle_2E battler:req + .byte 0x2e + .byte \battler + .endm + + .macro stopsound + .byte 0x2f + .endm + +@ useful macros + .macro jumpreteq value:req, ptr:req + jumpargeq ARG_RET_ID, \value, \ptr + .endm + + .macro jumprettrue ptr:req + jumpreteq TRUE, \ptr + .endm + + .macro jumpretfalse ptr:req + jumpreteq FALSE, \ptr + .endm diff --git a/asm/map_name_popup.s b/asm/map_name_popup.s deleted file mode 100644 index ba64bdbe8..000000000 --- a/asm/map_name_popup.s +++ /dev/null @@ -1,490 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8098110 -sub_8098110: @ 8098110 - push {r4-r6,lr} - adds r6, r0, 0 - movs r0, 0x80 - lsls r0, 7 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080981A2 - ldr r0, _08098178 @ =gUnknown_203ADFA - ldrb r0, [r0] - subs r0, 0x2 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bls _080981A2 - ldr r5, _0809817C @ =sub_80981AC - adds r0, r5, 0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xFF - bne _08098188 - adds r0, r5, 0 - movs r1, 0x5A - bl CreateTask - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - ldr r1, _08098180 @ =0xffffef7f - movs r0, 0 - movs r2, 0 - bl ChangeBgY - ldr r1, _08098184 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x8] - strh r1, [r0, 0xC] - strh r6, [r0, 0x18] - b _080981A2 - .align 2, 0 -_08098178: .4byte gUnknown_203ADFA -_0809817C: .4byte sub_80981AC -_08098180: .4byte 0xffffef7f -_08098184: .4byte gTasks -_08098188: - ldr r0, _080981A8 @ =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0x4 - beq _0809819E - movs r0, 0x4 - strh r0, [r1, 0x8] -_0809819E: - movs r0, 0x1 - strh r0, [r1, 0xE] -_080981A2: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080981A8: .4byte gTasks - thumb_func_end sub_8098110 - - thumb_func_start sub_80981AC -sub_80981AC: @ 80981AC - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, _080981D0 @ =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x8 - bls _080981C6 - b _080982DE -_080981C6: - lsls r0, 2 - ldr r1, _080981D4 @ =_080981D8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080981D0: .4byte gTasks -_080981D4: .4byte _080981D8 - .align 2, 0 -_080981D8: - .4byte _080981FC - .4byte _0809820E - .4byte _08098218 - .4byte _08098234 - .4byte _0809824C - .4byte _080982DE - .4byte _0809827E - .4byte _080982A6 - .4byte _080982D6 -_080981FC: - movs r1, 0x18 - ldrsh r0, [r4, r1] - bl sub_8098340 - strh r0, [r4, 0x10] - movs r0, 0x1 - strh r0, [r4, 0x12] - strh r0, [r4, 0x8] - b _080982DE -_0809820E: - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - cmp r0, 0 - bne _080982DE -_08098218: - ldrh r0, [r4, 0xC] - subs r0, 0x2 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x18 - negs r1, r1 - cmp r0, r1 - bgt _080982DE - movs r0, 0x3 - strh r0, [r4, 0x8] - movs r0, 0 - strh r0, [r4, 0xA] - b _080982DE -_08098234: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x78 - ble _080982DE - movs r0, 0 - strh r0, [r4, 0xA] - movs r0, 0x4 - strh r0, [r4, 0x8] - b _080982DE -_0809824C: - ldrh r0, [r4, 0xC] - adds r0, 0x2 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - blt _080982DE - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08098278 - ldrh r0, [r4, 0x10] - bl sub_8098400 - ldrb r0, [r4, 0x10] - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - strh r0, [r4, 0xE] - b _080982DE -_08098278: - movs r0, 0x6 - strh r0, [r4, 0x8] - b _080982E6 -_0809827E: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080982A0 - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080982A0 - ldrb r0, [r4, 0x10] - bl rbox_fill_rectangle - ldrb r0, [r4, 0x10] - movs r1, 0x1 - bl CopyWindowToVram - movs r0, 0x1 - strh r0, [r4, 0x14] -_080982A0: - movs r0, 0x7 - strh r0, [r4, 0x8] - b _080982E6 -_080982A6: - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _080982E6 - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080982C6 - ldrb r0, [r4, 0x10] - bl RemoveWindow - strh r5, [r4, 0x12] - movs r0, 0x1 - strh r0, [r4, 0x16] -_080982C6: - movs r0, 0x8 - strh r0, [r4, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - b _080982E6 -_080982D6: - adds r0, r2, 0 - bl DestroyTask - b _080982E6 -_080982DE: - ldrh r1, [r4, 0xC] - movs r0, 0x12 - bl SetGpuReg -_080982E6: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80981AC - - thumb_func_start sub_80982EC -sub_80982EC: @ 80982EC - push {lr} - ldr r0, _08098318 @ =sub_80981AC - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0xFF - beq _08098312 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - ldr r1, _0809831C @ =gTasks+0x8 - adds r1, r0, r1 - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0x5 - bgt _08098312 - movs r0, 0x6 - strh r0, [r1] -_08098312: - pop {r0} - bx r0 - .align 2, 0 -_08098318: .4byte sub_80981AC -_0809831C: .4byte gTasks+0x8 - thumb_func_end sub_80982EC - - thumb_func_start sub_8098320 -sub_8098320: @ 8098320 - push {lr} - ldr r0, _0809833C @ =sub_80981AC - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xFF - eors r0, r1 - negs r1, r0 - orrs r1, r0 - lsrs r1, 31 - adds r0, r1, 0 - pop {r1} - bx r1 - .align 2, 0 -_0809833C: .4byte sub_80981AC - thumb_func_end sub_8098320 - - thumb_func_start sub_8098340 -sub_8098340: @ 8098340 - push {r4-r6,lr} - sub sp, 0x8 - adds r4, r0, 0 - ldr r0, _08098378 @ =gUnknown_83D4164 - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp] - str r1, [sp, 0x4] - movs r6, 0x1D - ldr r0, _0809837C @ =gMapHeader - ldrb r0, [r0, 0x1A] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0 - beq _08098396 - cmp r0, 0x7F - beq _08098384 - ldr r2, [sp] - lsrs r1, r2, 24 - adds r1, 0x5 - lsls r1, 24 - ldr r0, _08098380 @ =0x00ffffff - ands r0, r2 - orrs r0, r1 - str r0, [sp] - movs r6, 0x27 - b _08098396 - .align 2, 0 -_08098378: .4byte gUnknown_83D4164 -_0809837C: .4byte gMapHeader -_08098380: .4byte 0x00ffffff -_08098384: - ldr r2, [sp] - lsrs r1, r2, 24 - adds r1, 0x8 - lsls r1, 24 - ldr r0, _080983B4 @ =0x00ffffff - ands r0, r2 - orrs r0, r1 - str r0, [sp] - movs r6, 0x2D -_08098396: - mov r0, sp - bl AddWindow - lsls r0, 16 - lsrs r5, r0, 16 - cmp r4, 0 - beq _080983B8 - movs r0, 0x3 - bl stdpal_get - movs r1, 0xD0 - movs r2, 0x20 - bl LoadPalette - b _080983C6 - .align 2, 0 -_080983B4: .4byte 0x00ffffff -_080983B8: - movs r0, 0x3 - bl stdpal_get - ldr r1, _080983FC @ =gPlttBufferUnfaded + 0x1A0 - movs r2, 0x10 - bl CpuSet -_080983C6: - lsls r4, r5, 24 - lsrs r4, 24 - adds r0, r4, 0 - adds r1, r6, 0 - bl sub_814FF6C - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0xD - bl DrawTextBorderOuter - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r5, 0 - bl sub_8098400 - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - adds r0, r5, 0 - add sp, 0x8 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_080983FC: .4byte gPlttBufferUnfaded + 0x1A0 - thumb_func_end sub_8098340 - - thumb_func_start sub_8098400 -sub_8098400: @ 8098400 - push {r4-r6,lr} - sub sp, 0x28 - lsls r0, 16 - lsrs r6, r0, 16 - movs r5, 0x70 - ldr r4, _08098478 @ =gMapHeader - ldrb r1, [r4, 0x14] - add r0, sp, 0xC - movs r2, 0 - bl GetMapName - adds r2, r0, 0 - movs r0, 0x1A - ldrsb r0, [r4, r0] - cmp r0, 0 - beq _08098434 - adds r1, r0, 0 - adds r0, r2, 0 - bl sub_809847C - movs r0, 0x1A - ldrsb r0, [r4, r0] - movs r5, 0xB0 - cmp r0, 0x7F - beq _08098434 - movs r5, 0x98 -_08098434: - movs r2, 0x1 - negs r2, r2 - movs r0, 0x2 - add r1, sp, 0xC - bl GetStringWidth - adds r4, r0, 0 - subs r4, r5, r4 - lsrs r4, 1 - lsls r5, r6, 24 - lsrs r5, 24 - adds r0, r5, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x2 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - adds r0, r5, 0 - movs r1, 0x2 - add r2, sp, 0xC - adds r3, r4, 0 - bl AddTextPrinterParameterized - add sp, 0x28 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08098478: .4byte gMapHeader - thumb_func_end sub_8098400 - - thumb_func_start sub_809847C -sub_809847C: @ 809847C - push {lr} - adds r2, r0, 0 - lsls r1, 24 - lsrs r3, r1, 24 - asrs r1, 24 - cmp r1, 0 - beq _080984D2 - movs r0, 0 - strb r0, [r2] - adds r2, 0x1 - cmp r1, 0x7F - bne _080984A4 - ldr r1, _080984A0 @ =gUnknown_841D18D - adds r0, r2, 0 - bl StringCopy - b _080984D2 - .align 2, 0 -_080984A0: .4byte gUnknown_841D18D -_080984A4: - cmp r1, 0 - bge _080984B4 - movs r0, 0xBC - strb r0, [r2] - adds r2, 0x1 - negs r0, r1 - lsls r0, 24 - lsrs r3, r0, 24 -_080984B4: - lsls r1, r3, 24 - asrs r1, 24 - adds r0, r2, 0 - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - adds r2, r0, 0 - adds r1, r2, 0 - movs r0, 0xC0 - strb r0, [r2] - adds r2, 0x1 - movs r0, 0xFF - strb r0, [r1, 0x1] - adds r0, r2, 0 -_080984D2: - pop {r1} - bx r1 - thumb_func_end sub_809847C - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/overworld.s b/asm/overworld.s index 9b9fe037f..28bcd8ecb 100644 --- a/asm/overworld.s +++ b/asm/overworld.s @@ -1747,7 +1747,7 @@ _080558D4: cmp r0, r1 beq _08055914 movs r0, 0x1 - bl sub_8098110 + bl CreateMapNamePopupIfNotAlreadyRunning _08055914: add sp, 0x4 pop {r4,r5} @@ -3282,7 +3282,7 @@ sub_805644C: @ 805644C bl sub_81127F8 _0805649E: bl ScriptContext2_Enable - bl sub_80982EC + bl DismissMapNamePopup b _080564BA .align 2, 0 _080564A8: .4byte gUnknown_3005E88 @@ -3323,7 +3323,7 @@ sub_80564C8: @ 80564C8 cmp r0, 0x1 bne _0805650C bl ScriptContext2_Enable - bl sub_80982EC + bl DismissMapNamePopup b _08056522 .align 2, 0 _08056508: .4byte gUnknown_3005E90 @@ -3824,7 +3824,7 @@ sub_8056918: @ 8056918 cmp r0, 0x4 bne _0805692C movs r0, 0 - bl sub_8098110 + bl CreateMapNamePopupIfNotAlreadyRunning _0805692C: bl sub_807DF7C pop {r0} @@ -4223,7 +4223,7 @@ _08056CA8: cmp r0, 0x4 bne _08056CCA movs r0, 0 - bl sub_8098110 + bl CreateMapNamePopupIfNotAlreadyRunning b _08056CCA .align 2, 0 _08056CBC: .4byte gMapHeader diff --git a/asm/party_menu.s b/asm/party_menu.s index aab14bbf0..dfe4e02c0 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -1152,7 +1152,7 @@ sub_811F388: @ 811F388 muls r0, r4 ldr r1, _0811F3AC @ =gPlayerParty adds r0, r1 - ldr r5, _0811F3B0 @ =gUnknown_203B0D4 + ldr r5, _0811F3B0 @ =gSelectedOrderFromParty bl sub_8127550 lsls r0, 24 cmp r0, 0 @@ -1163,7 +1163,7 @@ sub_811F388: @ 811F388 b _0811F3F8 .align 2, 0 _0811F3AC: .4byte gPlayerParty -_0811F3B0: .4byte gUnknown_203B0D4 +_0811F3B0: .4byte gSelectedOrderFromParty _0811F3B4: adds r1, 0x2 lsls r1, 24 @@ -11131,7 +11131,7 @@ _0812418C: adds r0, r1 mov r10, r0 _081241B6: - ldr r0, _0812420C @ =gUnknown_203B0D4 + ldr r0, _0812420C @ =gSelectedOrderFromParty adds r4, r5, r0 ldrb r0, [r4] cmp r0, 0 @@ -11168,7 +11168,7 @@ _081241FC: .4byte gUnknown_8416B16 _08124200: .4byte gUnknown_203B09C _08124204: .4byte gUnknown_203B0A0 _08124208: .4byte gTasks -_0812420C: .4byte gUnknown_203B0D4 +_0812420C: .4byte gSelectedOrderFromParty _08124210: .4byte gUnknown_203B0B4 _08124214: .4byte sub_811FB28 _08124218: @@ -11237,7 +11237,7 @@ sub_8124278: @ 8124278 adds r0, 0xD bl sub_8121CE4 movs r4, 0 - ldr r3, _081242C0 @ =gUnknown_203B0D4 + ldr r3, _081242C0 @ =gSelectedOrderFromParty ldr r6, _081242C4 @ =gUnknown_203B0A0 adds r5, r6, 0 _0812429E: @@ -11257,7 +11257,7 @@ _0812429E: b _081242E6 .align 2, 0 _081242BC: .4byte gUnknown_203B09C -_081242C0: .4byte gUnknown_203B0D4 +_081242C0: .4byte gSelectedOrderFromParty _081242C4: .4byte gUnknown_203B0A0 _081242C8: ldrb r0, [r3, 0x1] @@ -11287,7 +11287,7 @@ _081242E6: movs r0, 0x1 movs r2, 0x1 bl sub_8121C70 - ldr r4, _08124348 @ =gUnknown_203B0D4 + ldr r4, _08124348 @ =gSelectedOrderFromParty ldrb r0, [r4] cmp r0, 0 beq _08124312 @@ -11324,7 +11324,7 @@ _08124328: bx r0 .align 2, 0 _08124344: .4byte gUnknown_203B0B4 -_08124348: .4byte gUnknown_203B0D4 +_08124348: .4byte gSelectedOrderFromParty _0812434C: .4byte gTasks _08124350: .4byte sub_811FB28 thumb_func_end sub_8124278 @@ -17411,14 +17411,14 @@ _081274F8: .4byte sub_812773C thumb_func_start sub_81274FC sub_81274FC: @ 81274FC push {lr} - ldr r0, _0812750C @ =gUnknown_203B0D4 + ldr r0, _0812750C @ =gSelectedOrderFromParty movs r1, 0 movs r2, 0x3 bl memset pop {r0} bx r0 .align 2, 0 -_0812750C: .4byte gUnknown_203B0D4 +_0812750C: .4byte gSelectedOrderFromParty thumb_func_end sub_81274FC thumb_func_start sub_8127510 @@ -17564,18 +17564,18 @@ sub_81275F8: @ 81275F8 _08127618: .4byte gPlayerParty _0812761C: .4byte gUnknown_203B0A0 _08127620: - ldr r1, _0812762C @ =gUnknown_203B0D4 + ldr r1, _0812762C @ =gSelectedOrderFromParty ldrb r0, [r1, 0x2] cmp r0, 0 bne _08127630 movs r0, 0x11 b _08127702 .align 2, 0 -_0812762C: .4byte gUnknown_203B0D4 +_0812762C: .4byte gSelectedOrderFromParty _08127630: movs r5, 0 _08127632: - ldr r2, _081276DC @ =gUnknown_203B0D4 + ldr r2, _081276DC @ =gSelectedOrderFromParty adds r4, r2, r5 ldrb r0, [r4] movs r1, 0x64 @@ -17618,7 +17618,7 @@ _0812767E: adds r0, r2 movs r1, 0 ldrsh r4, [r0, r1] - ldr r2, _081276DC @ =gUnknown_203B0D4 + ldr r2, _081276DC @ =gSelectedOrderFromParty adds r6, r2, r5 ldrb r0, [r6] muls r0, r7 @@ -17660,18 +17660,18 @@ _081276D0: bls _08127632 b _08127700 .align 2, 0 -_081276DC: .4byte gUnknown_203B0D4 +_081276DC: .4byte gSelectedOrderFromParty _081276E0: .4byte gUnknown_203B09C _081276E4: .4byte 0x00000236 _081276E8: - ldr r2, _081276F4 @ =gUnknown_203B0D4 + ldr r2, _081276F4 @ =gSelectedOrderFromParty ldrb r0, [r2, 0x1] cmp r0, 0 bne _08127700 movs r0, 0x12 b _08127702 .align 2, 0 -_081276F4: .4byte gUnknown_203B0D4 +_081276F4: .4byte gSelectedOrderFromParty _081276F8: movs r0, 0x13 b _08127702 @@ -17696,7 +17696,7 @@ sub_8127710: @ 8127710 lsls r0, 24 lsrs r2, r0, 24 movs r1, 0 - ldr r3, _08127728 @ =gUnknown_203B0D4 + ldr r3, _08127728 @ =gSelectedOrderFromParty _0812771A: adds r0, r1, r3 ldrb r0, [r0] @@ -17705,7 +17705,7 @@ _0812771A: movs r0, 0x1 b _08127738 .align 2, 0 -_08127728: .4byte gUnknown_203B0D4 +_08127728: .4byte gSelectedOrderFromParty _0812772C: adds r0, r1, 0x1 lsls r0, 24 @@ -17740,7 +17740,7 @@ sub_812773C: @ 812773C .align 2, 0 _08127764: .4byte gTasks _08127768: - ldr r0, _08127780 @ =gUnknown_203B0D4 + ldr r0, _08127780 @ =gSelectedOrderFromParty ldrb r0, [r0] cmp r0, 0 beq _08127784 @@ -17750,7 +17750,7 @@ _08127768: bl sub_811FA78 b _0812779E .align 2, 0 -_08127780: .4byte gUnknown_203B0D4 +_08127780: .4byte gSelectedOrderFromParty _08127784: movs r0, 0x1A bl PlaySE diff --git a/asm/save_menu_util.s b/asm/save_menu_util.s deleted file mode 100644 index 8ebfc3731..000000000 --- a/asm/save_menu_util.s +++ /dev/null @@ -1,149 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start SaveStatToString -SaveStatToString: @ 80F7FCC - push {r4-r7,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r2, 24 - lsrs r2, 24 - adds r5, r1, 0 - movs r1, 0xFC - strb r1, [r5] - adds r5, 0x1 - movs r0, 0x1 - strb r0, [r5] - adds r5, 0x1 - strb r2, [r5] - adds r5, 0x1 - strb r1, [r5] - adds r5, 0x1 - movs r0, 0x3 - strb r0, [r5] - adds r5, 0x1 - adds r2, 0x1 - strb r2, [r5] - adds r5, 0x1 - cmp r3, 0x5 - bhi _080F80D8 - lsls r0, r3, 2 - ldr r1, _080F8008 @ =_080F800C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080F8008: .4byte _080F800C - .align 2, 0 -_080F800C: - .4byte _080F8024 - .4byte _080F8034 - .4byte _080F805C - .4byte _080F8098 - .4byte _080F80A8 - .4byte _080F806C -_080F8024: - ldr r0, _080F8030 @ =gSaveBlock2Ptr - ldr r1, [r0] - adds r0, r5, 0 - bl StringCopy - b _080F80D8 - .align 2, 0 -_080F8030: .4byte gSaveBlock2Ptr -_080F8034: - bl IsNationalPokedexEnabled - cmp r0, 0 - beq _080F8044 - movs r0, 0x1 - bl GetNationalPokedexCount - b _080F804A -_080F8044: - movs r0, 0x1 - bl GetKantoPokedexCount -_080F804A: - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r5, 0 - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - b _080F80D8 -_080F805C: - ldr r4, _080F8068 @ =gSaveBlock2Ptr - ldr r0, [r4] - ldrh r1, [r0, 0xE] - adds r0, r5, 0 - movs r2, 0 - b _080F8076 - .align 2, 0 -_080F8068: .4byte gSaveBlock2Ptr -_080F806C: - ldr r4, _080F8094 @ =gSaveBlock2Ptr - ldr r0, [r4] - ldrh r1, [r0, 0xE] - adds r0, r5, 0 - movs r2, 0x1 -_080F8076: - movs r3, 0x3 - bl ConvertIntToDecimalStringN - adds r5, r0, 0 - movs r0, 0xF0 - strb r0, [r5] - adds r5, 0x1 - ldr r0, [r4] - ldrb r1, [r0, 0x10] - adds r0, r5, 0 - movs r2, 0x2 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - b _080F80D8 - .align 2, 0 -_080F8094: .4byte gSaveBlock2Ptr -_080F8098: - ldr r0, _080F80A4 @ =gMapHeader - ldrb r1, [r0, 0x14] - adds r0, r5, 0 - bl sub_80C4DF8 - b _080F80D8 - .align 2, 0 -_080F80A4: .4byte gMapHeader -_080F80A8: - movs r4, 0x82 - lsls r4, 4 - movs r6, 0 - adds r7, r5, 0x1 -_080F80B0: - lsls r0, r4, 16 - lsrs r0, 16 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _080F80C0 - adds r6, 0x1 -_080F80C0: - adds r4, 0x1 - ldr r0, _080F80E0 @ =0x00000827 - cmp r4, r0 - ble _080F80B0 - adds r0, r6, 0 - subs r0, 0x5F - strb r0, [r5] - adds r5, r7, 0 - movs r0, 0xA - strb r0, [r5] - movs r0, 0xFF - strb r0, [r5, 0x1] -_080F80D8: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080F80E0: .4byte 0x00000827 - thumb_func_end SaveStatToString - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/script_pokemon_util_80A0058.s b/asm/script_pokemon_util_80A0058.s index 525293081..81b3b7efe 100644 --- a/asm/script_pokemon_util_80A0058.s +++ b/asm/script_pokemon_util_80A0058.s @@ -396,7 +396,7 @@ _080A034C: .4byte sub_80A0350 thumb_func_start sub_80A0350 sub_80A0350: @ 80A0350 push {lr} - ldr r0, _080A0360 @ =gUnknown_203B0D4 + ldr r0, _080A0360 @ =gSelectedOrderFromParty ldrb r1, [r0] cmp r1, 0 bne _080A0368 @@ -404,7 +404,7 @@ sub_80A0350: @ 80A0350 strh r1, [r0] b _080A036E .align 2, 0 -_080A0360: .4byte gUnknown_203B0D4 +_080A0360: .4byte gSelectedOrderFromParty _080A0364: .4byte gSpecialVar_Result _080A0368: ldr r1, _080A0378 @ =gSpecialVar_Result @@ -438,7 +438,7 @@ _080A0398: .4byte sub_80A039C thumb_func_start sub_80A039C sub_80A039C: @ 80A039C push {r4,lr} - ldr r0, _080A03B0 @ =gUnknown_203B0D4 + ldr r0, _080A03B0 @ =gSelectedOrderFromParty ldrb r4, [r0] cmp r4, 0 bne _080A03B8 @@ -447,7 +447,7 @@ sub_80A039C: @ 80A039C strh r4, [r0] b _080A03C2 .align 2, 0 -_080A03B0: .4byte gUnknown_203B0D4 +_080A03B0: .4byte gSelectedOrderFromParty _080A03B4: .4byte gSpecialVar_Result _080A03B8: bl ReducePlayerPartyToThree @@ -481,7 +481,7 @@ ReducePlayerPartyToThree: @ 80A03D8 ldr r6, _080A0454 @ =gPlayerParty adds r4, r7, 0 _080A03F4: - ldr r0, _080A0458 @ =gUnknown_203B0D4 + ldr r0, _080A0458 @ =gSelectedOrderFromParty adds r1, r5, r0 ldrb r0, [r1] cmp r0, 0 @@ -528,7 +528,7 @@ _080A042C: bx r0 .align 2, 0 _080A0454: .4byte gPlayerParty -_080A0458: .4byte gUnknown_203B0D4 +_080A0458: .4byte gSelectedOrderFromParty _080A045C: .4byte 0x05000096 thumb_func_end ReducePlayerPartyToThree diff --git a/baserom.ips b/baserom.ips Binary files differindex 370073252..1150e0779 100644 --- a/baserom.ips +++ b/baserom.ips diff --git a/data/battle_anim_effects_3.s b/data/battle_anim_effects_3.s index 23dd1e1fd..ebd42dfb5 100644 --- a/data/battle_anim_effects_3.s +++ b/data/battle_anim_effects_3.s @@ -7,13 +7,67 @@ .align 2 gUnknown_83FEDE4:: @ 83FEDE4 - .incbin "baserom.gba", 0x3FEDE4, 0x29C + .incbin "baserom.gba", 0x3FEDE4, 0x1C + +gUnknown_83FEE00:: + .incbin "baserom.gba", 0x3FEE00, 0x18 + +gUnknown_83FEE18:: + .incbin "baserom.gba", 0x3FEE18, 0x18 + +gUnknown_83FEE30:: + .incbin "baserom.gba", 0x3FEE30, 0x2C + +gUnknown_83FEE5C:: + .incbin "baserom.gba", 0x3FEE5C, 0x18 + +gUnknown_83FEE74:: + .incbin "baserom.gba", 0x3FEE74, 0x18 + +gUnknown_83FEE8C:: + .incbin "baserom.gba", 0x3FEE8C, 0x58 + +gUnknown_83FEEE4:: + .incbin "baserom.gba", 0x3FEEE4, 0x18 + +gUnknown_83FEEFC:: + .incbin "baserom.gba", 0x3FEEFC, 0x34 + +gUnknown_83FEF30:: + .incbin "baserom.gba", 0x3FEF30, 0x40 + +gUnknown_83FEF70:: + .incbin "baserom.gba", 0x3FEF70, 0x4C + +gUnknown_83FEFBC:: + .incbin "baserom.gba", 0x3FEFBC, 0x50 + +gUnknown_83FF00C:: + .incbin "baserom.gba", 0x3FF00C, 0x18 + +gUnknown_83FF024:: + .incbin "baserom.gba", 0x3FF024, 0x18 + +gUnknown_83FF03C:: + .incbin "baserom.gba", 0x3FF03C, 0x2C + +gUnknown_83FF068:: + .incbin "baserom.gba", 0x3FF068, 0x18 gUnknown_83FF080:: @ 83FF080 - .incbin "baserom.gba", 0x3FF080, 0xB0 + .incbin "baserom.gba", 0x3FF080, 0x58 + +gUnknown_83FF0D8:: + .incbin "baserom.gba", 0x3FF0D8, 0x40 + +gUnknown_83FF118:: + .incbin "baserom.gba", 0x3FF118, 0x18 gUnknown_83FF130:: @ 83FF130 - .incbin "baserom.gba", 0x3FF130, 0x38 + .incbin "baserom.gba", 0x3FF130, 0x20 + +gUnknown_83FF150:: + .incbin "baserom.gba", 0x3FF150, 0x18 gUnknown_83FF168:: @ 83FF168 .incbin "baserom.gba", 0x3FF168, 0x18 @@ -25,7 +79,10 @@ gUnknown_83FF198:: @ 83FF198 .incbin "baserom.gba", 0x3FF198, 0x28 gUnknown_83FF1C0:: @ 83FF1C0 - .incbin "baserom.gba", 0x3FF1C0, 0x50 + .incbin "baserom.gba", 0x3FF1C0, 0x38 + +gUnknown_83FF1F8:: + .incbin "baserom.gba", 0x3FF1F8, 0x18 gUnknown_83FF210:: @ 83FF210 .incbin "baserom.gba", 0x3FF210, 0x30 @@ -43,10 +100,34 @@ gUnknown_83FF288:: @ 83FF288 .incbin "baserom.gba", 0x3FF288, 0x8 gUnknown_83FF290:: @ 83FF290 - .incbin "baserom.gba", 0x3FF290, 0x140 + .incbin "baserom.gba", 0x3FF290, 0x20 + +gUnknown_83FF2B0:: + .incbin "baserom.gba", 0x3FF2B0, 0x74 + +gUnknown_83FF324:: + .incbin "baserom.gba", 0x3FF324, 0x4C + +gUnknown_83FF370:: + .incbin "baserom.gba", 0x3FF370, 0x18 + +gUnknown_83FF388:: + .incbin "baserom.gba", 0x3FF388, 0x18 + +gUnknown_83FF3A0:: + .incbin "baserom.gba", 0x3FF3A0, 0x18 + +gUnknown_83FF3B8:: + .incbin "baserom.gba", 0x3FF3B8, 0x18 gUnknown_83FF3D0:: @ 83FF3D0 - .incbin "baserom.gba", 0x3FF3D0, 0x15C + .incbin "baserom.gba", 0x3FF3D0, 0x9C + +gUnknown_83FF46C:: + .incbin "baserom.gba", 0x3FF46C, 0xA8 + +gUnknown_83FF514:: + .incbin "baserom.gba", 0x3FF514, 0x18 gUnknown_83FF52C:: @ 83FF52C .incbin "baserom.gba", 0x3FF52C, 0x20 @@ -55,16 +136,46 @@ gUnknown_83FF54C:: @ 83FF54C .incbin "baserom.gba", 0x3FF54C, 0x18 gUnknown_83FF564:: @ 83FF564 - .incbin "baserom.gba", 0x3FF564, 0x68 + .incbin "baserom.gba", 0x3FF564, 0x50 + +gUnknown_83FF5B4:: + .incbin "baserom.gba", 0x3FF5B4, 0x18 gUnknown_83FF5CC:: @ 83FF5CC - .incbin "baserom.gba", 0x3FF5CC, 0x60 + .incbin "baserom.gba", 0x3FF5CC, 0x18 + +gUnknown_83FF5E4:: + .incbin "baserom.gba", 0x3FF5E4, 0x48 gUnknown_83FF62C:: @ 83FF62C - .incbin "baserom.gba", 0x3FF62C, 0x30 + .incbin "baserom.gba", 0x3FF62C, 0x18 + +gUnknown_83FF644:: + .incbin "baserom.gba", 0x3FF644, 0x18 gUnknown_83FF65C:: @ 83FF65C - .incbin "baserom.gba", 0x3FF65C, 0x14C + .incbin "baserom.gba", 0x3FF65C, 0x18 + +gUnknown_83FF674:: + .incbin "baserom.gba", 0x3FF674, 0x18 + +gUnknown_83FF68C:: + .incbin "baserom.gba", 0x3FF68C, 0x18 + +gUnknown_83FF6A4:: + .incbin "baserom.gba", 0x3FF6A4, 0x18 + +gUnknown_83FF6BC:: + .incbin "baserom.gba", 0x3FF6BC, 0x30 + +gUnknown_83FF6EC:: + .incbin "baserom.gba", 0x3FF6EC, 0x78 + +gUnknown_83FF764:: + .incbin "baserom.gba", 0x3FF764, 0x2C + +gUnknown_83FF790:: + .incbin "baserom.gba", 0x3FF790, 0x18 gUnknown_83FF7A8:: @ 83FF7A8 - .incbin "baserom.gba", 0x3FF7A8, 0x24C + .incbin "baserom.gba", 0x3FF7A8, 0x30 diff --git a/data/battle_anim_effects_misc.s b/data/battle_anim_effects_misc.s index 182ebc850..e9e96f2c8 100644 --- a/data/battle_anim_effects_misc.s +++ b/data/battle_anim_effects_misc.s @@ -7,7 +7,30 @@ .align 2 gUnknown_83E2964:: @ 83E2964 - .incbin "baserom.gba", 0x3E2964, 0x74 + .byte 0x02, 0x04, 0x01, 0x03 + +gUnknown_83E2968:: + obj_image_anim_frame 0x0000, 5 + obj_image_anim_frame 0x0002, 5 + obj_image_anim_frame 0x0004, 5 + obj_image_anim_frame 0x0006, 5 + obj_image_anim_frame 0x0008, 5 + obj_image_anim_frame 0x000a, 5 + obj_image_anim_frame 0x000c, 5 + obj_image_anim_frame 0x000e, 5 + obj_image_anim_jump 0x0000 + +gUnknown_83E298C:: + .4byte gUnknown_83E2968 + +gUnknown_83E2990:: + spr_template 10067, 10067, gOamData_83ACA08, gUnknown_83E298C, NULL, gDummySpriteAffineAnimTable, sub_80A22E8 + +gUnknown_83E29A8:: + spr_template 10068, 10068, gOamData_83ACA08, gUnknown_83E298C, NULL, gDummySpriteAffineAnimTable, sub_80A22E8 + +gUnknown_83E29C0:: + spr_template 10065, 10065, gOamData_83ACA08, gUnknown_83E298C, NULL, gDummySpriteAffineAnimTable, sub_80A22E8 gAnimCmd_83E29D8:: obj_image_anim_frame 0, 1 @@ -76,46 +99,296 @@ gUnknown_83E2A70:: gUnknown_83E2A88:: @ 83E2A88 spr_template 10147, 10147, gOamData_83AC9C8, gSpriteAnimTable_83E2A3C, NULL, gDummySpriteAffineAnimTable, sub_80A2430 - .incbin "baserom.gba", 0x3E2AA0, 0x4D8 +gSpriteTemplate_83E2AA0:: + .incbin "baserom.gba", 0x3E2AA0, 0x1C + +gUnknown_83E2ABC:: + .incbin "baserom.gba", 0x3E2ABC, 0x2C + +gUnknown_83E2AE8:: + .incbin "baserom.gba", 0x3E2AE8, 0x18 + +gUnknown_83E2B00:: + .incbin "baserom.gba", 0x3E2B00, 0x34 + +gUnknown_83E2B34:: + .incbin "baserom.gba", 0x3E2B34, 0x30 + +gUnknown_83E2B64:: + .incbin "baserom.gba", 0x3E2B64, 0x30 + +gUnknown_83E2B94:: + .incbin "baserom.gba", 0x3E2B94, 0x18 + +gUnknown_83E2BAC:: + .incbin "baserom.gba", 0x3E2BAC, 0x5C + +gUnknown_83E2C08:: + .incbin "baserom.gba", 0x3E2C08, 0x18 + +gUnknown_83E2C20:: + .incbin "baserom.gba", 0x3E2C20, 0x30 + +gUnknown_83E2C50:: + .incbin "baserom.gba", 0x3E2C50, 0x2C + +gUnknown_83E2C7C:: + .incbin "baserom.gba", 0x3E2C7C, 0x90 + +gUnknown_83E2D0C:: + .incbin "baserom.gba", 0x3E2D0C, 0x48 + +gUnknown_83E2D54:: + .incbin "baserom.gba", 0x3E2D54, 0x70 + +gUnknown_83E2DC4:: + .incbin "baserom.gba", 0x3E2DC4, 0x18 + +gUnknown_83E2DDC:: + .incbin "baserom.gba", 0x3E2DDC, 0x28 + +gUnknown_83E2E04:: + .incbin "baserom.gba", 0x3E2E04, 0x84 + +gUnknown_83E2E88:: + .incbin "baserom.gba", 0x3E2E88, 0x18 + +gUnknown_83E2EA0:: + .incbin "baserom.gba", 0x3E2EA0, 0x30 + +gUnknown_83E2ED0:: + .incbin "baserom.gba", 0x3E2ED0, 0x18 + +gUnknown_83E2EE8:: + .incbin "baserom.gba", 0x3E2EE8, 0x78 + +gUnknown_83E2F60:: + .incbin "baserom.gba", 0x3E2F60, 0x18 gUnknown_83E2F78:: @ 83E2F78 .incbin "baserom.gba", 0x3E2F78, 0x78 gUnknown_83E2FF0:: @ 83E2FF0 - .incbin "baserom.gba", 0x3E2FF0, 0x100 + .incbin "baserom.gba", 0x3E2FF0, 0x34 + +gUnknown_83E3024:: + .incbin "baserom.gba", 0x3E3024, 0x18 + +gUnknown_83E303C:: + .incbin "baserom.gba", 0x3E303C, 0x6C + +gUnknown_83E30A8:: + .incbin "baserom.gba", 0x3E30A8, 0x18 + +gUnknown_83E30C0:: + .incbin "baserom.gba", 0x3E30C0, 0x18 + +gUnknown_83E30D8:: + .incbin "baserom.gba", 0x3E30D8, 0x18 gUnknown_83E30F0:: @ 83E30F0 - .incbin "baserom.gba", 0x3E30F0, 0x458 + .incbin "baserom.gba", 0x3E30F0, 0x10 + +gUnknown_83E3100:: + .incbin "baserom.gba", 0x3E3100, 0x48 + +gUnknown_83E3148:: + .incbin "baserom.gba", 0x3E3148, 0x18 + +gUnknown_83E3160:: + .incbin "baserom.gba", 0x3E3160, 0x134 + +gUnknown_83E3294:: + .incbin "baserom.gba", 0x3E3294, 0x18 + +gUnknown_83E32AC:: + .incbin "baserom.gba", 0x3E32AC, 0xA8 + +gUnknown_83E3354:: + .incbin "baserom.gba", 0x3E3354, 0x60 + +gUnknown_83E33B4:: + .incbin "baserom.gba", 0x3E33B4, 0x40 + +gUnknown_83E33F4:: + .incbin "baserom.gba", 0x3E33F4, 0x18 + +gUnknown_83E340C:: + .incbin "baserom.gba", 0x3E340C, 0xF4 + +gUnknown_83E3500:: + .incbin "baserom.gba", 0x3E3500, 0x18 + +gUnknown_83E3518:: + .incbin "baserom.gba", 0x3E3518, 0x18 + +gUnknown_83E3530:: + .incbin "baserom.gba", 0x3E3530, 0x18 gUnknown_83E3548:: @ 83E3548 - .incbin "baserom.gba", 0x3E3548, 0x1EC + .incbin "baserom.gba", 0x3E3548, 0x8 + +gUnknown_83E3550:: + .incbin "baserom.gba", 0x3E3550, 0x54 + +gUnknown_83E35A4:: + .incbin "baserom.gba", 0x3E35A4, 0x18 + +gUnknown_83E35BC:: + .incbin "baserom.gba", 0x3E35BC, 0x18 + +gUnknown_83E35D4:: + .incbin "baserom.gba", 0x3E35D4, 0x30 + +gUnknown_83E3604:: + .incbin "baserom.gba", 0x3E3604, 0x58 + +gUnknown_83E365C:: + .incbin "baserom.gba", 0x3E365C, 0x18 + +gUnknown_83E3674:: + .incbin "baserom.gba", 0x3E3674, 0x34 + +gUnknown_83E36A8:: + .incbin "baserom.gba", 0x3E36A8, 0x44 + +gUnknown_83E36EC:: + .incbin "baserom.gba", 0x3E36EC, 0x30 + +gUnknown_83E371C:: + .incbin "baserom.gba", 0x3E371C, 0x18 gUnknown_83E3734:: @ 83E3734 .incbin "baserom.gba", 0x3E3734, 0x30 gUnknown_83E3764:: @ 83E3764 - .incbin "baserom.gba", 0x3E3764, 0x134 + .incbin "baserom.gba", 0x3E3764, 0x40 + +gUnknown_83E37A4:: + .incbin "baserom.gba", 0x3E37A4, 0x18 + +gUnknown_83E37BC:: + .incbin "baserom.gba", 0x3E37BC, 0x30 + +gUnknown_83E37EC:: + .incbin "baserom.gba", 0x3E37EC, 0x94 + +gUnknown_83E3880:: + .incbin "baserom.gba", 0x3E3880, 0x18 gUnknown_83E3898:: @ 83E3898 - .incbin "baserom.gba", 0x3E3898, 0xF4 + .incbin "baserom.gba", 0x3E3898, 0x30 + +gUnknown_83E38C8:: + .incbin "baserom.gba", 0x3E38C8, 0x18 + +gUnknown_83E38E0:: + .incbin "baserom.gba", 0x3E38E0, 0x34 + +gUnknown_83E3914:: + .incbin "baserom.gba", 0x3E3914, 0x78 gUnknown_83E398C:: @ 83E398C - .incbin "baserom.gba", 0x3E398C, 0x29C + .incbin "baserom.gba", 0x3E398C, 0xA8 + +gUnknown_83E3A34:: + .incbin "baserom.gba", 0x3E3A34, 0x18 + +gUnknown_83E3A4C:: + .incbin "baserom.gba", 0x3E3A4C, 0x78 + +gUnknown_83E3AC4:: + .incbin "baserom.gba", 0x3E3AC4, 0xF8 + +gUnknown_83E3BBC:: + .incbin "baserom.gba", 0x3E3BBC, 0x3C + +gUnknown_83E3BF8:: + .incbin "baserom.gba", 0x3E3BF8, 0x18 + +gUnknown_83E3C10:: + .incbin "baserom.gba", 0x3E3C10, 0x18 gUnknown_83E3C28:: @ 83E3C28 - .incbin "baserom.gba", 0x3E3C28, 0xF0 + .incbin "baserom.gba", 0x3E3C28, 0x78 + +gUnknown_83E3CA0:: + .incbin "baserom.gba", 0x3E3CA0, 0x18 + +gUnknown_83E3CB8:: + .incbin "baserom.gba", 0x3E3CB8, 0x18 + +gUnknown_83E3CD0:: + .incbin "baserom.gba", 0x3E3CD0, 0x18 + +gUnknown_83E3CE8:: + .incbin "baserom.gba", 0x3E3CE8, 0x18 + +gUnknown_83E3D00:: + .incbin "baserom.gba", 0x3E3D00, 0x18 gUnknown_83E3D18:: @ 83E3D18 - .incbin "baserom.gba", 0x3E3D18, 0x148 + .incbin "baserom.gba", 0x3E3D18, 0x38 + +gUnknown_83E3D50:: + .incbin "baserom.gba", 0x3E3D50, 0x18 + +gUnknown_83E3D68:: + .incbin "baserom.gba", 0x3E3D68, 0x2C + +gUnknown_83E3D94:: + .incbin "baserom.gba", 0x3E3D94, 0x34 + +gUnknown_83E3DC8:: + .incbin "baserom.gba", 0x3E3DC8, 0x40 + +gUnknown_83E3E08:: + .incbin "baserom.gba", 0x3E3E08, 0x40 + +gUnknown_83E3E48:: + .incbin "baserom.gba", 0x3E3E48, 0x18 gUnknown_83E3E60:: @ 83E3E60 .incbin "baserom.gba", 0x3E3E60, 0x20 gUnknown_83E3E80:: @ 83E3E80 - .incbin "baserom.gba", 0x3E3E80, 0x9C + .incbin "baserom.gba", 0x3E3E80, 0x50 + +gUnknown_83E3ED0:: + .incbin "baserom.gba", 0x3E3ED0, 0x34 + +gUnknown_83E3F04:: + .incbin "baserom.gba", 0x3E3F04, 0x18 gUnknown_83E3F1C:: @ 83E3F1C - .incbin "baserom.gba", 0x3E3F1C, 0x20C + .incbin "baserom.gba", 0x3E3F1C, 0x30 + +gUnknown_83E3F4C:: + .incbin "baserom.gba", 0x3E3F4C, 0x18 + +gUnknown_83E3F64:: + .incbin "baserom.gba", 0x3E3F64, 0x30 + +gUnknown_83E3F94:: + .incbin "baserom.gba", 0x3E3F94, 0x94 + +gUnknown_83E4028:: + .incbin "baserom.gba", 0x3E4028, 0x6C + +gUnknown_83E4094:: + .incbin "baserom.gba", 0x3E4094, 0x34 + +gUnknown_83E40C8:: + .incbin "baserom.gba", 0x3E40C8, 0x18 + +gUnknown_83E40E0:: + .incbin "baserom.gba", 0x3E40E0, 0x18 + +gUnknown_83E40F8:: + .incbin "baserom.gba", 0x3E40F8, 0x18 + +gUnknown_83E4110:: + .incbin "baserom.gba", 0x3E4110, 0x18 gUnknown_83E4128:: @ 83E4128 .incbin "baserom.gba", 0x3E4128, 0x2C @@ -124,28 +397,133 @@ gUnknown_83E4154:: @ 83E4154 .incbin "baserom.gba", 0x3E4154, 0x18 gUnknown_83E416C:: @ 83E416C - .incbin "baserom.gba", 0x3E416C, 0x5C + .incbin "baserom.gba", 0x3E416C, 0x44 + +gUnknown_83E41B0:: + .incbin "baserom.gba", 0x3E41B0, 0x18 gUnknown_83E41C8:: @ 83E41C8 - .incbin "baserom.gba", 0x3E41C8, 0x38 + .incbin "baserom.gba", 0x3E41C8, 0x8 + +gUnknown_83E41D0:: + .incbin "baserom.gba", 0x3E41D0, 0x18 + +gUnknown_83E41E8:: + .incbin "baserom.gba", 0x3E41E8, 0x18 gUnknown_83E4200:: @ 83E4200 - .incbin "baserom.gba", 0x3E4200, 0x210 + .incbin "baserom.gba", 0x3E4200, 0x18 + +gUnknown_83E4218:: + .incbin "baserom.gba", 0x3E4218, 0x18 + +gUnknown_83E4230:: + .incbin "baserom.gba", 0x3E4230, 0x18 + +gUnknown_83E4248:: + .incbin "baserom.gba", 0x3E4248, 0x34 + +gUnknown_83E427C:: + .incbin "baserom.gba", 0x3E427C, 0x18 + +gUnknown_83E4294:: + .incbin "baserom.gba", 0x3E4294, 0x34 + +gUnknown_83E42C8:: + .incbin "baserom.gba", 0x3E42C8, 0x34 + +gUnknown_83E42FC:: + .incbin "baserom.gba", 0x3E42FC, 0x24 + +gUnknown_83E4320:: + .incbin "baserom.gba", 0x3E4320, 0x18 + +gUnknown_83E4338:: + .incbin "baserom.gba", 0x3E4338, 0x30 + +gUnknown_83E4368:: + .incbin "baserom.gba", 0x3E4368, 0x48 + +gUnknown_83E43B0:: + .incbin "baserom.gba", 0x3E43B0, 0x48 + +gUnknown_83E43F8:: + .incbin "baserom.gba", 0x3E43F8, 0x18 gUnknown_83E4410:: @ 83E4410 - .incbin "baserom.gba", 0x3E4410, 0x1488 + .incbin "baserom.gba", 0x3E4410, 0x20 + +gUnknown_83E4430:: + .incbin "baserom.gba", 0x3E4430, 0x54 + +gUnknown_83E4484:: + .incbin "baserom.gba", 0x3E4484, 0x18 + +gUnknown_83E449C:: + .incbin "baserom.gba", 0x3E449C, 0x40 + +gUnknown_83E44DC:: + .incbin "baserom.gba", 0x3E44DC, 0x13BC gUnknown_83E5898:: @ 83E5898 - .incbin "baserom.gba", 0x3E5898, 0xC0 + .incbin "baserom.gba", 0x3E5898, 0x48 + +gUnknown_83E58E0:: + .incbin "baserom.gba", 0x3E58E0, 0x4C + +gUnknown_83E592C:: + .incbin "baserom.gba", 0x3E592C, 0x2C gUnknown_83E5958:: @ 83E5958 - .incbin "baserom.gba", 0x3E5958, 0x120 + .incbin "baserom.gba", 0x3E5958, 0x4 + +gUnknown_83E595C:: + .incbin "baserom.gba", 0x3E595C, 0x18 + +gUnknown_83E5974:: + .incbin "baserom.gba", 0x3E5974, 0x18 + +gUnknown_83E598C:: + .incbin "baserom.gba", 0x3E598C, 0x18 + +gUnknown_83E59A4:: + .incbin "baserom.gba", 0x3E59A4, 0x2C + +gUnknown_83E59D0:: + .incbin "baserom.gba", 0x3E59D0, 0x18 + +gUnknown_83E59E8:: + .incbin "baserom.gba", 0x3E59E8, 0x50 + +gUnknown_83E5A38:: + .incbin "baserom.gba", 0x3E5A38, 0x18 -gUnknown_83E5A78:: @ 83E5A78 - .incbin "baserom.gba", 0x3E5A78, 0x68 +gUnknown_83E5A50:: + .incbin "baserom.gba", 0x3E5A50, 0x28 + +gUnknown_83E5A78:: + .incbin "baserom.gba", 0x3E5A78, 0x8 + +gUnknown_83E5A80:: + .incbin "baserom.gba", 0x3E5A80, 0x18 + +gUnknown_83E5A98:: + .incbin "baserom.gba", 0x3E5A98, 0x18 + +gUnknown_83E5AB0:: + .incbin "baserom.gba", 0x3E5AB0, 0x18 + +gUnknown_83E5AC8:: + .incbin "baserom.gba", 0x3E5AC8, 0x18 gUnknown_83E5AE0:: @ 83E5AE0 - .incbin "baserom.gba", 0x3E5AE0, 0xA8 + .incbin "baserom.gba", 0x3E5AE0, 0x90 + +gUnknown_83E5B70:: + .incbin "baserom.gba", 0x3E5B70, 0x18 gUnknown_83E5B88:: @ 83E5B88 - .incbin "baserom.gba", 0x3E5B88, 0x30 + .incbin "baserom.gba", 0x3E5B88, 0x18 + +gUnknown_83E5BA0:: @ 83E5BA0 + .incbin "baserom.gba", 0x3E5BA0, 0x18 diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 4b45f3669..cf4cf25cb 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1,17 +1,11098 @@ +#include "constants/battle.h" +#include "constants/battle_anim.h" +#include "constants/songs.h" +#include "constants/moves.h" + .include "asm/macros.inc" + .include "asm/macros/battle_anim_script.inc" + .section script_data, "aw", %progbits + .align 2 +gMovesWithQuietBGM:: @ 81C68EC + .2byte MOVE_SING + .2byte MOVE_PERISH_SONG + .2byte MOVE_GRASS_WHISTLE + .2byte 0xFFFF + +gBattleAnims_Moves:: + .4byte Move_NONE + .4byte Move_NONE + .4byte Move_KARATE_CHOP + .4byte Move_DOUBLE_SLAP + .4byte Move_COMET_PUNCH + .4byte Move_MEGA_PUNCH + .4byte Move_PAY_DAY + .4byte Move_FIRE_PUNCH + .4byte Move_ICE_PUNCH + .4byte Move_THUNDER_PUNCH + .4byte Move_SCRATCH + .4byte Move_VICE_GRIP + .4byte Move_GUILLOTINE + .4byte Move_RAZOR_WIND + .4byte Move_SWORDS_DANCE + .4byte Move_CUT + .4byte Move_GUST + .4byte Move_WING_ATTACK + .4byte Move_WHIRLWIND + .4byte Move_FLY + .4byte Move_BIND + .4byte Move_SLAM + .4byte Move_VINE_WHIP + .4byte Move_STOMP + .4byte Move_DOUBLE_KICK + .4byte Move_MEGA_KICK + .4byte Move_JUMP_KICK + .4byte Move_ROLLING_KICK + .4byte Move_SAND_ATTACK + .4byte Move_HEADBUTT + .4byte Move_HORN_ATTACK + .4byte Move_FURY_ATTACK + .4byte Move_HORN_DRILL + .4byte Move_TACKLE + .4byte Move_BODY_SLAM + .4byte Move_WRAP + .4byte Move_TAKE_DOWN + .4byte Move_THRASH + .4byte Move_DOUBLE_EDGE + .4byte Move_TAIL_WHIP + .4byte Move_POISON_STING + .4byte Move_TWINEEDLE + .4byte Move_PIN_MISSILE + .4byte Move_LEER + .4byte Move_BITE + .4byte Move_GROWL + .4byte Move_ROAR + .4byte Move_SING + .4byte Move_SUPERSONIC + .4byte Move_SONIC_BOOM + .4byte Move_DISABLE + .4byte Move_ACID + .4byte Move_EMBER + .4byte Move_FLAMETHROWER + .4byte Move_MIST + .4byte Move_WATER_GUN + .4byte Move_HYDRO_PUMP + .4byte Move_SURF + .4byte Move_ICE_BEAM + .4byte Move_BLIZZARD + .4byte Move_PSYBEAM + .4byte Move_BUBBLE_BEAM + .4byte Move_AURORA_BEAM + .4byte Move_HYPER_BEAM + .4byte Move_PECK + .4byte Move_DRILL_PECK + .4byte Move_SUBMISSION + .4byte Move_LOW_KICK + .4byte Move_COUNTER + .4byte Move_SEISMIC_TOSS + .4byte Move_STRENGTH + .4byte Move_ABSORB + .4byte Move_MEGA_DRAIN + .4byte Move_LEECH_SEED + .4byte Move_GROWTH + .4byte Move_RAZOR_LEAF + .4byte Move_SOLAR_BEAM + .4byte Move_POISON_POWDER + .4byte Move_STUN_SPORE + .4byte Move_SLEEP_POWDER + .4byte Move_PETAL_DANCE + .4byte Move_STRING_SHOT + .4byte Move_DRAGON_RAGE + .4byte Move_FIRE_SPIN + .4byte Move_THUNDER_SHOCK + .4byte Move_THUNDERBOLT + .4byte Move_THUNDER_WAVE + .4byte Move_THUNDER + .4byte Move_ROCK_THROW + .4byte Move_EARTHQUAKE + .4byte Move_FISSURE + .4byte Move_DIG + .4byte Move_TOXIC + .4byte Move_CONFUSION + .4byte Move_PSYCHIC + .4byte Move_HYPNOSIS + .4byte Move_MEDITATE + .4byte Move_AGILITY + .4byte Move_QUICK_ATTACK + .4byte Move_RAGE + .4byte Move_TELEPORT + .4byte Move_NIGHT_SHADE + .4byte Move_MIMIC + .4byte Move_SCREECH + .4byte Move_DOUBLE_TEAM + .4byte Move_RECOVER + .4byte Move_HARDEN + .4byte Move_MINIMIZE + .4byte Move_SMOKESCREEN + .4byte Move_CONFUSE_RAY + .4byte Move_WITHDRAW + .4byte Move_DEFENSE_CURL + .4byte Move_BARRIER + .4byte Move_LIGHT_SCREEN + .4byte Move_HAZE + .4byte Move_REFLECT + .4byte Move_FOCUS_ENERGY + .4byte Move_BIDE + .4byte Move_METRONOME + .4byte Move_NONE + .4byte Move_SELF_DESTRUCT + .4byte Move_EGG_BOMB + .4byte Move_LICK + .4byte Move_SMOG + .4byte Move_SLUDGE + .4byte Move_BONE_CLUB + .4byte Move_FIRE_BLAST + .4byte Move_WATERFALL + .4byte Move_CLAMP + .4byte Move_SWIFT + .4byte Move_SKULL_BASH + .4byte Move_SPIKE_CANNON + .4byte Move_CONSTRICT + .4byte Move_AMNESIA + .4byte Move_KINESIS + .4byte Move_SOFT_BOILED + .4byte Move_HI_JUMP_KICK + .4byte Move_GLARE + .4byte Move_DREAM_EATER + .4byte Move_POISON_GAS + .4byte Move_BARRAGE + .4byte Move_LEECH_LIFE + .4byte Move_LOVELY_KISS + .4byte Move_SKY_ATTACK + .4byte Move_TRANSFORM + .4byte Move_BUBBLE + .4byte Move_DIZZY_PUNCH + .4byte Move_SPORE + .4byte Move_FLASH + .4byte Move_PSYWAVE + .4byte Move_SPLASH + .4byte Move_ACID_ARMOR + .4byte Move_CRABHAMMER + .4byte Move_EXPLOSION + .4byte Move_FURY_SWIPES + .4byte Move_BONEMERANG + .4byte Move_REST + .4byte Move_ROCK_SLIDE + .4byte Move_HYPER_FANG + .4byte Move_SHARPEN + .4byte Move_CONVERSION + .4byte Move_TRI_ATTACK + .4byte Move_SUPER_FANG + .4byte Move_SLASH + .4byte Move_SUBSTITUTE + .4byte Move_STRUGGLE + .4byte Move_SKETCH + .4byte Move_TRIPLE_KICK + .4byte Move_THIEF + .4byte Move_SPIDER_WEB + .4byte Move_MIND_READER + .4byte Move_NIGHTMARE + .4byte Move_FLAME_WHEEL + .4byte Move_SNORE + .4byte Move_CURSE + .4byte Move_FLAIL + .4byte Move_CONVERSION_2 + .4byte Move_AEROBLAST + .4byte Move_COTTON_SPORE + .4byte Move_REVERSAL + .4byte Move_SPITE + .4byte Move_POWDER_SNOW + .4byte Move_PROTECT + .4byte Move_MACH_PUNCH + .4byte Move_SCARY_FACE + .4byte Move_FAINT_ATTACK + .4byte Move_SWEET_KISS + .4byte Move_BELLY_DRUM + .4byte Move_SLUDGE_BOMB + .4byte Move_MUD_SLAP + .4byte Move_OCTAZOOKA + .4byte Move_SPIKES + .4byte Move_ZAP_CANNON + .4byte Move_FORESIGHT + .4byte Move_DESTINY_BOND + .4byte Move_PERISH_SONG + .4byte Move_ICY_WIND + .4byte Move_DETECT + .4byte Move_BONE_RUSH + .4byte Move_LOCK_ON + .4byte Move_OUTRAGE + .4byte Move_SANDSTORM + .4byte Move_GIGA_DRAIN + .4byte Move_ENDURE + .4byte Move_CHARM + .4byte Move_ROLLOUT + .4byte Move_FALSE_SWIPE + .4byte Move_SWAGGER + .4byte Move_MILK_DRINK + .4byte Move_SPARK + .4byte Move_FURY_CUTTER + .4byte Move_STEEL_WING + .4byte Move_MEAN_LOOK + .4byte Move_ATTRACT + .4byte Move_SLEEP_TALK + .4byte Move_HEAL_BELL + .4byte Move_RETURN + .4byte Move_PRESENT + .4byte Move_FRUSTRATION + .4byte Move_SAFEGUARD + .4byte Move_PAIN_SPLIT + .4byte Move_SACRED_FIRE + .4byte Move_MAGNITUDE + .4byte Move_DYNAMIC_PUNCH + .4byte Move_MEGAHORN + .4byte Move_DRAGON_BREATH + .4byte Move_BATON_PASS + .4byte Move_ENCORE + .4byte Move_PURSUIT + .4byte Move_RAPID_SPIN + .4byte Move_SWEET_SCENT + .4byte Move_IRON_TAIL + .4byte Move_METAL_CLAW + .4byte Move_VITAL_THROW + .4byte Move_MORNING_SUN + .4byte Move_SYNTHESIS + .4byte Move_MOONLIGHT + .4byte Move_HIDDEN_POWER + .4byte Move_CROSS_CHOP + .4byte Move_TWISTER + .4byte Move_RAIN_DANCE + .4byte Move_SUNNY_DAY + .4byte Move_CRUNCH + .4byte Move_MIRROR_COAT + .4byte Move_PSYCH_UP + .4byte Move_EXTREME_SPEED + .4byte Move_ANCIENT_POWER + .4byte Move_SHADOW_BALL + .4byte Move_FUTURE_SIGHT + .4byte Move_ROCK_SMASH + .4byte Move_WHIRLPOOL + .4byte Move_BEAT_UP + .4byte Move_FAKE_OUT + .4byte Move_UPROAR + .4byte Move_STOCKPILE + .4byte Move_SPIT_UP + .4byte Move_SWALLOW + .4byte Move_HEAT_WAVE + .4byte Move_HAIL + .4byte Move_TORMENT + .4byte Move_FLATTER + .4byte Move_WILL_O_WISP + .4byte Move_MEMENTO + .4byte Move_FACADE + .4byte Move_FOCUS_PUNCH + .4byte Move_SMELLING_SALT + .4byte Move_FOLLOW_ME + .4byte Move_ANCIENT_POWER + .4byte Move_CHARGE + .4byte Move_TAUNT + .4byte Move_HELPING_HAND + .4byte Move_TRICK + .4byte Move_ROLE_PLAY + .4byte Move_WISH + .4byte Move_ASSIST + .4byte Move_INGRAIN + .4byte Move_SUPERPOWER + .4byte Move_MAGIC_COAT + .4byte Move_RECYCLE + .4byte Move_REVENGE + .4byte Move_BRICK_BREAK + .4byte Move_YAWN + .4byte Move_KNOCK_OFF + .4byte Move_ENDEAVOR + .4byte Move_ERUPTION + .4byte Move_SKILL_SWAP + .4byte Move_IMPRISON + .4byte Move_REFRESH + .4byte Move_GRUDGE + .4byte Move_SNATCH + .4byte Move_SECRET_POWER + .4byte Move_DIVE + .4byte Move_ARM_THRUST + .4byte Move_CAMOUFLAGE + .4byte Move_TAIL_GLOW + .4byte Move_LUSTER_PURGE + .4byte Move_MIST_BALL + .4byte Move_FEATHER_DANCE + .4byte Move_TEETER_DANCE + .4byte Move_BLAZE_KICK + .4byte Move_MUD_SPORT + .4byte Move_ICE_BALL + .4byte Move_NEEDLE_ARM + .4byte Move_SLACK_OFF + .4byte Move_HYPER_VOICE + .4byte Move_POISON_FANG + .4byte Move_CRUSH_CLAW + .4byte Move_BLAST_BURN + .4byte Move_HYDRO_CANNON + .4byte Move_METEOR_MASH + .4byte Move_ASTONISH + .4byte Move_WEATHER_BALL + .4byte Move_AROMATHERAPY + .4byte Move_FAKE_TEARS + .4byte Move_AIR_CUTTER + .4byte Move_OVERHEAT + .4byte Move_ODOR_SLEUTH + .4byte Move_ROCK_TOMB + .4byte Move_SILVER_WIND + .4byte Move_METAL_SOUND + .4byte Move_GRASS_WHISTLE + .4byte Move_TICKLE + .4byte Move_COSMIC_POWER + .4byte Move_WATER_SPOUT + .4byte Move_SIGNAL_BEAM + .4byte Move_SHADOW_PUNCH + .4byte Move_EXTRASENSORY + .4byte Move_SKY_UPPERCUT + .4byte Move_SAND_TOMB + .4byte Move_SHEER_COLD + .4byte Move_MUDDY_WATER + .4byte Move_BULLET_SEED + .4byte Move_AERIAL_ACE + .4byte Move_ICICLE_SPEAR + .4byte Move_IRON_DEFENSE + .4byte Move_BLOCK + .4byte Move_HOWL + .4byte Move_DRAGON_CLAW + .4byte Move_FRENZY_PLANT + .4byte Move_BULK_UP + .4byte Move_BOUNCE + .4byte Move_MUD_SHOT + .4byte Move_POISON_TAIL + .4byte Move_COVET + .4byte Move_VOLT_TACKLE + .4byte Move_MAGICAL_LEAF + .4byte Move_WATER_SPORT + .4byte Move_CALM_MIND + .4byte Move_LEAF_BLADE + .4byte Move_DRAGON_DANCE + .4byte Move_ROCK_BLAST + .4byte Move_SHOCK_WAVE + .4byte Move_WATER_PULSE + .4byte Move_DOOM_DESIRE + .4byte Move_PSYCHO_BOOST + .4byte Move_COUNT + +gBattleAnims_StatusConditions:: + .4byte Status_Poison + .4byte Status_Confusion + .4byte Status_Burn + .4byte Status_Infatuation + .4byte Status_Sleep + .4byte Status_Paralysis + .4byte Status_Freeze + .4byte Status_Curse + .4byte Status_Nightmare + +gBattleAnims_General:: + .4byte General_CastformChange + .4byte General_StatsChange + .4byte General_SubstituteFade + .4byte General_SubstituteAppear + .4byte General_PokeblockThrow + .4byte General_ItemKnockoff + .4byte General_TurnTrap + .4byte General_ItemEffect + .4byte General_SmokeballEscape + .4byte General_HangedOn + .4byte General_Rain + .4byte General_Sun + .4byte General_Sandstorm + .4byte General_Hail + .4byte General_LeechSeedDrain + .4byte General_MonHit + .4byte General_ItemSteal + .4byte General_SnatchMove + .4byte General_FutureSightHit + .4byte General_DoomDesireHit + .4byte General_FocusPunchSetUp + .4byte General_IngrainHeal + .4byte General_WishHeal + .4byte gUnknown_81D628A + .4byte gUnknown_81D6301 + .4byte gUnknown_81D637B + .4byte gUnknown_81D6394 + .4byte gUnknown_81D63DC + +gBattleAnims_Special:: + .4byte Special_LevelUp + .4byte Special_SwitchOutPlayerMon + .4byte Special_SwitchOutOpponentMon + .4byte Special_BallThrow + .4byte Special_SafariBallThrow + .4byte Special_SubstituteToMon + .4byte Special_MonToSubstitute + +Move_NONE:: @ 81C6F34 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_DOUBLE_SLAP:: @ 81C6F65 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + choosetwoturnanim gUnknown_81C6F90, gUnknown_81C6FA4 + +gUnknown_81C6F76:: @ 81C6F76 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W003, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C6F90:: @ 81C6F90 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 + goto gUnknown_81C6F76 + +gUnknown_81C6FA4:: @ 81C6FA4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 2 + goto gUnknown_81C6F76 + +Move_POISON_POWDER:: @ 81C6FB8 + loadspritegfx 10065 + loadspritegfx 10150 + loopsewithpan SE_W077, 63, 10, 6 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 + waitforvisualfinish + end + +Move_STUN_SPORE:: @ 81C70E9 + loadspritegfx 10068 + loopsewithpan SE_W077, 63, 10, 6 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 + waitforvisualfinish + end + +Move_SLEEP_POWDER:: @ 81C7217 + loadspritegfx 10067 + loopsewithpan SE_W077, 63, 10, 6 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 + waitforvisualfinish + end + +Move_SWIFT:: @ 81C7345 + loadspritegfx 10174 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 + delay 5 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, 5, 22, -18, 1 + delay 5 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, -10, 22, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 18, 1 + delay 5 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 + delay 5 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 12, 1 + delay 5 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_STRENGTH:: @ 81C73FE + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W036, 192 + createvisualtask AnimTask_ShakeAndSinkMon, 5, 0, 2, 0, 96, 30 + waitforvisualfinish + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 1, 18, 6, 2, 4 + delay 4 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, 1, 1 + delay 4 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, 1, 1 + delay 4 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, 1, 1 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_TACKLE:: @ 81C7492 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W004, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_BODY_SLAM:: @ 81C74D0 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W036, 192 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + waitforvisualfinish + delay 11 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0 + loopsewithpan SE_W025B, 63, 10, 2 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1 + waitforvisualfinish + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SUPERSONIC:: @ 81C755D + loadspritegfx 10163 + monbg 2 + monbgprio_2A 0 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 8, 1 + call gUnknown_81C759B + call gUnknown_81C759B + call gUnknown_81C759B + call gUnknown_81C759B + call gUnknown_81C759B + call gUnknown_81C759B + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81C759B:: @ 81C759B + playsewithpan SE_W048, 192 + createsprite gUnknown_83E3CA0, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 + delay 2 + return + +Move_SCREECH:: @ 81C75B5 + loadspritegfx 10164 + createvisualtask AnimTask_ShakeMon2, 2, 0, 3, 0, 2, 1 + call gUnknown_81C75E8 + call gUnknown_81C75E8 + delay 16 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, 1 + waitforvisualfinish + end + +gUnknown_81C75E8:: @ 81C75E8 + playsewithpan SE_W103, 192 + createsprite gUnknown_83E3CB8, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 + delay 2 + return + +Move_FLAME_WHEEL:: @ 81C7602 + loadspritegfx 10029 + monbg 3 + monbgprio_2A 1 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 0 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 4 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 8 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 12 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 16 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 20 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 24 + playsewithpan SE_W172, 192 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6 + delay 4 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 8, 1 + createvisualtask AnimTask_BlendMonInAndOut, 3, 1, 31, 12, 1, 1 + playsewithpan SE_W172B, 63 + call gUnknown_81D0950 + delay 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9 + waitforvisualfinish + clearmonbg 3 + end + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 50 + delay 4 + return + +Move_PIN_MISSILE:: @ 81C76FC + loadspritegfx 10161 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W026, 192 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 + delay 15 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 + delay 4 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + delay 9 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 + delay 4 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + delay 14 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_ICICLE_SPEAR:: @ 81C77C1 + loadspritegfx 10262 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W196, 192 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 + delay 15 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 + delay 4 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + delay 9 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 + delay 4 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + delay 14 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_TAKE_DOWN:: @ 81C7886 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W036, 192 + createvisualtask AnimTask_WindUpLunge, 5, 0, -24, 8, 23, 10, 40, 10 + delay 35 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0 + playsewithpan SE_W025B, 63 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 0, 0, 4 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1 + waitforvisualfinish + delay 2 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_DOUBLE_EDGE:: @ 81C791A + loadspritegfx 10135 + playsewithpan SE_W129, 192 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, 32767, 10, 0, 0 + waitforvisualfinish + delay 10 + playsewithpan SE_W207, 192 + waitplaysewithpan SE_W207, 192, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 2, 4 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 16, 16, 32767 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + delay 3 + waitforvisualfinish + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3 + waitforvisualfinish + createvisualtask sub_8099980, 2, 8, -256, 0, 0 + createvisualtask sub_8099980, 2, 8, -256, 1, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 32767 + waitforvisualfinish + createvisualtask sub_8099980, 2, 8, -256, 0, 1 + createvisualtask sub_8099980, 2, 8, -256, 1, 1 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 + waitforvisualfinish + end + +Move_POISON_STING:: @ 81C7A2D + loadspritegfx 10161 + loadspritegfx 10135 + loadspritegfx 10150 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W013B, 192 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 5, 1 + playsewithpan SE_W030, 63 + waitforvisualfinish + call gUnknown_81D575B + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_TWINEEDLE:: @ 81C7A82 + loadspritegfx 10161 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + loopsewithpan SE_W013B, 192, 6, 2 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20 + delay 20 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 5, 1 + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 0, -4, 1, 3 + loopsewithpan SE_W030, 63, 5, 2 + delay 1 + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 10, 12, 1, 3 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_FIRE_BLAST:: @ 81C7AF5 + loadspritegfx 10029 + createsoundtask sub_80DCE10, 137, 138 + call gUnknown_81C7B89 + call gUnknown_81C7B89 + call gUnknown_81C7B89 + delay 24 + createvisualtask sub_80BA7F8, 10, 1, 3, 0, 8, 0 + waitforvisualfinish + delay 19 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 20, 1 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 2, 8, 0, 0 + waitforvisualfinish + end + +gUnknown_81C7B89:: @ 81C7B89 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 0 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 51 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 102 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 153 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 204 + delay 5 + return + +gUnknown_81C7BCD:: @ 81C7BCD + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 10, 0, -2 + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 13, -2, 0 + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 13, 2, 0 + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 15, -2, 2 + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 15, 2, 2 + return + +Move_LEECH_SEED:: @ 81C7C23 + loadspritegfx 10006 + playsewithpan SE_W077, 192 + createsprite gUnknown_83E2B34, ANIM_TARGET, 2, 15, 0, 0, 24, 35, -32 + delay 8 + playsewithpan SE_W077, 192 + createsprite gUnknown_83E2B34, ANIM_TARGET, 2, 15, 0, -16, 24, 35, -40 + delay 8 + playsewithpan SE_W077, 192 + createsprite gUnknown_83E2B34, ANIM_TARGET, 2, 15, 0, 16, 24, 35, -37 + delay 12 + loopsewithpan SE_W039, 63, 10, 8 + waitforvisualfinish + end + +Move_EMBER:: @ 81C7C79 + loadspritegfx 10029 + loopsewithpan SE_W052, 192, 5, 2 + createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, -16, 24, 20, 1 + delay 4 + createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 20, 1 + delay 4 + createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1 + delay 16 + playsewithpan SE_W172, 63 + call gUnknown_81C7CD5 + call gUnknown_81C7CD5 + call gUnknown_81C7CD5 + end + +gUnknown_81C7CD5:: @ 81C7CD5 + createsprite gEmberFlareSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 + delay 4 + return + +Move_MEGA_PUNCH:: @ 81C7CED + loadspritegfx 10135 + loadspritegfx 10143 + monbg 1 + delay 2 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, 0 + setalpha 12, 8 + playsewithpan SE_W025, 63 + createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 50 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 7, 32767 + delay 50 + call gUnknown_81C7D89 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 22, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 0, 32767 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 2 + restorebg + waitbgfadein + end + +gUnknown_81C7D89:: @ 81C7D89 + delay 2 + createvisualtask AnimTask_IsContest, 2, + jumpargeq 7, 1, gUnknown_81C7DC0 + createvisualtask sub_80DEAB4, 2, + jumpargeq 7, 0, gUnknown_81C7DB2 + jumpargeq 7, 1, gUnknown_81C7DB9 + +gUnknown_81C7DB1:: @ 81C7DB1 + return + +gUnknown_81C7DB2:: @ 81C7DB2 + changebg 4 + goto gUnknown_81C7DB1 + +gUnknown_81C7DB9:: @ 81C7DB9 + changebg 5 + goto gUnknown_81C7DB1 + +gUnknown_81C7DC0:: @ 81C7DC0 + changebg 6 + goto gUnknown_81C7DB1 + +Move_MEGA_KICK:: @ 81C7DC7 + loadspritegfx 10135 + loadspritegfx 10143 + monbg 1 + delay 2 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, 0 + setalpha 12, 8 + playsewithpan SE_W025, 63 + createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 50 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 7, 32767 + delay 50 + playsewithpan SE_W025B, 63 + call gUnknown_81C7D89 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 22, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 0, 32767 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 2 + restorebg + waitbgfadein + end + +Move_COMET_PUNCH:: @ 81C7E63 + loadspritegfx 10135 + loadspritegfx 10143 + monbg 1 + setalpha 12, 8 + choosetwoturnanim gUnknown_81C7E91, gUnknown_81C7EB6 + +gUnknown_81C7E77:: @ 81C7E77 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W004, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C7E91:: @ 81C7E91 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0 + goto gUnknown_81C7E77 + +gUnknown_81C7EB6:: @ 81C7EB6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0 + goto gUnknown_81C7E77 + +Move_SONIC_BOOM:: @ 81C7EDB + loadspritegfx 10003 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + call gUnknown_81C7F12 + call gUnknown_81C7F12 + call gUnknown_81C7F12 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 10, 1 + call gUnknown_81C7F2A + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81C7F12:: @ 81C7F12 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E3C10, ANIM_TARGET, 2, 16, 0, 0, 0, 15 + delay 4 + return + +gUnknown_81C7F2A:: @ 81C7F2A + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2 + delay 4 + return + +Move_THUNDER_SHOCK:: @ 81C7F3C + loadspritegfx 10001 + loadspritegfx 10011 + createvisualtask sub_80BA7F8, 10, 1, 0, 0, 6, 0 + waitforvisualfinish + delay 10 + createvisualtask sub_80AE220, 5, 0, -44, 0 + playsewithpan SE_W085, 63 + delay 9 + createvisualtask sub_80BA7F8, 10, 4, 0, 0, 13, 0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 0, 13, 0, 0 + waitforvisualfinish + delay 20 + call gUnknown_81D58D4 + waitforvisualfinish + delay 20 + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 0, 0 + waitforvisualfinish + end + +Move_THUNDERBOLT:: @ 81C7FAA + loadspritegfx 10001 + loadspritegfx 10282 + loadspritegfx 10011 + createvisualtask sub_80BA7F8, 10, 1, 0, 0, 6, 0 + waitforvisualfinish + delay 10 + createvisualtask sub_80AE220, 5, 24, -52, 0 + playsewithpan SE_W085, 63 + delay 7 + createvisualtask sub_80AE220, 5, -24, -52, 0 + playsewithpan SE_W085, 63 + delay 7 + createvisualtask sub_80AE220, 5, 0, -60, 1 + playsewithpan SE_W085, 63 + delay 9 + createvisualtask sub_80BA7F8, 10, 4, 0, 0, 13, 0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 0, 13, 0, 0 + waitforvisualfinish + delay 20 + createsprite gUnknown_83E6058, ANIM_TARGET, 3, 44, 0, 0, 3 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765 + playsewithpan SE_W063, 63 + delay 0 + createvisualtask sub_80BA7F8, 10, 1, 0, 2, 2, 0 + delay 6 + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 6, 0 + delay 6 + createvisualtask sub_80BA7F8, 10, 1, 0, 2, 2, 0 + delay 6 + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 6, 0 + waitforvisualfinish + delay 20 + waitplaysewithpan SE_W085B, 63, 19 + call gUnknown_81D58D4 + waitforvisualfinish + delay 20 + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 0, 0 + waitforvisualfinish + end + +Move_THUNDER_WAVE:: @ 81C8160 + loadspritegfx 10001 + loadspritegfx 10011 + loadspritegfx 10173 + createvisualtask sub_80BA7F8, 10, 1, 0, 0, 6, 0 + waitforvisualfinish + delay 10 + createvisualtask sub_80AE220, 5, 0, -48, 0 + playsewithpan SE_W086, 63 + delay 20 + loopsewithpan SE_W085B, 63, 10, 4 + createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, -16 + delay 4 + createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, 0 + delay 4 + createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, 16 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 0, 0 + waitforvisualfinish + end + +Move_BEAT_UP:: @ 81C81CF + loadspritegfx 10135 + loadspritegfx 10143 + monbg 1 + setalpha 12, 8 + choosetwoturnanim gUnknown_81C81E8, gUnknown_81C8259 + +gUnknown_81C81E3:: @ 81C81E3 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C81E8:: @ 81C81E8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -20, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 8, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + goto gUnknown_81C81E3 + +gUnknown_81C8259:: @ 81C8259 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 12, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -12, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + goto gUnknown_81C81E3 + +Move_STOMP:: @ 81C82CA + loadspritegfx 10143 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W104, 63 + createsprite gUnknown_83E67D8, ANIM_ATTACKER, 3, 0, -32, 15 + delay 19 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 4, 9, 1 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_TAIL_WHIP:: @ 81C8311 + loopsewithpan SE_W039, 192, 24, 3 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 4, 2, 3 + waitforvisualfinish + end + +Move_CUT:: @ 81C832A + loadspritegfx 10138 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W015, 63 + createsprite gUnknown_83E3294, ANIM_ATTACKER, 2, 40, -32, 0 + delay 5 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +Move_HIDDEN_POWER:: @ 81C835C + loadspritegfx 10217 + playsewithpan SE_W036, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, 0, 0 + waitforvisualfinish + delay 30 + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 20479, 12, 5, 1 + delay 4 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, 0, 0 + playsewithpan SE_W179, 192 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 0 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 42 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 84 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 126 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 168 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 210 + delay 52 + setarg 7, 65535 + playsewithpan SE_W115, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, 0, 0 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 0 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 32 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 64 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 96 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 128 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 160 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 192 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 224 + end + +Move_REVERSAL:: @ 81C8445 + loadspritegfx 10236 + loadspritegfx 10143 + loadspritegfx 10135 + playsewithpan SE_W197, 192 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 32767, 8, 0, 0 + waitforvisualfinish + delay 30 + createvisualtask sub_80B9BDC, 2, 31, 3, 2, 0, 10, 32767 + delay 10 + playsewithpan SE_W179, 192 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 0 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 42 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 84 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 126 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 168 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 210 + waitforvisualfinish + delay 20 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 8 + playsewithpan SE_W233B, 63 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32767, 8, 0, 0 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0 + end + +Move_PURSUIT:: @ 81C8520 + loadspritegfx 10135 + monbg 1 + fadetobg 1 + waitbgfadein + delay 0 + setalpha 12, 8 + choosetwoturnanim gUnknown_81C853F, gUnknown_81C8568 + +gUnknown_81C8536:: @ 81C8536 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 0 + restorebg + waitbgfadein + end + +gUnknown_81C853F:: @ 81C853F + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask sub_8099BD4, 5, 0, 1, 6, 1, 0 + goto gUnknown_81C8536 + +gUnknown_81C8568:: @ 81C8568 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createvisualtask sub_8099BD4, 5, 0, 1, 6, 1, 0 + goto gUnknown_81C8536 + +Move_SPIKE_CANNON:: @ 81C8591 + loadspritegfx 10161 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask AnimTask_WindUpLunge, 5, 0, -4, 0, 4, 6, 8, 4 + waitforvisualfinish + loopsewithpan SE_W013B, 192, 5, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 10, -8, -8, -8, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20 + waitforvisualfinish + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 7, 1 + loopsewithpan SE_W030, 63, 5, 3 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SWORDS_DANCE:: @ 81C8644 + loadspritegfx 10005 + monbg 0 + setalpha 12, 8 + playsewithpan SE_W014, 192 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 16, 6, 1, 4 + createsprite gUnknown_83E3BF8, ANIM_ATTACKER, 2, 0, 0 + delay 22 + createvisualtask sub_80B9F6C, 2, 10005, 2, 2, 32754, 16, 0, 0 + waitforvisualfinish + clearmonbg 0 + blendoff + delay 1 + end + +Move_PSYCH_UP:: @ 81C868A + loadspritegfx 10196 + monbg 2 + createvisualtask sub_80B9CE4, 2, 1, 2, 6, 1, 11, 0 + setalpha 12, 8 + loopsewithpan SE_W060B, 192, 5, 10 + createsprite gUnknown_83E6DF8, ANIM_ATTACKER, 2, 0, 0, 0, 0 + createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, 0 + delay 127 + delay 4 + playsewithpan SE_W060, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1 + createvisualtask sub_80BA7F8, 9, 2, 2, 10, 0, 1023 + delay 30 + clearmonbg 2 + blendoff + waitforvisualfinish + end + +Move_DIZZY_PUNCH:: @ 81C86FC + loadspritegfx 10073 + loadspritegfx 10143 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + call gUnknown_81C8817 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, 16, 8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, 1, 1 + playsewithpan SE_W004, 63 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 160, -32 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -256, -40 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 128, -16 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 416, -38 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -128, -22 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -384, -31 + delay 10 + call gUnknown_81C8817 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, -16, -8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, 1, 1 + playsewithpan SE_W233B, 63 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 160, -32 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -256, -40 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 128, -16 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 416, -38 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -128, -22 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -384, -31 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C8817:: @ 81C8817 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 6 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 7, 1 + return + +Move_FIRE_SPIN:: @ 81C8836 + loadspritegfx 10029 + playsewithpan SE_W221B, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 47, 1 + call gUnknown_81C885F + call gUnknown_81C885F + call gUnknown_81C885F + waitforvisualfinish + end + +gUnknown_81C885F:: @ 81C885F + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1 + delay 2 + return + +Move_FURY_CUTTER:: @ 81C88EA + loadspritegfx 10138 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W013, 63 + createvisualtask sub_80AAB7C, 2, + jumpargeq 7, 0, gUnknown_81C8947 + goto gUnknown_81C8959 + +gUnknown_81C890A:: @ 81C890A + createvisualtask update_fury_cutter_counter_copy, 2, + jumpargeq 7, 1, gUnknown_81C892E + jumpargeq 7, 2, gUnknown_81C896B + jumpargeq 7, 3, gUnknown_81C8985 + goto gUnknown_81C899F + +gUnknown_81C892E:: @ 81C892E + delay 5 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +gUnknown_81C8947:: @ 81C8947 + createsprite gUnknown_83E3294, ANIM_ATTACKER, 2, 40, -32, 0 + goto gUnknown_81C890A + +gUnknown_81C8959:: @ 81C8959 + createsprite gUnknown_83E3294, ANIM_ATTACKER, 2, 40, -32, 1 + goto gUnknown_81C890A + +gUnknown_81C896B:: @ 81C896B + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 10505, 4, 0, 0 + goto gUnknown_81C892E + +gUnknown_81C8985:: @ 81C8985 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 10505, 4, 0, 0 + goto gUnknown_81C892E + +gUnknown_81C899F:: @ 81C899F + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 10505, 4, 0, 0 + goto gUnknown_81C892E + +Move_SELF_DESTRUCT:: @ 81C89B9 + loadspritegfx 10198 + createvisualtask sub_80BA7F8, 10, 2, 1, 0, 9, 31 + createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1 + call gUnknown_81C8A3F + call gUnknown_81C8A3F + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 1, 9, 0, 31 + end + +gUnknown_81C8A3F:: @ 81C8A3F + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 0, 1 + delay 6 + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 0, 1 + delay 6 + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 0, 1 + delay 6 + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 0, 1 + delay 6 + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 0, 1 + delay 6 + return + +Move_SLAM:: @ 81C8AA9 + loadspritegfx 10056 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W004, 192 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4 + delay 1 + createsprite gUnknown_83E3148, ANIM_ATTACKER, 2, 0, 0 + delay 3 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 0, 3, 6, 1 + waitforvisualfinish + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_VINE_WHIP:: @ 81C8B31 + loadspritegfx 10287 + playsewithpan SE_W026, 192 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 6 + playsewithpan SE_W010, 63 + createsprite gUnknown_83E3160, ANIM_TARGET, 2, 0, 0 + delay 6 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 6, 1 + end + +Move_DRILL_PECK:: @ 81C8B68 + loadspritegfx 10135 + loadspritegfx 10162 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, 192 + waitforvisualfinish + delay 2 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 1 + delay 2 + loopsewithpan SE_W030, 63, 4, 8 + createvisualtask sub_80B2868, 5, + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1 + waitforvisualfinish + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 2 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 + waitforvisualfinish + end + +Move_WATERFALL:: @ 81C8BC1 + loadspritegfx 10148 + loadspritegfx 10155 + loadspritegfx 10141 + monbg 3 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 23, 1 + delay 5 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 10, 10, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -15, 0, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 20, 10, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 0, -10, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -10, 15, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 25, 20, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -20, 20, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 12, 0, 25, 0 + waitforvisualfinish + delay 10 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 5 + delay 6 + call gUnknown_81C8CA2 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81C8CA2:: @ 81C8CA2 + playsewithpan SE_W127, 63 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 17, 1 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 20, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 20 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 20 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 15, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 15 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 15 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 10, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 10 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 10 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 5, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 5 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 5 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 0 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 0 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -5, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -5 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -5 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -10, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -10 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -10 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -15, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -15 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -15 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -20, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -20 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -20 + return + +Move_EXPLOSION:: @ 81C8E15 + loadspritegfx 10198 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 9, 8474, 8, 0, 8 + createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1 + call gUnknown_81C8EB2 + call gUnknown_81C8EB2 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 1, 16, 16, 32767 + delay 50 + createvisualtask sub_80BA7F8, 10, 1, 3, 16, 0, 32767 + end + +gUnknown_81C8EB2:: @ 81C8EB2 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 0, 1 + delay 6 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 0, 1 + delay 6 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 0, 1 + delay 6 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 0, 1 + delay 6 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 0, 1 + delay 6 + return + +Move_DEFENSE_CURL:: @ 81C8F1C + loadspritegfx 10234 + loopsewithpan SE_W161, 192, 18, 3 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 0 + createvisualtask sub_80DF524, 5, + waitforvisualfinish + createsprite gUnknown_83FF118, ANIM_ATTACKER, 2, 0, 6, 0, 1 + waitforvisualfinish + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1 + waitforvisualfinish + end + +Move_PROTECT:: @ 81C8F55 + loadspritegfx 10280 + monbg 2 + monbgprio_28 0 + waitplaysewithpan SE_W115, 192, 16 + createsprite gUnknown_83E3354, ANIM_ATTACKER, 2, 24, 0, 90 + waitforvisualfinish + clearmonbg 2 + end + +Move_DETECT:: @ 81C8F72 + loadspritegfx 10071 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 9, 0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 1, 0, 9, 32767 + delay 18 + playsewithpan SE_W197, 192 + createsprite gSpriteTemplate_83BF480, ANIM_ATTACKER, 13, 20, -20 + waitforvisualfinish + delay 10 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, 0 + createvisualtask sub_80BA7F8, 10, 2, 2, 9, 0, 32767 + waitforvisualfinish + end + +Move_FRUSTRATION:: @ 81C8FD0 + loadspritegfx 10135 + loadspritegfx 10087 + monbg 3 + setalpha 12, 8 + createvisualtask AnimTask_GetFrustrationPowerLevel, 1, + jumpargeq 7, 0, gUnknown_81C9004 + jumpargeq 7, 1, gUnknown_81C910A + jumpargeq 7, 2, gUnknown_81C91D7 + goto gUnknown_81C9253 + +gUnknown_81C8FFF:: @ 81C8FFF + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81C9004:: @ 81C9004 + playsewithpan SE_W082, 192 + createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1 + createvisualtask sub_80BA7F8, 10, 2, 3, 0, 9, 31 + waitforvisualfinish + delay 20 + playsewithpan SE_W207B, 192 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + waitforvisualfinish + playsewithpan SE_W207B, 192 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + waitforvisualfinish + delay 10 + createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, 0 + delay 5 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 30, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0 + playsewithpan SE_W004, 63 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 3, 9, 0, 31 + goto gUnknown_81C8FFF + +gUnknown_81C910A:: @ 81C910A + playsewithpan SE_W082, 192 + createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1 + createvisualtask sub_80BA7F8, 10, 2, 3, 0, 9, 31 + waitforvisualfinish + delay 20 + playsewithpan SE_W207B, 192 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + waitforvisualfinish + delay 5 + createvisualtask sub_80E0488, 5, + delay 7 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1 + delay 14 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1 + delay 14 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 3, 9, 0, 31 + goto gUnknown_81C8FFF + +gUnknown_81C91D7:: @ 81C91D7 + playsewithpan SE_W207B, 192 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + waitforvisualfinish + delay 5 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1 + goto gUnknown_81C8FFF + +gUnknown_81C9253:: @ 81C9253 + createsprite gUnknown_83FF2B0, ANIM_ATTACKER, 2, 20, -28 + waitforvisualfinish + delay 10 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2 + delay 12 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1 + goto gUnknown_81C8FFF + +Move_SAFEGUARD:: @ 81C9297 + loadspritegfx 10244 + monbg 2 + setalpha 8, 8 + playsewithpan SE_W208, 192 + createsprite gUnknown_83E44DC, ANIM_ATTACKER, 2, + delay 4 + createsprite gUnknown_83E44DC, ANIM_ATTACKER, 2, + delay 4 + createsprite gUnknown_83E44DC, ANIM_ATTACKER, 2, + waitforvisualfinish + playsewithpan SE_REAPOKE, 192 + createvisualtask sub_80B9BDC, 2, 10, 0, 2, 0, 10, 32767 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +Move_PAIN_SPLIT:: @ 81C92D9 + loadspritegfx 10239 + createsprite gUnknown_83FF370, ANIM_ATTACKER, 2, -8, -42, 0 + createsprite gUnknown_83FF370, ANIM_TARGET, 2, -8, -42, 1 + delay 10 + playsewithpan SE_W207B, 0 + createvisualtask sub_80E0B00, 2, 0, 0 + createvisualtask sub_80E0B00, 2, 1, 0 + waitforvisualfinish + createsprite gUnknown_83FF370, ANIM_ATTACKER, 2, -24, -42, 0 + createsprite gUnknown_83FF370, ANIM_TARGET, 2, -24, -42, 1 + delay 10 + playsewithpan SE_W207B, 0 + createvisualtask sub_80E0B00, 2, 0, 1 + createvisualtask sub_80E0B00, 2, 1, 1 + waitforvisualfinish + createsprite gUnknown_83FF370, ANIM_ATTACKER, 2, 8, -42, 0 + createsprite gUnknown_83FF370, ANIM_TARGET, 2, 8, -42, 1 + delay 10 + playsewithpan SE_W207B, 0 + createvisualtask sub_80E0B00, 2, 0, 2 + createvisualtask sub_80E0B00, 2, 1, 2 + end + +Move_VICE_GRIP:: @ 81C9381 + loadspritegfx 10138 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W011, 63 + createsprite gUnknown_83E3E08, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E3E08, ANIM_ATTACKER, 2, 1 + delay 9 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 5, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_GUILLOTINE:: @ 81C93C9 + loadspritegfx 10138 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + fadetobgfromset 12, 13, 14 + waitbgfadein + playsewithpan SE_W011, 63 + createsprite gUnknown_83E3E48, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E3E48, ANIM_ATTACKER, 2, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 16, 0 + delay 9 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 23, 1 + delay 46 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0 + playsewithpan SE_W013, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + restorebg + waitbgfadein + end + +Move_PAY_DAY:: @ 81C9455 + loadspritegfx 10100 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E3D50, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152 + waitforvisualfinish + playsewithpan SE_W006, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2 + createsprite gUnknown_83E3D68, ANIM_ATTACKER, 2, + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_OUTRAGE:: @ 81C94A8 + loadspritegfx 10029 + loopsewithpan SE_W082, 192, 8, 3 + createvisualtask sub_80B9BDC, 2, 7, 2, 5, 3, 8, 430 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 6, 5, 4 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3 + delay 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 40, 1 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3 + call gUnknown_81C95AF + call gUnknown_81C95AF + waitforvisualfinish + end + +gUnknown_81C95AF:: @ 81C95AF + delay 3 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3 + return + +Move_SPARK:: @ 81C9643 + loadspritegfx 10135 + loadspritegfx 10011 + delay 0 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 5, 5, 23551 + playsewithpan SE_W085B, 192 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0 + delay 0 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1 + delay 0 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 0, 0, 23551 + delay 10 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 5, 5, 23551 + playsewithpan SE_W085B, 192 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1 + delay 0 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1 + delay 0 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 0, 0, 23551 + delay 20 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 7, 7, 23551 + playsewithpan SE_W085B, 192 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0 + delay 4 + waitforvisualfinish + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 0, 0, 23551 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 4 + playsewithpan SE_W063, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + createvisualtask sub_80B9BDC, 2, 4, -31, 2, 0, 6, 23551 + call gUnknown_81D58D4 + waitforvisualfinish + end + +Move_ATTRACT:: @ 81C985A + loadspritegfx 10216 + loopsewithpan SE_W204, 192, 12, 3 + createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, 0 + delay 15 + createsprite gUnknown_83E4218, ANIM_TARGET, 3, 20, -8 + waitforvisualfinish + playsewithpan SE_W213, 63 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 160, -32 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -256, -40 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 128, -16 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 416, -38 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -128, -22 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -384, -31 + waitforvisualfinish + waitplaysewithpan SE_W213B, 0, 15 + createvisualtask sub_80A9CE8, 5, + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 16, 256, 0 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 224, 240, 15 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 126, 272, 30 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 80, 224, 45 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 170, 272, 60 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 40, 256, 75 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 112, 256, 90 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 200, 272, 90 + delay 75 + createvisualtask sub_80B9BDC, 2, 4, 4, 4, 0, 10, 28479 + end + +Move_GROWTH:: @ 81C9953 + call gUnknown_81C9960 + waitforvisualfinish + call gUnknown_81C9960 + waitforvisualfinish + end + +gUnknown_81C9960:: @ 81C9960 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 32767 + playsewithpan SE_W036, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, 0, 0 + return + +Move_WHIRLWIND:: @ 81C9989 + loadspritegfx 10162 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0 + delay 5 + loopsewithpan SE_W104, 63, 10, 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 15, 1 + delay 29 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 1, 12, 6, 1, 5 + delay 7 + playsewithpan SE_W081, 63 + createvisualtask sub_80995FC, 5, 1, 8 + waitforvisualfinish + end + +Move_CONFUSE_RAY:: @ 81C9A31 + loadspritegfx 10013 + monbg 3 + fadetobg 2 + waitbgfadein + createvisualtask sub_80DD444, 2, -64, 63, 2, 0 + createvisualtask sub_80B9E58, 2, 10013, 0, 6, 0, 14, 351 + createsprite gUnknown_83E75C4, ANIM_TARGET, 2, 28, 0, 288 + waitforvisualfinish + setalpha 8, 8 + playsewithpan SE_W081B, 63 + createsprite gUnknown_83E75DC, ANIM_TARGET, 2, 0, -16 + waitforvisualfinish + delay 0 + blendoff + clearmonbg 3 + restorebg + waitbgfadein + end + +Move_LOCK_ON:: @ 81C9A84 + loadspritegfx 10014 + createsprite gUnknown_83E3518, ANIM_ATTACKER, 40, + createsprite gUnknown_83E3530, ANIM_ATTACKER, 40, 1 + createsprite gUnknown_83E3530, ANIM_ATTACKER, 40, 2 + createsprite gUnknown_83E3530, ANIM_ATTACKER, 40, 3 + createsprite gUnknown_83E3530, ANIM_ATTACKER, 40, 4 + delay 120 + setarg 7, 65535 + waitforvisualfinish + end + +Move_MEAN_LOOK:: @ 81C9ABA + loadspritegfx 10187 + monbg 3 + playsewithpan SE_W060, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, 0 + loopsewithpan SE_W109, 63, 15, 4 + waitplaysewithpan SE_W043, 63, 85 + createsprite gUnknown_83FEEE4, ANIM_ATTACKER, 2, + delay 120 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0 + delay 30 + clearmonbg 3 + waitforvisualfinish + end + +Move_ROCK_THROW:: @ 81C9AFF + loadspritegfx 10058 + createsprite gUnknown_83E7B88, ANIM_TARGET, 2, 6, 1, 15, 1 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 0, 1, 0, 0 + playsewithpan SE_W088, 63 + delay 6 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 19, 1, 10, 0 + playsewithpan SE_W088, 63 + delay 6 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -23, 2, -10, 0 + playsewithpan SE_W088, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 5, 20, 1 + delay 6 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -15, 1, -10, 0 + playsewithpan SE_W088, 63 + delay 6 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 23, 2, 10, 0 + playsewithpan SE_W088, 63 + waitforvisualfinish + end + +Move_ROCK_SLIDE:: @ 81C9B8B + loadspritegfx 10058 + monbg 3 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 7, 1, 11, 1 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -5, 1, -5, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 5, 0, 6, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 19, 1, 10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -23, 2, -10, 1 + playsewithpan SE_W088, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 5, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, 3, 0, 5, 50, 1 + delay 2 + call gUnknown_81C9C23 + call gUnknown_81C9C23 + waitforvisualfinish + clearmonbg 3 + end + +gUnknown_81C9C23:: @ 81C9C23 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -20, 0, -10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 28, 1, 10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -10, 1, -5, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 10, 0, 6, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 24, 1, 10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -32, 2, -10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -20, 0, -10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 30, 2, 10, 1 + playsewithpan SE_W088, 63 + delay 2 + return + +Move_THIEF:: @ 81C9CCC + loadspritegfx 10135 + monbg 1 + delay 1 + fadetobg 1 + waitbgfadein + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 6 + playsewithpan SE_W233, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 8, 1 + waitforvisualfinish + delay 20 + clearmonbg 1 + blendoff + restorebg + waitbgfadein + end + +Move_BUBBLE_BEAM:: @ 81C9D13 + loadspritegfx 10146 + loadspritegfx 10155 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + delay 1 + call gUnknown_81C9D4D + createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, 1 + call gUnknown_81C9D4D + call gUnknown_81C9D4D + waitforvisualfinish + call gUnknown_81D57CC + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C9D4D:: @ 81C9D4D + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + return + +Move_ICY_WIND:: @ 81C9DF0 + loadspritegfx 10141 + loadspritegfx 10142 + monbg 3 + createvisualtask sub_80BA7F8, 10, 11, 4, 0, 4, 0 + fadetobg 15 + waitbgfadeout + playsewithpan SE_W196, 0 + waitbgfadein + waitforvisualfinish + panse_1B SE_W016, 192, 63, 2, 0 + call gUnknown_81C9E48 + delay 5 + call gUnknown_81C9E48 + playsewithpan SE_W016B, 63 + delay 55 + call gUnknown_81D55E2 + waitforvisualfinish + clearmonbg 3 + restorebg + waitbgfadeout + createvisualtask sub_80BA7F8, 10, 11, 4, 4, 0, 0 + waitbgfadein + end + +gUnknown_81C9E48:: @ 81C9E48 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1 + delay 5 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1 + delay 5 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1 + delay 5 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1 + delay 5 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1 + return + +Move_SMOKESCREEN:: @ 81C9EB0 + loadspritegfx 10016 + loadspritegfx 10017 + playsewithpan SE_W104, 192 + createsprite gUnknown_83FEE30, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 + waitforvisualfinish + createvisualtask sub_80DE34C, 2, + delay 2 + playsewithpan SE_W028, 63 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, -12, 104, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, -12, 72, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, -6, 56, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, -6, 88, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 0, 56, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 0, 88, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 6, 72, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 6, 104, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 12, 72, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 12, 56, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 18, 80, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 18, 72, 1, 75 + waitforvisualfinish + end + +Move_CONVERSION:: @ 81C9FA9 + loadspritegfx 10018 + monbg 2 + monbgprio_28 0 + setalpha 16, 0 + delay 0 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -24, -24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -8, -24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 8, -24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 24, -24 + delay 3 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -24, -8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -8, -8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 8, -8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 24, -8 + delay 3 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -24, 8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -8, 8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 8, 8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 24, 8 + delay 3 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -24, 24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -8, 24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 8, 24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 24, 24 + delay 20 + playsewithpan SE_W112, 192 + createvisualtask sub_80B9F6C, 2, 10018, 1, 1, 14335, 12, 0, 0 + delay 6 + createvisualtask sub_80A5CD4, 5, + waitforvisualfinish + delay 1 + clearmonbg 2 + blendoff + end + +Move_CONVERSION_2:: @ 81CA0BE + loadspritegfx 10018 + monbg 3 + monbgprio_2A 1 + setalpha 0, 16 + delay 0 + playsewithpan SE_W112, 63 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -24, -24, 60 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -8, -24, 65 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 8, -24, 70 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 24, -24, 75 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -24, -8, 80 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -8, -8, 85 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 8, -8, 90 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 24, -8, 95 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -24, 8, 100 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -8, 8, 105 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 8, 8, 110 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 24, 8, 115 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -24, 24, 120 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -8, 24, 125 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 8, 24, 130 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 24, 24, 135 + createvisualtask sub_80A5DE0, 5, + delay 60 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ROLLING_KICK:: @ 81CA1DA + loadspritegfx 10143 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 4 + playsewithpan SE_W104, 192 + delay 6 + playsewithpan SE_W104, 192 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_83E6758, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0 + delay 5 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 8 + clearmonbg 1 + blendoff + end + +Move_HEADBUTT:: @ 81CA25D + loadspritegfx 10135 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, 192 + waitforvisualfinish + delay 2 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 1 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 2 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + end + +Move_HORN_ATTACK:: @ 81CA2BA + loadspritegfx 10135 + loadspritegfx 10020 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, 192 + waitforvisualfinish + delay 2 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 1 + createsprite gUnknown_83E37BC, ANIM_TARGET, 4, 0, 0, 10 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 2 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W030, 63 + waitforvisualfinish + end + +Move_FURY_ATTACK:: @ 81CA327 + loadspritegfx 10135 + loadspritegfx 10020 + createvisualtask sub_8099980, 2, 4, 256, 0, 2 + choosetwoturnanim gUnknown_81CA358, gUnknown_81CA37E + +gUnknown_81CA345:: @ 81CA345 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + waitforvisualfinish + end + +gUnknown_81CA358:: @ 81CA358 + createsprite gUnknown_83E37BC, ANIM_TARGET, 4, 8, 8, 10 + waitforvisualfinish + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W030, 63 + goto gUnknown_81CA345 + +gUnknown_81CA37E:: @ 81CA37E + createsprite gUnknown_83E37BC, ANIM_TARGET, 4, -8, -8, 10 + waitforvisualfinish + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W030, 63 + goto gUnknown_81CA345 + +Move_HORN_DRILL:: @ 81CA3A4 + loadspritegfx 10135 + loadspritegfx 10020 + jumpifcontest gUnknown_81CA50A + fadetobg 7 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1 + +gUnknown_81CA3C1:: @ 81CA3C1 + waitbgfadein + setalpha 12, 8 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, 192 + waitforvisualfinish + delay 2 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 1 + createsprite gUnknown_83E37BC, ANIM_TARGET, 4, 0, 0, 12 + waitforvisualfinish + playse SE_BAN + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 40, 1 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 2, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -4, 3, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -8, -5, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 4, -12, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 16, 0, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 5, 18, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -17, 12, 1, 2 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -21, -15, 1, 2 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 8, -27, 1, 2 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 32, 0, 1, 2 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 2 + waitforvisualfinish + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CA50A:: @ 81CA50A + fadetobg 8 + waitbgfadeout + createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1 + goto gUnknown_81CA3C1 + +Move_THRASH:: @ 81CA521 + loadspritegfx 10135 + loadspritegfx 10143 + createvisualtask sub_80A8638, 2, + createvisualtask sub_80A86A4, 2, + createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 7, 1 + playsewithpan SE_W004, 63 + delay 28 + createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 7, 1 + playsewithpan SE_W233B, 63 + delay 28 + createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 8, 0, 16, 1 + playsewithpan SE_W025B, 63 + end + +Move_SING:: @ 81CA5A0 + loadspritegfx 10072 + monbg 3 + createvisualtask sub_80A65E8, 2, + waitforvisualfinish + panse_1B SE_W047, 192, 63, 2, 0 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 7, 0, 12 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 6, 1, 12 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 1, 2, 12 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 3, 12 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 3, 0, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 5, 2, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 6, 3, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 0, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 1, 2, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 5, 3, 12 + delay 4 + waitforvisualfinish + clearmonbg 3 + createvisualtask sub_80A66A0, 2, + waitforvisualfinish + end + +Move_LOW_KICK:: @ 81CA674 + loadspritegfx 10143 + loadspritegfx 10135 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_83E6758, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 2 + createvisualtask sub_8099980, 2, 6, 384, 1, 2 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4 + end + +Move_EARTHQUAKE:: @ 81CA6D1 + createvisualtask sub_80B94B4, 5, 5, 10, 50 + createvisualtask sub_80B94B4, 5, 4, 10, 50 + playsewithpan SE_W089, 0 + delay 10 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + delay 16 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + end + +Move_FISSURE:: @ 81CA71E + loadspritegfx 10074 + createvisualtask sub_80B94B4, 3, 5, 10, 50 + createvisualtask sub_80B94B4, 3, 1, 10, 50 + playsewithpan SE_W089, 63 + delay 8 + call gUnknown_81CA79F + delay 15 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + delay 15 + call gUnknown_81CA7F0 + delay 15 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + delay 15 + call gUnknown_81CA79F + delay 50 + fadetobg 21 + waitbgfadeout + createvisualtask sub_80B9800, 5, 1, 5, -1 + waitbgfadein + delay 40 + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CA79F:: @ 81CA79F + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24 + playsewithpan SE_W091, 63 + return + +gUnknown_81CA7F0:: @ 81CA7F0 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24 + playsewithpan SE_W091, 63 + return + +Move_DIG:: @ 81CA841 + choosetwoturnanim gUnknown_81CA84B, gUnknown_81CA8A6 + +gUnknown_81CA84A:: @ 81CA84A + end + +gUnknown_81CA84B:: @ 81CA84B + loadspritegfx 10074 + loadspritegfx 10281 + createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 0, 180 + createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 1, 180 + monbg_22 0 + delay 1 + createvisualtask sub_80B8E94, 2, 0 + delay 6 + call gUnknown_81CA90A + call gUnknown_81CA90A + call gUnknown_81CA90A + call gUnknown_81CA90A + call gUnknown_81CA90A + waitforvisualfinish + clearmonbg_23 0 + delay 1 + createvisualtask sub_80B8E94, 2, 1 + goto gUnknown_81CA84A + +gUnknown_81CA8A6:: @ 81CA8A6 + loadspritegfx 10135 + loadspritegfx 10281 + createvisualtask sub_80B90EC, 2, 0 + waitforvisualfinish + monbg 0 + createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 0, 48 + createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 1, 48 + delay 1 + createvisualtask sub_80B90EC, 2, 1 + delay 16 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + playsewithpan SE_W025B, 192 + clearmonbg 0 + goto gUnknown_81CA84A + +gUnknown_81CA90A:: @ 81CA90A + createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18 + createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18 + createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18 + createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18 + playsewithpan SE_W091, 192 + delay 32 + return + +Move_MEDITATE:: @ 81CA95D + call gUnknown_81D59BB + createvisualtask sub_80B3418, 2, + playsewithpan SE_W029, 192 + delay 16 + playsewithpan SE_W036, 192 + waitforvisualfinish + call gUnknown_81D59C7 + end + +Move_AGILITY:: @ 81CA97A + monbg 2 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 4, 4 + createvisualtask sub_80BAB98, 2, 0, 4, 7, 10 + playsewithpan SE_W104, 192 + delay 12 + playsewithpan SE_W104, 192 + delay 12 + playsewithpan SE_W104, 192 + delay 12 + playsewithpan SE_W104, 192 + delay 12 + playsewithpan SE_W104, 192 + delay 12 + waitforvisualfinish + clearmonbg 2 + blendoff + delay 1 + end + +Move_QUICK_ATTACK:: @ 81CA9C4 + loadspritegfx 10135 + monbg 2 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 1, 5 + createvisualtask sub_80BAB98, 2, 0, 4, 7, 3 + playsewithpan SE_W026, 192 + delay 4 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + clearmonbg 2 + blendoff + waitforvisualfinish + end + +Move_RAGE:: @ 81CAA1C + loadspritegfx 10135 + loadspritegfx 10087 + monbg 1 + setalpha 12, 8 + createvisualtask AnimTask_BlendMonInAndOut, 3, 0, 31, 10, 0, 2 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, -20, -28 + playsewithpan SE_W207B, 192 + delay 20 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + playsewithpan SE_W207B, 192 + waitforvisualfinish + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask sub_8099BD4, 2, 1, 1, 10, 1, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + clearmonbg 1 + end + +Move_TELEPORT:: @ 81CAA92 + call gUnknown_81D59BB + createvisualtask sub_80B3480, 2, + playsewithpan SE_W100, 192 + delay 15 + call gUnknown_81D59C7 + waitforvisualfinish + end + +Move_DOUBLE_TEAM:: @ 81CAAAB + monbg 2 + setalpha 12, 8 + createvisualtask sub_80A63B4, 2, + playsewithpan SE_W104, 192 + delay 32 + playsewithpan SE_W104, 192 + delay 24 + playsewithpan SE_W104, 192 + delay 16 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + waitforvisualfinish + clearmonbg 2 + blendoff + delay 1 + end + +Move_MINIMIZE:: @ 81CAAF2 + setalpha 10, 8 + createvisualtask sub_80A8074, 2, + loopsewithpan SE_W107, 192, 34, 3 + waitforvisualfinish + blendoff + end + +Move_METRONOME:: @ 81CAB05 + loadspritegfx 10064 + loadspritegfx 10209 + createsprite gUnknown_83E398C, ANIM_ATTACKER, 11, 0, 100 + playsewithpan SE_W118, 192 + delay 6 + createsprite gUnknown_83E3A34, ANIM_ATTACKER, 12, 0 + delay 24 + loopsewithpan SE_W039, 192, 22, 3 + waitforvisualfinish + end + +Move_SKULL_BASH:: @ 81CAB2F + choosetwoturnanim gUnknown_81CAB39, gUnknown_81CAB86 + +gUnknown_81CAB38:: @ 81CAB38 + end + +gUnknown_81CAB39:: @ 81CAB39 + call gUnknown_81CAB49 + call gUnknown_81CAB49 + waitforvisualfinish + goto gUnknown_81CAB38 + +gUnknown_81CAB49:: @ 81CAB49 + createsprite gUnknown_83D4EB4, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0 + playsewithpan SE_W036, 192 + waitforvisualfinish + createvisualtask sub_8099980, 2, 16, 96, 0, 2 + waitforvisualfinish + createsprite gUnknown_83D4EB4, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1 + waitforvisualfinish + return + +gUnknown_81CAB86:: @ 81CAB86 + loadspritegfx 10135 + createvisualtask sub_80A5694, 2, 0 + playsewithpan SE_W036, 192 + waitforvisualfinish + playse SE_BAN + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 40, 1 + createsprite gUnknown_83E7C98, ANIM_TARGET, 4, 0, 0, 1, 0 + loopsewithpan SE_W025B, 63, 8, 3 + waitforvisualfinish + createvisualtask sub_80A5694, 2, 1 + goto gUnknown_81CAB38 + +Move_AMNESIA:: @ 81CABF5 + loadspritegfx 10093 + call gUnknown_81D59BB + delay 8 + createsprite gUnknown_83E6FF4, ANIM_ATTACKER, 20, + playsewithpan SE_W118, 192 + delay 54 + loopsewithpan SE_W118, 192, 16, 3 + waitforvisualfinish + call gUnknown_81D59C7 + end + +Move_KINESIS:: @ 81CAC19 + loadspritegfx 10075 + loadspritegfx 10097 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + createsprite gUnknown_83E6F8C, ANIM_ATTACKER, 20, + createsprite gUnknown_83E3BBC, ANIM_ATTACKER, 19, 32, -8, 0 + createsprite gUnknown_83E3BBC, ANIM_ATTACKER, 19, 32, 16, 1 + loopsewithpan SE_W109, 192, 21, 2 + delay 60 + playsewithpan SE_W146, 192 + delay 30 + loopsewithpan SE_W146, 192, 20, 2 + delay 70 + playsewithpan SE_W207B, 192 + waitforvisualfinish + call gUnknown_81D59C7 + end + +Move_GLARE:: @ 81CAC6A + loadspritegfx 10248 + loadspritegfx 10218 + createvisualtask sub_80E21CC, 5, 0 + playsewithpan SE_W060B, 192 + waitforvisualfinish + createvisualtask sub_80BA7F8, 5, 1, 0, 0, 16, 0 + waitforvisualfinish + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, 16, -8 + createvisualtask sub_80A9F10, 5, + playsewithpan SE_W043, 192 + delay 2 + createvisualtask sub_80ADAD8, 3, 20, 1, 0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 5, 1, 0, 16, 0, 0 + end + +Move_BARRAGE:: @ 81CACD3 + loadspritegfx 10254 + createvisualtask sub_80E2518, 3, + playsewithpan SE_W207, 192 + delay 24 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 8, 1, 40, 1 + createvisualtask AnimTask_ShakeMon, 3, 1, 0, 4, 20, 1 + createvisualtask AnimTask_ShakeMon, 3, 3, 0, 4, 20, 1 + loopsewithpan SE_W070, 63, 8, 2 + end + +Move_SKY_ATTACK:: @ 81CAD1B + choosetwoturnanim gUnknown_81CAD25, gUnknown_81CAE2E + +gUnknown_81CAD24:: @ 81CAD24 + end + +gUnknown_81CAD25:: @ 81CAD25 + monbg 3 + setalpha 12, 11 + createvisualtask AnimTask_GetTargetIsAttackerPartner, 5, 7 + jumpargeq 7, 0, gUnknown_81CAD40 + goto gUnknown_81CADB7 + +gUnknown_81CAD40:: @ 81CAD40 + createvisualtask sub_80BA7F8, 10, 27, 1, 0, 12, 0 + waitforvisualfinish + delay 12 + createvisualtask sub_80BA7F8, 10, 2, 1, 8, 0, 0 + createvisualtask sub_80B94B4, 5, 0, 2, 16 + loopsewithpan SE_W287, 192, 4, 8 + createvisualtask sub_80BA7F8, 10, 2, 1, 0, 15, 32767 + delay 20 + createvisualtask sub_80BA7F8, 10, 2, 1, 15, 0, 32767 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 25, 1, 8, 0, 0 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CAD24 + +gUnknown_81CADB7:: @ 81CADB7 + createvisualtask sub_80BA83C, 10, 1, 1, 0, 12, 0 + waitforvisualfinish + delay 12 + createvisualtask sub_80BA7F8, 10, 2, 1, 8, 0, 0 + createvisualtask sub_80B94B4, 5, 0, 2, 16 + playsewithpan SE_W287, 192 + delay 8 + createvisualtask sub_80BA7F8, 10, 2, 1, 0, 15, 32767 + delay 20 + createvisualtask sub_80BA7F8, 10, 2, 1, 15, 0, 32767 + waitforvisualfinish + createvisualtask sub_80BA83C, 10, 4, 1, 8, 0, 0 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CAD24 + +gUnknown_81CAE2E:: @ 81CAE2E + loadspritegfx 10135 + loadspritegfx 10284 + call gUnknown_81D59CF + monbg 0 + createvisualtask sub_80BA7F8, 10, 2, 0, 0, 16, 32767 + delay 4 + createvisualtask sub_80B78E0, 5, 0 + waitforvisualfinish + createvisualtask sub_80DD410, 5, 231, -64 + createsprite gUnknown_83E6DB4, ANIM_TARGET, 2, + delay 14 + createvisualtask AnimTask_ShakeMon2, 2, 1, 10, 0, 18, 1 + createvisualtask sub_80DD3DC, 5, 134, 63 + delay 20 + createvisualtask sub_80B79DC, 5, 1 + delay 2 + createvisualtask sub_80BA7F8, 10, 2, 0, 15, 0, 32767 + waitforvisualfinish + clearmonbg 0 + call gUnknown_81D59FF + goto gUnknown_81CAD24 + +Move_FLASH:: @ 81CAEB3 + playsewithpan SE_W043, 192 + createvisualtask sub_80BB660, 2, + waitforvisualfinish + end + +Move_SPLASH:: @ 81CAEC0 + createvisualtask sub_80A8338, 2, 0, 3 + delay 8 + loopsewithpan SE_W039, 192, 38, 3 + waitforvisualfinish + end + +Move_ACID_ARMOR:: @ 81CAED5 + monbg 0 + setalpha 15, 0 + createvisualtask sub_80E12F8, 2, 0 + playsewithpan SE_W151, 192 + waitforvisualfinish + blendoff + clearmonbg 0 + delay 1 + end + +Move_SHARPEN:: @ 81CAEEE + loadspritegfx 10185 + createsprite gUnknown_83E365C, ANIM_ATTACKER, 2, + waitforvisualfinish + end + +Move_SUPER_FANG:: @ 81CAEFA + loadspritegfx 10192 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 1, 0, 20, 1 + playsewithpan SE_W082, 192 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 3, 0, 48, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, 0, 1247, 12, 4, 1 + waitforvisualfinish + delay 20 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 4 + createsprite gUnknown_83E37EC, ANIM_TARGET, 2, + playsewithpan SE_W044, 63 + delay 8 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 2143, 14, 32767, 14 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 7, 12, 1 + waitforvisualfinish + blendoff + end + +Move_SLASH:: @ 81CAF7B + loadspritegfx 10183 + createsprite gUnknown_83E35A4, ANIM_TARGET, 2, 1, -8, 0 + playsewithpan SE_W013, 63 + delay 4 + createsprite gUnknown_83E35A4, ANIM_TARGET, 2, 1, 8, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1 + playsewithpan SE_W013, 63 + waitforvisualfinish + end + +Move_STRUGGLE:: @ 81CAFB5 + loadspritegfx 10135 + loadspritegfx 10215 + monbg 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 3, 0, 12, 4 + createsprite gUnknown_83E43F8, ANIM_ATTACKER, 2, 0, 0, 2 + createsprite gUnknown_83E43F8, ANIM_ATTACKER, 2, 0, 1, 2 + loopsewithpan SE_W029, 192, 12, 4 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SKETCH:: @ 81CB01B + loadspritegfx 10002 + monbg 1 + createvisualtask sub_80A8874, 2, + createsprite gUnknown_83E3F4C, ANIM_TARGET, 2, + waitforvisualfinish + clearmonbg 1 + createvisualtask sub_80A8338, 2, 0, 2 + loopsewithpan SE_W039, 192, 38, 2 + end + +Move_NIGHTMARE:: @ 81CB043 + fadetobg 2 + waitbgfadein + jumpifcontest gUnknown_81CB06F + monbg 3 + createvisualtask sub_80B58AC, 2, + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 40, 1 + playsewithpan SE_W171, 63 + waitforvisualfinish + clearmonbg 3 + restorebg + waitbgfadein + end + +gUnknown_81CB06F:: @ 81CB06F + createvisualtask AnimTask_BlendMonInAndOut, 2, 0, 32767, 10, 2, 1 + createvisualtask AnimTask_ShakeMon, 2, 0, 3, 0, 32, 1 + playsewithpan SE_W171, 63 + waitforvisualfinish + restorebg + waitbgfadein + end + +Move_FLAIL:: @ 81CB099 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + createvisualtask sub_80E0850, 2, 0 + loopsewithpan SE_W029, 192, 8, 2 + waitforvisualfinish + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3 + createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SPITE:: @ 81CB0D6 + fadetobg 2 + playsewithpan SE_W060, 192 + waitbgfadein + monbg 3 + createvisualtask sub_80B9BDC, 2, 2, 2, 6, 0, 8, 32767 + createvisualtask sub_80B5AAC, 2, + loopsewithpan SE_W060, 63, 20, 3 + waitforvisualfinish + restorebg + waitbgfadein + clearmonbg 1 + end + +Move_MACH_PUNCH:: @ 81CB105 + loadspritegfx 10135 + loadspritegfx 10143 + monbg 2 + createvisualtask AnimTask_GetAttackerSide, 2, + jumpargeq 7, 1, gUnknown_81CB186 + fadetobg 9 + +gUnknown_81CB11E:: @ 81CB11E + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1 + waitbgfadein + delay 0 + setalpha 9, 8 + createvisualtask sub_8077030, 2, 28968, 10 + playsewithpan SE_W026, 192 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + playsewithpan SE_W004, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 2 + blendoff + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CB186:: @ 81CB186 + fadetobg 10 + goto gUnknown_81CB11E + +Move_FORESIGHT:: @ 81CB18D + loadspritegfx 10258 + monbg 3 + monbgprio_28 1 + setalpha 16, 0 + createsprite gUnknown_83FF6A4, ANIM_TARGET, 2, 1 + delay 17 + loopsewithpan SE_W166, 63, 16, 4 + delay 48 + delay 24 + playsewithpan SE_W166, 63 + delay 10 + createvisualtask AnimTask_BlendMonInAndOut, 5, 1, 32767, 12, 2, 1 + playsewithpan SE_W197, 63 + waitforvisualfinish + blendoff + clearmonbg 3 + end + +Move_DESTINY_BOND:: @ 81CB1CC + loadspritegfx 10188 + fadetobg 2 + playsewithpan SE_W060, 192 + waitbgfadein + createvisualtask sub_80B6020, 5, 0, 48 + playsewithpan SE_W109, 192 + delay 48 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 24, 1 + createvisualtask sub_80BA83C, 2, 6, 1, 0, 12, 30653 + delay 24 + createvisualtask sub_80BA83C, 2, 6, 1, 12, 0, 30653 + playsewithpan SE_W171, 63 + waitforvisualfinish + restorebg + waitbgfadein + blendoff + clearmonbg 5 + end + +Move_ENDURE:: @ 81CB227 + loadspritegfx 10184 + playsewithpan SE_W082, 192 + call gUnknown_81CB267 + delay 8 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 31 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + call gUnknown_81CB267 + delay 8 + call gUnknown_81CB267 + waitforvisualfinish + end + +gUnknown_81CB267:: @ 81CB267 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, -24, 26, 2 + delay 4 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, 14, 28, 1 + delay 4 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, -5, 10, 2 + delay 4 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, 28, 26, 3 + delay 4 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, -12, 0, 1 + return + +Move_CHARM:: @ 81CB2BB + loadspritegfx 10210 + createvisualtask sub_80E0558, 5, 0, 2, 0 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 0, 20 + playsewithpan SE_W204, 192 + delay 15 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, -20, 20 + playsewithpan SE_W204, 192 + delay 15 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 20, 20 + playsewithpan SE_W204, 192 + waitforvisualfinish + end + +Move_ROLLOUT:: @ 81CB2FE + loadspritegfx 10135 + loadspritegfx 10074 + loadspritegfx 10058 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask sub_80B4BD0, 2, + waitforvisualfinish + createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_FALSE_SWIPE:: @ 81CB33F + loadspritegfx 10286 + loadspritegfx 10135 + createsprite gUnknown_83E35BC, ANIM_TARGET, 2, + playsewithpan SE_W233, 63 + delay 16 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 0 + playsewithpan SE_W104, 63 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 16 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 32 + playsewithpan SE_W104, 63 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 48 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 64 + playsewithpan SE_W104, 63 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 80 + delay 2 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 3 + playsewithpan SE_W004, 63 + end + +Move_SWAGGER:: @ 81CB3C6 + loadspritegfx 10086 + loadspritegfx 10087 + createvisualtask sub_80A84B4, 2, + playsewithpan SE_W207, 192 + waitforvisualfinish + createsprite gUnknown_83E3ED0, ANIM_ATTACKER, 2, + loopsewithpan SE_W207, 192, 4, 2 + waitforvisualfinish + delay 24 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, -20, -28 + playsewithpan SE_W207B, 63 + delay 12 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, 20, -28 + playsewithpan SE_W207B, 63 + waitforvisualfinish + end + +Move_MILK_DRINK:: @ 81CB40E + loadspritegfx 10099 + loadspritegfx 10203 + loadspritegfx 10031 + monbg 1 + createsprite gUnknown_83E33B4, ANIM_ATTACKER, 2, + delay 40 + playsewithpan SE_W152, 192 + delay 12 + playsewithpan SE_W152, 192 + delay 20 + playsewithpan SE_W152, 192 + waitforvisualfinish + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 0, 0, 1, 0 + playsewithpan SE_W208, 192 + waitforvisualfinish + clearmonbg 1 + call gUnknown_81D5712 + waitforvisualfinish + end + +Move_MAGNITUDE:: @ 81CB450 + createvisualtask AnimTask_IsPowerOver99, 2, + waitforvisualfinish + jumpargeq 15, 0, gUnknown_81CB469 + jumpargeq 15, 1, gUnknown_81CB48E + +gUnknown_81CB468:: @ 81CB468 + end + +gUnknown_81CB469:: @ 81CB469 + createvisualtask sub_80B94B4, 5, 5, 0, 50 + createvisualtask sub_80B94B4, 5, 4, 0, 50 + loopsewithpan SE_W070, 63, 8, 10 + goto gUnknown_81CB468 + +gUnknown_81CB48E:: @ 81CB48E + createvisualtask sub_80B94B4, 5, 5, 0, 50 + createvisualtask sub_80B94B4, 5, 4, 0, 50 + loopsewithpan SE_W070, 63, 8, 10 + delay 10 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + delay 16 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + goto gUnknown_81CB468 + +Move_RAPID_SPIN:: @ 81CB4E1 + loadspritegfx 10135 + loadspritegfx 10229 + monbg 0 + createsprite gUnknown_83FF068, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 + createvisualtask sub_80DEF9C, 2, 0, 2, 0 + loopsewithpan SE_W013B, 192, 8, 4 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask sub_8099BD4, 2, 0, 1, 10, 1, 0 + playsewithpan SE_W003, 63 + waitforvisualfinish + delay 8 + createvisualtask sub_80DEF9C, 2, 0, 2, 1 + loopsewithpan SE_W013B, 192, 8, 4 + waitforvisualfinish + clearmonbg 0 + end + +Move_MOONLIGHT:: @ 81CB54E + loadspritegfx 10194 + loadspritegfx 10195 + loadspritegfx 10031 + setalpha 0, 16 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, 0 + waitforvisualfinish + createsprite gUnknown_83E3734, ANIM_ATTACKER, 2, 120, 56 + createvisualtask sub_8076048, 3, 0, 16, 16, 0, 1 + playsewithpan SE_W236, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, -12, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, -24, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, 21, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, 0, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, 10, 0 + delay 20 + createvisualtask sub_80A5FC0, 2, + waitforvisualfinish + call gUnknown_81D56C9 + waitforvisualfinish + end + +Move_EXTREME_SPEED:: @ 81CB5DE + loadspritegfx 10207 + loadspritegfx 10135 + createvisualtask AnimTask_GetAttackerSide, 2, + jumpargeq 7, 1, gUnknown_81CB695 + fadetobg 9 + +gUnknown_81CB5F5:: @ 81CB5F5 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1 + waitbgfadein + createvisualtask sub_80A917C, 2, + loopsewithpan SE_W013B, 192, 8, 3 + waitforvisualfinish + delay 1 + createvisualtask sub_80BC12C, 2, + monbg 1 + setalpha 12, 8 + delay 18 + createvisualtask sub_80A9210, 2, + delay 2 + playsewithpan SE_W004, 63 + createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, -12, 3 + delay 10 + playsewithpan SE_W004, 63 + createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, 12, 3 + delay 10 + playsewithpan SE_W233B, 63 + createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, 0, 3 + waitforvisualfinish + createvisualtask sub_80A94AC, 2, + delay 10 + createvisualtask sub_80A939C, 2, + loopsewithpan SE_W104, 192, 8, 4 + waitforvisualfinish + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + clearmonbg 1 + blendoff + delay 1 + setarg 7, 4096 + delay 1 + end + +gUnknown_81CB695:: @ 81CB695 + fadetobg 10 + goto gUnknown_81CB5F5 + +Move_UPROAR:: @ 81CB69C + loadspritegfx 10225 + loadspritegfx 10203 + monbg 3 + createvisualtask sub_80AA7C8, 2, 0 + createsprite gUnknown_83E4110, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + playsewithpan SE_W253, 192 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, 29, -12, 0 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, -12, -29, 1 + delay 16 + createvisualtask sub_80AA7C8, 2, 0 + createsprite gUnknown_83E4110, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + playsewithpan SE_W253, 192 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, 12, -29, 1 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, -29, -12, 0 + delay 16 + createvisualtask sub_80AA7C8, 2, 0 + createsprite gUnknown_83E4110, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + playsewithpan SE_W253, 192 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, 24, -24, 1 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, -24, -24, 0 + waitforvisualfinish + clearmonbg 3 + end + +Move_HEAT_WAVE:: @ 81CB766 + loadspritegfx 10261 + createvisualtask AnimTask_BlendParticle, 5, 10261, 0, 6, 6, 31 + createvisualtask AnimTask_LoadSandstormBackground, 5, 1 + createvisualtask AnimTask_BlendBackground, 6, 6, 31 + panse_1B SE_W257, 192, 63, 2, 0 + delay 4 + createvisualtask sub_80AD800, 5, + delay 12 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 10, 2304, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 90, 2048, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 50, 2560, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 20, 2304, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 70, 1984, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 0, 2816, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 60, 2560, 96, 1 + end + +Move_HAIL:: @ 81CB816 + loadspritegfx 10263 + loadspritegfx 10141 + createvisualtask sub_80BA7F8, 10, 1, 3, 0, 6, 0 + waitforvisualfinish + createvisualtask AnimTask_Hail1, 5, + loopsewithpan SE_W258, 0, 8, 10 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 3, 6, 0, 0 + end + +Move_TORMENT:: @ 81CB84E + loadspritegfx 10087 + loadspritegfx 10209 + createvisualtask sub_80DF1DC, 2, + waitforvisualfinish + createvisualtask AnimTask_BlendMonInAndOut, 2, 1, 31, 10, 1, 1 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, -20, -28 + playsewithpan SE_W207B, 63 + delay 20 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, 20, -28 + playsewithpan SE_W207B, 63 + end + +Move_MEMENTO:: @ 81CB892 + setalpha 0, 16 + delay 1 + createvisualtask sub_80B85B8, 2, + delay 1 + createvisualtask sub_80B7DA4, 5, + playsewithpan SE_W060, 192 + delay 48 + playsewithpan SE_W060B, 192 + waitforvisualfinish + createvisualtask sub_80B8664, 2, + delay 12 + setalpha 0, 16 + delay 1 + monbg_22 1 + createvisualtask sub_80B8070, 5, + playsewithpan SE_W060, 63 + waitforvisualfinish + clearmonbg_23 1 + delay 1 + blendoff + delay 1 + end + +Move_FACADE:: @ 81CB8D6 + loadspritegfx 10243 + createvisualtask sub_80E1D5C, 2, 0, 3 + createvisualtask sub_80E1FC4, 2, 0, 72 + loopsewithpan SE_W207, 192, 24, 3 + end + +Move_SMELLING_SALT:: @ 81CB8F6 + loadspritegfx 10247 + loadspritegfx 10255 + createsprite gUnknown_83FF644, ANIM_TARGET, 2, 1, 0, 2 + createsprite gUnknown_83FF644, ANIM_TARGET, 2, 1, 1, 2 + delay 32 + createvisualtask sub_80E28DC, 3, 1, 2 + loopsewithpan SE_W003, 63, 12, 2 + waitforvisualfinish + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 6, 2 + createsprite gUnknown_83FF674, ANIM_TARGET, 2, 1, 8, 3 + loopsewithpan SE_W207B, 63, 16, 3 + end + +Move_FOLLOW_ME:: @ 81CB951 + loadspritegfx 10064 + createsprite gUnknown_83E3A4C, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W039, 192 + delay 18 + playsewithpan SE_W213, 192 + delay 71 + loopsewithpan SE_W039, 192, 22, 3 + end + +Move_CHARGE:: @ 81CB970 + loadspritegfx 10211 + loadspritegfx 10212 + loadspritegfx 10213 + monbg 0 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0 + waitforvisualfinish + createvisualtask sub_80AE540, 2, 0, 60, 2, 12 + playsewithpan SE_W268, 192 + delay 30 + playsewithpan SE_W268, 192 + delay 30 + playsewithpan SE_W268, 192 + createsprite gUnknown_83E61D4, ANIM_ATTACKER, 2, 0 + delay 25 + playsewithpan SE_W268, 192 + delay 20 + playsewithpan SE_W268, 192 + delay 15 + playsewithpan SE_W268, 192 + delay 10 + delay 6 + loopsewithpan SE_W268, 192, 6, 5 + waitforvisualfinish + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, 16, 16 + delay 2 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, -16, -16 + playsewithpan SE_W085B, 192 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 0 + clearmonbg 0 + blendoff + end + +Move_TAUNT:: @ 81CBA0B + loadspritegfx 10214 + loadspritegfx 10209 + loadspritegfx 10087 + createsprite gUnknown_83E398C, ANIM_ATTACKER, 11, 0, 45 + playsewithpan SE_W118, 192 + delay 6 + createsprite gUnknown_83E3AC4, ANIM_ATTACKER, 12, 0 + delay 4 + loopsewithpan SE_W039, 192, 16, 2 + waitforvisualfinish + delay 8 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, -20, -28 + playsewithpan SE_W207B, 63 + waitforvisualfinish + delay 12 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, 20, -28 + playsewithpan SE_W207B, 63 + end + +Move_HELPING_HAND:: @ 81CBA5F + loadspritegfx 10247 + createvisualtask sub_80E2CE4, 5, + createsprite gUnknown_83FF68C, ANIM_ATTACKER, 40, 0 + createsprite gUnknown_83FF68C, ANIM_ATTACKER, 40, 1 + delay 19 + playsewithpan SE_W227, 0 + createvisualtask AnimTask_ShakeMon2, 2, 2, 2, 0, 5, 1 + delay 14 + playsewithpan SE_W227, 0 + createvisualtask AnimTask_ShakeMon2, 2, 2, 2, 0, 5, 1 + delay 20 + playsewithpan SE_W227, 0 + createvisualtask AnimTask_ShakeMon2, 2, 2, 3, 0, 10, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, 2, 1023, 12, 1, 1 + end + +Move_ASSIST:: @ 81CBAD2 + loadspritegfx 10252 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36 + delay 2 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36 + playsewithpan SE_W010, 0 + delay 2 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36 + playsewithpan SE_W010, 0 + delay 2 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36 + playsewithpan SE_W010, 0 + delay 2 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36 + playsewithpan SE_W010, 0 + end + +Move_SUPERPOWER:: @ 81CBB43 + loadspritegfx 10212 + loadspritegfx 10256 + loadspritegfx 10257 + monbg 2 + monbgprio_28 0 + setalpha 12, 8 + createsprite gUnknown_83E6864, ANIM_TARGET, 2, 0 + playsewithpan SE_W025, 192 + delay 20 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 4, 1, 180, 1 + createvisualtask sub_80DD410, 5, 227, 0 + delay 40 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 200, 96, 1, 120 + delay 8 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 20, 248, 4, 112 + delay 8 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 130, 160, 2, 104 + delay 8 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 160, 192, 0, 96 + delay 8 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 60, 288, 3, 88 + delay 74 + createsprite gUnknown_83E6894, ANIM_TARGET, 3, 0 + playsewithpan SE_W207, 192 + delay 16 + createvisualtask AnimTask_ShakeMon2, 2, 1, 8, 0, 16, 1 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 2 + blendoff + delay 1 + end + +Move_RECYCLE:: @ 81CBBFE + loadspritegfx 10278 + monbg 0 + setalpha 0, 16 + delay 1 + createsprite gUnknown_83FF790, ANIM_ATTACKER, 2, + loopsewithpan SE_W036, 192, 24, 3 + waitforvisualfinish + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 32767, 12, 2, 1 + playsewithpan SE_W036, 192 + waitforvisualfinish + blendoff + clearmonbg 0 + delay 1 + end + +Move_BRICK_BREAK:: @ 81CBC32 + loadspritegfx 10167 + loadspritegfx 10135 + loadspritegfx 10143 + loadspritegfx 10208 + choosetwoturnanim gUnknown_81CBC47, gUnknown_81CBD16 + +gUnknown_81CBC47:: @ 81CBC47 + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 + delay 4 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, -18, -18, 10, 1, 0 + playsewithpan SE_W233, 63 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 18, 18, 10, 1, 0 + playsewithpan SE_W233, 63 + delay 20 + createvisualtask AnimTask_WindUpLunge, 2, 0, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, 0 + delay 37 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 10, 1, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, 0 + waitforvisualfinish + clearmonbg 1 + end + +gUnknown_81CBD16:: @ 81CBD16 + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 + delay 4 + createsprite gUnknown_83E6808, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, -18, -18, 10, 1, 0 + playsewithpan SE_W233, 63 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 18, 18, 10, 1, 0 + playsewithpan SE_W233, 63 + delay 20 + createvisualtask AnimTask_WindUpLunge, 2, 0, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, 0 + delay 37 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 10, 1, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 0, -8, -12 + createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 1, 8, -12 + createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 2, -8, 12 + createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 3, 8, 12 + playsewithpan SE_W280, 63 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, 0 + waitforvisualfinish + clearmonbg 1 + end + +Move_YAWN:: @ 81CBE37 + loadspritegfx 10242 + createvisualtask sub_80E1704, 2, 0 + playsewithpan SE_W281, 192 + waitforvisualfinish + createsprite gUnknown_83FF46C, ANIM_TARGET, 5, 2 + playsewithpan SE_W255, 192 + delay 4 + createsprite gUnknown_83FF46C, ANIM_TARGET, 5, 1 + delay 4 + createsprite gUnknown_83FF46C, ANIM_TARGET, 5, 0 + waitforvisualfinish + createvisualtask sub_80E1704, 2, 1 + playsewithpan SE_W281, 63 + end + +Move_ENDEAVOR:: @ 81CBE7A + loadspritegfx 10243 + loadspritegfx 10135 + createvisualtask sub_80E1D5C, 2, 0, 2 + loopsewithpan SE_W039, 192, 24, 2 + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 703, 12, 1, 2 + delay 6 + createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, 1, 2 + playsewithpan SE_W003, 63 + delay 24 + createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, 1, 2 + playsewithpan SE_W004, 63 + end + +Move_ERUPTION:: @ 81CBEEF + loadspritegfx 10201 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, 31 + waitforvisualfinish + createvisualtask sub_80ACEA4, 2, + waitplaysewithpan SE_W153, 192, 60 + waitforvisualfinish + createvisualtask sub_80ACEA4, 2, + waitplaysewithpan SE_W153, 192, 60 + waitforvisualfinish + delay 30 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1 + delay 22 + createvisualtask sub_80B94B4, 5, 5, 8, 60 + createvisualtask sub_80B94B4, 5, 4, 8, 60 + loopsewithpan SE_W088, 63, 16, 12 + delay 80 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, 31 + end + +Move_SKILL_SWAP:: @ 81CBFBC + loadspritegfx 10251 + call gUnknown_81D59BB + createvisualtask sub_80B3834, 3, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, 1, 32767, 12, 3, 1 + loopsewithpan SE_W179, 192, 24, 3 + delay 16 + createvisualtask sub_80B3834, 3, 0 + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 32767, 12, 3, 1 + waitforvisualfinish + call gUnknown_81D59C7 + end + +Move_IMPRISON:: @ 81CC007 + loadspritegfx 10249 + loadspritegfx 10250 + call gUnknown_81D59BB + monbg 3 + createvisualtask sub_80B3584, 5, + delay 8 + loopsewithpan SE_W030, 192, 8, 5 + waitforvisualfinish + delay 4 + createsprite gUnknown_83E705C, ANIM_ATTACKER, 5, 0, 40 + createvisualtask sub_80B94B4, 5, 4, 1, 10 + playsewithpan SE_W063, 192 + clearmonbg 3 + call gUnknown_81D59C7 + end + +Move_GRUDGE:: @ 81CC04A + loadspritegfx 10253 + monbg 0 + monbgprio_29 + fadetobg 2 + playsewithpan SE_W060, 192 + waitbgfadein + createvisualtask sub_80B68C8, 3, + loopsewithpan SE_W052, 192, 16, 4 + delay 10 + delay 80 + playsewithpan SE_W171, 63 + waitforvisualfinish + restorebg + waitbgfadein + clearmonbg 0 + end + +Move_CAMOUFLAGE:: @ 81CC072 + monbg 2 + monbgprio_28 0 + setalpha 16, 0 + createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14 + delay 16 + createvisualtask sub_80B78E0, 2, 4 + playsewithpan SE_W185, 192 + waitforvisualfinish + delay 8 + createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0 + waitforvisualfinish + createvisualtask sub_80B79DC, 2, 1 + waitforvisualfinish + blendoff + clearmonbg 2 + end + +Move_TAIL_GLOW:: @ 81CC0B8 + loadspritegfx 10212 + monbg 0 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0 + waitforvisualfinish + createsprite gUnknown_83E7378, ANIM_ATTACKER, 66, 0 + delay 18 + loopsewithpan SE_W234, 192, 16, 6 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 0 + clearmonbg 0 + blendoff + delay 1 + end + +Move_LUSTER_PURGE:: @ 81CC0FB + loadspritegfx 10267 + loadspritegfx 10135 + fadetobg 3 + waitbgfadeout + createvisualtask sub_80DE7B4, 5, + waitbgfadein + monbg 0 + setalpha 12, 8 + playsewithpan SE_W076, 192 + createsprite gUnknown_83E7148, ANIM_ATTACKER, 41, 0, 0, 0, 0 + delay 20 + createvisualtask sub_80BA83C, 5, 5, 2, 0, 16, -1 + createvisualtask AnimTask_BlendParticle, 5, 10267, 2, 0, 16, -1 + waitforvisualfinish + createvisualtask AnimTask_BlendParticle, 5, 10135, 0, 12, 12, 23552 + waitforvisualfinish + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + waitforvisualfinish + createvisualtask sub_80BA83C, 5, 5, 2, 16, 0, -1 + createvisualtask sub_80B94B4, 5, 1, 5, 14 + waitforvisualfinish + clearmonbg 0 + blendoff + call gUnknown_81D59C7 + end + +Move_MIST_BALL:: @ 81CC212 + loadspritegfx 10155 + loadspritegfx 10270 + delay 0 + playsewithpan SE_W081, 192 + createsprite gUnknown_83E64E8, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0 + waitforvisualfinish + playsewithpan SE_W028, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 10, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, 32279, 16, 32767, 16 + delay 0 + playsewithpan SE_W114, 0 + createvisualtask AnimTask_LoadMistTiles, 5, + createvisualtask sub_80BA7F8, 10, 4, 3, 0, 16, 32767 + delay 8 + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 70, 0 + delay 70 + createvisualtask sub_80BA7F8, 10, 4, 2, 16, 0, 32767 + end + +Move_FEATHER_DANCE:: @ 81CC2A1 + loadspritegfx 10270 + monbg 3 + monbgprio_29 + playsewithpan SE_W080, 63 + delay 0 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1 + waitforvisualfinish + clearmonbg 3 + end + +Move_TEETER_DANCE:: @ 81CC371 + loadspritegfx 10072 + loadspritegfx 10073 + createvisualtask sub_80E4160, 5, + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 0, 16, -2 + playsewithpan SE_W298, 192 + delay 24 + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 0, 0, -2 + playsewithpan SE_W298, 192 + delay 24 + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 0, -16, -2 + playsewithpan SE_W298, 192 + delay 24 + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 1, -8, -2 + playsewithpan SE_W298, 192 + delay 24 + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 2, 8, -2 + playsewithpan SE_W298, 192 + end + +Move_MUD_SPORT:: @ 81CC3DC + loadspritegfx 10074 + createvisualtask sub_80A8338, 2, 0, 6 + delay 24 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -4, -16 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 4, -12 + playsewithpan SE_W091, 192 + delay 32 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -3, -12 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 5, -14 + playsewithpan SE_W091, 192 + delay 32 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -5, -18 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 3, -14 + playsewithpan SE_W091, 192 + delay 16 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 220, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 60, 100 + waitplaysewithpan SE_W145B, 0, 25 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 140, 55 + waitplaysewithpan SE_W145B, 0, 14 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 180, 50 + waitplaysewithpan SE_W145B, 0, 10 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 20, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 90, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 160, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 30, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 120, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 200, 40 + waitplaysewithpan SE_W145B, 0, 10 + end + +Move_NEEDLE_ARM:: @ 81CC513 + loadspritegfx 10266 + loadspritegfx 10135 + loadspritegfx 10143 + loopsewithpan SE_W030, 63, 2, 16 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 0, -32, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 22, -22, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 30, 0, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 20, 20, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 0, 28, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, -19, 19, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, -27, 0, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, -18, -18, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 0, -25, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 17, -17, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 23, 0, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 16, 16, 16 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + playsewithpan SE_W233B, 63 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 0, -24, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 17, -17, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 24, 0, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 17, 17, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 0, 24, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, -17, 17, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, -24, 0, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, -17, -17, 10 + end + +Move_SLACK_OFF:: @ 81CC6C3 + loadspritegfx 10031 + createvisualtask sub_80E4540, 2, 0 + playsewithpan SE_W281, 192 + waitforvisualfinish + call gUnknown_81D56C9 + waitforvisualfinish + end + +Move_CRUSH_CLAW:: @ 81CC6DB + loadspritegfx 10167 + loadspritegfx 10039 + loadspritegfx 10208 + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 18, 1 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0 + playsewithpan SE_W013, 63 + delay 12 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1 + playsewithpan SE_W013, 63 + waitforvisualfinish + waitforvisualfinish + blendoff + clearmonbg 1 + end + +Move_AROMATHERAPY:: @ 81CC74B + playsewithpan SE_W080, 0 + loadspritegfx 10159 + loadspritegfx 10203 + loadspritegfx 10049 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 0, 7, 13293 + delay 1 + monbg 0 + delay 1 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite gUnknown_83E303C, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 + delay 20 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 + delay 10 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite gUnknown_83E303C, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 + waitforvisualfinish + clearmonbg 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, 13293 + delay 1 + playsewithpan SE_W287, 192 + createvisualtask sub_80E2084, 2, 1 + waitforvisualfinish + playsewithpan SE_W234, 192 + createsprite gUnknown_83E340C, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + delay 8 + createsprite gUnknown_83E340C, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + waitforvisualfinish + playsewithpan SE_REAPOKE, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, 13293 + createsprite gUnknown_83E40E0, ANIM_ATTACKER, 16, 0, 0, 0, 1 + waitforvisualfinish + end + +Move_FAKE_TEARS:: @ 81CC8AD + loadspritegfx 10155 + loadspritegfx 10209 + loadspritegfx 10072 + createvisualtask AnimTask_BlendParticle, 5, 10155, 0, 4, 4, 32108 + waitforvisualfinish + createvisualtask sub_80E0558, 5, 0, 2, 1 + loopsewithpan SE_W039, 192, 12, 4 + delay 8 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 0 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 1 + delay 8 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 2 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 3 + delay 8 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 0 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 1 + delay 8 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 2 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 3 + waitforvisualfinish + end + +Move_AIR_CUTTER:: @ 81CC93D + loadspritegfx 10003 + loadspritegfx 10138 + loadspritegfx 10135 + delay 0 + monbg 3 + setalpha 12, 8 + delay 0 + createvisualtask sub_80A76F0, 2, 32, -24, 1536, 2, 128 + waitforvisualfinish + playsewithpan SE_W015, 63 + createsprite gUnknown_83E32AC, ANIM_ATTACKER, 2, 40, -32, 0, 2 + delay 5 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 8, 1 + waitforvisualfinish + blendoff + clearmonbg 3 + delay 0 + end + +Move_ODOR_SLEUTH:: @ 81CC99F + monbg 1 + createvisualtask sub_80E3664, 5, + delay 24 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 + playsewithpan SE_W207, 192 + delay 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 + playsewithpan SE_W207, 192 + waitforvisualfinish + clearmonbg 1 + delay 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, -1, 16, -1, 0 + playsewithpan SE_W043, 192 + end + +Move_GRASS_WHISTLE:: @ 81CC9E9 + loadspritegfx 10072 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 13298 + waitforvisualfinish + createvisualtask sub_80A65E8, 2, + waitforvisualfinish + panse_1B SE_W320, 192, 63, 2, 0 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 7, 1, 0 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 6, 1, 0 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 1, 1, 0 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 0 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 3, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 5, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 6, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 1, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 5, 1, 0 + delay 4 + waitforvisualfinish + createvisualtask sub_80A66A0, 2, + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 13298 + waitforvisualfinish + end + +Move_TICKLE:: @ 81CCADC + loadspritegfx 10218 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 0, 16, 0 + waitforvisualfinish + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, 16, -8 + playsewithpan SE_W197, 192 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, 0 + waitforvisualfinish + delay 20 + createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, 0 + delay 12 + createvisualtask sub_80E0558, 3, 1, 6, 2 + loopsewithpan SE_W039, 63, 8, 8 + waitforvisualfinish + end + +Move_WATER_SPOUT:: @ 81CCB48 + loadspritegfx 10268 + loadspritegfx 10148 + monbg 3 + setalpha 12, 8 + createvisualtask sub_80ABB28, 5, + playsewithpan SE_W029, 192 + delay 44 + playsewithpan SE_W291, 192 + waitforvisualfinish + delay 16 + createvisualtask sub_80AC00C, 5, + playsewithpan SE_W057, 63 + clearmonbg 3 + blendoff + end + +Move_SHADOW_PUNCH:: @ 81CCB76 + loadspritegfx 10135 + loadspritegfx 10143 + fadetobg 2 + waitbgfadein + monbg 2 + setalpha 9, 8 + createvisualtask sub_8077030, 2, 0, 13 + playsewithpan SE_W026, 192 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + playsewithpan SE_W004, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 2 + blendoff + restorebg + waitbgfadein + end + +Move_EXTRASENSORY:: @ 81CCBD1 + call gUnknown_81D59BB + monbg 3 + setalpha 12, 8 + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 891, 12, 1, 1 + createvisualtask sub_80B3A58, 5, 0 + playsewithpan SE_W020, 63 + waitforvisualfinish + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 891, 12, 1, 1 + createvisualtask sub_80B3A58, 5, 1 + playsewithpan SE_W020, 63 + waitforvisualfinish + createvisualtask sub_80B3C78, 5, 0 + createvisualtask sub_80B3A58, 5, 2 + playsewithpan SE_W043, 192 + waitforvisualfinish + blendoff + clearmonbg 3 + call gUnknown_81D59C7 + end + +Move_AERIAL_ACE:: @ 81CCC39 + loadspritegfx 10138 + monbg 1 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 1, 5 + createvisualtask sub_80BAB98, 2, 0, 4, 7, 3 + createsprite gUnknown_83E3294, ANIM_ATTACKER, 2, 40, -32, 0 + playsewithpan SE_W013B, 192 + delay 5 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 10, 0, 0 + playsewithpan SE_W013, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_IRON_DEFENSE:: @ 81CCCA3 + loopsewithpan SE_REAPOKE, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, -1, 14, -1, 0 + waitforvisualfinish + end + +Move_BLOCK:: @ 81CCCCD + loadspritegfx 10250 + createsprite gUnknown_83FF6EC, ANIM_TARGET, 66, + playsewithpan SE_W207, 63 + end + +Move_HOWL:: @ 81CCCDC + loadspritegfx 10053 + createvisualtask sub_80E1704, 2, 0 + delay 12 + call gUnknown_81CDB06 + createvisualtask sub_80DD06C, 2, 0, 3 + waitforvisualfinish + delay 30 + end + +Move_BULK_UP:: @ 81CCCFE + loadspritegfx 10086 + createvisualtask sub_80A84B4, 2, + playsewithpan SE_W207, 192 + waitforvisualfinish + createsprite gUnknown_83E3ED0, ANIM_ATTACKER, 2, + loopsewithpan SE_W207, 192, 4, 2 + waitforvisualfinish + end + +Move_COVET:: @ 81CCD1C + loadspritegfx 10210 + loadspritegfx 10224 + createvisualtask sub_80E0558, 5, 0, 2, 0 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 0, 20 + playsewithpan SE_W204, 192 + delay 15 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, -20, 20 + playsewithpan SE_W204, 192 + delay 15 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 20, 20 + playsewithpan SE_W204, 192 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + loopsewithpan SE_W146, 63, 4, 3 + end + +Move_VOLT_TACKLE:: @ 81CCD79 + loadspritegfx 10001 + loadspritegfx 10212 + loadspritegfx 10213 + monbg 0 + setalpha 12, 8 + createvisualtask sub_80BA7F8, 10, 1, 0, 0, 8, 0 + waitforvisualfinish + createsprite gUnknown_83E621C, ANIM_ATTACKER, 1, + playsewithpan SE_W268, 192 + waitforvisualfinish + clearmonbg 0 + blendoff + delay 8 + createvisualtask sub_80AEA10, 5, 0 + playsewithpan SE_W085, 192 + waitforvisualfinish + createvisualtask sub_80AEA10, 5, 1 + playsewithpan SE_W085, 63 + waitforvisualfinish + createvisualtask sub_80AEA10, 5, 2 + playsewithpan SE_W085, 192 + waitforvisualfinish + createvisualtask sub_80AEA10, 5, 3 + playsewithpan SE_W085, 63 + waitforvisualfinish + createvisualtask sub_80AEA10, 5, 4 + playsewithpan SE_W085, 192 + delay 8 + createvisualtask AnimTask_ShakeMon2, 2, 1, 10, 0, 18, 1 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 1, 16, 16 + delay 2 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 1, -16, -16 + delay 8 + createvisualtask sub_80AE8A0, 5, + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 0, 3, 0, 9, 1 + playsewithpan SE_W085B, 192 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, 16, 16 + delay 2 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, -16, -16 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 0, 8, 0, 0 + waitforvisualfinish + end + +Move_WATER_SPORT:: @ 81CCE71 + loadspritegfx 10268 + createvisualtask sub_80AC328, 5, + delay 8 + playsewithpan SE_W057, 192 + delay 44 + playsewithpan SE_W057, 192 + delay 44 + playsewithpan SE_W057, 192 + delay 44 + panse_1B SE_W057, 192, 63, 2, 0 + end + +Move_CALM_MIND:: @ 81CCE97 + loadspritegfx 10203 + monbg 2 + createvisualtask sub_80BA83C, 5, 0, 0, 0, 16, 0 + waitforvisualfinish + createvisualtask sub_80BB9B0, 5, 1 + waitforvisualfinish + createsprite gUnknown_83E40C8, ANIM_ATTACKER, 40, 0, 0, 0, 0 + playsewithpan SE_W048, 192 + delay 14 + createsprite gUnknown_83E40C8, ANIM_ATTACKER, 40, 0, 0, 0, 0 + playsewithpan SE_W048, 192 + delay 14 + createsprite gUnknown_83E40C8, ANIM_ATTACKER, 40, 0, 0, 0, 0 + playsewithpan SE_W048, 192 + waitforvisualfinish + createvisualtask sub_80BB9B0, 5, 0 + visible 0 + waitforvisualfinish + createvisualtask sub_80BA83C, 5, 0, 0, 16, 0, 0 + waitforvisualfinish + clearmonbg 2 + end + +Move_LEAF_BLADE:: @ 81CCF17 + loadspritegfx 10063 + loadspritegfx 10285 + createvisualtask sub_80A39C0, 5, + delay 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + playsewithpan SE_W015, 63 + delay 50 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + playsewithpan SE_W015, 63 + delay 50 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + playsewithpan SE_W015, 63 + waitforvisualfinish + monbg 1 + setalpha 12, 8 + delay 12 + createvisualtask AnimTask_ShakeMon2, 2, 1, 8, 0, 18, 1 + createsprite gUnknown_83E7C80, ANIM_TARGET, 2, 0, 0, 1, 36 + playsewithpan SE_W043, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_DRAGON_DANCE:: @ 81CCF9A + loadspritegfx 10249 + monbg 0 + monbgprio_28 0 + delay 1 + createvisualtask sub_80B75E0, 5, + playsewithpan SE_W100, 192 + delay 8 + createvisualtask sub_8076288, 5, 10249, 19456, 14, 0, 3 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 43 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 85 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 128 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 170 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 213 + delay 30 + playsewithpan SE_W100, 192 + delay 30 + playsewithpan SE_W100, 192 + waitforvisualfinish + clearmonbg 0 + delay 1 + end + +Move_SHOCK_WAVE:: @ 81CD009 + loadspritegfx 10211 + loadspritegfx 10212 + loadspritegfx 10001 + loadspritegfx 10037 + monbg 0 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0 + waitforvisualfinish + createvisualtask sub_80AE540, 2, 0, 20, 0, 2 + playsewithpan SE_W268, 192 + delay 12 + createsprite gUnknown_83E6290, ANIM_ATTACKER, 2, + delay 30 + createvisualtask sub_80AECE0, 5, + delay 12 + waitforvisualfinish + createvisualtask sub_80AEFA0, 5, + playsewithpan SE_W161B, 63 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 6, 18, 1 + createvisualtask sub_80BA7F8, 5, 1, 3, 16, 0, 32767 + createvisualtask sub_80BA7F8, 5, 4, 0, 16, 16, 0 + delay 4 + createvisualtask sub_80BA7F8, 5, 4, 0, 0, 0, 0 + waitforvisualfinish + clearmonbg 0 + blendoff + end + +Move_HARDEN:: @ 81CD0AB + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 + waitforvisualfinish + end + +Move_BELLY_DRUM:: @ 81CD0C0 + loadspritegfx 10072 + loadspritegfx 10193 + createvisualtask sub_80A65E8, 2, + waitforvisualfinish + call gUnknown_81CD18D + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 0, 0, 0, 0 + playsewithpan SE_W187, 192 + delay 15 + call gUnknown_81CD172 + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 1, 1, 1, 0 + playsewithpan SE_W187, 192 + delay 15 + call gUnknown_81CD18D + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 0, 3, 3, 128 + playsewithpan SE_W187, 192 + delay 7 + call gUnknown_81CD172 + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 1, 2, 0, 128 + playsewithpan SE_W187, 192 + delay 7 + call gUnknown_81CD18D + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 0, 1, 1, 0 + playsewithpan SE_W187, 192 + delay 7 + call gUnknown_81CD172 + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 1, 0, 3, 0 + playsewithpan SE_W187, 192 + waitforvisualfinish + createvisualtask sub_80A66A0, 2, + waitforvisualfinish + end + +gUnknown_81CD172:: @ 81CD172 + createsprite gUnknown_83E38E0, ANIM_ATTACKER, 3, 0 + createvisualtask AnimTask_ShakeMon, 2, 0, 0, 8, 2, 1 + return + +gUnknown_81CD18D:: @ 81CD18D + createsprite gUnknown_83E38E0, ANIM_ATTACKER, 3, 1 + createvisualtask AnimTask_ShakeMon, 2, 0, 0, 8, 2, 1 + return + +Move_MIND_READER:: @ 81CD1A8 + loadspritegfx 10189 + loadspritegfx 10190 + loadspritegfx 10191 + monbg 4 + playsewithpan SE_W109, 63 + createsprite gUnknown_83FEE5C, ANIM_ATTACKER, 5, 0, 0, 1, 0 + createsprite gUnknown_83FEE74, ANIM_ATTACKER, 5, + delay 40 + playsewithpan SE_W043, 63 + createvisualtask sub_80B9BDC, 2, 1, 1, 2, 0, 10, 0 + call gUnknown_81CD1EF + waitforvisualfinish + clearmonbg 4 + end + +gUnknown_81CD1EF:: @ 81CD1EF + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 70, 0, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 40, 40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 10, -60, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -50, -40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -40, 40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 50, -50, 6 + delay 2 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 50, -30, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 60, 10, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 0, 60, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 0, -40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -60, -30, 6 + delay 2 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -50, 50, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -40, -40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 20, -60, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 50, -50, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 35, 40, 6 + delay 2 + return + +Move_ICE_PUNCH:: @ 81CD2E0 + monbg 3 + setalpha 12, 8 + loadspritegfx 10141 + loadspritegfx 10135 + loadspritegfx 10143 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 9, 32588 + delay 20 + playsewithpan SE_W081, 63 + createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 64 + createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 128 + createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 192 + delay 5 + createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 32 + createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 96 + createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 160 + createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 224 + delay 17 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1 + playsewithpan SE_W004, 63 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 3, 1 + waitforvisualfinish + delay 15 + call gUnknown_81D540A + delay 5 + createvisualtask sub_80BA7F8, 10, 4, 2, 9, 0, 32588 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, 0 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_REST:: @ 81CD3CB + playsewithpan SE_W173, 192 + loadspritegfx 10228 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + delay 20 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + delay 20 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + waitforvisualfinish + end + +Move_CONFUSION:: @ 81CD40B + monbg 3 + call gUnknown_81D59BB + setalpha 8, 8 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 32767 + waitforvisualfinish + playsewithpan SE_W048, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 1, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + delay 1 + call gUnknown_81D59C7 + end + +Move_PSYCHIC:: @ 81CD46C + monbg 3 + call gUnknown_81D59BB + setalpha 8, 8 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 767 + waitforvisualfinish + loopsewithpan SE_W048, 63, 10, 3 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, 1, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + delay 1 + call gUnknown_81D59C7 + end + +Move_FUTURE_SIGHT:: @ 81CD4CF + goto gUnknown_81CD4DD + +gUnknown_81CD4D4:: @ 81CD4D4 + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81CD4DD:: @ 81CD4DD + monbg 2 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + setalpha 8, 8 + playsewithpan SE_W048, 192 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 32767 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 0, 1 + waitforvisualfinish + clearmonbg 2 + blendoff + goto gUnknown_81CD4D4 + monbg 3 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + setalpha 8, 8 + playsewithpan SE_W048, 63 + waitplaysewithpan SE_W048, 63, 8 + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, 1, 1 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 24, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CD4D4 + +Move_THUNDER:: @ 81CD570 + loadspritegfx 10037 + fadetobg 11 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -256, 0, 1, -1 + waitbgfadein + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0 + delay 16 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + playsewithpan SE_W086, 63 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, -36 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, -20 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, 12 + delay 20 + createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, -32 + playsewithpan SE_W086, 63 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, 16 + playsewithpan SE_W086, 63 + delay 5 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, -32 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, 16 + delay 30 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 5 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -32 + playsewithpan SE_W161B, 63 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, 16 + delay 10 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createvisualtask sub_80ADAD8, 2, 30, 3, 1, 0 + delay 2 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_TARGET, 2, 1, 2, 16, 0, 0 + waitforvisualfinish + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +Move_THUNDER_PUNCH:: @ 81CD6CA + loadspritegfx 10135 + loadspritegfx 10143 + loadspritegfx 10037 + monbg 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0 + waitforvisualfinish + playsewithpan SE_W004, 63 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + delay 1 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -48 + delay 1 + createsprite gUnknown_83E5F38, ANIM_ATTACKER, 2, 0, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_ATTACKER, 2, 0, 16 + delay 1 + playsewithpan SE_W161B, 63 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 15, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0 + delay 20 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SACRED_FIRE:: @ 81CD793 + loadspritegfx 10033 + loadspritegfx 10035 + loopsewithpan SE_W221, 192, 7, 5 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1 + delay 1 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + waitforvisualfinish + playsewithpan SE_W221B, 63 + createsprite gUnknown_83E5C70, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1 + delay 10 + playsewithpan SE_W221B, 63 + createsprite gUnknown_83E5C70, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1 + delay 10 + playsewithpan SE_W221B, 63 + createsprite gUnknown_83E5C70, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1 + delay 1 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + waitforvisualfinish + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + playsewithpan SE_W172B, 63 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1 + waitforvisualfinish + end + +Move_SCRATCH:: @ 81CD97A + loadspritegfx 10137 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W010, 63 + createsprite gUnknown_83FEE00, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +Move_DRAGON_BREATH:: @ 81CD9AC + loadspritegfx 10029 + monbg 3 + monbgprio_28 1 + loopsewithpan SE_W172, 192, 7, 7 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createvisualtask sub_80BA7F8, 10, 4, 1, 0, 9, 31 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 21, 1 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 1, 9, 0, 31 + waitforvisualfinish + clearmonbg 3 + end + +Move_ROAR:: @ 81CDAC0 + loadspritegfx 10053 + monbg 0 + monbgprio_28 0 + setalpha 8, 8 + createvisualtask sub_80DD148, 2, 0, 2 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1 + call gUnknown_81CDB06 + delay 20 + createvisualtask sub_80995FC, 5, 1, 2 + waitforvisualfinish + clearmonbg 0 + blendoff + waitforvisualfinish + createvisualtask sub_80DD2F4, 5, + waitforvisualfinish + end + +gUnknown_81CDB06:: @ 81CDB06 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, -8, 0 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, 0, 2 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, 8, 1 + delay 15 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, -8, 0 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, 0, 2 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, 8, 1 + return + +Move_GROWL:: @ 81CDB57 + loadspritegfx 10053 + createvisualtask sub_80DD148, 2, 0, 255 + call gUnknown_81CDB06 + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 9, 1 + waitforvisualfinish + createvisualtask sub_80DD2F4, 5, + waitforvisualfinish + end + +Move_SNORE:: @ 81CDB98 + loadspritegfx 10197 + monbg 2 + setalpha 8, 8 + call gUnknown_81CDBB1 + delay 30 + call gUnknown_81CDBB1 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81CDBB1:: @ 81CDBB1 + playsewithpan SE_W173, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 7, 1 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0 + createsprite gUnknown_83E3F64, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 + createsprite gUnknown_83E3F64, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 + createsprite gUnknown_83E3F64, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 + return + +Move_LIGHT_SCREEN:: @ 81CDC28 + loadspritegfx 10070 + loadspritegfx 10166 + setalpha 0, 16 + waitplaysewithpan SE_W115, 192, 15 + createsprite gUnknown_83E6E10, ANIM_ATTACKER, 1, 40, 0, 10166 + delay 10 + call gUnknown_81CDC4F + waitforvisualfinish + delay 1 + blendoff + end + +gUnknown_81CDC4F:: @ 81CDC4F + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 23, 0, 0, 1 + delay 6 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 31, -8, 0, 1 + delay 5 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 30, 20, 0, 1 + delay 7 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 10, -15, 0, 1 + delay 6 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 20, 10, 0, 1 + delay 6 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 10, 18, 0, 1 + return + +Move_MIRROR_COAT:: @ 81CDCB4 + loadspritegfx 10070 + loadspritegfx 10168 + setalpha 0, 16 + createsprite gUnknown_83E6E40, ANIM_ATTACKER, 1, 40, 0, 10168 + delay 10 + playsewithpan SE_W115, 192 + call gUnknown_81CDC4F + waitforvisualfinish + delay 1 + blendoff + end + +Move_REFLECT:: @ 81CDCDA + loadspritegfx 10071 + loadspritegfx 10167 + setalpha 0, 16 + waitplaysewithpan SE_W115, 192, 15 + createsprite gUnknown_83E6E28, ANIM_ATTACKER, 1, 40, 0, 10167 + delay 20 + createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 30, 0, 0, 1 + delay 7 + createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 19, -12, 0, 1 + delay 7 + createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 10, 20, 0, 1 + waitforvisualfinish + delay 1 + blendoff + end + +Move_BARRIER:: @ 81CDD2D + loadspritegfx 10169 + setalpha 0, 16 + waitplaysewithpan SE_W112, 192, 15 + createsprite gUnknown_83E6E58, ANIM_ATTACKER, 3, 40, 0, 10169 + waitforvisualfinish + delay 1 + blendoff + end + +Move_BUBBLE:: @ 81CDD4A + loadspritegfx 10146 + loadspritegfx 10155 + monbg 1 + setalpha 12, 8 + delay 1 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + waitforvisualfinish + call gUnknown_81D583D + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SMOG:: @ 81CDE20 + loadspritegfx 10172 + monbg 3 + monbgprio_29 + setalpha 12, 8 + loopsewithpan SE_W054, 63, 17, 10 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + delay 120 + loopsewithpan SE_W092, 63, 18, 2 + createvisualtask sub_80B9BDC, 2, 4, 2, 2, 0, 12, 26650 + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 15, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CDE85:: @ 81CDE85 + createsprite gUnknown_83E64BC, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0 + delay 7 + return + +Move_FAINT_ATTACK:: @ 81CDE9B + loadspritegfx 10135 + monbg 0 + fadetobg 1 + waitbgfadein + delay 0 + playsewithpan SE_W185, 192 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 3 + createvisualtask sub_80B78E0, 2, 1 + waitforvisualfinish + clearmonbg 0 + invisible 0 + delay 1 + createvisualtask sub_80BC12C, 2, + monbg 1 + setalpha 12, 8 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 9, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 1 + setarg 7, 4096 + delay 32 + createvisualtask sub_80B7A80, 2, + monbg 0 + createvisualtask sub_80B79DC, 2, 1 + waitforvisualfinish + clearmonbg 0 + delay 1 + restorebg + waitbgfadein + end + +Move_SAND_ATTACK:: @ 81CDF22 + loadspritegfx 10074 + monbg 2 + monbgprio_28 0 + setalpha 12, 8 + playsewithpan SE_W028, 192 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81CDF72:: @ 81CDF72 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 0, 0 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 10, 10 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, -10, -10 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 20, 5 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, -20, -5 + delay 2 + return + +Move_MUD_SLAP:: @ 81CDFCA + loadspritegfx 10074 + playsewithpan SE_W028, 192 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 + call gUnknown_81CE010 + call gUnknown_81CE010 + call gUnknown_81CE010 + call gUnknown_81CE010 + call gUnknown_81CE010 + call gUnknown_81CE010 + waitforvisualfinish + end + +gUnknown_81CE010:: @ 81CE010 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 0, 0 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 10, 5 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, -10, -5 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 20, 10 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, -20, -10 + delay 2 + return + +Move_DRAGON_RAGE:: @ 81CE068 + loadspritegfx 10029 + loadspritegfx 10035 + playsewithpan SE_W082, 192 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4 + waitforvisualfinish + createsprite gUnknown_83E7830, ANIM_TARGET, 2, 30, 15, 0, 10, 10 + waitforvisualfinish + loopsewithpan SE_W172B, 63, 11, 3 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 25, 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 5, 0 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, -10, -15 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, 0, 25 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 15, 5 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, -25, 0 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, 30, 30 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, -27, 25 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 0, 8 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 66, 0, 0, 4 + waitforvisualfinish + end + +Move_RAIN_DANCE:: @ 81CE145 + loadspritegfx 10115 + playsewithpan SE_W240, 192 + createvisualtask sub_80BA7F8, 10, 1921, 2, 0, 4, 0 + waitforvisualfinish + createvisualtask sub_80AABC0, 2, 0, 3, 120 + createvisualtask sub_80AABC0, 2, 0, 3, 120 + delay 120 + delay 30 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1921, 2, 4, 0, 0 + waitforvisualfinish + end + +Move_BITE:: @ 81CE190 + loadspritegfx 10139 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W044, 63 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 4, 7, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 1 + end + +Move_CRUNCH:: @ 81CE1EE + loadspritegfx 10139 + loadspritegfx 10135 + monbg 1 + fadetobg 1 + waitbgfadein + setalpha 12, 8 + playsewithpan SE_W044, 63 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 7, 5, 2 + waitforvisualfinish + playsewithpan SE_W044, 63 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 8, 4, 2 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 1 + restorebg + waitbgfadein + end + +Move_CLAMP:: @ 81CE29E + loadspritegfx 10145 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W011, 63 + createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +Move_ICE_BEAM:: @ 81CE2FB + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + loadspritegfx 10141 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0 + waitforvisualfinish + createsoundtask mas_80DCF38, 176, -64, 63, 4, 4, 0, 10 + createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 + delay 1 + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, 32384 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 25, 1 + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 + delay 1 + createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 + waitforvisualfinish + delay 20 + call gUnknown_81D540A + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, 32384 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, 0 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81CE3FC:: @ 81CE3FC + createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 + createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 + delay 1 + return + +Move_WITHDRAW:: @ 81CE432 + playsewithpan SE_W029, 192 + createvisualtask sub_80A70A0, 5, + waitforvisualfinish + end + +Move_AURORA_BEAM:: @ 81CE43F + loadspritegfx 10140 + fadetobg 20 + waitbgfadein + playsewithpan SE_W062, 192 + setarg 7, 0 + createvisualtask sub_80AAF60, 10, 130 + call gUnknown_81CE4C6 + createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 17, 1 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + setarg 7, 65535 + createsoundtask mas_80DCF38, 176, -64, 63, 3, 6, 0, 10 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 40, 1 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + waitforvisualfinish + restorebg + waitbgfadein + end + +gUnknown_81CE4C6:: @ 81CE4C6 + createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17 + delay 1 + return + +Move_SOLAR_BEAM:: @ 81CE513 + loadspritegfx 10147 + choosetwoturnanim gUnknown_81CE521, gUnknown_81CE61E + +gUnknown_81CE51F:: @ 81CE51F + waitforvisualfinish + end + +gUnknown_81CE521:: @ 81CE521 + monbg 2 + setalpha 12, 8 + createvisualtask sub_80B9BDC, 2, 2, 1, 4, 0, 11, 12287 + playsewithpan SE_W025, 192 + call gUnknown_81CE54B + waitforvisualfinish + clearmonbg 2 + blendoff + goto gUnknown_81CE51F + +gUnknown_81CE54B:: @ 81CE54B + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, 40, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, -40, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 0, 40, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 0, -40, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, -20, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, 20, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, -20, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, 20, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -20, 30, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 20, -30, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -20, -30, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 20, 30, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, 0, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, 0, 16 + delay 2 + return + +gUnknown_81CE61E:: @ 81CE61E + call gUnknown_81D5A07 + panse_1B SE_W076, 192, 63, 2, 0 + createvisualtask sub_80A2500, 5, + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 0 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 1 + delay 4 + createvisualtask sub_80BA7F8, 10, 4, 1, 0, 10, 1017 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 2 + delay 4 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 65, 1 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 3 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 4 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 5 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 6 + delay 4 + call gUnknown_81CE6F0 + call gUnknown_81CE6F0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 1, 10, 0, 1017 + call gUnknown_81D5A41 + goto gUnknown_81CE51F + +gUnknown_81CE6F0:: @ 81CE6F0 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 0 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 1 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 2 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 3 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 4 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 5 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 6 + delay 4 + return + +Move_BLIZZARD:: @ 81CE768 + loadspritegfx 10141 + monbg 3 + createvisualtask AnimTask_GetAttackerSide, 2, + jumpargeq 7, 1, gUnknown_81CE8ED + fadetobg 9 + +gUnknown_81CE77E:: @ 81CE77E + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1 + waitbgfadein + waitforvisualfinish + panse_1B SE_W059, 192, 63, 2, 0 + call gUnknown_81CE7B8 + call gUnknown_81CE7B8 + playsewithpan SE_W059B, 63 + waitforvisualfinish + call gUnknown_81D548E + waitforvisualfinish + clearmonbg 3 + delay 20 + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CE7B8:: @ 81CE7B8 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1 + delay 3 + return + +gUnknown_81CE8ED:: @ 81CE8ED + fadetobg 10 + goto gUnknown_81CE77E + +Move_POWDER_SNOW:: @ 81CE8F4 + loadspritegfx 10141 + monbg 3 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, 0 + waitforvisualfinish + panse_1B SE_W016, 192, 63, 2, 0 + call gUnknown_81CE93E + call gUnknown_81CE93E + playsewithpan SE_W016B, 63 + waitforvisualfinish + waitsound + call gUnknown_81D548E + waitforvisualfinish + clearmonbg 3 + delay 20 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 3, 0, 0 + end + +gUnknown_81CE93E:: @ 81CE93E + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1 + delay 3 + return + +Move_HYDRO_PUMP:: @ 81CE9EE + loadspritegfx 10149 + loadspritegfx 10148 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1 + delay 6 + panse_1B SE_W056, 192, 63, 2, 0 + createvisualtask sub_80AB100, 5, 100 + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEA8D + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 37, 1 + call gUnknown_81CEACE + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEACE + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEACE + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEACE + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEACE + delay 1 + delay 1 + call gUnknown_81CEACE + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CEA8D:: @ 81CEA8D + createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, -16 + delay 1 + createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, -16 + delay 1 + return + +gUnknown_81CEACE:: @ 81CEACE + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 15, 1, 1 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, -15, 1, 1 + return + +Move_SIGNAL_BEAM:: @ 81CEAED + loadspritegfx 10264 + loadspritegfx 10265 + loadspritegfx 10073 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 25, 1 + delay 6 + panse_1B SE_W062, 192, 63, 1, 0 + createvisualtask sub_80AB100, 5, 100 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 25, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, 31, 8, 961, 8 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + waitforvisualfinish + end + +gUnknown_81CEBB4:: @ 81CEBB4 + createsprite gUnknown_83E598C, ANIM_TARGET, 3, 10, 10, 0, 16 + createsprite gUnknown_83E59A4, ANIM_TARGET, 3, 10, 10, 0, -16 + delay 1 + return + +Move_ABSORB:: @ 81CEBD5 + loadspritegfx 10147 + loadspritegfx 10031 + loadspritegfx 10135 + monbg 3 + monbgprio_2A 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 13293 + waitforvisualfinish + playsewithpan SE_W071, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + waitforvisualfinish + delay 3 + call gUnknown_81CEC44 + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 13293 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CEC44:: @ 81CEC44 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + return + +Move_MEGA_DRAIN:: @ 81CECED + loadspritegfx 10147 + loadspritegfx 10031 + loadspritegfx 10135 + monbg 3 + monbgprio_2A 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, 13293 + waitforvisualfinish + playsewithpan SE_W071, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + waitforvisualfinish + delay 3 + call gUnknown_81CED5C + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 8, 0, 13293 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CED5C:: @ 81CED5C + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + return + +Move_GIGA_DRAIN:: @ 81CEE7D + loadspritegfx 10147 + loadspritegfx 10031 + loadspritegfx 10135 + monbg 3 + monbgprio_2A 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, 13293 + waitforvisualfinish + playsewithpan SE_W071, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + waitforvisualfinish + delay 3 + call gUnknown_81CEEEC + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 12, 0, 13293 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CEEEC:: @ 81CEEEC + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -40, 35 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 28, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 40, 39 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -32, 26 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -40, 26 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 36, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + return + +Move_LEECH_LIFE:: @ 81CF085 + loadspritegfx 10161 + loadspritegfx 10147 + delay 1 + loadspritegfx 10031 + loadspritegfx 10135 + monbg 3 + monbgprio_2A 1 + setalpha 12, 8 + delay 1 + createsprite gUnknown_83E7278, ANIM_ATTACKER, 2, -20, 15, 12 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + playsewithpan SE_W071, 63 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0 + waitforvisualfinish + call gUnknown_81CEC44 + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, 0 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SYNTHESIS:: @ 81CF107 + loadspritegfx 10031 + loadspritegfx 10049 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 16, 19451 + playsewithpan SE_W025, 192 + call gUnknown_81D569E + waitforvisualfinish + call gUnknown_81D56C9 + waitforvisualfinish + end + +Move_TOXIC:: @ 81CF131 + loadspritegfx 10151 + loadspritegfx 10150 + call gUnknown_81CF14B + call gUnknown_81CF14B + waitforvisualfinish + delay 15 + call gUnknown_81D575B + waitforvisualfinish + end + +gUnknown_81CF14B:: @ 81CF14B + createsprite gUnknown_83E69AC, ANIM_TARGET, 2, -24, 16, 1, 1 + playsewithpan SE_W092, 63 + delay 15 + createsprite gUnknown_83E69AC, ANIM_TARGET, 2, 8, 16, 1, 1 + playsewithpan SE_W092, 63 + delay 15 + createsprite gUnknown_83E69AC, ANIM_TARGET, 2, -8, 16, 1, 1 + playsewithpan SE_W092, 63 + delay 15 + createsprite gUnknown_83E69AC, ANIM_TARGET, 2, 24, 16, 1, 1 + playsewithpan SE_W092, 63 + delay 15 + return + +Move_SLUDGE:: @ 81CF1A0 + loadspritegfx 10150 + playsewithpan SE_W145C, 192 + createsprite gUnknown_83E6A20, ANIM_TARGET, 2, 20, 0, 40, 0 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1 + createvisualtask sub_80B9BDC, 2, 4, 1, 2, 0, 12, 31774 + call gUnknown_81D575B + waitforvisualfinish + end + +Move_SLUDGE_BOMB:: @ 81CF1E2 + loadspritegfx 10150 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + createvisualtask AnimTask_ShakeMon2, 5, 1, 3, 0, 15, 1 + createvisualtask sub_80B9BDC, 2, 4, 1, 2, 0, 12, 31774 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 42, 27, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -27, 44, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 39, -28, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -42, -42, 20 + playsewithpan SE_W091, 63 + delay 5 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 0, 40, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -8, -44, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -46, -28, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 46, 9, 20 + playsewithpan SE_W091, 63 + delay 5 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 42, 0, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -43, -12, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 16, -46, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -16, 44, 20 + playsewithpan SE_W091, 63 + delay 0 + waitsound + waitforvisualfinish + call gUnknown_81D575B + waitforvisualfinish + end + +gUnknown_81CF2F2:: @ 81CF2F2 + playsewithpan SE_W145C, 192 + createsprite gUnknown_83E6A20, ANIM_TARGET, 2, 20, 0, 40, 0 + delay 3 + return + +Move_ACID:: @ 81CF308 + loadspritegfx 10150 + monbg 3 + createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0 + playsewithpan SE_W145C, 192 + delay 5 + createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0 + playsewithpan SE_W145C, 192 + delay 5 + createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0 + playsewithpan SE_W145C, 192 + delay 15 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 5, 3, 2, 0, 10, 1 + createvisualtask sub_80B9BDC, 2, 20, 2, 2, 0, 12, 31774 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 0, -22, 0, 15, 55 + playsewithpan SE_W145, 63 + delay 10 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, -26, -24, 0, 15, 55 + playsewithpan SE_W145, 63 + delay 10 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 15, -27, 0, 15, 50 + playsewithpan SE_W145, 63 + delay 10 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, -15, -17, 0, 10, 45 + playsewithpan SE_W145, 63 + delay 10 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 27, -22, 0, 15, 50 + playsewithpan SE_W145, 63 + waitforvisualfinish + clearmonbg 3 + end + +Move_BONEMERANG:: @ 81CF402 + loadspritegfx 10000 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W155, 192 + createsprite gUnknown_83E7A28, ANIM_ATTACKER, 2, + delay 20 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 5, 1 + delay 17 + playsewithpan SE_W233, 192 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, -4 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_BONE_CLUB:: @ 81CF456 + loadspritegfx 10000 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W155, 63 + createsprite gUnknown_83E7A40, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 + delay 12 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, 0, 10, 0, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_BONE_RUSH:: @ 81CF4B8 + loadspritegfx 10000 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W155, 63 + createsprite gUnknown_83E7A40, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 + delay 12 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 5, 1 + playsewithpan SE_W030, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SPIKES:: @ 81CF503 + loadspritegfx 10152 + monbg 3 + playsewithpan SE_W026, 192 + waitplaysewithpan SE_W030, 63, 28 + createsprite gUnknown_83FEEFC, ANIM_TARGET, 2, 20, 0, 0, 24, 30 + delay 10 + playsewithpan SE_W026, 192 + waitplaysewithpan SE_W030, 63, 28 + createsprite gUnknown_83FEEFC, ANIM_TARGET, 2, 20, 0, -24, 24, 30 + delay 10 + waitplaysewithpan SE_W030, 63, 28 + createsprite gUnknown_83FEEFC, ANIM_TARGET, 2, 20, 0, 24, 24, 30 + waitforvisualfinish + clearmonbg 3 + end + +Move_MEGAHORN:: @ 81CF55A + loadspritegfx 10153 + loadspritegfx 10135 + monbg 3 + playsewithpan SE_W082, 192 + jumpifcontest gUnknown_81CF631 + fadetobg 7 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1 + +gUnknown_81CF57D:: @ 81CF57D + waitbgfadein + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 2, 0, 15, 1 + waitforvisualfinish + delay 10 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6 + delay 3 + createsprite gUnknown_83E7224, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6 + delay 4 + playsewithpan SE_W011, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, -4, 1, 12, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, 32767, 10, 0, 0 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 + waitforvisualfinish + waitforvisualfinish + clearmonbg 3 + blendoff + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CF631:: @ 81CF631 + fadetobg 8 + waitbgfadeout + createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1 + goto gUnknown_81CF57D + +Move_GUST:: @ 81CF648 + loadspritegfx 10009 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W016, 63 + createsprite gUnknown_83E6AE8, ANIM_ATTACKER, 2, 0, -16 + createvisualtask sub_80B194C, 5, 1, 70 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 7, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + playsewithpan SE_W016B, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_WING_ATTACK:: @ 81CF699 + loadspritegfx 10009 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + loopsewithpan SE_W017, 192, 20, 2 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 + createvisualtask sub_80B194C, 5, 1, 70 + createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20 + delay 24 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9 + delay 17 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1 + loopsewithpan SE_W003, 63, 5, 2 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_PECK:: @ 81CF736 + loadspritegfx 10135 + playsewithpan SE_W030, 63 + createvisualtask sub_8099A78, 2, 3, -768, 1, 2 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -12, 0, 1, 3 + waitforvisualfinish + end + +Move_AEROBLAST:: @ 81CF75D + loadspritegfx 10154 + loadspritegfx 10135 + monbg 3 + call gUnknown_81D59CF + monbgprio_28 1 + setalpha 12, 8 + call gUnknown_81CF7B9 + createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 50, 1 + call gUnknown_81CF7B9 + call gUnknown_81CF7B9 + call gUnknown_81CF7B9 + call gUnknown_81CF7B9 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + playsewithpan SE_W013, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + delay 0 + call gUnknown_81D59FF + end + +gUnknown_81CF7B9:: @ 81CF7B9 + playsewithpan SE_W026, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0 + delay 3 + playsewithpan SE_W026, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0 + delay 3 + playsewithpan SE_W026, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0 + delay 3 + playsewithpan SE_W026, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0 + delay 3 + return + +Move_WATER_GUN:: @ 81CF87A + loadspritegfx 10155 + loadspritegfx 10148 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createsprite gUnknown_83E5A80, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25 + playsewithpan SE_W145, 192 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 8, 1 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 0, 1, 2 + createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55 + playsewithpan SE_W152, 63 + delay 10 + createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50 + playsewithpan SE_W152, 63 + delay 10 + createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45 + playsewithpan SE_W152, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_CRABHAMMER:: @ 81CF907 + loadspritegfx 10141 + loadspritegfx 10148 + monbg 3 + setalpha 12, 8 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 0, 1, 0 + playsewithpan SE_W233B, 63 + delay 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32429, 10, 0, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 + waitforvisualfinish + delay 8 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4 + waitforvisualfinish + loopsewithpan SE_W152, 63, 20, 3 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 4, 8, 1 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 10, 10, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 20, -20, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -15, 15, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 0, 0, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -10, -20, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 16, -8, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 5, 8, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -16, 0, 20, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SURF:: @ 81CFA01 + createvisualtask sub_80AB38C, 2, 0 + delay 24 + panse_1B SE_W057, 192, 63, 2, 0 + waitforvisualfinish + end + +Move_FLAMETHROWER:: @ 81CFA15 + loadspritegfx 10029 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1 + delay 6 + createvisualtask sub_80AB100, 5, 100 + panse_1B SE_W053, 192, 63, 2, 0 + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 43, 1 + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CFA8F:: @ 81CFA8F + createsprite gUnknown_83E59D0, ANIM_ATTACKER, 3, 10, 10, 0, 16 + delay 2 + createsprite gUnknown_83E59D0, ANIM_ATTACKER, 3, 10, 10, 0, 16 + delay 2 + return + +Move_SANDSTORM:: @ 81CFAB2 + loadspritegfx 10261 + playsewithpan SE_W201, 0 + createvisualtask AnimTask_LoadSandstormBackground, 5, 0 + delay 16 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 10, 2304, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 90, 2048, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 50, 2560, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 20, 2304, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 70, 1984, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 0, 2816, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 60, 2560, 96, 0 + end + +Move_WHIRLPOOL:: @ 81CFB3A + loadspritegfx 10149 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 23968 + playsewithpan SE_W250, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 50, 1 + call gUnknown_81CFB92 + call gUnknown_81CFB92 + call gUnknown_81CFB92 + delay 12 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 23968 + waitforvisualfinish + clearmonbg 3 + end + +gUnknown_81CFB92:: @ 81CFB92 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1 + delay 2 + return + +Move_FLY:: @ 81CFC1D + loadspritegfx 10156 + loadspritegfx 10135 + choosetwoturnanim gUnknown_81CFC2E, gUnknown_81CFC46 + +gUnknown_81CFC2C:: @ 81CFC2C + waitforvisualfinish + end + +gUnknown_81CFC2E:: @ 81CFC2E + playsewithpan SE_W019, 192 + createsprite gUnknown_83E6BB8, ANIM_ATTACKER, 2, 0, 0, 13, 336 + goto gUnknown_81CFC2C + +gUnknown_81CFC46:: @ 81CFC46 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W104, 192 + createsprite gUnknown_83E6BD0, ANIM_ATTACKER, 2, 20 + delay 20 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + playsewithpan SE_W013, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CFC2C + +Move_BOUNCE:: @ 81CFC87 + loadspritegfx 10156 + loadspritegfx 10135 + choosetwoturnanim gUnknown_81CFC97, gUnknown_81CFCAB + +gUnknown_81CFC96:: @ 81CFC96 + end + +gUnknown_81CFC97:: @ 81CFC97 + playsewithpan SE_W100, 192 + createsprite gUnknown_83E6CD0, ANIM_ATTACKER, 2, 0, 0 + goto gUnknown_81CFC96 + +gUnknown_81CFCAB:: @ 81CFCAB + monbg 3 + setalpha 12, 8 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E6CFC, ANIM_TARGET, 3, + delay 7 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 11, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CFC96 + +Move_KARATE_CHOP:: @ 81CFCEA + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W104, 63 + createsprite gUnknown_83E66E0, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0 + waitforvisualfinish + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_CROSS_CHOP:: @ 81CFD3C + loadspritegfx 10143 + loadspritegfx 10285 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W025, 63 + createsprite gUnknown_83E6740, ANIM_ATTACKER, 2, 0, 0, 0 + createsprite gUnknown_83E6740, ANIM_ATTACKER, 2, 0, 0, 1 + delay 40 + playsewithpan SE_W013, 63 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32767, 10, 0, 10 + createsprite gUnknown_83E7C80, ANIM_ATTACKER, 3, 0, 0, 1, 20 + createvisualtask AnimTask_ShakeMon, 5, 1, 7, 0, 9, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_JUMP_KICK:: @ 81CFDA5 + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 3 + createsprite gUnknown_83E66F8, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 + playsewithpan SE_W026, 63 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 7, 1 + playsewithpan SE_W004, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_HI_JUMP_KICK:: @ 81CFE02 + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 0, 8 + waitforvisualfinish + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3 + delay 2 + createsprite gUnknown_83E66F8, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 + playsewithpan SE_W026, 63 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + playsewithpan SE_W233B, 63 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 11, 1 + waitforvisualfinish + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_DOUBLE_KICK:: @ 81CFE98 + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createsprite gUnknown_83E6728, ANIM_ATTACKER, 3, 1, 20, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_TRIPLE_KICK:: @ 81CFECB + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W233B, 63 + jumpifmoveturn 0, gUnknown_81CFEF0 + jumpifmoveturn 1, gUnknown_81CFF26 + goto gUnknown_81CFF5C + +gUnknown_81CFEEB:: @ 81CFEEB + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CFEF0:: @ 81CFEF0 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, -16, -8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + goto gUnknown_81CFEEB + +gUnknown_81CFF26:: @ 81CFF26 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 8, 8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + goto gUnknown_81CFEEB + +gUnknown_81CFF5C:: @ 81CFF5C + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + goto gUnknown_81CFEEB + +Move_DYNAMIC_PUNCH:: @ 81CFF92 + loadspritegfx 10143 + loadspritegfx 10135 + loadspritegfx 10198 + loadspritegfx 10007 + delay 1 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W233B, 63 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 7, 1 + delay 1 + waitsound + playsewithpan SE_W120, 63 + createvisualtask AnimTask_ShakeMon2, 5, 1, 5, 0, 28, 1 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 1, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_COUNTER:: @ 81D005A + loadspritegfx 10135 + loadspritegfx 10143 + monbg 3 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 4 + playsewithpan SE_W233, 192 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, 1, 0 + playsewithpan SE_W233B, 63 + delay 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 25, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -15, 18, 8, 1, 0 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, 1, 0 + playsewithpan SE_W233B, 63 + delay 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 8, 1, 0 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, 1, 0 + playsewithpan SE_W233B, 63 + delay 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 15, 9, 8, 1, 0 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_VITAL_THROW:: @ 81D0129 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W233, 192 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 4, 1, 2 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + playsewithpan SE_W233B, 63 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 + waitforvisualfinish + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 + delay 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 10 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ROCK_SMASH:: @ 81D01A4 + loadspritegfx 10058 + loadspritegfx 10135 + loadspritegfx 10143 + monbg 3 + setalpha 12, 8 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 8, 1, 0 + playsewithpan SE_W233B, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 5, 1 + waitforvisualfinish + playsewithpan SE_W088, 63 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 7, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SUBMISSION:: @ 81D029C + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W104, 192 + waitplaysewithpan SE_W004, 63, 10 + waitplaysewithpan SE_W104, 192, 20 + waitplaysewithpan SE_W004, 63, 30 + waitplaysewithpan SE_W104, 192, 40 + waitplaysewithpan SE_W004, 63, 50 + waitplaysewithpan SE_W104, 192, 60 + waitplaysewithpan SE_W004, 63, 70 + waitplaysewithpan SE_W104, 192, 80 + waitplaysewithpan SE_W004, 63, 90 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4 + createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4 + call gUnknown_81D030B + call gUnknown_81D030B + call gUnknown_81D030B + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D030B:: @ 81D030B + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, 1, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, 1, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, 0, 1, 1 + delay 8 + return + +Move_SUNNY_DAY:: @ 81D033F + loadspritegfx 10157 + monbg 2 + setalpha 13, 3 + createvisualtask sub_80BA7F8, 10, 1921, 1, 0, 6, 32767 + waitforvisualfinish + panse_26 SE_W080, 192, 63, 1, 0 + call gUnknown_81D038B + call gUnknown_81D038B + call gUnknown_81D038B + call gUnknown_81D038B + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1921, 1, 6, 0, 32767 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81D038B:: @ 81D038B + createsprite gUnknown_83E5D18, ANIM_ATTACKER, 40, + delay 6 + return + +Move_COTTON_SPORE:: @ 81D0395 + loadspritegfx 10158 + monbg 3 + monbgprio_28 1 + loopsewithpan SE_W077, 63, 18, 10 + call gUnknown_81D03B5 + call gUnknown_81D03B5 + call gUnknown_81D03B5 + waitforvisualfinish + clearmonbg 3 + end + +gUnknown_81D03B5:: @ 81D03B5 + createsprite gUnknown_83E2B64, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0 + delay 12 + createsprite gUnknown_83E2B64, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0 + delay 12 + createsprite gUnknown_83E2B64, ANIM_ATTACKER, 2, 0, -15, 0, 80, 0 + delay 12 + return + +Move_SPORE:: @ 81D03EF + loadspritegfx 10158 + monbg 3 + setalpha 12, 8 + createvisualtask sub_80A28C4, 2, + loopsewithpan SE_W077, 63, 16, 11 + call gUnknown_81D041A + call gUnknown_81D041A + call gUnknown_81D041A + waitforvisualfinish + delay 1 + clearmonbg 3 + blendoff + end + +gUnknown_81D041A:: @ 81D041A + createsprite gUnknown_83E2B64, ANIM_TARGET, 2, 0, -20, 85, 80, 1 + delay 12 + createsprite gUnknown_83E2B64, ANIM_TARGET, 2, 0, -10, 170, 80, 1 + delay 12 + createsprite gUnknown_83E2B64, ANIM_TARGET, 2, 0, -15, 0, 80, 1 + delay 12 + return + +Move_PETAL_DANCE:: @ 81D0454 + loadspritegfx 10159 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W080, 192 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 6, 6, 3 + createsprite gUnknown_83E2B94, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 16, -24, 8, 100 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -16, -24, 8, 100 + delay 15 + createsprite gUnknown_83E2B94, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 32, -24, 8, 100 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -32, -24, 8, 100 + delay 15 + createsprite gUnknown_83E2B94, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 24, -24, 8, 100 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -24, -24, 8, 100 + delay 30 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 16, -24, 0, 100 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -16, -24, 0, 100 + delay 30 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 20, -16, 14, 80 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -20, -14, 16, 80 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 5 + delay 3 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 6, 0, 8, 1 + waitforvisualfinish + delay 8 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_RAZOR_LEAF:: @ 81D058C + loadspritegfx 10063 + loadspritegfx 10160 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + delay 1 + loopsewithpan SE_W077, 192, 10, 5 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -2, 10 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -1, -1, 15 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -4, -4, 7 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 3, -3, 11 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -1, -6, 8 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 2, -1, 12 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -4, 13 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 4, -5, 7 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 2, -6, 11 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -5, 8 + delay 60 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E2C50, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 + createsprite gUnknown_83E2C50, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 + delay 20 + playsewithpan SE_W013, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 8, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ANCIENT_POWER:: @ 81D0693 + loadspritegfx 10058 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 4, 1, 10, 1 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 30, 1 + playsewithpan SE_W082, 192 + delay 10 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4 + delay 10 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4 + delay 3 + playsewithpan SE_W120, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_OCTAZOOKA:: @ 81D07BB + loadspritegfx 10030 + loadspritegfx 10017 + playsewithpan SE_W025B, 192 + createsprite gUnknown_83E3674, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 + waitforvisualfinish + playsewithpan SE_W120, 63 + createsprite gUnknown_83E36A8, ANIM_TARGET, 2, 8, 8, 1, 0 + delay 2 + createsprite gUnknown_83E36A8, ANIM_TARGET, 2, -8, -8, 1, 0 + delay 2 + createsprite gUnknown_83E36A8, ANIM_TARGET, 2, 8, -8, 1, 0 + delay 2 + createsprite gUnknown_83E36A8, ANIM_TARGET, 2, -8, 8, 1, 0 + waitforvisualfinish + end + +Move_MIST:: @ 81D0821 + loadspritegfx 10144 + monbg 2 + setalpha 12, 8 + loopsewithpan SE_W054, 192, 20, 15 + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + delay 32 + createvisualtask sub_80B9BDC, 2, 10, 8, 2, 0, 14, 32767 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81D086C:: @ 81D086C + createsprite gUnknown_83E64A4, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1 + delay 7 + return + +Move_HAZE:: @ 81D0882 + waitforvisualfinish + playsewithpan SE_W114, 0 + createvisualtask AnimTask_Haze1, 5, + delay 30 + createvisualtask sub_80BA7F8, 10, 1920, 2, 0, 16, 0 + delay 90 + createvisualtask sub_80BA7F8, 10, 1920, 1, 16, 0, 0 + end + +Move_FIRE_PUNCH:: @ 81D08B5 + loadspritegfx 10143 + loadspritegfx 10029 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 9, 31 + createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 0 + createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 64 + createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 128 + createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 196 + playsewithpan SE_W172, 63 + waitforvisualfinish + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 15, 1 + call gUnknown_81D0950 + delay 4 + playsewithpan SE_W007, 63 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 0, 9, 0, 31 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D0950:: @ 81D0950 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 192, 176, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -192, 240, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 192, -160, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -192, -112, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 160, 48, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -224, -32, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 112, -128, 40 + return + +Move_LEER:: @ 81D09C8 + loadspritegfx 10027 + monbg 0 + monbgprio_28 0 + setalpha 8, 8 + playsewithpan SE_W043, 192 + createsprite gUnknown_83FEF30, ANIM_ATTACKER, 2, 24, -12 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1 + waitforvisualfinish + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 9, 1 + waitforvisualfinish + clearmonbg 0 + blendoff + delay 1 + waitforvisualfinish + end + +Move_DREAM_EATER:: @ 81D0A1F + loadspritegfx 10147 + loadspritegfx 10031 + monbg 3 + monbgprio_2A 1 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + setalpha 8, 8 + playsewithpan SE_W107, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, 1, 1 + waitforvisualfinish + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 2, 25, 1 + call gUnknown_81D0A89 + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + clearmonbg 3 + blendoff + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81D0A89:: @ 81D0A89 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -40, 35 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 28, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 40, 39 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -32, 26 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -40, 26 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 36, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + return + +Move_POISON_GAS:: @ 81D0C22 + loadspritegfx 10172 + loadspritegfx 10150 + delay 0 + monbg 3 + monbgprio_29 + setalpha 12, 8 + delay 0 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 40 + loopsewithpan SE_W054, 63, 28, 6 + createvisualtask sub_80B9BDC, 2, 4, 6, 2, 0, 12, 26650 + waitforvisualfinish + blendoff + clearmonbg 3 + delay 0 + end + +Move_BIND:: @ 81D0D00 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, 0 + goto gUnknown_81D0D16 + +gUnknown_81D0D16:: @ 81D0D16 + playsewithpan SE_W020, 63 + call gUnknown_81D0D26 + call gUnknown_81D0D26 + waitforvisualfinish + end + +gUnknown_81D0D26:: @ 81D0D26 + createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, 1, 0 + delay 16 + return + +Move_WRAP:: @ 81D0D3A + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 6, 4, 2, 4 + goto gUnknown_81D0D16 + +Move_PSYBEAM:: @ 81D0D50 + loadspritegfx 10163 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + createsoundtask mas_80DCF38, 193, -64, 63, 3, 4, 0, 15 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, 1 + createvisualtask sub_80B9BDC, 2, 4, 2, 2, 0, 12, 32351 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81D0DD4:: @ 81D0DD4 + createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0 + delay 4 + return + +Move_HYPNOSIS:: @ 81D0DEA + loadspritegfx 10163 + call gUnknown_81D59BB + call gUnknown_81D0E1D + call gUnknown_81D0E1D + call gUnknown_81D0E1D + createvisualtask sub_80B9BDC, 2, 4, 2, 2, 0, 12, 32351 + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81D0E1D:: @ 81D0E1D + playsewithpan SE_W048, 192 + createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0 + createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0 + delay 6 + return + +Move_PSYWAVE:: @ 81D0E4A + loadspritegfx 10165 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + createvisualtask sub_80AB100, 5, 100 + createsoundtask mas_80DCF38, 196, -64, 63, 2, 9, 0, 10 + call gUnknown_81D0EAD + call gUnknown_81D0EAD + createvisualtask sub_80B9BDC, 2, 4, 1, 4, 0, 12, 32351 + call gUnknown_81D0EAD + call gUnknown_81D0EAD + call gUnknown_81D0EAD + call gUnknown_81D0EAD + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81D0EAD:: @ 81D0EAD + createsprite gUnknown_83E59E8, ANIM_TARGET, 3, 10, 10, 0, 16 + delay 4 + createsprite gUnknown_83E59E8, ANIM_TARGET, 3, 10, 10, 0, 16 + delay 4 + return + +Move_ZAP_CANNON:: @ 81D0ED0 + loadspritegfx 10171 + loadspritegfx 10011 + playsewithpan SE_W086, 192 + createsprite gUnknown_83E5FDC, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + delay 15 + waitplaysewithpan SE_W085B, 63, 19 + call gUnknown_81D58D4 + waitforvisualfinish + end + +Move_STEEL_WING:: @ 81D0FB5 + loadspritegfx 10009 + loadspritegfx 10135 + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 + waitforvisualfinish + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + loopsewithpan SE_W017, 192, 20, 2 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 + createvisualtask sub_80B194C, 5, 1, 70 + createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20 + delay 24 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9 + delay 17 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1 + playsewithpan SE_W013, 63 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_IRON_TAIL:: @ 81D1064 + loadspritegfx 10135 + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0 + waitforvisualfinish + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1 + clearmonbg 1 + blendoff + waitforvisualfinish + end + +Move_POISON_TAIL:: @ 81D10C2 + loadspritegfx 10135 + loadspritegfx 10150 + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 1, 1, 23768 + waitforvisualfinish + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1 + clearmonbg 1 + blendoff + call gUnknown_81D575B + waitforvisualfinish + end + +Move_METAL_CLAW:: @ 81D1128 + loadspritegfx 10039 + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 + waitforvisualfinish + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 2 + playsewithpan SE_W013, 63 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + delay 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 2 + playsewithpan SE_W013, 63 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + waitforvisualfinish + end + +Move_NIGHT_SHADE:: @ 81D11BB + monbg 0 + monbgprio_28 0 + playsewithpan SE_W060, 192 + fadetobg 2 + waitbgfadein + delay 10 + playsewithpan SE_W043, 192 + createvisualtask sub_80B54E8, 5, 85 + delay 70 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 12, 1 + createvisualtask sub_80B9BDC, 2, 4, 0, 2, 0, 13, 0 + waitforvisualfinish + clearmonbg 0 + delay 1 + restorebg + waitbgfadein + end + +Move_EGG_BOMB:: @ 81D1203 + loadspritegfx 10198 + loadspritegfx 10175 + playsewithpan SE_W039, 192 + createsprite gUnknown_83E3D00, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 16, 1 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, 6, 5, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, -16, -15, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, 16, -5, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, -12, 18, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, 0, 5, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + waitforvisualfinish + end + +Move_SHADOW_BALL:: @ 81D129D + loadspritegfx 10176 + fadetobg 2 + waitbgfadein + delay 15 + createsoundtask mas_80DCF38, 161, -64, 63, 5, 5, 0, 5 + createsprite gShadowBallSpriteTemplate, ANIM_TARGET, 2, 16, 16, 8 + waitforvisualfinish + playsewithpan SE_W028, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 8, 1 + waitforvisualfinish + restorebg + waitbgfadein + end + +Move_LICK:: @ 81D12E0 + loadspritegfx 10177 + delay 15 + playsewithpan SE_W122, 63 + createsprite gUnknown_83E763C, ANIM_TARGET, 2, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 16, 1 + waitforvisualfinish + end + +Move_FOCUS_ENERGY:: @ 81D1307 + loadspritegfx 10184 + playsewithpan SE_W082, 192 + call gUnknown_81CB267 + delay 8 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 32767 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + call gUnknown_81CB267 + delay 8 + call gUnknown_81CB267 + waitforvisualfinish + end + +Move_BIDE:: @ 81D1347 + choosetwoturnanim gUnknown_81D1351, gUnknown_81D137D + end + +gUnknown_81D1351:: @ 81D1351 + loopsewithpan SE_W036, 192, 9, 2 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 31 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + waitforvisualfinish + end + +gUnknown_81D137D:: @ 81D137D + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + loopsewithpan SE_W036, 192, 9, 2 + createvisualtask sub_80BA7F8, 10, 2, 2, 0, 11, 31 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 4 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 16, 1 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, 1, 1 + delay 5 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, 1, 1 + delay 5 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, 1, 1 + waitforvisualfinish + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 2, 11, 0, 31 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_STRING_SHOT:: @ 81D1446 + loadspritegfx 10179 + loadspritegfx 10180 + monbg 3 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, 0 + waitforvisualfinish + loopsewithpan SE_W081, 192, 9, 6 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + waitforvisualfinish + playsewithpan SE_W081B, 63 + createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, 10 + delay 4 + createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, -2 + delay 4 + createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, 22 + waitforvisualfinish + clearmonbg 3 + delay 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, 0 + end + +gUnknown_81D1504:: @ 81D1504 + createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 1 + delay 1 + return + +Move_SPIDER_WEB:: @ 81D1518 + loadspritegfx 10181 + loadspritegfx 10180 + monbg 3 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, 0 + waitforvisualfinish + monbgprio_28 1 + loopsewithpan SE_W081, 192, 9, 6 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + waitforvisualfinish + playsewithpan SE_W081B, 63 + createsprite gSpiderWebSpriteTemplate, ANIM_ATTACKER, 2, + waitforvisualfinish + clearmonbg 3 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, 0 + end + +gUnknown_81D15A5:: @ 81D15A5 + createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 0 + delay 1 + return + +Move_RAZOR_WIND:: @ 81D15B9 + choosetwoturnanim gUnknown_81D15C4, gUnknown_81D1614 + +gUnknown_81D15C2:: @ 81D15C2 + waitforvisualfinish + end + +gUnknown_81D15C4:: @ 81D15C4 + loadspritegfx 10009 + playsewithpan SE_W016, 192 + createsprite gUnknown_83E3DC8, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40 + createsprite gUnknown_83E3DC8, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40 + createsprite gUnknown_83E3DC8, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40 + waitforvisualfinish + playsewithpan SE_W016B, 192 + goto gUnknown_81D15C2 + +gUnknown_81D1614:: @ 81D1614 + loadspritegfx 10154 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1 + delay 2 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1 + delay 2 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1 + delay 17 + playsewithpan SE_W013, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 10, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + goto gUnknown_81D15C2 + +Move_DISABLE:: @ 81D169F + loadspritegfx 10071 + monbg 1 + monbgprio_28 1 + setalpha 8, 8 + playsewithpan SE_W197, 192 + createsprite gSpriteTemplate_83BF480, ANIM_ATTACKER, 13, 24, -16 + waitforvisualfinish + createvisualtask sub_80A7FB0, 5, + loopsewithpan SE_W020, 63, 15, 4 + waitforvisualfinish + delay 1 + clearmonbg 1 + blendoff + end + +Move_RECOVER:: @ 81D16CD + loadspritegfx 10147 + loadspritegfx 10031 + monbg 2 + setalpha 12, 8 + loopsewithpan SE_W025, 192, 13, 3 + createvisualtask sub_80B9BDC, 2, 2, 0, 6, 0, 11, 12287 + call gUnknown_81D170D + call gUnknown_81D170D + call gUnknown_81D170D + waitforvisualfinish + clearmonbg 2 + blendoff + delay 1 + call gUnknown_81D56C9 + waitforvisualfinish + end + +gUnknown_81D170D:: @ 81D170D + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, -10, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -35, -10, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 15, -40, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -10, -32, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 25, -20, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, -20, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 5, -40, 13 + delay 3 + return + +Move_MIMIC:: @ 81D1777 + loadspritegfx 10147 + monbg_22 3 + setalpha 11, 5 + panse_1B SE_W107, 63, 192, 253, 0 + createvisualtask sub_80A2F0C, 5, 128, 24 + delay 15 + createsprite gUnknown_83E2D54, ANIM_TARGET, 2, -12, 24 + delay 10 + setarg 7, 65535 + waitforvisualfinish + playsewithpan SE_W036, 192 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 11, 32767 + waitforvisualfinish + clearmonbg_23 3 + blendoff + end + +Move_CONSTRICT:: @ 81D17C1 + loadspritegfx 10186 + loopsewithpan SE_W010, 63, 6, 4 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 4, 0, 16, 0, 2 + delay 7 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 3, 0, 0, 0, 2 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 2, 0, 8, 1, 2 + delay 7 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 3, 0, -8, 1, 2 + delay 8 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1 + delay 20 + playsewithpan SE_W020, 63 + setarg 7, 65535 + waitforvisualfinish + end + +Move_CURSE:: @ 81D1829 + choosetwoturnanim gUnknown_81D1832, gUnknown_81D18AF + +gUnknown_81D1832:: @ 81D1832 + loadspritegfx 10199 + loadspritegfx 10200 + monbg 2 + createvisualtask sub_80B63B4, 5, + waitforvisualfinish + delay 20 + createsprite gUnknown_83E7680, ANIM_ATTACKER, 2, + delay 60 + call gUnknown_81D1899 + delay 41 + call gUnknown_81D1899 + delay 41 + call gUnknown_81D1899 + waitforvisualfinish + clearmonbg 2 + delay 1 + monbg 3 + playsewithpan SE_W171, 63 + createsprite gUnknown_83E7698, ANIM_TARGET, 2, + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 16, 0, 0 + waitforvisualfinish + clearmonbg 3 + end + +gUnknown_81D1899:: @ 81D1899 + createvisualtask AnimTask_ShakeMon2, 2, 0, 4, 0, 10, 0 + playsewithpan SE_W020, 192 + return + +gUnknown_81D18AF:: @ 81D18AF + createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, 0 + waitforvisualfinish + delay 10 + call gUnknown_81D18CA + waitforvisualfinish + end + +gUnknown_81D18CA:: @ 81D18CA + playsewithpan SE_W082, 192 + createvisualtask sub_80BACEC, 5, + createvisualtask sub_80B9BDC, 5, 2, 4, 2, 0, 10, 31 + return + +Move_SOFT_BOILED:: @ 81D18E9 + loadspritegfx 10202 + loadspritegfx 10203 + loadspritegfx 10031 + monbg 2 + playsewithpan SE_W039, 192 + createvisualtask AnimTask_ShakeMon, 2, 0, 0, 2, 6, 1 + createsprite gUnknown_83E4028, ANIM_ATTACKER, 4, 0, 16, 0 + createsprite gUnknown_83E4028, ANIM_ATTACKER, 4, 0, 16, 1 + delay 120 + delay 7 + playsewithpan SE_W030, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, 31500 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 31, 16, 0, 1 + delay 8 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 31, 16, 0, 1 + delay 60 + setarg 7, 65535 + waitforvisualfinish + clearmonbg 2 + call gUnknown_81D5712 + end + +Move_HEAL_BELL:: @ 81D196B + loadspritegfx 10205 + loadspritegfx 10206 + loadspritegfx 10203 + createvisualtask sub_80BA7F8, 10, 10, 0, 0, 10, 32767 + waitforvisualfinish + createvisualtask sub_80A96B4, 5, + createsprite gUnknown_83E41B0, ANIM_ATTACKER, 2, 0, -24, 0, 1 + delay 12 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3 + call gUnknown_81D1B2F + delay 33 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0 + call gUnknown_81D1B2F + delay 33 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1 + call gUnknown_81D1B2F + waitforvisualfinish + createvisualtask sub_80A9760, 5, + waitforvisualfinish + unloadspritegfx 10205 + unloadspritegfx 10206 + unloadspritegfx 10203 + loadspritegfx 10049 + playsewithpan SE_W234, 192 + createsprite gUnknown_83E340C, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + delay 8 + createsprite gUnknown_83E340C, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + waitforvisualfinish + unloadspritegfx 10049 + loadspritegfx 10203 + playsewithpan SE_REAPOKE, 192 + createvisualtask sub_80BA83C, 10, 4, 3, 10, 0, 31500 + createvisualtask sub_80BA7F8, 10, 10, 3, 10, 0, 32767 + createsprite gUnknown_83E40E0, ANIM_ATTACKER, 16, 0, 0, 0, 1 + end + +gUnknown_81D1B2F:: @ 81D1B2F + createvisualtask sub_80BA83C, 10, 4, 3, 8, 0, 31500 + createvisualtask sub_80BA7F8, 10, 10, 3, 2, 10, 32767 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 40, 0, -24, 0, 1 + playsewithpan SE_W215, 192 + return + +Move_FAKE_OUT:: @ 81D1B65 + playsewithpan SE_W260, 0 + createvisualtask sub_80A98B0, 5, + waitforvisualfinish + playsewithpan SE_W166, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + createvisualtask sub_80A9A20, 3, + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 32767 + end + +Move_SCARY_FACE:: @ 81D1BA0 + loadspritegfx 10218 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 0, 16, 0 + playsewithpan SE_W060, 192 + waitforvisualfinish + delay 10 + playsewithpan SE_W043, 192 + createvisualtask sub_80A9F10, 5, + delay 13 + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, 16, -8 + waitforvisualfinish + createvisualtask sub_80ADAD8, 3, 20, 1, 0 + playsewithpan SE_W081B, 63 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, 0 + waitforvisualfinish + end + +Move_SWEET_KISS:: @ 81D1C03 + loadspritegfx 10216 + loadspritegfx 10220 + createsprite gUnknown_83E4320, ANIM_TARGET, 2, 16, -48 + playsewithpan SE_W215, 63 + delay 23 + playsewithpan SE_W215, 63 + delay 23 + playsewithpan SE_W215, 63 + waitforvisualfinish + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 160, -30 + playsewithpan SE_W213, 63 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -256, -42 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 128, -14 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 416, -38 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -128, -22 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -384, -31 + end + +Move_LOVELY_KISS:: @ 81D1C6C + loadspritegfx 10219 + loadspritegfx 10221 + createsprite gUnknown_83E4368, ANIM_TARGET, 2, 0, -24 + playsewithpan SE_W060B, 63 + waitforvisualfinish + playsewithpan SE_W213, 63 + createsprite gUnknown_83E4338, ANIM_TARGET, 3, -256, -42 + createsprite gUnknown_83E4338, ANIM_TARGET, 3, 128, -14 + createsprite gUnknown_83E4338, ANIM_TARGET, 3, 416, -38 + createsprite gUnknown_83E4338, ANIM_TARGET, 3, -128, -22 + end + +Move_FURY_SWIPES:: @ 81D1CB3 + loadspritegfx 10222 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5 + delay 4 + playsewithpan SE_W010, 63 + createsprite gUnknown_83E43B0, ANIM_TARGET, 2, 16, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 5, 1 + delay 10 + createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5 + delay 4 + playsewithpan SE_W010, 63 + createsprite gUnknown_83E43B0, ANIM_TARGET, 2, -16, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 7, 1 + end + +Move_INGRAIN:: @ 81D1D17 + loadspritegfx 10223 + loadspritegfx 10147 + createsprite gUnknown_83E2DC4, ANIM_ATTACKER, 2, 16, 26, -1, 2, 150 + playsewithpan SE_W010, 192 + delay 10 + createsprite gUnknown_83E2DC4, ANIM_ATTACKER, 2, -32, 20, 1, 1, 140 + playsewithpan SE_W010, 192 + delay 10 + createsprite gUnknown_83E2DC4, ANIM_ATTACKER, 2, 32, 22, 1, 0, 130 + playsewithpan SE_W010, 192 + delay 10 + createsprite gUnknown_83E2DC4, ANIM_ATTACKER, 2, -16, 25, -1, 3, 120 + playsewithpan SE_W010, 192 + delay 40 + createsprite gUnknown_83E2E04, ANIM_ATTACKER, 3, 32, 26, -1, 3, 30 + delay 5 + playsewithpan SE_W145C, 192 + delay 5 + createsprite gUnknown_83E2E04, ANIM_ATTACKER, 3, -48, 20, 1, 2, 30 + playsewithpan SE_W145C, 192 + delay 5 + playsewithpan SE_W145C, 192 + delay 5 + createsprite gUnknown_83E2E04, ANIM_ATTACKER, 3, 48, 26, -2, 3, 18 + playsewithpan SE_W145C, 192 + delay 10 + waitforvisualfinish + end + +Move_PRESENT:: @ 81D1DC8 + loadspritegfx 10224 + createvisualtask sub_80DEAF0, 2, + createsprite gUnknown_83E2E88, ANIM_TARGET, 2, 0, -5, 10, 2, -1 + playsewithpan SE_W039, 192 + delay 14 + playsewithpan SE_W145B, 192 + delay 14 + playsewithpan SE_W145B, 0 + delay 20 + playsewithpan SE_W145B, 63 + waitforvisualfinish + jumpargeq 7, 0, gUnknown_81D1E0B + jumpargeq 7, 1, gUnknown_81D1E76 + end + +gUnknown_81D1E0B:: @ 81D1E0B + loadspritegfx 10198 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, 0, 0, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, 24, -24, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, -16, 16, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, -24, -12, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, 16, 16, 1, 1 + end + +gUnknown_81D1E76:: @ 81D1E76 + loadspritegfx 10195 + loadspritegfx 10031 + playsewithpan SE_W234, 63 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -16, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, 16, 32, -3, -1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, 32, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -32, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, 0, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -8, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -8, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, 24, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -24, 32, -3, 1 + waitforvisualfinish + waitsound + call gUnknown_81D5712 + end + +Move_BATON_PASS:: @ 81D1F1F + loadspritegfx 10226 + playsewithpan SE_W226, 192 + createvisualtask sub_80B9BDC, 2, 31, 1, 2, 0, 11, 31455 + createsprite gUnknown_83FF150, ANIM_ATTACKER, 2, + end + +Move_PERISH_SONG:: @ 81D1F41 + loadspritegfx 10206 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 0, 0, 0 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 1, 1, 16 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 2, 1, 32 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 3, 2, 48 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 4, 2, 64 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 5, 0, 80 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 6, 0, 96 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 7, 1, 112 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 8, 2, 128 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 9, 0, 144 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 10, 2, 160 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 11, 0, 176 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 12, 1, 192 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 13, 3, 208 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 14, 3, 224 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 15, 0, 240 + createsprite gUnknown_83E449C, ANIM_ATTACKER, 4, 15, 0, 0 + delay 20 + panse_1B SE_W195, 192, 63, 2, 0 + delay 80 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 4, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 5, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 6, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 7, 0 + delay 100 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 4, 1 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 5, 1 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 6, 1 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 7, 1 + waitforvisualfinish + end + +Move_SLEEP_TALK:: @ 81D20AA + loadspritegfx 10228 + createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, 0 + delay 20 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -1 + playsewithpan SE_W173, 192 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -1 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -1 + delay 20 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -5 + playsewithpan SE_W173, 192 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -5 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -5 + delay 20 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -3 + playsewithpan SE_W173, 192 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -3 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -3 + waitforvisualfinish + end + +Move_HYPER_FANG:: @ 81D2165 + loadspritegfx 10192 + playsewithpan SE_W044, 63 + delay 1 + delay 2 + createvisualtask AnimTask_IsContest, 2, + jumpargeq 7, 1, gUnknown_81D21C5 + createvisualtask sub_80DEAB4, 2, + jumpargeq 7, 0, gUnknown_81D21B7 + goto gUnknown_81D21BE + +gUnknown_81D2193:: @ 81D2193 + waitbgfadeout + createsprite gUnknown_83FEFBC, ANIM_TARGET, 2, + waitbgfadein + createvisualtask AnimTask_ShakeMon, 3, 1, 0, 10, 10, 1 + playsewithpan SE_W043, 63 + delay 20 + restorebg + waitbgfadein + waitforvisualfinish + end + +gUnknown_81D21B7:: @ 81D21B7 + fadetobg 4 + goto gUnknown_81D2193 + +gUnknown_81D21BE:: @ 81D21BE + fadetobg 5 + goto gUnknown_81D2193 + +gUnknown_81D21C5:: @ 81D21C5 + fadetobg 6 + goto gUnknown_81D2193 + +Move_TRI_ATTACK:: @ 81D21CC + loadspritegfx 10230 + createsprite gUnknown_83FF0D8, ANIM_TARGET, 2, 16, 0 + playsewithpan SE_W161, 192 + delay 20 + playsewithpan SE_W161, 192 + delay 20 + createsoundtask mas_80DCF38, 213, -64, 63, 5, 6, 0, 7 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0 + delay 16 + loadspritegfx 10033 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 + playsewithpan SE_W172B, 63 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1 + delay 2 + createvisualtask sub_80ADAD8, 2, 20, 3, 1, 1 + waitforvisualfinish + loadspritegfx 10037 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + playsewithpan SE_W161B, 63 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -48 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, 16 + delay 20 + createvisualtask sub_80ADAD8, 2, 20, 3, 1, 0 + delay 2 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + waitforvisualfinish + loadspritegfx 10141 + call gUnknown_81D540A + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0 + waitforvisualfinish + end + +Move_WILL_O_WISP:: @ 81D2340 + loadspritegfx 10232 + loadspritegfx 10231 + monbg 3 + monbgprio_2A 1 + playsewithpan SE_W052, 192 + waitplaysewithpan SE_W052, 192, 10 + createvisualtask sub_80DD444, 2, -64, -64, 1, 0 + createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 2, 0, 0, 0 + delay 3 + createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 3, 0, 0, 1 + delay 3 + createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 4, 0, 0, 2 + delay 3 + createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 4, 0, 0, 3 + delay 40 + createvisualtask sub_80DD444, 2, -64, 63, 2, 0 + waitforvisualfinish + monbgprio_29 + playsewithpan SE_W172B, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 13, 1 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 42 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 84 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 126 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 168 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 210 + waitforvisualfinish + clearmonbg 3 + end + +Move_ENCORE:: @ 81D23FE + loadspritegfx 10227 + loadspritegfx 10247 + createvisualtask sub_80DEDD8, 2, + createvisualtask sub_80BAB38, 2, 248, 3, 0, 10, 0 + waitforvisualfinish + createsprite gUnknown_83FF00C, ANIM_TARGET, 2, 0, -8 + createsprite gUnknown_83FF024, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9 + createsprite gUnknown_83FF024, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9 + createsprite gUnknown_83FF03C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 + createsprite gUnknown_83FF03C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 + delay 16 + createvisualtask sub_80DD410, 5, 216, 63 + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, 1 + waitforvisualfinish + createvisualtask sub_80BAB38, 2, 248, 3, 10, 0, 1 + waitforvisualfinish + createvisualtask sub_80DEE78, 2, + end + +Move_TRICK:: @ 81D24A5 + loadspritegfx 10224 + loadspritegfx 10207 + createsprite gUnknown_83E2F60, ANIM_ATTACKER, 2, -40, 80 + createsprite gUnknown_83E2F60, ANIM_ATTACKER, 2, -40, 208 + delay 16 + playsewithpan SE_W166, 0 + createvisualtask sub_80A9A20, 3, + createvisualtask sub_80A9AB0, 3, + delay 30 + playsewithpan SE_W104, 0 + delay 24 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W213, 0 + createvisualtask AnimTask_ShakeMon, 3, 0, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, 1, 5, 0, 7, 2 + waitforvisualfinish + end + +Move_WISH:: @ 81D2523 + loadspritegfx 10233 + loadspritegfx 10049 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, 0 + waitforvisualfinish + panse_27 SE_W115, 63, 192, 253, 0 + createsprite gUnknown_83FF168, ANIM_ATTACKER, 40, + waitforvisualfinish + delay 60 + loopsewithpan SE_W215, 192, 16, 3 + call gUnknown_81D569E + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, 0 + waitforvisualfinish + end + +Move_STOCKPILE:: @ 81D256B + loadspritegfx 10235 + playsewithpan SE_W025, 192 + createvisualtask sub_80B9BDC, 2, 2, 8, 1, 0, 12, 32767 + createvisualtask sub_80DF848, 5, + call gUnknown_81D25A9 + call gUnknown_81D25A9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, 32767 + end + +gUnknown_81D25A9:: @ 81D25A9 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 55, 55, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, -55, -55, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 0, 55, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 0, -55, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 55, -34, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 55, 34, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, -55, -34, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, -55, 34, 13 + delay 1 + return + +Move_SPIT_UP:: @ 81D2622 + loadspritegfx 10237 + loadspritegfx 10135 + playsewithpan SE_W036, 192 + createvisualtask sub_80DF8A0, 5, + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 8, 2 + delay 45 + playsewithpan SE_W255, 192 + delay 3 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 0, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 32, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 64, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 96, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 128, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 160, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 192, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 224, 12 + delay 5 + jumpifmoveturn 2, gUnknown_81D26EF + jumpifmoveturn 3, gUnknown_81D2718 + +gUnknown_81D26B2:: @ 81D26B2 + delay 5 + createvisualtask sub_8099BD4, 2, 0, 1, 8, 1, 0 + playsewithpan SE_W003, 63 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -12, 10, 1, 1 + delay 5 + playsewithpan SE_W003, 63 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 12, -10, 1, 1 + waitforvisualfinish + end + +gUnknown_81D26EF:: @ 81D26EF + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 16 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 80 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 144 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 208 + goto gUnknown_81D26B2 + +gUnknown_81D2718:: @ 81D2718 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 16 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 48 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 80 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 112 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 144 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 176 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 208 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 240 + goto gUnknown_81D26B2 + +Move_SWALLOW:: @ 81D2765 + loadspritegfx 10236 + loadspritegfx 10031 + playsewithpan SE_W036, 192 + createvisualtask sub_80DF964, 5, + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 8, 2 + delay 38 + playsewithpan SE_W255, 192 + createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 12, 1 + call gUnknown_81D27B6 + jumpifmoveturn 2, gUnknown_81D27F8 + jumpifmoveturn 3, gUnknown_81D2802 + +gUnknown_81D27AF:: @ 81D27AF + waitforvisualfinish + call gUnknown_81D56C9 + end + +gUnknown_81D27B6:: @ 81D27B6 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, 0, -8 + delay 1 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, -24, -8 + delay 1 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, 16, -8 + delay 1 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, -16, -8 + delay 1 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, 24, -8 + delay 1 + return + +gUnknown_81D27F8:: @ 81D27F8 + call gUnknown_81D27B6 + goto gUnknown_81D27AF + +gUnknown_81D2802:: @ 81D2802 + call gUnknown_81D27B6 + call gUnknown_81D27B6 + goto gUnknown_81D27AF + +Move_TRANSFORM:: @ 81D2811 + monbg 0 + playsewithpan SE_W100, 192 + waitplaysewithpan SE_W107, 192, 48 + createvisualtask sub_80DF9BC, 2, 0 + waitforvisualfinish + clearmonbg 0 + end + +Move_MORNING_SUN:: @ 81D2829 + loadspritegfx 10241 + loadspritegfx 10031 + createvisualtask sub_80DFC50, 5, + delay 8 + createvisualtask sub_80BA7F8, 10, 1921, 8, 0, 12, 32767 + delay 14 + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + createvisualtask sub_80BA7F8, 10, 1921, 3, 12, 0, 32767 + waitforvisualfinish + waitsound + call gUnknown_81D56C9 + end + +gUnknown_81D28AF:: @ 81D28AF + createsprite gUnknown_83FF26C, ANIM_ATTACKER, 2, 30, 640 + delay 5 + return + +Move_SWEET_SCENT:: @ 81D28BD + loadspritegfx 10238 + playsewithpan SE_W230, 192 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 100, 0, 100 + delay 25 + setpan 0 + call gUnknown_81D2901 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 55, 0 + setpan 63 + createvisualtask sub_80B9BDC, 2, 20, 1, 5, 5, 13, 22207 + call gUnknown_81D2901 + waitforvisualfinish + end + +gUnknown_81D2901:: @ 81D2901 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 70, 1, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 60, 0, 64 + delay 5 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 80, 1, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 58, 0, 120 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 100, 0, 120 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 90, 0, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 48, 0, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 95, 1, 80 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 100, 0, 120 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 75, 1, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 85, 0, 120 + delay 2 + return + +Move_HYPER_BEAM:: @ 81D29A7 + loadspritegfx 10147 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 0, 16, 0 + waitforvisualfinish + delay 10 + playsewithpan SE_W063, 192 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 4, 1 + waitforvisualfinish + delay 30 + createsoundtask mas_80DCF38, 240, -64, 63, 1, 15, 0, 5 + createvisualtask AnimTask_ShakeMon, 2, 0, 0, 4, 50, 1 + createvisualtask sub_80B9F6C, 2, 10147, 1, 12, 31, 16, 0, 0 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 50, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 11, 26425 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + createvisualtask sub_80BA7F8, 10, 4, 2, 11, 0, 26425 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 16, 0, 0 + end + +gUnknown_81D2AD8:: @ 81D2AD8 + createsprite gUnknown_83E2B00, ANIM_TARGET, 2, + createsprite gUnknown_83E2B00, ANIM_TARGET, 2, + delay 1 + return + +Move_FLATTER:: @ 81D2AE9 + loadspritegfx 10227 + loadspritegfx 10240 + createvisualtask sub_80DD410, 5, 216, 63 + createvisualtask sub_80DEDD8, 2, + createvisualtask sub_80BAB38, 2, 248, 3, 0, 10, 0 + waitforvisualfinish + createsprite gUnknown_83FF3A0, ANIM_TARGET, 2, 0, -8, 80 + delay 0 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, 1 + delay 10 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, 1 + delay 0 + createvisualtask sub_80DD3DC, 5, 222, -64 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + delay 5 + createvisualtask sub_80DD3DC, 5, 222, 63 + waitforvisualfinish + createvisualtask sub_80BAB38, 2, 248, 3, 10, 0, 1 + waitforvisualfinish + createvisualtask sub_80DEE78, 2, + end + +gUnknown_81D2BD2:: @ 81D2BD2 + createsprite gUnknown_83FF388, ANIM_ATTACKER, 40, 0 + createsprite gUnknown_83FF388, ANIM_ATTACKER, 40, 1 + return + +Move_ROLE_PLAY:: @ 81D2BE5 + monbg 2 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 16, 32767 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, 0 + waitforvisualfinish + playsewithpan SE_W161, 192 + waitplaysewithpan SE_W197, 192, 30 + createvisualtask sub_80E0FB8, 2, + waitforvisualfinish + clearmonbg 2 + createvisualtask sub_80BA7F8, 10, 4, 2, 16, 0, 32767 + delay 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 10, 0, 0 + end + +Move_REFRESH:: @ 81D2C42 + loadspritegfx 10203 + loadspritegfx 10049 + playsewithpan SE_W287, 192 + createvisualtask sub_80E2084, 2, 0 + waitforvisualfinish + playsewithpan SE_W234, 192 + call gUnknown_81D569E + waitforvisualfinish + playsewithpan SE_REAPOKE, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, 31500 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 0, 0, 0, 0 + end + +Move_BLAZE_KICK:: @ 81D2C85 + loadspritegfx 10135 + loadspritegfx 10143 + loadspritegfx 10029 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W172, 63 + createsprite gUnknown_83E678C, ANIM_TARGET, 3, 0, 0, 1, 30 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 7, 32767 + delay 30 + playsewithpan SE_W007, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 14, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 0, 32767 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0 + call gUnknown_81D0950 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_HYPER_VOICE:: @ 81D2D0D + loadspritegfx 10203 + call gUnknown_81D2D1F + waitforvisualfinish + delay 8 + call gUnknown_81D2D1F + waitforvisualfinish + end + +gUnknown_81D2D1F:: @ 81D2D1F + createvisualtask sub_80DD334, 5, + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, 1023 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, 0, 0 + createsprite gUnknown_83E40F8, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 6, 1 + createvisualtask sub_80BA47C, 2, 1, 0, 6, 1 + createvisualtask sub_80DD2F4, 5, + return + +Move_SAND_TOMB:: @ 81D2D96 + loadspritegfx 10074 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 563 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 43, 1 + playsewithpan SE_W328, 63 + call gUnknown_81D2DE3 + call gUnknown_81D2DE3 + call gUnknown_81D2DE3 + delay 22 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 563 + waitforvisualfinish + end + +gUnknown_81D2DE3:: @ 81D2DE3 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1 + delay 2 + return + +Move_SHEER_COLD:: @ 81D2E6E + fadetobg 15 + waitbgfadeout + playsewithpan SE_W196, 0 + waitbgfadein + loadspritegfx 10010 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask sub_80783FC, 2, + waitplaysewithpan SE_W258, 63, 17 + waitforvisualfinish + clearmonbg 3 + blendoff + restorebg + waitbgfadein + end + +Move_ARM_THRUST:: @ 81D2E93 + loadspritegfx 10143 + loadspritegfx 10135 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask sub_8099980, 5, 8, 5, 0, 0 + delay 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E68AC, ANIM_TARGET, 2, 10, -8, 14, 3 + waitforvisualfinish + createvisualtask sub_8099980, 5, 8, 5, 0, 1 + playsewithpan SE_W003, 63 + choosetwoturnanim gUnknown_81D2F00, gUnknown_81D2F14 + +gUnknown_81D2EEC:: @ 81D2EEC + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + waitforvisualfinish + blendoff + end + +gUnknown_81D2F00:: @ 81D2F00 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2 + goto gUnknown_81D2EEC + +gUnknown_81D2F14:: @ 81D2F14 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, 1, 2 + goto gUnknown_81D2EEC + +Move_MUDDY_WATER:: @ 81D2F28 + panse_1B SE_W250, 192, 63, 2, 0 + createvisualtask sub_80AB38C, 2, 1 + waitforvisualfinish + end + +Move_BULLET_SEED:: @ 81D2F3A + loadspritegfx 10006 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 30, 1 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + waitforvisualfinish + end + +Move_DRAGON_CLAW:: @ 81D2FD0 + loadspritegfx 10029 + loadspritegfx 10039 + playsewithpan SE_W221B, 192 + createvisualtask sub_80BA7F8, 10, 2, 4, 0, 8, 639 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 15, 1 + call gUnknown_81D31AD + call gUnknown_81D31AD + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createvisualtask sub_80DD3DC, 5, 129, 63 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createvisualtask sub_80DD3DC, 5, 129, 63 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 + createvisualtask sub_80BA7F8, 10, 2, 4, 8, 0, 639 + waitforvisualfinish + end + +gUnknown_81D31AD:: @ 81D31AD + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 + delay 2 + return + end + +Move_MUD_SHOT:: @ 81D3239 + loadspritegfx 10259 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1 + delay 6 + createvisualtask sub_80AB100, 5, 100 + panse_1B SE_W250, 192, 63, 1, 0 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 43, 1 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D32B3:: @ 81D32B3 + createsprite gUnknown_83E5974, ANIM_ATTACKER, 3, 10, 10, 0, 16 + delay 2 + createsprite gUnknown_83E5974, ANIM_ATTACKER, 3, 10, 10, 0, 16 + delay 2 + return + +Move_METEOR_MASH:: @ 81D32D6 + loadspritegfx 10233 + loadspritegfx 10135 + loadspritegfx 10143 + panse_1B SE_W112, 192, 63, 3, 0 + fadetobg 16 + waitbgfadein + waitforvisualfinish + createsprite gUnknown_83FF6BC, ANIM_TARGET, 3, -48, -64, 72, 32, 30 + delay 10 + createsprite gUnknown_83FF6BC, ANIM_TARGET, 3, -112, -64, 8, 32, 30 + delay 40 + createsprite gUnknown_83E678C, ANIM_TARGET, 3, 0, 0, 0, 30 + createsprite gUnknown_83FF6BC, ANIM_TARGET, 3, -80, -64, 40, 32, 30 + delay 20 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 5, 0, 20, 1 + waitforvisualfinish + delay 10 + restorebg + waitbgfadein + waitforvisualfinish + end + +Move_REVENGE:: @ 81D335D + loadspritegfx 10245 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W036, 192 + createsprite gUnknown_83E6900, ANIM_ATTACKER, 2, 10, -10 + waitforvisualfinish + createvisualtask sub_80B9BDC, 2, 2, 0, 4, 2, 8, 31 + waitforvisualfinish + unloadspritegfx 10245 + loadspritegfx 10246 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E6948, ANIM_TARGET, 2, 10, -10 + waitforvisualfinish + unloadspritegfx 10246 + loadspritegfx 10135 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 10, 1 + createsprite gUnknown_83E7CB0, ANIM_TARGET, 3, -10, -8, 1, 1, 8 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gUnknown_83E7CB0, ANIM_TARGET, 3, 10, 8, 1, 1, 8 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_POISON_FANG:: @ 81D33F4 + loadspritegfx 10192 + loadspritegfx 10150 + playsewithpan SE_W044, 63 + createsprite gUnknown_83FEFBC, ANIM_TARGET, 2, + delay 10 + createvisualtask AnimTask_ShakeMon, 3, 1, 3, 0, 10, 1 + waitforvisualfinish + createvisualtask sub_80B9BDC, 2, 4, 0, 4, 0, 12, 26650 + call gUnknown_81D575B + waitforvisualfinish + end + +Move_SUBSTITUTE:: @ 81D3433 + playsewithpan SE_W213, 192 + createvisualtask sub_80E3294, 2, + end + +Move_FRENZY_PLANT:: @ 81D343F + loadspritegfx 10223 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, 0 + waitforvisualfinish + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 10, 8, 2, 0, 0, 100 + playsewithpan SE_W010, 192 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 20, -8, -2, 0, 1, 95 + playsewithpan SE_W010, 213 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 30, 8, -4, 0, 0, 90 + playsewithpan SE_W010, 234 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 40, -8, 4, 0, 1, 85 + playsewithpan SE_W010, 0 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 50, 8, 0, 0, 0, 85 + playsewithpan SE_W010, 21 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 60, -8, -2, 0, 1, 85 + playsewithpan SE_W010, 42 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 75, 8, 0, 0, 0, 85 + playsewithpan SE_W010, 63 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 85, 16, 6, 0, 3, 80 + playsewithpan SE_W010, 63 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 85, -16, -6, 0, 2, 75 + playsewithpan SE_W010, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, 1, 3 + playsewithpan SE_W003, 63 + createvisualtask AnimTask_ShakeMon, 3, 1, 8, 0, 20, 1 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 1, 3 + playsewithpan SE_W003, 63 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, 1, 2 + playsewithpan SE_W003, 63 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, 1, 2 + playsewithpan SE_W003, 63 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, 1, 1 + playsewithpan SE_W003, 63 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, 1, 1 + playsewithpan SE_W003, 63 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 5, 0, 0 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_METAL_SOUND:: @ 81D35E3 + loadspritegfx 10260 + monbg 3 + monbgprio_2A 1 + createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 8, 1 + call gUnknown_81D3616 + call gUnknown_81D3616 + call gUnknown_81D3616 + call gUnknown_81D3616 + waitforvisualfinish + clearmonbg 3 + delay 0 + waitforvisualfinish + end + +gUnknown_81D3616:: @ 81D3616 + panse_1B SE_W103, 192, 63, 2, 0 + createsprite gUnknown_83E3CD0, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 + delay 2 + return + +Move_FOCUS_PUNCH:: @ 81D3633 + goto gUnknown_81D363A + +gUnknown_81D3638:: @ 81D3638 + waitforvisualfinish + end + +gUnknown_81D363A:: @ 81D363A + loadspritegfx 10135 + loadspritegfx 10143 + delay 1 + createvisualtask AnimTask_IsContest, 2, + jumpargeq 7, 1, gUnknown_81D36F3 + createvisualtask sub_80DEAB4, 2, + jumpargeq 7, 0, gUnknown_81D36E5 + jumpargeq 7, 1, gUnknown_81D36EC + +gUnknown_81D3668:: @ 81D3668 + waitbgfadein + monbg 3 + setalpha 12, 8 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E697C, ANIM_TARGET, 2, + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, 1, 0 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, 1, 0 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, 1, 0 + playsewithpan SE_W025B, 63 + waitforvisualfinish + restorebg + waitbgfadein + clearmonbg 3 + blendoff + goto gUnknown_81D3638 + +gUnknown_81D36E5:: @ 81D36E5 + fadetobg 4 + goto gUnknown_81D3668 + +gUnknown_81D36EC:: @ 81D36EC + fadetobg 5 + goto gUnknown_81D3668 + +gUnknown_81D36F3:: @ 81D36F3 + fadetobg 6 + goto gUnknown_81D3668 + +Move_RETURN:: @ 81D36FA + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createvisualtask sub_80E38D8, 2, + delay 2 + jumpargeq 7, 0, gUnknown_81D3730 + jumpargeq 7, 1, gUnknown_81D3782 + jumpargeq 7, 2, gUnknown_81D37E2 + jumpargeq 7, 3, gUnknown_81D38FD + +gUnknown_81D372B:: @ 81D372B + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D3730:: @ 81D3730 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 132, 63 + goto gUnknown_81D372B + +gUnknown_81D3782:: @ 81D3782 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + delay 11 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask sub_80DD3DC, 5, 134, 63 + goto gUnknown_81D372B + +gUnknown_81D37E2:: @ 81D37E2 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + goto gUnknown_81D372B + +gUnknown_81D38FD:: @ 81D38FD + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, 0 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + waitforvisualfinish + delay 4 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + waitforvisualfinish + delay 2 + createvisualtask sub_80BAB98, 2, 0, 4, 5, 1 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + createvisualtask sub_80BAB98, 2, 0, 4, 5, 1 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + createvisualtask sub_80BAB98, 2, 0, 4, 5, 1 + waitforvisualfinish + call gUnknown_81D3B35 + call gUnknown_81D3B35 + call gUnknown_81D3B35 + call gUnknown_81D3B35 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0 + createvisualtask sub_80DD3DC, 5, 134, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0 + createvisualtask sub_80DD3DC, 5, 134, 63 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0 + createvisualtask sub_80DD3DC, 5, 134, 63 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0 + createvisualtask sub_80DD3DC, 5, 134, 63 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, 0 + goto gUnknown_81D372B + +gUnknown_81D3B35:: @ 81D3B35 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, 0 + createvisualtask sub_80DD410, 5, 160, -64 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + createvisualtask sub_80BAB98, 2, 0, 4, 5, 1 + waitforvisualfinish + return + +Move_COSMIC_POWER:: @ 81D3B89 + loadspritegfx 10049 + createvisualtask sub_80DD410, 5, 236, 0 + playsewithpan SE_W322, 0 + createvisualtask sub_80BB7DC, 2, 0, 0, 15, 0 + waitforvisualfinish + fadetobg 16 + waitbgfadeout + createvisualtask sub_80BB82C, 2, 0, 128, 0, -1 + waitbgfadein + delay 70 + createvisualtask sub_80DD3DC, 5, 221, -64 + createsprite gUnknown_83E33F4, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + delay 8 + createsprite gUnknown_83E33F4, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + delay 40 + createvisualtask sub_80BB7DC, 2, 0, 15, 0, 0 + waitforvisualfinish + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + waitforvisualfinish + end + +Move_BLAST_BURN:: @ 81D3C0E + loadspritegfx 10035 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W221, 192 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0 + delay 25 + playsewithpan SE_W172B, 192 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 25 + playsewithpan SE_W172B, 192 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 12, 0, 20, 1 + createvisualtask sub_80BA47C, 2, 2, 0, 10, 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ROCK_TOMB:: @ 81D3E50 + loadspritegfx 10250 + loadspritegfx 10058 + createvisualtask sub_80BA47C, 2, 2, 0, 10, 1 + waitforvisualfinish + createsprite gUnknown_83E7508, ANIM_TARGET, 2, 20, 12, 64, 114, 0 + delay 8 + createvisualtask sub_80BA47C, 2, 0, 2, 3, 1 + playsewithpan SE_W070, 63 + delay 8 + createsprite gUnknown_83E7508, ANIM_TARGET, 2, -20, 12, 64, 98, 0 + delay 8 + createvisualtask sub_80BA47C, 2, 0, 2, 3, 1 + playsewithpan SE_W070, 63 + delay 8 + createsprite gUnknown_83E7508, ANIM_TARGET, 66, 3, 6, 64, 82, 0 + delay 8 + createvisualtask sub_80BA47C, 2, 0, 2, 3, 1 + playsewithpan SE_W070, 63 + delay 8 + createsprite gUnknown_83E7508, ANIM_TARGET, 2, -3, 13, 64, 66, 0 + delay 8 + createvisualtask sub_80BA47C, 2, 0, 2, 3, 1 + playsewithpan SE_W070, 63 + delay 24 + playsewithpan SE_W063, 63 + createsprite gUnknown_83E705C, ANIM_TARGET, 5, 1, 50 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 20, 1 + createvisualtask sub_80BA47C, 2, 2, 0, 10, 1 + waitforvisualfinish + end + +Move_SILVER_WIND:: @ 81D3F37 + loadspritegfx 10271 + panse_1B SE_W016, 192, 63, 2, 0 + playsewithpan SE_W234, 0 + delay 0 + monbg 3 + monbgprio_29 + delay 0 + createvisualtask sub_80BA83C, 10, 1, 0, 0, 4, 0 + createvisualtask AnimTask_GetTargetSide, 2, + jumpargeq 7, 1, gUnknown_81D4138 + fadetobg 22 + waitbgfadeout + createvisualtask sub_80BB82C, 5, 1536, 0, 0, -1 + +gUnknown_81D3F7E:: @ 81D3F7E + delay 0 + createvisualtask sub_80BA7F8, 10, 1, 0, 4, 4, 0 + waitbgfadein + createsprite gUnknown_83E30A8, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_83E30A8, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_83E30A8, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_83E30A8, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + delay 0 + createsprite gUnknown_83E30C0, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_83E30C0, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_83E30C0, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_83E30C0, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + delay 0 + createsprite gUnknown_83E30D8, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_83E30D8, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_83E30D8, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_83E30D8, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + delay 6 + createsprite gUnknown_83E30A8, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_83E30A8, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + delay 0 + createsprite gUnknown_83E30C0, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_83E30C0, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + delay 0 + createsprite gUnknown_83E30D8, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_83E30D8, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + waitforvisualfinish + playsewithpan SE_W016B, 63 + clearmonbg 3 + delay 0 + restorebg + waitbgfadeout + createvisualtask sub_80BA83C, 10, 1, 0, 4, 0, 0 + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81D4138:: @ 81D4138 + fadetobg 23 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -1536, 0, 0, -1 + goto gUnknown_81D3F7E + +Move_SNATCH:: @ 81D414F + playsewithpan SE_W036, 192 + createvisualtask AnimTask_WindUpLunge, 5, 0, -12, 4, 10, 10, 12, 6 + end + +Move_DIVE:: @ 81D4169 + loadspritegfx 10272 + loadspritegfx 10273 + choosetwoturnanim gUnknown_81D4178, gUnknown_81D41CD + +gUnknown_81D4178:: @ 81D4178 + loadspritegfx 10156 + playsewithpan SE_W029, 192 + createsprite gUnknown_83E6D40, ANIM_ATTACKER, 2, 0, 0, 13, 336 + waitforvisualfinish + playsewithpan SE_W291, 192 + createsprite gUnknown_83E6D7C, ANIM_ATTACKER, 3, 0 + call gUnknown_81D41B6 + call gUnknown_81D41B6 + call gUnknown_81D41B6 + call gUnknown_81D41B6 + call gUnknown_81D41B6 + end + +gUnknown_81D41B6:: @ 81D41B6 + createsprite gUnknown_83E6D94, ANIM_ATTACKER, 5, 0, 0 + createsprite gUnknown_83E6D94, ANIM_ATTACKER, 5, 1, 0 + return + +gUnknown_81D41CD:: @ 81D41CD + loadspritegfx 10148 + loadspritegfx 10155 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W153, 63 + createsprite gUnknown_83E6D7C, ANIM_TARGET, 3, 1 + call gUnknown_81D420C + call gUnknown_81D420C + call gUnknown_81D420C + call gUnknown_81D420C + call gUnknown_81D420C + delay 12 + call gUnknown_81C8CA2 + waitforvisualfinish + visible 0 + clearmonbg 3 + blendoff + end + +gUnknown_81D420C:: @ 81D420C + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1 + return + +Move_ROCK_BLAST:: @ 81D4223 + loadspritegfx 10058 + loadspritegfx 10135 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 3 + playsewithpan SE_W207, 192 + createsprite gUnknown_83E7548, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W088, 63 + createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 5, 1 + createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_83E73CC, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2 + waitforvisualfinish + end + +Move_OVERHEAT:: @ 81D42C0 + loadspritegfx 10029 + loadspritegfx 10135 + monbg 3 + setalpha 12, 18 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 5, 28 + waitforvisualfinish + createvisualtask sub_80BBE10, 5, + waitforvisualfinish + createvisualtask sub_80BBE6C, 5, 0, 1 + delay 1 + createvisualtask sub_80BBFA4, 5, 0 + delay 1 + playsewithpan SE_W082, 192 + createvisualtask sub_80BBE6C, 5, 1, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, 28 + createvisualtask AnimTask_ShakeMon, 5, 0, 2, 0, 15, 1 + waitforvisualfinish + playsewithpan SE_W172B, 192 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20 + delay 5 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0 + delay 5 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10 + delay 5 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, 1, 0 + playsewithpan SE_W007, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 10, 0, 25, 1 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, 1, 0 + playsewithpan SE_W007, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, 1, 0 + playsewithpan SE_W007, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 0 + playsewithpan SE_W007, 63 + createvisualtask sub_80BBFA4, 5, 1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, 19026 + createvisualtask AnimTask_ShakeMon, 5, 0, 3, 0, 15, 1 + waitforvisualfinish + createvisualtask sub_80BBF08, 5, 0, 1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 5, 0, 28 + waitforvisualfinish + clearmonbg 3 + blendoff + waitforvisualfinish + delay 15 + createvisualtask sub_80BBF08, 5, 1, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 13, 0, 19026 + waitforvisualfinish + createvisualtask sub_80BBE3C, 5, + waitforvisualfinish + end + +Move_HYDRO_CANNON:: @ 81D45B2 + loadspritegfx 10149 + loadspritegfx 10148 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W057, 192 + createsprite gUnknown_83E5A38, ANIM_TARGET, 2, + delay 10 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 30 + panse_1B SE_W056, 192, 63, 2, 0 + call gUnknown_81D467C + createvisualtask AnimTask_ShakeMon, 5, 1, 10, 0, 40, 1 + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + waitforvisualfinish + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D467C:: @ 81D467C + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + return + +Move_ASTONISH:: @ 81D46E4 + loadspritegfx 10273 + playsewithpan SE_W227, 192 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 25 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1 + playsewithpan SE_W166, 63 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + createvisualtask sub_80A9A20, 3, + waitforvisualfinish + end + +Move_SEISMIC_TOSS:: @ 81D472C + loadspritegfx 10135 + loadspritegfx 10058 + setarg 7, 0 + monbg 3 + setalpha 12, 8 + waitforvisualfinish + createvisualtask AnimTask_GetSeismicTossDamageLevel, 3, + delay 1 + fadetobg 17 + waitbgfadeout + createvisualtask sub_80B5188, 3, + playsewithpan SE_W327, 0 + waitbgfadein + waitforvisualfinish + createvisualtask sub_80B51EC, 3, + jumpargeq 7, 0, gUnknown_81D477F + jumpargeq 7, 1, gUnknown_81D4790 + jumpargeq 7, 2, gUnknown_81D47A8 + +gUnknown_81D4774:: @ 81D4774 + restorebg + waitbgfadeout + setarg 7, 4095 + waitbgfadein + clearmonbg 3 + blendoff + end + +gUnknown_81D477F:: @ 81D477F + call gUnknown_81D47C7 + delay 16 + call gUnknown_81D4828 + goto gUnknown_81D4774 + +gUnknown_81D4790:: @ 81D4790 + call gUnknown_81D47C7 + delay 14 + call gUnknown_81D4828 + delay 14 + call gUnknown_81D47C7 + goto gUnknown_81D4774 + +gUnknown_81D47A8:: @ 81D47A8 + call gUnknown_81D4828 + delay 10 + call gUnknown_81D47C7 + delay 10 + call gUnknown_81D4828 + delay 10 + call gUnknown_81D47C7 + goto gUnknown_81D4774 + +gUnknown_81D47C7:: @ 81D47C7 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1 + playsewithpan SE_W070, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 5, 1 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 27, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 28, 3, 4 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 30, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 25, 4, 4 + return + +gUnknown_81D4828:: @ 81D4828 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1 + playsewithpan SE_W088, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 5, 1 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 32, 3, 4 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 31, 2, 2 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 28, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 30, 4, 3 + return + +Move_MAGIC_COAT:: @ 81D4889 + loadspritegfx 10170 + setalpha 0, 16 + waitplaysewithpan SE_W112, 192, 15 + createsprite gUnknown_83E6E70, ANIM_ATTACKER, 3, 40, 0, 10170 + waitforvisualfinish + delay 1 + blendoff + end + +Move_WATER_PULSE:: @ 81D48A6 + loadspritegfx 10155 + loadspritegfx 10288 + monbg 1 + monbgprio_28 1 + playsewithpan SE_W145C, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, 29472 + delay 10 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1 + playsewithpan SE_W145C, 63 + waitforvisualfinish + playsewithpan SE_W202, 192 + createsprite gUnknown_83E3CE8, ANIM_TARGET, 2, 0, 0, 40, 15 + delay 5 + playsewithpan SE_W202, 192 + createsprite gUnknown_83E3CE8, ANIM_TARGET, 2, 0, 0, 40, 15 + delay 5 + playsewithpan SE_W202, 192 + createsprite gUnknown_83E3CE8, ANIM_TARGET, 2, 0, 0, 40, 15 + delay 13 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 8, 18, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, 29472 + waitforvisualfinish + clearmonbg 3 + end + +Move_PSYCHO_BOOST:: @ 81D499B + loadspritegfx 10212 + monbg 2 + fadetobg 3 + waitbgfadeout + createvisualtask sub_80DE7B4, 5, + waitbgfadein + delay 6 + createvisualtask sub_80B9BDC, 2, 1, 2, 8, 0, 10, 0 + delay 0 + monbgprio_28 0 + setalpha 8, 8 + delay 10 + createvisualtask AnimTask_ShakeMon, 2, 0, 3, 0, 240, 0 + loopsewithpan SE_W060B, 192, 14, 10 + createsprite gUnknown_83E71D0, ANIM_ATTACKER, 2, + delay 110 + loopsewithpan SE_W060B, 192, 7, 10 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, -8, 1, 24, 1 + playsewithpan SE_W043, 63 + waitforvisualfinish + clearmonbg 2 + blendoff + call gUnknown_81D59C7 + end + +Move_KNOCK_OFF:: @ 81D4A0F + loadspritegfx 10277 + loadspritegfx 10135 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 4 + playsewithpan SE_W233, 63 + createsprite gUnknown_83FF764, ANIM_TARGET, 2, -16, -16 + delay 8 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, 32767, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2 + playsewithpan SE_W004, 63 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 0, 3, 6, 1 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + delay 10 + waitforvisualfinish + end + +Move_DOOM_DESIRE:: @ 81D4A9F + createvisualtask sub_80B8B38, 2, + delay 1 + monbg 2 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 1, 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 0 + waitforvisualfinish + setalpha 8, 8 + playsewithpan SE_W060, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 0, 1 + waitforvisualfinish + delay 20 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 1, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 0 + waitforvisualfinish + clearmonbg 2 + blendoff + end + loadspritegfx 10198 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 32767 + waitforvisualfinish + delay 10 + createvisualtask sub_80E017C, 5, + delay 5 + playsewithpan SE_W109, 192 + delay 10 + playsewithpan SE_W109, 0 + delay 10 + playsewithpan SE_W109, 63 + delay 23 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 20, 1 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 1, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 32767 + waitforvisualfinish + end + +Move_SKY_UPPERCUT:: @ 81D4BC1 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + fadetobg 17 + waitbgfadeout + playsewithpan SE_W327, 192 + createvisualtask sub_80B1530, 5, 55 + waitbgfadein + setalpha 12, 8 + delay 38 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 0, 0, 5 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 6, 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, 1, 1 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, 1, 1 + playsewithpan SE_W233B, 63 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, 1, 1 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, 1, 1 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -26, 16, 1, 4 + delay 4 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 0, 3, 6, 1 + delay 30 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 + delay 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + clearmonbg 3 + blendoff + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +Move_SECRET_POWER:: @ 81D4CBA + createvisualtask AnimTask_GetBattleTerrain, 5, + jumpargeq 0, 0, Move_NEEDLE_ARM + jumpargeq 0, 1, Move_MAGICAL_LEAF + jumpargeq 0, 2, Move_MUD_SHOT + jumpargeq 0, 3, Move_WATERFALL + jumpargeq 0, 4, Move_SURF + jumpargeq 0, 5, Move_BUBBLE_BEAM + jumpargeq 0, 6, Move_ROCK_THROW + jumpargeq 0, 7, Move_BITE + jumpargeq 0, 8, Move_STRENGTH + goto Move_SLAM + +Move_TWISTER:: @ 81D4D0E + loadspritegfx 10063 + loadspritegfx 10135 + loadspritegfx 10058 + monbg 3 + monbgprio_28 1 + playsewithpan SE_W239, 63 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 120, 70, 5, 70, 30 + delay 1 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 55, 6, 60, 25 + delay 1 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 60, 7, 60, 30 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 55, 10, 60, 30 + delay 3 + createsprite gUnknown_83E7578, ANIM_TARGET, 2, 100, 50, 4, 50, 26 + delay 1 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 105, 25, 8, 60, 20 + delay 1 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 40, 10, 48, 30 + delay 3 + createsprite gUnknown_83E7578, ANIM_TARGET, 2, 120, 30, 6, 45, 25 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 35, 10, 60, 30 + delay 3 + createsprite gUnknown_83E7578, ANIM_TARGET, 2, 105, 20, 8, 40, 0 + delay 3 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 20, 255, 15, 32, 0 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 110, 10, 8, 32, 20 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, 1, 3 + playsewithpan SE_W004, 63 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 3, 3, 0, 12, 1 + delay 4 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3 + playsewithpan SE_W004, 63 + delay 4 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3 + playsewithpan SE_W004, 63 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, 1, 3 + playsewithpan SE_W004, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_MAGICAL_LEAF:: @ 81D4E6D + loadspritegfx 10063 + loadspritegfx 10160 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + delay 1 + loopsewithpan SE_W077, 192, 10, 5 + createvisualtask sub_80A41C4, 5, + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -2, 10 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -1, -1, 15 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -4, -4, 7 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 3, -3, 11 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -1, -6, 8 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 2, -1, 12 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -4, 13 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 4, -5, 7 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 2, -6, 11 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -5, 8 + delay 60 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E2C50, ANIM_TARGET, 3, 20, -10, 20, 0, 32, 20, 0 + createsprite gUnknown_83E2C50, ANIM_TARGET, 3, 20, -10, 20, 0, 32, -20, 0 + delay 30 + playsewithpan SE_W013, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + delay 20 + setarg 7, 65535 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ICE_BALL:: @ 81D4F8E + loadspritegfx 10043 + loadspritegfx 10141 + createvisualtask AnimTask_GetRolloutCounter, 5, 0 + jumpargeq 0, 4, gUnknown_81D5005 + +gUnknown_81D4FA5:: @ 81D4FA5 + playsewithpan SE_W196, 192 + createsprite gUnknown_83E665C, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40 + delay 28 + playsewithpan SE_W280, 63 + createvisualtask AnimTask_GetRolloutCounter, 5, 0 + jumpargeq 0, 0, gUnknown_81D5016 + jumpargeq 0, 1, gUnknown_81D5045 + jumpargeq 0, 2, gUnknown_81D507E + jumpargeq 0, 3, gUnknown_81D50C1 + jumpargeq 0, 4, gUnknown_81D5109 + +gUnknown_81D4FF3:: @ 81D4FF3 + createvisualtask AnimTask_GetRolloutCounter, 5, 0 + jumpargeq 0, 4, gUnknown_81D500C + +gUnknown_81D5004:: @ 81D5004 + end + +gUnknown_81D5005:: @ 81D5005 + fadetobg 15 + goto gUnknown_81D4FA5 + +gUnknown_81D500C:: @ 81D500C + waitbgfadein + delay 45 + restorebg + waitbgfadein + goto gUnknown_81D5004 + +gUnknown_81D5016:: @ 81D5016 + createvisualtask sub_8099BD4, 2, 0, 1, 8, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D5045:: @ 81D5045 + createvisualtask sub_8099BD4, 2, 0, 1, 10, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D507E:: @ 81D507E + createvisualtask sub_8099BD4, 2, 0, 1, 14, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D50C1:: @ 81D50C1 + createvisualtask sub_8099BD4, 2, 0, 1, 18, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D5109:: @ 81D5109 + createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D5151:: @ 81D5151 + createsprite gUnknown_83E6674, ANIM_TARGET, 4, -12, -16 + return + +Move_WEATHER_BALL:: @ 81D515D + loadspritegfx 10283 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 0 + delay 8 + playsewithpan SE_W207, 192 + createsprite gSpriteTemplate_83BF434, ANIM_ATTACKER, 2, + waitforvisualfinish + delay 15 + playsewithpan SE_W197, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, 32767, 10, 0, 0 + waitforvisualfinish + createvisualtask sub_80E44EC, 2, + delay 1 + jumpargeq 7, 0, gUnknown_81D51C8 + jumpargeq 7, 1, gUnknown_81D5205 + jumpargeq 7, 2, gUnknown_81D5269 + jumpargeq 7, 3, gUnknown_81D52CD + jumpargeq 7, 4, gUnknown_81D536D + +gUnknown_81D51C8:: @ 81D51C8 + loadspritegfx 10135 + createsprite gSpriteTemplate_83BF44C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + waitforvisualfinish + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1 + waitforvisualfinish + end + +gUnknown_81D5205:: @ 81D5205 + loadspritegfx 10029 + createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10 + playsewithpan SE_W172, 63 + delay 10 + createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 + playsewithpan SE_W172, 63 + delay 10 + createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + playsewithpan SE_W172, 63 + waitforvisualfinish + playsewithpan SE_W172B, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1 + waitforvisualfinish + end + +gUnknown_81D5269:: @ 81D5269 + loadspritegfx 10155 + createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10 + playsewithpan SE_W152, 63 + delay 8 + createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20 + playsewithpan SE_W152, 63 + delay 13 + createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + playsewithpan SE_W152, 63 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1 + playsewithpan SE_W202, 63 + waitforvisualfinish + end + +gUnknown_81D52CD:: @ 81D52CD + loadspritegfx 10058 + createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0 + playsewithpan SE_W088, 63 + delay 5 + createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 + playsewithpan SE_W088, 63 + delay 14 + createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + playsewithpan SE_W088, 63 + waitforvisualfinish + playsewithpan SE_W070, 63 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 27, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 28, 3, 4 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 30, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + waitforvisualfinish + end + +gUnknown_81D536D:: @ 81D536D + loadspritegfx 10263 + loadspritegfx 10141 + createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20 + playsewithpan SE_W258, 63 + delay 10 + createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0 + playsewithpan SE_W258, 63 + delay 10 + createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0 + playsewithpan SE_W258, 63 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + playsewithpan SE_W196, 63 + call gUnknown_81D540A + waitforvisualfinish + end + +Move_COUNT:: @ 81D53D9 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81D540A:: @ 81D540A + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -10, -10, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 10, 20, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -5, 10, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 17, -12, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, -15, 15, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 0, 0, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, 20, 2, 0 + playsewithpan SE_W196, 63 + return + +gUnknown_81D548E:: @ 81D548E + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -10, -10, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 10, 20, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -29, 0, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 29, -20, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -5, 10, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 17, -12, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -20, 0, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, -15, 15, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 26, -5, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 0, 0, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, 20, 2, 1 + playsewithpan SE_W196, 63 + return + loopsewithpan SE_W196, 63, 6, 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 0, 24, 0 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 8, 24, 0 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -8, 24, 0 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 16, 24, 0 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -16, 24, 0 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 24, 24, 0 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -24, 24, 0 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 32, 24, 0 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -32, 24, 0 + return + +gUnknown_81D55E2:: @ 81D55E2 + loopsewithpan SE_W196, 63, 6, 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 0, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 8, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -8, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 16, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -16, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 24, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -24, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 32, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -32, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 40, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -40, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 48, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -48, 24, 1 + return + +gUnknown_81D569E:: @ 81D569E + createsprite gUnknown_83E33F4, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + delay 8 + createsprite gUnknown_83E33F4, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + delay 8 + return + +gUnknown_81D56C9:: @ 81D56C9 + playsewithpan SE_W071B, 192 + createsprite gUnknown_83E37A4, ANIM_ATTACKER, 2, 0, -5, 0, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_ATTACKER, 2, -15, 10, 0, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_ATTACKER, 2, -15, -15, 0, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_ATTACKER, 2, 10, -5, 0, 0 + delay 7 + return + +gUnknown_81D5712:: @ 81D5712 + playsewithpan SE_W071B, 63 + createsprite gUnknown_83E37A4, ANIM_TARGET, 2, 0, -5, 1, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_TARGET, 2, -15, 10, 1, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_TARGET, 2, -15, -15, 1, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_TARGET, 2, 10, -5, 1, 0 + delay 7 + return + +gUnknown_81D575B:: @ 81D575B + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 10, 10, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, -20, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, 15, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, -20, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0 + playsewithpan SE_W092, 63 + return + +gUnknown_81D57CC:: @ 81D57CC + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 0 + playsewithpan SE_W145C, 63 + return + +gUnknown_81D583D:: @ 81D583D + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -28, -10, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 27, 8, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 1 + playsewithpan SE_W145C, 63 + return + +gUnknown_81D58D4:: @ 81D58D4 + playsewithpan SE_W085B, 63 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 5, 0, 5, 0 + delay 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -5, 10, 5, 1 + delay 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 15, 20, 5, 2 + delay 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -15, -10, 5, 0 + delay 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 25, 0, 5, 1 + delay 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -8, 8, 5, 2 + delay 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 2, -8, 5, 0 + delay 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -20, 15, 5, 1 + return + +gUnknown_81D595F:: @ 81D595F + loopsewithpan SE_W146, 63, 13, 6 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 51, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 102, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 153, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 204, 3, 90 + return + +gUnknown_81D59BB:: @ 81D59BB + fadetobg 3 + waitbgfadeout + createvisualtask sub_80DE6F0, 5, + waitbgfadein + return + +gUnknown_81D59C7:: @ 81D59C7 + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + return + +gUnknown_81D59CF:: @ 81D59CF + jumpifcontest gUnknown_81D59E8 + fadetobg 18 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1 + +gUnknown_81D59E6:: @ 81D59E6 + waitbgfadein + return + +gUnknown_81D59E8:: @ 81D59E8 + fadetobg 19 + waitbgfadeout + createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1 + goto gUnknown_81D59E6 + +gUnknown_81D59FF:: @ 81D59FF + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + return + +gUnknown_81D5A07:: @ 81D5A07 + createvisualtask AnimTask_IsContest, 2, + jumpargeq 7, 1, gUnknown_81D5A2C + createvisualtask sub_80DEAB4, 2, + jumpargeq 7, 0, gUnknown_81D5A3A + goto gUnknown_81D5A33 + +gUnknown_81D5A2A:: @ 81D5A2A + waitbgfadein + return + +gUnknown_81D5A2C:: @ 81D5A2C + fadetobg 26 + goto gUnknown_81D5A2A + +gUnknown_81D5A33:: @ 81D5A33 + fadetobg 25 + goto gUnknown_81D5A2A + +gUnknown_81D5A3A:: @ 81D5A3A + fadetobg 24 + goto gUnknown_81D5A2A + +gUnknown_81D5A41:: @ 81D5A41 + restorebg + waitbgfadein + return + +Status_Poison:: @ 81D5A44 + loopsewithpan SE_W092, 63, 13, 6 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 18, 2 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 12, 31774 + end + +Status_Confusion:: @ 81D5A6F + loadspritegfx 10073 + call gUnknown_81D595F + end + +Status_Burn:: @ 81D5A78 + loadspritegfx 10029 + playsewithpan SE_W172, 63 + call gUnknown_81D5A90 + call gUnknown_81D5A90 + call gUnknown_81D5A90 + waitforvisualfinish + end + +gUnknown_81D5A90:: @ 81D5A90 + createsprite gUnknown_83E5D7C, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 + delay 4 + return + +Status_Infatuation:: @ 81D5AA8 + loadspritegfx 10210 + playsewithpan SE_W204, 192 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 0, 20 + delay 15 + playsewithpan SE_W204, 192 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, -20, 20 + delay 15 + playsewithpan SE_W204, 192 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 20, 20 + end + +Status_Sleep:: @ 81D5ADD + loadspritegfx 10228 + playsewithpan SE_W173, 192 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + delay 30 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + end + +Status_Paralysis:: @ 81D5B09 + loadspritegfx 10011 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1 + call gUnknown_81D58D4 + end + +Status_Freeze:: @ 81D5B23 + playsewithpan SE_W196, 0 + loadspritegfx 10010 + monbg 3 + monbgprio_28 1 + waitplaysewithpan SE_W258, 63, 17 + createvisualtask sub_80783FC, 2, + waitforvisualfinish + clearmonbg 3 + end + +Status_Curse:: @ 81D5B3E + loadspritegfx 10200 + monbg 3 + playsewithpan SE_W171, 63 + createsprite gUnknown_83E7698, ANIM_TARGET, 2, + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1 + waitforvisualfinish + clearmonbg 3 + end + +Status_Nightmare:: @ 81D5B63 + loadspritegfx 10221 + monbg 3 + playsewithpan SE_W171, 63 + createsprite gUnknown_83E76B0, ANIM_TARGET, 2, + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1 + waitforvisualfinish + clearmonbg 3 + end + +General_CastformChange:: @ 81D5B88 + createvisualtask c3_80DFBE4, 2, + jumpargeq 7, 1, gUnknown_81D5BB4 + goto gUnknown_81D5B9C + +gUnknown_81D5B9C:: @ 81D5B9C + monbg 0 + playsewithpan SE_W100, 192 + waitplaysewithpan SE_W107, 192, 48 + createvisualtask sub_80DF9BC, 2, 1 + waitforvisualfinish + clearmonbg 0 + end + +gUnknown_81D5BB4:: @ 81D5BB4 + createvisualtask sub_80DFC24, 2, 1 + end + +General_StatsChange:: @ 81D5BBE + createvisualtask sub_8078694, 5, + waitforvisualfinish + end + +General_SubstituteFade:: @ 81D5BC7 + monbg 0 + createvisualtask sub_80F15C8, 5, + createvisualtask sub_80BA7F8, 10, 2, 0, 0, 16, 32767 + waitforvisualfinish + delay 1 + clearmonbg 0 + delay 2 + blendoff + createvisualtask sub_80BA7F8, 10, 2, 0, 0, 0, 32767 + createvisualtask sub_80F1420, 2, 1 + end + +General_SubstituteAppear:: @ 81D5C04 + createvisualtask sub_80E3294, 2, + end + +General_PokeblockThrow:: @ 81D5C0C + createvisualtask sub_80F1C8C, 2, 0 + createvisualtask sub_80F1AE0, 2, + delay 0 + waitplaysewithpan SE_W026, 192, 22 + createsprite gUnknown_840C1EC, ANIM_TARGET, 3, -18, 12, 0, 32 + delay 50 + loopsewithpan SE_W039, 63, 19, 2 + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, 1 + waitforvisualfinish + createvisualtask sub_80F1B14, 2, + end + +General_ItemKnockoff:: @ 81D5C54 + loadspritegfx 10224 + createsprite gUnknown_83E2EA0, ANIM_TARGET, 2, + end + +General_TurnTrap:: @ 81D5C5F + createvisualtask sub_80F1D14, 5, + jumpargeq 0, 1, gUnknown_81D5CD3 + jumpargeq 0, 2, gUnknown_81D5CF8 + jumpargeq 0, 3, gUnknown_81D5D4C + jumpargeq 0, 4, gUnknown_81D5DA9 + goto gUnknown_81D5C8B + +gUnknown_81D5C8B:: @ 81D5C8B + loadspritegfx 10186 + loopsewithpan SE_W010, 63, 6, 2 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 4, 0, 16, 0, 1 + delay 7 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 2, 0, 8, 1, 1 + delay 3 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + delay 20 + setarg 7, 65535 + playsewithpan SE_W020, 63 + waitforvisualfinish + end + +gUnknown_81D5CD3:: @ 81D5CD3 + loadspritegfx 10029 + playsewithpan SE_W221B, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1 + call gUnknown_81C885F + call gUnknown_81C885F + waitforvisualfinish + stopsound + end + +gUnknown_81D5CF8:: @ 81D5CF8 + loadspritegfx 10149 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 23968 + playsewithpan SE_W250, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1 + call gUnknown_81CFB92 + call gUnknown_81CFB92 + delay 12 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 23968 + waitforvisualfinish + stopsound + clearmonbg 3 + end + +gUnknown_81D5D4C:: @ 81D5D4C + loadspritegfx 10145 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W011, 63 + createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +gUnknown_81D5DA9:: @ 81D5DA9 + loadspritegfx 10074 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 563 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1 + playsewithpan SE_W328, 63 + call gUnknown_81D2DE3 + call gUnknown_81D2DE3 + delay 22 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 563 + waitforvisualfinish + stopsound + end + +General_ItemEffect:: @ 81D5DF2 + loadspritegfx 10203 + loadspritegfx 10049 + delay 0 + playsewithpan SE_W036, 192 + createvisualtask sub_8099A78, 2, 16, 128, 0, 2 + waitforvisualfinish + playsewithpan SE_W036, 192 + createvisualtask sub_8099A78, 2, 16, 128, 0, 2 + waitforvisualfinish + playsewithpan SE_W036, 192 + createvisualtask sub_8099A78, 2, 16, 128, 0, 2 + waitforvisualfinish + playsewithpan SE_W234, 192 + call gUnknown_81D569E + waitforvisualfinish + playsewithpan SE_REAPOKE, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, 26609 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 0, 0, 0, 0 + waitforvisualfinish + end + +General_SmokeballEscape:: @ 81D5E66 + loadspritegfx 10242 + monbg 0 + setalpha 12, 4 + delay 0 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_TARGET, 0, 0, 32, 28, 30 + delay 4 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 127, 2, 12, 20, 30 + delay 12 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 126, 2, -28, 4, 30 + delay 12 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 124, 2, 14, -20, 30 + delay 4 + playsewithpan SE_BOWA2, 63 + createvisualtask sub_80B78E0, 2, 2 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 123, 3, 4, 4, 30 + delay 14 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 122, 3, -14, 18, 46 + delay 0 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 121, 3, 14, -14, 46 + delay 0 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 120, 3, -12, -10, 46 + delay 0 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 119, 3, 14, 14, 46 + delay 0 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 118, 3, 0, 0, 46 + waitforvisualfinish + clearmonbg 0 + invisible 0 + delay 0 + blendoff + end + +General_HangedOn:: @ 81D5F42 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, 31 + playsewithpan SE_W082, 192 + createvisualtask sub_80E1C48, 5, 30, 128, 0, 1, 2, 0, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, 31 + waitforvisualfinish + delay 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 0, 0, 0, 15 + end + +General_Rain:: @ 81D5F8F + loadspritegfx 10115 + playsewithpan SE_W240, 192 + createvisualtask sub_80BA7F8, 10, 1921, 2, 0, 4, 0 + waitforvisualfinish + createvisualtask sub_80AABC0, 2, 0, 3, 60 + createvisualtask sub_80AABC0, 2, 0, 3, 60 + delay 50 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1921, 2, 4, 0, 0 + waitforvisualfinish + end + +General_Sun:: @ 81D5FD8 + goto Move_SUNNY_DAY + +General_Sandstorm:: @ 81D5FDD + goto Move_SANDSTORM + +General_Hail:: @ 81D5FE2 + goto Move_HAIL + +General_LeechSeedDrain:: @ 81D5FE7 + createvisualtask sub_80F1D7C, 5, + delay 0 + goto Move_ABSORB + +General_MonHit:: @ 81D5FF5 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +General_ItemSteal:: @ 81D6026 + loadspritegfx 10224 + createvisualtask sub_80BC0FC, 2, + createvisualtask sub_80F1700, 2, + delay 1 + createsprite gUnknown_83E2EE8, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1 + end + +General_SnatchMove:: @ 81D604B + loadspritegfx 10224 + createvisualtask sub_80BC060, 2, + call gUnknown_81D6476 + delay 1 + createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, 1 + waitforvisualfinish + createvisualtask AnimTask_IsTargetSameSide, 2, + jumpargeq 7, 0, gUnknown_81D6089 + goto gUnknown_81D6099 + +gUnknown_81D6082:: @ 81D6082 + waitforvisualfinish + call gUnknown_81D6496 + end + +gUnknown_81D6089:: @ 81D6089 + playsewithpan SE_W104, 192 + createvisualtask sub_80E392C, 2, + goto gUnknown_81D6082 + +gUnknown_81D6099:: @ 81D6099 + playsewithpan SE_W104, 192 + createvisualtask sub_80E3FC0, 2, + goto gUnknown_81D6082 + +General_FutureSightHit:: @ 81D60A9 + createvisualtask sub_80BC0DC, 2, + monbg 3 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + setalpha 8, 8 + playsewithpan SE_W048, 63 + waitplaysewithpan SE_W048, 63, 8 + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, 1, 1 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 24, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +General_DoomDesireHit:: @ 81D6108 + createvisualtask sub_80BC0DC, 2, + loadspritegfx 10198 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 32767 + waitforvisualfinish + delay 10 + createvisualtask sub_80E017C, 5, + delay 9 + playsewithpan SE_W109, 192 + delay 9 + playsewithpan SE_W109, 0 + delay 9 + playsewithpan SE_W109, 63 + delay 25 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 20, 1 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 1, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 32767 + waitforvisualfinish + end + +General_FocusPunchSetUp:: @ 81D61CD + loadspritegfx 10184 + playsewithpan SE_W082, 192 + call gUnknown_81CB267 + delay 8 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 31 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + call gUnknown_81CB267 + delay 8 + call gUnknown_81CB267 + waitforvisualfinish + end + +General_IngrainHeal:: @ 81D620D + loadspritegfx 10147 + loadspritegfx 10031 + monbg 3 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 13293 + waitforvisualfinish + delay 3 + call gUnknown_81CEC44 + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 13293 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +General_WishHeal:: @ 81D6250 + loadspritegfx 10031 + loadspritegfx 10049 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, 0 + waitforvisualfinish + playsewithpan SE_W025, 192 + call gUnknown_81D569E + waitforvisualfinish + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, 0 + end + +gUnknown_81D628A:: @ 81D628A + createvisualtask sub_80F1C8C, 2, 1 + waitforvisualfinish + loadspritegfx 10273 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 10, 26336 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 10, 1 + delay 20 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1 + playsewithpan SE_W166, 63 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + createvisualtask sub_80A9A20, 3, + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 10, 0, 26336 + waitforvisualfinish + end + +gUnknown_81D6301:: @ 81D6301 + createvisualtask sub_80F1C8C, 2, 1 + waitforvisualfinish + fadetobg 2 + waitbgfadeout + monbg_22 0 + createvisualtask sub_80B6BBC, 2, + waitbgfadein + loopsewithpan SE_W060, 63, 20, 3 + waitforvisualfinish + clearmonbg_23 0 + delay 1 + loadspritegfx 10273 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, -1, 0, 6, 27349 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + createvisualtask sub_80A9A20, 3, + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, -1, 6, 0, 27349 + waitforvisualfinish + restorebg + waitbgfadein + end + +gUnknown_81D637B:: @ 81D637B + monbg 0 + playsewithpan SE_W100, 192 + waitplaysewithpan SE_W107, 192, 48 + createvisualtask sub_80DF9BC, 2, 255 + waitsound + waitforvisualfinish + clearmonbg 0 + end + +gUnknown_81D6394:: @ 81D6394 + createvisualtask sub_80F1C8C, 2, 0 + waitforvisualfinish + loadspritegfx 10058 + loadspritegfx 10135 + delay 0 + waitplaysewithpan SE_W026, 192, 22 + createsprite gUnknown_840C210, ANIM_TARGET, 3, -17, 14, 8, 0 + delay 50 + monbg 3 + setalpha 12, 8 + delay 0 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2 + waitforvisualfinish + clearmonbg 3 + blendoff + waitforvisualfinish + end + +gUnknown_81D63DC:: @ 81D63DC + createvisualtask sub_80F1CE4, 2, + waitforvisualfinish + jumpargeq 7, 0, gUnknown_81D63FD + jumpargeq 7, 1, gUnknown_81D6425 + jumpargeq 7, 2, gUnknown_81D644E + end + +gUnknown_81D63FD:: @ 81D63FD + playsewithpan SE_W036, 63 + createvisualtask sub_8099A78, 2, 16, 96, 0, 2 + waitforvisualfinish + playsewithpan SE_W036, 63 + createvisualtask sub_8099A78, 2, 16, -96, 0, 2 + end + +gUnknown_81D6425:: @ 81D6425 + loadspritegfx 10087 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, 20, -20 + playsewithpan SE_W207B, 63 + waitforvisualfinish + delay 12 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, -20, -20 + playsewithpan SE_W207B, 63 + end + +gUnknown_81D644E:: @ 81D644E + playsewithpan SE_W036, 63 + createvisualtask sub_8099A78, 2, 8, 136, 0, 2 + waitforvisualfinish + playsewithpan SE_W036, 63 + createvisualtask sub_8099A78, 2, 8, 136, 0, 2 + end + +gUnknown_81D6476:: @ 81D6476 + createvisualtask sub_80F16CC, 2, + jumpargeq 7, 1, gUnknown_81D6487 + +gUnknown_81D6485:: @ 81D6485 + waitforvisualfinish + return + +gUnknown_81D6487:: @ 81D6487 + createvisualtask sub_80F1420, 2, 1 + waitforvisualfinish + goto gUnknown_81D6485 + +gUnknown_81D6496:: @ 81D6496 + createvisualtask sub_80F16CC, 2, + jumpargeq 7, 1, gUnknown_81D64A7 + +gUnknown_81D64A5:: @ 81D64A5 + waitforvisualfinish + return + +gUnknown_81D64A7:: @ 81D64A7 + createvisualtask sub_80F1420, 2, 0 + waitforvisualfinish + goto gUnknown_81D64A5 + +Special_LevelUp:: @ 81D64B6 + playsewithpan SE_EXPMAX, 0 + createvisualtask sub_80EF0B4, 2, + delay 0 + createvisualtask sub_80EF1A0, 5, 0, 0 + waitforvisualfinish + createvisualtask sub_80EF180, 2, + end + +Special_SwitchOutPlayerMon:: @ 81D64D7 + createvisualtask sub_80EF344, 2, + delay 10 + createvisualtask sub_80EF298, 2, + end + +Special_SwitchOutOpponentMon:: @ 81D64E8 + createvisualtask sub_80EF344, 2, + delay 10 + createvisualtask sub_80EF298, 2, + end + +Special_BallThrow:: @ 81D64F9 + createvisualtask sub_80EF490, 2, + delay 0 + playsewithpan SE_NAGERU, 0 + createvisualtask sub_80EF5AC, 2, + createvisualtask sub_80EF4E0, 2, + jumpargeq 7, 65535, gUnknown_81D652D + jumpargeq 7, 65534, gUnknown_81D6555 + +gUnknown_81D6524:: @ 81D6524 + waitforvisualfinish + createvisualtask sub_80EF4B8, 2, + end -gUnknown_81C68EC:: @ 81C68EC - .incbin "baserom.gba", 0x1C68EC, 0x8 +gUnknown_81D652D:: @ 81D652D + loadspritegfx 10135 + delay 25 + monbg 3 + setalpha 12, 8 + delay 0 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81D6524 -gUnknown_81C68F4:: @ 81C68F4 - .incbin "baserom.gba", 0x1C68F4, 0x590 +gUnknown_81D6555:: @ 81D6555 + delay 16 + createvisualtask AnimTask_WindUpLunge, 2, 1, 48, 6, 16, 48, -48, 16 + playsewithpan SE_W036, 63 + waitplaysewithpan SE_W036, 63, 48 + waitforvisualfinish + goto gUnknown_81D6524 -gUnknown_81C6E84:: @ 81C6E84 - .incbin "baserom.gba", 0x1C6E84, 0x24 +Special_SafariBallThrow:: @ 81D657B + createvisualtask sub_80EF490, 2, + delay 0 + createvisualtask sub_80EF6D4, 2, + waitforvisualfinish + createvisualtask sub_80EF4B8, 2, + end -gBattleAnims_General:: @ 81C6EA8 - .incbin "baserom.gba", 0x1C6EA8, 0x70 +Special_SubstituteToMon:: @ 81D6594 + createvisualtask sub_80F1420, 2, 1 + end -gBattleAnims_Special:: @ 81C6F18 - .incbin "baserom.gba", 0x1C6F18, 0xF690 +Special_MonToSubstitute:: @ 81D659E + createvisualtask sub_80F1420, 2, 0 + end diff --git a/data/battle_anim_special.s b/data/battle_anim_special.s index 5efd1a31e..341f6b4df 100644 --- a/data/battle_anim_special.s +++ b/data/battle_anim_special.s @@ -28,4 +28,10 @@ gUnknown_840C104:: @ 840C104 .incbin "baserom.gba", 0x40C104, 0xC0 gUnknown_840C1C4:: @ 840C1C4 - .incbin "baserom.gba", 0x40C1C4, 0x64 + .incbin "baserom.gba", 0x40C1C4, 0x28 + +gUnknown_840C1EC:: + .incbin "baserom.gba", 0x40C1EC, 0x24 + +gUnknown_840C210:: + .incbin "baserom.gba", 0x40C210, 0x18 diff --git a/data/battle_anim_status_effects.s b/data/battle_anim_status_effects.s index 738553830..6e8952131 100644 --- a/data/battle_anim_status_effects.s +++ b/data/battle_anim_status_effects.s @@ -1,14 +1,110 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" .section .rodata .align 2 gUnknown_83BF3E0:: @ 83BF3DC - .incbin "baserom.gba", 0x3BF3E0, 0x174 + obj_image_anim_frame 0, 3 + obj_image_anim_frame 4, 3 + obj_image_anim_frame 8, 3 + obj_image_anim_frame 12, 3 + obj_image_anim_jump 0 + +gSpriteAnimTable_83BF3F4:: @ 83BF3F4 + .4byte gUnknown_83BF3E0 + +gSpriteTemplate_83BF3F8:: @ 83BF3F8 + spr_template 10004, 10004, gOamData_83AC9D0, gSpriteAnimTable_83BF3F4, NULL, gDummySpriteAffineAnimTable, sub_8076F58 + +gSpriteTemplate_83BF410:: @ 83BF410 + spr_template 10004, 10004, gOamData_83AC9D0, gSpriteAnimTable_83BF3F4, NULL, gDummySpriteAffineAnimTable, sub_8076ED8 + +gUnknown_83BF428:: @ 83BF428 + obj_image_anim_frame 0x0000, 3 + obj_image_anim_jump 0x0000 + +gSpriteAnimTable_83BF430:: @ 83BF430 + .4byte gUnknown_83BF428 + +gSpriteTemplate_83BF434:: @ 83BF434 + spr_template 10283, 10283, gOamData_83AC9D8, gSpriteAnimTable_83BF430, NULL, gDummySpriteAffineAnimTable, sub_807729C + +gSpriteTemplate_83BF44C:: @ 83BF44C + spr_template 10283, 10283, gOamData_83AC9D8, gSpriteAnimTable_83BF430, NULL, gDummySpriteAffineAnimTable, sub_8077350 + +gUnknown_83BF464:: @ 83BF464 + obj_image_anim_frame 0x0000, 3 + obj_image_anim_frame 0x0010, 3 + obj_image_anim_frame 0x0020, 3 + obj_image_anim_frame 0x0030, 3 + obj_image_anim_frame 0x0040, 3 + obj_image_anim_end + +gSpriteAnimTable_83BF47C:: @ 83BF47C + .4byte gUnknown_83BF464 + +gSpriteTemplate_83BF480:: @ 83BF480 + spr_template 10071, 10071, gOamData_83AC9D8, gSpriteAnimTable_83BF47C, NULL, gDummySpriteAffineAnimTable, sub_8076FD0 + +gSpriteTemplate_83BF498:: @ 83BF498 + spr_template 10051, 10051, gOamData_83AC9D8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8076F58 + +gUnknown_83BF4B0:: @ 83BF4B0 + obj_image_anim_frame 0x0000, 5 + obj_image_anim_jump 0x0000 + +gUnknown_83BF4B8:: @ 83BF4B8 + obj_image_anim_frame 0x0000, 5 + obj_image_anim_jump 0x0000 + +gUnknown_83BF4C0:: @ 83BF4C0 + obj_image_anim_frame 0x0000, 5 + obj_image_anim_jump 0x0000 + +gSpriteAniimTable_83BF4C8:: @ 83BF4C8 + .4byte gUnknown_83BF4B0 + .4byte gUnknown_83BF4B8 + .4byte gUnknown_83BF4C0 + +gSpriteTemplate_83BF4D4:: @ 83BF4D4 + spr_template 10135, 10135, gOamData_83AC9D8, gSpriteAniimTable_83BF4C8, NULL, gDummySpriteAffineAnimTable, sub_8076F58 + +gUnknown_83BF4EC:: @ 83BF4EC + obj_image_anim_frame 0x0000, 15 + obj_image_anim_jump 0x0000 + +gSpriteAnimTable_83BF4F4:: @ 83BF4F4 + .4byte gUnknown_83BF4EC + +gUnknown_83BF4F8:: @ 83BF4F8 + obj_rot_scal_anim_frame 0x0060, 0x0060, 0x00, 0 + obj_rot_scal_anim_frame 0x0002, 0x0002, 0x00, 1 + obj_rot_scal_anim_jump 0x0001 + +gSpriteAffineAnimTable_83BF510:: @ 83BF510 + .4byte gUnknown_83BF4F8 + +gSpriteTemplate_83BF514:: @ 83BF514 + spr_template 10004, 10004, gOamData_83ACA90, gSpriteAnimTable_83BF4F4, NULL, gSpriteAffineAnimTable_83BF510, sub_8076ED8 + +gUnknown_83BF52C:: @ 83BF52C + .string "TASK OVER\n" + .string "タスクがオーバーしました$" + + .align 2 +gSubsprites_83BF544:: @ 83BF544 + subsprite 240, 240, 2, 0x00, 64x64 + subsprite 240, 48, 2, 0x40, 64x32 + subsprite 48, 240, 2, 0x60, 32x64 + subsprite 48, 48, 2, 0x80, 32x32 gUnknown_83BF554:: @ 83BF554 - .incbin "baserom.gba", 0x3BF554, 0x8 + .byte 4 + .align 2 + .4byte gSubsprites_83BF544 gUnknown_83BF55C:: @ 83BF55C - .incbin "baserom.gba", 0x3BF55C, 0x18 + spr_template 10010, 10010, gOamData_83ACB00, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy gUnknown_83BF574:: @ 83BF574 - .incbin "baserom.gba", 0x3BF574, 0x18 + spr_template 10136, 10136, gOamData_83AC9C8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_807834C diff --git a/data/berry_crush.s b/data/berry_crush.s new file mode 100644 index 000000000..c17f2c8af --- /dev/null +++ b/data/berry_crush.s @@ -0,0 +1,120 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata +gUnknown_846E2E0:: @ 846E2E0 + .incbin "baserom.gba", 0x46E2E0, 0x8 + +gUnknown_846E2E8:: @ 846E2E8 + .incbin "baserom.gba", 0x46E2E8, 0x8 + +gUnknown_846E2F0:: @ 846E2F0 + .incbin "baserom.gba", 0x46E2F0, 0x24 + +gUnknown_846E314:: @ 846E314 + .incbin "baserom.gba", 0x46E314, 0x14 + +gUnknown_846E328:: @ 846E328 + .incbin "baserom.gba", 0x46E328, 0x24 + +gUnknown_846E34C:: @ 846E34C + .incbin "baserom.gba", 0x46E34C, 0x68 + +gUnknown_846E3B4:: @ 846E3B4 + .incbin "baserom.gba", 0x46E3B4, 0x10 + +gUnknown_846E3C4:: @ 846E3C4 + .incbin "baserom.gba", 0x46E3C4, 0x4 + +gUnknown_846E3C8:: @ 846E3C8 + .incbin "baserom.gba", 0x46E3C8, 0x4 + +gUnknown_846E3CC:: @ 846E3CC + .incbin "baserom.gba", 0x46E3CC, 0x4 + +gUnknown_846E3D0:: @ 846E3D0 + .incbin "baserom.gba", 0x46E3D0, 0xC + +gUnknown_846E3DC:: @ 846E3DC + .incbin "baserom.gba", 0x46E3DC, 0x3 + +gUnknown_846E3DF:: @ 846E3DF + .incbin "baserom.gba", 0x46E3DF, 0x3 + +gUnknown_846E3E2:: @ 846E3E2 + .incbin "baserom.gba", 0x46E3E2, 0x3 + +gUnknown_846E3E5:: @ 846E3E5 + .incbin "baserom.gba", 0x46E3E5, 0x6 + +gUnknown_846E3EB:: @ 846E3EB + .incbin "baserom.gba", 0x46E3EB, 0x5 + +gUnknown_846E3F0:: @ 846E3F0 + .incbin "baserom.gba", 0x46E3F0, 0x8 + +gUnknown_846E3F8:: @ 846E3F8 + .incbin "baserom.gba", 0x46E3F8, 0x50 + +gUnknown_846E448:: @ 846E448 + .incbin "baserom.gba", 0x46E448, 0x8 + +gUnknown_846E450:: @ 846E450 + .incbin "baserom.gba", 0x46E450, 0x940 + +gUnknown_846ED90:: @ 846ED90 + .incbin "baserom.gba", 0x46ED90, 0x130 + +gUnknown_846EEC0:: @ 846EEC0 + .incbin "baserom.gba", 0x46EEC0, 0x198 + +gUnknown_846F058:: @ 846F058 + .incbin "baserom.gba", 0x46F058, 0x228 + +gUnknown_846F280:: @ 846F280 + .incbin "baserom.gba", 0x46F280, 0x14 + +gUnknown_846F294:: @ 846F294 + .incbin "baserom.gba", 0x46F294, 0x3C + +gUnknown_846F2D0:: @ 846F2D0 + .incbin "baserom.gba", 0x46F2D0, 0x1 + +gUnknown_846F2D1:: @ 846F2D1 + .incbin "baserom.gba", 0x46F2D1, 0x5 + +gUnknown_846F2D6:: @ 846F2D6 + .incbin "baserom.gba", 0x46F2D6, 0x1 + +gUnknown_846F2D7:: @ 846F2D7 + .incbin "baserom.gba", 0x46F2D7, 0x15 + +gUnknown_846F2EC:: @ 846F2EC + .incbin "baserom.gba", 0x46F2EC, 0xC + +gUnknown_846F2F8:: @ 846F2F8 + .incbin "baserom.gba", 0x46F2F8, 0x28 + +gUnknown_846F320:: @ 846F320 + .incbin "baserom.gba", 0x46F320, 0xF0 + +gUnknown_846F410:: @ 846F410 + .incbin "baserom.gba", 0x46F410, 0x18 + +gUnknown_846F428:: @ 846F428 + .incbin "baserom.gba", 0x46F428, 0x18 + +gUnknown_846F440:: @ 846F440 + .incbin "baserom.gba", 0x46F440, 0x18 + +gUnknown_846F458:: @ 846F458 + .incbin "baserom.gba", 0x46F458, 0x18 + +gUnknown_846F470:: @ 846F470 + .incbin "baserom.gba", 0x46F470, 0x18 + +gUnknown_846F488:: @ 846F488 + .incbin "baserom.gba", 0x46F488, 0x30 + +gUnknown_846F4B8:: @ 846F4B8 + .incbin "baserom.gba", 0x46F4B8, 0x18 diff --git a/data/box_party_pokemon_dropdown.s b/data/box_party_pokemon_dropdown.s index 929aa6ab5..275b53db2 100644 --- a/data/box_party_pokemon_dropdown.s +++ b/data/box_party_pokemon_dropdown.s @@ -7,4 +7,12 @@ .align 2 gUnknown_841F4B4:: @ 841F4B4 - .incbin "baserom.gba", 0x41f4b4, 0x20 + .2byte 0x0100, 0x0100 + .2byte 0x0200, 0x0100 + .2byte 0x0100, 0x0200 + .2byte 0x0200, 0x0200 + + .2byte 0x0080, 0x0080 + .2byte 0x0100, 0x0100 + .2byte 0x0200, 0x0200 + .2byte 0x0400, 0x0400 diff --git a/data/clear_save_data_screen.s b/data/clear_save_data_screen.s index 51149a021..32a2d422a 100644 --- a/data/clear_save_data_screen.s +++ b/data/clear_save_data_screen.s @@ -7,10 +7,24 @@ .align 2 gUnknown_841EE64:: @ 841EE64 - .incbin "baserom.gba", 0x41EE64, 0x4 + .4byte 0x000001f0 + @ { + @ .bg = 0, + @ .charBaseIndex = 0, + @ .mapBaseIndex = 31, + @ .screenSize = 0, + @ .paletteMode = 0, + @ .priority = 0, + @ .baseTile = 0x0000 + @ } gUnknown_841EE68:: @ 841EE68 - .incbin "baserom.gba", 0x41EE68, 0x18 + .byte 0, 3, 5, 6, 4, 15 + .2byte 0x000a + .byte 0, 3, 15, 23, 4, 15 + .2byte 0x0022 + .byte 255, 0, 0, 0, 0, 0 + .2byte 0x0000 gUnknown_841EE80:: @ 841EE80 - .incbin "baserom.gba", 0x41EE80, 0x44 + .byte 0x01, 0x02, 0x03 diff --git a/data/data_8466FB8.s b/data/data_8466FB8.s deleted file mode 100644 index 9436bc4fd..000000000 --- a/data/data_8466FB8.s +++ /dev/null @@ -1,12 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_84687A0:: - .string "You have collected all STAMPs!\n" - .string "Want to input a CARD as a prize?$" - - .include "data/mevent/script_ish.inc" - .include "data/mevent/script_common.inc" diff --git a/data/evolution_graphics.s b/data/evolution_graphics.s index 0fd702447..08276557a 100644 --- a/data/evolution_graphics.s +++ b/data/evolution_graphics.s @@ -6,6 +6,9 @@ .section .rodata .align 2 +gUnknown_841EE84:: @ 841EE84 + .incbin "baserom.gba", 0x41EE84, 0x40 + gUnknown_841EEC4:: @ 841EEC4 .incbin "baserom.gba", 0x41EEC4, 0x10 diff --git a/data/field_door.s b/data/field_door.s deleted file mode 100644 index a29cf3e24..000000000 --- a/data/field_door.s +++ /dev/null @@ -1,17 +0,0 @@ - .section .rodata - - .align 2 -gUnknown_835B488:: @ 835B488 - .incbin "baserom.gba", 0x35B488, 0x14 - -gUnknown_835B49C:: @ 835B49C - .incbin "baserom.gba", 0x35B49C, 0x14 - -gUnknown_835B4B0:: @ 835B4B0 - .incbin "baserom.gba", 0x35B4B0, 0x14 - -gUnknown_835B4C4:: @ 835B4C4 - .incbin "baserom.gba", 0x35B4C4, 0x114 - -gUnknown_835B5D8:: @ 835B5D8 - .incbin "baserom.gba", 0x35B5D8, 0x18C diff --git a/data/field_effect_helpers.s b/data/field_effect_helpers.s index 429df9f61..7ad7b168a 100644 --- a/data/field_effect_helpers.s +++ b/data/field_effect_helpers.s @@ -7,22 +7,28 @@ .align 2 gUnknown_83FECCC:: @ 83FECCC - .byte 0x0c, 0x00, 0x1c, 0x00, 0x2c, 0x00 + .2byte 0x0c, 0x1c, 0x2c gUnknown_83FECD2:: @ 83FECD2 - .incbin "baserom.gba", 0x3FECD2, 0x4 + .byte 0, 1, 2, 3 gUnknown_83FECD6:: @ 83FECD6 - .incbin "baserom.gba", 0x3FECD6, 0xA + .2byte 0x0004, 0x0004, 0x0004, 0x0010 + .align 2 gUnknown_83FECE0:: @ 83FECE0 - .incbin "baserom.gba", 0x3FECE0, 0x8 + .4byte sub_80DBB18 + .4byte sub_80DBB3C + .align 2 gUnknown_83FECE8:: @ 83FECE8 - .incbin "baserom.gba", 0x3FECE8, 0xC + .4byte sub_80DC318 + .4byte sub_80DC348 + .4byte sub_80DC3A8 gUnknown_83FECF4:: @ 83FECF4 - .incbin "baserom.gba", 0x3FECF4, 0x6 + .byte 0, 0, 1, 2, 3 + .align 1 gUnknown_83FECFA:: @ 83FECFA - .incbin "baserom.gba", 0x3FECFA, 0x6 + .2byte 0x0007, 0x000f diff --git a/data/field_map_obj.s b/data/field_map_obj.s index 9c36b523e..e4fe9ceca 100644 --- a/data/field_map_obj.s +++ b/data/field_map_obj.s @@ -531,7 +531,15 @@ gUnknown_8398008:: @ 8398008 gUnknown_8398028:: @ 8398028 .incbin "graphics/map_objects/12.gbapal" - .incbin "baserom.gba", 0x398048, 0x1340 + .incbin "baserom.gba", 0x398048, 0x600 + +gUnknown_8398648:: + .incbin "graphics/map_objects/fldeff_cut.4bpp" + .incbin "graphics/map_objects/fldeff_cut.4bpp" + +gUnknown_8398688:: + .incbin "graphics/map_objects/fldeff_cut.gbapal" + .incbin "baserom.gba", 0x3986A8, 0xCE0 gUnknown_8399388:: @ 8399388 .incbin "baserom.gba", 0x399388, 0x908 diff --git a/data/field_tasks.s b/data/field_tasks.s index a91e6cec9..2ff9ad215 100644 --- a/data/field_tasks.s +++ b/data/field_tasks.s @@ -1,7 +1,22 @@ .section .rodata .align 2 gUnknown_83A7310:: @ 83A7310 - .incbin "baserom.gba", 0x3A7310, 0x20 + .4byte nullsub_40 + .4byte sub_806EB54 + .4byte nullsub_40 + .4byte nullsub_40 + .4byte sub_806E9E0 + .4byte nullsub_40 + .4byte nullsub_40 + .4byte sub_806EC40 gUnknown_83A7330:: @ 83A7330 - .incbin "baserom.gba", 0x3A7330, 0x14 + .byte 0x08, 0x03 + .byte 0x0a, 0x05 + .byte 0x0f, 0x05 + .byte 0x08, 0x09 + .byte 0x09, 0x09 + .byte 0x10, 0x09 + .byte 0x08, 0x0a + .byte 0x09, 0x0a + .byte 0x08, 0x0e diff --git a/data/fldeff_cut.s b/data/fldeff_cut.s index 5436b51e4..ca25b396a 100644 --- a/data/fldeff_cut.s +++ b/data/fldeff_cut.s @@ -7,10 +7,34 @@ .align 2 gUnknown_83D4100:: @ 83D4100 - .incbin "baserom.gba", 0x3D4100, 0x44 + .2byte 0x000d, 0x0001 + .2byte 0x000a, 0x0013 + .2byte 0x000b, 0x000e + .2byte 0x000c, 0x000f + .2byte 0x0352, 0x033e + .2byte 0x0300, 0x0310 + .2byte 0x0301, 0x0311 + .2byte 0x0302, 0x0312 + .2byte 0x0284, 0x0281 + .2byte 0xffff, 0xffff + + .align 2 +gOamData_83D4128:: + .4byte 0x00000000, 0x00001401 + +gAnimCmd_83D4130:: + obj_image_anim_frame 0, 30 + obj_image_anim_jump 0 + +gSpriteAnimTable_83D4138:: + .4byte gAnimCmd_83D4130 + +gUnknown_83D413C:: + obj_frame_tiles gUnknown_8398648, 0x20 gUnknown_83D4144:: - .incbin "baserom.gba", 0x3D4144, 0x8 + obj_pal gUnknown_8398688, 4096 gUnknown_83D414C:: @ 83D414C - .incbin "baserom.gba", 0x3D414C, 0x18 + spr_template 0xFFFF, 4096, gOamData_83D4128, gSpriteAnimTable_83D4138, gUnknown_83D413C, gDummySpriteAffineAnimTable, objc_8097BA8 + diff --git a/data/item_use.s b/data/item_use.s deleted file mode 100644 index aa78ac919..000000000 --- a/data/item_use.s +++ /dev/null @@ -1,15 +0,0 @@ -#include "constants/maps.h" -#include "constants/species.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2 - - .incbin "baserom.gba", 0x3E27B4, 0x1A0 - -gUnknown_83E2954:: @ 83E2954 - .4byte sub_8124C8C - .4byte CB2_ReturnToField - .4byte NULL - .4byte NULL diff --git a/data/learn_move.s b/data/learn_move.s deleted file mode 100644 index ff3f2e3d1..000000000 --- a/data/learn_move.s +++ /dev/null @@ -1,28 +0,0 @@ -#include "constants/region_map.h" -#include "constants/flags.h" -#include "constants/moves.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - .section .rodata - .align 2 - -gUnknown_83FF9F4:: @ 83FF9F4 - .incbin "baserom.gba", 0x3FF9F4, 0x8 - -gUnknown_83FF9FC:: @ 83FF9FC - .incbin "baserom.gba", 0x3FF9FC, 0x28 - -gUnknown_83FFA24:: @ 83FFA24 - .incbin "baserom.gba", 0x3FFA24, 0x18 - -gUnknown_83FFA3C:: @ 83FFA3C - .incbin "baserom.gba", 0x3FFA3C, 0x8 - -gUnknown_83FFA44:: @ 83FFA44 - .incbin "baserom.gba", 0x3FFA44, 0x48 - -gUnknown_83FFA8C:: @ 83FFA8C - .incbin "baserom.gba", 0x3FFA8C, 0x8 - -gUnknown_83FFA94:: @ 83FFA94 - .incbin "baserom.gba", 0x3FFA94, 0x30 diff --git a/data/map_name_popup.s b/data/map_name_popup.s deleted file mode 100644 index 6509df895..000000000 --- a/data/map_name_popup.s +++ /dev/null @@ -1,10 +0,0 @@ -#include "constants/maps.h" -#include "constants/species.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2 - -gUnknown_83D4164:: @ 83D4164 - .incbin "baserom.gba", 0x3D4164, 0x8 diff --git a/data/metatile_behavior.s b/data/metatile_behavior.s deleted file mode 100644 index 64d88840d..000000000 --- a/data/metatile_behavior.s +++ /dev/null @@ -1,6 +0,0 @@ - .section .rodata - - .align 2 - -gUnknown_8353068:: @ 8353068 - .incbin "baserom.gba", 0x353068, 0x8420 diff --git a/data/mevent/script_common.inc b/data/mevent/script_common.inc deleted file mode 100644 index f3ca09e3d..000000000 --- a/data/mevent/script_common.inc +++ /dev/null @@ -1,87 +0,0 @@ -gMEventSrvScript_UnableToSend:: - .4byte 0x12, 0x10, gMEventClientScript_UnableToRecv @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x14, NULL @ RECV - .4byte 0x00, 0x0a, NULL @ RETURN (can't send) - - .4byte 0x12, 0x10, gMEventClientScript_CommError @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x14, NULL @ RECV - .4byte 0x00, 0x0b, NULL @ RETURN (comm error) - - .4byte 0x12, 0x10, gMEventClientScript_OtherTrainerCanceled @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x14, NULL @ RECV - .4byte 0x00, 0x09, NULL @ RETURN (other trn canceled) - -gMEventSrvScript_OtherTrnHasNews:: - .4byte 0x12, 0x10, gMEventClientScript_AlreadyHadNews @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x14, NULL @ RECV - .4byte 0x00, 0x07, NULL @ RETURN (other trn has news) - -gMEventSrvScript_SentNewsSuccess:: - .4byte 0x12, 0x28, gMEventClientScript_ReceiveNewsAndValidate @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x0e, 0x00, NULL @ SEND_NEWS - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x13, NULL @ RECV - .4byte 0x08, 0x00, NULL @ READWORD - .4byte 0x04, 0x01, gMEventSrvScript_OtherTrnHasNews @ BRANCH_EQ - .4byte 0x12, 0x10, gMEventClientScript_RecvNewsSuccess @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x14, NULL @ RECV - .4byte 0x00, 0x03, NULL @ RETURN (news sent to) - -gMEventSrvScript_SendCardSuccess:: - .4byte 0x12, 0x30, gMEventClientScript_ReceiveCardAndReturnSuccess @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x0d, 0x00, NULL @ SEND_CARD - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x0f, 0x00, NULL @ BUFFER_SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x14, NULL @ RECV - .4byte 0x00, 0x02, NULL @ RETURN (card sent to) - -gMEventSrvScript_AskClientToOverwriteCard:: - .4byte 0x12, 0x28, gMEventClientScript_AskWouldLikeToTossCard @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x13, NULL @ RECV - .4byte 0x08, 0x00, NULL @ READWORD - .4byte 0x04, 0x00, gMEventSrvScript_SendCardSuccess @ BRANCH_EQ - .4byte 0x03, 0x00, gMEventSrvScript_OtherTrainerCanceled @ BRANCH - -gMEventSrvScript_OtherTrnHasCard:: - .4byte 0x12, 0x10, gMEventClientScript_AlreadyHadCard @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x14, NULL @ RECV - .4byte 0x00, 0x05, NULL @ RETURN (other trn has card) - - .4byte 0x12, 0x10, gMEventClientScript_NothingSentOver @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x14, NULL @ RECV - .4byte 0x00, 0x00, NULL @ RETURN (nothing sent over) - -gMEventSrvScript_SendNews:: @ 8468B6C - .4byte 0x1b, 0x00, NULL @ BUFFER_SAVED_NEWS - .4byte 0x12, 0x20, gMEventClientScript_Send1442CC @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x11, NULL @ RECV - .4byte 0x05, 0x00, NULL @ READ_1442CC - .4byte 0x06, 0x00, NULL @ VALID_1442CC - .4byte 0x04, 0x00, gMEventSrvScript_UnableToSend @ BRANCH_EQ - .4byte 0x03, 0x00, gMEventSrvScript_SentNewsSuccess @ BRANCH - -gMEventSrvScript_SendCard:: @ 8468BCC - .4byte 0x1a, 0x00, NULL @ BUFFER_SAVED_CARD - .4byte 0x1c, 0x00, NULL @ RAM_SCRIPT_IF_VALID - .4byte 0x12, 0x20, gMEventClientScript_Send1442CC @ SEND - .4byte 0x01, 0x00, NULL @ WAIT SEND - .4byte 0x02, 0x11, NULL @ RECV - .4byte 0x05, 0x00, NULL @ READ_1442CC - .4byte 0x06, 0x00, NULL @ VALID_1442CC - .4byte 0x04, 0x00, gMEventSrvScript_UnableToSend @ BRANCH_EQ - .4byte 0x07, 0x00, NULL @ CHECK_1442CC_14 - .4byte 0x04, 0x02, gMEventSrvScript_AskClientToOverwriteCard @ BRANCH_EQ - .4byte 0x04, 0x00, gMEventSrvScript_SendCardSuccess @ BRANCH_EQ - .4byte 0x03, 0x00, gMEventSrvScript_OtherTrnHasCard @ BRANCH diff --git a/data/mevent/script_ish.inc b/data/mevent/script_ish.inc deleted file mode 100644 index ed6b639da..000000000 --- a/data/mevent/script_ish.inc +++ /dev/null @@ -1,65 +0,0 @@ -gMEventClientScript_InotialListen:: @ 84687E0 - .4byte 0x02, 0x10 @ RECEIVE ID(0x10) - .4byte 0x04, 0x00 @ JUMP TO RECEIVE BUFFER - -gMEventClientScript_Send1442CC:: - .4byte 0x08, 0x00 @ SEND HEADER MAYBE - .4byte 0x03, 0x00 @ WAIT SEND - .4byte 0x02, 0x10 @ RECEIVE ID(0x10) - .4byte 0x04, 0x00 @ JUMP TO RECEIVE BUFFER - -gMEventClientScript_UnableToRecv:: @ can't accept card or news - .4byte 0x14, 0x00 @ SEND ALL - .4byte 0x01, 0x0a @ RETURN 0x0a - -gMEventClientScript_CommError:: @ comm error - .4byte 0x14, 0x00 @ SEND ALL - .4byte 0x01, 0x0b @ RETURN 0x0b - -gMEventClientScript_NothingSentOver:: @ nothing sent - .4byte 0x14, 0x00 @ SEND ALL - .4byte 0x01, 0x00 @ RETURN 0x00 - -gMEventClientScript_ReceiveCardAndReturnSuccess:: @ card success - .4byte 0x02, 0x16 @ RECEIVE ID(0x16) - .4byte 0x0a, 0x00 @ RECEIVE_TO_SAVE_FILE - .4byte 0x02, 0x19 @ RECEIVE ID(0x19) - .4byte 0x11, 0x00 @ RECEIVE_TO_RAM_SCRIPT - .4byte 0x14, 0x00 @ SEND ALL - .4byte 0x01, 0x02 @ RETURN 0x02 - -gMEventClientScript_ReceiveNewsAndValidate:: - .4byte 0x02, 0x17 @ RECEIVE ID(0x17) - .4byte 0x09, 0x00 @ VALIDATE NEWS - .4byte 0x03, 0x00 @ WAIT SEND - .4byte 0x02, 0x10 @ RECEIVE ID(0x10) - .4byte 0x04, 0x00 @ JUMP TO RECEIVE BUFFER - -gMEventClientScript_AlreadyHadNews:: @ already had news - .4byte 0x14, 0x00 @ SEND ALL - .4byte 0x01, 0x07 @ RETURN 0x07 - -gMEventClientScript_RecvNewsSuccess:: @ news success - .4byte 0x14, 0x00 @ SEND ALL - .4byte 0x01, 0x03 @ RETURN 0x03 - -gMEventClientScript_AskWouldLikeToTossCard:: - .4byte 0x0d, 0x00 @ REQUEST PARAMETER - .4byte 0x0e, 0x00 @ SEND PARAMETER - .4byte 0x03, 0x00 @ WAIT SEND - .4byte 0x02, 0x10 @ RECEIVE ID(0x10) - .4byte 0x04, 0x00 @ JUMP TO RECEIVE BUFFER - -gMEventClientScript_OtherTrainerCanceled:: @ comm canceled - .4byte 0x14, 0x00 @ SEND ALL - .4byte 0x01, 0x09 @ RETURN 0x09 - -gMEventClientScript_AlreadyHadCard:: @ already had card - .4byte 0x14, 0x00 @ SEND ALL - .4byte 0x01, 0x05 @ RETURN 0x05 - -gMEventClientScript_SuccessFromBuffer:: @ success from buffer - .4byte 0x02, 0x15 @ RECEIVE ID(0x15) - .4byte 0x0c, 0x00 @ READ PACKET AND COMPUTE SOMETHING - .4byte 0x14, 0x00 @ SEND ALL - .4byte 0x01, 0x0d @ RETURN 0x0d diff --git a/data/data_8468C98.s b/data/pokemon_jump.s index 7ce7c3a02..bddff8c3a 100644 --- a/data/data_8468C98.s +++ b/data/pokemon_jump.s @@ -179,120 +179,3 @@ gUnknown_846E2CC:: @ 846E2CC gUnknown_846E2D4:: @ 846E2D4 .incbin "baserom.gba", 0x46E2D4, 0xC - -gUnknown_846E2E0:: @ 846E2E0 - .incbin "baserom.gba", 0x46E2E0, 0x8 - -gUnknown_846E2E8:: @ 846E2E8 - .incbin "baserom.gba", 0x46E2E8, 0x8 - -gUnknown_846E2F0:: @ 846E2F0 - .incbin "baserom.gba", 0x46E2F0, 0x24 - -gUnknown_846E314:: @ 846E314 - .incbin "baserom.gba", 0x46E314, 0x14 - -gUnknown_846E328:: @ 846E328 - .incbin "baserom.gba", 0x46E328, 0x24 - -gUnknown_846E34C:: @ 846E34C - .incbin "baserom.gba", 0x46E34C, 0x68 - -gUnknown_846E3B4:: @ 846E3B4 - .incbin "baserom.gba", 0x46E3B4, 0x10 - -gUnknown_846E3C4:: @ 846E3C4 - .incbin "baserom.gba", 0x46E3C4, 0x4 - -gUnknown_846E3C8:: @ 846E3C8 - .incbin "baserom.gba", 0x46E3C8, 0x4 - -gUnknown_846E3CC:: @ 846E3CC - .incbin "baserom.gba", 0x46E3CC, 0x4 - -gUnknown_846E3D0:: @ 846E3D0 - .incbin "baserom.gba", 0x46E3D0, 0xC - -gUnknown_846E3DC:: @ 846E3DC - .incbin "baserom.gba", 0x46E3DC, 0x3 - -gUnknown_846E3DF:: @ 846E3DF - .incbin "baserom.gba", 0x46E3DF, 0x3 - -gUnknown_846E3E2:: @ 846E3E2 - .incbin "baserom.gba", 0x46E3E2, 0x3 - -gUnknown_846E3E5:: @ 846E3E5 - .incbin "baserom.gba", 0x46E3E5, 0x6 - -gUnknown_846E3EB:: @ 846E3EB - .incbin "baserom.gba", 0x46E3EB, 0x5 - -gUnknown_846E3F0:: @ 846E3F0 - .incbin "baserom.gba", 0x46E3F0, 0x8 - -gUnknown_846E3F8:: @ 846E3F8 - .incbin "baserom.gba", 0x46E3F8, 0x50 - -gUnknown_846E448:: @ 846E448 - .incbin "baserom.gba", 0x46E448, 0x8 - -gUnknown_846E450:: @ 846E450 - .incbin "baserom.gba", 0x46E450, 0x940 - -gUnknown_846ED90:: @ 846ED90 - .incbin "baserom.gba", 0x46ED90, 0x130 - -gUnknown_846EEC0:: @ 846EEC0 - .incbin "baserom.gba", 0x46EEC0, 0x198 - -gUnknown_846F058:: @ 846F058 - .incbin "baserom.gba", 0x46F058, 0x228 - -gUnknown_846F280:: @ 846F280 - .incbin "baserom.gba", 0x46F280, 0x14 - -gUnknown_846F294:: @ 846F294 - .incbin "baserom.gba", 0x46F294, 0x3C - -gUnknown_846F2D0:: @ 846F2D0 - .incbin "baserom.gba", 0x46F2D0, 0x1 - -gUnknown_846F2D1:: @ 846F2D1 - .incbin "baserom.gba", 0x46F2D1, 0x5 - -gUnknown_846F2D6:: @ 846F2D6 - .incbin "baserom.gba", 0x46F2D6, 0x1 - -gUnknown_846F2D7:: @ 846F2D7 - .incbin "baserom.gba", 0x46F2D7, 0x15 - -gUnknown_846F2EC:: @ 846F2EC - .incbin "baserom.gba", 0x46F2EC, 0xC - -gUnknown_846F2F8:: @ 846F2F8 - .incbin "baserom.gba", 0x46F2F8, 0x28 - -gUnknown_846F320:: @ 846F320 - .incbin "baserom.gba", 0x46F320, 0xF0 - -gUnknown_846F410:: @ 846F410 - .incbin "baserom.gba", 0x46F410, 0x18 - -gUnknown_846F428:: @ 846F428 - .incbin "baserom.gba", 0x46F428, 0x18 - -gUnknown_846F440:: @ 846F440 - .incbin "baserom.gba", 0x46F440, 0x18 - -gUnknown_846F458:: @ 846F458 - .incbin "baserom.gba", 0x46F458, 0x18 - -gUnknown_846F470:: @ 846F470 - .incbin "baserom.gba", 0x46F470, 0x18 - -gUnknown_846F488:: @ 846F488 - .incbin "baserom.gba", 0x46F488, 0x30 - -gUnknown_846F4B8:: @ 846F4B8 - .incbin "baserom.gba", 0x46F4B8, 0x18 diff --git a/data/save_failed_screen.s b/data/save_failed_screen.s index cdf68c4de..e19763962 100644 --- a/data/save_failed_screen.s +++ b/data/save_failed_screen.s @@ -7,4 +7,4 @@ .align 2 gUnknown_841EE44:: @ 841EE44 - .incbin "baserom.gba", 0x41EE44, 0x20 + .incbin "graphics/interface/save_failed_screen.gbapal" diff --git a/data/specials.inc b/data/specials.inc index 6a0707184..6c1cbfa8e 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -239,7 +239,7 @@ gSpecials:: @ 815FD60 def_special nullsub_75 def_special nullsub_75 def_special Special_GetLeadMonFriendship - def_special sub_80E5970 + def_special ScrSpecial_BattleTowerMapScript2 def_special ChooseNextBattleTowerTrainer def_special CheckPartyBattleTowerBanlist def_special PrintBattleTowerTrainerGreeting diff --git a/data/strings.s b/data/strings.s index 9b223df62..101946475 100644 --- a/data/strings.s +++ b/data/strings.s @@ -4535,17 +4535,17 @@ gDaycareText_PlayOther:: @ 841E3A8 .string "The two prefer to play with other\n" .string "POKéMON than each other.$" -gUnknown_841E3E3:: @ 841E3E3 +gText_TeachWhichMoveToMon:: @ 841E3E3 .string "Teach which move to {STR_VAR_1}?$" -gUnknown_841E3FB:: @ 841E3FB +gText_TeachMoveQues:: @ 841E3FB .string "Teach {STR_VAR_2}?$" -gUnknown_841E405:: @ 841E405 +gText_MonLearnedMove:: @ 841E405 .string "{STR_VAR_1} learned\n" .string "{STR_VAR_2}.$" -gUnknown_841E414:: @ 841E414 +gText_MonIsTryingToLearnMove:: @ 841E414 .string "{STR_VAR_1} is trying to learn\n" .string "{STR_VAR_2}.\p" .string "But {STR_VAR_1} can't learn more\n" @@ -4553,24 +4553,24 @@ gUnknown_841E414:: @ 841E414 .string "Delete an older move to make\n" .string "room for {STR_VAR_2}?$" -gUnknown_841E481:: @ 841E481 +gText_StopLearningMove:: @ 841E481 .string "Stop learning {STR_VAR_2}?$" -gUnknown_841E493:: @ 841E493 +gText_1_2_and_Poof:: @ 841E493 .string "{PAUSE 0x20}1, {PAUSE 0x0F}2, and {PAUSE 0x0F}‥ {PAUSE 0x0F}‥ {PAUSE 0x0F}‥ {PAUSE 0x0F}{PLAY_SE SE_KON}Poof!\p" .string "$" -gUnknown_841E4C0:: @ 841E4C0 +gText_MonForgotOldMoveAndMonLearnedNewMove:: @ 841E4C0 .string "{STR_VAR_1} forgot {STR_VAR_3}.\p" .string "And‥\p" .string "{STR_VAR_1}\n" .string "learned {STR_VAR_2}.$" -gUnknown_841E4E2:: @ 841E4E2 +gText_GiveUpTryingToTeachNewMove:: @ 841E4E2 .string "Give up trying to teach a new\n" .string "move to {STR_VAR_1}?$" -gUnknown_841E50C:: @ 841E50C +gText_WhichMoveShouldBeForgotten:: @ 841E50C .string "Which move should be forgotten?\p" .string "$" diff --git a/data/unknown_serial_data.s b/data/unknown_serial_data.s index 57c979340..ec5818604 100644 --- a/data/unknown_serial_data.s +++ b/data/unknown_serial_data.s @@ -1,5 +1,5 @@ .section .rodata gUnknownSerialData_Start:: @ 86FC50C - .incbin "baserom.gba", 0x6FC50C, 0x3760 + .incbin "data/unknown_serial_data.bin" gUnknownSerialData_End:: diff --git a/graphics/door_anims/frame_8353088_1.png b/graphics/door_anims/frame_8353088_1.png Binary files differnew file mode 100644 index 000000000..e831eda38 --- /dev/null +++ b/graphics/door_anims/frame_8353088_1.png diff --git a/graphics/door_anims/frame_8353088_2.png b/graphics/door_anims/frame_8353088_2.png Binary files differnew file mode 100644 index 000000000..981aaa7fd --- /dev/null +++ b/graphics/door_anims/frame_8353088_2.png diff --git a/graphics/door_anims/frame_8353088_3.png b/graphics/door_anims/frame_8353088_3.png Binary files differnew file mode 100644 index 000000000..a4edcdc0b --- /dev/null +++ b/graphics/door_anims/frame_8353088_3.png diff --git a/graphics/door_anims/frame_8353228_1.png b/graphics/door_anims/frame_8353228_1.png Binary files differnew file mode 100644 index 000000000..2f7b80495 --- /dev/null +++ b/graphics/door_anims/frame_8353228_1.png diff --git a/graphics/door_anims/frame_8353228_2.png b/graphics/door_anims/frame_8353228_2.png Binary files differnew file mode 100644 index 000000000..d603dd800 --- /dev/null +++ b/graphics/door_anims/frame_8353228_2.png diff --git a/graphics/door_anims/frame_8353228_3.png b/graphics/door_anims/frame_8353228_3.png Binary files differnew file mode 100644 index 000000000..97a87ea4c --- /dev/null +++ b/graphics/door_anims/frame_8353228_3.png diff --git a/graphics/door_anims/frame_83533C8_1.png b/graphics/door_anims/frame_83533C8_1.png Binary files differnew file mode 100644 index 000000000..4ce6b79ed --- 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b/graphics/interface/save_failed_screen.pal new file mode 100644 index 000000000..f7932450f --- /dev/null +++ b/graphics/interface/save_failed_screen.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +16 115 230 +255 255 255 +98 98 98 +213 213 205 +230 8 8 +255 189 115 +32 156 8 +148 246 148 +49 82 205 +164 197 246 +0 0 0 +74 205 238 +49 164 238 +0 90 131 +24 98 197 +16 115 230 diff --git a/graphics/learn_move/interface_sprites.png b/graphics/learn_move/interface_sprites.png Binary files differnew file mode 100644 index 000000000..4fa3d4a1b --- /dev/null +++ b/graphics/learn_move/interface_sprites.png diff --git a/graphics/map_objects/fldeff_cut.png b/graphics/map_objects/fldeff_cut.png Binary files differnew file mode 100644 index 000000000..031d04b40 --- /dev/null +++ b/graphics/map_objects/fldeff_cut.png diff --git a/include/battle.h b/include/battle.h index 0a441df1c..00f7dcea9 100644 --- a/include/battle.h +++ b/include/battle.h @@ -432,7 +432,7 @@ struct BattleStruct u16 changedItems[MAX_BATTLERS_COUNT]; u8 intimidateBattler; u8 switchInItemsCounter; - u8 arenaTurnCounter; // not used in FR? + u8 field_DA; // battle tower related u8 turnSideTracker; u8 fillerDC[0xDF-0xDC]; u8 givenExpMons; diff --git a/include/battle_tower.h b/include/battle_tower.h index b7b106107..9bb93f1c2 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -12,7 +12,7 @@ struct BattleTowerTrainer u8 trainerClass; u8 name[3]; u8 teamFlags; - u16 speech[6]; + u16 greeting[6]; }; struct BattleTowerPokemonTemplate @@ -26,7 +26,7 @@ struct BattleTowerPokemonTemplate }; u16 sub_8164FCC(u8, u8); -void sub_80E7524(struct BattleTowerEReaderTrainer *); +void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *); void ValidateEReaderTrainer(void); u8 GetBattleTowerTrainerFrontSpriteId(void); u8 GetEreaderTrainerFrontSpriteId(void); diff --git a/include/constants/battle_tower.h b/include/constants/battle_tower.h index b0080caff..6e37d15ec 100644 --- a/include/constants/battle_tower.h +++ b/include/constants/battle_tower.h @@ -72,4 +72,11 @@ #define BATTLE_TOWER_ITEM_LUCKY_PUNCH 61 #define BATTLE_TOWER_ITEM_GANLON_BERRY 62 +#define BTSPECIAL_TEST 0 +#define BTSPECIAL_RESULT_SAVE_SCUM 1 +#define BTSPECIAL_RESULT_WON7 2 +#define BTSPECIAL_RESULT_LOST 3 +#define BTSPECIAL_RESULT_QUICKSAVE 4 +#define BTSPECIAL_RESULT_INACTIVE 5 + #endif //GUARD_CONSTANTS_BATTLE_TOWER_H diff --git a/include/field_camera.h b/include/field_camera.h index d2165780a..fb9861014 100644 --- a/include/field_camera.h +++ b/include/field_camera.h @@ -30,5 +30,6 @@ void sub_805A658(s16 *x, s16 *y); void SetCameraPanningCallback(void (*cb)(void)); void SetCameraPanning(s16 x, s16 y); void InstallCameraPanAheadCallback(void); +void DrawDoorMetatileAt(int x, int y, const u16 *data); #endif //GUARD_FIELD_CAMERA_H diff --git a/include/field_door.h b/include/field_door.h index 0059cbe1a..777afffce 100644 --- a/include/field_door.h +++ b/include/field_door.h @@ -3,11 +3,11 @@ #include "global.h" -void FieldSetDoorOpened(u32, u32); -void FieldSetDoorClosed(u32, u32); -s8 FieldAnimateDoorClose(u32, u32); -s8 FieldAnimateDoorOpen(u32, u32); +void FieldSetDoorOpened(int x, int y); +void FieldSetDoorClosed(int x, int y); +s8 FieldAnimateDoorClose(int x, int y); +s8 FieldAnimateDoorOpen(int x, int y); bool8 FieldIsDoorAnimationRunning(void); -u32 GetDoorSoundEffect(u32 x, u32 y); +u16 GetDoorSoundEffect(int x, int y); #endif diff --git a/include/gba/macro.h b/include/gba/macro.h index 01bb85b7a..e416c3577 100644 --- a/include/gba/macro.h +++ b/include/gba/macro.h @@ -110,12 +110,12 @@ u32 _size = size; \ while (1) \ { \ - DmaFill##bit(dmaNum, 0, dest, (block)); \ - dest += (block); \ + DmaFill##bit(dmaNum, 0, dest, (block)); \ + dest += (block); \ _size -= (block); \ if (_size <= (block)) \ { \ - DmaFill##bit(dmaNum, 0, dest, _size); \ + DmaFill##bit(dmaNum, 0, dest, _size); \ break; \ } \ } \ @@ -123,16 +123,16 @@ #define DmaFillLarge(dmaNum, value, dest, size, block, bit) \ { \ - void *_dest = (void *)dest; \ + void *_dest = (void *)dest; \ u32 _size = size; \ while (1) \ { \ - DmaFill##bit(dmaNum, value, _dest, (block)); \ + DmaFill##bit(dmaNum, value, _dest, (block)); \ _dest += (block); \ _size -= (block); \ if (_size <= (block)) \ { \ - DmaFill##bit(dmaNum, value, _dest, _size); \ + DmaFill##bit(dmaNum, value, _dest, _size); \ break; \ } \ } \ @@ -162,7 +162,7 @@ #define DmaFillDefvars(dmaNum, value, dest, size, bit) \ { \ - void *_dest = (void *)dest; \ + void *_dest = (void *)dest; \ u32 _size = size; \ DmaFill##bit(dmaNum, value, _dest, _size); \ } diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index c0f25fa93..70e806266 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -163,7 +163,7 @@ struct MapHeader /* 0x17 */ u8 mapType; /* 0x18 */ u8 filler_18; /* 0x19 */ u8 escapeRope; - /* 0x1A */ u8 flags; + /* 0x1A */ s8 flags; /* 0x1B */ u8 battleType; }; diff --git a/include/graphics.h b/include/graphics.h index 340b737aa..354339235 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4230,7 +4230,13 @@ extern const u16 gTradeMenuMonBox_Tilemap[]; extern const u16 gUnknown_8E9CBBC[]; extern const u16 gUnknown_8E9CB9C[]; +// hall_of_fame extern const u32 gFile_graphics_misc_confetti_sheet[]; extern const u32 gFile_graphics_misc_confetti_palette[]; +// learn_move +extern const u16 gUnknown_8E97DDC[]; +extern const u32 gUnknown_8E97DFC[]; +extern const u32 gUnknown_8E97EC4[]; + #endif //GUARD_GRAPHICS_H diff --git a/include/link_rfu.h b/include/link_rfu.h index 6e6e5f7a3..671488be0 100644 --- a/include/link_rfu.h +++ b/include/link_rfu.h @@ -43,4 +43,7 @@ void sub_80FBB20(void); bool8 sub_80FA484(bool32 a0); void var_800D_set_xB(void); +#include "mevent_server.h" +extern const struct mevent_server_cmd gMEventSrvScript_OtherTrainerCanceled[]; + #endif //GUARD_LINK_RFU_H diff --git a/include/map_name_popup.h b/include/map_name_popup.h index cf9b005d9..c8ce02c30 100644 --- a/include/map_name_popup.h +++ b/include/map_name_popup.h @@ -3,12 +3,6 @@ #include "global.h" -// Exported type declarations - -// Exported RAM declarations - -// Exported ROM declarations -void HideMapNamePopUpWindow(void); -void sub_8098110(u8); +void CreateMapNamePopupIfNotAlreadyRunning(bool32 palIntoFadedBuffer); #endif //GUARD_MAP_NAME_POPUP_H diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h index df03001bf..d567ab77c 100644 --- a/include/metatile_behavior.h +++ b/include/metatile_behavior.h @@ -151,6 +151,5 @@ bool8 MetatileBehavior_IsImpressiveMachine(u8 metatileBehavior); bool8 MetatileBehavior_IsVideoGame(u8 metatileBehavior); bool8 MetatileBehavior_IsBurglary(u8 metatileBehavior); bool8 MetatileBehavior_IsMBA3(u8 metatileBehavior); -extern u8 gUnknown_8353068[]; #endif // GUARD_METATILE_BEHAVIOR diff --git a/include/mevent_server.h b/include/mevent_server.h index ddc00b978..b691e9e1f 100644 --- a/include/mevent_server.h +++ b/include/mevent_server.h @@ -37,6 +37,20 @@ struct mevent_client_cmd u32 parameter; }; +// Client commands +#define CLI_RETURN(x) {.instr = 1, .parameter = x} +#define CLI_RECEIVE(x) {.instr = 2, .parameter = x} +#define CLI_WAITSND {.instr = 3, .parameter = 0} +#define CLI_JUMPBUF {.instr = 4, .parameter = 0} +#define CLI_SNDHEAD {.instr = 8, .parameter = 0} +#define CLI_VLDNEWS {.instr = 9, .parameter = 0} +#define CLI_RECVSAV {.instr = 10, .parameter = 0} +#define CLI_RECVBUF {.instr = 12, .parameter = 0} +#define CLI_REQWORD {.instr = 13, .parameter = 0} +#define CLI_SNDWORD {.instr = 14, .parameter = 0} +#define CLI_RECVRAM {.instr = 17, .parameter = 0} +#define CLI_SENDALL {.instr = 20, .parameter = 0} + struct mevent_client { u32 unk_00; @@ -58,6 +72,24 @@ struct mevent_server_cmd void * parameter; }; +// Server commands +#define SRV_RETURN(x) {.instr = 0, .flag = x} +#define SRV_WAITSND {.instr = 1} +#define SRV_RECV(x) {.instr = 2, .flag = x} +#define SRV_BRANCH(y) {.instr = 3, .parameter = (void *)y} +#define SRV_BRANCHIF(x, y) {.instr = 4, .flag = x, .parameter = (void *)y} +#define SRV_READ_1442CC {.instr = 5} +#define SRV_VALID_1442CC {.instr = 6} +#define SRV_CHECK_1442CC_14 {.instr = 7} +#define SRV_READWORD {.instr = 8} +#define SRV_SEND_CARD {.instr = 13} +#define SRV_SEND_NEWS {.instr = 14} +#define SRV_BUFFER_SEND {.instr = 15} +#define SRV_SEND(x, y) {.instr = 18, .flag = x, .parameter = (void *)y} +#define SRV_BUFFER_CARD {.instr = 26} +#define SRV_BUFFER_NEWS {.instr = 27} +#define SRV_RAM_SCRIPT_IF_VALID {.instr = 28} + struct mevent_srv_common { u32 unk_00; diff --git a/include/party_menu.h b/include/party_menu.h index d7c2f1248..19cdda1dc 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -45,6 +45,7 @@ extern u8 gUnknown_203B0C0; extern u8 gUnknown_203B0C1; extern u8 gUnknown_203B0DC[3]; extern void (*gUnknown_3005E98)(u8 taskId, TaskFunc func); +extern u8 gSelectedOrderFromParty[3]; bool8 FieldCallback_PrepareFadeInFromMenu(void); bool8 MonKnowsMove(struct Pokemon *, u16); diff --git a/include/save_menu_util.h b/include/save_menu_util.h index f2a18a777..7085520b4 100644 --- a/include/save_menu_util.h +++ b/include/save_menu_util.h @@ -7,7 +7,8 @@ enum SaveStat SAVE_STAT_POKEDEX, SAVE_STAT_TIME, SAVE_STAT_LOCATION, - SAVE_STAT_BADGES + SAVE_STAT_BADGES, + SAVE_STAT_TIME_HR_RT_ALIGN }; void SaveStatToString(u8 a0, u8 *a1, u8 a2); diff --git a/include/script_pokemon_util_80A0058.h b/include/script_pokemon_util_80A0058.h index 768e838dd..b63a7b0ef 100644 --- a/include/script_pokemon_util_80A0058.h +++ b/include/script_pokemon_util_80A0058.h @@ -5,5 +5,6 @@ bool8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unk1, u32 unk2, u8 unk3 bool8 ScriptGiveEgg(u16 species); void ScriptSetMonMoveSlot(u8 partyIdx, u16 move, u8 slot); void sp000_heal_pokemon(void); +void ReducePlayerPartyToThree(void); #endif //GUARD_SCRIPT_POKEMON_UTIL_80A0058_H diff --git a/include/strings.h b/include/strings.h index c55e05eaf..377b6ea39 100644 --- a/include/strings.h +++ b/include/strings.h @@ -746,4 +746,21 @@ extern const u8 gText_IDNumber[]; extern const u8 gText_Name[]; extern const u8 gText_MainMenuTime[]; +// learn_move +extern const u8 gText_TeachWhichMoveToMon[]; +extern const u8 gText_MonLearnedMove[]; +extern const u8 gText_MonIsTryingToLearnMove[]; +extern const u8 gText_StopLearningMove[]; +extern const u8 gText_1_2_and_Poof[]; +extern const u8 gText_MonForgotOldMoveAndMonLearnedNewMove[]; +extern const u8 gText_WhichMoveShouldBeForgotten[]; +extern const u8 gText_TeachMoveQues[]; +extern const u8 gText_GiveUpTryingToTeachNewMove[]; + +// pokemon_size_record +extern const u8 gText_DecimalPoint[]; + +// map_name_popup +extern const u8 gUnknown_841D18D[]; + #endif //GUARD_STRINGS_H diff --git a/include/text_window.h b/include/text_window.h index c1463a9c7..8e8466145 100644 --- a/include/text_window.h +++ b/include/text_window.h @@ -29,5 +29,6 @@ void DrawTextBorderOuter(u8 windowId, u16 tileStart, u8 palette); void TextWindow_LoadTilesStdFrame1(u8 windowId, u16 destOffset); void sub_814FE6C(u8 windowId, u16 destOffset, u8 palIdx); void sub_814FEEC(u8 windowId, u16 destOffset, u8 palIdx); +void sub_814FF6C(u8 windowId, u16 destOffset); #endif // GUARD_TEXT_WINDOW_H diff --git a/ld_script.txt b/ld_script.txt index cedb87f5b..50a3b3270 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -93,7 +93,7 @@ SECTIONS { src/fieldmap.o(.text); src/metatile_behavior.o(.text); asm/field_camera.o(.text); - asm/field_door.o(.text); + src/field_door.o(.text); asm/field_player_avatar.o(.text); asm/field_map_obj.o(.text); asm/field_ground_effect.o(.text); @@ -136,7 +136,7 @@ SECTIONS { asm/script_movement.o(.text); asm/fldeff_cut.o(.text); src/mail_data.o(.text); - asm/map_name_popup.o(.text); + src/map_name_popup.o(.text); src/item_menu_icons.o(.text); src/battle_anim_mon_movement.o(.text); src/item.o(.text); @@ -206,10 +206,9 @@ SECTIONS { src/battle_controller_safari.o(.text); src/fldeff_sweetscent.o(.text); asm/battle_anim_effects_3.o(.text); - asm/learn_move.o(.text); + src/learn_move.o(.text); src/fldeff_softboiled.o(.text); src/battle_tower.o(.text); - asm/battle_tower.o(.text); src/battle_controller_oak_old_man.o(.text); src/player_pc.o(.text); src/intro.o(.text); @@ -223,7 +222,7 @@ SECTIONS { src/fldeff_teleport.o(.text); src/new_menu_helpers.o(.text); asm/box_party_pokemon_dropdown.o(.text); - asm/save_menu_util.o(.text); + src/save_menu_util.o(.text); src/map_preview_screen.o(.text); asm/link_rfu_2.o(.text); asm/link_rfu.o(.text); @@ -409,8 +408,7 @@ SECTIONS { data/maps.o(.rodata); src/fieldmap.o(.rodata); src/metatile_behavior.o(.rodata); - data/metatile_behavior.o(.rodata); - data/field_door.o(.rodata); + src/field_door.o(.rodata); data/field_player_avatar.o(.rodata); data/field_map_obj.o(.rodata); data/field_ground_effect.o(.rodata); @@ -439,7 +437,7 @@ SECTIONS { data/pokemon_storage_system.o(.rodata); src/pokemon_icon.o(.rodata); data/fldeff_cut.o(.rodata); - data/map_name_popup.o(.rodata); + src/map_name_popup.o(.rodata); src/item_menu_icons.o(.rodata); src/battle_anim_mon_movement.o(.rodata); src/item.o(.rodata); @@ -448,7 +446,7 @@ SECTIONS { src/script_menu.o(.rodata); data/naming_screen.o(.rodata); src/pokemon_size_record.o(.rodata); - data/item_use.o(.rodata); + src/item_use.o(.rodata); data/battle_anim_effects_misc.o(.rodata); src/fire.o(.rodata); src/electric.o(.rodata); @@ -484,7 +482,7 @@ SECTIONS { data/field_effect_helpers.o(.rodata); src/battle_controller_safari.o(.rodata); data/battle_anim_effects_3.o(.rodata); - data/learn_move.o(.rodata); + src/learn_move.o(.rodata); src/battle_tower.o(.rodata); src/battle_controller_oak_old_man.o(.rodata); src/player_pc.o(.rodata); @@ -542,12 +540,13 @@ SECTIONS { src/mevent_client.o(.rodata); src/mevent_server.o(.rodata); src/mevent_8145654.o(.rodata); - data/data_8466FB8.o(.rodata); + src/mevent_scripts.o(.rodata); src/menews_jisan.o(.rodata); src/menews_jisan.o(.rodata.str1.4); . = ALIGN(4); src/seagallop.o(.rodata); - data/data_8468C98.o(.rodata); + data/pokemon_jump.o(.rodata); + data/berry_crush.o(.rodata); src/wireless_communication_status_screen.o(.rodata); src/braille_text.o(.rodata); src/text_window_graphics.o(.rodata); diff --git a/src/battle_tower.c b/src/battle_tower.c index feab13d69..dfbef8fe5 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -1,13 +1,59 @@ #include "global.h" #include "battle_tower.h" +#include "random.h" +#include "text.h" +#include "event_data.h" +#include "string_util.h" +#include "battle_message.h" +#include "data.h" +#include "pokedex.h" +#include "overworld.h" +#include "battle_transition.h" +#include "easy_chat.h" +#include "battle_setup.h" +#include "battle_main.h" +#include "task.h" +#include "battle.h" +#include "party_menu.h" +#include "new_game.h" +#include "save.h" +#include "item.h" +#include "script_pokemon_util_80A0058.h" #include "constants/species.h" #include "constants/items.h" #include "constants/moves.h" #include "constants/pokemon.h" +#include "constants/vars.h" +#include "constants/map_objects.h" + +static EWRAM_DATA u16 sSpecialVar_0x8004_Copy = 0; + +#define TakeBravoTrainerBattleTowerOffTheAir() +#define ewram160FB (*((u8 *)&gBattleStruct->field_DA)) + +static void ResetBattleTowerStreak(u8 levelType); +static void SetBattleTowerTrainerGfxId(u8 trainerClass); +static void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowerLevelType, u8 monLevel, u16 *validPartySpecies, u16 *validPartyHeldItems, u8 *numValid); +static void SaveCurrentWinStreak(void); +static void ValidateBattleTowerRecordChecksums(void); +static void SetBattleTowerRecordChecksum(struct BattleTowerRecord * record); +static void ClearBattleTowerRecord(struct BattleTowerRecord * record); +static void PopulateBravoTrainerBattleTowerLostData(void); +static u16 GetCurrentBattleTowerWinStreak(u8 levelType); +static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer * eReaderTrainer); +static void PrintEReaderTrainerFarewellMessage(void); + +const u8 unref_83FFAAC[] = { + 0x05, 0x04, 0x01, 0x10, 0x04, 0x02, 0x05, 0x06, + 0x03, 0x10, 0x06, 0x04, 0x00, 0x01, 0x02, 0x03, + 0x00, 0x02, 0x03 +}; + +const u8 unref_83FFABF[] = _("100"); #include "data/battle_tower/trainers.h" -const u16 sBattleTowerHeldItems[] = { +static const u16 sBattleTowerHeldItems[] = { ITEM_NONE, ITEM_KINGS_ROCK, ITEM_SITRUS_BERRY, @@ -76,22 +122,22 @@ const u16 sBattleTowerHeldItems[] = { #include "data/battle_tower/level_50_mons.h" #include "data/battle_tower/level_100_mons.h" -const u8 sMaleTrainerClasses[] = +static const u8 sMaleTrainerClasses[] = { }; -const u8 sFemaleTrainerClasses[] = +static const u8 sFemaleTrainerClasses[] = { }; -const u8 sMaleTrainerGfx[] = +static const u8 sMaleTrainerGfx[] = { }; -const u8 sFemaleTrainerGfx[] = +static const u8 sFemaleTrainerGfx[] = { }; @@ -110,7 +156,7 @@ const u16 gBattleTowerBannedSpecies[] = { 0xFFFF }; -const u16 sShortStreakPrizes[] = { +static const u16 sShortStreakPrizes[] = { ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, @@ -119,7 +165,7 @@ const u16 sShortStreakPrizes[] = { ITEM_ZINC }; -const u16 sLongStreakPrizes[] = { +static const u16 sLongStreakPrizes[] = { ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, @@ -131,3 +177,1246 @@ const u16 sLongStreakPrizes[] = { ITEM_CHOICE_BAND }; +void ScrSpecial_BattleTowerMapScript2(void) +{ + u8 count = 0; + s32 levelType; + + for (levelType = 0; levelType < 2; levelType++) + { + switch (gSaveBlock2Ptr->battleTower.var_4AE[levelType]) + { + default: + case 0: + ResetBattleTowerStreak(levelType); + if (count == 0) + VarSet(VAR_0x4000, 5); + break; + case 1: + ResetBattleTowerStreak(levelType); + VarSet(VAR_0x4000, BTSPECIAL_RESULT_SAVE_SCUM); + count++; + break; + case 3: + break; + case 4: + VarSet(VAR_0x4000, BTSPECIAL_RESULT_WON7); + count++; + break; + case 5: + VarSet(VAR_0x4000, BTSPECIAL_RESULT_LOST); + count++; + break; + case 6: + break; + case 2: + VarSet(VAR_0x4000, BTSPECIAL_RESULT_QUICKSAVE); + count++; + break; + } + } + if (gSaveBlock2Ptr->battleTower.var_4AE[0] == 3 && gSaveBlock2Ptr->battleTower.var_4AE[1] == 3) + VarSet(VAR_0x4000, BTSPECIAL_RESULT_INACTIVE); + ValidateBattleTowerRecordChecksums(); +} + +static void ResetBattleTowerStreak(u8 levelType) +{ + gSaveBlock2Ptr->battleTower.var_4AE[levelType] = 0; + gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] = 1; + gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] = 1; +} + +static bool8 ShouldBattleEReaderTrainer(u8 levelType, u16 winStreak) +{ + u8 trainerTeamLevel; + u8 monLevel; + s32 i; + u16 validPartySpecies[6]; + u16 validPartyHeldItems[6]; + u8 numValid; + + numValid = 0; + + ValidateEReaderTrainer(); + + if (gSpecialVar_Result != 0 || gSaveBlock2Ptr->battleTower.ereaderTrainer.winStreak != winStreak) + return FALSE; + + if (levelType != 0) + trainerTeamLevel = 100; + else + trainerTeamLevel = 50; + + for (i = 0; i < 3; i++) + { + monLevel = gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].level; + if (gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].level != trainerTeamLevel) + return FALSE; + + CheckMonBattleTowerBanlist( + gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].species, + gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].heldItem, + 1, + levelType, + monLevel, + validPartySpecies, + validPartyHeldItems, + &numValid); + } + + return (numValid == 3); +} + +static bool8 ChooseSpecialBattleTowerTrainer(void) +{ + s32 recordIndex, i; + u8 battleTowerLevelType; + u16 winStreak; + bool8 retVal; + s32 numCandidates; + u32 trainerIds[5]; + + numCandidates = 0; + battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType); + if (ShouldBattleEReaderTrainer(battleTowerLevelType, winStreak)) + { + gSaveBlock2Ptr->battleTower.battleTowerTrainerId = BATTLE_TOWER_EREADER_TRAINER_ID; + retVal = TRUE; + } + else + { + // Check if one of the battle tower trainers from record mixing should be the next trainer. + for (recordIndex = 0; recordIndex < 5; recordIndex++) + { + struct BattleTowerRecord *record = &gSaveBlock2Ptr->battleTower.records[recordIndex]; + u32 recordHasData = 0; + u32 checksum = 0; + + for (i = 0; i < sizeof(struct BattleTowerRecord) / sizeof(u32) - 1; i++) + { + recordHasData |= ((u32 *) record)[i]; + checksum += ((u32 *) record)[i]; + } + + if (gSaveBlock2Ptr->battleTower.records[recordIndex].winStreak == winStreak + && gSaveBlock2Ptr->battleTower.records[recordIndex].battleTowerLevelType == battleTowerLevelType + && recordHasData + && gSaveBlock2Ptr->battleTower.records[recordIndex].checksum == checksum) + { + trainerIds[numCandidates] = recordIndex; + numCandidates++; + } + } + + if (numCandidates == 0) + { + retVal = FALSE; + } + else + { + gSaveBlock2Ptr->battleTower.battleTowerTrainerId = + trainerIds[Random() % numCandidates] + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID; + retVal = TRUE; + } + } + return retVal; +} + +void ChooseNextBattleTowerTrainer(void) +{ + int i; + u16 trainerId; + bool8 levelType; + + levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + if (ChooseSpecialBattleTowerTrainer()) + { + SetBattleTowerTrainerGfxId(gSaveBlock2Ptr->battleTower.battleTowerTrainerId); + gSaveBlock2Ptr->battleTower.battledTrainerIds[gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1] = gSaveBlock2Ptr->battleTower.battleTowerTrainerId; + return; + } + + if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] <= 7) + { + if (gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] == 7) + { + do + { + trainerId = ((Random() & 0xFF) * 5) >> 7; + trainerId += (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] - 1) * 10 + 20; + + // Ensure trainer wasn't previously fought in this challenge. + for (i = 0; i < gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1 && gSaveBlock2Ptr->battleTower.battledTrainerIds[i] != trainerId; i++); + } + while (i != gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1); + gSaveBlock2Ptr->battleTower.battleTowerTrainerId = trainerId; + } + else + { + do + { + trainerId = (((Random() & 0xFF) * 5) >> 6); + trainerId += (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] - 1) * 10; + + // Ensure trainer wasn't previously fought in this challenge. + for (i = 0; i < gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1 && gSaveBlock2Ptr->battleTower.battledTrainerIds[i] != trainerId; i++); + } + while (i != gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1); + gSaveBlock2Ptr->battleTower.battleTowerTrainerId = trainerId; + } + } + else + { + do + { + trainerId = (((Random() & 0xFF) * 30) >> 8) + 70; + + // Ensure trainer wasn't previously fought in this challenge. + for (i = 0; i < gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1 && gSaveBlock2Ptr->battleTower.battledTrainerIds[i] != trainerId; i++); + } + while (i != gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1); + gSaveBlock2Ptr->battleTower.battleTowerTrainerId = trainerId; + } + + SetBattleTowerTrainerGfxId(gSaveBlock2Ptr->battleTower.battleTowerTrainerId); + // Don't bother saving this trainer, since it's the last one in the challenge. + if (gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] < 7) + gSaveBlock2Ptr->battleTower.battledTrainerIds[gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1] = gSaveBlock2Ptr->battleTower.battleTowerTrainerId; +} + +static void SetBattleTowerTrainerGfxId(u8 trainerClass) +{ + VarSet(VAR_OBJ_GFX_ID_0, MAP_OBJ_GFX_YOUNGSTER); +} + +void SetEReaderTrainerGfxId(void) +{ + SetBattleTowerTrainerGfxId(BATTLE_TOWER_EREADER_TRAINER_ID); +} + +// Unreferenced; formerly used by Record Mixing in R/S +static void UpdateOrInsertReceivedBattleTowerRecord(struct BattleTowerRecord * record0) +{ + s32 i; + s32 j; + s32 k; + s32 l = 0; + struct BattleTowerRecord * record = record0; + + u16 winStreaks[6]; + u16 indices[6]; + + for (i = 0; i < 5; i++) + { + k = 0; + for (j = 0; j < 4; j++) + { + if (gSaveBlock2Ptr->battleTower.records[i].trainerId[j] != record->trainerId[j]) + break; + } + if (j == 4) + { + for (k = 0; k < 7; k++) + { + if (gSaveBlock2Ptr->battleTower.records[i].name[j] != record->name[j]) + break; + if (record->name[j] == EOS) + { + k = 7; + break; + } + } + } + if (k == 7) + break; + } + + if (i < 5) + { + gSaveBlock2Ptr->battleTower.records[i] = *record; + return; + } + + for (i = 0; i < 5; i++) + { + if (gSaveBlock2Ptr->battleTower.records[i].winStreak == 0) + break; + } + + if (i < 5) + { + gSaveBlock2Ptr->battleTower.records[i] = *record; + return; + } + + winStreaks[0] = gSaveBlock2Ptr->battleTower.records[0].winStreak; + indices[0] = 0; + l++; + + for (i = 1; i < 5; i++) + { + for (j = 0; j < l; j++) + { + if (gSaveBlock2Ptr->battleTower.records[i].winStreak < winStreaks[j]) + { + j = 0; + l = 1; + winStreaks[0] = gSaveBlock2Ptr->battleTower.records[i].winStreak; + indices[0] = i; + break; + } + if (gSaveBlock2Ptr->battleTower.records[i].winStreak > winStreaks[j]) + break; + } + if (j == l) + { + winStreaks[l] = gSaveBlock2Ptr->battleTower.records[i].winStreak; + indices[l] = i; + l++; + } + } + i = Random() % l; + gSaveBlock2Ptr->battleTower.records[indices[i]] = *record; +} + +u8 GetBattleTowerTrainerFrontSpriteId(void) +{ + if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + return gFacilityClassToPicIndex[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass]; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + return gFacilityClassToPicIndex[gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].trainerClass]; + } + else + { + return gFacilityClassToPicIndex[gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].trainerClass]; + } +} + +u8 GetBattleTowerTrainerClassNameId(void) +{ + if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + return gFacilityClassToTrainerClass[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass]; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId >= BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + return gFacilityClassToTrainerClass[gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].trainerClass]; + } + else + { + return gFacilityClassToTrainerClass[gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].trainerClass]; + } +} + +void GetBattleTowerTrainerName(u8 *dest) +{ + s32 i; + if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + for (i = 0; i < 7; i++) + dest[i] = gSaveBlock2Ptr->battleTower.ereaderTrainer.name[i]; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + for (i = 0; i < 3; i++) + dest[i] = gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].name[i]; + } + else + { + for (i = 0; i < 7; i++) + dest[i] = gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].name[i]; + } + dest[i] = EOS; +} + +static void FillBattleTowerTrainerParty(void) +{ + s32 partyIndex; + s32 i; + u16 chosenMonIndices[3]; + u8 friendship; + u8 level; + u8 fixedIV; + u8 battleMonsOffset; + u8 monPoolSize; + u8 teamFlags; + const struct BattleTowerPokemonTemplate *battleTowerMons; + + battleMonsOffset = 0; + monPoolSize = 60; + friendship = 255; + + ZeroEnemyPartyMons(); + + // Different trainers have access to different sets of pokemon to use in battle. + // The pokemon later in gBattleTowerLevel100Mons or gBattleTowerLevel50Mons are + // stronger. Additionally, the later trainers' pokemon are granted higher IVs. + if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 20) + { + fixedIV = 6; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 30) + { + fixedIV = 9; + battleMonsOffset = 30; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 40) + { + fixedIV = 12; + battleMonsOffset = 60; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 50) + { + fixedIV = 15; + battleMonsOffset = 90; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 60) + { + fixedIV = 18; + battleMonsOffset = 120; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 70) + { + fixedIV = 21; + battleMonsOffset = 150; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 80) + { + fixedIV = 31; + battleMonsOffset = 180; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + fixedIV = 31; + battleMonsOffset = 200; + monPoolSize = 100; + } + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + // Load E-Reader trainer's party. + do + { + for (partyIndex = 0; partyIndex < 3; partyIndex++) + CreateBattleTowerMon(&gEnemyParty[partyIndex], &gSaveBlock2Ptr->battleTower.ereaderTrainer.party[partyIndex]); + return; + } while (0); + } + else + { + // Load a battle tower record's party. (From record mixing) + for (partyIndex = 0; partyIndex < 3; partyIndex++) + { + CreateBattleTowerMon( + &gEnemyParty[partyIndex], + &gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[partyIndex]); + } + return; + } + + // Use the appropriate list of pokemon and level depending on the + // current challenge type. (level 50 or level 100 challenge) + if (gSaveBlock2Ptr->battleTower.battleTowerLevelType != 0) + { + battleTowerMons = gBattleTowerLevel100Mons; + level = 100; + } + else + { + battleTowerMons = gBattleTowerLevel50Mons; + level = 50; + } + + teamFlags = gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].teamFlags; + + // Attempt to fill the trainer's party with random Pokemon until 3 have been + // successfully chosen. The trainer's party may not have duplicate pokemon species + // or duplicate held items. Each pokemon must have all of the trainer's team flags + // set, as well. If any of those conditions are not met, then the loop starts over + // and another pokemon is chosen at random. + partyIndex = 0; + while (partyIndex != 3) + { + // Pick a random pokemon index based on the number of pokemon available to choose from + // and the starting offset in the battle tower pokemon array. + s32 battleMonIndex = ((Random() & 0xFF) * monPoolSize) / 256 + battleMonsOffset; + + // Ensure the chosen pokemon has compatible team flags with the trainer. + if (teamFlags == 0 || (battleTowerMons[battleMonIndex].teamFlags & teamFlags) == teamFlags) + { + // Ensure this pokemon species isn't a duplicate. + for (i = 0; i < partyIndex; i++) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL) == battleTowerMons[battleMonIndex].species) + break; + } + + if (i != partyIndex) + continue; + + // Ensure this pokemon's held item isn't a duplicate. + for (i = 0; i < partyIndex; i++) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, NULL) != ITEM_NONE + && GetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, NULL) == sBattleTowerHeldItems[battleTowerMons[battleMonIndex].heldItem]) + break; + } + + if (i != partyIndex) + continue; + + // Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary + // because the species and held items were already checked directly above. Perhaps this + // is leftover code before the logic for duplicate species and held items was added. + //for (i = 0; i < partyIndex && chosenMonIndices[i] != battleMonIndex; i++); + for (i = 0; i < partyIndex; i++) + { + if (chosenMonIndices[i] == battleMonIndex) + break; + } + + if (i != partyIndex) + continue; + + chosenMonIndices[partyIndex] = battleMonIndex; + + // Place the chosen pokemon into the trainer's party. + CreateMonWithEVSpread( + &gEnemyParty[partyIndex], + battleTowerMons[battleMonIndex].species, + level, + fixedIV, + battleTowerMons[battleMonIndex].evSpread); + + // Give the chosen pokemon its specified moves. + for (i = 0; i < 4; i++) + { + SetMonMoveSlot(&gEnemyParty[partyIndex], battleTowerMons[battleMonIndex].moves[i], i); + if (battleTowerMons[battleMonIndex].moves[i] == MOVE_FRUSTRATION) + friendship = 0; // MOVE_FRUSTRATION is more powerful the lower the pokemon's friendship is. + } + + SetMonData(&gEnemyParty[partyIndex], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[partyIndex], MON_DATA_HELD_ITEM, &sBattleTowerHeldItems[battleTowerMons[battleMonIndex].heldItem]); + + // The pokemon was successfully added to the trainer's party, so it's safe to move on to + // the next party slot. + partyIndex++; + } + } +} + +static u8 AppendBattleTowerBannedSpeciesName(u16 species, u8 count) +{ + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) + { + if (count == 0) + StringAppend(gStringVar1, gUnknown_83FE859); + count++; + StringAppend(gStringVar1, gSpeciesNames[species]); + switch (count) + { + case 2: + StringAppend(gStringVar1, gUnknown_83FE85E); + break; + case 5: + case 8: + case 11: + StringAppend(gStringVar1, gUnknown_83FE85C); + break; + default: + StringAppend(gStringVar1, gUnknown_83FE859); + break; + } + } + return count; +} + +static void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowerLevelType, u8 monLevel, u16 *validPartySpecies, u16 *validPartyHeldItems, u8 *numValid) +{ + s32 i; + u32 counter = 0; + + if (species == SPECIES_EGG || species == SPECIES_NONE) + return; + + while (1) + { + if (gBattleTowerBannedSpecies[counter] == 0xFFFF) + break; + + if (gBattleTowerBannedSpecies[counter] == species) + break; + + counter++; + } + + if (gBattleTowerBannedSpecies[counter] != 0xFFFF) + return; + + if (battleTowerLevelType == 0 && monLevel > 50) + return; + + for (i = 0; i < *numValid && validPartySpecies[i] != species ; i++); + if (i != *numValid) + return; + + if (heldItem != ITEM_NONE) + { + for (i = 0; i < *numValid && validPartyHeldItems[i] != heldItem ; i++); + if (i != *numValid) + return; + } + + validPartySpecies[*numValid] = species; + validPartyHeldItems[*numValid] = heldItem; + *numValid = *numValid + 1; +} + +void CheckPartyBattleTowerBanlist(void) +{ + s32 i; + u16 species2; + u16 heldItem; + u8 level; + u16 hp; + u32 numBanlistCaught; + u16 validPartySpecies[6]; + u16 validPartyHeldItems[6]; + u8 counter; + + counter = 0; + + for (i = 0; i < PARTY_SIZE; i++) + { + species2 = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + + CheckMonBattleTowerBanlist(species2, heldItem, hp, gSpecialVar_Result, level, validPartySpecies, validPartyHeldItems, &counter); + } + + if (counter < 3) + { + gStringVar1[0] = EOS; + gSpecialVar_0x8004 = 1; + counter = 0; + + for (i = 0; gBattleTowerBannedSpecies[i] != 0xFFFF; i++) + counter = AppendBattleTowerBannedSpeciesName(gBattleTowerBannedSpecies[i], counter); + + i = StringLength(gStringVar1); + gStringVar1[i - 1] = EOS; + if (counter < 3) + StringAppend(gStringVar1, gUnknown_83FE860); + else + StringAppend(gStringVar1, gUnknown_83FE864); + } + else + { + gSpecialVar_0x8004 = 0; + gSaveBlock2Ptr->battleTower.battleTowerLevelType = gSpecialVar_Result; + } +} + +static void PrintBattleTowerTrainerMessage(const u16 *greeting) +{ + s32 i; + if (EC_DoesEasyChatStringFitOnLine(greeting, 3, 2, 18)) + { + ConvertEasyChatWordsToString(gStringVar4, greeting, 2, 3); + i = 0; + while (gStringVar4[i++] != CHAR_NEWLINE) + ; + while (gStringVar4[i] != CHAR_NEWLINE) + i++; + gStringVar4[i] = CHAR_PROMPT_SCROLL; + } + else + { + ConvertEasyChatWordsToString(gStringVar4, greeting, 3, 2); + } +} + +void PrintBattleTowerTrainerGreeting(void) +{ + if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting); + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + PrintBattleTowerTrainerMessage(gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].greeting); + else + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting); +} + +static void CB2_FinishEReaderBattle(void) +{ + s32 i; + u16 heldItem; + + switch (sSpecialVar_0x8004_Copy) + { + case 0: + break; + case 1: + for (i = 0; i < PARTY_SIZE; i++) + { + heldItem = GetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &heldItem); + } + break; + case 2: + PrintEReaderTrainerFarewellMessage(); + break; + } + + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +static void Task_WaitBT(u8 taskId) +{ + if (BT_IsDone() == TRUE) + { + gMain.savedCallback = CB2_FinishEReaderBattle; + CleanupOverworldWindowsAndTilemaps(); + SetMainCallback2(CB2_InitBattle); + DestroyTask(taskId); + } +} + + +void StartSpecialBattle(void) +{ + s32 i; + u16 heldItem; + u8 transition; + + sSpecialVar_0x8004_Copy = gSpecialVar_0x8004; + switch (sSpecialVar_0x8004_Copy) + { + case 0: // battle tower battle + gBattleTypeFlags = (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_TRAINER); + gTrainerBattleOpponent_A = 0; + + FillBattleTowerTrainerParty(); + + CreateTask(Task_WaitBT, 1); + PlayMapChosenOrBattleBGM(0); + transition = BattleSetup_GetBattleTowerBattleTransition(); + BT_StartOnField(transition); + break; + case 1: // secret base battle + for (i = 0; i < PARTY_SIZE; i++) + { + heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + SetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM, &heldItem); + } + + CreateTask(Task_WaitBT, 1); + PlayMapChosenOrBattleBGM(0); + transition = BattleSetup_GetBattleTowerBattleTransition(); + BT_StartOnField(transition); + break; + case 2: // e-reader trainer battle + ZeroEnemyPartyMons(); + + for (i = 0; i < 3; i++) + CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i]); + + gBattleTypeFlags = (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_TRAINER); + gTrainerBattleOpponent_A = 0; + + CreateTask(Task_WaitBT, 1); + PlayMapChosenOrBattleBGM(0); + transition = BattleSetup_GetBattleTowerBattleTransition(); + BT_StartOnField(transition); + break; + } +} + +void SetBattleTowerProperty(void) +{ + s32 i; + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + switch (gSpecialVar_0x8004) + { + case 0: + ewram160FB = gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType]; + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8005; + break; + case 1: + gSaveBlock2Ptr->battleTower.battleTowerLevelType = gSpecialVar_0x8005; + break; + case 2: + gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] = gSpecialVar_0x8005; + break; + case 3: + gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] = gSpecialVar_0x8005; + break; + case 4: + gSaveBlock2Ptr->battleTower.battleTowerTrainerId = gSpecialVar_0x8005; + break; + case 5: + for (i = 0; i < 3; i++) + gSaveBlock2Ptr->battleTower.selectedPartyMons[i] = gSelectedOrderFromParty[i]; + break; + case 6: + if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer); + if (gSaveBlock2Ptr->battleTower.totalBattleTowerWins < 9999) + gSaveBlock2Ptr->battleTower.totalBattleTowerWins++; + gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]++; + SaveCurrentWinStreak(); + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]; + gStringVar1[0] = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] + 0xA1; + gStringVar1[1] = 0xFF; + break; + case 7: + if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] < 1430) + gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType]++; + SaveCurrentWinStreak(); + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType]; + break; + case 8: + gSaveBlock2Ptr->battleTower.unk_554 = gSpecialVar_0x8005; + break; + case 9: + break; + case 10: + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak); + break; + case 11: + if (gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] != 3) + ResetBattleTowerStreak(battleTowerLevelType); + break; + case 12: + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = ewram160FB; + break; + case 13: + gSaveBlock2Ptr->battleTower.currentWinStreaks[battleTowerLevelType] = GetCurrentBattleTowerWinStreak(battleTowerLevelType); + break; + case 14: + gSaveBlock2Ptr->battleTower.lastStreakLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + break; + } +} + +void BattleTowerUtil(void) +{ + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + switch (gSpecialVar_0x8004) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType]; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + break; + case 2: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]; + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType]; + break; + case 4: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.battleTowerTrainerId; + break; + case 5: + case 6: + case 7: + break; + case 8: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.unk_554; + break; + case 9: + gSpecialVar_Result = GetCurrentBattleTowerWinStreak(battleTowerLevelType); + break; + case 10: + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak); + break; + case 11: + ResetBattleTowerStreak(battleTowerLevelType); + break; + case 12: + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = ewram160FB; + break; + case 13: + gSaveBlock2Ptr->battleTower.currentWinStreaks[battleTowerLevelType] = GetCurrentBattleTowerWinStreak(battleTowerLevelType); + break; + case 14: + gSaveBlock2Ptr->battleTower.lastStreakLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + break; + } +} + +void SetBattleTowerParty(void) +{ + s32 i; + + for (i = 0; i < 3; i++) + gSelectedOrderFromParty[i] = gSaveBlock2Ptr->battleTower.selectedPartyMons[i]; + + ReducePlayerPartyToThree(); +} + +static void SaveCurrentWinStreak(void) +{ + u8 levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + u16 streak = GetCurrentBattleTowerWinStreak(levelType); + + if (gSaveBlock2Ptr->battleTower.recordWinStreaks[levelType] < streak) + gSaveBlock2Ptr->battleTower.recordWinStreaks[levelType] = streak; + + if (gSaveBlock2Ptr->battleTower.recordWinStreaks[0] > gSaveBlock2Ptr->battleTower.recordWinStreaks[1]) + { + streak = gSaveBlock2Ptr->battleTower.recordWinStreaks[0]; + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak); + + if (streak > 9999) + gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = 9999; + else + gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = streak; + } + else + { + streak = gSaveBlock2Ptr->battleTower.recordWinStreaks[1]; + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak); + + if (streak > 9999) + gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = 9999; + else + gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = streak; + } +} + +static void SetPlayerBattleTowerRecord(void) +{ + s32 i; + u8 trainerClass; + struct BattleTowerRecord *playerRecord = &gSaveBlock2Ptr->battleTower.playerRecord; + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (gSaveBlock2Ptr->playerGender != MALE) + { + trainerClass = sFemaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sFemaleTrainerClasses)]; + } + else + { + trainerClass = sMaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sMaleTrainerClasses)]; + } + + playerRecord->battleTowerLevelType = battleTowerLevelType; + playerRecord->trainerClass = trainerClass; + + CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId); + StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName); + + playerRecord->winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType); + + for (i = 0; i < 6; i++) + playerRecord->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i]; + + for (i = 0; i < 3; i++) + sub_803E23C(&gPlayerParty[gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1], &playerRecord->party[i]); + + SetBattleTowerRecordChecksum(&gSaveBlock2Ptr->battleTower.playerRecord); + SaveCurrentWinStreak(); +} + +void SaveBattleTowerProgress(void) +{ + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (gSpecialVar_0x8004 == 3 || gSpecialVar_0x8004 == 0) + { + if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] > 1 + || gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] > 1) + SetPlayerBattleTowerRecord(); + } + + PopulateBravoTrainerBattleTowerLostData(); + + gSaveBlock2Ptr->battleTower.battleOutcome = gBattleOutcome; + + if (gSpecialVar_0x8004 != 3) + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8004; + + VarSet(VAR_0x4000, BTSPECIAL_TEST); + gSaveBlock2Ptr->battleTower.unk_554 = 1; + TrySavingData(SAVE_EREADER); +} + +void BattleTower_SoftReset(void) +{ + DoSoftReset(); +} + +static void ValidateBattleTowerRecordChecksums(void) +{ + u32 i; + s32 recordIndex; + struct BattleTowerRecord *record; + u32 checksum; + + record = &gSaveBlock2Ptr->battleTower.playerRecord; + checksum = 0; + for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++) + checksum += ((u32 *)record)[i]; + + if (gSaveBlock2Ptr->battleTower.playerRecord.checksum != checksum) + ClearBattleTowerRecord(&gSaveBlock2Ptr->battleTower.playerRecord); + + for (recordIndex = 0; recordIndex < 5; recordIndex++) + { + record = &gSaveBlock2Ptr->battleTower.records[recordIndex]; + checksum = 0; + for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++) + checksum += ((u32 *)record)[i]; + + if (gSaveBlock2Ptr->battleTower.records[recordIndex].checksum != checksum) + ClearBattleTowerRecord(&gSaveBlock2Ptr->battleTower.records[recordIndex]); + } +} + +static void SetBattleTowerRecordChecksum(struct BattleTowerRecord *record) +{ + u32 i; + + record->checksum = 0; + for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++) + record->checksum += ((u32 *)record)[i]; +} + +static void ClearBattleTowerRecord(struct BattleTowerRecord *record) +{ + u32 i; + + for (i = 0; i < sizeof(struct BattleTowerRecord) / sizeof(u32); i++) + ((u32 *)record)[i] = 0; +} + +static void PopulateBravoTrainerBattleTowerLostData(void) +{ + s32 i; + + GetBattleTowerTrainerName(gSaveBlock2Ptr->battleTower.defeatedByTrainerName); + gSaveBlock2Ptr->battleTower.defeatedBySpecies = gBattleMons[1].species; + gSaveBlock2Ptr->battleTower.firstMonSpecies = gBattleMons[0].species; + + for (i = 0; i < POKEMON_NAME_LENGTH; i++) + gSaveBlock2Ptr->battleTower.firstMonNickname[i] = gBattleMons[0].nickname[i]; +} + +static u16 GetCurrentBattleTowerWinStreak(u8 battleTowerLevelType) +{ + u16 winStreak = ((gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] - 1) * 7 - 1) + + gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]; + + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +void DetermineBattleTowerPrize(void) +{ + u8 levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] - 1 > 5) + gSaveBlock2Ptr->battleTower.prizeItem = sLongStreakPrizes[Random() % NELEMS(sLongStreakPrizes)]; + else + gSaveBlock2Ptr->battleTower.prizeItem = sShortStreakPrizes[Random() % NELEMS(sShortStreakPrizes)]; +} + +void GiveBattleTowerPrize(void) +{ + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (AddBagItem(gSaveBlock2Ptr->battleTower.prizeItem, 1) == TRUE) + { + CopyItemName(gSaveBlock2Ptr->battleTower.prizeItem, gStringVar1); + gSpecialVar_Result = 1; + } + else + { + gSpecialVar_Result = 0; + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = 6; + } +} + +void AwardBattleTowerRibbons(void) +{ + s32 i; + u32 partyIndex; + struct Pokemon *pokemon; + u8 ribbonType; + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (battleTowerLevelType != 0) + ribbonType = MON_DATA_VICTORY_RIBBON; + else + ribbonType = MON_DATA_WINNING_RIBBON; + + gSpecialVar_Result = 0; + + if (GetCurrentBattleTowerWinStreak(battleTowerLevelType) > 55) + { + for (i = 0; i < 3; i++) + { + partyIndex = gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1; + pokemon = &gPlayerParty[partyIndex]; + if (!GetMonData(pokemon, ribbonType)) + { + gSpecialVar_Result = 1; + SetMonData(pokemon, ribbonType, &gSpecialVar_Result); + } + } + } + + if (gSpecialVar_Result != 0) + IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS); +} + +// This is a leftover debugging function that is used to populate the E-Reader +// trainer with the player's current data. +static void Debug_FillEReaderTrainerWithPlayerData(void) +{ + struct BattleTowerEReaderTrainer *ereaderTrainer; + s32 i; + s32 j; + + ereaderTrainer = &gSaveBlock2Ptr->battleTower.ereaderTrainer; + + if (gSaveBlock2Ptr->playerGender != MALE) + { + ereaderTrainer->trainerClass = sFemaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sFemaleTrainerClasses)]; + } + else + { + ereaderTrainer->trainerClass = sMaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sMaleTrainerClasses)]; + } + + CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId); + StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName); + + ereaderTrainer->winStreak = 1; + + j = 7; + for (i = 0; i < 6; i++) + { + ereaderTrainer->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i]; + ereaderTrainer->farewellPlayerLost[i] = j; + ereaderTrainer->farewellPlayerWon[i] = j + 6; + j++; + } + + for (i = 0; i < 3; i++) + sub_803E23C(&gPlayerParty[i], &ereaderTrainer->party[i]); + + SetEReaderTrainerChecksum(ereaderTrainer); +} + +u8 GetEreaderTrainerFrontSpriteId(void) +{ + return gFacilityClassToPicIndex[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass]; +} + +u8 GetEreaderTrainerClassId(void) +{ + return gFacilityClassToTrainerClass[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass]; +} + +void CopyEReaderTrainerName5(u8 *trainerName) +{ + s32 i; + + for (i = 0; i < 5; i++) + trainerName[i] = gSaveBlock2Ptr->battleTower.ereaderTrainer.name[i]; + + trainerName[i] = EOS; +} + +// Checks if the saved E-Reader trainer is valid. +void ValidateEReaderTrainer(void) +{ + u32 i; + u32 checksum; + struct BattleTowerEReaderTrainer *ereaderTrainer; + + gSpecialVar_Result = 0; + ereaderTrainer = &gSaveBlock2Ptr->battleTower.ereaderTrainer; + + checksum = 0; + for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++) + checksum |= ((u32 *)ereaderTrainer)[i]; + + if (checksum == 0) + { + gSpecialVar_Result = 1; + return; + } + + checksum = 0; + for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++) + checksum += ((u32 *)ereaderTrainer)[i]; + + if (gSaveBlock2Ptr->battleTower.ereaderTrainer.checksum != checksum) + { + ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer); + gSpecialVar_Result = 1; + } +} + +static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer) +{ + s32 i; + + ereaderTrainer->checksum = 0; + for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++) + ereaderTrainer->checksum += ((u32 *)ereaderTrainer)[i]; +} + +void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer) +{ + u32 i; + + for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32); i++) + ((u32 *)ereaderTrainer)[i] = 0; +} + +void PrintEReaderTrainerGreeting(void) +{ + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting); +} + +static void PrintEReaderTrainerFarewellMessage(void) +{ + if (gBattleOutcome == B_OUTCOME_DREW) + gStringVar4[0] = EOS; + else if (gBattleOutcome == B_OUTCOME_WON) + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerWon); + else + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerLost); +} + +void Dummy_TryEnableBravoTrainerBattleTower(void) +{ + s32 i; + + for (i = 0; i < 2; i++) + { + if (gSaveBlock2Ptr->battleTower.var_4AE[i] == 1) + TakeBravoTrainerBattleTowerOffTheAir(); + } +} diff --git a/src/field_door.c b/src/field_door.c new file mode 100644 index 000000000..cbf7a79ea --- /dev/null +++ b/src/field_door.c @@ -0,0 +1,537 @@ +#include "global.h" +#include "field_camera.h" +#include "task.h" +#include "fieldmap.h" +#include "metatile_behavior.h" +#include "constants/songs.h" + +struct DoorAnimFrame +{ + u8 duration; + u16 tile; +}; + +struct DoorGraphics +{ + u16 metatileId; + s8 sliding; + u8 size; + const u8 * tiles; + const u8 * palettes; +}; + +static void DrawDoorDefaultImage(const struct DoorGraphics * gfx, int x, int y); +static void LoadDoorFrameTiles(const u8 *a0); +static void SetDoorFramePalettes(const struct DoorGraphics * gfx, int x, int y, const u8 *a3); +static void BufferDoorFrameTilesWithPalettes(u16 *a0, u16 a1, const u8 *a2); +static bool32 PlayDoorAnimationFrame(const struct DoorGraphics * gfx, const struct DoorAnimFrame * frames, s16 *data); +static const struct DoorAnimFrame * SeekToEndOfDoorAnim(const struct DoorAnimFrame * frames); +static s8 GetDoorOpenType(const struct DoorGraphics * gfx, int x, int y); + +static const u8 gUnknown_8353088[] = INCBIN_U8("graphics/door_anims/frame_8353088_1.4bpp", "graphics/door_anims/frame_8353088_2.4bpp", "graphics/door_anims/frame_8353088_3.4bpp"); +static const u8 gUnknown_8353208[32] = {}; +static const u8 gUnknown_8353228[] = INCBIN_U8("graphics/door_anims/frame_8353228_1.4bpp", "graphics/door_anims/frame_8353228_2.4bpp", "graphics/door_anims/frame_8353228_3.4bpp"); +static const u8 gUnknown_83533A8[32] = {}; +static const u8 gUnknown_83533C8[] = INCBIN_U8("graphics/door_anims/frame_83533C8_1.4bpp", "graphics/door_anims/frame_83533C8_2.4bpp", "graphics/door_anims/frame_83533C8_3.4bpp"); +static const u8 gUnknown_8353548[32] = {}; +static const u8 gUnknown_8353568[] = INCBIN_U8("graphics/door_anims/frame_8353568_1.4bpp", "graphics/door_anims/frame_8353568_2.4bpp", "graphics/door_anims/frame_8353568_3.4bpp"); +static const u8 gUnknown_83536E8[32] = {}; +static const u8 gUnknown_8353708[] = INCBIN_U8("graphics/door_anims/frame_8353708_1.4bpp", "graphics/door_anims/frame_8353708_2.4bpp", "graphics/door_anims/frame_8353708_3.4bpp"); +static const u8 gUnknown_8353888[32] = {}; +static const u8 gUnknown_83538A8[] = INCBIN_U8("graphics/door_anims/frame_83538A8_1.4bpp", "graphics/door_anims/frame_83538A8_2.4bpp", "graphics/door_anims/frame_83538A8_3.4bpp"); +static const u8 gUnknown_8353A28[32] = {}; +static const u8 gUnknown_8353A48[] = INCBIN_U8("graphics/door_anims/frame_8353A48_1.4bpp", "graphics/door_anims/frame_8353A48_2.4bpp", "graphics/door_anims/frame_8353A48_3.4bpp"); +static const u8 gUnknown_8353BC8[32] = {}; +static const u8 gUnknown_8353BE8[] = INCBIN_U8("graphics/door_anims/frame_8353BE8_1.4bpp", "graphics/door_anims/frame_8353BE8_2.4bpp", "graphics/door_anims/frame_8353BE8_3.4bpp"); +static const u8 gUnknown_8353D68[32] = {}; +static const u8 gUnknown_8353D88[] = INCBIN_U8("graphics/door_anims/frame_8353D88_1.4bpp", "graphics/door_anims/frame_8353D88_2.4bpp", "graphics/door_anims/frame_8353D88_3.4bpp"); +static const u8 gUnknown_8353F08[32] = {}; +static const u8 gUnknown_8353F28[] = INCBIN_U8("graphics/door_anims/frame_8353F28_1.4bpp", "graphics/door_anims/frame_8353F28_2.4bpp", "graphics/door_anims/frame_8353F28_3.4bpp"); +static const u8 gUnknown_83540A8[32] = {}; +static const u8 gUnknown_83540C8[] = INCBIN_U8("graphics/door_anims/frame_83540C8_1.4bpp", "graphics/door_anims/frame_83540C8_2.4bpp", "graphics/door_anims/frame_83540C8_3.4bpp"); +static const u8 gUnknown_8354248[32] = {}; +static const u8 gUnknown_8354268[] = INCBIN_U8("graphics/door_anims/frame_8354268_1.4bpp", "graphics/door_anims/frame_8354268_2.4bpp", "graphics/door_anims/frame_8354268_3.4bpp"); +static const u8 gUnknown_83543E8[32] = {}; +static const u8 gUnknown_8354408[] = INCBIN_U8("graphics/door_anims/frame_8354408_1.4bpp", "graphics/door_anims/frame_8354408_2.4bpp", "graphics/door_anims/frame_8354408_3.4bpp"); +static const u8 gUnknown_8354588[32] = {}; +static const u8 gUnknown_83545A8[] = INCBIN_U8("graphics/door_anims/frame_83545A8_1.4bpp", "graphics/door_anims/frame_83545A8_2.4bpp", "graphics/door_anims/frame_83545A8_3.4bpp"); +static const u8 gUnknown_8354728[32] = {}; +static const u8 gUnknown_8354748[] = INCBIN_U8("graphics/door_anims/frame_8354748_1.4bpp", "graphics/door_anims/frame_8354748_2.4bpp", "graphics/door_anims/frame_8354748_3.4bpp"); +static const u8 gUnknown_83548C8[32] = {}; +static const u8 gUnknown_83548E8[] = INCBIN_U8("graphics/door_anims/frame_83548E8_1.4bpp", "graphics/door_anims/frame_83548E8_2.4bpp", "graphics/door_anims/frame_83548E8_3.4bpp"); +static const u8 gUnknown_8354A68[32] = {}; +static const u8 gUnknown_8354A88[] = INCBIN_U8("graphics/door_anims/frame_8354A88_1.4bpp", "graphics/door_anims/frame_8354A88_2.4bpp", "graphics/door_anims/frame_8354A88_3.4bpp"); +static const u8 gUnknown_8354C08[32] = {}; +static const u8 gUnknown_8354C28[] = INCBIN_U8("graphics/door_anims/frame_8354C28_1.4bpp", "graphics/door_anims/frame_8354C28_2.4bpp", "graphics/door_anims/frame_8354C28_3.4bpp"); +static const u8 gUnknown_8354F28[32] = {}; +static const u8 gUnknown_8354F48[] = INCBIN_U8("graphics/door_anims/frame_8354F48_1.4bpp", "graphics/door_anims/frame_8354F48_2.4bpp", "graphics/door_anims/frame_8354F48_3.4bpp"); +static const u8 gUnknown_8355248[32] = {}; +static const u8 gUnknown_8355268[] = INCBIN_U8("graphics/door_anims/frame_8355268_1.4bpp", "graphics/door_anims/frame_8355268_2.4bpp", "graphics/door_anims/frame_8355268_3.4bpp"); +static const u8 gUnknown_8355568[32] = {}; +static const u8 gUnknown_8355588[] = INCBIN_U8("graphics/door_anims/frame_8355588_1.4bpp", "graphics/door_anims/frame_8355588_2.4bpp", "graphics/door_anims/frame_8355588_3.4bpp"); +static const u8 gUnknown_8355888[32] = {}; +static const u8 gUnknown_83558A8[256] = {}; +static const u8 gUnknown_83559A8[256] = {}; +static const u8 gUnknown_8355AA8[256] = {}; +static const u8 gUnknown_8355BA8[32] = {}; +static const u8 gUnknown_8355BC8[256] = {}; +static const u8 gUnknown_8355CC8[256] = {}; +static const u8 gUnknown_8355DC8[256] = {}; +static const u8 gUnknown_8355EC8[32] = {}; +static const u8 gUnknown_8355EE8[256] = {}; +static const u8 gUnknown_8355FE8[256] = {}; +static const u8 gUnknown_83560E8[256] = {}; +static const u8 gUnknown_83561E8[32] = {}; +static const u8 gUnknown_8356208[256] = {}; +static const u8 gUnknown_8356308[256] = {}; +static const u8 gUnknown_8356408[256] = {}; +static const u8 gUnknown_8356508[32] = {}; +static const u8 gUnknown_8356528[256] = {}; +static const u8 gUnknown_8356628[256] = {}; +static const u8 gUnknown_8356728[256] = {}; +static const u8 gUnknown_8356828[32] = {}; +static const u8 gUnknown_8356848[256] = {}; +static const u8 gUnknown_8356948[256] = {}; +static const u8 gUnknown_8356A48[256] = {}; +static const u8 gUnknown_8356B48[32] = {}; +static const u8 gUnknown_8356B68[256] = {}; +static const u8 gUnknown_8356C68[256] = {}; +static const u8 gUnknown_8356D68[256] = {}; +static const u8 gUnknown_8356E68[32] = {}; +static const u8 gUnknown_8356E88[128] = {}; +static const u8 gUnknown_8356F08[128] = {}; +static const u8 gUnknown_8356F88[128] = {}; +static const u8 gUnknown_8357008[32] = {}; +static const u8 gUnknown_8357028[128] = {}; +static const u8 gUnknown_83570A8[128] = {}; +static const u8 gUnknown_8357128[128] = {}; +static const u8 gUnknown_83571A8[32] = {}; +static const u8 gUnknown_83571C8[128] = {}; +static const u8 gUnknown_8357248[128] = {}; +static const u8 gUnknown_83572C8[128] = {}; +static const u8 gUnknown_8357348[32] = {}; +static const u8 gUnknown_8357368[128] = {}; +static const u8 gUnknown_83573E8[128] = {}; +static const u8 gUnknown_8357468[128] = {}; +static const u8 gUnknown_83574E8[32] = {}; +static const u8 gUnknown_8357508[128] = {}; +static const u8 gUnknown_8357588[128] = {}; +static const u8 gUnknown_8357608[128] = {}; +static const u8 gUnknown_8357688[32] = {}; +static const u8 gUnknown_83576A8[128] = {}; +static const u8 gUnknown_8357728[128] = {}; +static const u8 gUnknown_83577A8[128] = {}; +static const u8 gUnknown_8357828[32] = {}; +static const u8 gUnknown_8357848[128] = {}; +static const u8 gUnknown_83578C8[128] = {}; +static const u8 gUnknown_8357948[128] = {}; +static const u8 gUnknown_83579C8[32] = {}; +static const u8 gUnknown_83579E8[128] = {}; +static const u8 gUnknown_8357A68[128] = {}; +static const u8 gUnknown_8357AE8[128] = {}; +static const u8 gUnknown_8357B68[32] = {}; +static const u8 gUnknown_8357B88[128] = {}; +static const u8 gUnknown_8357C08[128] = {}; +static const u8 gUnknown_8357C88[128] = {}; +static const u8 gUnknown_8357D08[32] = {}; +static const u8 gUnknown_8357D28[128] = {}; +static const u8 gUnknown_8357DA8[128] = {}; +static const u8 gUnknown_8357E28[128] = {}; +static const u8 gUnknown_8357EA8[32] = {}; +static const u8 gUnknown_8357EC8[128] = {}; +static const u8 gUnknown_8357F48[128] = {}; +static const u8 gUnknown_8357FC8[128] = {}; +static const u8 gUnknown_8358048[32] = {}; +static const u8 gUnknown_8358068[128] = {}; +static const u8 gUnknown_83580E8[128] = {}; +static const u8 gUnknown_8358168[128] = {}; +static const u8 gUnknown_83581E8[32] = {}; +static const u8 gUnknown_8358208[128] = {}; +static const u8 gUnknown_8358288[128] = {}; +static const u8 gUnknown_8358308[128] = {}; +static const u8 gUnknown_8358388[32] = {}; +static const u8 gUnknown_83583A8[128] = {}; +static const u8 gUnknown_8358428[128] = {}; +static const u8 gUnknown_83584A8[128] = {}; +static const u8 gUnknown_8358528[32] = {}; +static const u8 gUnknown_8358548[128] = {}; +static const u8 gUnknown_83585C8[128] = {}; +static const u8 gUnknown_8358648[128] = {}; +static const u8 gUnknown_83586C8[32] = {}; +static const u8 gUnknown_83586E8[128] = {}; +static const u8 gUnknown_8358768[128] = {}; +static const u8 gUnknown_83587E8[128] = {}; +static const u8 gUnknown_8358868[32] = {}; +static const u8 gUnknown_8358888[128] = {}; +static const u8 gUnknown_8358908[128] = {}; +static const u8 gUnknown_8358988[128] = {}; +static const u8 gUnknown_8358A08[32] = {}; +static const u8 gUnknown_8358A28[128] = {}; +static const u8 gUnknown_8358AA8[128] = {}; +static const u8 gUnknown_8358B28[128] = {}; +static const u8 gUnknown_8358BA8[32] = {}; +static const u8 gUnknown_8358BC8[128] = {}; +static const u8 gUnknown_8358C48[128] = {}; +static const u8 gUnknown_8358CC8[128] = {}; +static const u8 gUnknown_8358D48[32] = {}; +static const u8 gUnknown_8358D68[128] = {}; +static const u8 gUnknown_8358DE8[128] = {}; +static const u8 gUnknown_8358E68[128] = {}; +static const u8 gUnknown_8358EE8[32] = {}; +static const u8 gUnknown_8358F08[128] = {}; +static const u8 gUnknown_8358F88[128] = {}; +static const u8 gUnknown_8359008[128] = {}; +static const u8 gUnknown_8359088[32] = {}; +static const u8 gUnknown_83590A8[128] = {}; +static const u8 gUnknown_8359128[128] = {}; +static const u8 gUnknown_83591A8[128] = {}; +static const u8 gUnknown_8359228[32] = {}; +static const u8 gUnknown_8359248[128] = {}; +static const u8 gUnknown_83592C8[128] = {}; +static const u8 gUnknown_8359348[128] = {}; +static const u8 gUnknown_83593C8[32] = {}; +static const u8 gUnknown_83593E8[128] = {}; +static const u8 gUnknown_8359468[128] = {}; +static const u8 gUnknown_83594E8[128] = {}; +static const u8 gUnknown_8359568[32] = {}; +static const u8 gUnknown_8359588[] = INCBIN_U8("graphics/door_anims/frame_8359588_1.4bpp", "graphics/door_anims/frame_8359588_2.4bpp"); +static const u8 gUnknown_8359688[256] = {}; +static const u8 gUnknown_8359788[] = INCBIN_U8("graphics/door_anims/frame_8359788_1.4bpp", "graphics/door_anims/frame_8359788_2.4bpp", "graphics/door_anims/frame_8359788_3.4bpp", "graphics/door_anims/frame_8359788_4.4bpp"); +static const u8 gUnknown_8359888[256] = {}; +static const u8 gUnknown_8359988[] = INCBIN_U8("graphics/door_anims/frame_8359988_1.4bpp", "graphics/door_anims/frame_8359988_2.4bpp", "graphics/door_anims/frame_8359988_3.4bpp", "graphics/door_anims/frame_8359988_4.4bpp"); +static const u8 gUnknown_8359A88[256] = {}; +static const u8 gUnknown_8359B88[] = INCBIN_U8("graphics/door_anims/frame_8359B88_1.4bpp", "graphics/door_anims/frame_8359B88_2.4bpp", "graphics/door_anims/frame_8359B88_3.4bpp", "graphics/door_anims/frame_8359B88_4.4bpp"); +static const u8 gUnknown_8359C88[32] = {}; +static const u8 gUnknown_8359CA8[] = INCBIN_U8("graphics/door_anims/frame_8359CA8_1.4bpp", "graphics/door_anims/frame_8359CA8_2.4bpp", "graphics/door_anims/frame_8359CA8_3.4bpp"); +static const u8 gUnknown_8359FA8[32] = {}; +static const u8 gUnknown_8359FC8[] = INCBIN_U8("graphics/door_anims/frame_8359FC8_1.4bpp", "graphics/door_anims/frame_8359FC8_2.4bpp", "graphics/door_anims/frame_8359FC8_3.4bpp"); +static const u8 gUnknown_835A148[32] = {}; +static const u8 gUnknown_835A168[] = INCBIN_U8("graphics/door_anims/frame_835A168_1.4bpp", "graphics/door_anims/frame_835A168_2.4bpp", "graphics/door_anims/frame_835A168_3.4bpp"); +static const u8 gUnknown_835A2E8[32] = {}; +static const u8 gUnknown_835A308[] = INCBIN_U8("graphics/door_anims/frame_835A308_1.4bpp", "graphics/door_anims/frame_835A308_2.4bpp", "graphics/door_anims/frame_835A308_3.4bpp"); +static const u8 gUnknown_835A488[32] = {}; +static const u8 gUnknown_835A4A8[] = INCBIN_U8("graphics/door_anims/frame_835A4A8_1.4bpp", "graphics/door_anims/frame_835A4A8_2.4bpp", "graphics/door_anims/frame_835A4A8_3.4bpp"); +static const u8 gUnknown_835A628[32] = {}; +static const u8 gUnknown_835A648[] = INCBIN_U8("graphics/door_anims/frame_835A648_1.4bpp", "graphics/door_anims/frame_835A648_2.4bpp", "graphics/door_anims/frame_835A648_3.4bpp"); +static const u8 gUnknown_835A7C8[32] = {}; +static const u8 gUnknown_835A7E8[] = INCBIN_U8("graphics/door_anims/frame_835A7E8_1.4bpp", "graphics/door_anims/frame_835A7E8_2.4bpp", "graphics/door_anims/frame_835A7E8_3.4bpp"); +static const u8 gUnknown_835A968[32] = {}; +static const u8 gUnknown_835A988[] = INCBIN_U8("graphics/door_anims/frame_835A988_1.4bpp", "graphics/door_anims/frame_835A988_2.4bpp", "graphics/door_anims/frame_835A988_3.4bpp"); +static const u8 gUnknown_835AB08[32] = {}; +static const u8 gUnknown_835AB28[] = INCBIN_U8("graphics/door_anims/frame_835AB28_1.4bpp", "graphics/door_anims/frame_835AB28_2.4bpp", "graphics/door_anims/frame_835AB28_3.4bpp"); +static const u8 gUnknown_835AE28[32] = {}; +static const u8 gUnknown_835AE48[] = INCBIN_U8("graphics/door_anims/frame_835AE48_1.4bpp", "graphics/door_anims/frame_835AE48_2.4bpp", "graphics/door_anims/frame_835AE48_3.4bpp"); +static const u8 gUnknown_835B148[32] = {}; +static const u8 gUnknown_835B168[] = INCBIN_U8("graphics/door_anims/frame_835B168_1.4bpp", "graphics/door_anims/frame_835B168_2.4bpp", "graphics/door_anims/frame_835B168_3.4bpp"); +static const u8 gUnknown_835B468[32] = {}; + +static const struct DoorAnimFrame sDoorAnimFrames_OpenSmall[] = { + {4, 0xFFFF}, + {4, 0x0000}, + {4, 0x0080}, + {4, 0x0100}, + {} +}; + +static const struct DoorAnimFrame sDoorAnimFrames_OpenLarge[] = { + {4, 0xFFFF}, + {4, 0x0000}, + {4, 0x0100}, + {4, 0x0200}, + {} +}; + +static const struct DoorAnimFrame sDoorAnimFrames_CloseSmall[] = { + {4, 0x0100}, + {4, 0x0080}, + {4, 0x0000}, + {4, 0xFFFF}, + {} +}; + +static const struct DoorAnimFrame sDoorAnimFrames_CloseLarge[] = { + {4, 0x0200}, + {4, 0x0100}, + {4, 0x0000}, + {4, 0xFFFF}, + {} +}; + +static const u8 gUnknown_835B4D8[] = {0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2}; +static const u8 gUnknown_835B4E0[] = {0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3}; +static const u8 gUnknown_835B4E8[] = {0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3}; +static const u8 gUnknown_835B4F0[] = {0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8}; +static const u8 gUnknown_835B4F8[] = {0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa}; +static const u8 gUnknown_835B500[] = {0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8}; +static const u8 gUnknown_835B508[] = {0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8}; +static const u8 gUnknown_835B510[] = {0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8}; +static const u8 gUnknown_835B518[] = {0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3}; +static const u8 gUnknown_835B520[] = {0xc, 0xc, 0xc, 0xc, 0xc, 0xc, 0xc, 0xc}; +static const u8 gUnknown_835B528[] = {0x9, 0x9, 0x9, 0x9, 0x9, 0x9, 0x9, 0x9}; +static const u8 gUnknown_835B530[] = {0x9, 0x9, 0x9, 0x9, 0x9, 0x9, 0x9, 0x9}; +static const u8 gUnknown_835B538[] = {0x9, 0x9, 0x9, 0x9, 0x9, 0x9, 0x9, 0x9}; +static const u8 gUnknown_835B540[] = {0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3}; +static const u8 gUnknown_835B548[] = {0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8}; +static const u8 gUnknown_835B550[] = {0x9, 0x9, 0x9, 0x9, 0x9, 0x9, 0x9, 0x9}; +static const u8 gUnknown_835B558[] = {0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3}; +static const u8 gUnknown_835B560[] = {0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8}; +static const u8 gUnknown_835B568[] = {0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8}; +static const u8 gUnknown_835B570[] = {0xc, 0xc, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2}; +static const u8 gUnknown_835B578[] = {0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7}; +static const u8 gUnknown_835B580[] = {0x8, 0x8, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2}; +static const u8 gUnknown_835B588[] = {0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5}; +static const u8 gUnknown_835B590[] = {0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3}; +static const u8 gUnknown_835B598[] = {0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3}; +static const u8 gUnknown_835B5A0[] = {0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5}; +static const u8 gUnknown_835B5A8[] = {0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3}; +static const u8 gUnknown_835B5B0[] = {0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa, 0xa}; +static const u8 gUnknown_835B5B8[] = {0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5}; +static const u8 gUnknown_835B5C0[] = {0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8}; +static const u8 gUnknown_835B5C8[] = {0x8, 0x8, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2}; +static const u8 gUnknown_835B5D0[] = {0xb, 0xb, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2}; + +static const struct DoorGraphics sDoorGraphics[] = { + {0x03d, 0, 0, gUnknown_8353088, gUnknown_835B4D8}, + {0x062, 1, 0, gUnknown_8353228, gUnknown_835B4E0}, + {0x15b, 1, 0, gUnknown_83533C8, gUnknown_835B4E8}, + {0x2a3, 0, 0, gUnknown_8353568, gUnknown_835B4F0}, + {0x2ac, 0, 0, gUnknown_8353708, gUnknown_835B4F8}, + {0x299, 0, 0, gUnknown_83538A8, gUnknown_835B500}, + {0x2ce, 0, 0, gUnknown_8353A48, gUnknown_835B508}, + {0x284, 0, 0, gUnknown_8353BE8, gUnknown_835B510}, + {0x2bc, 1, 0, gUnknown_8353D88, gUnknown_835B518}, + {0x298, 0, 0, gUnknown_8353F28, gUnknown_835B520}, + {0x2a2, 0, 0, gUnknown_83540C8, gUnknown_835B528}, + {0x29e, 0, 0, gUnknown_8354268, gUnknown_835B530}, + {0x2e1, 0, 0, gUnknown_8354408, gUnknown_835B538}, + {0x294, 1, 0, gUnknown_83545A8, gUnknown_835B540}, + {0x2bf, 0, 0, gUnknown_8354748, gUnknown_835B548}, + {0x2d2, 1, 0, gUnknown_83548E8, gUnknown_835B550}, + {0x2ad, 0, 0, gUnknown_8354A88, gUnknown_835B558}, + {0x297, 0, 0, gUnknown_8359FC8, gUnknown_835B588}, + {0x29b, 1, 0, gUnknown_835A168, gUnknown_835B590}, + {0x2eb, 0, 0, gUnknown_835A308, gUnknown_835B598}, + {0x29a, 0, 0, gUnknown_835A4A8, gUnknown_835B5A0}, + {0x2b9, 0, 0, gUnknown_835A648, gUnknown_835B5A8}, + {0x2af, 0, 0, gUnknown_835A7E8, gUnknown_835B5B0}, + {0x30c, 0, 0, gUnknown_835A988, gUnknown_835B5B8}, + {0x28d, 1, 1, gUnknown_8354C28, gUnknown_835B560}, + {0x2de, 1, 1, gUnknown_8354F48, gUnknown_835B568}, + {0x2ab, 1, 1, gUnknown_8355268, gUnknown_835B570}, + {0x281, 0, 1, gUnknown_8355588, gUnknown_835B578}, + {0x2e2, 1, 1, gUnknown_8359CA8, gUnknown_835B580}, + {0x296, 1, 1, gUnknown_835AB28, gUnknown_835B5C0}, + {0x2c3, 1, 1, gUnknown_835AE48, gUnknown_835B5C8}, + {0x356, 1, 1, gUnknown_835B168, gUnknown_835B5D0}, + {} +}; + +static void UpdateDrawDoorFrame(const struct DoorGraphics * gfx, const struct DoorAnimFrame * frames, int x, int y) +{ + if (frames->tile == 0xFFFF) + { + DrawDoorDefaultImage(gfx, x, y); + } + else + { + LoadDoorFrameTiles(&gfx->tiles[frames->tile]); + SetDoorFramePalettes(gfx, x, y, gfx->palettes); + } +} + +static void DrawDoorDefaultImage(const struct DoorGraphics * gfx, int x, int y) +{ + if (gfx->size == 0) + { + CurrentMapDrawMetatileAt(x, y); + } + else + { + CurrentMapDrawMetatileAt(x, y); + CurrentMapDrawMetatileAt(x, y - 1); + } +} + +static void LoadDoorFrameTiles(const u8 *a0) +{ + CpuFastCopy(a0, (void *)(BG_VRAM + 0x7F00), 0x100); +} + +static void SetDoorFramePalettes(const struct DoorGraphics * gfx, int x, int y, const u8 *a3) +{ + u16 sp00[8]; + if (gfx->size == 0) + { + BufferDoorFrameTilesWithPalettes(sp00, 0x3F8, a3); + } + else + { + BufferDoorFrameTilesWithPalettes(sp00, 0x3F8, a3); + DrawDoorMetatileAt(x, y - 1, sp00); + BufferDoorFrameTilesWithPalettes(sp00, 0x3FC, a3 + 4); + } + DrawDoorMetatileAt(x, y, sp00); +} + +static void BufferDoorFrameTilesWithPalettes(u16 *a0, u16 a1, const u8 *a2) +{ + int i; + u16 tile; + for (i = 0; i < 4; i++) + { + tile = *(a2++) << 12; + a0[i] = tile | (a1 + i); + } + for (; i < 8; i++) + { + tile = *(a2++) << 12; + a0[i] = tile; + } +} + +static void Task_AnimateDoor(u8 taskId) +{ + s16 *data = (void *)gTasks[taskId].data; + const struct DoorAnimFrame * frames = (const void *)(((u16)data[0] << 16) | (u16)data[1]); + const struct DoorGraphics * gfx = (const void *)(((u16)data[2] << 16) | (u16)data[3]); + if (!PlayDoorAnimationFrame(gfx, frames, data)) + DestroyTask(taskId); +} + +static bool32 PlayDoorAnimationFrame(const struct DoorGraphics * gfx, const struct DoorAnimFrame * frames, s16 *data) +{ + if (data[5] == 0) + { + UpdateDrawDoorFrame(gfx, &frames[data[4]], data[6], data[7]); + } + if (data[5] == frames[data[4]].duration) + { + data[5] = 0; + data[4]++; + if (frames[data[4]].duration == 0) + return FALSE; + } + else + { + data[5]++; + } + return TRUE; +} + +static const struct DoorGraphics * door_find(const struct DoorGraphics * gfx, u16 id) +{ + while (gfx->tiles != NULL) + { + if (gfx->metatileId == id) + return gfx; + gfx++; + } + return NULL; +} + +static s8 task_overworld_door_add_if_inactive(const struct DoorGraphics * gfx, const struct DoorAnimFrame * frames, int a2, int a3) +{ + u8 taskId; + s16 *data; + if (FuncIsActiveTask(Task_AnimateDoor) == TRUE) + return -1; + taskId = CreateTask(Task_AnimateDoor, 80); + data = gTasks[taskId].data; + data[6] = a2; + data[7] = a3; + data[1] = (uintptr_t)frames; + data[0] = (uintptr_t)frames >> 16; + data[3] = (uintptr_t)gfx; + data[2] = (uintptr_t)gfx >> 16; + return taskId; +} + +static void DrawClosedDoor(const struct DoorGraphics * gfx, int a1, int a2) +{ + DrawDoorDefaultImage(gfx, a1, a2); +} + +static void DrawOpenedDoor(const struct DoorGraphics * gfx, int x, int y) +{ + gfx = door_find(gfx, MapGridGetMetatileIdAt(x, y)); + if (gfx != NULL) + { + UpdateDrawDoorFrame(gfx, SeekToEndOfDoorAnim(gfx->size == 0 ? sDoorAnimFrames_OpenSmall : sDoorAnimFrames_OpenLarge), x, y); + } +} + +static const struct DoorAnimFrame * SeekToEndOfDoorAnim(const struct DoorAnimFrame * frames) +{ + while (frames->duration != 0) + frames++; + return frames - 1; +} + +static s8 AnimateDoorOpenInternal(const struct DoorGraphics * gfx, int x, int y) +{ + gfx = door_find(gfx, MapGridGetMetatileIdAt(x, y)); + if (gfx == NULL) + return -1; + else if (gfx->size == 0) + return task_overworld_door_add_if_inactive(gfx, sDoorAnimFrames_OpenSmall, x, y); + else + return task_overworld_door_add_if_inactive(gfx, sDoorAnimFrames_OpenLarge, x, y); +} + +static s8 AnimateDoorCloseInternal(const struct DoorGraphics * gfx, int x, int y) +{ + gfx = door_find(gfx, MapGridGetMetatileIdAt(x, y)); + if (gfx == NULL) + return -1; + else if (gfx->size == 0) + return task_overworld_door_add_if_inactive(gfx, sDoorAnimFrames_CloseSmall, x, y); + else + return task_overworld_door_add_if_inactive(gfx, sDoorAnimFrames_CloseLarge, x, y); +} + +void FieldSetDoorOpened(int x, int y) +{ + if (MetatileBehavior_IsWarpDoor_2(MapGridGetMetatileBehaviorAt((s16)x, (s16)y))) + DrawOpenedDoor(sDoorGraphics, x, y); +} + +void FieldSetDoorClosed(int x, int y) +{ + if (MetatileBehavior_IsWarpDoor_2(MapGridGetMetatileBehaviorAt((s16)x, (s16)y))) + DrawClosedDoor(sDoorGraphics, x, y); +} + +s8 FieldAnimateDoorClose(int x, int y) +{ + if (!MetatileBehavior_IsWarpDoor_2(MapGridGetMetatileBehaviorAt((s16)x, (s16)y))) + return -1; + return AnimateDoorCloseInternal(sDoorGraphics, x, y); +} + +s8 FieldAnimateDoorOpen(int x, int y) +{ + if (!MetatileBehavior_IsWarpDoor_2(MapGridGetMetatileBehaviorAt((s16)x, (s16)y))) + return -1; + return AnimateDoorOpenInternal(sDoorGraphics, x, y); +} + +bool8 FieldIsDoorAnimationRunning(void) +{ + return FuncIsActiveTask(Task_AnimateDoor); +} + +u16 GetDoorSoundEffect(x, y) +{ + if (!GetDoorOpenType(sDoorGraphics, x, y)) + return MUS_W_DOOR; + else + return SE_JIDO_DOA; +} + +static s8 GetDoorOpenType(const struct DoorGraphics * gfx, int x, int y) +{ + gfx = door_find(gfx, MapGridGetMetatileIdAt(x, y)); + if (gfx == NULL) + return -1; + return gfx->sliding; +} diff --git a/src/item_use.c b/src/item_use.c index 873ce4ab4..db0475370 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -76,7 +76,68 @@ void sub_80A1D68(u8 taskId); void Task_BattleUse_StatBooster_DelayAndPrint(u8 taskId); void Task_BattleUse_StatBooster_WaitButton_ReturnToBattle(u8 taskId); -extern void (*const gUnknown_83E2954[])(void); +// No clue what this is +static const u8 sUnref_83E27B4[] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x40, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x20, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x04, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x20, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x21, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x10, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x40, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x40, 0x02, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x40, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x30, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x40, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x10, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x1f, 0x00, 0xe0, 0x03, 0x00, 0x7c, + 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +void (*const gUnknown_83E2954[])(void) = { + sub_8124C8C, + CB2_ReturnToField, + NULL, + NULL +}; void sub_80A0FBC(u8 taskId) { diff --git a/src/learn_move.c b/src/learn_move.c new file mode 100644 index 000000000..e22922528 --- /dev/null +++ b/src/learn_move.c @@ -0,0 +1,842 @@ +#include "global.h" +#include "bg.h" +#include "malloc.h" +#include "gpu_regs.h" +#include "palette.h" +#include "script.h" +#include "task.h" +#include "data.h" +#include "trig.h" +#include "window.h" +#include "field_fadetransition.h" +#include "overworld.h" +#include "new_menu_helpers.h" +#include "menu.h" +#include "list_menu.h" +#include "event_data.h" +#include "text_window.h" +#include "string_util.h" +#include "pokemon_summary_screen.h" +#include "graphics.h" +#include "sound.h" +#include "strings.h" +#include "constants/songs.h" +#include "constants/moves.h" + +struct MoveTutorMoveInfoHeaders +{ + const u8 *text; + u8 left; + u8 right; + u8 index; // unused +}; + +struct LearnMoveGfxResources +{ + u8 state; + u8 unk_01; + u8 unk_02; + u8 spriteIds[2]; + u8 filler_05[0x13]; + u8 unk_18; + u8 scrollPositionMaybe; + u8 numLearnableMoves; + u8 unk_1B; + u8 unk_1C; + u8 unk_1D; + u8 unk_1E; + struct ListMenuItem listMenuItems[25]; + u16 learnableMoves[25]; + u8 listMenuStrbufs[25][13]; + bool8 scheduleMoveInfoUpdate; + u8 selectedPartyMember; + u8 selectedMoveSlot; + u8 unk_262; + u8 listMenuTaskId; + u8 bg1TilemapBuffer[BG_SCREEN_SIZE]; // 264 + u8 textColor[3]; // A64 + u8 selectedIndex; + u16 listMenuScrollPos; + u16 listMenuScrollRow; +}; + +static EWRAM_DATA struct LearnMoveGfxResources * sMoveRelearner = NULL; + +static void Task_InitMoveRelearnerMenu(u8 taskId); +static void CB2_MoveRelearner_Init(void); +static void CB2_MoveRelearner(void); +static void MoveRelearnerStateMachine(void); +static void DrawTextBorderOnWindows6and7(void); +static void PrintTeachWhichMoveToStrVar1(bool8 onInit); +static void InitMoveRelearnerStateVariables(void); +static void SpriteCB_ListMenuScrollIndicators(struct Sprite * sprite); +static void SpawnListMenuScrollIndicatorSprites(void); +static void MoveRelearnerInitListMenuBuffersEtc(void); +static void MoveRelearnerMenuHandleInput(void); +static void MoveLearnerInitListMenu(void); +static void LoadMoveInfoUI(void); +static void PrintMoveInfoHandleCancel_CopyToVram(void); +static void MoveRelearnerMenu_MoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMenu *list); +static s8 YesNoMenuProcessInput(void); +static void PrintTextOnWindow(u8 windowId, const u8 *str, u8 x, u8 y, s32 speed, s32 colorIdx); + +static const u16 sLearnMoveInterfaceSpritesPalette[] = INCBIN_U16("graphics/learn_move/interface_sprites.gbapal"); +static const u16 sLearnMoveInterfaceSpritesTiles[] = INCBIN_U16("graphics/learn_move/interface_sprites.4bpp"); + +static const u8 sMoveTutorMenuWindowFrameDimensions[][4] = +{ + { 0, 0, 19, 13}, + {20, 0, 29, 13}, + { 2, 14, 27, 19} +}; + +static const u8 sJPText_TatakauWaza[] = _("たたかうわざ"); +static const u8 sJPText_Taipu[] = _("タイプ/"); +static const u8 sJPText_PP[] = _("PP/"); +static const u8 sJPText_Iryoku[] = _("いりょく/"); +static const u8 sJPText_Meichuu[] = _("めいちゅう/"); + +static const struct MoveTutorMoveInfoHeaders sMoveTutorMoveInfoHeaders[][5] = +{ + { + {sJPText_TatakauWaza, 7, 1, 0}, + {sJPText_Taipu, 1, 4, 1}, + {sJPText_Iryoku, 11, 4, 2}, + {sJPText_PP, 2, 6, 3}, + {sJPText_Meichuu, 10, 6, 4}, + }, + { + {NULL, 0, 0, 0}, + {NULL, 0, 0, 0}, + {NULL, 0, 0, 0}, + {NULL, 0, 0, 0}, + {NULL, 0, 0, 0}, + }, +}; + +static const struct SpriteSheet sSpriteSheet_ListMenuScrollIndicators = { + sLearnMoveInterfaceSpritesTiles, 0x180, 5525 +}; + +static const struct SpritePalette sSpritePalette_ListMenuScrollIndicators = { + sLearnMoveInterfaceSpritesPalette, 5526 +}; + +static const struct OamData sOamdata_MoveRelearnerListMenuScrollIndicators = { + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8) +}; + +static const union AnimCmd sAnimCmd_ScrollIndicatorDown[] = { + ANIMCMD_FRAME(4, 5), + ANIMCMD_END +}; + +static const union AnimCmd sAnimCmd_ScrollIndicatorUp[] = { + ANIMCMD_FRAME(6, 5), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_MoveRelearnerListMenuScrollIndicators[] = { + sAnimCmd_ScrollIndicatorDown, + sAnimCmd_ScrollIndicatorUp +}; + +static const struct SpriteTemplate sSpriteTemplate_MoveRelearnerListMenuScrollIndicators = { + 5525, 5526, &sOamdata_MoveRelearnerListMenuScrollIndicators, sSpriteAnimTable_MoveRelearnerListMenuScrollIndicators, NULL, gDummySpriteAffineAnimTable, SpriteCB_ListMenuScrollIndicators +}; + +static const struct BgTemplate sBgTemplates[2] = { + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .priority = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 8, + .priority = 1 + } +}; + +static const struct WindowTemplate sWindowTemplates[9] = { + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 6, + .height = 7, + .paletteNum = 0x0d, + .baseBlock = 0x014 + }, + { + .bg = 0, + .tilemapLeft = 10, + .tilemapTop = 0, + .width = 5, + .height = 5, + .paletteNum = 0x0d, + .baseBlock = 0x03e + }, + { + .bg = 0, + .tilemapLeft = 5, + .tilemapTop = 0, + .width = 5, + .height = 2, + .paletteNum = 0x0d, + .baseBlock = 0x057 + }, + { + .bg = 0, + .tilemapLeft = 15, + .tilemapTop = 0, + .width = 3, + .height = 5, + .paletteNum = 0x0f, + .baseBlock = 0x061 + }, + { + .bg = 0, + .tilemapLeft = 5, + .tilemapTop = 2, + .width = 3, + .height = 3, + .paletteNum = 0x0f, + .baseBlock = 0x070 + }, + { + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 6, + .width = 15, + .height = 8, + .paletteNum = 0x0f, + .baseBlock = 0x079 + }, + { + .bg = 0, + .tilemapLeft = 19, + .tilemapTop = 1, + .width = 10, + .height = 12, + .paletteNum = 0x0f, + .baseBlock = 0x0f1 + }, + { + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 26, + .height = 4, + .paletteNum = 0x0f, + .baseBlock = 0x169 + }, DUMMY_WIN_TEMPLATE +}; + +static const struct WindowTemplate gUnknown_83FFA8C = { + .bg = 0, + .tilemapLeft = 21, + .tilemapTop = 8, + .width = 6, + .height = 4, + .paletteNum = 0x0f, + .baseBlock = 0x1d1 +}; + +static const struct ListMenuTemplate sMoveRelearnerListMenuTemplate = { + .items = NULL, + .moveCursorFunc = MoveRelearnerMenu_MoveCursorFunc, + .itemPrintFunc = NULL, + .totalItems = 0, + .maxShowed = 7, + .windowId = 6, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 0, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 1, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = 2, + .cursorKind = 0, +}; + +static void VBlankCB_MoveRelearner(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void DisplayMoveTutorMenu(void) +{ + ScriptContext2_Enable(); + CreateTask(Task_InitMoveRelearnerMenu, 10); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); +} + +static void Task_InitMoveRelearnerMenu(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(CB2_MoveRelearner_Init); + gFieldCallback = FieldCallback_ReturnToEventScript2; + DestroyTask(taskId); + } +} + +static void MoveRelearnerLoadBgGfx(void) +{ + int i; + ResetBgsAndClearDma3BusyFlags(FALSE); + InitBgsFromTemplates(0, sBgTemplates, NELEMS(sBgTemplates)); + ResetTempTileDataBuffers(); + if (InitWindows(sWindowTemplates)) + { + DeactivateAllTextPrinters(); + for (i = 0; i < NELEMS(sWindowTemplates); i++) + { + ClearWindowTilemap(i); + FillWindowPixelBuffer(i, PIXEL_FILL(0)); + } + FillWindowPixelBuffer(7, PIXEL_FILL(1)); + FillBgTilemapBufferRect(0, 0x000, 0, 0, 30, 20, 0xF); + SetBgTilemapBuffer(1, sMoveRelearner->bg1TilemapBuffer); + TextWindow_SetUserSelectedFrame(0, 1, 0xE0); + sub_8107D38(0xD0, 1); + LoadPalette(gUnknown_8E97DDC, 0x00, 0x20); + DecompressAndLoadBgGfxUsingHeap(1, gUnknown_8E97DFC, 0, 0, 0); + CopyToBgTilemapBuffer(1, gUnknown_8E97EC4, 0, 0); + CopyBgTilemapBufferToVram(1); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + } +} + +static void CB2_MoveRelearner_Init(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + sMoveRelearner = AllocZeroed(sizeof(struct LearnMoveGfxResources)); + InitMoveRelearnerStateVariables(); + sMoveRelearner->selectedPartyMember = gSpecialVar_0x8004; + MoveRelearnerInitListMenuBuffersEtc(); + SetVBlankCallback(VBlankCB_MoveRelearner); + MoveRelearnerLoadBgGfx(); + SpawnListMenuScrollIndicatorSprites(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + SetMainCallback2(CB2_MoveRelearner); +} + +static void CB2_MoveRelearner_Resume(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + MoveRelearnerInitListMenuBuffersEtc(); + sMoveRelearner->selectedMoveSlot = gSpecialVar_0x8005; + SetVBlankCallback(VBlankCB_MoveRelearner); + MoveRelearnerLoadBgGfx(); + SpawnListMenuScrollIndicatorSprites(); + FillPalette(RGB_BLACK, 0, 2); + + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + SetMainCallback2(CB2_MoveRelearner); +} + +static void CB2_MoveRelearner(void) +{ + if (!IsTextPrinterActive(7)) + MoveRelearnerStateMachine(); + if (sMoveRelearner->scheduleMoveInfoUpdate) + { + PrintMoveInfoHandleCancel_CopyToVram(); + sMoveRelearner->scheduleMoveInfoUpdate = FALSE; + } + RunTasks(); + RunTextPrinters(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void StringExpandPlaceholdersAndPrintTextOnWindow7Color2(const u8 *str) +{ + StringExpandPlaceholders(gStringVar4, str); + PrintTextOnWindow(7, gStringVar4, 0, 2, GetTextSpeedSetting(), 2); +} + +static void MoveRelearnerStateMachine(void) +{ + u16 move; + + switch (sMoveRelearner->state) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + ShowBg(0); + ShowBg(1); + LoadMoveInfoUI(); + sMoveRelearner->state++; + DrawTextBorderOnWindows6and7(); + PrintTeachWhichMoveToStrVar1(FALSE); + MoveLearnerInitListMenu(); + sMoveRelearner->scheduleMoveInfoUpdate = TRUE; + break; + case 1: + if (!gPaletteFade.active) + sMoveRelearner->state = 4; + break; + case 2: + sMoveRelearner->state++; + break; + case 3: + PrintTeachWhichMoveToStrVar1(FALSE); + sMoveRelearner->scheduleMoveInfoUpdate = TRUE; + sMoveRelearner->state++; + break; + case 4: + MoveRelearnerMenuHandleInput(); + break; + case 8: + CreateYesNoMenu(&gUnknown_83FFA8C, 3, 0, 2, 0x001, 0xE, 0); + sMoveRelearner->state++; + break; + case 9: + switch (YesNoMenuProcessInput()) + { + case 0: + if (GiveMoveToMon(&gPlayerParty[sMoveRelearner->selectedPartyMember], sMoveRelearner->learnableMoves[sMoveRelearner->selectedIndex]) != 0xFFFF) + { + StringExpandPlaceholdersAndPrintTextOnWindow7Color2(gText_MonLearnedMove); + gSpecialVar_0x8004 = TRUE; + sMoveRelearner->state = 31; + } + else + { + sMoveRelearner->state = 16; + } + break; + case 1: + case -1: + sMoveRelearner->state = 3; + break; + } + break; + case 12: + CreateYesNoMenu(&gUnknown_83FFA8C, 3, 0, 2, 0x001, 0xE, 0); + sMoveRelearner->state++; + break; + case 13: + switch (YesNoMenuProcessInput()) + { + case 0: + gSpecialVar_0x8004 = FALSE; + sMoveRelearner->state = 14; + break; + case 1: + case -1: + sMoveRelearner->state = 3; + break; + } + break; + case 16: + StringExpandPlaceholdersAndPrintTextOnWindow7Color2(gText_MonIsTryingToLearnMove); + sMoveRelearner->state++; + break; + case 17: + CreateYesNoMenu(&gUnknown_83FFA8C, 3, 0, 2, 0x001, 0xE, 0); + sMoveRelearner->state = 18; + break; + case 18: + switch (YesNoMenuProcessInput()) + { + case 0: + StringExpandPlaceholdersAndPrintTextOnWindow7Color2(gText_WhichMoveShouldBeForgotten); + sMoveRelearner->state = 19; + break; + case 1: + case -1: + sMoveRelearner->state = 24; + break; + } + break; + case 24: + StringExpandPlaceholdersAndPrintTextOnWindow7Color2(gText_StopLearningMove); + sMoveRelearner->state++; + break; + case 25: + CreateYesNoMenu(&gUnknown_83FFA8C, 3, 0, 2, 0x001, 0xE, 0); + sMoveRelearner->state = 26; + break; + case 26: + switch (YesNoMenuProcessInput()) + { + case 0: + sMoveRelearner->state = 27; + break; + case 1: + case -1: + sMoveRelearner->state = 16; + break; + } + break; + case 27: + sMoveRelearner->state = 3; + break; + case 19: + sMoveRelearner->state = 20; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + break; + case 20: + if (!gPaletteFade.active) + { + ListMenuGetScrollAndRow(sMoveRelearner->listMenuTaskId, &sMoveRelearner->listMenuScrollPos, &sMoveRelearner->listMenuScrollRow); + FreeAllWindowBuffers(); + ShowSelectMovePokemonSummaryScreen(gPlayerParty, sMoveRelearner->selectedPartyMember, gPlayerPartyCount - 1, CB2_MoveRelearner_Resume, sMoveRelearner->learnableMoves[sMoveRelearner->selectedIndex]); + sMoveRelearner->state = 28; + } + break; + case 21: + sMoveRelearner->state = 14; + break; + case 22: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + break; + case 14: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + sMoveRelearner->state++; + break; + case 15: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + Free(sMoveRelearner); + SetMainCallback2(CB2_ReturnToField); + } + break; + case 28: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + ShowBg(0); + ShowBg(1); + sMoveRelearner->state++; + LoadMoveInfoUI(); + DrawTextBorderOnWindows6and7(); + MoveLearnerInitListMenu(); + PrintTeachWhichMoveToStrVar1(TRUE); + PrintMoveInfoHandleCancel_CopyToVram(); + break; + case 29: + if (!gPaletteFade.active) + { + if (sMoveRelearner->selectedMoveSlot == 4) + { + sMoveRelearner->state = 24; + } + else + { + move = GetMonData(&gPlayerParty[sMoveRelearner->selectedPartyMember], MON_DATA_MOVE1 + sMoveRelearner->selectedMoveSlot); + StringCopy(gStringVar3, gMoveNames[move]); + RemoveMonPPBonus(&gPlayerParty[sMoveRelearner->selectedPartyMember], sMoveRelearner->selectedMoveSlot); + SetMonMoveSlot(&gPlayerParty[sMoveRelearner->selectedPartyMember], sMoveRelearner->learnableMoves[sMoveRelearner->selectedIndex], sMoveRelearner->selectedMoveSlot); + StringCopy(gStringVar2, gMoveNames[sMoveRelearner->learnableMoves[sMoveRelearner->selectedIndex]]); + StringExpandPlaceholdersAndPrintTextOnWindow7Color2(gText_1_2_and_Poof); + sMoveRelearner->state = 30; + gSpecialVar_0x8004 = TRUE; + } + } + break; + case 30: + StringExpandPlaceholdersAndPrintTextOnWindow7Color2(gText_MonForgotOldMoveAndMonLearnedNewMove); + sMoveRelearner->state = 31; + PlayFanfare(MUS_FANFA1); + break; + case 31: + PlayFanfare(MUS_FANFA1); + sMoveRelearner->state = 32; + break; + case 32: + if (IsFanfareTaskInactive()) + sMoveRelearner->state = 33; + break; + case 33: + if (JOY_NEW(A_BUTTON)) + { + PlaySE(SE_SELECT); + sMoveRelearner->state = 14; + } + break; + } +} + +static void DrawTextBorderOnWindows6and7(void) +{ + int i; + for (i = 6; i < 8; i++) + DrawTextBorderOuter(i, 0x001, 0xE); +} + +static void PrintTeachWhichMoveToStrVar1(bool8 onInit) +{ + if (!onInit) + { + StringExpandPlaceholders(gStringVar4, gText_TeachWhichMoveToMon); + PrintTextOnWindow(7, gStringVar4, 0, 2, 0, 2); + PutWindowTilemap(7); + CopyWindowToVram(7, 3); + } +} + +static void InitMoveRelearnerStateVariables(void) +{ + int i; + sMoveRelearner->state = 0; + sMoveRelearner->unk_02 = 0; + sMoveRelearner->scrollPositionMaybe = 0; + sMoveRelearner->unk_18 = 0; + sMoveRelearner->unk_1C = 0; + sMoveRelearner->numLearnableMoves = 0; + sMoveRelearner->unk_1B = 0; + sMoveRelearner->unk_1D = 0; + sMoveRelearner->unk_1E = 0; + sMoveRelearner->scheduleMoveInfoUpdate = FALSE; + for (i = 0; i < 20; i++) + sMoveRelearner->learnableMoves[i] = MOVE_NONE; +} + +static void SpriteCB_ListMenuScrollIndicators(struct Sprite * sprite) +{ + s16 abcissa = (sprite->data[1] * 10) & 0xFF; + switch (sprite->data[0]) + { + case 0: + break; + case 1: + sprite->pos2.x = Sin(abcissa, 3) * sprite->data[2]; + break; + case 2: + sprite->pos2.y = Sin(abcissa, 1) * sprite->data[2]; + break; + } + sprite->data[1]++; +} + +static void SpawnListMenuScrollIndicatorSprites(void) +{ + int i; + LoadSpriteSheet(&sSpriteSheet_ListMenuScrollIndicators); + LoadSpritePalette(&sSpritePalette_ListMenuScrollIndicators); + sMoveRelearner->spriteIds[0] = CreateSprite(&sSpriteTemplate_MoveRelearnerListMenuScrollIndicators, 200, 4, 0); + StartSpriteAnim(&gSprites[sMoveRelearner->spriteIds[0]], 1); + gSprites[sMoveRelearner->spriteIds[0]].data[0] = 2; + gSprites[sMoveRelearner->spriteIds[0]].data[2] = -1; + + // Bug: This should be using the second element of spriteIds. + sMoveRelearner->spriteIds[0] = CreateSprite(&sSpriteTemplate_MoveRelearnerListMenuScrollIndicators, 200, 108, 0); + gSprites[sMoveRelearner->spriteIds[0]].data[0] = 2; + gSprites[sMoveRelearner->spriteIds[0]].data[2] = 1; + for (i = 0; i < 2; i++) + gSprites[sMoveRelearner->spriteIds[i]].invisible = TRUE; +} + +static void MoveRelearnerInitListMenuBuffersEtc(void) +{ + int i; + s32 count; + u8 nickname[11]; + + sMoveRelearner->numLearnableMoves = GetMoveRelearnerMoves(&gPlayerParty[sMoveRelearner->selectedPartyMember], sMoveRelearner->learnableMoves); + count = GetMoveRelearnerMoves(&gPlayerParty[sMoveRelearner->selectedPartyMember], sMoveRelearner->learnableMoves); + for (i = 0; i < sMoveRelearner->numLearnableMoves; i++) + StringCopy(sMoveRelearner->listMenuStrbufs[i], gMoveNames[sMoveRelearner->learnableMoves[i]]); + GetMonData(&gPlayerParty[sMoveRelearner->selectedPartyMember], MON_DATA_NICKNAME, nickname); + StringCopy10(gStringVar1, nickname); + StringCopy(sMoveRelearner->listMenuStrbufs[sMoveRelearner->numLearnableMoves], gFameCheckerText_Cancel); + sMoveRelearner->numLearnableMoves++; + for (i = 0; i < count; i++) + { + sMoveRelearner->listMenuItems[i].label = sMoveRelearner->listMenuStrbufs[i]; + sMoveRelearner->listMenuItems[i].index = i; + } + sMoveRelearner->listMenuItems[i].label = gFameCheckerText_Cancel; + sMoveRelearner->listMenuItems[i].index = 0xFE; + gMultiuseListMenuTemplate = sMoveRelearnerListMenuTemplate; + gMultiuseListMenuTemplate.items = sMoveRelearner->listMenuItems; + gMultiuseListMenuTemplate.totalItems = count + 1; +} + +static void MoveRelearnerMenuHandleInput(void) +{ + ListMenu_ProcessInput(sMoveRelearner->listMenuTaskId); + if (JOY_NEW(A_BUTTON)) + { + PlaySE(SE_SELECT); + if (sMoveRelearner->selectedIndex != 0xFE) + { + sMoveRelearner->state = 8; + StringCopy(gStringVar2, sMoveRelearner->listMenuStrbufs[sMoveRelearner->selectedIndex]); + StringExpandPlaceholdersAndPrintTextOnWindow7Color2(gText_TeachMoveQues); + } + else + { + StringExpandPlaceholdersAndPrintTextOnWindow7Color2(gText_GiveUpTryingToTeachNewMove); + sMoveRelearner->state = 12; + } + } + else if (JOY_NEW(B_BUTTON)) + { + PlaySE(SE_SELECT); + sMoveRelearner->state = 12; + StringExpandPlaceholdersAndPrintTextOnWindow7Color2(gText_GiveUpTryingToTeachNewMove); + } + if (sMoveRelearner->numLearnableMoves > 6) + { + gSprites[0].invisible = FALSE; + gSprites[1].invisible = FALSE; + if (sMoveRelearner->scrollPositionMaybe == 0) + gSprites[0].invisible = TRUE; + else if (sMoveRelearner->scrollPositionMaybe == sMoveRelearner->numLearnableMoves - 6) + gSprites[1].invisible = TRUE; + } +} + +static void MoveLearnerInitListMenu(void) +{ + sMoveRelearner->listMenuTaskId = ListMenuInit(&gMultiuseListMenuTemplate, sMoveRelearner->listMenuScrollPos, sMoveRelearner->listMenuScrollRow); + CopyWindowToVram(6, 1); +} + +static void PrintMoveInfo(u16 move) +{ + u8 buffer[50]; + BlitMoveInfoIcon(2, gBattleMoves[move].type + 1, 1, 4); + + if (gBattleMoves[move].power < 2) + { + PrintTextOnWindow(3, gText_ThreeHyphens, 1, 4, 0, 0); + } + else + { + ConvertIntToDecimalStringN(buffer, gBattleMoves[move].power, STR_CONV_MODE_RIGHT_ALIGN, 3); + PrintTextOnWindow(3, buffer, 1, 4, 0, 0); + } + + if (gBattleMoves[move].accuracy == 0) + { + PrintTextOnWindow(3, gText_ThreeHyphens, 1, 18, 0, 1); + } + else + { + ConvertIntToDecimalStringN(buffer, gBattleMoves[move].accuracy, STR_CONV_MODE_RIGHT_ALIGN, 3); + PrintTextOnWindow(3, buffer, 1, 18, 0, 1); + } + ConvertIntToDecimalStringN(buffer, gBattleMoves[move].pp, STR_CONV_MODE_LEFT_ALIGN, 2); + PrintTextOnWindow(4, buffer, 2, 2, 0, 0); + PrintTextOnWindow(5, gMoveDescriptionPointers[move - 1], 1, 0, 0, 0); +} + +static void LoadMoveInfoUI(void) +{ + BlitMoveInfoIcon(0, 19, 1, 4); + BlitMoveInfoIcon(1, 20, 0, 4); + BlitMoveInfoIcon(1, 21, 0, 19); + BlitMoveInfoIcon(0, 22, 1, 19); + BlitMoveInfoIcon(0, 23, 1, 34); + PutWindowTilemap(0); + PutWindowTilemap(1); + PutWindowTilemap(4); + PutWindowTilemap(3); + PutWindowTilemap(5); + PutWindowTilemap(2); + PutWindowTilemap(7); + CopyWindowToVram(0, 2); + CopyWindowToVram(1, 2); +} + +static void PrintMoveInfoHandleCancel_CopyToVram(void) +{ + int i; + if (sMoveRelearner->selectedIndex != 0xFE) + { + PrintMoveInfo(sMoveRelearner->learnableMoves[sMoveRelearner->selectedIndex]); + } + else + { + for (i = 2; i < 6; i++) + { + FillWindowPixelBuffer(i, PIXEL_FILL(0)); + CopyWindowToVram(i, 2); + } + } + CopyWindowToVram(3, 2); + CopyWindowToVram(4, 2); + CopyWindowToVram(2, 2); + CopyWindowToVram(2, 2); + CopyWindowToVram(5, 2); + CopyWindowToVram(7, 3); +} + +static void MoveRelearnerMenu_MoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMenu *list) +{ + if (!onInit) + { + PlaySE(SE_SELECT); + sMoveRelearner->scheduleMoveInfoUpdate = TRUE; + sMoveRelearner->selectedIndex = itemIndex; + } +} + +static s8 YesNoMenuProcessInput(void) +{ + s8 input = Menu_ProcessInputNoWrapClearOnChoose(); + if (input != -2) + { + PutWindowTilemap(6); + CopyWindowToVram(6, 1); + } + return input; +} + +static void PrintTextOnWindow(u8 windowId, const u8 *str, u8 x, u8 y, s32 speed, s32 colorIdx) +{ + s32 letterSpacing = 1; + s32 lineSpacing = 1; + if (colorIdx == 0 || colorIdx == 1) + { + letterSpacing = 0; + lineSpacing = 0; + } + switch (colorIdx) + { + case 0: + case 1: + sMoveRelearner->textColor[0] = 0; + sMoveRelearner->textColor[1] = 2; + sMoveRelearner->textColor[2] = 3; + break; + case 2: + sMoveRelearner->textColor[0] = 1; + sMoveRelearner->textColor[1] = 2; + sMoveRelearner->textColor[2] = 3; + } + if (colorIdx != 1) + FillWindowPixelBuffer(windowId, PIXEL_FILL(sMoveRelearner->textColor[0])); + AddTextPrinterParameterized4(windowId, 3, x, y, letterSpacing, lineSpacing, sMoveRelearner->textColor, speed, str); +} diff --git a/src/map_name_popup.c b/src/map_name_popup.c new file mode 100644 index 000000000..fe15cc129 --- /dev/null +++ b/src/map_name_popup.c @@ -0,0 +1,216 @@ +#include "global.h" +#include "bg.h" +#include "gpu_regs.h" +#include "window.h" +#include "palette.h" +#include "task.h" +#include "event_data.h" +#include "text_window.h" +#include "quest_log.h" +#include "region_map.h" +#include "text.h" +#include "strings.h" +#include "string_util.h" +#include "constants/flags.h" + +static void Task_MapNamePopup(u8 taskId); +static u16 MapNamePopupCreateWindow(bool32 palIntoFadedBuffer); +static void MapNamePopupPrintMapNameOnWindow(u16 windowId); +static u8 *MapNamePopupAppendFloorNum(u8 *dest, s8 flags); + +void CreateMapNamePopupIfNotAlreadyRunning(bool32 palIntoFadedBuffer) +{ + u8 taskId; + if (FlagGet(FLAG_SPECIAL_FLAG_0x4000) != TRUE && !(gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3)) + { + taskId = FindTaskIdByFunc(Task_MapNamePopup); + if (taskId == 0xFF) + { + taskId = CreateTask(Task_MapNamePopup, 90); + ChangeBgX(0, 0x00000000, 0); + ChangeBgY(0, 0xFFFFEF7F, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[8] = palIntoFadedBuffer; + } + else + { + if (gTasks[taskId].data[0] != 4) + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[3] = 1; + } + } +} + +static void Task_MapNamePopup(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + task->data[4] = MapNamePopupCreateWindow(task->data[8]); + task->data[5] = 1; + task->data[0] = 1; + break; + case 1: + if (IsDma3ManagerBusyWithBgCopy()) + break; + // fallthrough + case 2: + task->data[2] -= 2; + if (task->data[2] <= -24) + { + task->data[0] = 3; + task->data[1] = 0; + } + break; + case 3: + task->data[1]++; + if (task->data[1] > 120) + { + task->data[1] = 0; + task->data[0] = 4; + } + break; + case 4: + task->data[2] += 2; + if (task->data[2] >= 0) + { + if (task->data[3]) + { + MapNamePopupPrintMapNameOnWindow(task->data[4]); + CopyWindowToVram(task->data[4], 2); + task->data[0] = 1; + task->data[3] = 0; + } + else + { + task->data[0] = 6; + return; + } + } + case 5: + break; + case 6: + if (task->data[5] && !task->data[6]) + { + rbox_fill_rectangle(task->data[4]); + CopyWindowToVram(task->data[4], 1); + task->data[6] = 1; + } + task->data[0] = 7; + return; + case 7: + if (!IsDma3ManagerBusyWithBgCopy()) + { + if (task->data[5]) + { + RemoveWindow(task->data[4]); + task->data[5] = 0; + task->data[7] = 1; + } + task->data[0] = 8; + ChangeBgY(0, 0x00000000, 0); + } + return; + case 8: + DestroyTask(taskId); + return; + } + SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]); +} + +void DismissMapNamePopup(void) +{ + u8 taskId; + s16 *data; + taskId = FindTaskIdByFunc(Task_MapNamePopup); + if (taskId != 0xFF) + { + data = gTasks[taskId].data; + if (data[0] < 6) + data[0] = 6; + } +} + +bool32 IsMapNamePopupTaskActive(void) +{ + return FindTaskIdByFunc(Task_MapNamePopup) != 0xFF ? TRUE : FALSE; +} + +static u16 MapNamePopupCreateWindow(bool32 palintoFadedBuffer) +{ + struct WindowTemplate windowTemplate = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 29, + .width = 14, + .height = 2, + .paletteNum = 0xD, + .baseBlock = 0x001 + }; + u16 windowId; + u16 r6 = 0x01D; + if (gMapHeader.flags != 0) + { + if (gMapHeader.flags != 0x7F) + { + windowTemplate.width += 5; + r6 = 0x027; + } + else + { + windowTemplate.width += 8; + r6 = 0x02D; + } + } + windowId = AddWindow(&windowTemplate); + if (palintoFadedBuffer) + { + LoadPalette(stdpal_get(3), 0xd0, 0x20); + } + else + { + CpuCopy16(stdpal_get(3), &gPlttBufferUnfaded[0xd0], 0x20); + } + sub_814FF6C(windowId, r6); + DrawTextBorderOuter(windowId, r6, 0xD); + PutWindowTilemap(windowId); + MapNamePopupPrintMapNameOnWindow(windowId); + CopyWindowToVram(windowId, 3); + return windowId; +} + +static void MapNamePopupPrintMapNameOnWindow(u16 windowId) +{ + u8 mapName[25]; + u32 maxWidth = 112; + u32 xpos; + u8 *ptr = GetMapName(mapName, gMapHeader.regionMapSectionId, 0); + if (gMapHeader.flags != 0) + { + ptr = MapNamePopupAppendFloorNum(ptr, gMapHeader.flags); + maxWidth = gMapHeader.flags != 0x7F ? 152 : 176; + } + xpos = (maxWidth - GetStringWidth(2, mapName, -1)) / 2; + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + AddTextPrinterParameterized(windowId, 2, mapName, xpos, 2, 0xFF, NULL); +} + +static u8 *MapNamePopupAppendFloorNum(u8 *dest, s8 flags) +{ + if (flags == 0) + return dest; + *dest++ = CHAR_SPACE; + if (flags == 0x7F) + return StringCopy(dest, gUnknown_841D18D); + if (flags < 0) + { + *dest++ = CHAR_B; + flags *= -1; + } + dest = ConvertIntToDecimalStringN(dest, flags, STR_CONV_MODE_LEFT_ALIGN, 2); + *dest++ = CHAR_F; + *dest = EOS; + return dest; +} diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index bca99d38f..8e07c1c97 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -16,6 +16,41 @@ static const bool8 sTileSurfable[METATILE_COUNT] = { [MB_SOUTHWARD_CURRENT] = TRUE }; +static const u8 sTileBitAttributes[] = { + 0x00, + 0x01, + 0x02, + 0x04, + 0x08, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00, + 0x00 +}; + bool8 MetatileBehavior_UnusedReturnTrue(u8 metatileBehavior) { return TRUE; @@ -736,7 +771,7 @@ bool8 MetatileBehavior_UnusedReturnFalse_13(u8 metatileBehavior) { return FALSE; bool8 sub_805A2BC(u8 arg1, u8 arg2) { - if(gUnknown_8353068[arg1] & arg2) + if(sTileBitAttributes[arg1] & arg2) return TRUE; else return FALSE; diff --git a/src/mevent.c b/src/mevent.c index 671e30ee0..5ed001d09 100644 --- a/src/mevent.c +++ b/src/mevent.c @@ -588,7 +588,7 @@ void DestroyWonderCard(void) ClearRamScript(); sub_806E2D0(); sub_806E370(); - sub_80E7524(&gSaveBlock2Ptr->battleTower.ereaderTrainer); + ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer); } bool32 sub_8143F68(const struct MEWonderCardData * data) diff --git a/src/mevent_client.c b/src/mevent_client.c index c2a86afdd..4da0b4bc1 100644 --- a/src/mevent_client.c +++ b/src/mevent_client.c @@ -14,7 +14,7 @@ static void mevent_client_init(struct mevent_client *, u32, u32); static u32 mevent_client_exec(struct mevent_client *); static void mevent_client_free_resources(struct mevent_client *); -extern const struct mevent_client_cmd gMEventClientScript_InotialListen[]; +extern const struct mevent_client_cmd gMEventClientScript_InitialListen[]; void mevent_client_do_init(void) { @@ -89,7 +89,7 @@ static void mevent_client_send_word(struct mevent_client * svr, u32 ident, u32 w static u32 client_mainseq_0(struct mevent_client * svr) { // init - memcpy(svr->cmdBuffer, gMEventClientScript_InotialListen, ME_SEND_BUF_SIZE); + memcpy(svr->cmdBuffer, gMEventClientScript_InitialListen, ME_SEND_BUF_SIZE); svr->cmdidx = 0; svr->mainseqno = 4; svr->flag = 0; diff --git a/src/mevent_scripts.c b/src/mevent_scripts.c new file mode 100644 index 000000000..04d44f603 --- /dev/null +++ b/src/mevent_scripts.c @@ -0,0 +1,192 @@ +#include "global.h" +#include "mevent_server.h" + +extern const struct mevent_server_cmd gMEventSrvScript_OtherTrainerCanceled[]; + +// Unreferenced +const u8 gUnknown_84687A0[] = _("You have collected all STAMPs!\nWant to input a CARD as a prize?"); + +/* CLIENT SCRIPTS */ + +const struct mevent_client_cmd gMEventClientScript_InitialListen[] = { // 84687E0 + CLI_RECEIVE(0x10), + CLI_JUMPBUF +}; + +const struct mevent_client_cmd gMEventClientScript_Send1442CC[] = { + CLI_SNDHEAD, + CLI_WAITSND, + CLI_RECEIVE(0x10), + CLI_JUMPBUF +}; + +const struct mevent_client_cmd gMEventClientScript_UnableToRecv[] = { // can't accept card or news + CLI_SENDALL, + CLI_RETURN(0x0a) +}; + +const struct mevent_client_cmd gMEventClientScript_CommError[] = { // comm error + CLI_SENDALL, + CLI_RETURN(0x0b) +}; + +const struct mevent_client_cmd gMEventClientScript_NothingSentOver[] = { // nothing sent + CLI_SENDALL, + CLI_RETURN(0x00) +}; + +const struct mevent_client_cmd gMEventClientScript_ReceiveCardAndReturnSuccess[] = { // card success + CLI_RECEIVE(0x16), + CLI_RECVSAV, + CLI_RECEIVE(0x19), + CLI_RECVRAM, + CLI_SENDALL, + CLI_RETURN(0x02) +}; + +const struct mevent_client_cmd gMEventClientScript_ReceiveNewsAndValidate[] = { + CLI_RECEIVE(0x17), + CLI_VLDNEWS, + CLI_WAITSND, + CLI_RECEIVE(0x10), + CLI_JUMPBUF +}; + +const struct mevent_client_cmd gMEventClientScript_AlreadyHadNews[] = { // already had news + CLI_SENDALL, + CLI_RETURN(0x07) +}; + +const struct mevent_client_cmd gMEventClientScript_RecvNewsSuccess[] = { // news success + CLI_SENDALL, + CLI_RETURN(0x03) +}; + +const struct mevent_client_cmd gMEventClientScript_AskWouldLikeToTossCard[] = { + CLI_REQWORD, + CLI_SNDWORD, + CLI_WAITSND, + CLI_RECEIVE(0x10), + CLI_JUMPBUF +}; + +const struct mevent_client_cmd gMEventClientScript_OtherTrainerCanceled[] = { // comm canceled + CLI_SENDALL, + CLI_RETURN(0x09) +}; + +const struct mevent_client_cmd gMEventClientScript_AlreadyHadCard[] = { // already had card + CLI_SENDALL, + CLI_RETURN(0x05) +}; + +const struct mevent_client_cmd gMEventClientScript_SuccessFromBuffer[] = { // success from buffer + CLI_RECEIVE(0x15), + CLI_RECVBUF, + CLI_SENDALL, + CLI_RETURN(0x0d) +}; + +/* SERVER SCRIPTS */ + +const struct mevent_server_cmd gMEventSrvScript_UnableToSend[] = { + SRV_SEND(0x10, gMEventClientScript_UnableToRecv), + SRV_WAITSND, + SRV_RECV(0x14), + SRV_RETURN(0x0a) +}; + +const struct mevent_server_cmd gUnknown_8468950[] = { + SRV_SEND(0x10, gMEventClientScript_CommError), + SRV_WAITSND, + SRV_RECV(0x14), + SRV_RETURN(0x0b) +}; + +const struct mevent_server_cmd gUnknown_8468980[] = { + SRV_SEND(0x10, gMEventClientScript_OtherTrainerCanceled), + SRV_WAITSND, + SRV_RECV(0x14), + SRV_RETURN(0x09) +}; + +const struct mevent_server_cmd gMEventSrvScript_OtherTrnHasNews[] = { + SRV_SEND(0x10, gMEventClientScript_AlreadyHadNews), + SRV_WAITSND, + SRV_RECV(0x14), + SRV_RETURN(0x07) +}; + +const struct mevent_server_cmd gMEventSrvScript_SentNewsSuccess[] = { + SRV_SEND(0x28, gMEventClientScript_ReceiveNewsAndValidate), + SRV_WAITSND, + SRV_SEND_NEWS, + SRV_WAITSND, + SRV_RECV(0x13), + SRV_READWORD, + SRV_BRANCHIF(0x01, gMEventSrvScript_OtherTrnHasNews), + SRV_SEND(0x10, gMEventClientScript_RecvNewsSuccess), + SRV_WAITSND, + SRV_RECV(0x14), + SRV_RETURN(0x03) +}; + +const struct mevent_server_cmd gMEventSrvScript_SendCardSuccess[] = { + SRV_SEND(0x30, gMEventClientScript_ReceiveCardAndReturnSuccess), + SRV_WAITSND, + SRV_SEND_CARD, + SRV_WAITSND, + SRV_BUFFER_SEND, + SRV_WAITSND, + SRV_RECV(0x14), + SRV_RETURN(0x02) +}; + +const struct mevent_server_cmd gMEventSrvScript_AskClientToOverwriteCard[] = { + SRV_SEND(0x28, gMEventClientScript_AskWouldLikeToTossCard), + SRV_WAITSND, + SRV_RECV(0x13), + SRV_READWORD, + SRV_BRANCHIF(0x00, gMEventSrvScript_SendCardSuccess), + SRV_BRANCH(gMEventSrvScript_OtherTrainerCanceled) +}; + +const struct mevent_server_cmd gMEventSrvScript_OtherTrnHasCard[] = { + SRV_SEND(0x10, gMEventClientScript_AlreadyHadCard), + SRV_WAITSND, + SRV_RECV(0x14), + SRV_RETURN(0x05) +}; + +const struct mevent_server_cmd gUnknown_8468B3C[] = { + SRV_SEND(0x10, gMEventClientScript_NothingSentOver), + SRV_WAITSND, + SRV_RECV(0x14), + SRV_RETURN(0x00) +}; + +const struct mevent_server_cmd gMEventSrvScript_SendNews[] = { + SRV_BUFFER_NEWS, + SRV_SEND(0x20, gMEventClientScript_Send1442CC), + SRV_WAITSND, + SRV_RECV(0x11), + SRV_READ_1442CC, + SRV_VALID_1442CC, + SRV_BRANCHIF(0x00, gMEventSrvScript_UnableToSend), + SRV_BRANCH(gMEventSrvScript_SentNewsSuccess) +}; + +const struct mevent_server_cmd gMEventSrvScript_SendCard[] = { + SRV_BUFFER_CARD, + SRV_RAM_SCRIPT_IF_VALID, + SRV_SEND(0x20, gMEventClientScript_Send1442CC), + SRV_WAITSND, + SRV_RECV(0x11), + SRV_READ_1442CC, + SRV_VALID_1442CC, + SRV_BRANCHIF(0x00, gMEventSrvScript_UnableToSend), + SRV_CHECK_1442CC_14, + SRV_BRANCHIF(0x02, gMEventSrvScript_AskClientToOverwriteCard), + SRV_BRANCHIF(0x00, gMEventSrvScript_SendCardSuccess), + SRV_BRANCH(gMEventSrvScript_OtherTrnHasCard) +}; diff --git a/src/pokemon_size_record.c b/src/pokemon_size_record.c index 06e23618d..6eff367c5 100644 --- a/src/pokemon_size_record.c +++ b/src/pokemon_size_record.c @@ -6,6 +6,7 @@ #include "pokemon_size_record.h" #include "string_util.h" #include "text.h" +#include "strings.h" #include "constants/species.h" #define DEFAULT_MAX_SIZE 0 // was 0x8100 in Ruby/Sapphire, 0x8000 in Emerald @@ -28,13 +29,13 @@ static const struct UnknownStruct sBigMonSizeTable[] = { 800, 100, 7710 }, { 900, 150, 17710 }, { 1000, 150, 32710 }, - { 1100, 100, -17826 }, - { 1200, 50, -7826 }, - { 1300, 20, -2826 }, - { 1400, 5, -826 }, - { 1500, 2, -326 }, - { 1600, 1, -126 }, - { 1700, 1, -26 }, + { 1100, 100, 47710 }, + { 1200, 50, 57710 }, + { 1300, 20, 62710 }, + { 1400, 5, 64710 }, + { 1500, 2, 65210 }, + { 1600, 1, 65410 }, + { 1700, 1, 65510 }, }; static const u8 sGiftRibbonsMonDataIds[] = @@ -44,8 +45,6 @@ static const u8 sGiftRibbonsMonDataIds[] = MON_DATA_GIFT_RIBBON_7 }; -extern const u8 gText_DecimalPoint[]; - #define CM_PER_INCH 2.54 static u32 GetMonSizeHash(struct Pokemon * pkmn) diff --git a/src/quest_log.c b/src/quest_log.c index b880a9b06..a8183e7ab 100644 --- a/src/quest_log.c +++ b/src/quest_log.c @@ -1425,7 +1425,7 @@ static void sub_81120AC(u8 taskId) break; default: if (gUnknown_203AE94.unk_0_6 == 1) - sub_8098110(1); + CreateMapNamePopupIfNotAlreadyRunning(1); CpuCopy16(gUnknown_203AE90, gPlttBufferUnfaded, 0x400); Free(gUnknown_203AE90); gUnknown_203AE94 = (struct UnkStruct_203AE94){}; diff --git a/src/save_menu_util.c b/src/save_menu_util.c new file mode 100644 index 000000000..195b29b0c --- /dev/null +++ b/src/save_menu_util.c @@ -0,0 +1,58 @@ +#include "global.h" +#include "string_util.h" +#include "text.h" +#include "event_data.h" +#include "pokedex.h" +#include "region_map.h" +#include "save_menu_util.h" +#include "constants/flags.h" + +void SaveStatToString(u8 gameStatId, u8 *dest0, u8 color) +{ + int nBadges; + int flagId; + + u8 *dest = dest0; + *dest++ = EXT_CTRL_CODE_BEGIN; + *dest++ = EXT_CTRL_CODE_COLOR; + *dest++ = color; + *dest++ = EXT_CTRL_CODE_BEGIN; + *dest++ = EXT_CTRL_CODE_SHADOW; + *dest++ = color + 1; + switch (gameStatId) + { + case SAVE_STAT_NAME: + dest = StringCopy(dest, gSaveBlock2Ptr->playerName); + break; + case SAVE_STAT_POKEDEX: + if (IsNationalPokedexEnabled()) + dest = ConvertIntToDecimalStringN(dest, GetNationalPokedexCount(1), STR_CONV_MODE_LEFT_ALIGN, 3); + else + dest = ConvertIntToDecimalStringN(dest, GetKantoPokedexCount(1), STR_CONV_MODE_LEFT_ALIGN, 3); + break; + case SAVE_STAT_TIME: + dest = ConvertIntToDecimalStringN(dest, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3); + *dest++ = CHAR_COLON; + dest = ConvertIntToDecimalStringN(dest, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2); + break; + case SAVE_STAT_TIME_HR_RT_ALIGN: + dest = ConvertIntToDecimalStringN(dest, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_RIGHT_ALIGN, 3); + *dest++ = CHAR_COLON; + dest = ConvertIntToDecimalStringN(dest, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2); + break; + case SAVE_STAT_LOCATION: + sub_80C4DF8(dest, gMapHeader.regionMapSectionId); + break; + case SAVE_STAT_BADGES: + for (flagId = FLAG_BADGE01_GET, nBadges = 0; flagId < FLAG_BADGE01_GET + 8; flagId++) + { + if (FlagGet(flagId)) + nBadges++; + } + *dest++ = nBadges + CHAR_0; + *dest++ = 10; // 'こ' + *dest++ = EOS; + break; + } +} + diff --git a/src/slot_machine.c b/src/slot_machine.c index 3bfbbb08b..903f14d45 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -1343,13 +1343,13 @@ static bool32 sub_814054C(s32 a0, s32 a1, s32 a2, s32 a3, s32 a4) return FALSE; } -#ifdef NONMATCHING static bool32 sub_81406E8(s32 a0, s32 a1, s32 a2) { u8 sp0[9]; s32 r3, r6; s32 i; + r6++; r6--; r6 = sSlotMachineState->field_20[sSlotMachineState->field_32[0]] + 1; r3 = sSlotMachineState->field_20[sSlotMachineState->field_32[1]] + 1; a1++; @@ -1364,15 +1364,12 @@ static bool32 sub_81406E8(s32 a0, s32 a1, s32 a2) sp0[sSlotMachineState->field_32[0] * 3 + i] = gUnknown_8464926[sSlotMachineState->field_32[0]][r6]; sp0[sSlotMachineState->field_32[1] * 3 + i] = gUnknown_8464926[sSlotMachineState->field_32[1]][r3]; sp0[a0 * 3 + i] = gUnknown_8464926[a0][a1]; - r6++; - if (r6 >= 21) + if (++r6 >= 21) r6 = 0; - r3++; - if (r3 >= 21) + if (++r3 >= 21) r3 = 0; - a1++; - if (a1 >= 21) - a1++; + if (++a1 >= 21) + a1 = 0; } switch (a2) { @@ -1415,292 +1412,6 @@ static bool32 sub_81406E8(s32 a0, s32 a1, s32 a2) } return FALSE; } -#else -NAKED -static bool32 sub_81406E8(s32 a0, s32 a1, s32 a2) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r10\n" - "\tmov r6, r9\n" - "\tmov r5, r8\n" - "\tpush {r5-r7}\n" - "\tsub sp, 0x10\n" - "\tadds r7, r0, 0\n" - "\tadds r5, r1, 0\n" - "\tmov r8, r2\n" - "\tldr r0, _081407C8 @ =sSlotMachineState\n" - "\tldr r2, [r0]\n" - "\tmovs r1, 0x32\n" - "\tldrsh r0, [r2, r1]\n" - "\tlsls r0, 1\n" - "\tadds r1, r2, 0\n" - "\tadds r1, 0x20\n" - "\tadds r0, r1, r0\n" - "\tmovs r3, 0\n" - "\tldrsh r0, [r0, r3]\n" - "\tadds r6, r0, 0x1\n" - "\tmovs r3, 0x34\n" - "\tldrsh r0, [r2, r3]\n" - "\tlsls r0, 1\n" - "\tadds r1, r0\n" - "\tmovs r3, 0\n" - "\tldrsh r0, [r1, r3]\n" - "\tadds r3, r0, 0x1\n" - "\tadds r5, 0x1\n" - "\tcmp r6, 0x14\n" - "\tble _08140726\n" - "\tmovs r6, 0\n" - "_08140726:\n" - "\tcmp r3, 0x14\n" - "\tble _0814072C\n" - "\tmovs r3, 0\n" - "_0814072C:\n" - "\tcmp r5, 0x14\n" - "\tble _08140732\n" - "\tmovs r5, 0\n" - "_08140732:\n" - "\tmovs r4, 0\n" - "\tlsls r1, r7, 1\n" - "\tlsls r0, r7, 2\n" - "\tmov r9, r2\n" - "\tldr r2, _081407CC @ =gUnknown_8464926\n" - "\tmov r10, r2\n" - "\tadds r1, r7\n" - "\tadd r1, sp\n" - "\tmov r12, r1\n" - "\tadds r0, r7\n" - "\tlsls r0, 2\n" - "\tadds r0, r7\n" - "\tstr r0, [sp, 0xC]\n" - "_0814074C:\n" - "\tmov r7, r9\n" - "\tmovs r0, 0x32\n" - "\tldrsh r1, [r7, r0]\n" - "\tlsls r0, r1, 1\n" - "\tadds r0, r1\n" - "\tadds r0, r4\n" - "\tmov r7, sp\n" - "\tadds r2, r7, r0\n" - "\tlsls r0, r1, 2\n" - "\tadds r0, r1\n" - "\tlsls r0, 2\n" - "\tadds r0, r1\n" - "\tadds r0, r6, r0\n" - "\tadd r0, r10\n" - "\tldrb r0, [r0]\n" - "\tstrb r0, [r2]\n" - "\tmov r0, r9\n" - "\tmovs r2, 0x34\n" - "\tldrsh r1, [r0, r2]\n" - "\tlsls r0, r1, 1\n" - "\tadds r0, r1\n" - "\tadds r0, r4\n" - "\tadds r2, r7, r0\n" - "\tlsls r0, r1, 2\n" - "\tadds r0, r1\n" - "\tlsls r0, 2\n" - "\tadds r0, r1\n" - "\tadds r0, r3, r0\n" - "\tadd r0, r10\n" - "\tldrb r0, [r0]\n" - "\tstrb r0, [r2]\n" - "\tldr r7, [sp, 0xC]\n" - "\tadds r0, r5, r7\n" - "\tadd r0, r10\n" - "\tldrb r0, [r0]\n" - "\tmov r1, r12\n" - "\tstrb r0, [r1]\n" - "\tadds r6, 0x1\n" - "\tcmp r6, 0x14\n" - "\tble _0814079E\n" - "\tmovs r6, 0\n" - "_0814079E:\n" - "\tadds r3, 0x1\n" - "\tcmp r3, 0x14\n" - "\tble _081407A6\n" - "\tmovs r3, 0\n" - "_081407A6:\n" - "\tadds r5, 0x1\n" - "\tcmp r5, 0x14\n" - "\tble _081407AE\n" - "\tmovs r5, 0\n" - "_081407AE:\n" - "\tmovs r2, 0x1\n" - "\tadd r12, r2\n" - "\tadds r4, 0x1\n" - "\tcmp r4, 0x2\n" - "\tble _0814074C\n" - "\tmov r3, r8\n" - "\tcmp r3, 0x1\n" - "\tbeq _08140828\n" - "\tcmp r3, 0x1\n" - "\tbgt _081407D0\n" - "\tcmp r3, 0\n" - "\tbeq _081407D8\n" - "\tb _081408A0\n" - "\t.align 2, 0\n" - "_081407C8: .4byte sSlotMachineState\n" - "_081407CC: .4byte gUnknown_8464926\n" - "_081407D0:\n" - "\tmov r6, r8\n" - "\tcmp r6, 0x2\n" - "\tbeq _08140870\n" - "\tb _081408A0\n" - "_081407D8:\n" - "\tmovs r4, 0\n" - "_081407DA:\n" - "\tmov r7, sp\n" - "\tadds r0, r7, r4\n" - "\tldrb r1, [r0]\n" - "\tmovs r0, 0x1\n" - "\tbl sub_81408F4\n" - "\tcmp r0, 0\n" - "\tbne _081408DC_return_false\n" - "\tadds r4, 0x1\n" - "\tcmp r4, 0x2\n" - "\tble _081407DA\n" - "\tmovs r4, 0\n" - "\tldr r2, _08140824 @ =gUnknown_84648AE\n" - "\tmovs r3, 0\n" - "\tadds r5, r2, 0x2\n" - "_081407F8:\n" - "\tldrb r0, [r2]\n" - "\tmov r6, sp\n" - "\tadds r1, r6, r0\n" - "\tldrb r0, [r2, 0x1]\n" - "\tadd r0, sp\n" - "\tldrb r1, [r1]\n" - "\tldrb r0, [r0]\n" - "\tcmp r1, r0\n" - "\tbne _08140816\n" - "\tadds r0, r3, r5\n" - "\tldrb r0, [r0]\n" - "\tadd r0, sp\n" - "\tldrb r0, [r0]\n" - "\tcmp r1, r0\n" - "\tbeq _081408DC_return_false\n" - "_08140816:\n" - "\tadds r2, 0x3\n" - "\tadds r3, 0x3\n" - "\tadds r4, 0x1\n" - "\tcmp r4, 0x4\n" - "\tble _081407F8\n" - "_08140820_return_true:\n" - "\tmovs r0, 0x1\n" - "\tb _081408DE\n" - "\t.align 2, 0\n" - "_08140824: .4byte gUnknown_84648AE\n" - "_08140828:\n" - "\tmovs r4, 0\n" - "\tldr r5, _0814086C @ =gUnknown_84648AE\n" - "_0814082C:\n" - "\tldrb r0, [r5]\n" - "\tmov r7, sp\n" - "\tadds r2, r7, r0\n" - "\tldrb r0, [r5, 0x1]\n" - "\tadds r1, r7, r0\n" - "\tldrb r0, [r2]\n" - "\tldrb r1, [r1]\n" - "\tcmp r0, r1\n" - "\tbne _0814084A\n" - "\tadds r1, r0, 0\n" - "\tmov r0, r8\n" - "\tbl sub_81408F4\n" - "\tcmp r0, 0\n" - "\tbne _081408DC_return_false\n" - "_0814084A:\n" - "\tadds r5, 0x3\n" - "\tadds r4, 0x1\n" - "\tcmp r4, 0x4\n" - "\tble _0814082C\n" - "\tmovs r4, 0\n" - "_08140854:\n" - "\tmov r1, sp\n" - "\tadds r0, r1, r4\n" - "\tldrb r1, [r0]\n" - "\tmov r0, r8\n" - "\tbl sub_81408F4\n" - "\tcmp r0, 0\n" - "\tbne _08140820_return_true\n" - "\tadds r4, 0x1\n" - "\tcmp r4, 0x2\n" - "\tble _08140854\n" - "\tb _081408DC_return_false\n" - "\t.align 2, 0\n" - "_0814086C: .4byte gUnknown_84648AE\n" - "_08140870:\n" - "\tmovs r4, 0\n" - "\tldr r5, _0814089C @ =gUnknown_84648AE\n" - "_08140874:\n" - "\tldrb r0, [r5]\n" - "\tmov r3, sp\n" - "\tadds r2, r3, r0\n" - "\tldrb r0, [r5, 0x1]\n" - "\tadds r1, r3, r0\n" - "\tldrb r0, [r2]\n" - "\tldrb r1, [r1]\n" - "\tcmp r0, r1\n" - "\tbne _08140892\n" - "\tadds r1, r0, 0\n" - "\tmov r0, r8\n" - "\tbl sub_81408F4\n" - "\tcmp r0, 0\n" - "\tbne _08140820_return_true\n" - "_08140892:\n" - "\tadds r5, 0x3\n" - "\tadds r4, 0x1\n" - "\tcmp r4, 0x4\n" - "\tble _08140874\n" - "\tb _081408DC_return_false\n" - "\t.align 2, 0\n" - "_0814089C: .4byte gUnknown_84648AE\n" - "_081408A0:\n" - "\tmovs r4, 0\n" - "\tldr r5, _081408F0 @ =gUnknown_84648AE\n" - "\tadds r7, r5, 0\n" - "\tmovs r6, 0\n" - "_081408A8:\n" - "\tldrb r0, [r5]\n" - "\tmov r1, sp\n" - "\tadds r2, r1, r0\n" - "\tadds r0, r7, 0x1\n" - "\tadds r0, r6, r0\n" - "\tldrb r0, [r0]\n" - "\tadd r0, sp\n" - "\tldrb r1, [r2]\n" - "\tldrb r0, [r0]\n" - "\tcmp r1, r0\n" - "\tbne _081408D2\n" - "\tldrb r0, [r5, 0x2]\n" - "\tadd r0, sp\n" - "\tldrb r0, [r0]\n" - "\tcmp r1, r0\n" - "\tbne _081408D2\n" - "\tmov r0, r8\n" - "\tbl sub_81408F4\n" - "\tcmp r0, 0\n" - "\tbne _08140820_return_true\n" - "_081408D2:\n" - "\tadds r5, 0x3\n" - "\tadds r6, 0x3\n" - "\tadds r4, 0x1\n" - "\tcmp r4, 0x4\n" - "\tble _081408A8\n" - "_081408DC_return_false:\n" - "\tmovs r0, 0\n" - "_081408DE:\n" - "\tadd sp, 0x10\n" - "\tpop {r3-r5}\n" - "\tmov r8, r3\n" - "\tmov r9, r4\n" - "\tmov r10, r5\n" - "\tpop {r4-r7}\n" - "\tpop {r1}\n" - "\tbx r1\n" - "\t.align 2, 0\n" - "_081408F0: .4byte gUnknown_84648AE"); -} -#endif //NONMATCHING static bool32 sub_81408F4(s32 a0, s32 a1) { @@ -2070,10 +1781,15 @@ static bool32 sub_8141180(u8 a0) return sub_814112C()->field_0000[a0].unk3; } -#ifdef NONMATCHING +static inline void LoadColor(u16 color, u16 *pal) +{ + *pal = color; + LoadPalette(pal, 0x00, 0x02); +} + static bool8 sub_8141198(u8 * state, struct SlotMachineSetupTaskData * ptr) { - u16 pal; + u16 pal[2]; u8 textColor[3]; u32 x; @@ -2109,8 +1825,7 @@ static bool8 sub_8141198(u8 * state, struct SlotMachineSetupTaskData * ptr) LoadPalette(gUnknown_8465930, 0x00, 0xA0); LoadPalette(gUnknown_84664BC, 0x50, 0x20); LoadPalette(gUnknown_84665C0, 0x70, 0x60); - pal = RGB(30, 30, 31); - LoadPalette(&pal, 0x00, 0x02); + LoadColor(RGB(30, 30, 31), pal); LoadUserWindowBorderGfx(0, 0x00A, 0xD0); sub_814FDA0(0, 0x001, 0xF0); @@ -2165,299 +1880,6 @@ static bool8 sub_8141198(u8 * state, struct SlotMachineSetupTaskData * ptr) } return TRUE; } -#else -NAKED -static bool8 sub_8141198(u8 * state, struct SlotMachineSetupTaskData * ptr) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r8\n" - "\tpush {r7}\n" - "\tsub sp, 0x14\n" - "\tadds r7, r0, 0\n" - "\tmov r8, r1\n" - "\tldrb r6, [r7]\n" - "\tcmp r6, 0x1\n" - "\tbeq _081411D0\n" - "\tcmp r6, 0x1\n" - "\tbgt _081411B4\n" - "\tcmp r6, 0\n" - "\tbeq _081411C2\n" - "\tb _08141450\n" - "_081411B4:\n" - "\tcmp r6, 0x2\n" - "\tbne _081411BA\n" - "\tb _081413E4\n" - "_081411BA:\n" - "\tcmp r6, 0x3\n" - "\tbne _081411C0\n" - "\tb _08141436\n" - "_081411C0:\n" - "\tb _08141450\n" - "_081411C2:\n" - "\tmovs r0, 0x1\n" - "\tnegs r0, r0\n" - "\tmovs r1, 0x10\n" - "\tmovs r2, 0\n" - "\tbl BlendPalettes\n" - "\tb _0814142E\n" - "_081411D0:\n" - "\tmovs r0, 0\n" - "\tbl SetVBlankCallback\n" - "\tbl ResetSpriteData\n" - "\tbl FreeAllSpritePalettes\n" - "\tmovs r1, 0xE0\n" - "\tlsls r1, 19\n" - "\tmovs r2, 0x80\n" - "\tlsls r2, 3\n" - "\tmovs r0, 0\n" - "\tmovs r3, 0x1\n" - "\tbl RequestDma3Fill\n" - "\tmovs r1, 0xC0\n" - "\tlsls r1, 19\n" - "\tmovs r0, 0\n" - "\tmovs r2, 0x20\n" - "\tmovs r3, 0x1\n" - "\tbl RequestDma3Fill\n" - "\tldr r1, _0814139C @ =0x0600c000\n" - "\tmovs r0, 0\n" - "\tmovs r2, 0x20\n" - "\tmovs r3, 0x1\n" - "\tbl RequestDma3Fill\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0\n" - "\tbl SetGpuReg\n" - "\tbl ResetBgPositions\n" - "\tmovs r0, 0\n" - "\tbl ResetBgsAndClearDma3BusyFlags\n" - "\tldr r1, _081413A0 @ =gUnknown_8466B10\n" - "\tmovs r0, 0\n" - "\tmovs r2, 0x4\n" - "\tbl InitBgsFromTemplates\n" - "\tldr r0, _081413A4 @ =gUnknown_8466B20\n" - "\tbl InitWindows\n" - "\tldr r1, _081413A8 @ =0x0000205c\n" - "\tadd r1, r8\n" - "\tmovs r0, 0x3\n" - "\tbl SetBgTilemapBuffer\n" - "\tmovs r4, 0x20\n" - "\tstr r4, [sp]\n" - "\tstr r4, [sp, 0x4]\n" - "\tmovs r0, 0x3\n" - "\tmovs r1, 0\n" - "\tmovs r2, 0\n" - "\tmovs r3, 0\n" - "\tbl FillBgTilemapBufferRect_Palette0\n" - "\tmovs r0, 0x3\n" - "\tbl CopyBgTilemapBufferToVram\n" - "\tbl ResetTempTileDataBuffers\n" - "\tldr r1, _081413AC @ =gUnknown_84659D0\n" - "\tmovs r5, 0\n" - "\tstr r5, [sp]\n" - "\tmovs r0, 0x2\n" - "\tmovs r2, 0\n" - "\tmovs r3, 0\n" - "\tbl DecompressAndCopyTileDataToVram\n" - "\tldr r1, _081413B0 @ =gUnknown_846653C\n" - "\tstr r5, [sp]\n" - "\tmovs r0, 0x2\n" - "\tmovs r2, 0\n" - "\tmovs r3, 0xC0\n" - "\tbl DecompressAndCopyTileDataToVram\n" - "\tldr r1, _081413B4 @ =0x0000185c\n" - "\tadd r1, r8\n" - "\tmovs r0, 0x2\n" - "\tbl SetBgTilemapBuffer\n" - "\tldr r1, _081413B8 @ =gUnknown_84661D4\n" - "\tmovs r0, 0x2\n" - "\tmovs r2, 0\n" - "\tmovs r3, 0\n" - "\tbl CopyToBgTilemapBuffer\n" - "\tmovs r0, 0x2\n" - "\tbl CopyBgTilemapBufferToVram\n" - "\tldr r0, _081413BC @ =gUnknown_8465930\n" - "\tmovs r1, 0\n" - "\tmovs r2, 0xA0\n" - "\tbl LoadPalette\n" - "\tldr r0, _081413C0 @ =gUnknown_84664BC\n" - "\tmovs r1, 0x50\n" - "\tmovs r2, 0x20\n" - "\tbl LoadPalette\n" - "\tldr r0, _081413C4 @ =gUnknown_84665C0\n" - "\tmovs r1, 0x70\n" - "\tmovs r2, 0x60\n" - "\tbl LoadPalette\n" - "\tldr r1, _081413C8 @ =0x00007fde\n" - "\tadd r0, sp, 0xC\n" - "\tstrh r1, [r0]\n" - "\tmovs r1, 0\n" - "\tmovs r2, 0x2\n" - "\tbl LoadPalette\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0xA\n" - "\tmovs r2, 0xD0\n" - "\tbl LoadUserWindowBorderGfx\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0x1\n" - "\tmovs r2, 0xF0\n" - "\tbl sub_814FDA0\n" - "\tldr r1, _081413CC @ =0x0000085c\n" - "\tadd r1, r8\n" - "\tmovs r0, 0\n" - "\tbl SetBgTilemapBuffer\n" - "\tstr r4, [sp]\n" - "\tmovs r0, 0x1E\n" - "\tstr r0, [sp, 0x4]\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0\n" - "\tmovs r2, 0\n" - "\tmovs r3, 0x2\n" - "\tbl FillBgTilemapBufferRect_Palette0\n" - "\tldr r1, _081413D0 @ =gUnknown_8466620\n" - "\tstr r5, [sp]\n" - "\tmovs r0, 0x1\n" - "\tmovs r2, 0\n" - "\tmovs r3, 0\n" - "\tbl DecompressAndCopyTileDataToVram\n" - "\tldr r1, _081413D4 @ =gUnknown_8466998\n" - "\tstr r6, [sp]\n" - "\tmovs r0, 0x1\n" - "\tmovs r2, 0\n" - "\tmovs r3, 0\n" - "\tbl DecompressAndCopyTileDataToVram\n" - "\tmovs r0, 0x1\n" - "\tbl CopyBgTilemapBufferToVram\n" - "\tmovs r0, 0x2\n" - "\tbl stdpal_get\n" - "\tmovs r1, 0xE0\n" - "\tmovs r2, 0x20\n" - "\tbl LoadPalette\n" - "\tmovs r0, 0x1\n" - "\tmovs r1, 0xFF\n" - "\tbl FillWindowPixelBuffer\n" - "\tmovs r0, 0x1\n" - "\tbl PutWindowTilemap\n" - "\tldr r4, _081413D8 @ =gString_SlotMachineControls\n" - "\tmovs r0, 0\n" - "\tadds r1, r4, 0\n" - "\tmovs r2, 0\n" - "\tbl GetStringWidth\n" - "\tmovs r2, 0xEC\n" - "\tsubs r2, r0\n" - "\tadd r1, sp, 0x10\n" - "\tmovs r0, 0xF\n" - "\tstrb r0, [r1]\n" - "\tstrb r6, [r1, 0x1]\n" - "\tmovs r0, 0x2\n" - "\tstrb r0, [r1, 0x2]\n" - "\tlsls r2, 24\n" - "\tlsrs r2, 24\n" - "\tstr r1, [sp]\n" - "\tstr r5, [sp, 0x4]\n" - "\tstr r4, [sp, 0x8]\n" - "\tmovs r0, 0x1\n" - "\tmovs r1, 0\n" - "\tmovs r3, 0\n" - "\tbl AddTextPrinterParameterized3\n" - "\tmovs r0, 0\n" - "\tbl CopyBgTilemapBufferToVram\n" - "\tmovs r1, 0x83\n" - "\tlsls r1, 5\n" - "\tmovs r0, 0\n" - "\tbl SetGpuRegBits\n" - "\tmovs r0, 0x50\n" - "\tmovs r1, 0xF8\n" - "\tbl SetGpuReg\n" - "\tbl sub_8140C0C\n" - "\tbl sub_8140CA0\n" - "\tbl sub_8140E9C\n" - "\tbl sub_8140FC4\n" - "\tbl sub_8140F2C\n" - "\tmovs r0, 0x1\n" - "\tnegs r0, r0\n" - "\tmovs r1, 0x10\n" - "\tmovs r2, 0\n" - "\tbl BlendPalettes\n" - "\tldr r0, _081413DC @ =sub_8141118\n" - "\tbl SetVBlankCallback\n" - "\tldr r0, _081413E0 @ =sub_8140E40\n" - "\tbl SetHBlankCallback\n" - "\tb _0814142E\n" - "\t.align 2, 0\n" - "_0814139C: .4byte 0x0600c000\n" - "_081413A0: .4byte gUnknown_8466B10\n" - "_081413A4: .4byte gUnknown_8466B20\n" - "_081413A8: .4byte 0x0000205c\n" - "_081413AC: .4byte gUnknown_84659D0\n" - "_081413B0: .4byte gUnknown_846653C\n" - "_081413B4: .4byte 0x0000185c\n" - "_081413B8: .4byte gUnknown_84661D4\n" - "_081413BC: .4byte gUnknown_8465930\n" - "_081413C0: .4byte gUnknown_84664BC\n" - "_081413C4: .4byte gUnknown_84665C0\n" - "_081413C8: .4byte 0x00007fde\n" - "_081413CC: .4byte 0x0000085c\n" - "_081413D0: .4byte gUnknown_8466620\n" - "_081413D4: .4byte gUnknown_8466998\n" - "_081413D8: .4byte gString_SlotMachineControls\n" - "_081413DC: .4byte sub_8141118\n" - "_081413E0: .4byte sub_8140E40\n" - "_081413E4:\n" - "\tbl FreeTempTileDataBuffersIfPossible\n" - "\tlsls r0, 24\n" - "\tlsrs r5, r0, 24\n" - "\tcmp r5, 0\n" - "\tbne _08141450\n" - "\tmovs r0, 0\n" - "\tbl ShowBg\n" - "\tmovs r0, 0x3\n" - "\tbl ShowBg\n" - "\tmovs r0, 0x2\n" - "\tbl ShowBg\n" - "\tmovs r0, 0x1\n" - "\tbl HideBg\n" - "\tbl sub_8141B34\n" - "\tmovs r4, 0x1\n" - "\tnegs r4, r4\n" - "\tadds r0, r4, 0\n" - "\tmovs r1, 0x10\n" - "\tmovs r2, 0\n" - "\tbl BlendPalettes\n" - "\tstr r5, [sp]\n" - "\tadds r0, r4, 0\n" - "\tadds r1, r4, 0\n" - "\tmovs r2, 0x10\n" - "\tmovs r3, 0\n" - "\tbl BeginNormalPaletteFade\n" - "\tmovs r0, 0x3\n" - "\tbl EnableInterrupts\n" - "_0814142E:\n" - "\tldrb r0, [r7]\n" - "\tadds r0, 0x1\n" - "\tstrb r0, [r7]\n" - "\tb _08141450\n" - "_08141436:\n" - "\tbl UpdatePaletteFade\n" - "\tldr r0, _0814144C @ =gPaletteFade\n" - "\tldrb r1, [r0, 0x7]\n" - "\tmovs r0, 0x80\n" - "\tands r0, r1\n" - "\tcmp r0, 0\n" - "\tbne _08141450\n" - "\tmovs r0, 0\n" - "\tb _08141452\n" - "\t.align 2, 0\n" - "_0814144C: .4byte gPaletteFade\n" - "_08141450:\n" - "\tmovs r0, 0x1\n" - "_08141452:\n" - "\tadd sp, 0x14\n" - "\tpop {r3}\n" - "\tmov r8, r3\n" - "\tpop {r4-r7}\n" - "\tpop {r1}\n" - "\tbx r1"); -} -#endif //NONMATCHING static bool8 sub_8141460(u8 * state, struct SlotMachineSetupTaskData * ptr) { diff --git a/src/trainer_tower.c b/src/trainer_tower.c index a4b511725..19d44d7cc 100644 --- a/src/trainer_tower.c +++ b/src/trainer_tower.c @@ -725,14 +725,16 @@ static void TT_ConvertEasyChatMessageToString(u16 *ecWords, u8 *dest) } } -#ifdef NONMATCHING static void sub_815DF54(void) { u16 r4 = gSpecialVar_0x8006; u8 r1; u8 r5 = sTrainerTowerState->unk_0004.floors[sTrainerTowerState->floorIdx].challengeType; - // HOW DO I MATCH THIS CONTROL FLOW?!?! - r1 = sTrainerTowerState->unk_0004.floors[sTrainerTowerState->floorIdx].trainers[r5 == 1 ? 0 : r4].facilityClass; + + if (r5 != 1) + r1 = sTrainerTowerState->unk_0004.floors[sTrainerTowerState->floorIdx].trainers[r4].facilityClass; + else + r1 = sTrainerTowerState->unk_0004.floors[sTrainerTowerState->floorIdx].trainers[0].facilityClass; switch (gSpecialVar_0x8005) { case 2: @@ -752,147 +754,6 @@ static void sub_815DF54(void) break; } } -#else -NAKED -static void sub_815DF54(void) -{ - asm_unified("\tpush {r4,r5,lr}\n" - "\tldr r0, _0815DF90 @ =gSpecialVar_0x8006\n" - "\tldrh r4, [r0]\n" - "\tldr r2, _0815DF94 @ =sTrainerTowerState\n" - "\tldr r3, [r2]\n" - "\tldrb r1, [r3]\n" - "\tlsls r0, r1, 5\n" - "\tsubs r0, r1\n" - "\tlsls r1, r0, 5\n" - "\tadds r0, r3, r1\n" - "\tldrb r5, [r0, 0xE]\n" - "\tcmp r5, 0x1\n" - "\tbeq _0815DF7C\n" - "\tlsls r0, r4, 2\n" - "\tadds r0, r4\n" - "\tlsls r0, 3\n" - "\tadds r0, r4\n" - "\tlsls r0, 3\n" - "\tadds r0, r1\n" - "\tadds r0, r3, r0\n" - "_0815DF7C:\n" - "\tldrb r1, [r0, 0x1B]\n" - "\tldr r0, _0815DF98 @ =gSpecialVar_0x8005\n" - "\tldrh r0, [r0]\n" - "\tcmp r0, 0x3\n" - "\tbeq _0815DFD4\n" - "\tcmp r0, 0x3\n" - "\tbgt _0815DF9C\n" - "\tcmp r0, 0x2\n" - "\tbeq _0815DFA6\n" - "\tb _0815E05C\n" - "\t.align 2, 0\n" - "_0815DF90: .4byte gSpecialVar_0x8006\n" - "_0815DF94: .4byte sTrainerTowerState\n" - "_0815DF98: .4byte gSpecialVar_0x8005\n" - "_0815DF9C:\n" - "\tcmp r0, 0x4\n" - "\tbeq _0815E000\n" - "\tcmp r0, 0x5\n" - "\tbeq _0815E038\n" - "\tb _0815E05C\n" - "_0815DFA6:\n" - "\tadds r0, r5, 0\n" - "\tbl TrainerTowerGetOpponentTextColor\n" - "\tldr r0, _0815DFD0 @ =sTrainerTowerState\n" - "\tldr r0, [r0]\n" - "\tldrb r2, [r0]\n" - "\tlsls r1, r2, 5\n" - "\tsubs r1, r2\n" - "\tlsls r1, 5\n" - "\tadds r1, 0xC\n" - "\tadds r0, r1\n" - "\tlsls r1, r4, 2\n" - "\tadds r1, r4\n" - "\tlsls r1, 3\n" - "\tadds r1, r4\n" - "\tlsls r1, 3\n" - "\tadds r1, 0x4\n" - "\tadds r0, r1\n" - "\tadds r0, 0xE\n" - "\tb _0815E026\n" - "\t.align 2, 0\n" - "_0815DFD0: .4byte sTrainerTowerState\n" - "_0815DFD4:\n" - "\tadds r0, r5, 0\n" - "\tbl TrainerTowerGetOpponentTextColor\n" - "\tldr r0, _0815DFFC @ =sTrainerTowerState\n" - "\tldr r0, [r0]\n" - "\tldrb r2, [r0]\n" - "\tlsls r1, r2, 5\n" - "\tsubs r1, r2\n" - "\tlsls r1, 5\n" - "\tadds r1, 0xC\n" - "\tadds r0, r1\n" - "\tlsls r1, r4, 2\n" - "\tadds r1, r4\n" - "\tlsls r1, 3\n" - "\tadds r1, r4\n" - "\tlsls r1, 3\n" - "\tadds r1, 0x4\n" - "\tadds r0, r1\n" - "\tadds r0, 0x1A\n" - "\tb _0815E026\n" - "\t.align 2, 0\n" - "_0815DFFC: .4byte sTrainerTowerState\n" - "_0815E000:\n" - "\tadds r0, r5, 0\n" - "\tbl TrainerTowerGetOpponentTextColor\n" - "\tldr r0, _0815E030 @ =sTrainerTowerState\n" - "\tldr r0, [r0]\n" - "\tldrb r2, [r0]\n" - "\tlsls r1, r2, 5\n" - "\tsubs r1, r2\n" - "\tlsls r1, 5\n" - "\tadds r1, 0xC\n" - "\tadds r0, r1\n" - "\tlsls r1, r4, 2\n" - "\tadds r1, r4\n" - "\tlsls r1, 3\n" - "\tadds r1, r4\n" - "\tlsls r1, 3\n" - "\tadds r1, 0x4\n" - "\tadds r0, r1\n" - "\tadds r0, 0x26\n" - "_0815E026:\n" - "\tldr r1, _0815E034 @ =gStringVar4\n" - "\tbl TT_ConvertEasyChatMessageToString\n" - "\tb _0815E05C\n" - "\t.align 2, 0\n" - "_0815E030: .4byte sTrainerTowerState\n" - "_0815E034: .4byte gStringVar4\n" - "_0815E038:\n" - "\tldr r0, [r2]\n" - "\tldrb r2, [r0]\n" - "\tlsls r1, r2, 5\n" - "\tsubs r1, r2\n" - "\tlsls r1, 5\n" - "\tadds r1, 0xC\n" - "\tadds r0, r1\n" - "\tlsls r1, r4, 2\n" - "\tadds r1, r4\n" - "\tlsls r1, 3\n" - "\tadds r1, r4\n" - "\tlsls r1, 3\n" - "\tadds r1, 0x4\n" - "\tadds r0, r1\n" - "\tadds r0, 0x32\n" - "\tldr r1, _0815E064 @ =gStringVar4\n" - "\tbl TT_ConvertEasyChatMessageToString\n" - "_0815E05C:\n" - "\tpop {r4,r5}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.align 2, 0\n" - "_0815E064: .4byte gStringVar4"); -} -#endif // NONMATCHING static void TrainerTowerGetOpponentTextColor(u8 battleType, u8 facilityClass) { diff --git a/sym_ewram.txt b/sym_ewram.txt index 14a9fad1e..a892eb532 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -75,6 +75,7 @@ gUnknown_2031DEA: @ 2031DEA gUnknown_2031DEC: @ 2031DEC .space 0x10 + .align 2 .include "src/fieldmap.o" gUnknown_2036E28: @ 2036E28 @@ -189,7 +190,9 @@ gAnimBattlerSpecies: @ 2037F1C gUnknown_2037F24: @ 2037F24 .space 0x4 + .align 2 .include "src/battle_anim_mons.o" + .align 2 .include "src/title_screen.o" .align 2 @@ -219,6 +222,7 @@ gUnknown_20386A8: @ 20386A8 gFieldEffectArguments: @ 20386E0 .space 0x20 + .align 2 .include "src/scanline_effect.o" .align 2 @@ -352,10 +356,12 @@ gUnknown_2039984: @ 2039984 gUnknown_203998C: @ 203998C .space 0x4 + .align 2 .include "src/money.o" .align 2 .include "src/safari_zone.o" + .align 2 .include "src/item_use.o" .align 2 @@ -413,7 +419,6 @@ gPlayerFacingPosition: @ 2039A04 .align 2 .include "src/field_specials.o" - .align 2 .include "src/battle_records.o" @@ -423,7 +428,9 @@ gUnknown_2039A20: @ 2039A20 gUnknown_2039A24: @ 2039A24 .space 0x4 + .align 2 .include "src/coins.o" + .align 2 .include "src/battle_transition.o" gUnknown_2039A30: @ 2039A30 @@ -432,23 +439,22 @@ gUnknown_2039A30: @ 2039A30 gUnknown_2039A34: @ 2039A34 .space 0x4 + .align 2 .include "src/save.o" + .align 2 .include "src/mystery_event_script.o" gUnknown_203AAB0: @ 203AAB0 .space 0x4 -gUnknown_203AAB4: @ 203AAB4 - .space 0x4 - -gUnknown_203AAB8: @ 203AAB8 - .space 0x4 - + .align 2 + .include "src/learn_move.o" + .align 2 + .include "src/battle_tower.o" .align 2 .include "src/player_pc.o" .align 2 .include "src/intro.o" - .align 2 .include "src/hall_of_fame.o" .align 2 @@ -496,6 +502,7 @@ gUnknown_203ACEC: @ 203ACEC gUnknown_203ACF0: @ 203ACF0 .space 0x4 + .align 2 .include "src/list_menu.o" .align 2 gUnknown_203ACFC: @ 203ACFC @@ -539,22 +546,16 @@ gSpecialVar_ItemId: @ 203AD30 .align 2 .include "src/bag.o" - .align 2 .include "src/trainer_pokemon_sprites.o" - .align 2 .include "src/vs_seeker.o" - .align 2 .include "src/item_pc.o" - .align 2 .include "src/mailbox_pc.o" - .align 2 .include "src/menu.o" - .align 2 .include "src/quest_log.o" @@ -640,7 +641,7 @@ gUnknown_203B0CC: @ 203B0CC gUnknown_203B0D0: @ 203B0D0 .space 0x4 -gUnknown_203B0D4: @ 203B0D4 +gSelectedOrderFromParty: @ 203B0D4 .space 0x4 gUnknown_203B0D8: @ 203B0D8 |