diff options
| author | entrpntr <entrpntr@gmail.com> | 2020-06-19 07:32:01 -0400 |
|---|---|---|
| committer | entrpntr <entrpntr@gmail.com> | 2020-06-19 07:35:14 -0400 |
| commit | 9d0c8dbf8e57fa2832f71fae94de7552e270d367 (patch) | |
| tree | f00d94c0f03ebbe4358a6ff794c323ac7cc6ea45 /maps/TeamRocketBaseB3F.asm | |
| parent | e87159ed7bbff17f2e3c0a074860c0eaa54f9cbb (diff) | |
Rename labels to stop cheating the unnamed.py script.
Diffstat (limited to 'maps/TeamRocketBaseB3F.asm')
| -rw-r--r-- | maps/TeamRocketBaseB3F.asm | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/maps/TeamRocketBaseB3F.asm b/maps/TeamRocketBaseB3F.asm index f9cd0354..209f0057 100644 --- a/maps/TeamRocketBaseB3F.asm +++ b/maps/TeamRocketBaseB3F.asm @@ -50,12 +50,12 @@ LanceGetPasswordScript: pause 5 turnobject TEAMROCKETBASEB3F_MOLTRES, RIGHT pause 20 - applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12a + applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x115de0 opentext writetext LanceGetPasswordText waitbutton closetext - applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12c + applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x115de2 disappear TEAMROCKETBASEB3F_LANCE setscene SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER end @@ -84,11 +84,11 @@ TeamRocketBaseB3FRocketScript: jumptextfaceplayer TeamRocketBaseB3FRocketText RocketBaseBossLeft: - applymovement PLAYER, MovementData_0x6e133 + applymovement PLAYER, MovementData_0x115de9 sjump RocketBaseBoss RocketBaseBossRight: - applymovement PLAYER, MovementData_0x6e13a + applymovement PLAYER, MovementData_0x115df0 RocketBaseBoss: pause 30 showemote EMOTE_SHOCK, TEAMROCKETBASEB3F_ROCKET1, 15 @@ -98,7 +98,7 @@ RocketBaseBoss: writetext ExecutiveM4BeforeText waitbutton closetext - applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e142 + applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x115df8 winlosstext ExecutiveM4BeatenText, 0 setlasttalked TEAMROCKETBASEB3F_ROCKET1 loadtrainer EXECUTIVEM, EXECUTIVEM_4 @@ -109,9 +109,9 @@ RocketBaseBoss: writetext ExecutiveM4AfterText waitbutton closetext - applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e144 + applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x115dfa playsound SFX_TACKLE - applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e147 + applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x115dfd disappear TEAMROCKETBASEB3F_ROCKET1 setscene SCENE_TEAMROCKETBASEB3F_NOTHING end @@ -213,11 +213,11 @@ TeamRocketBaseB3FProtein: TeamRocketBaseB3FIceHeal: itemball ICE_HEAL -MovementData_0x6e12a: +MovementData_0x115de0: step RIGHT step_end -MovementData_0x6e12c: +MovementData_0x115de2: step DOWN step LEFT step LEFT @@ -226,7 +226,7 @@ MovementData_0x6e12c: step LEFT step_end -MovementData_0x6e133: +MovementData_0x115de9: step UP step UP step UP @@ -235,7 +235,7 @@ MovementData_0x6e133: turn_head UP step_end -MovementData_0x6e13a: +MovementData_0x115df0: step UP step UP step LEFT @@ -245,16 +245,16 @@ MovementData_0x6e13a: turn_head UP step_end -MovementData_0x6e142: +MovementData_0x115df8: step DOWN step_end -MovementData_0x6e144: +MovementData_0x115dfa: big_step RIGHT big_step RIGHT step_end -MovementData_0x6e147: +MovementData_0x115dfd: fix_facing fast_jump_step LEFT remove_fixed_facing |
