Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-05 | Verify data table sizes with table_width and assert_table_length macros | Rangi | |
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants. | |||
2020-10-30 | UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims | Rangi | |
2020-10-30 | Identify wSpriteAnimDict key constants | Rangi | |
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi | |
2020-10-03 | Identify battle animation functions | Rangi | |
2020-08-27 | Fix some constants surrounding sprite animations | mid-kid | |
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2 | |||
2020-06-05 | Fix file permissions. | entrpntr | |
2020-06-05 | Add engine/battle_anims/core.asm | libjet | |