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authorklektron <klektron@users.noreply.github.com>2020-12-24 14:45:06 +0100
committerklektron <klektron@users.noreply.github.com>2020-12-24 14:45:06 +0100
commitd74ddccaee631d8f07bfbcf990c6b663827786e4 (patch)
tree756c506f6e0859e614bb9f4cdcdb297b1e9353df /engine
parenta5c83e0335cfbb04c85d57bb2d58703a38fb3f2d (diff)
changed all data/text/ files, updated credits, and some minor text changes
Diffstat (limited to 'engine')
-rwxr-xr-xengine/battle/core.asm8
-rwxr-xr-xengine/menus/players_pc.asm8
-rwxr-xr-xengine/menus/save.asm28
-rw-r--r--engine/menus/text_box.asm6
-rw-r--r--engine/pokemon/bills_pc.asm20
-rwxr-xr-xengine/pokemon/status_ailments.asm24
-rwxr-xr-xengine/pokemon/status_screen.asm22
7 files changed, 58 insertions, 58 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index d944424e..03c6f7c6 100755
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -2045,7 +2045,7 @@ DisplayBattleMenu::
ld a, $2 ; select the "ITEM" menu
jp .upperLeftMenuItemWasNotSelected
.oldManName
- db "OLD MAN@"
+ db "ANCIANO@"
.handleBattleMenuInput
ld a, [wBattleAndStartSavedMenuItem]
ld [wCurrentMenuItem], a
@@ -2677,7 +2677,7 @@ MoveDisabledText:
text_end
WhichTechniqueString:
- db "WHICH TECHNIQUE?@"
+ db "¿Qué técnica?@"
SelectMenuItem_CursorUp:
ld a, [wCurrentMenuItem]
@@ -2897,10 +2897,10 @@ PrintMenuItem:
jp Delay3
DisabledText:
- db "disabled!@"
+ db "¡Anulado!@"
TypeText:
- db "TYPE@"
+ db "TIPO@"
SelectEnemyMove:
ld a, [wLinkState]
diff --git a/engine/menus/players_pc.asm b/engine/menus/players_pc.asm
index 5461be51..75c0b335 100755
--- a/engine/menus/players_pc.asm
+++ b/engine/menus/players_pc.asm
@@ -241,10 +241,10 @@ PlayerPCToss:
jp .loop
PlayersPCMenuEntries:
- db "WITHDRAW ITEM"
- next "DEPOSIT ITEM"
- next "TOSS ITEM"
- next "LOG OFF@"
+ db "SACAR OBJETO"
+ next "DEJAR OBJETO"
+ next "TIRAR OBJETO"
+ next "DESCONEXIÓN@"
TurnedOnPC2Text:
text_far _TurnedOnPC2Text
diff --git a/engine/menus/save.asm b/engine/menus/save.asm
index 45fed8a6..aeb042e2 100755
--- a/engine/menus/save.asm
+++ b/engine/menus/save.asm
@@ -171,7 +171,7 @@ SaveSAV:
jp DelayFrames
NowSavingString:
- db "Now saving...@"
+ db "Salvando...@"
SaveSAVConfirm:
call PrintText
@@ -494,21 +494,21 @@ ChooseABoxText:
text_end
BoxNames:
- db "BOX 1"
- next "BOX 2"
- next "BOX 3"
- next "BOX 4"
- next "BOX 5"
- next "BOX 6"
- next "BOX 7"
- next "BOX 8"
- next "BOX 9"
- next "BOX10"
- next "BOX11"
- next "BOX12@"
+ db "C. 1"
+ next "C. 2"
+ next "C. 3"
+ next "C. 4"
+ next "C. 5"
+ next "C. 6"
+ next "C. 7"
+ next "C. 8"
+ next "C. 9"
+ next "C. 10"
+ next "C. 11"
+ next "C. 12@"
BoxNoText:
- db "BOX No.@"
+ db "CAJA Nº@"
EmptyAllSRAMBoxes:
; marks all boxes in SRAM as empty (initialisation for the first time the
diff --git a/engine/menus/text_box.asm b/engine/menus/text_box.asm
index 5253ec48..f61db9ae 100644
--- a/engine/menus/text_box.asm
+++ b/engine/menus/text_box.asm
@@ -502,9 +502,9 @@ DisplayFieldMoveMonMenu:
INCLUDE "data/moves/field_move_names.asm"
PokemonMenuEntries:
- db "STATS"
- next "SWITCH"
- next "CANCEL@"
+ db "ESTAD."
+ next "CAMBIO"
+ next "SALIR@"
GetMonFieldMoves:
ld a, [wWhichPokemon]
diff --git a/engine/pokemon/bills_pc.asm b/engine/pokemon/bills_pc.asm
index df02a496..5a5dd845 100644
--- a/engine/pokemon/bills_pc.asm
+++ b/engine/pokemon/bills_pc.asm
@@ -339,15 +339,15 @@ DisplayMonListMenu:
ret
BillsPCMenuText:
- db "WITHDRAW <PKMN>"
- next "DEPOSIT <PKMN>"
- next "RELEASE <PKMN>"
- next "CHANGE BOX"
- next "SEE YA!"
+ db "SACAR <PKMN>"
+ next "DEJAR <PKMN>"
+ next "SOLTAR <PKMN>"
+ next "CAMBIA CAJA"
+ next "¡NOS VEMOS!"
db "@"
BoxNoPCText:
- db "BOX No.@"
+ db "CAJA Nº@"
KnowsHMMove::
; returns whether mon with party index [wWhichPokemon] knows an HM move
@@ -446,11 +446,11 @@ DisplayDepositWithdrawMenu:
call LoadGBPal
jr .loop
-DepositPCText: db "DEPOSIT@"
-WithdrawPCText: db "WITHDRAW@"
+DepositPCText: db "DEJAR@"
+WithdrawPCText: db "SACAR@"
StatsCancelPCText:
- db "STATS"
- next "CANCEL@"
+ db "ESTAD."
+ next "SALIR@"
SwitchOnText:
text_far _SwitchOnText
diff --git a/engine/pokemon/status_ailments.asm b/engine/pokemon/status_ailments.asm
index 3da1fc43..1047cea1 100755
--- a/engine/pokemon/status_ailments.asm
+++ b/engine/pokemon/status_ailments.asm
@@ -10,32 +10,32 @@ PrintStatusAilment::
jr nz, .par
and SLP
ret z
- ld a, "S"
+ ld a, "D"
ld [hli], a
- ld a, "L"
+ ld a, "O"
ld [hli], a
- ld [hl], "P"
+ ld [hl], "R"
ret
.psn
- ld a, "P"
+ ld a, "E"
ld [hli], a
- ld a, "S"
+ ld a, "N"
ld [hli], a
- ld [hl], "N"
+ ld [hl], "V"
ret
.brn
- ld a, "B"
+ ld a, "Q"
ld [hli], a
- ld a, "R"
+ ld a, "U"
ld [hli], a
- ld [hl], "N"
+ ld [hl], "E"
ret
.frz
- ld a, "F"
+ ld a, "C"
ld [hli], a
- ld a, "R"
+ ld a, "O"
ld [hli], a
- ld [hl], "Z"
+ ld [hl], "N"
ret
.par
ld a, "P"
diff --git a/engine/pokemon/status_screen.asm b/engine/pokemon/status_screen.asm
index d4a4e59a..1965a949 100755
--- a/engine/pokemon/status_screen.asm
+++ b/engine/pokemon/status_screen.asm
@@ -205,23 +205,23 @@ NamePointers2:
dw wDayCareMonName
Type1Text:
- db "TYPE1/"
+ db "TIPO1/"
next ""
; fallthrough
Type2Text:
- db "TYPE2/"
+ db "TIPO2/"
next ""
; fallthrough
IDNoText:
- db "<ID>№/"
+ db "№<ID>/"
next ""
; fallthrough
OTText:
- db "OT/"
+ db "EO/"
next "@"
StatusText:
- db "STATUS/@"
+ db "ESTADO/@"
OKText:
db "OK@"
@@ -290,10 +290,10 @@ PrintStat:
ret
StatsText:
- db "ATTACK"
- next "DEFENSE"
- next "SPEED"
- next "SPECIAL@"
+ db "ATAQUE"
+ next "DEFENSA"
+ next "VELOCID."
+ next "ESPECIAL@"
StatusScreen2:
ldh a, [hTilesetType]
@@ -464,8 +464,8 @@ CalcExpToLevelUp:
ret
StatusScreenExpText:
- db "EXP POINTS"
- next "LEVEL UP@"
+ db "PUNTOS EXP"
+ next "SIG.NIVEL@"
StatusScreen_ClearName:
ld bc, 10