| Age | Commit message (Expand) | Author |
| 2021-01-04 | trying to be consistent with pretHEADmaster | klektron |
| 2021-01-03 | Merge last changes from pret | klektron |
| 2021-01-03 | and it's finally done :D | klektron |
| 2021-01-02 | fixes here and there | klektron |
| 2020-12-31 | aaaand more fixes | klektron |
| 2020-12-30 | mooore fixes | klektron |
| 2020-12-29 | more changes | klektron |
| 2020-12-29 | refactored pokedex.asm | klektron |
| 2020-12-27 | removed extra lines not used in spanish (naming screen) and fixed text when e... | klektron |
| 2020-12-27 | fixed hlcoord 10,4 -> hlcoord 11,4 | klektron |
| 2020-12-26 | changed some more text | klektron |
| 2020-12-25 | changed some more names | klektron |
| 2020-12-24 | changed all data/text/ files, updated credits, and some minor text changes | klektron |
| 2020-11-29 | Delete unnecessary comment | SatoMew |
| 2020-11-29 | Update related tile animation constants | SatoMew |
| 2020-11-29 | Label and document hFFD7 more accurately | SatoMew |
| 2020-11-28 | Keep wGrassMons and wWaterMons together with a UNION | Rangi |
| 2020-11-16 | finished celadon and changed a few more | klektron |
| 2020-11-15 | more translations coming | klektron |
| 2020-11-14 | Fix file modes | dannye |
| 2020-11-14 | changed charmap, changed weight and height info, and some dex things | klektron |
| 2020-11-12 | more files translated | klektron |
| 2020-11-09 | finished translating main_menu.asm | klektron |
| 2020-11-09 | changed splash borders, slots gfxs and changed some menu text | klektron |
| 2020-11-08 | changed charmap, some intro stuff and added roms sha1 | klektron |
| 2020-11-07 | Use more joypad constants | dannye |
| 2020-11-07 | Use STARTER1 and STARTER2 for the title screen | Rangi |
| 2020-11-06 | Sync more with pokeyellow | Rangi |
| 2020-11-05 | Sync more with pokeyellow | Rangi |
| 2020-11-05 | Remove trailing whitespace | Rangi |
| 2020-11-05 | Sync more with pokeyellow | Rangi |
| 2020-11-05 | All battle back pictures end with "b" | Rangi |
| 2020-11-05 | Sync home and macro code with pokeyellow | Rangi |
| 2020-11-04 | Port some formatting from pokeyellow | Rangi |
| 2020-10-19 | Some formatting changes | Rangi |
| 2020-09-22 | Replace ghost Marowak's ambiguous constant | SatoMew |
| 2020-08-31 | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi |
| 2020-08-31 | Use constants to delineate map types, and factor out more data | Rangi |
| 2020-08-30 | Document more hidden object data and behavior | Rangi |
| 2020-08-28 | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi |
| 2020-08-17 | Identify some map object related constants | Rangi |
| 2020-07-21 | Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) | Rangi |
| 2020-07-20 | Add comments associating constants with data, and identify some more data | Rangi |
| 2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi |
| 2020-07-17 | Define constants for subanimations' base coords and frame block modes | Rangi |
| 2020-07-17 | Identify remaining tilemap IDs | Rangi |
| 2020-07-17 | SONY -> RIVAL | Rangi |
| 2020-07-17 | Update sprite names | Rangi |
| 2020-07-16 | $c9 was "の" in Japanese | Rangi |
| 2020-07-16 | Factor out animation tilemaps | Rangi |