| Age | Commit message (Expand) | Author |
| 2021-01-03 | Merge last changes from pret | klektron |
| 2021-01-02 | fixes here and there | klektron |
| 2020-12-30 | mooore fixes | klektron |
| 2020-12-29 | more changes | klektron |
| 2020-12-24 | changed all data/text/ files, updated credits, and some minor text changes | klektron |
| 2020-11-29 | Update related tile animation constants | SatoMew |
| 2020-11-29 | Label and document hFFD7 more accurately | SatoMew |
| 2020-11-28 | Keep wGrassMons and wWaterMons together with a UNION | Rangi |
| 2020-11-14 | Fix file modes | dannye |
| 2020-11-07 | Use more joypad constants | dannye |
| 2020-11-06 | Sync more with pokeyellow | Rangi |
| 2020-11-05 | Sync more with pokeyellow | Rangi |
| 2020-11-05 | Remove trailing whitespace | Rangi |
| 2020-11-05 | All battle back pictures end with "b" | Rangi |
| 2020-10-19 | Some formatting changes | Rangi |
| 2020-09-22 | Replace ghost Marowak's ambiguous constant | SatoMew |
| 2020-08-31 | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi |
| 2020-08-31 | Use constants to delineate map types, and factor out more data | Rangi |
| 2020-07-20 | Add comments associating constants with data, and identify some more data | Rangi |
| 2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi |
| 2020-07-17 | Define constants for subanimations' base coords and frame block modes | Rangi |
| 2020-07-17 | Identify remaining tilemap IDs | Rangi |
| 2020-07-17 | SONY -> RIVAL | Rangi |
| 2020-07-17 | Update sprite names | Rangi |
| 2020-07-16 | Factor out animation tilemaps | Rangi |
| 2020-07-16 | Define constants for subanimation transform types | Rangi |
| 2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi |
| 2020-07-16 | Use a macro for BattleTransition_DoubleCircle data | Rangi |
| 2020-07-16 | Separate move/battle animation data from move data (to do: further identify a... | Rangi |
| 2020-07-16 | Define constants for default trainer DVs | Rangi |
| 2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi |
| 2020-07-07 | Use 'tile' and 'tiles' macros | Rangi |
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi |
| 2020-07-07 | Use HIGH() and LOW() | Rangi |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi |
| 2020-07-06 | Use ASCII quotes in comments | Rangi |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi |
| 2020-07-05 | Logical spacing in data/sgb/sgb_palettes.asm | Rangi |
| 2020-07-05 | Use constants for damage limits in CalculateDamage | Rangi |
| 2020-07-05 | Correct comments in AISwitchIfEnoughMons | Rangi |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi |
| 2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b... | Rangi |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi |
| 2020-07-03 | Reorganize constants/ | Rangi |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi |
| 2020-06-27 | Remove RAM address comments | Rangi |