diff options
Diffstat (limited to 'engine/menu')
-rw-r--r-- | engine/menu/bills_pc.asm | 48 | ||||
-rwxr-xr-x | engine/menu/diploma.asm | 15 | ||||
-rw-r--r-- | engine/menu/draw_start_menu.asm | 12 | ||||
-rwxr-xr-x | engine/menu/league_pc.asm | 4 | ||||
-rwxr-xr-x | engine/menu/main_menu.asm | 34 | ||||
-rwxr-xr-x | engine/menu/naming_screen.asm | 56 | ||||
-rwxr-xr-x | engine/menu/party_menu.asm | 8 | ||||
-rwxr-xr-x | engine/menu/players_pc.asm | 12 | ||||
-rwxr-xr-x | engine/menu/pokedex.asm | 49 | ||||
-rwxr-xr-x | engine/menu/prize_menu.asm | 4 | ||||
-rwxr-xr-x | engine/menu/start_sub_menus.asm | 13 | ||||
-rwxr-xr-x | engine/menu/status_screen.asm | 30 | ||||
-rw-r--r-- | engine/menu/text_box.asm | 113 | ||||
-rwxr-xr-x | engine/menu/vending_machine.asm | 14 |
14 files changed, 199 insertions, 213 deletions
diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm index 85a546e1..1bae3b51 100644 --- a/engine/menu/bills_pc.asm +++ b/engine/menu/bills_pc.asm @@ -12,17 +12,17 @@ DisplayPCMainMenu:: jr nz, .leaguePCAvailable coord hl, 0, 0 ld b, 8 - ld c, 14 + ld c, 15 jr .next .noOaksPC coord hl, 0, 0 ld b, 6 - ld c, 14 + ld c, 15 jr .next .leaguePCAvailable coord hl, 0, 0 ld b, 10 - ld c, 14 + ld c, 15 .next call TextBoxBorder call UpdateSprites @@ -39,11 +39,11 @@ DisplayPCMainMenu:: .next2 call PlaceString coord hl, 2, 4 - ld de, wPlayerName + ld de, PlayersPCText call PlaceString ld l, c ld h, b - ld de, PlayersPCText + ld de, wPlayerName call PlaceString CheckEvent EVENT_GOT_POKEDEX jr z, .noOaksPC2 @@ -85,12 +85,12 @@ DisplayPCMainMenu:: ld [H_AUTOBGTRANSFERENABLED], a ret -SomeonesPCText: db "SOMEONE's PC@" -BillsPCText: db "BILL's PC@" -PlayersPCText: db "'s PC@" -OaksPCText: db "PROF.OAK's PC@" -PKMNLeaguePCText: db $4a, "LEAGUE@" -LogOffPCText: db "LOG OFF@" +SomeonesPCText: db "PC DE ???@" +BillsPCText: db "PC DE LEO@" +PlayersPCText: db "PC DE @" +OaksPCText: db "PC DE CHEN@" +PKMNLeaguePCText: db "LIGUE ", $4a, "@" +LogOffPCText: db "DECONNEXION@" BillsPC_:: ld hl, wd730 @@ -121,7 +121,7 @@ BillsPCMenu: call LoadScreenTilesFromBuffer2DisableBGTransfer coord hl, 0, 0 ld b, 10 - ld c, 12 + ld c, 14 call TextBoxBorder coord hl, 2, 2 ld de, BillsPCMenuText @@ -146,9 +146,9 @@ BillsPCMenu: ld [wPlayerMonNumber], a ld hl, WhatText call PrintText - coord hl, 9, 14 + coord hl, 11, 14 ld b, 2 - ld c, 9 + ld c, 7 call TextBoxBorder ld a, [wCurrentBoxNum] and $7f @@ -164,7 +164,7 @@ BillsPCMenu: add "1" .next Coorda 18, 16 - coord hl, 10, 16 + coord hl, 12, 16 ld de, BoxNoPCText call PlaceString ld a, 1 @@ -339,15 +339,15 @@ DisplayMonListMenu: ret BillsPCMenuText: - db "WITHDRAW ", $4a - next "DEPOSIT ", $4a - next "RELEASE ", $4a - next "CHANGE BOX" - next "SEE YA!" + db "RETIRER ", $4a + next "STOCKER ", $4a + next "RELACHER ", $4a + next "CHANGER BOITE" + next "SALUT!" db "@" BoxNoPCText: - db "BOX No.@" + db "BOITE@" KnowsHMMove:: ; returns whether mon with party index [wWhichPokemon] knows an HM move @@ -451,11 +451,11 @@ DisplayDepositWithdrawMenu: call LoadGBPal jr .loop -DepositPCText: db "DEPOSIT@" -WithdrawPCText: db "WITHDRAW@" +DepositPCText: db "STOCKER@" +WithdrawPCText: db "RETIRER@" StatsCancelPCText: db "STATS" - next "CANCEL@" + next "RETOUR@" SwitchOnText: TX_FAR _SwitchOnText diff --git a/engine/menu/diploma.asm b/engine/menu/diploma.asm index 09ba123e..107fe17d 100755 --- a/engine/menu/diploma.asm +++ b/engine/menu/diploma.asm @@ -91,23 +91,22 @@ DiplomaTextPointersAndCoords: dw DiplomaCongrats dwCoord 2, 6 dw DiplomaGameFreak - dwCoord 9, 16 + dwCoord 9, 15 DiplomaText: - db $70,"Diploma",$70,"@" + db $70,"Diplôme",$70,"@" DiplomaPlayer: - db "Player@" + db "Joueur@" DiplomaEmptyText: db "@" DiplomaCongrats: - db "Congrats! This" - next "diploma certifies" - next "that you have" - next "completed your" - next "#DEX.@" + db "Fabuleux! Ce" + next "diplôme certifie" + next "la perfection de" + next "votre PokéDex@" DiplomaGameFreak: db "GAME FREAK@" diff --git a/engine/menu/draw_start_menu.asm b/engine/menu/draw_start_menu.asm index 83a81aac..914284c4 100644 --- a/engine/menu/draw_start_menu.asm +++ b/engine/menu/draw_start_menu.asm @@ -60,22 +60,22 @@ DrawStartMenu: ret StartMenuPokedexText: - db "POKéDEX@" + db "#DEX@" StartMenuPokemonText: - db "POKéMON@" + db "#MON@" StartMenuItemText: - db "ITEM@" + db "OBJET@" StartMenuSaveText: - db "SAVE@" + db "SAUVER@" StartMenuResetText: - db "RESET@" + db "QUITTER@" StartMenuExitText: - db "EXIT@" + db "RETOUR@" StartMenuOptionText: db "OPTION@" diff --git a/engine/menu/league_pc.asm b/engine/menu/league_pc.asm index 170c0ef3..eb561caf 100755 --- a/engine/menu/league_pc.asm +++ b/engine/menu/league_pc.asm @@ -106,14 +106,14 @@ LeaguePCShowMon: coord hl, 1, 15 ld de, HallOfFameNoText call PlaceString - coord hl, 16, 15 + coord hl, 15, 15 ld de, wHoFTeamNo lb bc, 1, 3 call PrintNumber jpba HoFDisplayMonInfo HallOfFameNoText: - db "HALL OF FAME No @" + db " CELEBRITE No. @" AccessedHoFPCText: TX_FAR _AccessedHoFPCText diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index cd4198b6..75a00486 100755 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -329,16 +329,16 @@ SpecialEnterMap: jp EnterMap ContinueText: - db "CONTINUE", $4e + db "CONTINUER", $4e NewGameText: - db "NEW GAME" - next "OPTION@" + db "NOUVEAU JEU" + next "OPTIONS@" CableClubOptionsText: - db "TRADE CENTER" - next "COLOSSEUM" - next "CANCEL@" + db "CENTRE TROC" + next "COLISEE" + next "RETOUR@" DisplayContinueGameInfo: xor a @@ -421,10 +421,10 @@ PrintPlayTime: jp PrintNumber SaveScreenInfoText: - db "PLAYER" - next "BADGES " - next "#DEX " - next "TIME@" + db "JOUEUR" + next "BADGES " + next "#DEX " + next "TEMPS@" DisplayOptionMenu: coord hl, 0, 0 @@ -579,19 +579,19 @@ DisplayOptionMenu: jp .eraseOldMenuCursor TextSpeedOptionText: - db "TEXT SPEED" - next " FAST MEDIUM SLOW@" + db "VIT. TEXTE" + next " 3 2 1 @" BattleAnimationOptionText: - db "BATTLE ANIMATION" - next " ON OFF@" + db "ANIMATION COMBAT" + next " OUI NON@" BattleStyleOptionText: - db "BATTLE STYLE" - next " SHIFT SET@" + db "STYLE COMBAT" + next " CHOIX DEFINI@" OptionMenuCancelText: - db "CANCEL@" + db "RETOUR@" ; sets the options variable according to the current placement of the menu cursors in the options menu SetOptionsFromCursorPositions: diff --git a/engine/menu/naming_screen.asm b/engine/menu/naming_screen.asm index 64065c4d..58bfc0d7 100755 --- a/engine/menu/naming_screen.asm +++ b/engine/menu/naming_screen.asm @@ -39,7 +39,7 @@ AskName: pop hl pop af ld [wUpdateSpritesEnabled], a - ld a, [wcf4b] + ld a, [wcf50] cp "@" ret nz .declinedNickname @@ -63,7 +63,7 @@ DisplayNameRaterScreen: call GBPalWhiteOutWithDelay3 call RestoreScreenTilesAndReloadTilePatterns call LoadGBPal - ld a, [wcf4b] + ld a, [wcf50] cp "@" jr z, .playerCancelled ld hl, wPartyMonNicks @@ -109,7 +109,7 @@ DisplayNamingScreen: ld a, 7 ld [wMaxMenuItem], a ld a, "@" - ld [wcf4b], a + ld [wcf50], a xor a ld hl, wNamingScreenSubmitName ld [hli], a @@ -157,7 +157,7 @@ DisplayNamingScreen: .submitNickname pop de - ld hl, wcf4b + ld hl, wcf50 ld bc, NAME_LENGTH call CopyData call GBPalWhiteOutWithDelay3 @@ -324,12 +324,15 @@ DisplayNamingScreen: jp EraseMenuCursor LoadEDTile: - ld de, ED_Tile - ld hl, vFont + $700 - ld bc, (ED_TileEnd - ED_Tile) / $8 + call DisableLCD + ld de, vFont + $700 + ld hl, ED_Tile + ld bc, (ED_TileEnd - ED_Tile) ; to fix the graphical bug on poor emulators - ;lb bc, BANK(ED_Tile), (ED_TileEnd - ED_Tile) / $8 - jp CopyVideoDataDouble + ;lb bc, BANK(ED_Tile), (ED_TileEnd - ED_Tile) + ld a,$01 + call FarCopyDataDouble + jp EnableLCD ED_Tile: INCBIN "gfx/ED_tile.1bpp" @@ -366,10 +369,10 @@ PrintAlphabet: jp Delay3 LowerCaseAlphabet: - db "abcdefghijklmnopqrstuvwxyz ×():;[]",$e1,$e2,"-?!♂♀/⠄,¥UPPER CASE@" + db "abcdefghijklmnopqrstuvwxyz ×():;[]",$e1,$e2,"-?!♂♀/⠄,¥MAJUSCULES@" UpperCaseAlphabet: - db "ABCDEFGHIJKLMNOPQRSTUVWXYZ ×():;[]",$e1,$e2,"-?!♂♀/⠄,¥lower case@" + db "ABCDEFGHIJKLMNOPQRSTUVWXYZ ×():;[]",$e1,$e2,"-?!♂♀/⠄,¥minuscules@" PrintNicknameAndUnderscores: call CalcStringLength @@ -379,7 +382,7 @@ PrintNicknameAndUnderscores: lb bc, 1, 10 call ClearScreenArea coord hl, 10, 2 - ld de, wcf4b + ld de, wcf50 call PlaceString coord hl, 10, 3 ld a, [wNamingScreenType] @@ -455,9 +458,9 @@ Handakutens: db "ハパ", "ヒピ", "フプ", "へぺ", "ホポ" db $ff -; calculates the length of the string at wcf4b and stores it in c +; calculates the length of the string at wcf50 and stores it in c CalcStringLength: - ld hl, wcf4b + ld hl, wcf50 ld c, $0 .loop ld a, [hl] @@ -472,10 +475,10 @@ PrintNamingText: ld a, [wNamingScreenType] ld de, YourTextString and a - jr z, .notNickname + jr z, .placeString ld de, RivalsTextString dec a - jr z, .notNickname + jr z, .placeString ld a, [wcf91] ld [wMonPartySpriteSpecies], a push af @@ -485,28 +488,21 @@ PrintNamingText: call GetMonName coord hl, 4, 1 call PlaceString - ld hl, $1 - add hl, bc - ld [hl], $c9 - coord hl, 1, 3 - ld de, NicknameTextString + ld hl, $C3DD + ld de, $69F2 jr .placeString -.notNickname - call PlaceString - ld l, c - ld h, b - ld de, NameTextString + .placeString jp PlaceString YourTextString: - db "YOUR @" + db "VOTRE NOM?@" RivalsTextString: - db "RIVAL's @" + db "NOM DU RIVAL?@" NameTextString: - db "NAME?@" + db "NOM?@" NicknameTextString: - db "NICKNAME?@" + db "SURNOM?@" diff --git a/engine/menu/party_menu.asm b/engine/menu/party_menu.asm index a35524ed..e799feec 100755 --- a/engine/menu/party_menu.asm +++ b/engine/menu/party_menu.asm @@ -127,9 +127,9 @@ RedrawPartyMenu_: inc c jp .loop .ableToLearnMoveText - db "ABLE@" + db "APTE@" .notAbleToLearnMoveText - db "NOT ABLE@" + db "PAS APTE@" .evolutionStoneMenu push hl ld hl,EvosMovesPointerTable @@ -184,9 +184,9 @@ RedrawPartyMenu_: pop hl jr .printLevel .ableToEvolveText - db "ABLE@" + db "APTE@" .notAbleToEvolveText - db "NOT ABLE@" + db "PAS APTE@" .afterDrawingMonEntries ld b, SET_PAL_PARTY_MENU call RunPaletteCommand diff --git a/engine/menu/players_pc.asm b/engine/menu/players_pc.asm index bc2be4ef..a9f067ff 100755 --- a/engine/menu/players_pc.asm +++ b/engine/menu/players_pc.asm @@ -1,6 +1,4 @@ PlayerPC: - ld hl, wd730 - set 6, [hl] ld a, ITEM_NAME ld [wNameListType], a call SaveScreenTilesToBuffer1 @@ -17,6 +15,8 @@ PlayerPC: call PrintText PlayerPCMenu: + ld hl, wd730 + set 6, [hl] ld a, [wParentMenuItem] ld [wCurrentMenuItem], a ld hl, wFlags_0xcd60 @@ -241,10 +241,10 @@ PlayerPCToss: jp .loop PlayersPCMenuEntries: - db "WITHDRAW ITEM" - next "DEPOSIT ITEM" - next "TOSS ITEM" - next "LOG OFF@" + db "RETIRER OBJET" + next "STOCKER OBJET" + next "JETER OBJET" + next "DECONNEXION@" TurnedOnPC2Text: TX_FAR _TurnedOnPC2Text diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index bf8afaa9..2b66cda1 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -360,19 +360,19 @@ DrawPokedexVerticalLine: ret PokedexSeenText: - db "SEEN@" + db "VUS@" PokedexOwnText: - db "OWN@" + db "PRIS@" PokedexContentsText: - db "CONTENTS@" + db "SOMMAIRE@" PokedexMenuItemsText: - db "DATA" - next "CRY" - next "AREA" - next "QUIT@" + db "INFO" + next "CRI" + next "ZONE" + next "RET@" ; tests if a pokemon's bit is set in the seen or owned pokemon bit fields ; INPUT: @@ -515,22 +515,23 @@ ShowPokedexDataInternal: jp z,.waitForButtonPress ; if the pokemon has not been owned, don't print the height, weight, or description inc de ; de = address of feet (height) ld a,[de] ; reads feet, but a is overwritten without being used - coord hl, 12, 6 - lb bc, 1, 2 + push af + coord hl, 13, 6 + lb bc, 1, 3 call PrintNumber ; print feet (height) - ld a,$60 ; feet symbol tile (one tick) - ld [hl],a - inc de - inc de ; de = address of inches (height) - coord hl, 15, 6 - lb bc, LEADING_ZEROES | 1, 2 - call PrintNumber ; print inches (height) - ld a,$61 ; inches symbol tile (two ticks) - ld [hl],a -; now print the weight (note that weight is stored in tenths of pounds internally) + ld hl, $C426 + pop af + cp $a + jr nc, .func_43d7 + ld [hl], $F6 +.func_43d7 + inc hl + ld a, [hli] + ldd [hl], a + ld [hl], $F2 inc de inc de - inc de ; de = address of upper byte of weight + inc de ; de = address of inches (height) push de ; put weight in big-endian order at hDexWeight ld hl,hDexWeight @@ -544,8 +545,8 @@ ShowPokedexDataInternal: ld a,[de] ; a = lower byte of weight ld [hl],a ; store lower byte of weight in [hDexWeight + 1] ld de,hDexWeight - coord hl, 11, 8 - lb bc, 2, 5 ; 2 bytes, 5 digits + coord hl, 12, 8 + lb bc, 2, 4 ; 2 bytes, 4 digits call PrintNumber ; print weight coord hl, 14, 8 ld a,[hDexWeight + 1] @@ -590,8 +591,8 @@ ShowPokedexDataInternal: ret HeightWeightText: - db "HT ?",$60,"??",$61 - next "WT ???lb@" + db "TAI ???",$60 + next "PDS ???",$61,$62,"@" ; XXX does anything point to this? PokeText: diff --git a/engine/menu/prize_menu.asm b/engine/menu/prize_menu.asm index f6ca013b..e2535261 100755 --- a/engine/menu/prize_menu.asm +++ b/engine/menu/prize_menu.asm @@ -153,7 +153,7 @@ PrintPrizePrice: ld c, 7 call TextBoxBorder call UpdateSprites - coord hl, 12, 0 + coord hl, 13, 0 ld de, .CoinString call PlaceString coord hl, 13, 1 @@ -166,7 +166,7 @@ PrintPrizePrice: ret .CoinString: - db "COIN@" + db "JETONS@" .SixSpacesString: db " @" diff --git a/engine/menu/start_sub_menus.asm b/engine/menu/start_sub_menus.asm index 8c10266b..0acff19e 100755 --- a/engine/menu/start_sub_menus.asm +++ b/engine/menu/start_sub_menus.asm @@ -347,7 +347,7 @@ StartMenu_Item: ld hl,wTopMenuItemY ld a,11 ld [hli],a ; top menu item Y - ld a,14 + ld a,13 ld [hli],a ; top menu item X xor a ld [hli],a ; current menu item ID @@ -367,7 +367,7 @@ StartMenu_Item: ld a,[wcf91] ld [wd11e],a call GetItemName - call CopyStringToCF4B ; copy name to wcf4b + call CopyStringToCF50 ; copy name to wcf50 ld a,[wcf91] cp a,BICYCLE jr nz,.notBicycle2 @@ -598,8 +598,9 @@ DrawTrainerInfo: call PlaceString coord hl, 8, 4 ld de,wPlayerMoney - ld c,$e3 + ld c,$c3 call PrintBCDNumber + ld [hl],$f0 coord hl, 9, 6 ld de,wPlayTimeHours ; hours lb bc, LEFT_ALIGN | 1, 3 @@ -615,9 +616,9 @@ TrainerInfo_FarCopyData: jp FarCopyData2 TrainerInfo_NameMoneyTimeText: - db "NAME/" - next "MONEY/" - next "TIME/@" + db "NOM/" + next "ARG./" + next "TEMPS/@" ; $76 is a circle tile TrainerInfo_BadgesText: diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index ef94f13c..d688a195 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -211,14 +211,14 @@ Type2Text: db "TYPE2/", $4e IDNoText: - db $73, "№/", $4e + db "№",$73,"/", $4e OTText: - db "OT/" + db "DO/" next "@" StatusText: - db "STATUS/@" + db "STATUT/@" OKText: db "OK@" @@ -289,10 +289,10 @@ PrintStat: ret StatsText: - db "ATTACK" - next "DEFENSE" - next "SPEED" - next "SPECIAL@" + db "FOR" + next "DEF" + next "VIT" + next "SPE@" StatusScreen2: ld a, [hTilesetType] @@ -328,7 +328,7 @@ StatusScreen2: ld b, a ; Number of moves ? coord hl, 11, 10 ld de, SCREEN_WIDTH * 2 - ld a, $72 ; special P tile id + ld a, $8F ; special P tile id call StatusScreen_PrintPP ; Print "PP" ld a, b and a @@ -463,8 +463,8 @@ CalcExpToLevelUp: ret StatusScreenExpText: - db "EXP POINTS" - next "LEVEL UP@" + db "PTS EXP." + next "PROCH.NIV.@" StatusScreen_ClearName: ld bc, 10 @@ -479,3 +479,13 @@ StatusScreen_PrintPP: dec c jr nz, StatusScreen_PrintPP ret + +func_6cd5: ; 12cd5 (4:6cd5) + ld a, $80 + ld [hli],a + ld a, $8F + ldd [hl], a + add hl, de + dec c + jr nz, func_6cd5 + ret
\ No newline at end of file diff --git a/engine/menu/text_box.asm b/engine/menu/text_box.asm index 90c35d25..18e8860e 100644 --- a/engine/menu/text_box.asm +++ b/engine/menu/text_box.asm @@ -162,28 +162,28 @@ TextBoxCoordTable: TextBoxTextAndCoordTable: db JP_MOCHIMONO_MENU_TEMPLATE db 0,0,14,17 ; text box coordinates - dw JapaneseMochimonoText + dw BuySellQuitText ; JapaneseMochimonoText db 3,0 ; text coordinates db USE_TOSS_MENU_TEMPLATE - db 13,10,19,14 ; text box coordinates + db 12,10,19,14 ; text box coordinates dw UseTossText - db 15,11 ; text coordinates + db 14,11 ; text coordinates db JP_SAVE_MESSAGE_MENU_TEMPLATE db 0,0,7,5 ; text box coordinates - dw JapaneseSaveMessageText + dw BuySellQuitText ; JapaneseSaveMessageText db 2,2 ; text coordinates db JP_SPEED_OPTIONS_MENU_TEMPLATE db 0,6,5,10 ; text box coordinates - dw JapaneseSpeedOptionsText + dw BuySellQuitText ; JapaneseSpeedOptionsText db 2,7 ; text coordinates db BATTLE_MENU_TEMPLATE - db 8,12,19,17 ; text box coordinates + db 6,12,19,17 ; text box coordinates dw BattleMenuText - db 10,14 ; text coordinates + db 8,14 ; text coordinates db SAFARI_BATTLE_MENU_TEMPLATE db 0,12,19,17 ; text box coordinates @@ -197,7 +197,7 @@ TextBoxTextAndCoordTable: db BUY_SELL_QUIT_MENU_TEMPLATE db 0,0,10,6 ; text box coordinates - dw BuySellQuitText + dw BuySellQuitText + 1 db 2,1 ; text coordinates db MONEY_BOX_TEMPLATE @@ -207,64 +207,40 @@ TextBoxTextAndCoordTable: db JP_AH_MENU_TEMPLATE db 7,6,11,10 ; text box coordinates - dw JapaneseAhText + dw BuySellQuitText ; JapaneseAhText db 8,8 ; text coordinates db JP_POKEDEX_MENU_TEMPLATE db 11,8,19,17 ; text box coordinates - dw JapanesePokedexMenu + dw BuySellQuitText ; JapanesePokedexMenu db 12,10 ; text coordinates ; note that there is no terminator BuySellQuitText: - db "BUY" - next "SELL" - next "QUIT@@" + db "@ACHETER" + next "VENDRE" + next "SALUT!@" UseTossText: - db "USE" - next "TOSS@" - -JapaneseSaveMessageText: - db "きろく" - next "メッセージ@" - -JapaneseSpeedOptionsText: - db "はやい" - next "おそい@" + db "UTIL." + next "JETER@" MoneyText: - db "MONEY@" - -JapaneseMochimonoText: - db "もちもの@" - -JapaneseMainMenuText: - db "つづきから" - next "さいしょから@" + db "ARG.@" BattleMenuText: - db "FIGHT ",$E1,$E2 - next "ITEM RUN@" + db "ATTAQ ",$E1,$E2 + next "OBJET FUITE@" SafariZoneBattleMenuText: - db "BALL× BAIT" - next "THROW ROCK RUN@" + db "BALL× APPAT" + next "CAILLOU FUITE@" SwitchStatsCancelText: - db "SWITCH" + db "ORDRE" next "STATS" - next "CANCEL@" - -JapaneseAhText: - db "アッ!@" - -JapanesePokedexMenu: - db "データをみる" - next "なきごえ" - next "ぶんぷをみる" - next "キャンセル@" + next "RETOUR@" DisplayMoneyBox: ld hl, wd730 @@ -277,8 +253,11 @@ DisplayMoneyBox: ld c, 6 call ClearScreenArea coord hl, 12, 1 + ld de, CurrencyString + call PlaceString + coord hl, 12, 1 ld de, wPlayerMoney - ld c, $a3 + ld c, "D" call PrintBCDNumber ld hl, wd730 res 6, [hl] @@ -532,19 +511,13 @@ TwoOptionMenuStrings: dw .YesNoMenu db 6,3,0 dw .NorthEastMenu - db 7,3,0 + db 8,3,0 dw .TradeCancelMenu db 7,4,1 dw .HealCancelMenu db 4,3,0 dw .NoYesMenu -.NoYesMenu - db "NO" - next "YES@" -.YesNoMenu - db "YES" - next "NO@" .NorthWestMenu db "NORTH" next "WEST@" @@ -554,12 +527,18 @@ TwoOptionMenuStrings: .NorthEastMenu db "NORTH" next "EAST@" +.NoYesMenu + db "NON" + next "OUI@" +.YesNoMenu + db "OUI" + next "NON@" .TradeCancelMenu - db "TRADE" - next "CANCEL@" + db "ECHANGE" + next "RETOUR@" .HealCancelMenu - db "HEAL" - next "CANCEL@" + db "SOIN" + next "RETOUR@" DisplayFieldMoveMonMenu: xor a @@ -682,20 +661,20 @@ DisplayFieldMoveMonMenu: jp PlaceString FieldMoveNames: - db "CUT@" - db "FLY@" + db "COUPE@" + db "VOL@" db "@" db "SURF@" - db "STRENGTH@" + db "FORCE@" db "FLASH@" - db "DIG@" + db "TUNNEL@" db "TELEPORT@" - db "SOFTBOILED@" + db "E-COQUE@" PokemonMenuEntries: db "STATS" - next "SWITCH" - next "CANCEL@" + next "ORDRE" + next "RETOUR@" GetMonFieldMoves: ld a, [wWhichPokemon] @@ -759,9 +738,9 @@ FieldMoveDisplayData: db FLY, $02, $0C db $B4, $03, $0C ; unused field move db SURF, $04, $0C - db STRENGTH, $05, $0A + db STRENGTH, $05, $0C db FLASH, $06, $0C db DIG, $07, $0C db TELEPORT, $08, $0A - db SOFTBOILED, $09, $08 + db SOFTBOILED, $09, $0B db $ff ; list terminator diff --git a/engine/menu/vending_machine.asm b/engine/menu/vending_machine.asm index aab4adf4..dc6267c4 100755 --- a/engine/menu/vending_machine.asm +++ b/engine/menu/vending_machine.asm @@ -85,15 +85,15 @@ VendingMachineText1: db "@" DrinkText: - db "FRESH WATER" - next "SODA POP" - next "LEMONADE" - next "CANCEL@" + db "EAU FRAICHE" + next "SODA COOL" + next "LIMONADE" + next "RETOUR@" DrinkPriceText: - db "¥200" - next "¥300" - next "¥350" + db "200¥" + next "300¥" + next "350¥" next "@" VendingMachineText4: |