Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-14 | Fix file modes | dannye | |
2019-07-28 | Use generic names for noise instruments | dannye | |
coming up with satisfactory names is hard, besides this will improve compatibility with crystal | |||
2019-07-27 | Update audio macro names | dannye | |
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||
2019-04-08 | Replace the few instances of Unknown Dungeon with Cerulean Cave | SatoMew | |
2016-07-27 | Redo audio header macro | dannye | |
2016-07-27 | Add warnings about music/sfx macro usage | dannye | |
These are not game limitations, just restrictions for the macros to behave properly | |||
2016-07-27 | Macros to automate music and sound effect headers | dannye | |
2016-07-27 | Fix music channel numbering | dannye | |
same as previous, but for songs instead of sound effects | |||
2016-07-27 | Fix sound effect channel numbering | dannye | |
mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1' | |||
2016-06-12 | Remove the last address comments | dannye | |
except for wram.asm and sram.asm also delete unused yellow file | |||
2016-06-11 | remove address comments | YamaArashi | |
2015-07-22 | Unify audio bank references | dannye | |
2→1 8→2 1f→3 | |||
2015-07-22 | Rename sound effect files | dannye | |
2015-07-03 | Rename/organize part 3 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-01 | Add newlines to EOFs | U-Daniel-PC\Daniel | |
2014-06-09 | Clean up white space | U-Fish-PC\Daniel | |
2014-04-06 | combine audio and music folders | U-Fish-PC\Daniel | |